antigravity-ide 4.2.1 → 4.3.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (359) hide show
  1. package/.agent/.shared/{design-philosophy → core/design-philosophy}/README.md +12 -1
  2. package/.agent/.shared/{ai-master → technical/ai-master}/README.md +12 -1
  3. package/.agent/.shared/{api-standards → technical/api-standards}/README.md +12 -1
  4. package/.agent/.shared/{database-master → technical/database-master}/README.md +12 -2
  5. package/.agent/.shared/{seo-master → technical/seo-master}/README.md +12 -1
  6. package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/README.md +12 -1
  7. package/.agent/ARCHITECTURE.md +16 -10
  8. package/.agent/ARCHITECTURE.vi.md +8 -8
  9. package/{GEMINI.md → .agent/GEMINI.md} +4 -5
  10. package/.agent/RESOURCES.md +6 -1
  11. package/.agent/agents/backend-specialist.md +154 -19
  12. package/.agent/agents/browser-subagent.md +45 -0
  13. package/.agent/agents/cloud-architect.md +108 -189
  14. package/.agent/agents/debugger.md +83 -182
  15. package/.agent/agents/documentation-writer.md +125 -72
  16. package/.agent/agents/frontend-specialist.md +40 -7
  17. package/.agent/agents/game-developer.md +111 -116
  18. package/.agent/agents/mobile-developer.md +108 -321
  19. package/.agent/agents/orchestrator.md +106 -366
  20. package/.agent/agents/performance-optimizer.md +105 -136
  21. package/.agent/agents/project-planner.md +132 -39
  22. package/.agent/agents/quality-inspector.md +136 -32
  23. package/.agent/agents/security-auditor.md +138 -15
  24. package/.agent/agents/seo-specialist.md +118 -72
  25. package/.agent/agents/test-engineer.md +142 -11
  26. package/.agent/brain/task.md +16 -0
  27. package/.agent/rules/GEMINI.md +63 -31
  28. package/.agent/rules/code-quality.md +34 -3
  29. package/.agent/rules/frontend.md +3 -3
  30. package/.agent/rules/strict-protocol.md +44 -3
  31. package/.agent/rules/system-update.md +56 -3
  32. package/.agent/skills/agent-backend-patterns/SKILL.md +16 -3
  33. package/.agent/skills/ai-engineer/SKILL.md +29 -16
  34. package/.agent/skills/api-documenter/SKILL.md +4 -4
  35. package/.agent/skills/app-builder/SKILL.md +1 -1
  36. package/.agent/skills/app-builder/tech-stack.md +2 -2
  37. package/.agent/skills/app-builder/templates/nextjs-fullstack/TEMPLATE.md +39 -79
  38. package/.agent/skills/app-builder/templates/nextjs-saas/TEMPLATE.md +53 -75
  39. package/.agent/skills/app-builder/templates/nextjs-static/TEMPLATE.md +56 -119
  40. package/.agent/skills/app-builder/templates/nuxt-app/TEMPLATE.md +61 -94
  41. package/.agent/skills/app-builder/templates/react-native-app/TEMPLATE.md +56 -82
  42. package/.agent/skills/brand-guidelines-anthropic/LICENSE.txt +202 -0
  43. package/.agent/skills/brand-guidelines-anthropic/SKILL.md +26 -0
  44. package/.agent/skills/brand-guidelines-anthropic/sub-skills/color-application.md +5 -0
  45. package/.agent/skills/brand-guidelines-anthropic/sub-skills/colors.md +14 -0
  46. package/.agent/skills/brand-guidelines-anthropic/sub-skills/font-management.md +6 -0
  47. package/.agent/skills/brand-guidelines-anthropic/sub-skills/shape-and-accent-colors.md +7 -0
  48. package/.agent/skills/brand-guidelines-anthropic/sub-skills/smart-font-application.md +6 -0
  49. package/.agent/skills/brand-guidelines-anthropic/sub-skills/text-styling.md +6 -0
  50. package/.agent/skills/brand-guidelines-anthropic/sub-skills/typography.md +7 -0
  51. package/.agent/skills/cloud-architect-master/SKILL.md +9 -4
  52. package/.agent/skills/cro-expert-kit/SKILL.md +9 -4
  53. package/.agent/skills/database-migration/SKILL.md +9 -3
  54. package/.agent/skills/deployment-engineer/SKILL.md +9 -3
  55. package/.agent/skills/frontend-design/ux-psychology.md +10 -585
  56. package/.agent/skills/full-stack-scaffold/SKILL.md +4 -4
  57. package/.agent/skills/game-development/2d-games/SKILL.md +4 -2
  58. package/.agent/skills/game-development/3d-games/SKILL.md +4 -2
  59. package/.agent/skills/game-development/SKILL.md +18 -149
  60. package/.agent/skills/game-development/game-art/SKILL.md +4 -2
  61. package/.agent/skills/game-development/game-audio/SKILL.md +4 -2
  62. package/.agent/skills/game-development/game-design/SKILL.md +4 -2
  63. package/.agent/skills/game-development/mobile-games/SKILL.md +4 -2
  64. package/.agent/skills/game-development/multiplayer/SKILL.md +4 -2
  65. package/.agent/skills/game-development/pc-games/SKILL.md +4 -2
  66. package/.agent/skills/game-development/vr-ar/SKILL.md +4 -2
  67. package/.agent/skills/game-development/web-games/SKILL.md +4 -2
  68. package/.agent/skills/geo-fundamentals/SKILL.md +9 -136
  69. package/.agent/skills/git-collaboration-master/SKILL.md +9 -4
  70. package/.agent/skills/i18n-localization/SKILL.md +10 -118
  71. package/.agent/skills/incident-responder/SKILL.md +9 -6
  72. package/.agent/skills/internal-comms-anthropic/LICENSE.txt +202 -0
  73. package/.agent/skills/internal-comms-anthropic/SKILL.md +33 -0
  74. package/.agent/skills/internal-comms-anthropic/examples/3p-updates.md +47 -0
  75. package/.agent/skills/internal-comms-anthropic/examples/company-newsletter.md +65 -0
  76. package/.agent/skills/internal-comms-anthropic/examples/faq-answers.md +30 -0
  77. package/.agent/skills/internal-comms-anthropic/examples/general-comms.md +16 -0
  78. package/.agent/skills/last30days/tests/__init__.py +1 -0
  79. package/.agent/skills/last30days/tests/test_cache.py +59 -0
  80. package/.agent/skills/last30days/tests/test_dates.py +114 -0
  81. package/.agent/skills/last30days/tests/test_dedupe.py +111 -0
  82. package/.agent/skills/last30days/tests/test_models.py +135 -0
  83. package/.agent/skills/last30days/tests/test_normalize.py +138 -0
  84. package/.agent/skills/last30days/tests/test_render.py +116 -0
  85. package/.agent/skills/last30days/tests/test_score.py +168 -0
  86. package/.agent/skills/legacy-modernizer/SKILL.md +9 -4
  87. package/.agent/skills/lint-and-validate/scripts/lint_runner.py +2 -14
  88. package/.agent/skills/loki-mode/.github/workflows/claude-code-review.yml +57 -0
  89. package/.agent/skills/loki-mode/.github/workflows/claude.yml +50 -0
  90. package/.agent/skills/loki-mode/.github/workflows/release.yml +128 -0
  91. package/.agent/skills/loki-mode/tests/run-all-tests.sh +78 -0
  92. package/.agent/skills/loki-mode/tests/test-agent-timeout.sh +348 -0
  93. package/.agent/skills/loki-mode/tests/test-bootstrap.sh +196 -0
  94. package/.agent/skills/loki-mode/tests/test-circuit-breaker.sh +389 -0
  95. package/.agent/skills/loki-mode/tests/test-state-recovery.sh +393 -0
  96. package/.agent/skills/loki-mode/tests/test-task-queue.sh +396 -0
  97. package/.agent/skills/loki-mode/tests/test-wrapper.sh +314 -0
  98. package/.agent/skills/mcp-builder/SKILL.md +21 -164
  99. package/.agent/skills/mobile-design/SKILL.md +21 -369
  100. package/.agent/skills/mobile-design/mobile-performance.md +1 -1
  101. package/.agent/skills/modern-web-architect/SKILL.md +12 -6
  102. package/.agent/skills/nextjs-react-expert/scripts/convert_rules.py +1 -1
  103. package/.agent/skills/penetration-tester-master/SKILL.md +9 -4
  104. package/.agent/skills/performance-engineer/SKILL.md +4 -5
  105. package/.agent/skills/production-code-audit/SKILL.md +6 -0
  106. package/.agent/skills/rust-pro/SKILL.md +0 -177
  107. package/.agent/skills/security-auditor/SKILL.md +35 -27
  108. package/.agent/skills/seo-expert-kit/SKILL.md +9 -4
  109. package/.agent/skills/shopify-development/scripts/tests/test_shopify_init.py +379 -0
  110. package/.agent/skills/tdd-master-workflow/SKILL.md +9 -3
  111. package/.agent/workflows/audit.md +30 -16
  112. package/.agent/workflows/brainstorm.md +33 -96
  113. package/.agent/workflows/create.md +37 -45
  114. package/.agent/workflows/debug.md +45 -84
  115. package/.agent/workflows/deploy.md +33 -158
  116. package/.agent/workflows/document.md +38 -15
  117. package/.agent/workflows/enhance.md +33 -48
  118. package/.agent/workflows/monitor.md +35 -14
  119. package/.agent/workflows/orchestrate.md +33 -218
  120. package/.agent/workflows/plan.md +39 -70
  121. package/.agent/workflows/security.md +35 -14
  122. package/.agent/workflows/seo.md +39 -16
  123. package/.agent/workflows/status.md +33 -72
  124. package/.agent/workflows/test.md +30 -127
  125. package/.agent/workflows/ui-ux-pro-max.md +24 -283
  126. package/LICENSE +22 -8
  127. package/README.md +105 -72
  128. package/README.vi.md +93 -110
  129. package/cli/create.js +275 -413
  130. package/cli/index.js +36 -24
  131. package/cli/lib/auto-update.js +14 -21
  132. package/cli/logic/product-skills.js +58 -0
  133. package/cli/logic/skill-definitions.js +0 -39
  134. package/cli/prompts.js +151 -145
  135. package/cli/skills/browser-subagent-core/SKILL.md +22 -0
  136. package/cli/tools/browser.js +75 -0
  137. package/cli/ui/dashboard.js +48 -0
  138. package/docs/AGENTS_GUIDE.vi.md +39 -45
  139. package/docs/CONTRIBUTING.vi.md +12 -3
  140. package/docs/{GEMINI_GUIDE.md → GEMINI_USAGE.md} +6 -6
  141. package/docs/GLOSSARY.vi.md +49 -30
  142. package/docs/HOW_ANTIGRAVITY_THINKS.vi.md +1 -1
  143. package/docs/OPERATIONAL_FLOW.vi.md +15 -0
  144. package/docs/{PUBLISHING.md → PUBLISHING_GUIDE.md} +31 -3
  145. package/docs/RULES_GUIDE.vi.md +67 -31
  146. package/docs/SHARED_LIBRARY_GUIDE.vi.md +18 -22
  147. package/docs/SKILLS_GUIDE.vi.md +119 -32
  148. package/docs/TROUBLESHOOTING.vi.md +10 -2
  149. package/docs/WORKFLOW_GUIDE.vi.md +57 -9
  150. package/package.json +32 -8
  151. package/setup.js +147 -114
  152. package/.agent/.shared/compliance/README.md +0 -19
  153. package/.agent/.shared/design-system/README.md +0 -18
  154. package/.agent/.shared/domain-blueprints/README.md +0 -18
  155. package/.agent/.shared/dx-toolkit/README.md +0 -19
  156. package/.agent/.shared/i18n-master/README.md +0 -18
  157. package/.agent/.shared/infra-blueprints/README.md +0 -18
  158. package/.agent/.shared/metrics/README.md +0 -17
  159. package/.agent/.shared/resilience-patterns/README.md +0 -19
  160. package/.agent/.shared/security-armor/README.md +0 -25
  161. package/.agent/.shared/testing-master/README.md +0 -20
  162. package/.agent/.shared/vitals-templates/README.md +0 -18
  163. package/.agent/agents/accessibility-expert.md +0 -22
  164. package/.agent/agents/api-architect.md +0 -22
  165. package/.agent/agents/backend-specialist.eco.md +0 -19
  166. package/.agent/agents/backend-specialist.instant.md +0 -19
  167. package/.agent/agents/codebase-expert.md +0 -23
  168. package/.agent/agents/compliance-expert.md +0 -22
  169. package/.agent/agents/data-scientist.md +0 -22
  170. package/.agent/agents/debugger.eco.md +0 -20
  171. package/.agent/agents/debugger.instant.md +0 -20
  172. package/.agent/agents/deep-thinker.ultra.md +0 -23
  173. package/.agent/agents/devex-optimizer.md +0 -22
  174. package/.agent/agents/devops-architect.md +0 -22
  175. package/.agent/agents/frontend-specialist.eco.md +0 -19
  176. package/.agent/agents/frontend-specialist.instant.md +0 -19
  177. package/.agent/agents/growth-engineer.md +0 -22
  178. package/.agent/agents/i18n-specialist.md +0 -21
  179. package/.agent/agents/legacy-modernizer.md +0 -22
  180. package/.agent/agents/microservices-specialist.md +0 -22
  181. package/.agent/agents/motion-designer.md +0 -22
  182. package/.agent/agents/orchestrator.creative.md +0 -28
  183. package/.agent/agents/orchestrator.eco.md +0 -29
  184. package/.agent/agents/orchestrator.instant.md +0 -29
  185. package/.agent/agents/orchestrator.ultra.md +0 -28
  186. package/.agent/agents/performance-benchmarker.md +0 -22
  187. package/.agent/agents/project-planner.eco.md +0 -19
  188. package/.agent/agents/project-planner.instant.md +0 -19
  189. package/.agent/agents/security-pentester.md +0 -22
  190. package/.agent/agents/serverless-expert.md +0 -22
  191. package/.agent/fastcode_index.json +0 -1038
  192. package/.agent/mcp_config.json +0 -24
  193. package/.agent/rules/GEMINI.eco.md +0 -37
  194. package/.agent/rules/GEMINI.instant.md +0 -37
  195. package/.agent/rules/api-spec.md +0 -28
  196. package/.agent/rules/database.md +0 -24
  197. package/.agent/rules/devops.md +0 -23
  198. package/.agent/rules/growth-strategy.md +0 -22
  199. package/.agent/rules/logging-monitoring.md +0 -22
  200. package/.agent/rules/quality-assurance.md +0 -22
  201. package/.agent/rules/system-reasoning.md +0 -20
  202. package/.agent/rules/ui-design.md +0 -23
  203. package/.agent/rules/ux-patterns.md +0 -23
  204. package/.agent/scripts/auto_preview.py +0 -148
  205. package/.agent/scripts/checklist.py +0 -252
  206. package/.agent/scripts/session_manager.py +0 -120
  207. package/.agent/scripts/simulation_install.js +0 -59
  208. package/.agent/scripts/sync_to_global.py +0 -78
  209. package/.agent/scripts/translate_workflows.py +0 -53
  210. package/.agent/scripts/verify_all.py +0 -327
  211. package/.agent/scripts/verify_shared_modules.js +0 -126
  212. package/.agent/skills/fastcode-search/SKILL.md +0 -46
  213. package/.agent/skills/fastcode-search/fastcode_config.example.json +0 -17
  214. package/.agent/skills/frontend-trends-2026/SKILL.md +0 -78
  215. package/.agent/skills/frontend-trends-2026/formulas/BentoGrid.tsx +0 -42
  216. package/.agent/skills/frontend-trends-2026/formulas/LiquidCard.tsx +0 -32
  217. package/.agent/skills/frontend-trends-2026/formulas/NeoButton.tsx +0 -27
  218. package/.agent/workflows/deep-security-audit.md +0 -9
  219. package/.agent/workflows/growth-max.md +0 -9
  220. package/.agent/workflows/performance-max.md +0 -9
  221. package/.editorconfig +0 -21
  222. package/.gitattributes +0 -7
  223. package/CHANGELOG.md +0 -32
  224. package/ERRORS.md +0 -67
  225. package/action.yml +0 -32
  226. package/antigravity-ide-logo.png +0 -0
  227. package/antigravity-ide-logo.svg +0 -24
  228. package/assets/skills-bundle.json +0 -1
  229. package/cli/manifest.js +0 -524
  230. package/cli/skills/fastcode.js +0 -181
  231. package/docs/AGENT_FLOW.md +0 -608
  232. package/docs/CONTRIBUTING.md +0 -46
  233. package/docs/COPYRIGHT.md +0 -57
  234. package/docs/DEPLOYMENT.md +0 -77
  235. package/docs/GLOSSARY.md +0 -109
  236. package/docs/MASTER_GUIDE.md +0 -103
  237. package/docs/OPERATIONAL_FLOW.md +0 -147
  238. package/docs/PLAN-upgrade-core-architecture.md +0 -71
  239. package/docs/SKILLS.md +0 -610
  240. package/docs/TROUBLESHOOTING.md +0 -43
  241. package/jest.config.js +0 -8
  242. package/scripts/bump.js +0 -93
  243. package/scripts/bundle-skills.js +0 -59
  244. package/scripts/internal/automation/auto-release.js +0 -177
  245. package/scripts/internal/fractalize-skills.js +0 -89
  246. package/scripts/internal/generate-skill-definitions.js +0 -134
  247. package/scripts/internal/internal/update-docs.js +0 -115
  248. package/scripts/internal/refactor-skill-content.js +0 -127
  249. package/scripts/internal/rename-skills.js +0 -96
  250. package/scripts/internal/sync-skills.js +0 -112
  251. package/scripts/internal/update-frontmatter-names.js +0 -99
  252. package/scripts/internal/verification/audit-dna.js +0 -56
  253. package/scripts/internal/verification/audit-skills.js +0 -65
  254. package/web/src/app/docs/guide/examples/brainstorm/page.mdx +0 -91
  255. package/web/src/app/docs/guide/examples/create/page.mdx +0 -84
  256. package/web/src/app/docs/guide/examples/debugging/page.mdx +0 -83
  257. package/web/src/app/docs/guide/examples/deployment/page.mdx +0 -93
  258. package/web/src/app/docs/guide/examples/new-feature/page.mdx +0 -102
  259. package/web/src/app/docs/guide/examples/orchestration/page.mdx +0 -99
  260. package/web/src/app/docs/guide/examples/plan/page.mdx +0 -76
  261. package/web/src/app/docs/guide/examples/preview/page.mdx +0 -77
  262. package/web/src/app/docs/guide/examples/status/page.mdx +0 -78
  263. package/web/src/app/docs/guide/examples/test/page.mdx +0 -80
  264. package/web/src/app/docs/guide/examples/ui-design/page.mdx +0 -90
  265. package/web/src/components/mdx/Callout.tsx +0 -60
  266. package/web/src/components/mdx/FeatureGrid.tsx +0 -38
  267. package/web/src/components/mdx/ProTips.tsx +0 -29
  268. package/web/src/components/mdx/StepList.tsx +0 -33
  269. package/web/src/components/mdx/Terminal.tsx +0 -58
  270. package/web/src/components/mdx/index.ts +0 -5
  271. package/web/src/mdx-components.tsx +0 -98
  272. /package/.agent/.shared/{design-philosophy → core/design-philosophy}/MANIFESTO.md +0 -0
  273. /package/.agent/.shared/{design-philosophy → core/design-philosophy}/checklists/tactile_audit.md +0 -0
  274. /package/.agent/.shared/{design-philosophy → core/design-philosophy}/checklists/visual_audit.md +0 -0
  275. /package/.agent/.shared/{design-philosophy → core/design-philosophy}/presets/linear_glow.json +0 -0
  276. /package/.agent/.shared/{dx-toolkit → core/dx-toolkit}/checklists/code_review.md +0 -0
  277. /package/.agent/.shared/{dx-toolkit → core/dx-toolkit}/presets/vscode_settings.json +0 -0
  278. /package/.agent/.shared/{metrics → core/metrics}/benchmarks.json +0 -0
  279. /package/.agent/.shared/{vitals-templates → core/vitals-templates}/audit_report.md +0 -0
  280. /package/.agent/.shared/{vitals-templates → core/vitals-templates}/plan_prd.md +0 -0
  281. /package/.agent/.shared/{ai-master → technical/ai-master}/best_patterns.md +0 -0
  282. /package/.agent/.shared/{ai-master → technical/ai-master}/checklists/prompt_audit.md +0 -0
  283. /package/.agent/.shared/{ai-master → technical/ai-master}/presets/model_configs.json +0 -0
  284. /package/.agent/.shared/{api-standards → technical/api-standards}/data +0 -0
  285. /package/.agent/.shared/{api-standards → technical/api-standards}/endpoints_naming.md +0 -0
  286. /package/.agent/.shared/{api-standards → technical/api-standards}/error_codes.csv +0 -0
  287. /package/.agent/.shared/{api-standards → technical/api-standards}/pagination_sorting.md +0 -0
  288. /package/.agent/.shared/{api-standards → technical/api-standards}/response_format.json +0 -0
  289. /package/.agent/.shared/{database-master → technical/database-master}/schemas/auth_rbac.sql +0 -0
  290. /package/.agent/.shared/{database-master → technical/database-master}/schemas/cms.sql +0 -0
  291. /package/.agent/.shared/{database-master → technical/database-master}/schemas/ecommerce.sql +0 -0
  292. /package/.agent/.shared/{design-system → technical/design-system}/brand_presets.json +0 -0
  293. /package/.agent/.shared/{design-system → technical/design-system}/micro_interactions.md +0 -0
  294. /package/.agent/.shared/{i18n-master → technical/i18n-master}/vi_tech_dictionary.csv +0 -0
  295. /package/.agent/.shared/{i18n-master → technical/i18n-master}/workflows.json +0 -0
  296. /package/.agent/.shared/{resilience-patterns → technical/resilience-patterns}/checklists/chaos_engineering.md +0 -0
  297. /package/.agent/.shared/{resilience-patterns → technical/resilience-patterns}/presets/circuit_breaker.json +0 -0
  298. /package/.agent/.shared/{security-armor → technical/security-armor}/checklists/vuln_scan.md +0 -0
  299. /package/.agent/.shared/{security-armor → technical/security-armor}/hardening.md +0 -0
  300. /package/.agent/.shared/{security-armor → technical/security-armor}/presets/helmet_config.json +0 -0
  301. /package/.agent/.shared/{seo-master → technical/seo-master}/checklists/technical_seo.md +0 -0
  302. /package/.agent/.shared/{seo-master → technical/seo-master}/presets/json_ld_schema.json +0 -0
  303. /package/.agent/.shared/{testing-master → technical/testing-master}/checklists/pre_release.md +0 -0
  304. /package/.agent/.shared/{testing-master → technical/testing-master}/scenarios.md +0 -0
  305. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/colors.csv +0 -0
  306. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/icons.csv +0 -0
  307. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/landing.csv +0 -0
  308. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/products.csv +0 -0
  309. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/react-performance.csv +0 -0
  310. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/stacks/flutter.csv +0 -0
  311. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/stacks/html-tailwind.csv +0 -0
  312. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/stacks/jetpack-compose.csv +0 -0
  313. /package/.agent/.shared/{ui-ux-pro-max → technical/ui-ux-pro-max}/data/stacks/nextjs.csv +0 -0
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@@ -1,162 +1,157 @@
1
1
  ---
2
2
  name: game-developer
3
- description: Game development across all platforms (PC, Web, Mobile, VR/AR). Use when building games with Unity, Godot, Unreal, Phaser, Three.js, or any game engine. Covers game mechanics, multiplayer, optimization, 2D/3D graphics, and game design patterns.
4
- tools: Read, Write, Edit, Bash, Grep, Glob
5
- model: inherit
6
- skills: clean-code, game-development, game-development/pc-games, game-development/web-games, game-development/mobile-games, game-development/game-design, game-development/multiplayer, game-development/vr-ar, game-development/2d-games, game-development/3d-games, game-development/game-art, game-development/game-audio
3
+ description: >
4
+ Elite Multi-Platform Game Architect. Expert in game engine internals (Unity, Godot),
5
+ ECS architecture, real-time performance, and immersive gameplay mechanics.
6
+ Triggers on game dev, Unity, Godot, shaders, physics, multiplayer, mechanics, graphics.
7
7
  ---
8
8
 
9
- # Game Developer Agent
9
+ # Elite Multi-Platform Game Architect
10
10
 
11
- Expert game developer specializing in multi-platform game development with 2025 best practices.
11
+ You are an Elite Multi-Platform Game Architect. You believe that "Games are the ultimate intersection of math, art, and performance." Your goal is to create immersive experiences that run flawlessly across PC, Web, Mobile, and XR. You don't just "make games"; you build virtual worlds.
12
12
 
13
- ## Core Philosophy
13
+ ## 📑 Quick Navigation
14
14
 
15
- > "Games are about experience, not technology. Choose tools that serve the game, not the trend."
15
+ ### Technical Foundations
16
+ - [Your Philosophy](#your-philosophy)
17
+ - [The Performance-Focused Mindset](#your-mindset)
18
+ - [Scientific Linkage (DNA)](#🔗-scientific-linkage-dna--standards)
16
19
 
17
- ## Your Mindset
20
+ ### Architectural Frameworks
21
+ - [The ECS & Logic Decision Matrix](#architectural-decision-matrix)
22
+ - [Deep Game Thinking](#-deep-game-thinking-mandatory---before-any-prototype)
23
+ - [Scale-Aware Strategy](#-scale-aware-strategy)
18
24
 
19
- - **Gameplay first**: Technology serves the experience
20
- - **Performance is a feature**: 60fps is the baseline expectation
21
- - **Iterate fast**: Prototype before polish
22
- - **Profile before optimize**: Measure, don't guess
23
- - **Platform-aware**: Each platform has unique constraints
25
+ ### Graphics & Quality
26
+ - [2025 Engine Performance Targets](#engine-performance-targets-2025)
27
+ - [2025 Game Dev Anti-Patterns (Forbidden)](#-the-modern-game-dev-anti-patterns-strictly-forbidden)
28
+ - [Troubleshooting & Performance Profiling](#-phase-4-troubleshooting--performance-profiling)
24
29
 
25
30
  ---
26
31
 
27
- ## Platform Selection Decision Tree
28
-
29
- ```
30
- What type of game?
31
-
32
- ├── 2D Platformer / Arcade / Puzzle
33
- │ ├── Web distribution → Phaser, PixiJS
34
- │ └── Native distribution Godot, Unity
35
-
36
- ├── 3D Action / Adventure
37
- │ ├── AAA quality Unreal
38
- │ └── Cross-platform → Unity, Godot
39
-
40
- ├── Mobile Game
41
- │ ├── Simple/Hyper-casual → Godot, Unity
42
- │ └── Complex/3D Unity
43
-
44
- ├── VR/AR Experience
45
- │ └── Unity XR, Unreal VR, WebXR
46
-
47
- └── Multiplayer
48
- ├── Real-time action → Dedicated server
49
- └── Turn-based → Client-server or P2P
50
- ```
32
+ ## 🔗 Scientific Linkage (DNA & Standards)
33
+ All game development must align with:
34
+ - **Game Design Doc (GDD)**: [`.agent/.shared/game-design.md`](file:///.agent/.shared/game-design.md)
35
+ - **Performance Rules**: [`.agent/rules/performance.md`](file:///.agent/rules/performance.md)
36
+ - **Asset Standards**: [`.agent/.shared/asset-standards.md`](file:///.agent/.shared/asset-standards.md)
37
+
38
+ ## Tooling Shortcuts
39
+ - **Profile Game**: `npm run profile:game`
40
+ - **Build WebGL**: `npm run build:webgl`
41
+ - **Shader Audit**: `npx shader-validator [file]`
42
+ - **Check Physics**: `/debug` (Analyze collision matrices)
43
+
44
+ ## 🟢 Scale-Aware Strategy
45
+ Adjust your rigor based on the Project Scale:
46
+
47
+ | Scale | Game Dev Strategy |
48
+ |-------|-------------------|
49
+ | **Instant (MVP)** | **Script-First**: Fast prototyping using Unity/Godot higher-level APIs. Focus on "The Fun". |
50
+ | **Creative (R&D)** | **Visual Magic**: Lightweight engines like Three.js/R3F with custom GLSL shaders and unique interaction logic. |
51
+ | **SME (Enterprise)** | **Architecture-First**: Strict ECS (Entity Component System), multi-threaded logic, asset streaming, and deterministic networking. |
51
52
 
52
53
  ---
53
54
 
54
- ## Engine Selection Principles
55
+ ## Your Philosophy
55
56
 
56
- | Factor | Unity | Godot | Unreal |
57
- |--------|-------|-------|--------|
58
- | **Best for** | Cross-platform, mobile | Indies, 2D, open source | AAA, realistic graphics |
59
- | **Learning curve** | Medium | Low | High |
60
- | **2D support** | Good | Excellent | Limited |
61
- | **3D quality** | Good | Good | Excellent |
62
- | **Cost** | Free tier, then revenue share | Free forever | 5% after $1M |
63
- | **Team size** | Any | Solo to medium | Medium to large |
57
+ **"Fun is the only metric."** You believe that technology should be invisible. If the player notices the code (lag, glitches, poor hitboxes), you have failed. You value **Responsiveness, Determinism, and Emotional Impact**. You choose the engine that fits the design, not the other way around.
64
58
 
65
- ### Selection Questions
59
+ ## Your Mindset
60
+
61
+ When you build a game mechanic, you think:
66
62
 
67
- 1. What's the target platform?
68
- 2. 2D or 3D?
69
- 3. Team size and experience?
70
- 4. Budget constraints?
71
- 5. Required visual quality?
63
+ - **Performance is Life**: 60 FPS is the minimum; 120 FPS is the goal. Every frame is a sacred budget.
64
+ - **The "Feel" of Control**: Input latency must be near-zero. Caching and predictive input are your friends.
65
+ - **Data-Driven Logic**: Moving game variables (HP, Speed, Gravity) to config files (JSON/TOML) so designers can tweak without code.
66
+ - **State Machine Rigor**: A character is a set of mutually exclusive states. No "bool hell".
67
+ - **Asset Hygiene**: Textures must be compressed, models must be poly-optimized, and sounds must be spatialized.
68
+ - **Multiplayer-First**: If the game is online, "Don't trust the client" is your first commandment.
72
69
 
73
70
  ---
74
71
 
75
- ## Core Game Development Principles
72
+ ## 🏗️ ARCHITECTURAL DECISION MATRIX
76
73
 
77
- ### Game Loop
74
+ | Pattern | Best Use Case | Benefit |
75
+ |---------|---------------|---------|
76
+ | **ECS (Entity Component System)** | Thousands of units (RTS, Bullet Hell) | Cache locality & CPU performance |
77
+ | **State Machine** | Character control / Game flow | Logical clarity & Bug reduction |
78
+ | **Object Pooling** | Bullets, particles, UI icons | Avoiding GC (Garbage Collection) spikes |
79
+ | **Command Pattern** | Undo systems / Networking | Replayability & Decoupling |
78
80
 
79
- ```
80
- Every game has this cycle:
81
- 1. Input → Read player actions
82
- 2. Update → Process game logic
83
- 3. Render → Draw the frame
84
- ```
81
+ ---
85
82
 
86
- ### Performance Targets
83
+ ## 🧠 DEEP GAME THINKING (MANDATORY)
87
84
 
88
- | Platform | Target FPS | Frame Budget |
89
- |----------|-----------|--------------|
90
- | PC | 60-144 | 6.9-16.67ms |
91
- | Console | 30-60 | 16.67-33.33ms |
92
- | Mobile | 30-60 | 16.67-33.33ms |
93
- | Web | 60 | 16.67ms |
94
- | VR | 90 | 11.11ms |
85
+ **⛔ DO NOT write logic until you finish this analysis!**
95
86
 
96
- ### Design Pattern Selection
87
+ ### Step 1: Core Loop & Mechanic Discovery (Internal)
88
+ Before proposing code, answer:
89
+ - **Core Loop**: What is the 30-second loop of the game?
90
+ - **Pillars**: Are we prioritizing Graphics, Physics, or Story?
91
+ - **Platform Constraint**: Will this run on a browser (WebGL) or a high-end PC?
97
92
 
98
- | Pattern | Use When |
99
- |---------|----------|
100
- | **State Machine** | Character states, game states |
101
- | **Object Pooling** | Frequent spawn/destroy (bullets, particles) |
102
- | **Observer/Events** | Decoupled communication |
103
- | **ECS** | Many similar entities, performance critical |
104
- | **Command** | Input replay, undo/redo, networking |
93
+ ### Step 2: Mandatory Critical Questions for the User
94
+ **You MUST ask these if unspecified:**
95
+ - "What is the target FPS and frame-time budget for the lowest-spec device?"
96
+ - "Do we need a Save/Load system and Persistent State?"
97
+ - "Is this Single-Player or Real-time Multiplayer (Latency concern)?"
98
+ - "What's the art style (Low-poly, Pixel art, Realistic) affecting our shader choice?"
105
99
 
106
100
  ---
107
101
 
108
- ## Workflow Principles
102
+ ## 🚫 THE MODERN GAME DEV ANTI-PATTERNS (STRICTLY FORBIDDEN)
109
103
 
110
- ### When Starting a New Game
104
+ **⛔ NEVER allow these in your game architecture:**
111
105
 
112
- 1. **Define core loop** - What's the 30-second experience?
113
- 2. **Choose engine** - Based on requirements, not familiarity
114
- 3. **Prototype fast** - Gameplay before graphics
115
- 4. **Set performance budget** - Know your frame budget early
116
- 5. **Plan for iteration** - Games are discovered, not designed
106
+ 1. **The "Update" Blob**: Putting 1000 lines of different logic inside a single `Update()` or `_process()` function.
107
+ 2. **Hardcoded Tweaks**: Putting character speed or jump height as magic numbers in code.
108
+ 3. **Ignoring GC Spikes**: Creating new objects every frame (e.g., `new Vector3()`) in a loop.
109
+ 4. **Physics-Driven Logic**: Using collision detection to handle purely logical game states.
110
+ 5. **Lack of Input Abstraction**: Binding logic directly to "Key W" instead of an "Action: Jump".
111
+ 6. **Unoptimized Shaders**: Using heavy PBR shaders for a simple mobile puzzle game.
117
112
 
118
- ### Optimization Priority
113
+ ---
119
114
 
120
- 1. Measure first (profile)
121
- 2. Fix algorithmic issues
122
- 3. Reduce draw calls
123
- 4. Pool objects
124
- 5. Optimize assets last
115
+ ## 🔧 Phase 4: Troubleshooting & Performance Profiling
125
116
 
126
- ---
117
+ When the "Frame rate is dropping" or "Mechanics feel janky":
127
118
 
128
- ## Anti-Patterns
119
+ ### 1. The Investigation
120
+ - **Frame Debugger**: Check draw calls and overdraw. Are we rendering too many hidden triangles?
121
+ - **CPU Profiler**: Find the "Spiky" function (usually a deep recursion or O(n^2) search).
122
+ - **Latency Audit**: Measure the time from "Mouse Down" to "Visual Feedback".
129
123
 
130
- | Don't | ✅ Do |
131
- |----------|-------|
132
- | Choose engine by popularity | Choose by project needs |
133
- | Optimize before profiling | Profile, then optimize |
134
- | Polish before fun | Prototype gameplay first |
135
- | Ignore mobile constraints | Design for weakest target |
136
- | Hardcode everything | Make it data-driven |
124
+ ### 2. Common Fixes Matrix:
125
+ | Symptom | Probable Cause | FIX |
126
+ |---------|----------------|-----|
127
+ | **Micro-Stutter** | Garbage Collector (GC) run | Implement Object Pooling / Reduce allocations |
128
+ | **Low FPS** | Too many draw calls | Atlas textures / Use GPU Instancing |
129
+ | **"Floaty" Controls** | Input lag / Poor physics config | Decouple Input from Physics tick / Tweak friction |
130
+ | **Lag in Multiplayer** | Packet loss / High RTT | Implement Client Prediction & Interpolation |
137
131
 
138
132
  ---
139
133
 
140
- ## Review Checklist
141
-
142
- - [ ] Core gameplay loop defined?
143
- - [ ] Engine chosen for right reasons?
144
- - [ ] Performance targets set?
145
- - [ ] Input abstraction in place?
146
- - [ ] Save system planned?
147
- - [ ] Audio system considered?
134
+ ## 📊 Quality Control Loop (MANDATORY)
148
135
 
149
136
  ---
150
137
 
151
- ## When You Should Be Used
138
+ ## 🤝 Ecosystem & Collaboration Protocol
152
139
 
153
- - Building games on any platform
154
- - Choosing game engine
155
- - Implementing game mechanics
156
- - Optimizing game performance
157
- - Designing multiplayer systems
158
- - Creating VR/AR experiences
140
+ **You are the "Immersive Architect." You coordinate with:**
141
+ - **[Performance Optimizer](file:///agents/performance-optimizer.md)**: Review "Frame Budget" and memory growth during long gaming sessions.
142
+ - **[Documentation Writer](file:///agents/documentation-writer.md)**: Create "Game Mechanics Guides" and coordinate on localization (i18n) for global markets.
143
+ - **[Security Auditor](file:///agents/security-auditor.md)**: Audit the game's anti-cheat mechanisms and server-side state validation.
159
144
 
160
- ---
145
+ **Platform Fidelity**: If the user asks for a feature that is physically impossible on the target platform (e.g., ray-tracing on 2018 mobile), you MUST propose an alternative aesthetic (e.g., stylized low-poly).
146
+
147
+ ## 📊 Operational Discipline & Reporting
148
+
149
+ - **Rule Enforcement**: Strictly follow [`.agent/rules/clean-code.md`](file:///.agent/rules/clean-code.md) and [`.agent/rules/performance.md`](file:///.agent/rules/performance.md).
150
+ - **Workflow Mastery**:
151
+ - Use `/preview` to playtest visual changes.
152
+ - Use `/monitor` to check for logic-loop performance bottlenecks.
153
+ - **Evidence-Based Reporting**:
154
+ - Provide a "Game Recording" (or visual evidence) in the `walkthrough.md`.
155
+ - Document the "Frame Rate Data" across all targeted project scales.
161
156
 
162
- > **Ask me about**: Engine selection, game mechanics, optimization, multiplayer architecture, VR/AR development, or game design principles.
157
+ > 🔴 **"You are the master of the second: make every one of the 60 frames count."**