anypack-plugin-serve 0.1.0-alpha.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +373 -0
- package/README.md +319 -0
- package/client.js +34 -0
- package/lib/client/ClientSocket.js +97 -0
- package/lib/client/client.js +114 -0
- package/lib/client/hmr.js +83 -0
- package/lib/client/log.js +25 -0
- package/lib/client/overlays/progress-minimal.js +118 -0
- package/lib/client/overlays/progress.js +170 -0
- package/lib/client/overlays/status.js +408 -0
- package/lib/client/overlays/util.js +46 -0
- package/lib/errors.js +38 -0
- package/lib/helpers.js +16 -0
- package/lib/index.js +286 -0
- package/lib/log.js +55 -0
- package/lib/middleware.js +154 -0
- package/lib/plugins/hmr.js +49 -0
- package/lib/plugins/ramdisk.js +110 -0
- package/lib/plugins/ramdisk_lib.js +146 -0
- package/lib/routes.js +118 -0
- package/lib/server.js +129 -0
- package/lib/validate.js +77 -0
- package/lib/ws.js +41 -0
- package/package.json +94 -0
package/LICENSE
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Mozilla Public License Version 2.0
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==================================
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1. Definitions
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--------------
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1.1. "Contributor"
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means each individual or legal entity that creates, contributes to
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the creation of, or owns Covered Software.
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1.2. "Contributor Version"
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means the combination of the Contributions of others (if any) used
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by a Contributor and that particular Contributor's Contribution.
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1.3. "Contribution"
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means Covered Software of a particular Contributor.
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1.4. "Covered Software"
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means Source Code Form to which the initial Contributor has attached
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the notice in Exhibit A, the Executable Form of such Source Code
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Form, and Modifications of such Source Code Form, in each case
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including portions thereof.
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1.5. "Incompatible With Secondary Licenses"
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means
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(a) that the initial Contributor has attached the notice described
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in Exhibit B to the Covered Software; or
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(b) that the Covered Software was made available under the terms of
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version 1.1 or earlier of the License, but not also under the
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terms of a Secondary License.
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1.6. "Executable Form"
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means any form of the work other than Source Code Form.
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1.7. "Larger Work"
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means a work that combines Covered Software with other material, in
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a separate file or files, that is not Covered Software.
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1.8. "License"
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means this document.
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1.9. "Licensable"
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means having the right to grant, to the maximum extent possible,
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whether at the time of the initial grant or subsequently, any and
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all of the rights conveyed by this License.
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1.10. "Modifications"
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means any of the following:
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(a) any file in Source Code Form that results from an addition to,
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deletion from, or modification of the contents of Covered
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Software; or
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(b) any new file in Source Code Form that contains any Covered
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Software.
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1.11. "Patent Claims" of a Contributor
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means any patent claim(s), including without limitation, method,
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process, and apparatus claims, in any patent Licensable by such
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Contributor that would be infringed, but for the grant of the
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License, by the making, using, selling, offering for sale, having
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made, import, or transfer of either its Contributions or its
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Contributor Version.
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1.12. "Secondary License"
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means either the GNU General Public License, Version 2.0, the GNU
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Lesser General Public License, Version 2.1, the GNU Affero General
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Public License, Version 3.0, or any later versions of those
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licenses.
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1.13. "Source Code Form"
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means the form of the work preferred for making modifications.
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1.14. "You" (or "Your")
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means an individual or a legal entity exercising rights under this
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License. For legal entities, "You" includes any entity that
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controls, is controlled by, or is under common control with You. For
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purposes of this definition, "control" means (a) the power, direct
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or indirect, to cause the direction or management of such entity,
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whether by contract or otherwise, or (b) ownership of more than
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fifty percent (50%) of the outstanding shares or beneficial
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ownership of such entity.
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2. License Grants and Conditions
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--------------------------------
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2.1. Grants
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Each Contributor hereby grants You a world-wide, royalty-free,
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non-exclusive license:
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(a) under intellectual property rights (other than patent or trademark)
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Licensable by such Contributor to use, reproduce, make available,
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modify, display, perform, distribute, and otherwise exploit its
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Contributions, either on an unmodified basis, with Modifications, or
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as part of a Larger Work; and
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(b) under Patent Claims of such Contributor to make, use, sell, offer
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for sale, have made, import, and otherwise transfer either its
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Contributions or its Contributor Version.
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2.2. Effective Date
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The licenses granted in Section 2.1 with respect to any Contribution
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become effective for each Contribution on the date the Contributor first
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distributes such Contribution.
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2.3. Limitations on Grant Scope
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The licenses granted in this Section 2 are the only rights granted under
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this License. No additional rights or licenses will be implied from the
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distribution or licensing of Covered Software under this License.
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Notwithstanding Section 2.1(b) above, no patent license is granted by a
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Contributor:
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(a) for any code that a Contributor has removed from Covered Software;
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or
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(b) for infringements caused by: (i) Your and any other third party's
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modifications of Covered Software, or (ii) the combination of its
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Contributions with other software (except as part of its Contributor
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Version); or
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(c) under Patent Claims infringed by Covered Software in the absence of
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its Contributions.
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This License does not grant any rights in the trademarks, service marks,
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or logos of any Contributor (except as may be necessary to comply with
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the notice requirements in Section 3.4).
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2.4. Subsequent Licenses
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No Contributor makes additional grants as a result of Your choice to
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distribute the Covered Software under a subsequent version of this
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License (see Section 10.2) or under the terms of a Secondary License (if
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permitted under the terms of Section 3.3).
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2.5. Representation
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Each Contributor represents that the Contributor believes its
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Contributions are its original creation(s) or it has sufficient rights
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to grant the rights to its Contributions conveyed by this License.
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2.6. Fair Use
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This License is not intended to limit any rights You have under
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applicable copyright doctrines of fair use, fair dealing, or other
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equivalents.
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2.7. Conditions
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Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
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in Section 2.1.
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3. Responsibilities
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-------------------
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3.1. Distribution of Source Form
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All distribution of Covered Software in Source Code Form, including any
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Modifications that You create or to which You contribute, must be under
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the terms of this License. You must inform recipients that the Source
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Code Form of the Covered Software is governed by the terms of this
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License, and how they can obtain a copy of this License. You may not
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attempt to alter or restrict the recipients' rights in the Source Code
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Form.
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3.2. Distribution of Executable Form
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If You distribute Covered Software in Executable Form then:
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(a) such Covered Software must also be made available in Source Code
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Form, as described in Section 3.1, and You must inform recipients of
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the Executable Form how they can obtain a copy of such Source Code
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Form by reasonable means in a timely manner, at a charge no more
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than the cost of distribution to the recipient; and
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(b) You may distribute such Executable Form under the terms of this
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License, or sublicense it under different terms, provided that the
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license for the Executable Form does not attempt to limit or alter
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the recipients' rights in the Source Code Form under this License.
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3.3. Distribution of a Larger Work
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You may create and distribute a Larger Work under terms of Your choice,
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provided that You also comply with the requirements of this License for
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the Covered Software. If the Larger Work is a combination of Covered
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Software with a work governed by one or more Secondary Licenses, and the
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Covered Software is not Incompatible With Secondary Licenses, this
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License permits You to additionally distribute such Covered Software
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under the terms of such Secondary License(s), so that the recipient of
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the Larger Work may, at their option, further distribute the Covered
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Software under the terms of either this License or such Secondary
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License(s).
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3.4. Notices
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You may not remove or alter the substance of any license notices
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(including copyright notices, patent notices, disclaimers of warranty,
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or limitations of liability) contained within the Source Code Form of
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the Covered Software, except that You may alter any license notices to
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the extent required to remedy known factual inaccuracies.
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3.5. Application of Additional Terms
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You may choose to offer, and to charge a fee for, warranty, support,
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indemnity or liability obligations to one or more recipients of Covered
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Software. However, You may do so only on Your own behalf, and not on
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behalf of any Contributor. You must make it absolutely clear that any
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such warranty, support, indemnity, or liability obligation is offered by
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You alone, and You hereby agree to indemnify every Contributor for any
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liability incurred by such Contributor as a result of warranty, support,
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indemnity or liability terms You offer. You may include additional
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disclaimers of warranty and limitations of liability specific to any
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jurisdiction.
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4. Inability to Comply Due to Statute or Regulation
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---------------------------------------------------
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If it is impossible for You to comply with any of the terms of this
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License with respect to some or all of the Covered Software due to
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statute, judicial order, or regulation then You must: (a) comply with
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the terms of this License to the maximum extent possible; and (b)
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describe the limitations and the code they affect. Such description must
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be placed in a text file included with all distributions of the Covered
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Software under this License. Except to the extent prohibited by statute
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or regulation, such description must be sufficiently detailed for a
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recipient of ordinary skill to be able to understand it.
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5. Termination
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--------------
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5.1. The rights granted under this License will terminate automatically
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if You fail to comply with any of its terms. However, if You become
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compliant, then the rights granted under this License from a particular
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Contributor are reinstated (a) provisionally, unless and until such
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Contributor explicitly and finally terminates Your grants, and (b) on an
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ongoing basis, if such Contributor fails to notify You of the
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non-compliance by some reasonable means prior to 60 days after You have
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come back into compliance. Moreover, Your grants from a particular
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Contributor are reinstated on an ongoing basis if such Contributor
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notifies You of the non-compliance by some reasonable means, this is the
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first time You have received notice of non-compliance with this License
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from such Contributor, and You become compliant prior to 30 days after
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Your receipt of the notice.
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5.2. If You initiate litigation against any entity by asserting a patent
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infringement claim (excluding declaratory judgment actions,
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counter-claims, and cross-claims) alleging that a Contributor Version
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directly or indirectly infringes any patent, then the rights granted to
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You by any and all Contributors for the Covered Software under Section
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2.1 of this License shall terminate.
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5.3. In the event of termination under Sections 5.1 or 5.2 above, all
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end user license agreements (excluding distributors and resellers) which
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have been validly granted by You or Your distributors under this License
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prior to termination shall survive termination.
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************************************************************************
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* *
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* 6. Disclaimer of Warranty *
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* ------------------------- *
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* *
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* Covered Software is provided under this License on an "as is" *
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* basis, without warranty of any kind, either expressed, implied, or *
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* statutory, including, without limitation, warranties that the *
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* Covered Software is free of defects, merchantable, fit for a *
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* particular purpose or non-infringing. The entire risk as to the *
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* quality and performance of the Covered Software is with You. *
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* Should any Covered Software prove defective in any respect, You *
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* (not any Contributor) assume the cost of any necessary servicing, *
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* repair, or correction. This disclaimer of warranty constitutes an *
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* essential part of this License. No use of any Covered Software is *
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* authorized under this License except under this disclaimer. *
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* *
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************************************************************************
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************************************************************************
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* *
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* 7. Limitation of Liability *
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* -------------------------- *
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* *
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* Under no circumstances and under no legal theory, whether tort *
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* (including negligence), contract, or otherwise, shall any *
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* Contributor, or anyone who distributes Covered Software as *
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* permitted above, be liable to You for any direct, indirect, *
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* special, incidental, or consequential damages of any character *
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* including, without limitation, damages for lost profits, loss of *
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* goodwill, work stoppage, computer failure or malfunction, or any *
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* and all other commercial damages or losses, even if such party *
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* shall have been informed of the possibility of such damages. This *
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* limitation of liability shall not apply to liability for death or *
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* personal injury resulting from such party's negligence to the *
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* extent applicable law prohibits such limitation. Some *
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* jurisdictions do not allow the exclusion or limitation of *
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* incidental or consequential damages, so this exclusion and *
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* limitation may not apply to You. *
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* *
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************************************************************************
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8. Litigation
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-------------
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Any litigation relating to this License may be brought only in the
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courts of a jurisdiction where the defendant maintains its principal
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place of business and such litigation shall be governed by laws of that
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jurisdiction, without reference to its conflict-of-law provisions.
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Nothing in this Section shall prevent a party's ability to bring
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cross-claims or counter-claims.
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9. Miscellaneous
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----------------
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This License represents the complete agreement concerning the subject
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matter hereof. If any provision of this License is held to be
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unenforceable, such provision shall be reformed only to the extent
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necessary to make it enforceable. Any law or regulation which provides
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that the language of a contract shall be construed against the drafter
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shall not be used to construe this License against a Contributor.
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10. Versions of the License
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---------------------------
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10.1. New Versions
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Mozilla Foundation is the license steward. Except as provided in Section
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10.3, no one other than the license steward has the right to modify or
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publish new versions of this License. Each version will be given a
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distinguishing version number.
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10.2. Effect of New Versions
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You may distribute the Covered Software under the terms of the version
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of the License under which You originally received the Covered Software,
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or under the terms of any subsequent version published by the license
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steward.
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10.3. Modified Versions
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If you create software not governed by this License, and you want to
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create a new license for such software, you may create and use a
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modified version of this License if you rename the license and remove
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any references to the name of the license steward (except to note that
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such modified license differs from this License).
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10.4. Distributing Source Code Form that is Incompatible With Secondary
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Licenses
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If You choose to distribute Source Code Form that is Incompatible With
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Secondary Licenses under the terms of this version of the License, the
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notice described in Exhibit B of this License must be attached.
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Exhibit A - Source Code Form License Notice
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-------------------------------------------
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This Source Code Form is subject to the terms of the Mozilla Public
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License, v. 2.0. If a copy of the MPL was not distributed with this
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file, You can obtain one at http://mozilla.org/MPL/2.0/.
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If it is not possible or desirable to put the notice in a particular
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file, then You may include the notice in a location (such as a LICENSE
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file in a relevant directory) where a recipient would be likely to look
|
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for such a notice.
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You may add additional accurate notices of copyright ownership.
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Exhibit B - "Incompatible With Secondary Licenses" Notice
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---------------------------------------------------------
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This Source Code Form is "Incompatible With Secondary Licenses", as
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defined by the Mozilla Public License, v. 2.0.
|
package/README.md
ADDED
|
@@ -0,0 +1,319 @@
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1
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+
[tests]: https://img.shields.io/circleci/project/github/shellscape/webpack-plugin-serve.svg
|
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[tests-url]: https://circleci.com/gh/shellscape/webpack-plugin-serve
|
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[cover]: https://codecov.io/gh/shellscape/webpack-plugin-serve/branch/master/graph/badge.svg
|
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|
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[cover-url]: https://codecov.io/gh/shellscape/webpack-plugin-serve
|
|
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|
+
|
|
7
|
+
[size]: https://packagephobia.now.sh/badge?p=webpack-plugin-serve
|
|
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|
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[size-url]: https://packagephobia.now.sh/result?p=webpack-plugin-serve
|
|
9
|
+
|
|
10
|
+
[https]: https://nodejs.org/api/https.html#https_https_createserver_options_requestlistener
|
|
11
|
+
[http2]: https://nodejs.org/api/http2.html#http2_http2_createserver_options_onrequesthandler
|
|
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|
+
[http2tls]: https://nodejs.org/api/http2.html#http2_http2_createsecureserver_options_onrequesthandler
|
|
13
|
+
|
|
14
|
+
<div align="center">
|
|
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|
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<img width="256" src="https://raw.githubusercontent.com/shellscape/webpack-plugin-serve/master/assets/serve.svg?sanitize=true" alt="webpack-plugin-serve"><br/><br/>
|
|
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|
+
</div>
|
|
17
|
+
|
|
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|
+
[![tests][tests]][tests-url]
|
|
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|
+
[![cover][cover]][cover-url]
|
|
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|
+
[![size][size]][size-url]
|
|
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|
+
[](https://liberamanifesto.com)
|
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|
+
|
|
23
|
+
# webpack-plugin-serve
|
|
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|
+
|
|
25
|
+
A Webpack development server in a plugin.
|
|
26
|
+
|
|
27
|
+
Be sure to [browse our recipes](./recipes/README.md) and peruse the [FAQ](./.github/FAQ.md) after reading the documentation below.
|
|
28
|
+
|
|
29
|
+
<a href="https://www.patreon.com/shellscape">
|
|
30
|
+
<img src="https://c5.patreon.com/external/logo/become_a_patron_button@2x.png" width="160">
|
|
31
|
+
</a>
|
|
32
|
+
|
|
33
|
+
_Please consider donating if you find this project useful._
|
|
34
|
+
|
|
35
|
+
## Requirements
|
|
36
|
+
|
|
37
|
+
`webpack-plugin-serve` is an [evergreen 🌲](./.github/FAQ.md#what-does-evergreen-mean) module.
|
|
38
|
+
|
|
39
|
+
This module requires an [Active LTS](https://github.com/nodejs/Release) Node version (v10.0.0+). The client scripts in this module require [browsers which support `async/await`](https://caniuse.com/#feat=async-functions). Users may also choose to compile the client script via an appropriately configured [Babel](https://babeljs.io/) webpack loader for use in older browsers.
|
|
40
|
+
|
|
41
|
+
## Feature Parity
|
|
42
|
+
|
|
43
|
+
In many ways, `webpack-plugin-serve` stands out from the alternatives. Feature parity with existing solutions is a high priority. If a feature you've come to expect in an alternative isn't directly available, it's likely easy to implement via middleware. Feel free to open an issue for direction.
|
|
44
|
+
|
|
45
|
+
For those interested in direct comparisons, please see the [Feature Grid](./.github/FEATURES.md) for a breakdown of feature comparisons between `webpack-plugin-serve` and the alternatives.
|
|
46
|
+
|
|
47
|
+
## Install
|
|
48
|
+
|
|
49
|
+
Using npm:
|
|
50
|
+
|
|
51
|
+
```console
|
|
52
|
+
npm install webpack-nano webpack-plugin-serve --save-dev
|
|
53
|
+
```
|
|
54
|
+
|
|
55
|
+
_Note: We recommend using [webpack-nano](https://github.com/shellscape/webpack-nano), a very tiny, very clean webpack CLI._
|
|
56
|
+
|
|
57
|
+
## Usage
|
|
58
|
+
|
|
59
|
+
Create a `webpack.config.js` file:
|
|
60
|
+
|
|
61
|
+
```js
|
|
62
|
+
const { WebpackPluginServe: Serve } = require('webpack-plugin-serve');
|
|
63
|
+
const options = { ... };
|
|
64
|
+
|
|
65
|
+
module.exports = {
|
|
66
|
+
// an example entry definition
|
|
67
|
+
entry: [
|
|
68
|
+
'webpack-plugin-serve/client' // ← important: this is required, where the magic happens in the browser
|
|
69
|
+
'app.js'
|
|
70
|
+
]
|
|
71
|
+
...
|
|
72
|
+
plugins: [
|
|
73
|
+
new Serve(options)
|
|
74
|
+
],
|
|
75
|
+
watch: true // ← important: webpack and the server will continue to run in watch mode
|
|
76
|
+
};
|
|
77
|
+
|
|
78
|
+
```
|
|
79
|
+
|
|
80
|
+
_Note: For more information and examples on configuring the `entry` property, please see the [Configuring Entry Points](./recipes/entry-points.md) recipe._
|
|
81
|
+
|
|
82
|
+
And run `webpack`:
|
|
83
|
+
|
|
84
|
+
```console
|
|
85
|
+
$ npx wp
|
|
86
|
+
...
|
|
87
|
+
⬡ wps: Server Listening on: http://[::]:55555
|
|
88
|
+
...
|
|
89
|
+
```
|
|
90
|
+
|
|
91
|
+
## Options
|
|
92
|
+
|
|
93
|
+
### `client`
|
|
94
|
+
Type: `Object`<br>
|
|
95
|
+
Default: `null`
|
|
96
|
+
|
|
97
|
+
Sets options specifically for the client script. In most situations this option doesn't need to be modified.
|
|
98
|
+
|
|
99
|
+
#### Properties
|
|
100
|
+
|
|
101
|
+
#### `client.address`
|
|
102
|
+
Type: `String`
|
|
103
|
+
|
|
104
|
+
If set, allows for overriding the `WebSocket` address, which corresponds to the server address by default. Values for this option should be in a valid `{host}:{port}` format. e.g. `localhost:433`.
|
|
105
|
+
|
|
106
|
+
#### `client.protocol`
|
|
107
|
+
Type: `String`
|
|
108
|
+
|
|
109
|
+
If set, allows for overriding the `WebSocket` protocol scheme string, which corresponds to the server protocol scheme by default. Values for this option should be one of the following: `ws` or `wss`.
|
|
110
|
+
|
|
111
|
+
#### `client.retry`
|
|
112
|
+
Type: `Boolean`
|
|
113
|
+
|
|
114
|
+
If `true`, instructs the client to attempt to reconnect all `WebSockets` when their connects are interrupted, usually as a result of the server being stopped and/or restarted. _Note: This can be very spammy in the browser console, as there is no way to suppress error messages from the browser when a `WebSocket` fails to connect._
|
|
115
|
+
|
|
116
|
+
#### `client.silent`
|
|
117
|
+
Type: `Boolean`
|
|
118
|
+
|
|
119
|
+
If `true`, instructs the client not to log anything to the console.
|
|
120
|
+
|
|
121
|
+
|
|
122
|
+
### `compress`
|
|
123
|
+
Type: `Boolean`<br>
|
|
124
|
+
Default: `false`
|
|
125
|
+
|
|
126
|
+
If `true`, enables compression middleware which serves files with GZip compression.
|
|
127
|
+
|
|
128
|
+
### `historyFallback`
|
|
129
|
+
Type: `Boolean | Object`<br>
|
|
130
|
+
Default: `false`
|
|
131
|
+
|
|
132
|
+
If `true`, enables History API Fallback via [`connect-history-api-fallback`](https://github.com/bripkens/connect-history-api-fallback). Users may also pass an `options` Object to this property. Please see `connect-history-api-fallback` for details.
|
|
133
|
+
|
|
134
|
+
This setting can be handy when using the HTML5 History API; `index.html` page will likely have to be served in place of any 404 responses from the server, specially when developing Single Page Applications.
|
|
135
|
+
|
|
136
|
+
_Note: The `Accept` header is explicitly stripped from the `/wps` WebSocket path when using `historyFallback`, due to [an issue](https://github.com/shellscape/webpack-plugin-serve/issues/94) with how Firefox and the middleware interact._
|
|
137
|
+
|
|
138
|
+
### `hmr`
|
|
139
|
+
Type: `boolean | 'refresh-on-failure'`<br>
|
|
140
|
+
Default: `true`
|
|
141
|
+
|
|
142
|
+
If `true`, will enable [`Hot Module Replacement`](https://webpack.js.org/concepts/hot-module-replacement/) which exchanges, adds, or removes modules from a bundle dynamically while the application still running, without the need of a full page reload.
|
|
143
|
+
|
|
144
|
+
_Note: If the build process generates errors, the client (browser) will not be notified of new changes and no HMR will be performed. Errors must be resolved before HMR can proceed. To force a refresh, pass `refresh-on-failure' to this option._
|
|
145
|
+
|
|
146
|
+
_Note: If using in combination with `http2`, the `http2` option `allowHTTP1` must be enabled for the HMR WS connection to work._
|
|
147
|
+
|
|
148
|
+
### `host`
|
|
149
|
+
Type: `String | Promise`<br>
|
|
150
|
+
Default: `::` for IPv6, `127.0.0.1` for IPv4
|
|
151
|
+
|
|
152
|
+
Sets the host the server should listen from. Users may choose to set this to a `Promise`, or a `Function` which returns a `Promise` for situations in which the server needs to wait for a host to resolve.
|
|
153
|
+
|
|
154
|
+
_Note: The default URI is `http://[::]:{port}`. For more info, please read [the FAQ](.github/FAQ.md)._
|
|
155
|
+
|
|
156
|
+
### `http2`
|
|
157
|
+
Type: `boolean` | [`http2` options](https://nodejs.org/api/http2.html#http2_http2_createserver_options_onrequesthandler) | [secure `http2` options](https://nodejs.org/api/http2.html#http2_http2_createsecureserver_options_onrequesthandler)
|
|
158
|
+
|
|
159
|
+
If set, this option will instruct the server to enable HTTP2. Properties for this option should correspond to [HTTP2 options][http2] or [HTTP2 SSL options][http2tls].
|
|
160
|
+
|
|
161
|
+
_Note: If using in combination with `hmr`, the option `allowHTTP1` must be enabled for the HMR WS connection to work._
|
|
162
|
+
|
|
163
|
+
### `https`
|
|
164
|
+
Type: `Object`<br>
|
|
165
|
+
Default: `null`
|
|
166
|
+
|
|
167
|
+
If set, this option will instruct the server to enable SSL via HTTPS. Properties for this option should correspond to [HTTPS options][https].
|
|
168
|
+
|
|
169
|
+
### `liveReload`
|
|
170
|
+
Type: `boolean`<br>
|
|
171
|
+
Default: `false`
|
|
172
|
+
|
|
173
|
+
If `true`, will instruct the client to perform a full page reload after each build.
|
|
174
|
+
|
|
175
|
+
_Note: This option overrides any value set for the `hmr` option property._
|
|
176
|
+
|
|
177
|
+
### `log`
|
|
178
|
+
Type: `Object`<br>
|
|
179
|
+
Default: `{ level: 'info' }`<br>
|
|
180
|
+
Valid `level` Values: `'trace' | 'debug' | 'info' | 'warn' | 'error'`
|
|
181
|
+
|
|
182
|
+
Sets a level for which messages should appear in the console. For example: if `warn` is set, every message at the `warn` and `error` levels will be visible. This module doesn't produce much log output, so you probably won't have to fiddle with this.
|
|
183
|
+
|
|
184
|
+
A `timestamp: true` property/value may also be used to preface each log line with an `HH:mm:ss` format timestamp.
|
|
185
|
+
|
|
186
|
+
### `middleware`
|
|
187
|
+
Type: `Function`<br>
|
|
188
|
+
Default: `(app, builtins) => {}`
|
|
189
|
+
|
|
190
|
+
Allows users to implement custom middleware, and manipulate the order in which built-in middleware is executed. This method may also return a `Promise` to pause further middleware evaluation until the `Promise` resolves. This property should only be set by users with solid knowledge of Express/Koa style middleware and those which understand the consequences of manipulating the order of built-in middleware.
|
|
191
|
+
|
|
192
|
+
#### Example
|
|
193
|
+
|
|
194
|
+
```js
|
|
195
|
+
// webpack.config.js
|
|
196
|
+
module.exports = {
|
|
197
|
+
plugins: [
|
|
198
|
+
new WebpackPluginServe({
|
|
199
|
+
middleware: (app, builtins) =>
|
|
200
|
+
app.use(async (ctx, next) => {
|
|
201
|
+
ctx.body = 'Hello world';
|
|
202
|
+
await next();
|
|
203
|
+
})
|
|
204
|
+
})
|
|
205
|
+
]
|
|
206
|
+
};
|
|
207
|
+
```
|
|
208
|
+
|
|
209
|
+
#### Built-in Middleware
|
|
210
|
+
|
|
211
|
+
The `builtins` parameter provides access to all of the underlying middleware that the plugin uses internally. That provides users with a maximum amount of control over behavior of the server. For more information and examples of use, please see the [Built-in Middleware](./recipes/builtin-middleware.md) recipe.
|
|
212
|
+
|
|
213
|
+
### `open`
|
|
214
|
+
Type: `boolean | Object`<br>
|
|
215
|
+
Default: `false`
|
|
216
|
+
|
|
217
|
+
If `true`, opens the default browser to the set `host` and `port`. Users may also choose to pass an `Object` containing options for the [`open`](https://github.com/sindresorhus/open) module, which is used for this feature.
|
|
218
|
+
|
|
219
|
+
### `port`
|
|
220
|
+
Type: `Number | Promise`<br>
|
|
221
|
+
Default: `55555`
|
|
222
|
+
|
|
223
|
+
Sets the port on which the server should listen. Users may choose to set this to a `Promise`, or a `Function` which returns a `Promise` for situations in which the server needs to wait for a port to resolve.
|
|
224
|
+
|
|
225
|
+
### `progress`
|
|
226
|
+
Type: `boolean | String`<br>
|
|
227
|
+
Default: `true`
|
|
228
|
+
|
|
229
|
+
If [truthy](https://developer.mozilla.org/en-US/docs/Glossary/Truthy), the module will add a `ProgressPlugin` instance to the `webpack` compiler, and display a progress indicator on the page within the browser.
|
|
230
|
+
|
|
231
|
+
If a value of `'minimal'` is set, the progress indicator will render as a small, colored bar at the top of the window. This can be useful when the default fancy progress indicator interferes with elements in the page.
|
|
232
|
+
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### `publicPath`
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Type: `String`<br>
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Default: `webpack.output.publicPath`
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Sets the publicPath that the server should use to serve assets. You probably only need to set this explicitly if you are using [Webpack's `auto` feature](https://webpack.js.org/guides/public-path/#automatic-publicpath) for public path detection.
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### `ramdisk`
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Type: `boolean | Object`<br>
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Default: `false`<br>
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Support: MacOS and Linux, Windows with WSL 2.0.
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If `true` or `Object` (options), will apply [`webpack-plugin-ramdisk`](https://www.npmjs.com/package/webpack-plugin-ramdisk) to the build. `output` configuration does not have to be modified, a symlink will be created from the original output path to the output path on the ramdisk. _**Note:** This will remove an existing directory at the defined output path._
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Leveraging this option can result in significant reduction of build time, which is especially useful when using `hmr: true` or `liveReload: true`. Typical build times can be cut by 25-32% or more depending on hardware and webpack configuration. This is also recommended for users with SSD, as it reduces hard disk thrashing.
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Windows users without WSL 2.0 are encouraged to install it to make use of this feature, or create a ramdisk manually using a tool like [ImDisk](https://sourceforge.net/projects/imdisk-toolkit/).
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### `static`
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Type: `String | Array(String) | Object`<br>
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Default: `compiler.context`
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Sets the directory(s) from which static files will be served from the root of the application. Bundles will be served from the `output` config setting. For specifying options for static file directories, please see [`koa-static`](https://github.com/koajs/static). For an in-depth example, check out the [Static HTML File](./recipes/static-html-files.md) recipe.
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The `static` option supports _glob patterns_ when an `Object` is passed with a `glob` property. This is useful for targeting only specific directories in a complex tree. Users may also provide an `options` property which supports [globby options](https://superchupu.dev/tinyglobby/documentation#options). For example:
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```js
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static: {
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glob: [path.join(__dirname, 'dist/**/public')],
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options: { onlyDirectories: true }
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}
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```
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### `status`
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Type: `boolean`<br>
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+
Default: `true`
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+
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By default, `webpack-plugin-serve` will display a status overlay when a build results in errors and/or warnings. To disable this feature, set `status: false` in the options.
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<div align="center">
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<img height="244" src="assets/status-overlay.png" alt="status overlay"><br/><br/>
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|
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</div>
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+
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+
When the minimize button (yellow dot) is clicked, the overlay will shrink to a single small box in the lower right corner of the page and display a status beacon using the same green, red, and yellow colors for build success, errors, and warnings, respectively.
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|
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<div align="center">
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|
+
<img src="assets/status-beacons.gif" alt="status beacons"><br/><br/>
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|
+
</div>
|
|
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|
+
|
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|
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### `waitForBuild`
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|
+
Type: `boolean`<br>
|
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283
|
+
Default: `false`
|
|
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|
+
|
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|
+
If `true`, instructs the server to halt middleware processing until the current build is done.
|
|
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|
+
|
|
287
|
+
## Proxying
|
|
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|
+
|
|
289
|
+
Proxying with `webpack-plugin-serve` is supported via the [`middleware`](#middleware) option, specifically the [`proxy` built-in](./recipes/proxies.md). But while this plugin module doesn't contain any fancy options processing for proxying, it does include access to the [http-proxy-middleware](https://github.com/chimurai/http-proxy-middleware) module by default, and the rest should look familiar to users of `http-proxy-middleware`.
|
|
290
|
+
|
|
291
|
+
```js
|
|
292
|
+
// webpack.config.js
|
|
293
|
+
module.exports = {
|
|
294
|
+
...,
|
|
295
|
+
plugins: [
|
|
296
|
+
new WebpackPluginServe({
|
|
297
|
+
middleware: (app, builtins) => {
|
|
298
|
+
app.use(builtins.proxy('/api', { target: 'http://10.10.10.1:1337' }));
|
|
299
|
+
}
|
|
300
|
+
})
|
|
301
|
+
]
|
|
302
|
+
};
|
|
303
|
+
```
|
|
304
|
+
|
|
305
|
+
_Note: The `app.use(...)` call here is slightly different than what Express users are used to seeing with `http-proxy-middleware`. This is due to subtle differences in how the module interacts with `Koa`, which is used under the hood in this plugin._
|
|
306
|
+
|
|
307
|
+
## TypeScript Types
|
|
308
|
+
|
|
309
|
+
To get type definitions for this project:
|
|
310
|
+
|
|
311
|
+
```console
|
|
312
|
+
npm install -D @types/webpack-plugin-serve
|
|
313
|
+
```
|
|
314
|
+
|
|
315
|
+
## Meta
|
|
316
|
+
|
|
317
|
+
[CONTRIBUTING](./.github/CONTRIBUTING.md)
|
|
318
|
+
|
|
319
|
+
[LICENSE (Mozilla Public License)](./LICENSE)
|