anim-engine 0.1.2 → 0.2.0

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@@ -1,119 +1,144 @@
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+ import { easingFunctions } from "../easing/easing.js";
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  import { getTicker } from "../ticker/get-ticker.js";
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+ import { createKeyframeRunner } from "../animation/runner.js";
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  //#region src/timeline/create-timeline.ts
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- var createTimeline = (layers, options) => {
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- const { onStarted, onProgress, onEnded } = options ?? {};
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- const batches = [];
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- let lastBatchEnd = 0;
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- for (const layer of layers) {
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- const anims = Array.isArray(layer.animation) ? layer.animation : [layer.animation];
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- const startAt = "at" in layer ? layer.at : lastBatchEnd + layer.gap;
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- const endAt = startAt + Math.max(...anims.map((a) => a.durationMs));
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- batches.push({
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- animations: anims,
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+ var noop = () => {};
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+ var resolveValue = (v) => typeof v === "function" ? v() : v;
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+ var resolveEasing = (ease) => typeof ease === "function" ? ease : easingFunctions[ease];
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+ var buildFromConfigs = (rawLayers) => {
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+ const activeLayers = [];
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+ let previousEndAt = 0;
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+ for (const layer of rawLayers) {
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+ const startAt = "at" in layer ? resolveValue(layer.at) : previousEndAt + layer.gap;
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+ const resolvedKeyframes = layer.keyframe.keyframes.map((kf, j) => ({
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+ value: resolveValue(kf.value),
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+ gap: j === 0 ? 0 : resolveValue(kf.gap ?? 0),
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+ easeFn: resolveEasing(kf.ease ?? "inOutSine")
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+ }));
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+ let layerDuration = 0;
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+ for (let i = 1; i < resolvedKeyframes.length; i++) layerDuration += resolvedKeyframes[i].gap;
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+ const runner = createKeyframeRunner({
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+ keyframes: resolvedKeyframes,
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+ onStarted: layer.keyframe.onStarted,
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+ onUpdate: layer.keyframe.onUpdate,
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+ onProgress: layer.keyframe.onProgress,
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+ onEnded: layer.keyframe.onEnded
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+ });
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+ activeLayers.push({
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  startAt,
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- endAt,
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- started: false
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+ endAt: startAt + layerDuration,
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+ runner,
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+ started: false,
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+ ended: false
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  });
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- lastBatchEnd = endAt;
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+ previousEndAt = startAt + layerDuration;
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  }
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- batches.sort((a, b) => a.startAt - b.startAt);
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- const totalDurationMs = Math.max(0, ...batches.map((b) => b.endAt));
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- let status = "stopped";
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+ activeLayers.sort((a, b) => a.startAt - b.startAt);
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+ return {
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+ activeLayers,
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+ totalDurationMs: Math.max(0, ...activeLayers.map((l) => l.endAt))
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+ };
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+ };
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+ var createTimeline = (layers, options) => {
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+ const { onStarted, onEnded } = options ?? {};
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+ const onProgress = options?.onProgress ?? noop;
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+ const rawLayers = layers;
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+ let state = buildFromConfigs(rawLayers);
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+ let activeLayers = state.activeLayers;
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+ let totalDurationMs = state.totalDurationMs;
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+ let timelineStatus = "stopped";
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  let elapsedMs = 0;
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  let resolvePromise;
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- let pendingAnimations = 0;
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+ let remainingLayers = activeLayers.length;
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  const ticker = getTicker();
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+ const finish = () => {
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+ timelineStatus = "stopped";
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+ ticker.remove(update);
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+ onEnded?.();
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+ resolvePromise?.(timeline);
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+ resolvePromise = void 0;
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+ };
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+ const update = (deltaMs) => {
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+ elapsedMs += deltaMs;
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+ for (const layer of activeLayers) {
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+ if (!layer.started && elapsedMs >= layer.startAt) {
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+ layer.runner.reset();
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+ layer.runner.onStarted?.();
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+ layer.started = true;
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+ }
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+ if (layer.started && !layer.ended) {
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+ if (layer.runner(deltaMs)) {
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+ layer.ended = true;
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+ remainingLayers--;
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+ }
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+ }
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+ }
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+ onProgress(totalDurationMs > 0 ? Math.min(elapsedMs / totalDurationMs, 1) : 1);
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+ if (remainingLayers <= 0) finish();
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+ };
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  const play = () => {
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- if (status === "dead") throw new Error("Cannot play a dead timeline");
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+ if (timelineStatus === "dead") throw new Error("Cannot play a dead timeline");
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+ state = buildFromConfigs(rawLayers);
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+ activeLayers = state.activeLayers;
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+ totalDurationMs = state.totalDurationMs;
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+ remainingLayers = activeLayers.length;
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  elapsedMs = 0;
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- pendingAnimations = 0;
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- batches.forEach((b) => {
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- b.started = false;
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- });
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  const promise = new Promise((resolve) => {
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  resolvePromise = resolve;
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  });
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- status = "playing";
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+ timelineStatus = "playing";
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  onStarted?.();
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  ticker.add(update);
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  return promise;
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  };
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  const pause = () => {
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- if (status !== "playing") return;
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- status = "paused";
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+ if (timelineStatus !== "playing") return;
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+ timelineStatus = "paused";
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  ticker.remove(update);
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- for (const batch of batches) if (batch.started) {
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- for (const anim of batch.animations) if (anim.status === "playing") anim.pause();
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- }
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  };
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  const resume = () => {
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- if (status !== "paused") return;
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- status = "playing";
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- for (const batch of batches) if (batch.started) {
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- for (const anim of batch.animations) if (anim.status === "paused") anim.resume();
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- }
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+ if (timelineStatus !== "paused") return;
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+ timelineStatus = "playing";
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  ticker.add(update);
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  };
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  const stop = () => {
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- if (status !== "playing" && status !== "paused") return;
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- status = "stopped";
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+ if (timelineStatus !== "playing" && timelineStatus !== "paused") return;
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+ timelineStatus = "stopped";
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  ticker.remove(update);
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- for (const batch of batches) if (batch.started) for (const anim of batch.animations) anim.stop();
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  resolvePromise?.(timeline);
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  resolvePromise = void 0;
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  };
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  const skipToEnd = () => {
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- status = "stopped";
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+ for (const layer of activeLayers) {
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+ layer.runner.evaluate(1);
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+ layer.runner.onEnded?.();
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+ }
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+ timelineStatus = "stopped";
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  ticker.remove(update);
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- for (const batch of batches) for (const anim of batch.animations) anim.skipToEnd();
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  onEnded?.();
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  resolvePromise?.(timeline);
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  resolvePromise = void 0;
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  };
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  const kill = () => {
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- status = "dead";
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- ticker.remove(update);
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- for (const batch of batches) for (const anim of batch.animations) anim.kill();
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- resolvePromise = void 0;
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- };
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- const update = (deltaMs) => {
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- if (status !== "playing") return;
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- elapsedMs += deltaMs;
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- for (const batch of batches) if (!batch.started && elapsedMs >= batch.startAt) {
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- batch.started = true;
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- pendingAnimations += batch.animations.length;
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- for (const anim of batch.animations) anim.play().then(() => {
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- pendingAnimations--;
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- checkComplete();
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- });
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- }
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- onProgress?.(totalDurationMs > 0 ? Math.min(elapsedMs / totalDurationMs, 1) : 0);
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- if (batches.every((b) => b.started) && pendingAnimations <= 0) finish();
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- };
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- const checkComplete = () => {
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- if (pendingAnimations <= 0 && status === "playing" && batches.every((b) => b.started)) finish();
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- };
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- const finish = () => {
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- status = "stopped";
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+ timelineStatus = "dead";
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  ticker.remove(update);
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- onEnded?.();
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- resolvePromise?.(timeline);
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  resolvePromise = void 0;
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  };
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  const setProgress = (value) => {
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- if (status === "playing") pause();
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+ if (timelineStatus === "playing") pause();
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  elapsedMs = Math.max(0, Math.min(1, value)) * totalDurationMs;
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- for (const batch of batches) if (elapsedMs < batch.startAt) {
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- for (const anim of batch.animations) anim.setProgress(0);
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- batch.started = false;
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+ for (const layer of activeLayers) if (elapsedMs < layer.startAt) {
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+ layer.runner.evaluate(0);
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+ layer.started = false;
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+ layer.ended = false;
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  } else {
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- batch.started = true;
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- const batchElapsed = elapsedMs - batch.startAt;
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- for (const anim of batch.animations) {
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- const localProgress = anim.durationMs > 0 ? Math.min(batchElapsed / anim.durationMs, 1) : 1;
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- anim.setProgress(localProgress);
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- }
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+ layer.started = true;
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+ const layerDuration = layer.endAt - layer.startAt;
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+ const localProgress = layerDuration > 0 ? Math.min((elapsedMs - layer.startAt) / layerDuration, 1) : 1;
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+ layer.runner.evaluate(localProgress);
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+ layer.ended = localProgress >= 1;
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  }
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+ remainingLayers = activeLayers.filter((l) => !l.ended).length;
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  };
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  const timeline = {
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  play,
@@ -124,10 +149,10 @@ var createTimeline = (layers, options) => {
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  kill,
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  setProgress,
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  get progress() {
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- return totalDurationMs > 0 ? Math.min(elapsedMs / totalDurationMs, 1) : 0;
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+ return totalDurationMs > 0 ? Math.min(elapsedMs / totalDurationMs, 1) : 1;
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  },
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  get status() {
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- return status;
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+ return timelineStatus;
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  },
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  get durationMs() {
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  return totalDurationMs;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "anim-engine",
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- "version": "0.1.2",
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+ "version": "0.2.0",
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  "private": false,
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  "description": "JavaScript library for animating numbers",
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  "license": "MIT",
@@ -30,6 +30,7 @@
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  "prepublishOnly": "npm run build",
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  "bench": "vitest bench src/benchmarks/ --run",
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  "bench:baseline": "vitest bench src/benchmarks/ --run --outputJson baselines/benchmark.json",
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+ "bench:compare": "vitest bench src/benchmarks/ --run --compare baselines/benchmark.json",
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  "format": "oxfmt src/",
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  "format:check": "oxfmt --check src/",
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  "fmt": "oxfmt src/"