aoe2rec-js 0.1.12 → 0.1.19
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/aoe2rec_js.d.ts +16 -2
- package/aoe2rec_js_bg.js +200 -220
- package/aoe2rec_js_bg.wasm +0 -0
- package/package.json +5 -1
package/aoe2rec_js.d.ts
CHANGED
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@@ -1,10 +1,10 @@
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/* tslint:disable */
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/* eslint-disable */
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-
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export function parse_rec_summary(buffer: ArrayBuffer): SavegameSummary;
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+
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export class GameSettings {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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dataset_ref: number;
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difficulty: number;
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selected_map_id: number;
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@@ -47,9 +47,11 @@ export class GameSettings {
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lobby_name: string;
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modded_dataset: string;
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}
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export class Player {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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name: string;
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color_id: number;
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selected_color: number;
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@@ -63,9 +65,11 @@ export class Player {
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prefer_random: boolean;
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resigned: boolean;
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}
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export class Replay {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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old_time: number;
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world_time: number;
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old_world_time: number;
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@@ -82,9 +86,11 @@ export class Replay {
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cheats_enabled: boolean;
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game_mode: number;
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}
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export class SavegameHeader {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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game_string: string;
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version_major: number;
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version_minor: number;
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@@ -93,16 +99,24 @@ export class SavegameHeader {
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game_settings: GameSettings;
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replay: Replay;
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}
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+
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export class SavegameSummary {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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header: SavegameHeader;
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teams: Team[];
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duration: number;
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}
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export class Team {
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private constructor();
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free(): void;
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[Symbol.dispose](): void;
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winner: boolean;
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players: Player[];
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}
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+
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export function parse_rec(buffer: ArrayBuffer): any;
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export function parse_rec_summary(buffer: ArrayBuffer): SavegameSummary;
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package/aoe2rec_js_bg.js
CHANGED
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@@ -3,92 +3,16 @@ export function __wbg_set_wasm(val) {
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wasm = val;
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}
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const
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cachedTextDecoder.decode();
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let cachedUint8ArrayMemory0 = null;
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function getUint8ArrayMemory0() {
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if (cachedUint8ArrayMemory0 === null || cachedUint8ArrayMemory0.byteLength === 0) {
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cachedUint8ArrayMemory0 = new Uint8Array(wasm.memory.buffer);
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}
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return cachedUint8ArrayMemory0;
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}
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function getStringFromWasm0(ptr, len) {
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ptr = ptr >>> 0;
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return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
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}
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let WASM_VECTOR_LEN = 0;
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const lTextEncoder = typeof TextEncoder === 'undefined' ? (0, module.require)('util').TextEncoder : TextEncoder;
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let cachedTextEncoder = new lTextEncoder('utf-8');
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const encodeString = (typeof cachedTextEncoder.encodeInto === 'function'
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? function (arg, view) {
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return cachedTextEncoder.encodeInto(arg, view);
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}
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: function (arg, view) {
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const buf = cachedTextEncoder.encode(arg);
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view.set(buf);
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return {
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read: arg.length,
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written: buf.length
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};
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});
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function passStringToWasm0(arg, malloc, realloc) {
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if (realloc === undefined) {
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const buf = cachedTextEncoder.encode(arg);
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const ptr = malloc(buf.length, 1) >>> 0;
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getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
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WASM_VECTOR_LEN = buf.length;
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return ptr;
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}
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let len = arg.length;
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let ptr = malloc(len, 1) >>> 0;
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const mem = getUint8ArrayMemory0();
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let offset = 0;
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for (; offset < len; offset++) {
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const code = arg.charCodeAt(offset);
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if (code > 0x7F) break;
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mem[ptr + offset] = code;
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}
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if (offset !== len) {
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if (offset !== 0) {
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arg = arg.slice(offset);
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}
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ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
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const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
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const ret = encodeString(arg, view);
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offset += ret.written;
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ptr = realloc(ptr, len, offset, 1) >>> 0;
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}
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WASM_VECTOR_LEN = offset;
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return ptr;
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function addToExternrefTable0(obj) {
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const idx = wasm.__externref_table_alloc();
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wasm.__wbindgen_externrefs.set(idx, obj);
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return idx;
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}
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if (cachedDataViewMemory0 === null || cachedDataViewMemory0.buffer.detached === true || (cachedDataViewMemory0.buffer.detached === undefined && cachedDataViewMemory0.buffer !== wasm.memory.buffer)) {
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cachedDataViewMemory0 = new DataView(wasm.memory.buffer);
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function _assertClass(instance, klass) {
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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}
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return cachedDataViewMemory0;
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}
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function debugString(val) {
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return className;
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}
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function isLikeNone(x) {
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return x === undefined || x === null;
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}
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/**
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* @param {ArrayBuffer} buffer
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* @returns {any}
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*/
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export function parse_rec(buffer) {
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const ret = wasm.parse_rec(buffer);
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return ret;
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}
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/**
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* @param {ArrayBuffer} buffer
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* @returns {SavegameSummary}
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*/
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export function parse_rec_summary(buffer) {
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const ret = wasm.parse_rec_summary(buffer);
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return SavegameSummary.__wrap(ret);
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}
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if (!(instance instanceof klass)) {
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throw new Error(`expected instance of ${klass.name}`);
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result.push(wasm.__wbindgen_externrefs.get(mem.getUint32(i, true)));
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}
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}
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}
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cachedUint32ArrayMemory0 = new Uint32Array(wasm.memory.buffer);
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}
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}
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}
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getDataViewMemory0().setUint32(ptr + 4 * i, add, true);
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getUint8ArrayMemory0().subarray(ptr, ptr + buf.length).set(buf);
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}
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}
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ptr = realloc(ptr, len, len = offset + arg.length * 3, 1) >>> 0;
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const view = getUint8ArrayMemory0().subarray(ptr + offset, ptr + len);
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const ret = cachedTextEncoder.encodeInto(arg, view);
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ptr = realloc(ptr, len, offset, 1) >>> 0;
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}
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return ptr;
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}
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let cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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const MAX_SAFARI_DECODE_BYTES = 2146435072;
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let numBytesDecoded = 0;
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function decodeText(ptr, len) {
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if (numBytesDecoded >= MAX_SAFARI_DECODE_BYTES) {
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cachedTextDecoder = new TextDecoder('utf-8', { ignoreBOM: true, fatal: true });
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cachedTextDecoder.decode();
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numBytesDecoded = len;
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}
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return cachedTextDecoder.decode(getUint8ArrayMemory0().subarray(ptr, ptr + len));
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}
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|
+
const cachedTextEncoder = new TextEncoder();
|
|
206
|
+
|
|
207
|
+
if (!('encodeInto' in cachedTextEncoder)) {
|
|
208
|
+
cachedTextEncoder.encodeInto = function (arg, view) {
|
|
209
|
+
const buf = cachedTextEncoder.encode(arg);
|
|
210
|
+
view.set(buf);
|
|
211
|
+
return {
|
|
212
|
+
read: arg.length,
|
|
213
|
+
written: buf.length
|
|
214
|
+
};
|
|
215
|
+
}
|
|
216
|
+
}
|
|
217
|
+
|
|
218
|
+
let WASM_VECTOR_LEN = 0;
|
|
219
|
+
|
|
234
220
|
const GameSettingsFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
235
221
|
? { register: () => {}, unregister: () => {} }
|
|
236
222
|
: new FinalizationRegistry(ptr => wasm.__wbg_gamesettings_free(ptr >>> 0, 1));
|
|
237
223
|
|
|
238
|
-
|
|
224
|
+
const PlayerFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
225
|
+
? { register: () => {}, unregister: () => {} }
|
|
226
|
+
: new FinalizationRegistry(ptr => wasm.__wbg_player_free(ptr >>> 0, 1));
|
|
227
|
+
|
|
228
|
+
const ReplayFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
229
|
+
? { register: () => {}, unregister: () => {} }
|
|
230
|
+
: new FinalizationRegistry(ptr => wasm.__wbg_replay_free(ptr >>> 0, 1));
|
|
231
|
+
|
|
232
|
+
const SavegameHeaderFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
233
|
+
? { register: () => {}, unregister: () => {} }
|
|
234
|
+
: new FinalizationRegistry(ptr => wasm.__wbg_savegameheader_free(ptr >>> 0, 1));
|
|
235
|
+
|
|
236
|
+
const SavegameSummaryFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
237
|
+
? { register: () => {}, unregister: () => {} }
|
|
238
|
+
: new FinalizationRegistry(ptr => wasm.__wbg_savegamesummary_free(ptr >>> 0, 1));
|
|
239
239
|
|
|
240
|
+
const TeamFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
241
|
+
? { register: () => {}, unregister: () => {} }
|
|
242
|
+
: new FinalizationRegistry(ptr => wasm.__wbg_team_free(ptr >>> 0, 1));
|
|
243
|
+
|
|
244
|
+
export class GameSettings {
|
|
240
245
|
static __wrap(ptr) {
|
|
241
246
|
ptr = ptr >>> 0;
|
|
242
247
|
const obj = Object.create(GameSettings.prototype);
|
|
@@ -244,14 +249,12 @@ export class GameSettings {
|
|
|
244
249
|
GameSettingsFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
245
250
|
return obj;
|
|
246
251
|
}
|
|
247
|
-
|
|
248
252
|
__destroy_into_raw() {
|
|
249
253
|
const ptr = this.__wbg_ptr;
|
|
250
254
|
this.__wbg_ptr = 0;
|
|
251
255
|
GameSettingsFinalization.unregister(this);
|
|
252
256
|
return ptr;
|
|
253
257
|
}
|
|
254
|
-
|
|
255
258
|
free() {
|
|
256
259
|
const ptr = this.__destroy_into_raw();
|
|
257
260
|
wasm.__wbg_gamesettings_free(ptr, 0);
|
|
@@ -814,13 +817,9 @@ export class GameSettings {
|
|
|
814
817
|
wasm.__wbg_set_gamesettings_modded_dataset(this.__wbg_ptr, ptr0, len0);
|
|
815
818
|
}
|
|
816
819
|
}
|
|
817
|
-
|
|
818
|
-
const PlayerFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
819
|
-
? { register: () => {}, unregister: () => {} }
|
|
820
|
-
: new FinalizationRegistry(ptr => wasm.__wbg_player_free(ptr >>> 0, 1));
|
|
820
|
+
if (Symbol.dispose) GameSettings.prototype[Symbol.dispose] = GameSettings.prototype.free;
|
|
821
821
|
|
|
822
822
|
export class Player {
|
|
823
|
-
|
|
824
823
|
static __wrap(ptr) {
|
|
825
824
|
ptr = ptr >>> 0;
|
|
826
825
|
const obj = Object.create(Player.prototype);
|
|
@@ -828,21 +827,18 @@ export class Player {
|
|
|
828
827
|
PlayerFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
829
828
|
return obj;
|
|
830
829
|
}
|
|
831
|
-
|
|
832
830
|
static __unwrap(jsValue) {
|
|
833
831
|
if (!(jsValue instanceof Player)) {
|
|
834
832
|
return 0;
|
|
835
833
|
}
|
|
836
834
|
return jsValue.__destroy_into_raw();
|
|
837
835
|
}
|
|
838
|
-
|
|
839
836
|
__destroy_into_raw() {
|
|
840
837
|
const ptr = this.__wbg_ptr;
|
|
841
838
|
this.__wbg_ptr = 0;
|
|
842
839
|
PlayerFinalization.unregister(this);
|
|
843
840
|
return ptr;
|
|
844
841
|
}
|
|
845
|
-
|
|
846
842
|
free() {
|
|
847
843
|
const ptr = this.__destroy_into_raw();
|
|
848
844
|
wasm.__wbg_player_free(ptr, 0);
|
|
@@ -969,8 +965,8 @@ export class Player {
|
|
|
969
965
|
* @returns {number}
|
|
970
966
|
*/
|
|
971
967
|
get profile_id() {
|
|
972
|
-
const ret = wasm.
|
|
973
|
-
return ret
|
|
968
|
+
const ret = wasm.__wbg_get_player_profile_id(this.__wbg_ptr);
|
|
969
|
+
return ret;
|
|
974
970
|
}
|
|
975
971
|
/**
|
|
976
972
|
* @param {number} arg0
|
|
@@ -1018,13 +1014,9 @@ export class Player {
|
|
|
1018
1014
|
wasm.__wbg_set_player_resigned(this.__wbg_ptr, arg0);
|
|
1019
1015
|
}
|
|
1020
1016
|
}
|
|
1021
|
-
|
|
1022
|
-
const ReplayFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
1023
|
-
? { register: () => {}, unregister: () => {} }
|
|
1024
|
-
: new FinalizationRegistry(ptr => wasm.__wbg_replay_free(ptr >>> 0, 1));
|
|
1017
|
+
if (Symbol.dispose) Player.prototype[Symbol.dispose] = Player.prototype.free;
|
|
1025
1018
|
|
|
1026
1019
|
export class Replay {
|
|
1027
|
-
|
|
1028
1020
|
static __wrap(ptr) {
|
|
1029
1021
|
ptr = ptr >>> 0;
|
|
1030
1022
|
const obj = Object.create(Replay.prototype);
|
|
@@ -1032,14 +1024,12 @@ export class Replay {
|
|
|
1032
1024
|
ReplayFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
1033
1025
|
return obj;
|
|
1034
1026
|
}
|
|
1035
|
-
|
|
1036
1027
|
__destroy_into_raw() {
|
|
1037
1028
|
const ptr = this.__wbg_ptr;
|
|
1038
1029
|
this.__wbg_ptr = 0;
|
|
1039
1030
|
ReplayFinalization.unregister(this);
|
|
1040
1031
|
return ptr;
|
|
1041
1032
|
}
|
|
1042
|
-
|
|
1043
1033
|
free() {
|
|
1044
1034
|
const ptr = this.__destroy_into_raw();
|
|
1045
1035
|
wasm.__wbg_replay_free(ptr, 0);
|
|
@@ -1240,13 +1230,9 @@ export class Replay {
|
|
|
1240
1230
|
wasm.__wbg_set_replay_game_mode(this.__wbg_ptr, arg0);
|
|
1241
1231
|
}
|
|
1242
1232
|
}
|
|
1243
|
-
|
|
1244
|
-
const SavegameHeaderFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
1245
|
-
? { register: () => {}, unregister: () => {} }
|
|
1246
|
-
: new FinalizationRegistry(ptr => wasm.__wbg_savegameheader_free(ptr >>> 0, 1));
|
|
1233
|
+
if (Symbol.dispose) Replay.prototype[Symbol.dispose] = Replay.prototype.free;
|
|
1247
1234
|
|
|
1248
1235
|
export class SavegameHeader {
|
|
1249
|
-
|
|
1250
1236
|
static __wrap(ptr) {
|
|
1251
1237
|
ptr = ptr >>> 0;
|
|
1252
1238
|
const obj = Object.create(SavegameHeader.prototype);
|
|
@@ -1254,14 +1240,12 @@ export class SavegameHeader {
|
|
|
1254
1240
|
SavegameHeaderFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
1255
1241
|
return obj;
|
|
1256
1242
|
}
|
|
1257
|
-
|
|
1258
1243
|
__destroy_into_raw() {
|
|
1259
1244
|
const ptr = this.__wbg_ptr;
|
|
1260
1245
|
this.__wbg_ptr = 0;
|
|
1261
1246
|
SavegameHeaderFinalization.unregister(this);
|
|
1262
1247
|
return ptr;
|
|
1263
1248
|
}
|
|
1264
|
-
|
|
1265
1249
|
free() {
|
|
1266
1250
|
const ptr = this.__destroy_into_raw();
|
|
1267
1251
|
wasm.__wbg_savegameheader_free(ptr, 0);
|
|
@@ -1372,13 +1356,9 @@ export class SavegameHeader {
|
|
|
1372
1356
|
wasm.__wbg_set_savegameheader_replay(this.__wbg_ptr, ptr0);
|
|
1373
1357
|
}
|
|
1374
1358
|
}
|
|
1375
|
-
|
|
1376
|
-
const SavegameSummaryFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
1377
|
-
? { register: () => {}, unregister: () => {} }
|
|
1378
|
-
: new FinalizationRegistry(ptr => wasm.__wbg_savegamesummary_free(ptr >>> 0, 1));
|
|
1359
|
+
if (Symbol.dispose) SavegameHeader.prototype[Symbol.dispose] = SavegameHeader.prototype.free;
|
|
1379
1360
|
|
|
1380
1361
|
export class SavegameSummary {
|
|
1381
|
-
|
|
1382
1362
|
static __wrap(ptr) {
|
|
1383
1363
|
ptr = ptr >>> 0;
|
|
1384
1364
|
const obj = Object.create(SavegameSummary.prototype);
|
|
@@ -1386,14 +1366,12 @@ export class SavegameSummary {
|
|
|
1386
1366
|
SavegameSummaryFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
1387
1367
|
return obj;
|
|
1388
1368
|
}
|
|
1389
|
-
|
|
1390
1369
|
__destroy_into_raw() {
|
|
1391
1370
|
const ptr = this.__wbg_ptr;
|
|
1392
1371
|
this.__wbg_ptr = 0;
|
|
1393
1372
|
SavegameSummaryFinalization.unregister(this);
|
|
1394
1373
|
return ptr;
|
|
1395
1374
|
}
|
|
1396
|
-
|
|
1397
1375
|
free() {
|
|
1398
1376
|
const ptr = this.__destroy_into_raw();
|
|
1399
1377
|
wasm.__wbg_savegamesummary_free(ptr, 0);
|
|
@@ -1444,13 +1422,9 @@ export class SavegameSummary {
|
|
|
1444
1422
|
wasm.__wbg_set_savegamesummary_duration(this.__wbg_ptr, arg0);
|
|
1445
1423
|
}
|
|
1446
1424
|
}
|
|
1447
|
-
|
|
1448
|
-
const TeamFinalization = (typeof FinalizationRegistry === 'undefined')
|
|
1449
|
-
? { register: () => {}, unregister: () => {} }
|
|
1450
|
-
: new FinalizationRegistry(ptr => wasm.__wbg_team_free(ptr >>> 0, 1));
|
|
1425
|
+
if (Symbol.dispose) SavegameSummary.prototype[Symbol.dispose] = SavegameSummary.prototype.free;
|
|
1451
1426
|
|
|
1452
1427
|
export class Team {
|
|
1453
|
-
|
|
1454
1428
|
static __wrap(ptr) {
|
|
1455
1429
|
ptr = ptr >>> 0;
|
|
1456
1430
|
const obj = Object.create(Team.prototype);
|
|
@@ -1458,21 +1432,18 @@ export class Team {
|
|
|
1458
1432
|
TeamFinalization.register(obj, obj.__wbg_ptr, obj);
|
|
1459
1433
|
return obj;
|
|
1460
1434
|
}
|
|
1461
|
-
|
|
1462
1435
|
static __unwrap(jsValue) {
|
|
1463
1436
|
if (!(jsValue instanceof Team)) {
|
|
1464
1437
|
return 0;
|
|
1465
1438
|
}
|
|
1466
1439
|
return jsValue.__destroy_into_raw();
|
|
1467
1440
|
}
|
|
1468
|
-
|
|
1469
1441
|
__destroy_into_raw() {
|
|
1470
1442
|
const ptr = this.__wbg_ptr;
|
|
1471
1443
|
this.__wbg_ptr = 0;
|
|
1472
1444
|
TeamFinalization.unregister(this);
|
|
1473
1445
|
return ptr;
|
|
1474
1446
|
}
|
|
1475
|
-
|
|
1476
1447
|
free() {
|
|
1477
1448
|
const ptr = this.__destroy_into_raw();
|
|
1478
1449
|
wasm.__wbg_team_free(ptr, 0);
|
|
@@ -1508,12 +1479,52 @@ export class Team {
|
|
|
1508
1479
|
wasm.__wbg_set_team_players(this.__wbg_ptr, ptr0, len0);
|
|
1509
1480
|
}
|
|
1510
1481
|
}
|
|
1482
|
+
if (Symbol.dispose) Team.prototype[Symbol.dispose] = Team.prototype.free;
|
|
1483
|
+
|
|
1484
|
+
/**
|
|
1485
|
+
* @param {ArrayBuffer} buffer
|
|
1486
|
+
* @returns {any}
|
|
1487
|
+
*/
|
|
1488
|
+
export function parse_rec(buffer) {
|
|
1489
|
+
const ret = wasm.parse_rec(buffer);
|
|
1490
|
+
return ret;
|
|
1491
|
+
}
|
|
1492
|
+
|
|
1493
|
+
/**
|
|
1494
|
+
* @param {ArrayBuffer} buffer
|
|
1495
|
+
* @returns {SavegameSummary}
|
|
1496
|
+
*/
|
|
1497
|
+
export function parse_rec_summary(buffer) {
|
|
1498
|
+
const ret = wasm.parse_rec_summary(buffer);
|
|
1499
|
+
return SavegameSummary.__wrap(ret);
|
|
1500
|
+
}
|
|
1511
1501
|
|
|
1512
|
-
export function
|
|
1513
|
-
const ret = arg0
|
|
1502
|
+
export function __wbg_Number_2d1dcfcf4ec51736(arg0) {
|
|
1503
|
+
const ret = Number(arg0);
|
|
1514
1504
|
return ret;
|
|
1515
1505
|
};
|
|
1516
1506
|
|
|
1507
|
+
export function __wbg___wbindgen_debug_string_adfb662ae34724b6(arg0, arg1) {
|
|
1508
|
+
const ret = debugString(arg1);
|
|
1509
|
+
const ptr1 = passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
1510
|
+
const len1 = WASM_VECTOR_LEN;
|
|
1511
|
+
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
|
|
1512
|
+
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
|
|
1513
|
+
};
|
|
1514
|
+
|
|
1515
|
+
export function __wbg___wbindgen_string_get_a2a31e16edf96e42(arg0, arg1) {
|
|
1516
|
+
const obj = arg1;
|
|
1517
|
+
const ret = typeof(obj) === 'string' ? obj : undefined;
|
|
1518
|
+
var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
1519
|
+
var len1 = WASM_VECTOR_LEN;
|
|
1520
|
+
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
|
|
1521
|
+
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
|
|
1522
|
+
};
|
|
1523
|
+
|
|
1524
|
+
export function __wbg___wbindgen_throw_dd24417ed36fc46e(arg0, arg1) {
|
|
1525
|
+
throw new Error(getStringFromWasm0(arg0, arg1));
|
|
1526
|
+
};
|
|
1527
|
+
|
|
1517
1528
|
export function __wbg_error_7534b8e9a36f1ab4(arg0, arg1) {
|
|
1518
1529
|
let deferred0_0;
|
|
1519
1530
|
let deferred0_1;
|
|
@@ -1526,28 +1537,28 @@ export function __wbg_error_7534b8e9a36f1ab4(arg0, arg1) {
|
|
|
1526
1537
|
}
|
|
1527
1538
|
};
|
|
1528
1539
|
|
|
1529
|
-
export function
|
|
1540
|
+
export function __wbg_length_22ac23eaec9d8053(arg0) {
|
|
1530
1541
|
const ret = arg0.length;
|
|
1531
1542
|
return ret;
|
|
1532
1543
|
};
|
|
1533
1544
|
|
|
1534
|
-
export function
|
|
1545
|
+
export function __wbg_new_1ba21ce319a06297() {
|
|
1535
1546
|
const ret = new Object();
|
|
1536
1547
|
return ret;
|
|
1537
1548
|
};
|
|
1538
1549
|
|
|
1539
|
-
export function
|
|
1550
|
+
export function __wbg_new_25f239778d6112b9() {
|
|
1540
1551
|
const ret = new Array();
|
|
1541
1552
|
return ret;
|
|
1542
1553
|
};
|
|
1543
1554
|
|
|
1544
|
-
export function
|
|
1545
|
-
const ret = new
|
|
1555
|
+
export function __wbg_new_6421f6084cc5bc5a(arg0) {
|
|
1556
|
+
const ret = new Uint8Array(arg0);
|
|
1546
1557
|
return ret;
|
|
1547
1558
|
};
|
|
1548
1559
|
|
|
1549
|
-
export function
|
|
1550
|
-
const ret = new
|
|
1560
|
+
export function __wbg_new_8a6f238a6ece86ea() {
|
|
1561
|
+
const ret = new Error();
|
|
1551
1562
|
return ret;
|
|
1552
1563
|
};
|
|
1553
1564
|
|
|
@@ -1561,16 +1572,16 @@ export function __wbg_player_unwrap(arg0) {
|
|
|
1561
1572
|
return ret;
|
|
1562
1573
|
};
|
|
1563
1574
|
|
|
1564
|
-
export function
|
|
1565
|
-
arg0
|
|
1575
|
+
export function __wbg_prototypesetcall_dfe9b766cdc1f1fd(arg0, arg1, arg2) {
|
|
1576
|
+
Uint8Array.prototype.set.call(getArrayU8FromWasm0(arg0, arg1), arg2);
|
|
1566
1577
|
};
|
|
1567
1578
|
|
|
1568
1579
|
export function __wbg_set_3f1d0b984ed272ed(arg0, arg1, arg2) {
|
|
1569
1580
|
arg0[arg1] = arg2;
|
|
1570
1581
|
};
|
|
1571
1582
|
|
|
1572
|
-
export function
|
|
1573
|
-
arg0
|
|
1583
|
+
export function __wbg_set_7df433eea03a5c14(arg0, arg1, arg2) {
|
|
1584
|
+
arg0[arg1 >>> 0] = arg2;
|
|
1574
1585
|
};
|
|
1575
1586
|
|
|
1576
1587
|
export function __wbg_stack_0ed75d68575b0f3c(arg0, arg1) {
|
|
@@ -1591,55 +1602,24 @@ export function __wbg_team_unwrap(arg0) {
|
|
|
1591
1602
|
return ret;
|
|
1592
1603
|
};
|
|
1593
1604
|
|
|
1594
|
-
export function
|
|
1595
|
-
|
|
1605
|
+
export function __wbindgen_cast_2241b6af4c4b2941(arg0, arg1) {
|
|
1606
|
+
// Cast intrinsic for `Ref(String) -> Externref`.
|
|
1607
|
+
const ret = getStringFromWasm0(arg0, arg1);
|
|
1596
1608
|
return ret;
|
|
1597
1609
|
};
|
|
1598
1610
|
|
|
1599
|
-
export function
|
|
1600
|
-
|
|
1601
|
-
const
|
|
1602
|
-
|
|
1603
|
-
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
|
|
1604
|
-
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
|
|
1611
|
+
export function __wbindgen_cast_d6cd19b81560fd6e(arg0) {
|
|
1612
|
+
// Cast intrinsic for `F64 -> Externref`.
|
|
1613
|
+
const ret = arg0;
|
|
1614
|
+
return ret;
|
|
1605
1615
|
};
|
|
1606
1616
|
|
|
1607
1617
|
export function __wbindgen_init_externref_table() {
|
|
1608
|
-
const table = wasm.
|
|
1618
|
+
const table = wasm.__wbindgen_externrefs;
|
|
1609
1619
|
const offset = table.grow(4);
|
|
1610
1620
|
table.set(0, undefined);
|
|
1611
1621
|
table.set(offset + 0, undefined);
|
|
1612
1622
|
table.set(offset + 1, null);
|
|
1613
1623
|
table.set(offset + 2, true);
|
|
1614
1624
|
table.set(offset + 3, false);
|
|
1615
|
-
;
|
|
1616
|
-
};
|
|
1617
|
-
|
|
1618
|
-
export function __wbindgen_memory() {
|
|
1619
|
-
const ret = wasm.memory;
|
|
1620
|
-
return ret;
|
|
1621
1625
|
};
|
|
1622
|
-
|
|
1623
|
-
export function __wbindgen_number_new(arg0) {
|
|
1624
|
-
const ret = arg0;
|
|
1625
|
-
return ret;
|
|
1626
|
-
};
|
|
1627
|
-
|
|
1628
|
-
export function __wbindgen_string_get(arg0, arg1) {
|
|
1629
|
-
const obj = arg1;
|
|
1630
|
-
const ret = typeof(obj) === 'string' ? obj : undefined;
|
|
1631
|
-
var ptr1 = isLikeNone(ret) ? 0 : passStringToWasm0(ret, wasm.__wbindgen_malloc, wasm.__wbindgen_realloc);
|
|
1632
|
-
var len1 = WASM_VECTOR_LEN;
|
|
1633
|
-
getDataViewMemory0().setInt32(arg0 + 4 * 1, len1, true);
|
|
1634
|
-
getDataViewMemory0().setInt32(arg0 + 4 * 0, ptr1, true);
|
|
1635
|
-
};
|
|
1636
|
-
|
|
1637
|
-
export function __wbindgen_string_new(arg0, arg1) {
|
|
1638
|
-
const ret = getStringFromWasm0(arg0, arg1);
|
|
1639
|
-
return ret;
|
|
1640
|
-
};
|
|
1641
|
-
|
|
1642
|
-
export function __wbindgen_throw(arg0, arg1) {
|
|
1643
|
-
throw new Error(getStringFromWasm0(arg0, arg1));
|
|
1644
|
-
};
|
|
1645
|
-
|
package/aoe2rec_js_bg.wasm
CHANGED
|
Binary file
|
package/package.json
CHANGED
|
@@ -5,8 +5,12 @@
|
|
|
5
5
|
"Stéphane Bisinger <stephane@sbisinger.ch>"
|
|
6
6
|
],
|
|
7
7
|
"description": "WASM version of aoe2rec to parse Age of Empires II: Definitive Edition recorded games in the browser",
|
|
8
|
-
"version": "0.1.
|
|
8
|
+
"version": "0.1.19",
|
|
9
9
|
"license": "MIT",
|
|
10
|
+
"repository": {
|
|
11
|
+
"type": "git",
|
|
12
|
+
"url": "https://github.com/aoe2ct/aoe2rec"
|
|
13
|
+
},
|
|
10
14
|
"files": [
|
|
11
15
|
"aoe2rec_js_bg.wasm",
|
|
12
16
|
"aoe2rec_js.js",
|