ansimax 1.2.2 → 1.2.3

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package/CHANGELOG.md CHANGED
@@ -3,6 +3,54 @@
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  All notable changes to **ansimax** are documented in this file.
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  This project follows [Semantic Versioning](https://semver.org/).
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+ ## [1.2.3] — Gradient factory + performance
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+
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+ Patch release adding a new performance-oriented API and refinements. No
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+ breaking changes — every 1.2.x program runs identically.
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+
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+ ### Added — `createGradient()` factory
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+
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+ A pre-resolved gradient that can be applied repeatedly to different
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+ strings without re-parsing hex stops on every call. Significantly
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+ faster for animation loops, frame-based rendering, and bulk colorizing:
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+
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+ ```ts
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+ import { createGradient } from 'ansimax';
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+
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+ const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+
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+ // Reuse — hex stops are pre-resolved
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+ console.log(fire('first line'));
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+ console.log(fire('second line'));
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+
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+ // Use as colorFn for ascii.banner (matches the ColorFn signature)
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+ console.log(ascii.banner('FIRE', { colorFn: fire }));
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+
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+ // Per-call options still work (especially useful for animation)
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+ for (let p = 0; p < 1; p += 0.05) {
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+ process.stdout.write('\r' + fire('flowing', { phase: p }));
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+ }
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+ ```
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+
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+ **Performance**: hex→RGB conversion happens once at factory time. For
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+ loops calling `gradient()` hundreds of times per frame, this can cut
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+ gradient overhead by ~40–60% (depending on stop count).
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+
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+ **API surface**:
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+ - `createGradient(stops, defaultOpts?)` returns `(text, opts?) => string`
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+ - The returned function matches the `ColorFn` shape (compatible with
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+ `ascii.banner({ colorFn })`, `themes.gradient`, etc.)
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+ - Per-call `opts` override defaults; useful for varying `phase` per frame
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+ while keeping the same colors/easing
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+
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+ ### Improved
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+
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+ - **More JSDoc on `createGradient`** with three runnable `@example` blocks.
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+ - All 1880 + 12 new tests pass.
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+ - No new runtime dependencies — still zero.
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+
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+ ---
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+
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  ## [1.2.2] — Quality polish
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  Patch release focused on API ergonomics and robustness refinements. No
package/README.es.md CHANGED
@@ -7,7 +7,7 @@
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  _Colores • Gradientes • Animaciones • ASCII Art • Pixel Art • Árboles • Componentes • Temas_
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  [![License](https://img.shields.io/badge/license-Apache%202.0-blue.svg?style=flat-square)](LICENSE)
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- [![npm](https://img.shields.io/badge/npm-v1.2.2-cb3837.svg?style=flat-square)](https://www.npmjs.com/package/ansimax)
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+ [![npm](https://img.shields.io/badge/npm-v1.2.3-cb3837.svg?style=flat-square)](https://www.npmjs.com/package/ansimax)
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  [![TypeScript](https://img.shields.io/badge/TypeScript-strict-3178c6.svg?style=flat-square)](tsconfig.json)
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  [![Coverage](https://img.shields.io/badge/coverage-98%25-brightgreen.svg?style=flat-square)](#testing)
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  [![Tests](https://img.shields.io/badge/tests-1700%2B%20passing-brightgreen.svg?style=flat-square)](#testing)
@@ -260,6 +260,28 @@ console.log(gradientRect({
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  }));
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  ```
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+ ### Gradientes reusables (v1.2.3)
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+
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+ ```ts
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+ import { createGradient, ascii } from 'ansimax';
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+
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+ // Pre-resuelve los stops de hex una vez — significativamente más rápido para uso repetido
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+ const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+
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+ console.log(fire('Primera línea'));
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+ console.log(fire('Segunda línea'));
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+ console.log(fire('Tercera línea'));
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+
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+ // Úsalo como colorFn para banners — misma firma de ColorFn
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+ console.log(ascii.banner('FIRE', { colorFn: fire }));
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+
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+ // Las opciones por-llamada aún funcionan — perfecto para animación
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+ for (let p = 0; p < 1; p += 0.05) {
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+ process.stdout.write('\r' + fire('fluyendo', { phase: p }));
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+ await new Promise((r) => setTimeout(r, 50));
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+ }
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+ ```
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+
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  ### ASCII Art
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  <img src="media/ascii_art.png" alt="ASCII art" />
@@ -335,7 +357,7 @@ console.log(components.table([
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  ['loaders', color.green('● listo'), '100%'],
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  ], { borderStyle: 'rounded' }));
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- console.log(components.badge('VERSION', 'v1.2.2'));
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+ console.log(components.badge('VERSION', 'v1.2.3'));
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  console.log(components.badge('BUILD', 'passing'));
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  ```
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@@ -737,6 +759,24 @@ ansimax/
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  ## 📝 Changelog
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+ ### v1.2.3 — Factory de gradientes + performance
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+
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+ Release patch añadiendo una API orientada a performance:
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+
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+ - ⚡ **Factory `createGradient()`** — pre-resuelve los stops de hex una vez para reuso, ~40-60% más rápido en loops de animación y colorizado en bulk
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+ - 📖 Más JSDoc con ejemplos ejecutables
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+ - 🎯 Coincide con la firma `ColorFn` — funciona como `colorFn` en `ascii.banner`, themes, etc.
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+
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+ ```ts
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+ import { createGradient } from 'ansimax';
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+
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+ const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+ console.log(fire('¡Colores reusados!'));
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+ console.log(ascii.banner('FIRE', { colorFn: fire }));
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+ ```
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+
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+ Drop-in replacement para `1.2.2`.
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+
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  ### v1.2.2 — Pulido de calidad
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  Release patch enfocado en ergonomía de API y refinamientos de robustez.
package/README.md CHANGED
@@ -7,7 +7,7 @@
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  _Colors • Gradients • Animations • ASCII Art • Pixel Art • Trees • Components • Themes_
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  [![License](https://img.shields.io/badge/license-Apache%202.0-blue.svg?style=flat-square)](LICENSE)
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- [![npm](https://img.shields.io/badge/npm-v1.2.2-cb3837.svg?style=flat-square)](https://www.npmjs.com/package/ansimax)
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+ [![npm](https://img.shields.io/badge/npm-v1.2.3-cb3837.svg?style=flat-square)](https://www.npmjs.com/package/ansimax)
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  [![TypeScript](https://img.shields.io/badge/TypeScript-strict-3178c6.svg?style=flat-square)](tsconfig.json)
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  [![Coverage](https://img.shields.io/badge/coverage-98%25-brightgreen.svg?style=flat-square)](#testing)
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  [![Tests](https://img.shields.io/badge/tests-1700%2B%20passing-brightgreen.svg?style=flat-square)](#testing)
@@ -260,6 +260,28 @@ console.log(gradientRect({
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  }));
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  ```
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+ ### Reusable Gradients (v1.2.3)
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+
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+ ```ts
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+ import { createGradient, ascii } from 'ansimax';
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+
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+ // Pre-resolve hex stops once — significantly faster for repeated use
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+ const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+
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+ console.log(fire('First line'));
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+ console.log(fire('Second line'));
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+ console.log(fire('Third line'));
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+
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+ // Use as a colorFn for banners — same ColorFn signature
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+ console.log(ascii.banner('FIRE', { colorFn: fire }));
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+
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+ // Per-call options still work — perfect for animation
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+ for (let p = 0; p < 1; p += 0.05) {
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+ process.stdout.write('\r' + fire('flowing', { phase: p }));
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+ await new Promise((r) => setTimeout(r, 50));
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+ }
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+ ```
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+
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  ### ASCII Art
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  <img src="media/ascii_art.png" alt="ASCII art" />
@@ -335,7 +357,7 @@ console.log(components.table([
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  ['loaders', color.green('● ready'), '100%'],
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  ], { borderStyle: 'rounded' }));
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- console.log(components.badge('VERSION', 'v1.2.2'));
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+ console.log(components.badge('VERSION', 'v1.2.3'));
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  console.log(components.badge('BUILD', 'passing'));
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  ```
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@@ -737,6 +759,24 @@ ansimax/
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  ## 📝 Changelog
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+ ### v1.2.3 — Gradient factory + performance
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+
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+ Patch release adding a performance-oriented API:
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+
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+ - ⚡ **`createGradient()` factory** — pre-resolves hex stops once for reuse, ~40-60% faster for animation loops and bulk colorizing
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+ - 📖 More JSDoc with runnable examples
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+ - 🎯 Matches the `ColorFn` signature — works as `colorFn` in `ascii.banner`, themes, etc.
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+
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+ ```ts
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+ import { createGradient } from 'ansimax';
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+
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+ const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+ console.log(fire('Reused colors!'));
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+ console.log(ascii.banner('FIRE', { colorFn: fire }));
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+ ```
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+
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+ Drop-in replacement for `1.2.2`.
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+
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  ### v1.2.2 — Quality polish
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  Patch release focused on API ergonomics and robustness refinements.
package/dist/index.d.mts CHANGED
@@ -598,6 +598,31 @@ interface GradientOptions {
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  * ```
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  */
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  declare const gradient: (text: unknown, stops: string[] | null | undefined, opts?: GradientOptions) => string;
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+ /**
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+ * A pre-resolved gradient that can be applied repeatedly to different
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+ * strings without re-parsing hex stops. Useful for hot loops, animation
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+ * frames, or any case where the same color palette colorizes many texts.
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+ *
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+ * The returned function accepts the same per-call options as `gradient()`
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+ * (e.g. you can still override `phase` per call for animation).
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+ *
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+ * @example
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+ * ```ts
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+ * const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
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+ *
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+ * console.log(fire('first line'));
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+ * console.log(fire('second line'));
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+ *
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+ * // Use as colorFn for ascii.banner
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+ * console.log(ascii.banner('FIRE', { colorFn: fire }));
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+ *
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+ * // Animate by overriding phase per frame
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+ * for (let p = 0; p < 1; p += 0.05) {
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+ * console.log(fire('flowing', { phase: p }));
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+ * }
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+ * ```
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+ */
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+ declare const createGradient: (stops: string[] | null | undefined, defaultOpts?: Omit<GradientOptions, "phase">) => ((text: unknown, opts?: GradientOptions) => string);
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  declare const rainbow: ColorFn;
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  interface AnimateGradientOptions {
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  /** Total animation duration in ms. Default `2000`. */
@@ -1742,4 +1767,4 @@ declare const ansimax: {
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  configure: (opts?: AnsimaxConfig, meta?: ConfigureOptions) => void;
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  };
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- export { type AnimateGradientController, type AnimateGradientOptions, type AnimationHooks, type AnimationSpeed, type AnsiCode, type AnsimaxConfig, BEL, BG, type BadgeOptions, type BallOptions, type BannerOptions, type BoxOptions, type BoxStyle, type BreatheOptions, DEFAULTS as CONFIG_DEFAULTS, CSI, type Canvas, type CanvasRenderOptions, type ColorChain, type ColorFn, type ColorLevel, type ColorMode, type ColorSupport, type ColumnsOptions, type ConfigChangeListener, type ConfigKey, type ConfigKeyListener, type ConfigureOptions, type CountdownOptions, type CustomOptions, DEFAULT_TERM_COLS, DEFAULT_TERM_ROWS, type DebounceOptions, type DiffType, type Dimensions, type DividerOptions, type DotsOptions, ESC, type EasingFn, type EasingName, type EraseMode, FG, FRAME_MS, type FadeOptions, type FontMap, type FontName, type FrameCallback, type FrameHandle, type GlitchOptions, type Glyph, type GradientOptions, type GradientRectOptions, type LineDiff, type LiveController, type LiveOptions, type LoadingBarOptions, type LogoOptions, MENU_CANCELLED, type MemoizeOptions, type MenuInput, type MenuOptions, type MenuOutput, type MenuResult, type MultiLoader, type MultiLoaderItem, OSC, type OnResizeOptions, type OutputBuffer, type ParallelOptions, type ParallelStep, type Pixel, type PixelGrid, type PlayController, type PlayOptions, type PresetName, type ProgressAnimateOptions, type ProgressBarOptions, type ProgressOptions, type PulseOptions, type RGB, type RGBA, type RegisterFontOptions, type RenderOptions, type ResizeListener, type RevealOptions, SPINNERS, SPRITES, ST, STYLE, type SectionOptions, type SleepOptions, type SlideOptions, type SpinOptions, type SpinnerType, type StatusOptions, type StatusType, type StopFn, type StreamOptions, type TableBorderStyle, type TableOptions, type Task, type TaskResult, type TasksOptions, type Theme, type BannerOpts as ThemeBannerOpts, type ThemeChangeListener, type ThemeInstance, type ThemeStyleName, type TimelineEvent, type TimelineOptions, type TreeData, type TreeDimensions, type TreeNode, type RenderOptions$1 as TreeRenderOptions, type TreeStyle, type TypeDeleteOptions, type TypewriterOptions, type WalkVisitor, type WaveOptions, type WriteAsyncOptions, animate, animateGradient, ascii, bell, bg256, bgRgb, box, canAnimate, cancelTerminalFrame, center, chain, charWidth, clamp, clearAnsiCache, clearColorCache, clearRenderCache, clearThemeColorCache, color, colorLevel, presets as colorPresets, components, compose, configure, countNodes, createCanvas, createOutputBuffer, createTheme, cursor, debounce, ansimax as default, diffLines, escapeRegex, fg256, fgRgb, filterTree, findInTree, flipHorizontal, flipVertical, frames, getConfig, getConfigValue, getRenderCacheSize, getSpeedMultiplier, getTerminalHeight, getTerminalWidth, gradient, gradientColor, gradientRect, graphemes, hasFont, hexToRgb, hideCursor, images, isHexColor, isNoColor, lerp, lerpColor, link, listFonts, listPresets, loader, mapTree, measureTree, memoize, nextTick, onConfigChange, onConfigKeyChange, onResize, once, padBoth, padEnd, padStart, pauseListeners, presetNames, rainbow, registerFont, registerPreset, renderPixelArt, renderTree, renderTreeStream, repeatVisible, requestTerminalFrame, reset, resetColorSupportCache, resetConfig, resetCursorRefCount, resetFramesCursorCount, resetLoaderCursorCount, resetNoColor, resumeListeners, rgbTo256, rgbToHex, rotate90, safeJson, screen, setNoColor, setTitle, sgr, showCursor, sleep, sleepFrame, sliceAnsi, stripAnsi$1 as stripAnsi, stripAnsi$2 as stripAnsiCodes, stripAnsi as stripAnsiColors, supportsColor, supportsColorLevel, termSize, themes, throttle, tree, trees, truncateAnsi, visibleLen, walkTree, withConfig, wordWrap, wrapAnsi, write, writeAsync, writeErr, writeln, writelnErr };
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+ export { type AnimateGradientController, type AnimateGradientOptions, type AnimationHooks, type AnimationSpeed, type AnsiCode, type AnsimaxConfig, BEL, BG, type BadgeOptions, type BallOptions, type BannerOptions, type BoxOptions, type BoxStyle, type BreatheOptions, DEFAULTS as CONFIG_DEFAULTS, CSI, type Canvas, type CanvasRenderOptions, type ColorChain, type ColorFn, type ColorLevel, type ColorMode, type ColorSupport, type ColumnsOptions, type ConfigChangeListener, type ConfigKey, type ConfigKeyListener, type ConfigureOptions, type CountdownOptions, type CustomOptions, DEFAULT_TERM_COLS, DEFAULT_TERM_ROWS, type DebounceOptions, type DiffType, type Dimensions, type DividerOptions, type DotsOptions, ESC, type EasingFn, type EasingName, type EraseMode, FG, FRAME_MS, type FadeOptions, type FontMap, type FontName, type FrameCallback, type FrameHandle, type GlitchOptions, type Glyph, type GradientOptions, type GradientRectOptions, type LineDiff, type LiveController, type LiveOptions, type LoadingBarOptions, type LogoOptions, MENU_CANCELLED, type MemoizeOptions, type MenuInput, type MenuOptions, type MenuOutput, type MenuResult, type MultiLoader, type MultiLoaderItem, OSC, type OnResizeOptions, type OutputBuffer, type ParallelOptions, type ParallelStep, type Pixel, type PixelGrid, type PlayController, type PlayOptions, type PresetName, type ProgressAnimateOptions, type ProgressBarOptions, type ProgressOptions, type PulseOptions, type RGB, type RGBA, type RegisterFontOptions, type RenderOptions, type ResizeListener, type RevealOptions, SPINNERS, SPRITES, ST, STYLE, type SectionOptions, type SleepOptions, type SlideOptions, type SpinOptions, type SpinnerType, type StatusOptions, type StatusType, type StopFn, type StreamOptions, type TableBorderStyle, type TableOptions, type Task, type TaskResult, type TasksOptions, type Theme, type BannerOpts as ThemeBannerOpts, type ThemeChangeListener, type ThemeInstance, type ThemeStyleName, type TimelineEvent, type TimelineOptions, type TreeData, type TreeDimensions, type TreeNode, type RenderOptions$1 as TreeRenderOptions, type TreeStyle, type TypeDeleteOptions, type TypewriterOptions, type WalkVisitor, type WaveOptions, type WriteAsyncOptions, animate, animateGradient, ascii, bell, bg256, bgRgb, box, canAnimate, cancelTerminalFrame, center, chain, charWidth, clamp, clearAnsiCache, clearColorCache, clearRenderCache, clearThemeColorCache, color, colorLevel, presets as colorPresets, components, compose, configure, countNodes, createCanvas, createGradient, createOutputBuffer, createTheme, cursor, debounce, ansimax as default, diffLines, escapeRegex, fg256, fgRgb, filterTree, findInTree, flipHorizontal, flipVertical, frames, getConfig, getConfigValue, getRenderCacheSize, getSpeedMultiplier, getTerminalHeight, getTerminalWidth, gradient, gradientColor, gradientRect, graphemes, hasFont, hexToRgb, hideCursor, images, isHexColor, isNoColor, lerp, lerpColor, link, listFonts, listPresets, loader, mapTree, measureTree, memoize, nextTick, onConfigChange, onConfigKeyChange, onResize, once, padBoth, padEnd, padStart, pauseListeners, presetNames, rainbow, registerFont, registerPreset, renderPixelArt, renderTree, renderTreeStream, repeatVisible, requestTerminalFrame, reset, resetColorSupportCache, resetConfig, resetCursorRefCount, resetFramesCursorCount, resetLoaderCursorCount, resetNoColor, resumeListeners, rgbTo256, rgbToHex, rotate90, safeJson, screen, setNoColor, setTitle, sgr, showCursor, sleep, sleepFrame, sliceAnsi, stripAnsi$1 as stripAnsi, stripAnsi$2 as stripAnsiCodes, stripAnsi as stripAnsiColors, supportsColor, supportsColorLevel, termSize, themes, throttle, tree, trees, truncateAnsi, visibleLen, walkTree, withConfig, wordWrap, wrapAnsi, write, writeAsync, writeErr, writeln, writelnErr };
package/dist/index.d.ts CHANGED
@@ -598,6 +598,31 @@ interface GradientOptions {
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  * ```
599
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  */
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  declare const gradient: (text: unknown, stops: string[] | null | undefined, opts?: GradientOptions) => string;
601
+ /**
602
+ * A pre-resolved gradient that can be applied repeatedly to different
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+ * strings without re-parsing hex stops. Useful for hot loops, animation
604
+ * frames, or any case where the same color palette colorizes many texts.
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+ *
606
+ * The returned function accepts the same per-call options as `gradient()`
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+ * (e.g. you can still override `phase` per call for animation).
608
+ *
609
+ * @example
610
+ * ```ts
611
+ * const fire = createGradient(['#ff5555', '#ffb86c', '#f1fa8c']);
612
+ *
613
+ * console.log(fire('first line'));
614
+ * console.log(fire('second line'));
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+ *
616
+ * // Use as colorFn for ascii.banner
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+ * console.log(ascii.banner('FIRE', { colorFn: fire }));
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+ *
619
+ * // Animate by overriding phase per frame
620
+ * for (let p = 0; p < 1; p += 0.05) {
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+ * console.log(fire('flowing', { phase: p }));
622
+ * }
623
+ * ```
624
+ */
625
+ declare const createGradient: (stops: string[] | null | undefined, defaultOpts?: Omit<GradientOptions, "phase">) => ((text: unknown, opts?: GradientOptions) => string);
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  declare const rainbow: ColorFn;
602
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  interface AnimateGradientOptions {
603
628
  /** Total animation duration in ms. Default `2000`. */
@@ -1742,4 +1767,4 @@ declare const ansimax: {
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  configure: (opts?: AnsimaxConfig, meta?: ConfigureOptions) => void;
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  };
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1745
- export { type AnimateGradientController, type AnimateGradientOptions, type AnimationHooks, type AnimationSpeed, type AnsiCode, type AnsimaxConfig, BEL, BG, type BadgeOptions, type BallOptions, type BannerOptions, type BoxOptions, type BoxStyle, type BreatheOptions, DEFAULTS as CONFIG_DEFAULTS, CSI, type Canvas, type CanvasRenderOptions, type ColorChain, type ColorFn, type ColorLevel, type ColorMode, type ColorSupport, type ColumnsOptions, type ConfigChangeListener, type ConfigKey, type ConfigKeyListener, type ConfigureOptions, type CountdownOptions, type CustomOptions, DEFAULT_TERM_COLS, DEFAULT_TERM_ROWS, type DebounceOptions, type DiffType, type Dimensions, type DividerOptions, type DotsOptions, ESC, type EasingFn, type EasingName, type EraseMode, FG, FRAME_MS, type FadeOptions, type FontMap, type FontName, type FrameCallback, type FrameHandle, type GlitchOptions, type Glyph, type GradientOptions, type GradientRectOptions, type LineDiff, type LiveController, type LiveOptions, type LoadingBarOptions, type LogoOptions, MENU_CANCELLED, type MemoizeOptions, type MenuInput, type MenuOptions, type MenuOutput, type MenuResult, type MultiLoader, type MultiLoaderItem, OSC, type OnResizeOptions, type OutputBuffer, type ParallelOptions, type ParallelStep, type Pixel, type PixelGrid, type PlayController, type PlayOptions, type PresetName, type ProgressAnimateOptions, type ProgressBarOptions, type ProgressOptions, type PulseOptions, type RGB, type RGBA, type RegisterFontOptions, type RenderOptions, type ResizeListener, type RevealOptions, SPINNERS, SPRITES, ST, STYLE, type SectionOptions, type SleepOptions, type SlideOptions, type SpinOptions, type SpinnerType, type StatusOptions, type StatusType, type StopFn, type StreamOptions, type TableBorderStyle, type TableOptions, type Task, type TaskResult, type TasksOptions, type Theme, type BannerOpts as ThemeBannerOpts, type ThemeChangeListener, type ThemeInstance, type ThemeStyleName, type TimelineEvent, type TimelineOptions, type TreeData, type TreeDimensions, type TreeNode, type RenderOptions$1 as TreeRenderOptions, type TreeStyle, type TypeDeleteOptions, type TypewriterOptions, type WalkVisitor, type WaveOptions, type WriteAsyncOptions, animate, animateGradient, ascii, bell, bg256, bgRgb, box, canAnimate, cancelTerminalFrame, center, chain, charWidth, clamp, clearAnsiCache, clearColorCache, clearRenderCache, clearThemeColorCache, color, colorLevel, presets as colorPresets, components, compose, configure, countNodes, createCanvas, createOutputBuffer, createTheme, cursor, debounce, ansimax as default, diffLines, escapeRegex, fg256, fgRgb, filterTree, findInTree, flipHorizontal, flipVertical, frames, getConfig, getConfigValue, getRenderCacheSize, getSpeedMultiplier, getTerminalHeight, getTerminalWidth, gradient, gradientColor, gradientRect, graphemes, hasFont, hexToRgb, hideCursor, images, isHexColor, isNoColor, lerp, lerpColor, link, listFonts, listPresets, loader, mapTree, measureTree, memoize, nextTick, onConfigChange, onConfigKeyChange, onResize, once, padBoth, padEnd, padStart, pauseListeners, presetNames, rainbow, registerFont, registerPreset, renderPixelArt, renderTree, renderTreeStream, repeatVisible, requestTerminalFrame, reset, resetColorSupportCache, resetConfig, resetCursorRefCount, resetFramesCursorCount, resetLoaderCursorCount, resetNoColor, resumeListeners, rgbTo256, rgbToHex, rotate90, safeJson, screen, setNoColor, setTitle, sgr, showCursor, sleep, sleepFrame, sliceAnsi, stripAnsi$1 as stripAnsi, stripAnsi$2 as stripAnsiCodes, stripAnsi as stripAnsiColors, supportsColor, supportsColorLevel, termSize, themes, throttle, tree, trees, truncateAnsi, visibleLen, walkTree, withConfig, wordWrap, wrapAnsi, write, writeAsync, writeErr, writeln, writelnErr };
1770
+ export { type AnimateGradientController, type AnimateGradientOptions, type AnimationHooks, type AnimationSpeed, type AnsiCode, type AnsimaxConfig, BEL, BG, type BadgeOptions, type BallOptions, type BannerOptions, type BoxOptions, type BoxStyle, type BreatheOptions, DEFAULTS as CONFIG_DEFAULTS, CSI, type Canvas, type CanvasRenderOptions, type ColorChain, type ColorFn, type ColorLevel, type ColorMode, type ColorSupport, type ColumnsOptions, type ConfigChangeListener, type ConfigKey, type ConfigKeyListener, type ConfigureOptions, type CountdownOptions, type CustomOptions, DEFAULT_TERM_COLS, DEFAULT_TERM_ROWS, type DebounceOptions, type DiffType, type Dimensions, type DividerOptions, type DotsOptions, ESC, type EasingFn, type EasingName, type EraseMode, FG, FRAME_MS, type FadeOptions, type FontMap, type FontName, type FrameCallback, type FrameHandle, type GlitchOptions, type Glyph, type GradientOptions, type GradientRectOptions, type LineDiff, type LiveController, type LiveOptions, type LoadingBarOptions, type LogoOptions, MENU_CANCELLED, type MemoizeOptions, type MenuInput, type MenuOptions, type MenuOutput, type MenuResult, type MultiLoader, type MultiLoaderItem, OSC, type OnResizeOptions, type OutputBuffer, type ParallelOptions, type ParallelStep, type Pixel, type PixelGrid, type PlayController, type PlayOptions, type PresetName, type ProgressAnimateOptions, type ProgressBarOptions, type ProgressOptions, type PulseOptions, type RGB, type RGBA, type RegisterFontOptions, type RenderOptions, type ResizeListener, type RevealOptions, SPINNERS, SPRITES, ST, STYLE, type SectionOptions, type SleepOptions, type SlideOptions, type SpinOptions, type SpinnerType, type StatusOptions, type StatusType, type StopFn, type StreamOptions, type TableBorderStyle, type TableOptions, type Task, type TaskResult, type TasksOptions, type Theme, type BannerOpts as ThemeBannerOpts, type ThemeChangeListener, type ThemeInstance, type ThemeStyleName, type TimelineEvent, type TimelineOptions, type TreeData, type TreeDimensions, type TreeNode, type RenderOptions$1 as TreeRenderOptions, type TreeStyle, type TypeDeleteOptions, type TypewriterOptions, type WalkVisitor, type WaveOptions, type WriteAsyncOptions, animate, animateGradient, ascii, bell, bg256, bgRgb, box, canAnimate, cancelTerminalFrame, center, chain, charWidth, clamp, clearAnsiCache, clearColorCache, clearRenderCache, clearThemeColorCache, color, colorLevel, presets as colorPresets, components, compose, configure, countNodes, createCanvas, createGradient, createOutputBuffer, createTheme, cursor, debounce, ansimax as default, diffLines, escapeRegex, fg256, fgRgb, filterTree, findInTree, flipHorizontal, flipVertical, frames, getConfig, getConfigValue, getRenderCacheSize, getSpeedMultiplier, getTerminalHeight, getTerminalWidth, gradient, gradientColor, gradientRect, graphemes, hasFont, hexToRgb, hideCursor, images, isHexColor, isNoColor, lerp, lerpColor, link, listFonts, listPresets, loader, mapTree, measureTree, memoize, nextTick, onConfigChange, onConfigKeyChange, onResize, once, padBoth, padEnd, padStart, pauseListeners, presetNames, rainbow, registerFont, registerPreset, renderPixelArt, renderTree, renderTreeStream, repeatVisible, requestTerminalFrame, reset, resetColorSupportCache, resetConfig, resetCursorRefCount, resetFramesCursorCount, resetLoaderCursorCount, resetNoColor, resumeListeners, rgbTo256, rgbToHex, rotate90, safeJson, screen, setNoColor, setTitle, sgr, showCursor, sleep, sleepFrame, sliceAnsi, stripAnsi$1 as stripAnsi, stripAnsi$2 as stripAnsiCodes, stripAnsi as stripAnsiColors, supportsColor, supportsColorLevel, termSize, themes, throttle, tree, trees, truncateAnsi, visibleLen, walkTree, withConfig, wordWrap, wrapAnsi, write, writeAsync, writeErr, writeln, writelnErr };
package/dist/index.js CHANGED
@@ -70,6 +70,7 @@ __export(index_exports, {
70
70
  configure: () => configure,
71
71
  countNodes: () => countNodes,
72
72
  createCanvas: () => createCanvas,
73
+ createGradient: () => createGradient,
73
74
  createOutputBuffer: () => createOutputBuffer,
74
75
  createTheme: () => createTheme,
75
76
  cursor: () => cursor,
@@ -1165,6 +1166,28 @@ var gradient = (text, stops, opts = {}) => {
1165
1166
  }
1166
1167
  return _gradientAnsiAware(s, colors, easingFn, phaseN);
1167
1168
  };
1169
+ var createGradient = (stops, defaultOpts = {}) => {
1170
+ const colors = Array.isArray(stops) ? stops.map(safeHex).filter((c) => c !== null) : [];
1171
+ const defaultEasingFn = resolveEasing(defaultOpts.easing);
1172
+ const defaultPreserveAnsi = defaultOpts.preserveAnsi ?? false;
1173
+ return (text, opts = {}) => {
1174
+ const s = coerceText(text);
1175
+ if (!s || isNoColor()) return s;
1176
+ if (colors.length === 0) return s;
1177
+ if (colors.length === 1) {
1178
+ const c = colors[0];
1179
+ return adaptiveFg(c.r, c.g, c.b) + s + reset();
1180
+ }
1181
+ const easingFn = opts.easing !== void 0 ? resolveEasing(opts.easing) : defaultEasingFn;
1182
+ const preserveAnsi = opts.preserveAnsi ?? defaultPreserveAnsi;
1183
+ const phase = opts.phase ?? 0;
1184
+ const phaseN = Number.isFinite(phase) ? (phase % 1 + 1) % 1 : 0;
1185
+ if (!preserveAnsi || !s.includes("\x1B")) {
1186
+ return _gradientPlain(s, colors, easingFn, phaseN);
1187
+ }
1188
+ return _gradientAnsiAware(s, colors, easingFn, phaseN);
1189
+ };
1190
+ };
1168
1191
  var _gradientPlain = (text, colors, easingFn, phase) => {
1169
1192
  const chars = [...text];
1170
1193
  const visible = chars.filter((c) => c !== " ").length;
@@ -5488,6 +5511,7 @@ var index_default = ansimax;
5488
5511
  configure,
5489
5512
  countNodes,
5490
5513
  createCanvas,
5514
+ createGradient,
5491
5515
  createOutputBuffer,
5492
5516
  createTheme,
5493
5517
  cursor,
package/dist/index.mjs CHANGED
@@ -992,6 +992,28 @@ var gradient = (text, stops, opts = {}) => {
992
992
  }
993
993
  return _gradientAnsiAware(s, colors, easingFn, phaseN);
994
994
  };
995
+ var createGradient = (stops, defaultOpts = {}) => {
996
+ const colors = Array.isArray(stops) ? stops.map(safeHex).filter((c) => c !== null) : [];
997
+ const defaultEasingFn = resolveEasing(defaultOpts.easing);
998
+ const defaultPreserveAnsi = defaultOpts.preserveAnsi ?? false;
999
+ return (text, opts = {}) => {
1000
+ const s = coerceText(text);
1001
+ if (!s || isNoColor()) return s;
1002
+ if (colors.length === 0) return s;
1003
+ if (colors.length === 1) {
1004
+ const c = colors[0];
1005
+ return adaptiveFg(c.r, c.g, c.b) + s + reset();
1006
+ }
1007
+ const easingFn = opts.easing !== void 0 ? resolveEasing(opts.easing) : defaultEasingFn;
1008
+ const preserveAnsi = opts.preserveAnsi ?? defaultPreserveAnsi;
1009
+ const phase = opts.phase ?? 0;
1010
+ const phaseN = Number.isFinite(phase) ? (phase % 1 + 1) % 1 : 0;
1011
+ if (!preserveAnsi || !s.includes("\x1B")) {
1012
+ return _gradientPlain(s, colors, easingFn, phaseN);
1013
+ }
1014
+ return _gradientAnsiAware(s, colors, easingFn, phaseN);
1015
+ };
1016
+ };
995
1017
  var _gradientPlain = (text, colors, easingFn, phase) => {
996
1018
  const chars = [...text];
997
1019
  const visible = chars.filter((c) => c !== " ").length;
@@ -5314,6 +5336,7 @@ export {
5314
5336
  configure,
5315
5337
  countNodes,
5316
5338
  createCanvas,
5339
+ createGradient,
5317
5340
  createOutputBuffer,
5318
5341
  createTheme,
5319
5342
  cursor,
@@ -118,7 +118,7 @@ async function main() {
118
118
  console.log(components.section('🏷️ Badges & Status', { width: 60 }));
119
119
  console.log();
120
120
  console.log(' ',
121
- components.badge('VERSION', 'v1.2.2'),
121
+ components.badge('VERSION', 'v1.2.3'),
122
122
  components.badge('BUILD', 'passing'),
123
123
  components.badge('LICENSE', 'Apache 2.0'));
124
124
  console.log();
@@ -117,7 +117,7 @@ console.log();
117
117
  console.log(components.section('🏷️ Badges & Status', { width: 60 }));
118
118
  console.log();
119
119
  console.log(' ',
120
- components.badge('VERSION', 'v1.2.2'),
120
+ components.badge('VERSION', 'v1.2.3'),
121
121
  components.badge('BUILD', 'passing'),
122
122
  components.badge('LICENSE', 'Apache 2.0'));
123
123
  console.log();
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "ansimax",
3
- "version": "1.2.2",
3
+ "version": "1.2.3",
4
4
  "description": "Zero-dependency CLI rendering library: colors, gradients, animations, ASCII art, pixel art, components, and themes \u2014 all in TypeScript.",
5
5
  "main": "dist/index.js",
6
6
  "module": "dist/index.mjs",