aoi-comp 1.0.7 → 1.0.8

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,10 +1,10 @@
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- import { B as e, C as t, D as n, M as r, N as i, Q as a, R as o, U as s, V as c, W as l, _ as u, b as d, it as f, j as p, rt as m, x as h, y as g } from "./Geometry-aazo6sAf.js";
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- import { r as _ } from "./canvasUtils-De2q5tyg.js";
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+ import { B as e, C as t, D as n, M as r, N as i, Q as a, R as o, U as s, V as c, W as l, _ as u, at as d, b as f, it as p, j as m, x as h, y as g } from "./Geometry-CmoUjYuy.js";
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+ import { r as _ } from "./canvasUtils-BZU-qDXH.js";
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/mask/utils/addMaskBounds.mjs
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  var v = new e();
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  function y(e, t, n) {
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  let r = v;
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- e.measurable = !0, p(e, n, r), t.addBoundsMask(r), e.measurable = !1;
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+ e.measurable = !0, m(e, n, r), t.addBoundsMask(r), e.measurable = !1;
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  }
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/mask/utils/addMaskLocalBounds.mjs
@@ -46,7 +46,7 @@ var S = class {
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  return e instanceof h;
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  }
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  };
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- S.extension = m.MaskEffect;
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+ S.extension = p.MaskEffect;
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/mask/color/ColorMask.mjs
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  var C = class {
@@ -61,7 +61,7 @@ var C = class {
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  return typeof e == "number";
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  }
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  };
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- C.extension = m.MaskEffect;
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+ C.extension = p.MaskEffect;
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/mask/stencil/StencilMask.mjs
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  var w = class {
@@ -91,13 +91,13 @@ var w = class {
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  return e instanceof t;
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  }
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  };
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- w.extension = m.MaskEffect;
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+ w.extension = p.MaskEffect;
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/utils/browser/detectVideoAlphaMode.mjs
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  var T;
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  async function E() {
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  return T ??= (async () => {
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- let e = d.get().createCanvas(1, 1).getContext("webgl");
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+ let e = f.get().createCanvas(1, 1).getContext("webgl");
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  if (!e) return "premultiply-alpha-on-upload";
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  let t = await new Promise((e) => {
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  let t = document.createElement("video");
@@ -201,7 +201,7 @@ var D = class e extends l {
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  return globalThis.HTMLVideoElement && e instanceof HTMLVideoElement;
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  }
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  };
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- D.extension = m.TextureSource, D.defaultOptions = {
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+ D.extension = p.TextureSource, D.defaultOptions = {
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  ...l.defaultOptions,
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  autoLoad: !0,
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  autoPlay: !0,
@@ -270,7 +270,7 @@ var O = D, k = (e, t, n = !1) => (Array.isArray(e) || (e = [e]), t ? e.map((e) =
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  return this._parsers;
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  }
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  }(), j = [];
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- f.handleByList(m.TextureSource, j);
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+ d.handleByList(p.TextureSource, j);
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  function M(e = {}) {
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  let t = e && e.resource, n = t ? e.resource : e, r = t ? e : { resource: e };
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  for (let e = 0; e < j.length; e++) {
@@ -292,7 +292,7 @@ function P(e, t = !1) {
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  }
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/rendering/init.mjs
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- c.from = P, l.from = M, f.add(S, C, w, O, _, g, s);
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+ c.from = P, l.from = M, d.add(S, C, w, O, _, g, s);
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/assets/loader/parsers/LoaderParser.mjs
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  var F = /* @__PURE__ */ ((e) => (e[e.Low = 0] = "Low", e[e.Normal = 1] = "Normal", e[e.High = 2] = "High", e))(F || {});
@@ -364,7 +364,7 @@ var V = {
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  },
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  toAbsolute(e, t, n) {
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  if (I(e), this.isDataUrl(e) || this.isBlobUrl(e)) return e;
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- let r = L(this.toPosix(t ?? d.get().getBaseUrl())), i = L(this.toPosix(n ?? this.rootname(r)));
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+ let r = L(this.toPosix(t ?? f.get().getBaseUrl())), i = L(this.toPosix(n ?? this.rootname(r)));
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  return e = this.toPosix(e), e.startsWith("/") ? V.join(i, e.slice(1)) : this.isAbsolute(e) ? e : this.join(r, e);
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  },
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  normalize(e) {
@@ -800,14 +800,14 @@ function Z(e, t, n) {
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  return r;
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  }
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  var Q = {
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- extension: m.Asset,
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+ extension: p.Asset,
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  cache: {
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  test: (e) => e instanceof Y,
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  getCacheableAssets: (e, t) => Z(e, t, !1)
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  },
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  resolver: {
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  extension: {
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- type: m.ResolveParser,
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+ type: p.ResolveParser,
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  name: "resolveSpritesheet"
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  },
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  test: (e) => {
@@ -827,7 +827,7 @@ var Q = {
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  name: "spritesheetLoader",
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  id: "spritesheet",
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  extension: {
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- type: m.LoadParser,
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+ type: p.LoadParser,
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  priority: F.Normal,
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  name: "spritesheetLoader"
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  },
@@ -880,5 +880,6 @@ var Q = {
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  };
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/spritesheet/init.mjs
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- f.add(Q);
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+ d.add(Q);
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  //#endregion
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+ export { A as t };
@@ -1,8 +1,8 @@
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- import { B as e, R as t, T as n, V as r, d as i, et as a, f as o, i as s, it as c, l, m as u, rt as d, t as f, u as p } from "./Geometry-aazo6sAf.js";
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- import { t as m } from "./canvasUtils-De2q5tyg.js";
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- import { t as h } from "./CanvasPool-BsgAe0a6.js";
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+ import { B as e, R as t, T as n, V as r, at as i, d as a, et as o, f as s, i as c, it as l, l as u, m as d, t as f, u as p } from "./Geometry-CmoUjYuy.js";
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+ import { t as m } from "./canvasUtils-BZU-qDXH.js";
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+ import { t as h } from "./CanvasPool-Btji3eOu.js";
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/scene/container/bounds/getRenderableBounds.mjs
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- var g = new a();
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+ var g = new o();
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  function _(e, t) {
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  t.clear();
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  let n = t.matrix;
@@ -128,14 +128,14 @@ var x = class {
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  }
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  };
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  S.extension = {
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- type: [d.CanvasSystem],
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+ type: [l.CanvasSystem],
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  name: "filter"
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  };
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  //#endregion
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  //#region node_modules/.pnpm/pixi.js@8.20.1/node_modules/pixi.js/lib/filters/defaults/defaultFilter.vert.mjs
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- var C = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n", w = "in vec2 vTextureCoord;\nout vec4 finalColor;\nuniform sampler2D uTexture;\nvoid main() {\n finalColor = texture(uTexture, vTextureCoord);\n}\n", T = "struct GlobalFilterUniforms {\n uInputSize: vec4<f32>,\n uInputPixel: vec4<f32>,\n uInputClamp: vec4<f32>,\n uOutputFrame: vec4<f32>,\n uGlobalFrame: vec4<f32>,\n uOutputTexture: vec4<f32>,\n};\n\n@group(0) @binding(0) var <uniform> gfu: GlobalFilterUniforms;\n@group(0) @binding(1) var uTexture: texture_2d<f32>;\n@group(0) @binding(2) var uSampler: sampler;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv: vec2<f32>\n};\n\nfn filterVertexPosition(aPosition: vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0 * gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord(aPosition: vec2<f32>) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\n@vertex\nfn mainVertex(\n @location(0) aPosition: vec2<f32>,\n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition)\n );\n}\n\n@fragment\nfn mainFragment(\n @location(0) uv: vec2<f32>,\n) -> @location(0) vec4<f32> {\n return textureSample(uTexture, uSampler, uv);\n}\n", E = class extends s {
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+ var C = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;\nuniform vec4 uOutputFrame;\nuniform vec4 uOutputTexture;\n\nvec4 filterVertexPosition( void )\n{\n vec2 position = aPosition * uOutputFrame.zw + uOutputFrame.xy;\n \n position.x = position.x * (2.0 / uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0*uOutputTexture.z / uOutputTexture.y) - uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nvec2 filterTextureCoord( void )\n{\n return aPosition * (uOutputFrame.zw * uInputSize.zw);\n}\n\nvoid main(void)\n{\n gl_Position = filterVertexPosition();\n vTextureCoord = filterTextureCoord();\n}\n", w = "in vec2 vTextureCoord;\nout vec4 finalColor;\nuniform sampler2D uTexture;\nvoid main() {\n finalColor = texture(uTexture, vTextureCoord);\n}\n", T = "struct GlobalFilterUniforms {\n uInputSize: vec4<f32>,\n uInputPixel: vec4<f32>,\n uInputClamp: vec4<f32>,\n uOutputFrame: vec4<f32>,\n uGlobalFrame: vec4<f32>,\n uOutputTexture: vec4<f32>,\n};\n\n@group(0) @binding(0) var <uniform> gfu: GlobalFilterUniforms;\n@group(0) @binding(1) var uTexture: texture_2d<f32>;\n@group(0) @binding(2) var uSampler: sampler;\n\nstruct VSOutput {\n @builtin(position) position: vec4<f32>,\n @location(0) uv: vec2<f32>\n};\n\nfn filterVertexPosition(aPosition: vec2<f32>) -> vec4<f32>\n{\n var position = aPosition * gfu.uOutputFrame.zw + gfu.uOutputFrame.xy;\n\n position.x = position.x * (2.0 / gfu.uOutputTexture.x) - 1.0;\n position.y = position.y * (2.0 * gfu.uOutputTexture.z / gfu.uOutputTexture.y) - gfu.uOutputTexture.z;\n\n return vec4(position, 0.0, 1.0);\n}\n\nfn filterTextureCoord(aPosition: vec2<f32>) -> vec2<f32>\n{\n return aPosition * (gfu.uOutputFrame.zw * gfu.uInputSize.zw);\n}\n\n@vertex\nfn mainVertex(\n @location(0) aPosition: vec2<f32>,\n) -> VSOutput {\n return VSOutput(\n filterVertexPosition(aPosition),\n filterTextureCoord(aPosition)\n );\n}\n\n@fragment\nfn mainFragment(\n @location(0) uv: vec2<f32>,\n) -> @location(0) vec4<f32> {\n return textureSample(uTexture, uSampler, uv);\n}\n", E = class extends c {
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  constructor() {
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- let e = o.from({
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+ let e = s.from({
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  vertex: {
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  source: T,
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  entryPoint: "mainVertex"
@@ -145,7 +145,7 @@ var C = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;
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  entryPoint: "mainFragment"
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  },
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  name: "passthrough-filter"
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- }), t = u.from({
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+ }), t = d.from({
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  vertex: C,
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  fragment: w,
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  name: "passthrough-filter"
@@ -184,9 +184,9 @@ var C = "in vec2 aPosition;\nout vec2 vTextureCoord;\n\nuniform vec4 uInputSize;
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  };
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  D.extension = {
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  type: [
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- d.WebGLPipes,
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- d.WebGPUPipes,
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- d.CanvasPipes
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+ l.WebGLPipes,
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+ l.WebGPUPipes,
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+ l.CanvasPipes
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  ],
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  name: "filter"
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  };
@@ -227,7 +227,7 @@ var O = new f({
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  }
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  }, A = class {
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  constructor(e) {
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- this._filterStackIndex = 0, this._filterStack = [], this._filterGlobalUniforms = new i({
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+ this._filterStackIndex = 0, this._filterStack = [], this._filterGlobalUniforms = new a({
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  uInputSize: {
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  value: /* @__PURE__ */ new Float32Array(4),
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  type: "vec4<f32>"
@@ -312,8 +312,8 @@ var O = new f({
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  this._setupBindGroupsAndRender(d, t, i);
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  }
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  calculateSpriteMatrix(e, t) {
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- let n = this._activeFilterData, r = e.set(n.inputTexture._source.width, 0, 0, n.inputTexture._source.height, n.bounds.minX, n.bounds.minY), i = t.worldTransform.copyTo(a.shared), o = t.renderGroup || t.parentRenderGroup;
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- return o && o.cacheToLocalTransform && i.prepend(o.cacheToLocalTransform), i.invert(), r.prepend(i), r.scale(1 / t.texture.orig.width, 1 / t.texture.orig.height), r.translate(t.anchor.x, t.anchor.y), r;
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+ let n = this._activeFilterData, r = e.set(n.inputTexture._source.width, 0, 0, n.inputTexture._source.height, n.bounds.minX, n.bounds.minY), i = t.worldTransform.copyTo(o.shared), a = t.renderGroup || t.parentRenderGroup;
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+ return a && a.cacheToLocalTransform && i.prepend(a.cacheToLocalTransform), i.invert(), r.prepend(i), r.scale(1 / t.texture.orig.width, 1 / t.texture.orig.height), r.translate(t.anchor.x, t.anchor.y), r;
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  }
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  destroy() {
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  this._passthroughFilter?.destroy(!0), this._passthroughFilter = null;
@@ -331,7 +331,7 @@ var O = new f({
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  shader: e,
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  state: e._state,
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  topology: "triangle-list"
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- }), n.type === l.WEBGL && n.renderTarget.finishRenderPass();
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+ }), n.type === u.WEBGL && n.renderTarget.finishRenderPass();
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  }
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  _setupFilterTextures(e, t, i, a) {
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  if (e.backTexture = r.EMPTY, e.inputTexture = n.getOptimalTexture(t.width, t.height, e.resolution, e.antialias), e.blendRequired) {
@@ -440,7 +440,7 @@ var O = new f({
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  }
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  };
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  A.extension = {
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- type: [d.WebGLSystem, d.WebGPUSystem],
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+ type: [l.WebGLSystem, l.WebGPUSystem],
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  name: "filter"
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- }, c.add(A, S), c.add(D);
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+ }, i.add(A, S), i.add(D);
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  //#endregion