anubicharts 0.0.0-stage → 0.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/DERIVAZIONE.md ADDED
@@ -0,0 +1,33 @@
1
+ # Derivation from Lightweight Charts, function by function (2026-11-10)
2
+
3
+ (The file name is kept from the original Italian version; the content below is the English translation.)
4
+
5
+ This file lists, for each part of the engine, whether it is original, was rewritten from pixel measurements of Lightweight Charts (LW), or
6
+ is still treated as a derived work of Lightweight Charts (Apache-2.0). Sources: the maintainers' internal measurement notes and two
7
+ reviews done by AI (Claude) sessions. "Status" is the verdict of the second review, updated after the fixes that followed it.
8
+
9
+ | Part | File | Declared status |
10
+ |---|---|---|
11
+ | Public interface (createChart, series, scales, panes, primitives, markers) | `lw.js` | **Follows the LW API** for compatibility (a documented interface) |
12
+ | `candleWidth`, `bodyShare` | `bars.js` | `bodyShare` is a table of 81 measured thresholds with interpolation (no formula); the case structure of `candleWidth` (fixed zone, parity) is similar to the original: **inspired** |
13
+ | `candleParts`, `candleRects` | `bars.js` | **Derived/inspired**: same order of passes, same wick and border rule (measured on pixels, but they coincide with the original's structure); text rewritten |
14
+ | `barWidth`, `barParts`, `barRects` | `bars.js` | Width re-expressed from measurements; tick threshold and ticks inside the stem equal to the original: **inspired** |
15
+ | `histGap`, `histColumns` | `bars.js` | **Derived/inspired**: gap, narrowing below 4 px and side choice coincide with the original |
16
+ | Histogram heights | `lw.js` `drawHistogram` | **Derived** (a few lines of arithmetic equal to the original) |
17
+ | `pointMarker` | `bars.js` | Radius and centre measured over 36 combinations; half-pixel correction in the odd case: **inspired** |
18
+ | `priceAxisWidth`, `timeAxisHeight`, `crossPriceLabel`, `crossTimeLabel`, `timeTickMinDist` | `lw.js` | Lines and formulas fitted to measurements (fixtures): **measured** |
19
+ | `measureAxis` | `lw.js` | Rewritten from measurements after the second review (all grid labels, no constants from the original source): **measured** |
20
+ | `niceStep`, `priceTicks`, `minMove` rule | `pricescale.js` | Table of steps measured, different algorithm; steps with `minMove` derived from 190 pixel comparisons: **measured** |
21
+ | `weightOf`, `TickIndex.pick`, time filling | `timeticks.js`, `lw.js` | Year, month, day, hour scheme common to every time axis; single level and filling measured with `tickMarkFormatter`: **measured/inspired** |
22
+ | `updateBase` (last-bar rule) | `lw.js` | Behaviour documented by the API (`shiftVisibleRangeOnNewBar`), threshold measured (rightOffset greater than -1): **measured** |
23
+ | Long press at 240 ms | `lw.js` `onDown` | Same value as LW, measured with synthetic events: **measured** |
24
+ | `dashPhases`, `dashOrigin` | `glx.js`, `lw.js` | Dash phase observed and verified over 72 combinations: **measured** |
25
+ | LOD (pyramid), GPU packets, WebGL (`gl*.js`, `glprim.js`), script primitives, interaction | various | Original work by AnubiAI |
26
+
27
+ All parts marked "derived/inspired" must be treated as derived works of Lightweight Charts (Apache-2.0): they keep the copyright and
28
+ license notice and the attribution note (see `NOTICE`).
29
+
30
+ The measurement fixtures used by the tests are in `test/fixtures/`: they contain numbers measured on LW's rendered output (pixel positions
31
+ and sizes), not LW source code.
32
+
33
+ This is **not** a clean-room implementation and no clean-room claim is made.
package/LICENSE ADDED
@@ -0,0 +1,201 @@
1
+ Apache License
2
+ Version 2.0, January 2004
3
+ http://www.apache.org/licenses/
4
+
5
+ TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
6
+
7
+ 1. Definitions.
8
+
9
+ "License" shall mean the terms and conditions for use, reproduction,
10
+ and distribution as defined by Sections 1 through 9 of this document.
11
+
12
+ "Licensor" shall mean the copyright owner or entity authorized by
13
+ the copyright owner that is granting the License.
14
+
15
+ "Legal Entity" shall mean the union of the acting entity and all
16
+ other entities that control, are controlled by, or are under common
17
+ control with that entity. For the purposes of this definition,
18
+ "control" means (i) the power, direct or indirect, to cause the
19
+ direction or management of such entity, whether by contract or
20
+ otherwise, or (ii) ownership of fifty percent (50%) or more of the
21
+ outstanding shares, or (iii) beneficial ownership of such entity.
22
+
23
+ "You" (or "Your") shall mean an individual or Legal Entity
24
+ exercising permissions granted by this License.
25
+
26
+ "Source" form shall mean the preferred form for making modifications,
27
+ including but not limited to software source code, documentation
28
+ source, and configuration files.
29
+
30
+ "Object" form shall mean any form resulting from mechanical
31
+ transformation or translation of a Source form, including but
32
+ not limited to compiled object code, generated documentation,
33
+ and conversions to other media types.
34
+
35
+ "Work" shall mean the work of authorship, whether in Source or
36
+ Object form, made available under the License, as indicated by a
37
+ copyright notice that is included in or attached to the work
38
+ (an example is provided in the Appendix below).
39
+
40
+ "Derivative Works" shall mean any work, whether in Source or Object
41
+ form, that is based on (or derived from) the Work and for which the
42
+ editorial revisions, annotations, elaborations, or other modifications
43
+ represent, as a whole, an original work of authorship. For the purposes
44
+ of this License, Derivative Works shall not include works that remain
45
+ separable from, or merely link (or bind by name) to the interfaces of,
46
+ the Work and Derivative Works thereof.
47
+
48
+ "Contribution" shall mean any work of authorship, including
49
+ the original version of the Work and any modifications or additions
50
+ to that Work or Derivative Works thereof, that is intentionally
51
+ submitted to Licensor for inclusion in the Work by the copyright owner
52
+ or by an individual or Legal Entity authorized to submit on behalf of
53
+ the copyright owner. For the purposes of this definition, "submitted"
54
+ means any form of electronic, verbal, or written communication sent
55
+ to the Licensor or its representatives, including but not limited to
56
+ communication on electronic mailing lists, source code control systems,
57
+ and issue tracking systems that are managed by, or on behalf of, the
58
+ Licensor for the purpose of discussing and improving the Work, but
59
+ excluding communication that is conspicuously marked or otherwise
60
+ designated in writing by the copyright owner as "Not a Contribution."
61
+
62
+ "Contributor" shall mean Licensor and any individual or Legal Entity
63
+ on behalf of whom a Contribution has been received by Licensor and
64
+ subsequently incorporated within the Work.
65
+
66
+ 2. Grant of Copyright License. Subject to the terms and conditions of
67
+ this License, each Contributor hereby grants to You a perpetual,
68
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
69
+ copyright license to reproduce, prepare Derivative Works of,
70
+ publicly display, publicly perform, sublicense, and distribute the
71
+ Work and such Derivative Works in Source or Object form.
72
+
73
+ 3. Grant of Patent License. Subject to the terms and conditions of
74
+ this License, each Contributor hereby grants to You a perpetual,
75
+ worldwide, non-exclusive, no-charge, royalty-free, irrevocable
76
+ (except as stated in this section) patent license to make, have made,
77
+ use, offer to sell, sell, import, and otherwise transfer the Work,
78
+ where such license applies only to those patent claims licensable
79
+ by such Contributor that are necessarily infringed by their
80
+ Contribution(s) alone or by combination of their Contribution(s)
81
+ with the Work to which such Contribution(s) was submitted. If You
82
+ institute patent litigation against any entity (including a
83
+ cross-claim or counterclaim in a lawsuit) alleging that the Work
84
+ or a Contribution incorporated within the Work constitutes direct
85
+ or contributory patent infringement, then any patent licenses
86
+ granted to You under this License for that Work shall terminate
87
+ as of the date such litigation is filed.
88
+
89
+ 4. Redistribution. You may reproduce and distribute copies of the
90
+ Work or Derivative Works thereof in any medium, with or without
91
+ modifications, and in Source or Object form, provided that You
92
+ meet the following conditions:
93
+
94
+ (a) You must give any other recipients of the Work or
95
+ Derivative Works a copy of this License; and
96
+
97
+ (b) You must cause any modified files to carry prominent notices
98
+ stating that You changed the files; and
99
+
100
+ (c) You must retain, in the Source form of any Derivative Works
101
+ that You distribute, all copyright, patent, trademark, and
102
+ attribution notices from the Source form of the Work,
103
+ excluding those notices that do not pertain to any part of
104
+ the Derivative Works; and
105
+
106
+ (d) If the Work includes a "NOTICE" text file as part of its
107
+ distribution, then any Derivative Works that You distribute must
108
+ include a readable copy of the attribution notices contained
109
+ within such NOTICE file, excluding those notices that do not
110
+ pertain to any part of the Derivative Works, in at least one
111
+ of the following places: within a NOTICE text file distributed
112
+ as part of the Derivative Works; within the Source form or
113
+ documentation, if provided along with the Derivative Works; or,
114
+ within a display generated by the Derivative Works, if and
115
+ wherever such third-party notices normally appear. The contents
116
+ of the NOTICE file are for informational purposes only and
117
+ do not modify the License. You may add Your own attribution
118
+ notices within Derivative Works that You distribute, alongside
119
+ or as an addendum to the NOTICE text from the Work, provided
120
+ that such additional attribution notices cannot be construed
121
+ as modifying the License.
122
+
123
+ You may add Your own copyright statement to Your modifications and
124
+ may provide additional or different license terms and conditions
125
+ for use, reproduction, or distribution of Your modifications, or
126
+ for any such Derivative Works as a whole, provided Your use,
127
+ reproduction, and distribution of the Work otherwise complies with
128
+ the conditions stated in this License.
129
+
130
+ 5. Submission of Contributions. Unless You explicitly state otherwise,
131
+ any Contribution intentionally submitted for inclusion in the Work
132
+ by You to the Licensor shall be under the terms and conditions of
133
+ this License, without any additional terms or conditions.
134
+ Notwithstanding the above, nothing herein shall supersede or modify
135
+ the terms of any separate license agreement you may have executed
136
+ with Licensor regarding such Contributions.
137
+
138
+ 6. Trademarks. This License does not grant permission to use the trade
139
+ names, trademarks, service marks, or product names of the Licensor,
140
+ except as required for reasonable and customary use in describing the
141
+ origin of the Work and reproducing the content of the NOTICE file.
142
+
143
+ 7. Disclaimer of Warranty. Unless required by applicable law or
144
+ agreed to in writing, Licensor provides the Work (and each
145
+ Contributor provides its Contributions) on an "AS IS" BASIS,
146
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
147
+ implied, including, without limitation, any warranties or conditions
148
+ of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
149
+ PARTICULAR PURPOSE. You are solely responsible for determining the
150
+ appropriateness of using or redistributing the Work and assume any
151
+ risks associated with Your exercise of permissions under this License.
152
+
153
+ 8. Limitation of Liability. In no event and under no legal theory,
154
+ whether in tort (including negligence), contract, or otherwise,
155
+ unless required by applicable law (such as deliberate and grossly
156
+ negligent acts) or agreed to in writing, shall any Contributor be
157
+ liable to You for damages, including any direct, indirect, special,
158
+ incidental, or consequential damages of any character arising as a
159
+ result of this License or out of the use or inability to use the
160
+ Work (including but not limited to damages for loss of goodwill,
161
+ work stoppage, computer failure or malfunction, or any and all
162
+ other commercial damages or losses), even if such Contributor
163
+ has been advised of the possibility of such damages.
164
+
165
+ 9. Accepting Warranty or Additional Liability. While redistributing
166
+ the Work or Derivative Works thereof, You may choose to offer,
167
+ and charge a fee for, acceptance of support, warranty, indemnity,
168
+ or other liability obligations and/or rights consistent with this
169
+ License. However, in accepting such obligations, You may act only
170
+ on Your own behalf and on Your sole responsibility, not on behalf
171
+ of any other Contributor, and only if You agree to indemnify,
172
+ defend, and hold each Contributor harmless for any liability
173
+ incurred by, or claims asserted against, such Contributor by reason
174
+ of your accepting any such warranty or additional liability.
175
+
176
+ END OF TERMS AND CONDITIONS
177
+
178
+ APPENDIX: How to apply the Apache License to your work.
179
+
180
+ To apply the Apache License to your work, attach the following
181
+ boilerplate notice, with the fields enclosed by brackets "[]"
182
+ replaced with your own identifying information. (Don't include
183
+ the brackets!) The text should be enclosed in the appropriate
184
+ comment syntax for the file format. We also recommend that a
185
+ file or class name and description of purpose be included on the
186
+ same "printed page" as the copyright notice for easier
187
+ identification within third-party archives.
188
+
189
+ Copyright 2023 TradingView, Inc.
190
+
191
+ Licensed under the Apache License, Version 2.0 (the "License");
192
+ you may not use this file except in compliance with the License.
193
+ You may obtain a copy of the License at
194
+
195
+ http://www.apache.org/licenses/LICENSE-2.0
196
+
197
+ Unless required by applicable law or agreed to in writing, software
198
+ distributed under the License is distributed on an "AS IS" BASIS,
199
+ WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
200
+ See the License for the specific language governing permissions and
201
+ limitations under the License.
package/NOTICE ADDED
@@ -0,0 +1,21 @@
1
+ AnubiCharts, the AnubiQuant chart engine
2
+ Copyright (c) 2026 AnubiAI (anubiai.com)
3
+
4
+ This product contains parts derived from, or inspired by, TradingView Lightweight Charts(TM)
5
+ Copyright (c) 2025 TradingView, Inc. (https://www.tradingview.com/), distributed under the Apache License 2.0.
6
+ The text of the license is in the LICENSE file of this directory.
7
+
8
+ The public interface (createChart, addSeries, timeScale, priceScale, panes, primitives, markers, names and default values of the
9
+ documented options) follows the Lightweight Charts v5 API for compatibility.
10
+
11
+ The geometry and behaviour parts (candle and bar widths, histogram columns, ticks, point markers, crosshair labels, last-bar rule,
12
+ choice of time labels, grid steps, scale widths) were rewritten by looking at the pixels produced by Lightweight Charts rather than by
13
+ copying its code, but a strict clean room is NOT claimed: the people who wrote them already knew the algorithms, and a second
14
+ independent review (see DERIVAZIONE.md) judged some of them derived. The function-by-function list is in DERIVAZIONE.md.
15
+
16
+ As requested by Lightweight Charts, whoever shows a chart built with this library must display, in a visible place (for example an
17
+ "About and credits" page), the attribution notice to TradingView with a link to https://www.tradingview.com/.
18
+
19
+ Lightweight Charts is a trademark of TradingView, Inc. This project is not affiliated with or endorsed by TradingView, Inc.
20
+
21
+ The rest of the code (level of detail, data pyramid, WebGL drawing, script primitives, interaction) is original work by AnubiAI.
package/README.md CHANGED
@@ -1,3 +1,120 @@
1
- # Temporary Holding Version
1
+ # AnubiCharts
2
2
 
3
- This version is a temporary placeholder for this package. An operational version to replace this has been submitted for review and is awaiting a staged release.
3
+ A WebGL2 chart renderer for financial time series (candles, bars, lines, areas, histograms, multiple panes) with an API
4
+ **compatible with TradingView Lightweight Charts v5** (`createChart`, `addSeries`, `timeScale`, `priceScale`, `panes`, primitives, markers).
5
+ Made by [AnubiAI](https://anubiai.com); it is the chart engine of our trading platform, AnubiQuant. License: **Apache-2.0**.
6
+
7
+ ![20,000 synthetic candles with volume, drawn by AnubiCharts](docs/screenshot.png)
8
+
9
+ > Status: early (0.1.0). It is not a full replacement for Lightweight Charts: see *Known limits*.
10
+
11
+ ## Install
12
+
13
+ ```
14
+ npm install anubicharts
15
+ ```
16
+
17
+ Plain ES modules, no dependencies, no build step of its own; use it with a bundler (Vite, webpack, esbuild…) or any setup that resolves
18
+ bare imports. It needs a browser with **WebGL2** (available in current Chrome, Edge, Firefox and Safari); there is no Canvas fallback. So far it has been tested in Chrome only.
19
+
20
+ ## Quick start
21
+
22
+ ```html
23
+ <div id="chart" style="width:800px;height:400px"></div>
24
+ <script type="module">
25
+ import { createChart, CandlestickSeries } from anubicharts;
26
+ const chart = createChart(document.getElementById('chart'), { autoSize: true });
27
+ const series = chart.addSeries(CandlestickSeries, {});
28
+ series.setData([{ time: 1700000000, open: 1, high: 2, low: 0.5, close: 1.5 } /* ... */]);
29
+ </script>
30
+ ```
31
+
32
+ To try it from a clone instead, import `./src/lw.js` as the examples do, and serve the folder with any static server (ES modules do not
33
+ load from `file://`), for example `python -m http.server`:
34
+
35
+ - `examples/basic.html`: 20,000 candles with volume.
36
+ - `examples/benchmark.html`: pan and zoom tests for each engine (see *Performance*).
37
+ - `examples/solo.html`: one engine per page with a live frame counter (`?engine=aq|lw`, `?mode=zoom`, `?vis=3000`, `?w=940`).
38
+ - `examples/compare.html`: the two engines side by side, panned in the same animation frame.
39
+
40
+ The Anubi mark is shown at the bottom-left of the first pane, like the logo of Lightweight Charts; turn it off with `layout: { attributionLogo: false }`.
41
+
42
+ ## Coming from Lightweight Charts
43
+
44
+ Change the import and keep the rest:
45
+
46
+ ```js
47
+ // before
48
+ import { createChart, CandlestickSeries } from 'lightweight-charts';
49
+ // after
50
+ import { createChart, CandlestickSeries } from 'anubicharts';
51
+ ```
52
+
53
+ Provided: `createChart`; the series `CandlestickSeries`, `BarSeries`, `LineSeries`, `AreaSeries`, `BaselineSeries`, `HistogramSeries`;
54
+ `createSeriesMarkers`; `timeScale()`, `priceScale()`, `panes()`, primitives, price lines, crosshair and `takeScreenshot`; the enums
55
+ `LineStyle`, `LineType`, `CrosshairMode`, `PriceScaleMode`, `ColorType`, `LastPriceAnimationMode`, `PriceLineSource`, `TickMarkType`,
56
+ `MismatchDirection`, `TrackingModeExitMode`; and `isBusinessDay` / `isUTCTimestamp`. Not provided: custom series and the other chart types
57
+ (`createChartEx`, yield curve, options charts) and the watermark plugins. A few visual details differ, see *Known limits*.
58
+
59
+ ## How it works
60
+
61
+ Series data is stored in columns with a level-of-detail pyramid (min/max of any range in O(log n)). Candles and lines are uploaded to
62
+ the GPU once, and panning and zooming are done with uniforms, so scrolling does not rewrite buffers. One WebGL canvas serves all panes.
63
+
64
+ ## Performance
65
+
66
+ Measured against the **stock** Lightweight Charts 5.2.1, one engine per page (`examples/solo.html`), 20,000 candles + 37 moving averages,
67
+ Chrome on Windows, the integrated Intel UHD 630 (the GPU the browser used on this machine):
68
+
69
+ | Display / chart width / visible bars | AnubiCharts | Lightweight Charts 5.2.1 |
70
+ |---|---|---|
71
+ | 144 Hz, 940 px, 3000 bars: pan | 6.9 ms/frame (145 fps) | 27.8 ms/frame (36 fps) |
72
+ | 144 Hz, 940 px, 3000 bars: zoom 600-3000 | 6.9 ms/frame (145 fps) | 27.7 ms/frame (36 fps) |
73
+ | 144 Hz, 470 px, 3000 bars: pan or zoom | 6.9 ms/frame (145 fps) | 13.9 ms/frame (72 fps) |
74
+ | 144 Hz, full-width page, 600 bars: pan (`benchmark.html`) | 6.9 ms/frame | 13.9 ms/frame (p95 20.8 ms) |
75
+ | **60 Hz**, 761 px, 3000 bars: pan | 16.7 ms/frame (60 fps, no frame over 20 ms) | 33.4 ms/frame (30 fps, p95 50.2 ms) |
76
+
77
+ Numbers are medians of the interval between animation frames, i.e. what the browser produces. AnubiCharts sits at the refresh period of the
78
+ display, so it cannot show less than that. The advantage depends on how much there is to draw (width, visible bars, number of series).
79
+ This is **one machine and one scenario**. On a phone with a 144 Hz display AnubiCharts ran at 144 fps (informal check, not measured with
80
+ the benchmark page).
81
+
82
+ The videos replay the 144 Hz timings of each engine in slow motion (x0.25); they are rebuilt from the measured frame timings, not screen
83
+ recordings (MP4 versions: `docs/compare-fps.mp4`, `docs/compare-zoom.mp4`).
84
+
85
+ ![AnubiCharts at 145 fps and Lightweight Charts at 36 fps on the same pan](docs/compare-fps.gif)
86
+
87
+ ![AnubiCharts and Lightweight Charts zooming the same chart](docs/compare-zoom.gif)
88
+
89
+ **Measure it yourself.** Open `examples/benchmark.html` over HTTP and run the pan and zoom tests for each engine. The page loads
90
+ **unmodified** Lightweight Charts 5.2.1 from a CDN, uses the same deterministic data for both, and reports the median, 95th percentile and
91
+ maximum frame interval plus your GPU and browser. Run each engine several times and ignore the first run. With monitors of different
92
+ refresh rates, set the one you test on as the primary display: on a 60 Hz monitor next to a 144 Hz one, Chrome on Windows kept reporting
93
+ about 143 frames per second while the screen showed 60. We would love numbers from other GPUs and from real phones (open an issue).
94
+
95
+ ## Tests
96
+
97
+ `npm test` runs 28 tests (Node 18+, no dependencies) on the pure parts: candle, bar and histogram geometry against measurements of
98
+ Lightweight Charts' rendered output (`test/fixtures/`), price and time scales, tick selection, the data pyramid and the dash phase.
99
+ WebGL rendering itself is not covered by automated tests yet.
100
+
101
+ ## Known limits
102
+
103
+ - Tested in Chrome (on Windows) only; Firefox and Safari are untested.
104
+ - Phone testing is informal so far (one phone with a 144 Hz display, no benchmark numbers); a crash seen on one phone earlier has not been reproduced in emulation.
105
+ - Fractional device pixel ratios were checked only with an emulated test bench.
106
+ - Axis time labels differ from Lightweight Charts in some timeframes.
107
+ - The last-value label on the price scale (last visible bar, as in Lightweight Charts) was matched in 39 measured cases, not exhaustively.
108
+ - No custom series; Pine-style plots are not native series.
109
+ - Below 1 px per bar the engine aggregates bars (by design).
110
+
111
+ ## Relation to Lightweight Charts
112
+
113
+ The public API follows Lightweight Charts v5 for compatibility. Several geometry details (candle and bar widths, histogram columns, ticks)
114
+ were reproduced by measuring Lightweight Charts' pixel output; some parts are still treated as derived works and are declared in
115
+ `DERIVAZIONE.md` and `NOTICE`, with attribution to TradingView, Inc. (Apache-2.0). This is **not** a clean-room implementation.
116
+ Lightweight Charts is a trademark of TradingView, Inc.; this project is not affiliated with or endorsed by TradingView.
117
+
118
+ ## License
119
+
120
+ Apache-2.0, see `LICENSE` and `NOTICE`. Copyright (c) 2026 AnubiAI (anubiai.com).
package/package.json CHANGED
@@ -1,6 +1,37 @@
1
1
  {
2
2
  "name": "anubicharts",
3
- "version": "0.0.0-stage",
4
- "stub": true,
5
- "description": "Temporary package placeholder for staged publishing"
6
- }
3
+ "version": "0.1.0",
4
+ "description": "WebGL2 chart renderer with a Lightweight Charts v5-compatible API",
5
+ "type": "module",
6
+ "main": "src/lw.js",
7
+ "exports": {
8
+ ".": "./src/lw.js"
9
+ },
10
+ "files": [
11
+ "src",
12
+ "LICENSE",
13
+ "NOTICE",
14
+ "DERIVAZIONE.md",
15
+ "README.md"
16
+ ],
17
+ "license": "Apache-2.0",
18
+ "author": "AnubiAI (anubiai.com)",
19
+ "repository": {
20
+ "type": "git",
21
+ "url": "git+https://github.com/anubiai/anubicharts.git"
22
+ },
23
+ "homepage": "https://github.com/anubiai/anubicharts#readme",
24
+ "bugs": {
25
+ "url": "https://github.com/anubiai/anubicharts/issues"
26
+ },
27
+ "keywords": [
28
+ "charts",
29
+ "webgl",
30
+ "candlestick",
31
+ "financial",
32
+ "lightweight-charts"
33
+ ],
34
+ "scripts": {
35
+ "test": "node --test test/*.test.js"
36
+ }
37
+ }
package/src/bars.js ADDED
@@ -0,0 +1,197 @@
1
+ /*
2
+ * AnubiCharts, the AnubiQuant chart engine. Copyright (c) 2026 AnubiAI (anubiai.com).
3
+ * Licensed under the Apache License, Version 2.0; see LICENSE. Parts are derived from, or inspired by, TradingView Lightweight Charts(TM),
4
+ * Copyright (c) 2025 TradingView, Inc. (Apache-2.0); see NOTICE and DERIVAZIONE.md. Not affiliated with TradingView, Inc.
5
+ */
6
+ /**
7
+ * Device-pixel geometry of candles, OHLC bars and histograms (pure functions, no access to the canvas or the GPU).
8
+ * Written from a specification obtained by MEASURING the pixels that Lightweight Charts produces in Chrome (tables in
9
+ * test/fixtures/lw-measures-*.json; the measurement bench is not published). Provenance stated honestly: the person who wrote the
10
+ * code already knew, in general terms, the algorithms of that library and the previous code of this engine; this is not a clean
11
+ * room in the strict legal sense, but a rewrite guided by measurements with a proof of equivalence (see DERIVAZIONE.md).
12
+ */
13
+
14
+ /**
15
+ * Width of a candle body, in CSS pixels: s(sp) = sp · share, with share 1 for close bars (spacing ≤ 4) and then decreasing towards
16
+ * 0.8. It is NOT a formula: it is a table of measured thresholds (test/fixtures/lw-measures-bodyshare.json: for each spacing at
17
+ * which the width in device pixels moves to the next value, at DPR 1, 2, 3, 4 and a few more, bisection to 1e-4) and its deviation
18
+ * d(sp) = s − 0.8·sp, interpolated with a local monotone cubic (non-uniform Catmull-Rom). A rational function fitted to those
19
+ * points was wrong by up to 0.009 px of spacing, and at every threshold there was a window in which aq and LW gave different
20
+ * widths (423 cases out of 63,600).
21
+ */
22
+ const SHARE_TAB = [[4,0.8],[4.30528,0.69863],[4.42801,0.65759],[4.69769,0.57518],[4.87451,0.52896],[4.99999,0.50001],[5.16746,0.46603],[5.34997,0.43431],[5.77901,0.37679],[6.47969,0.31625],[6.7055,0.30227],[7.15018,0.27986],[7.58844,0.26258],[7.80581,0.25535],[8.45279,0.23777],[9.09443,0.22446],[9.30749,0.22067],[9.73248,0.21402],[10.1564,0.20821],[10.36797,0.20562],[11.00161,0.19871],[11.63382,0.19294],[11.84433,0.1912],[12.26494,0.18805],[12.68521,0.18516],[12.89521,0.18383],[13.52481,0.18015],[14.15386,0.17691],[14.36345,0.17591],[14.78242,0.17406],[15.20127,0.17232],[15.41063,0.1715],[16.03842,0.16926],[16.66604,0.16717],[16.87517,0.16653],[17.29334,0.16533],[17.71147,0.16416],[17.92048,0.16362],[18.54742,0.16206],[19.17419,0.16065],[19.38307,0.16021],[19.80082,0.15934],[20.21851,0.15853],[20.42731,0.15815],[21.05375,0.157],[21.68007,0.15594],[21.88879,0.15564],[22.30625,0.155],[22.72367,0.1544],[22.9324,0.15408],[23.55847,0.15322],[24.18447,0.15242],[24.39314,0.15216],[24.81041,0.15167],[25.22765,0.15121],[25.43629,0.15097],[26.06211,0.15031],[26.68789,0.14969],[26.89649,0.14947],[27.31368,0.14906],[27.73079,0.1487],[27.93937,0.1485],[28.56503,0.14798],[29.19064,0.14749],[29.39919,0.14731],[29.81629,0.14697],[30.23331,0.14668],[30.44184,0.14653],[31.06743,0.14606],[31.69293,0.14566],[31.90144,0.14551],[32.31846,0.14523],[32.73541,0.145],[32.94391,0.14487],[33.5694,0.14448],[34.19481,0.14415],[34.4033,0.14403],[34.82026,0.14379],[35.23722,0.14356],[35.44564,0.14349],[36.07105,0.14316],[36.69645,0.14284]];
23
+ const SHARE_M = SHARE_TAB.map((p, i, a) => { const l = a[Math.max(0, i - 1)], r = a[Math.min(a.length - 1, i + 1)]; return (r[1] - l[1]) / (r[0] - l[0]); });
24
+ function bodyExtent(sp) {
25
+ const n = SHARE_TAB.length;
26
+ if (sp >= SHARE_TAB[n - 1][0]) { const [x, y] = SHARE_TAB[n - 1]; return 0.8 * sp + y + Math.min(0, SHARE_M[n - 1]) * (sp - x); } // beyond the last measurement: slope of the deviation, never rising
27
+ let lo = 0, hi = n - 1; while (hi - lo > 1) { const m = (lo + hi) >> 1; if (SHARE_TAB[m][0] <= sp) lo = m; else hi = m; }
28
+ const [x0, y0] = SHARE_TAB[lo], [x1, y1] = SHARE_TAB[lo + 1], h = x1 - x0, t = (sp - x0) / h, t2 = t * t, t3 = t2 * t;
29
+ const d = (2 * t3 - 3 * t2 + 1) * y0 + (t3 - 2 * t2 + t) * h * SHARE_M[lo] + (-2 * t3 + 3 * t2) * y1 + (t3 - t2) * h * SHARE_M[lo + 1];
30
+ return 0.8 * sp + d;
31
+ }
32
+ export function bodyShare(spacing) {
33
+ if (spacing <= 4) return 1;
34
+ return bodyExtent(spacing) / spacing;
35
+ }
36
+
37
+ /**
38
+ * Width (device pixels) of a candle's outline, borders included, for a spacing in CSS pixels and a horizontal pixel ratio `hpr`.
39
+ * It always has the same parity as the wick (so the wick falls at the centre of the body).
40
+ */
41
+ export function candleWidth(spacing, hpr) {
42
+ const unit = Math.max(1, Math.floor(hpr)), full = Math.floor(spacing * hpr);
43
+ const fixed = spacing >= 2.5 && spacing <= 4; // intermediate zone: three fixed CSS pixels, even beyond the spacing (candles overlap: measured)
44
+ let w = fixed ? Math.floor(3 * hpr) : Math.floor(spacing * hpr * bodyShare(spacing));
45
+ w = Math.max(unit, fixed ? w : Math.min(w, full));
46
+ if (w >= 2 && w % 2 !== unit % 2) w--;
47
+ return w;
48
+ }
49
+
50
+ /** Wick and border widths for a body `body` pixels wide. */
51
+ export function candleParts(body, hpr, spacing) {
52
+ const unit = Math.max(1, Math.floor(hpr));
53
+ const wick = Math.max(unit, Math.min(Math.min(unit, Math.floor(spacing * hpr)), body));
54
+ let border = unit;
55
+ if (body <= 2 * border) border = Math.max(unit, Math.floor((body - 1) / 2));
56
+ return { wick, border, hollow: body <= 2 * border };
57
+ }
58
+
59
+ /**
60
+ * Rectangles of a series of candles. `bars`: { n, x[] (centre in device pixels, integer), o[], h[], l[], c[] (y in device pixels,
61
+ * with decimals), body[], border[], wick[] (packed colours) }. Returns the rectangles [x0, y0, x1, y1, colour] in `out`
62
+ * (Float32Array in groups of 5, with `outU` a Uint32 view of the same buffer) starting at `at`; returns how many. Three passes:
63
+ * wicks, borders, bodies (order matters with transparent colours). Wicks and borders do not enter the previous candle.
64
+ */
65
+ export function candleRects(bars, geom, flags, out, outU, y0) {
66
+ const { n, x, o, h, l, c } = bars;
67
+ const { width, wick, border, hollow } = geom;
68
+ const half = Math.floor(width / 2), wickHalf = Math.floor(wick / 2);
69
+ let k = 0;
70
+ const put = (xa, ya, w, hh, col) => {
71
+ if (w <= 0 || hh <= 0) return;
72
+ const q = k * 5;
73
+ out[q] = xa; out[q + 1] = y0 + ya; out[q + 2] = xa + w; out[q + 3] = y0 + ya + hh; outU[q + 4] = col; k++;
74
+ };
75
+ const top = (j) => Math.round(Math.min(o[j], c[j])), bot = (j) => Math.round(Math.max(o[j], c[j]));
76
+ if (flags.wick) {
77
+ let edge = -Infinity; // last column occupied by the previous candle
78
+ for (let j = 0; j < n; j++) {
79
+ let a = x[j] - wickHalf; const b = a + wick - 1;
80
+ if (a <= edge) a = edge + 1;
81
+ const t = top(j), bt = bot(j), hi = Math.round(h[j]), lo = Math.round(l[j]);
82
+ if (b >= a) { put(a, hi, b - a + 1, t - hi, bars.wick[j]); put(a, bt + 1, b - a + 1, lo - bt, bars.wick[j]); }
83
+ edge = x[j] - half + width - 1;
84
+ }
85
+ }
86
+ if (flags.border) {
87
+ let edge = -Infinity;
88
+ for (let j = 0; j < n; j++) {
89
+ let a = x[j] - half; const b = a + width - 1;
90
+ if (a <= edge) a = edge + 1;
91
+ const t = top(j), bt = bot(j), col = bars.border[j];
92
+ if (hollow) put(a, t, b - a + 1, bt - t + 1, col);
93
+ else {
94
+ put(a, t, border, bt - t + 1, col);
95
+ put(b - border + 1, t, border, bt - t + 1, col);
96
+ put(a + border, t, b - a + 1 - 2 * border, border, col);
97
+ put(a + border, bt - border + 1, b - a + 1 - 2 * border, border, col);
98
+ }
99
+ edge = b;
100
+ }
101
+ }
102
+ if (!flags.border || !hollow) {
103
+ const bd = flags.border ? border : 0;
104
+ for (let j = 0; j < n; j++) {
105
+ const a = x[j] - half + bd, b = x[j] - half + width - 1 - bd, t = top(j) + bd, bt = bot(j) - bd;
106
+ if (bt >= t) put(a, t, b - a + 1, bt - t + 1, bars.body[j]);
107
+ }
108
+ }
109
+ return k;
110
+ }
111
+
112
+ /**
113
+ * OHLC bars: total width (stem + ticks, device pixels), measured on LW at DPR 1, 1.5, 2, 2.5, 3, 4. With `u = max(1, floor(hpr))`
114
+ * odd (odd stem) it is 6n - 1, with u even 6n + 1, where n grows by one every 20/3 device pixels of spacing (n = floor(0.15 · sp ·
115
+ * hpr + 0.5) for odd u, floor(0.15 · sp · hpr) for even u), at least 1.
116
+ */
117
+ export function barWidth(spacing, hpr) {
118
+ const unit = Math.max(1, Math.floor(hpr)), dev = spacing * hpr;
119
+ if (unit % 2) return 6 * Math.max(1, Math.floor((3 * dev) / 20 + 0.5)) - 1;
120
+ return 6 * Math.max(1, Math.floor((3 * dev) / 20)) + 1;
121
+ }
122
+
123
+ /**
124
+ * Stem and ticks of an OHLC bar: the stem is `u` wide (thin bars) or a third of the total width (rounded down, with the same
125
+ * parity as `u` by construction); the ticks share the rest, the left one takes the pixel less.
126
+ */
127
+ export function barParts(spacing, hpr, thin) {
128
+ const unit = Math.max(1, Math.floor(hpr)), width = barWidth(spacing, hpr);
129
+ const stem = thin ? unit : Math.max(unit, Math.floor(width / 3));
130
+ // with spacing below floor(1.5 · hpr) CSS pixels (1 at DPR 1, 3 at DPR 2, 6 at DPR 4: measured) only the stems remain
131
+ if (spacing < Math.floor(1.5 * hpr)) return { stem, left: 0, right: 0 };
132
+ const rest = Math.max(0, width - stem), left = Math.floor(rest / 2);
133
+ return { stem, left, right: rest - left };
134
+ }
135
+
136
+ /**
137
+ * Rectangles of a series of OHLC bars. `bars`: as for candleRects (integer centre x, o[], h[], l[], c[] in device pixels with
138
+ * decimals, body[] = colour). `geom`: { stem, left, right } (widths in pixels). Per bar: stem from round(high) to round(low),
139
+ * extended by floor(stem/2) at each end; left tick at the open and right tick at the close, as tall as the stem and centred on
140
+ * round(value), but pushed inside the stem. The stem starts at x - floor(stem/2). Returns how many rectangles.
141
+ */
142
+ export function barRects(bars, geom, out, outU, y0) {
143
+ const { n, x, o, h, l, c } = bars, { stem, left, right } = geom, half = Math.floor(stem / 2);
144
+ let k = 0;
145
+ const put = (xa, ya, xb, yb, col) => { const q = k * 5; out[q] = xa; out[q + 1] = y0 + ya; out[q + 2] = xb; out[q + 3] = y0 + yb; outU[q + 4] = col; k++; };
146
+ for (let j = 0; j < n; j++) {
147
+ const a = x[j] - half, col = bars.body[j], top = Math.round(h[j]) - half, bot = Math.max(Math.round(l[j]) + half, top + 1);
148
+ // the ticks stay inside the stem (measured: with the close on the low the tick moves up one row)
149
+ const tick = (v) => Math.max(top, Math.min(Math.round(v) - half, bot - stem));
150
+ put(a, top, a + stem, bot, col);
151
+ if (left > 0) { const yo = tick(o[j]); put(a - left, yo, a, yo + stem, col); }
152
+ if (right > 0) { const yc = tick(c[j]); put(a + stem, yc, a + stem + right, yc + stem, col); }
153
+ }
154
+ return k;
155
+ }
156
+
157
+ /** Gap in device pixels between two histogram columns (none with bars narrower than one pixel). */
158
+ export const histGap = (pitch, hpr) => (Math.ceil(pitch) <= 1 ? 0 : Math.max(1, Math.floor(hpr)));
159
+
160
+ /**
161
+ * Columns of a histogram. cx[]: centres in device pixels (with decimals); adj[]: consecutiveness (two bars are adjacent if their
162
+ * values differ by 1); pitch: spacing in device pixels; gapPx: gap between two columns. Writes left[] and right[]. Measured
163
+ * specification: column round(pitch) - gap wide, centred on the rounded centre; between two adjacent bars the gap becomes exactly
164
+ * gapPx: too large, the next column is widened to the left; too small, the previous one is shortened.
165
+ */
166
+ export function histColumns(n, cx, adj, pitch, gapPx, left, right) {
167
+ const w0 = Math.round(pitch) - gapPx, half = Math.floor(w0 / 2);
168
+ for (let j = 0; j < n; j++) { const r = Math.round(cx[j]); left[j] = r - half; right[j] = left[j] + w0 - 1; }
169
+ for (let j = 1; j < n; j++) {
170
+ if (adj[j] !== adj[j - 1] + 1) continue;
171
+ const gap = left[j] - right[j - 1] - 1;
172
+ if (gap > gapPx) left[j] -= gap - gapPx;
173
+ else if (gap < gapPx) right[j - 1] -= gapPx - gap;
174
+ }
175
+ let narrow = Infinity;
176
+ for (let j = 0; j < n; j++) { if (right[j] < left[j]) right[j] = left[j]; narrow = Math.min(narrow, right[j] - left[j] + 1); }
177
+ // narrow columns (less than 4 pixels): all like the narrowest; the extra pixel is taken from the side towards which the rounding
178
+ // of the centre moved the column
179
+ if (gapPx > 0 && narrow < 4) {
180
+ for (let j = 0; j < n; j++) {
181
+ const extra = right[j] - left[j] + 1 - narrow;
182
+ if (extra <= 0) continue;
183
+ if (Math.round(cx[j]) > cx[j]) right[j] -= extra; else left[j] += extra;
184
+ }
185
+ }
186
+ }
187
+
188
+ /**
189
+ * Point markers (pointMarkersVisible): CSS radius = pointMarkersRadius or lineWidth/2 + 2. Measured on LW (36 combinations, DPR
190
+ * 1-4): the centroid is at the exact y and at round(x·dpr) + 0.5 when floor(dpr) is odd (0 if even); the covered area matches a
191
+ * circle of radius cssRadius·dpr, plus 0.4 px in the odd case (within 9%: with the smallest radii, 2.5 px, the soft edge matters
192
+ * more).
193
+ */
194
+ export function pointMarker(dpr, lineWidth, radiusCss) {
195
+ const corr = (Math.max(1, Math.floor(dpr)) % 2) / 2, r = radiusCss || lineWidth / 2 + 2;
196
+ return { radius: r * dpr + (corr ? 0.4 : 0), xCorr: corr };
197
+ }