angular-three 2.0.0-beta.241 → 2.0.0-beta.243

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (50) hide show
  1. package/esm2022/index.mjs +2 -2
  2. package/esm2022/lib/canvas.mjs +25 -31
  3. package/esm2022/lib/directives/args.mjs +52 -14
  4. package/esm2022/lib/instance.mjs +10 -9
  5. package/esm2022/lib/loop.mjs +2 -2
  6. package/esm2022/lib/portal.mjs +119 -111
  7. package/esm2022/lib/renderer/catalogue.mjs +2 -2
  8. package/esm2022/lib/renderer/constants.mjs +3 -5
  9. package/esm2022/lib/renderer/index.mjs +276 -194
  10. package/esm2022/lib/renderer/state.mjs +49 -0
  11. package/esm2022/lib/renderer/utils.mjs +40 -24
  12. package/esm2022/lib/roots.mjs +25 -25
  13. package/esm2022/lib/routed-scene.mjs +3 -3
  14. package/esm2022/lib/store.mjs +14 -12
  15. package/esm2022/lib/three-types.mjs +1 -1
  16. package/esm2022/lib/utils/apply-props.mjs +3 -3
  17. package/esm2022/lib/utils/before-render.mjs +4 -3
  18. package/esm2022/lib/utils/parameters.mjs +27 -26
  19. package/esm2022/lib/utils/resolve-ref.mjs +8 -0
  20. package/esm2022/lib/utils/signal-store.mjs +3 -14
  21. package/fesm2022/angular-three.mjs +722 -1091
  22. package/fesm2022/angular-three.mjs.map +1 -1
  23. package/index.d.ts +2 -2
  24. package/lib/canvas.d.ts +278 -1001
  25. package/lib/directives/args.d.ts +11 -4
  26. package/lib/instance.d.ts +8 -13
  27. package/lib/loop.d.ts +1 -1
  28. package/lib/portal.d.ts +41 -31
  29. package/lib/renderer/catalogue.d.ts +1 -1
  30. package/lib/renderer/constants.d.ts +2 -4
  31. package/lib/renderer/index.d.ts +15 -5
  32. package/lib/renderer/state.d.ts +23 -0
  33. package/lib/renderer/utils.d.ts +5 -22
  34. package/lib/roots.d.ts +5 -0
  35. package/lib/store.d.ts +12 -12
  36. package/lib/three-types.d.ts +8 -5
  37. package/lib/utils/parameters.d.ts +4 -9
  38. package/lib/utils/resolve-ref.d.ts +2 -0
  39. package/lib/utils/signal-store.d.ts +1 -5
  40. package/metadata.json +1 -1
  41. package/package.json +71 -72
  42. package/web-types.json +1 -1
  43. package/esm2022/lib/directives/common.mjs +0 -65
  44. package/esm2022/lib/directives/parent.mjs +0 -20
  45. package/esm2022/lib/ref.mjs +0 -50
  46. package/esm2022/lib/renderer/store.mjs +0 -439
  47. package/lib/directives/common.d.ts +0 -31
  48. package/lib/directives/parent.d.ts +0 -11
  49. package/lib/ref.d.ts +0 -7
  50. package/lib/renderer/store.d.ts +0 -65
package/lib/canvas.d.ts CHANGED
@@ -6,7 +6,7 @@ import { NgtCamera, NgtEventManager } from './events';
6
6
  import { NgtCanvasElement } from './roots';
7
7
  import { NgtDpr, NgtPerformance, NgtRendererLike, NgtSize, NgtState } from './store';
8
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  import { NgtObject3DNode } from './three-types';
9
- import { NgtAnyRecord, NgtProperties } from './types';
9
+ import { NgtProperties } from './types';
10
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  import { NgtSignalStore } from './utils/signal-store';
11
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  import * as i0 from "@angular/core";
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  export type NgtGLOptions = NgtRendererLike | ((canvas: NgtCanvasElement) => NgtRendererLike) | Partial<NgtProperties<WebGLRenderer> | WebGLRendererParameters> | undefined;
@@ -72,8 +72,6 @@ export declare class NgtCanvas {
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  private environmentInjector;
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  private injector;
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  sceneGraph: import("@angular/core").InputSignal<Type<any>>;
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- compoundPrefixes: import("@angular/core").InputSignal<string[]>;
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- sceneGraphInputs: import("@angular/core").InputSignal<NgtAnyRecord>;
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  gl: import("@angular/core").InputSignal<NgtGLOptions>;
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  size: import("@angular/core").InputSignal<NgtSize | undefined>;
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  shadows: import("@angular/core").InputSignalWithTransform<NonNullable<boolean | "basic" | "percentage" | "soft" | "variance" | Partial<WebGLShadowMap> | undefined>, unknown>;
@@ -86,101 +84,96 @@ export declare class NgtCanvas {
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  dpr: import("@angular/core").InputSignal<NgtDpr>;
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  raycaster: import("@angular/core").InputSignal<Partial<Raycaster> | undefined>;
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  scene: import("@angular/core").InputSignal<Scene | Partial<Scene> | undefined>;
89
- camera: import("@angular/core").InputSignal<NonNullable<((NgtCamera | Partial<Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
90
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
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- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
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- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
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- coordinateSystem: import("three").CoordinateSystem;
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- clear: () => Camera;
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- name: string;
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- readonly type: string;
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- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
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- readonly position: Vector3;
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- up: Vector3;
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- readonly scale: Vector3;
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- readonly rotation: import("three").Euler;
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- matrix: import("three").Matrix4;
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- readonly quaternion: import("three").Quaternion;
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- layers: import("three").Layers;
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- readonly isCamera: true;
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- matrixWorldInverse: import("three").Matrix4;
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- projectionMatrix: import("three").Matrix4;
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- projectionMatrixInverse: import("three").Matrix4;
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+ camera: import("@angular/core").InputSignal<NonNullable<((NgtCamera | Partial<{
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+ copy?: ((object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera) | undefined;
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+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
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+ raycast?: ((raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void) | undefined;
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+ coordinateSystem?: import("three").CoordinateSystem | undefined;
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+ clear?: (() => Camera) | undefined;
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+ name?: string | undefined;
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+ readonly type?: string | undefined;
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+ attach: string | string[] | import("angular-three").NgtAttachFunction;
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+ addEventListener: (<TEventKey extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey, listener: (this: import("./three-types").NgtNodeElement<Camera, typeof Camera>, ev: import("./three-types").NgtNodeEventMap<Camera>[TEventKey]) => any) => void) & (<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any) => void);
97
+ removeEventListener: (<TEventKey_2 extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey_2, listener: (this: import("./three-types").NgtNodeElement<Camera, typeof Camera>, ev: import("./three-types").NgtNodeEventMap<Camera>[TEventKey_2]) => any) => void) & (<TEventKey_3 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_3, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_3]) => any) => void);
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+ __ngt_args__: [];
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+ readonly isCamera?: true | undefined;
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+ matrixWorldInverse?: import("three").Matrix4 | undefined;
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+ projectionMatrix?: import("three").Matrix4 | undefined;
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+ projectionMatrixInverse?: import("three").Matrix4 | undefined;
109
103
  viewport?: import("three").Vector4 | undefined;
110
- getWorldDirection: (target: Vector3) => Vector3;
111
- readonly isObject3D: true;
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- readonly id: number;
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- uuid: string;
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- children: import("three").Object3D<import("three").Object3DEventMap>[];
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- readonly modelViewMatrix: import("three").Matrix4;
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- readonly normalMatrix: import("three").Matrix3;
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- matrixWorld: import("three").Matrix4;
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- matrixAutoUpdate: boolean;
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- matrixWorldAutoUpdate: boolean;
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- matrixWorldNeedsUpdate: boolean;
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- visible: boolean;
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- castShadow: boolean;
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- receiveShadow: boolean;
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- frustumCulled: boolean;
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- renderOrder: number;
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- animations: import("three").AnimationClip[];
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- userData: Record<string, any>;
104
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
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+ readonly isObject3D?: true | undefined;
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+ readonly id?: number | undefined;
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+ uuid?: string | undefined;
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+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
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+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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+ readonly normalMatrix?: import("three").Matrix3 | undefined;
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+ matrixWorld?: import("three").Matrix4 | undefined;
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+ matrixAutoUpdate?: boolean | undefined;
113
+ matrixWorldAutoUpdate?: boolean | undefined;
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+ matrixWorldNeedsUpdate?: boolean | undefined;
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+ visible?: boolean | undefined;
116
+ castShadow?: boolean | undefined;
117
+ receiveShadow?: boolean | undefined;
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+ frustumCulled?: boolean | undefined;
119
+ renderOrder?: number | undefined;
120
+ animations?: import("three").AnimationClip[] | undefined;
121
+ userData?: Record<string, any> | undefined;
128
122
  customDepthMaterial?: import("three").Material | undefined;
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  customDistanceMaterial?: import("three").Material | undefined;
130
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
131
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
132
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
133
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
134
- applyMatrix4: (matrix: import("three").Matrix4) => void;
135
- applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
136
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
137
- setRotationFromEuler: (euler: import("three").Euler) => void;
138
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
139
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
140
- rotateOnAxis: (axis: Vector3, angle: number) => Camera;
141
- rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
142
- rotateX: (angle: number) => Camera;
143
- rotateY: (angle: number) => Camera;
144
- rotateZ: (angle: number) => Camera;
145
- translateOnAxis: (axis: Vector3, distance: number) => Camera;
146
- translateX: (distance: number) => Camera;
147
- translateY: (distance: number) => Camera;
148
- translateZ: (distance: number) => Camera;
149
- localToWorld: (vector: Vector3) => Vector3;
150
- worldToLocal: (vector: Vector3) => Vector3;
151
- lookAt: {
124
+ onBeforeShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
125
+ onAfterShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
126
+ onBeforeRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
127
+ onAfterRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
128
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
129
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Camera) | undefined;
130
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
131
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
132
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
133
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
134
+ rotateOnAxis?: ((axis: Vector3, angle: number) => Camera) | undefined;
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+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => Camera) | undefined;
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+ rotateX?: ((angle: number) => Camera) | undefined;
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+ rotateY?: ((angle: number) => Camera) | undefined;
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+ rotateZ?: ((angle: number) => Camera) | undefined;
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+ translateOnAxis?: ((axis: Vector3, distance: number) => Camera) | undefined;
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+ translateX?: ((distance: number) => Camera) | undefined;
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+ translateY?: ((distance: number) => Camera) | undefined;
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+ translateZ?: ((distance: number) => Camera) | undefined;
143
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
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+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
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+ lookAt?: {
152
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  (vector: Vector3): void;
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  (x: number, y: number, z: number): void;
154
- };
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- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
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- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
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- removeFromParent: () => Camera;
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- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
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- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
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- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
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- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
162
- getWorldPosition: (target: Vector3) => Vector3;
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- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
164
- getWorldScale: (target: Vector3) => Vector3;
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- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
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- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
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- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
168
- updateMatrix: () => void;
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- updateMatrixWorld: (force?: boolean | undefined) => void;
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- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
171
- toJSON: (meta?: {
148
+ } | undefined;
149
+ add?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera) | undefined;
150
+ remove?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera) | undefined;
151
+ removeFromParent?: (() => Camera) | undefined;
152
+ getObjectById?: ((id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
153
+ getObjectByName?: ((name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
154
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
155
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[]) | undefined;
156
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
157
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
158
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
159
+ traverse?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
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+ traverseVisible?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
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+ traverseAncestors?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
162
+ updateMatrix?: (() => void) | undefined;
163
+ updateMatrixWorld?: ((force?: boolean | undefined) => void) | undefined;
164
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
165
+ toJSON?: ((meta?: {
172
166
  geometries: any;
173
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  materials: any;
174
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  textures: any;
175
169
  images: any;
176
- } | undefined) => any;
177
- clone: (recursive?: boolean | undefined) => Camera;
178
- hasEventListener: {
170
+ } | undefined) => any) | undefined;
171
+ clone?: ((recursive?: boolean | undefined) => Camera) | undefined;
172
+ hasEventListener?: {
179
173
  <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
180
174
  <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
181
- };
182
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
183
- }>, import("./three-types").NgtNodeElement<Camera, typeof Camera>>>, import("./three-types").NgtNonFunctionKeys<{
175
+ } | undefined;
176
+ dispatchEvent?: (<T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void) | undefined;
184
177
  position: import("./three-types").NgtVector3;
185
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  up: import("./three-types").NgtVector3;
186
179
  scale: import("./three-types").NgtVector3;
@@ -189,309 +182,104 @@ export declare class NgtCanvas {
189
182
  quaternion: import("./three-types").NgtQuaternion;
190
183
  layers: import("./three-types").NgtLayers;
191
184
  dispose: (() => void) | null;
192
- addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_3 extends keyof TOriginal ? { [P in T_3]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
193
- removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_4 extends keyof TOriginal ? { [P in T_4]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
194
- }>> & {
195
- position: import("./three-types").NgtVector3;
196
- up: import("./three-types").NgtVector3;
197
- scale: import("./three-types").NgtVector3;
198
- rotation: import("./three-types").NgtEuler;
199
- matrix: import("./three-types").NgtMatrix4;
200
- quaternion: import("./three-types").NgtQuaternion;
201
- layers: import("./three-types").NgtLayers;
202
- dispose: (() => void) | null;
203
- addEventListener<TEventKey_2 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_2, listener: (this: NgtObject3DNode<Camera, typeof Camera, {
204
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
205
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
206
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
207
- coordinateSystem: import("three").CoordinateSystem;
208
- clear: () => Camera;
209
- name: string;
210
- readonly type: string;
211
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
212
- readonly position: Vector3;
213
- up: Vector3;
214
- readonly scale: Vector3;
215
- readonly rotation: import("three").Euler;
216
- matrix: import("three").Matrix4;
217
- readonly quaternion: import("three").Quaternion;
218
- layers: import("three").Layers;
219
- readonly isCamera: true;
220
- matrixWorldInverse: import("three").Matrix4;
221
- projectionMatrix: import("three").Matrix4;
222
- projectionMatrixInverse: import("three").Matrix4;
223
- viewport?: import("three").Vector4 | undefined;
224
- getWorldDirection: (target: Vector3) => Vector3;
225
- readonly isObject3D: true;
226
- readonly id: number;
227
- uuid: string;
228
- children: import("three").Object3D<import("three").Object3DEventMap>[];
229
- readonly modelViewMatrix: import("three").Matrix4;
230
- readonly normalMatrix: import("three").Matrix3;
231
- matrixWorld: import("three").Matrix4;
232
- matrixAutoUpdate: boolean;
233
- matrixWorldAutoUpdate: boolean;
234
- matrixWorldNeedsUpdate: boolean;
235
- visible: boolean;
236
- castShadow: boolean;
237
- receiveShadow: boolean;
238
- frustumCulled: boolean;
239
- renderOrder: number;
240
- animations: import("three").AnimationClip[];
241
- userData: Record<string, any>;
242
- customDepthMaterial?: import("three").Material | undefined;
243
- customDistanceMaterial?: import("three").Material | undefined;
244
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
245
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
246
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
247
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
248
- applyMatrix4: (matrix: import("three").Matrix4) => void;
249
- applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
250
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
251
- setRotationFromEuler: (euler: import("three").Euler) => void;
252
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
253
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
254
- rotateOnAxis: (axis: Vector3, angle: number) => Camera;
255
- rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
256
- rotateX: (angle: number) => Camera;
257
- rotateY: (angle: number) => Camera;
258
- rotateZ: (angle: number) => Camera;
259
- translateOnAxis: (axis: Vector3, distance: number) => Camera;
260
- translateX: (distance: number) => Camera;
261
- translateY: (distance: number) => Camera;
262
- translateZ: (distance: number) => Camera;
263
- localToWorld: (vector: Vector3) => Vector3;
264
- worldToLocal: (vector: Vector3) => Vector3;
265
- lookAt: {
266
- (vector: Vector3): void;
267
- (x: number, y: number, z: number): void;
268
- };
269
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
270
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
271
- removeFromParent: () => Camera;
272
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
273
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
274
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
275
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
276
- getWorldPosition: (target: Vector3) => Vector3;
277
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
278
- getWorldScale: (target: Vector3) => Vector3;
279
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
280
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
281
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
282
- updateMatrix: () => void;
283
- updateMatrixWorld: (force?: boolean | undefined) => void;
284
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
285
- toJSON: (meta?: {
286
- geometries: any;
287
- materials: any;
288
- textures: any;
289
- images: any;
290
- } | undefined) => any;
291
- clone: (recursive?: boolean | undefined) => Camera;
292
- hasEventListener: {
293
- <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
294
- <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
295
- };
296
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
297
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_2]) => any): void;
298
- removeEventListener<TEventKey_3 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_3, listener: (this: NgtObject3DNode<Camera, typeof Camera, {
299
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
300
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
301
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
302
- coordinateSystem: import("three").CoordinateSystem;
303
- clear: () => Camera;
304
- name: string;
305
- readonly type: string;
306
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
307
- readonly position: Vector3;
308
- up: Vector3;
309
- readonly scale: Vector3;
310
- readonly rotation: import("three").Euler;
311
- matrix: import("three").Matrix4;
312
- readonly quaternion: import("three").Quaternion;
313
- layers: import("three").Layers;
314
- readonly isCamera: true;
315
- matrixWorldInverse: import("three").Matrix4;
316
- projectionMatrix: import("three").Matrix4;
317
- projectionMatrixInverse: import("three").Matrix4;
318
- viewport?: import("three").Vector4 | undefined;
319
- getWorldDirection: (target: Vector3) => Vector3;
320
- readonly isObject3D: true;
321
- readonly id: number;
322
- uuid: string;
323
- children: import("three").Object3D<import("three").Object3DEventMap>[];
324
- readonly modelViewMatrix: import("three").Matrix4;
325
- readonly normalMatrix: import("three").Matrix3;
326
- matrixWorld: import("three").Matrix4;
327
- matrixAutoUpdate: boolean;
328
- matrixWorldAutoUpdate: boolean;
329
- matrixWorldNeedsUpdate: boolean;
330
- visible: boolean;
331
- castShadow: boolean;
332
- receiveShadow: boolean;
333
- frustumCulled: boolean;
334
- renderOrder: number;
335
- animations: import("three").AnimationClip[];
336
- userData: Record<string, any>;
337
- customDepthMaterial?: import("three").Material | undefined;
338
- customDistanceMaterial?: import("three").Material | undefined;
339
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
340
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
341
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
342
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
343
- applyMatrix4: (matrix: import("three").Matrix4) => void;
344
- applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
345
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
346
- setRotationFromEuler: (euler: import("three").Euler) => void;
347
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
348
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
349
- rotateOnAxis: (axis: Vector3, angle: number) => Camera;
350
- rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
351
- rotateX: (angle: number) => Camera;
352
- rotateY: (angle: number) => Camera;
353
- rotateZ: (angle: number) => Camera;
354
- translateOnAxis: (axis: Vector3, distance: number) => Camera;
355
- translateX: (distance: number) => Camera;
356
- translateY: (distance: number) => Camera;
357
- translateZ: (distance: number) => Camera;
358
- localToWorld: (vector: Vector3) => Vector3;
359
- worldToLocal: (vector: Vector3) => Vector3;
360
- lookAt: {
361
- (vector: Vector3): void;
362
- (x: number, y: number, z: number): void;
363
- };
364
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
365
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
366
- removeFromParent: () => Camera;
367
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
368
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
369
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
370
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
371
- getWorldPosition: (target: Vector3) => Vector3;
372
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
373
- getWorldScale: (target: Vector3) => Vector3;
374
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
375
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
376
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
377
- updateMatrix: () => void;
378
- updateMatrixWorld: (force?: boolean | undefined) => void;
379
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
380
- toJSON: (meta?: {
381
- geometries: any;
382
- materials: any;
383
- textures: any;
384
- images: any;
385
- } | undefined) => any;
386
- clone: (recursive?: boolean | undefined) => Camera;
387
- hasEventListener: {
388
- <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
389
- <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
390
- };
391
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
392
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_3]) => any): void;
393
- } & Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
394
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
395
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
396
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
397
- coordinateSystem: import("three").CoordinateSystem;
398
- clear: () => PerspectiveCamera;
399
- name: string;
400
- readonly type: string;
401
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
402
- readonly position: Vector3;
403
- up: Vector3;
404
- readonly scale: Vector3;
405
- readonly rotation: import("three").Euler;
406
- matrix: import("three").Matrix4;
407
- readonly quaternion: import("three").Quaternion;
408
- layers: import("three").Layers;
409
- readonly isCamera: true;
410
- matrixWorldInverse: import("three").Matrix4;
411
- projectionMatrix: import("three").Matrix4;
412
- projectionMatrixInverse: import("three").Matrix4;
185
+ } & {
186
+ copy?: ((object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera) | undefined;
187
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
188
+ raycast?: ((raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void) | undefined;
189
+ coordinateSystem?: import("three").CoordinateSystem | undefined;
190
+ clear?: (() => PerspectiveCamera) | undefined;
191
+ name?: string | undefined;
192
+ readonly type?: string | undefined;
193
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
194
+ addEventListener: (<TEventKey_4 extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey_4, listener: (this: import("./three-types").NgtNodeElement<PerspectiveCamera, typeof PerspectiveCamera>, ev: import("./three-types").NgtNodeEventMap<PerspectiveCamera>[TEventKey_4]) => any) => void) & (<TEventKey_5 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_5, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_5]) => any) => void);
195
+ removeEventListener: (<TEventKey_6 extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey_6, listener: (this: import("./three-types").NgtNodeElement<PerspectiveCamera, typeof PerspectiveCamera>, ev: import("./three-types").NgtNodeEventMap<PerspectiveCamera>[TEventKey_6]) => any) => void) & (<TEventKey_7 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_7, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_7]) => any) => void);
196
+ __ngt_args__: [fov?: number | undefined, aspect?: number | undefined, near?: number | undefined, far?: number | undefined];
197
+ readonly isCamera?: true | undefined;
198
+ matrixWorldInverse?: import("three").Matrix4 | undefined;
199
+ projectionMatrix?: import("three").Matrix4 | undefined;
200
+ projectionMatrixInverse?: import("three").Matrix4 | undefined;
413
201
  viewport?: import("three").Vector4 | undefined;
414
- getWorldDirection: (target: Vector3) => Vector3;
415
- readonly isObject3D: true;
416
- readonly id: number;
417
- uuid: string;
418
- children: import("three").Object3D<import("three").Object3DEventMap>[];
419
- readonly modelViewMatrix: import("three").Matrix4;
420
- readonly normalMatrix: import("three").Matrix3;
421
- matrixWorld: import("three").Matrix4;
422
- matrixAutoUpdate: boolean;
423
- matrixWorldAutoUpdate: boolean;
424
- matrixWorldNeedsUpdate: boolean;
425
- visible: boolean;
426
- castShadow: boolean;
427
- receiveShadow: boolean;
428
- frustumCulled: boolean;
429
- renderOrder: number;
430
- animations: import("three").AnimationClip[];
431
- userData: Record<string, any>;
202
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
203
+ readonly isObject3D?: true | undefined;
204
+ readonly id?: number | undefined;
205
+ uuid?: string | undefined;
206
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
207
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
208
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
209
+ matrixWorld?: import("three").Matrix4 | undefined;
210
+ matrixAutoUpdate?: boolean | undefined;
211
+ matrixWorldAutoUpdate?: boolean | undefined;
212
+ matrixWorldNeedsUpdate?: boolean | undefined;
213
+ visible?: boolean | undefined;
214
+ castShadow?: boolean | undefined;
215
+ receiveShadow?: boolean | undefined;
216
+ frustumCulled?: boolean | undefined;
217
+ renderOrder?: number | undefined;
218
+ animations?: import("three").AnimationClip[] | undefined;
219
+ userData?: Record<string, any> | undefined;
432
220
  customDepthMaterial?: import("three").Material | undefined;
433
221
  customDistanceMaterial?: import("three").Material | undefined;
434
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
435
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
436
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
437
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
438
- applyMatrix4: (matrix: import("three").Matrix4) => void;
439
- applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
440
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
441
- setRotationFromEuler: (euler: import("three").Euler) => void;
442
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
443
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
444
- rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
445
- rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
446
- rotateX: (angle: number) => PerspectiveCamera;
447
- rotateY: (angle: number) => PerspectiveCamera;
448
- rotateZ: (angle: number) => PerspectiveCamera;
449
- translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
450
- translateX: (distance: number) => PerspectiveCamera;
451
- translateY: (distance: number) => PerspectiveCamera;
452
- translateZ: (distance: number) => PerspectiveCamera;
453
- localToWorld: (vector: Vector3) => Vector3;
454
- worldToLocal: (vector: Vector3) => Vector3;
455
- lookAt: {
222
+ onBeforeShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
223
+ onAfterShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
224
+ onBeforeRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
225
+ onAfterRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
226
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
227
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => PerspectiveCamera) | undefined;
228
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
229
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
230
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
231
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
232
+ rotateOnAxis?: ((axis: Vector3, angle: number) => PerspectiveCamera) | undefined;
233
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => PerspectiveCamera) | undefined;
234
+ rotateX?: ((angle: number) => PerspectiveCamera) | undefined;
235
+ rotateY?: ((angle: number) => PerspectiveCamera) | undefined;
236
+ rotateZ?: ((angle: number) => PerspectiveCamera) | undefined;
237
+ translateOnAxis?: ((axis: Vector3, distance: number) => PerspectiveCamera) | undefined;
238
+ translateX?: ((distance: number) => PerspectiveCamera) | undefined;
239
+ translateY?: ((distance: number) => PerspectiveCamera) | undefined;
240
+ translateZ?: ((distance: number) => PerspectiveCamera) | undefined;
241
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
242
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
243
+ lookAt?: {
456
244
  (vector: Vector3): void;
457
245
  (x: number, y: number, z: number): void;
458
- };
459
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
460
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
461
- removeFromParent: () => PerspectiveCamera;
462
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
463
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
464
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
465
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
466
- getWorldPosition: (target: Vector3) => Vector3;
467
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
468
- getWorldScale: (target: Vector3) => Vector3;
469
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
470
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
471
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
472
- updateMatrix: () => void;
473
- updateMatrixWorld: (force?: boolean | undefined) => void;
474
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
475
- toJSON: (meta?: {
246
+ } | undefined;
247
+ add?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera) | undefined;
248
+ remove?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera) | undefined;
249
+ removeFromParent?: (() => PerspectiveCamera) | undefined;
250
+ getObjectById?: ((id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
251
+ getObjectByName?: ((name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
252
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
253
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[]) | undefined;
254
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
255
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
256
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
257
+ traverse?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
258
+ traverseVisible?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
259
+ traverseAncestors?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
260
+ updateMatrix?: (() => void) | undefined;
261
+ updateMatrixWorld?: ((force?: boolean | undefined) => void) | undefined;
262
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
263
+ toJSON?: ((meta?: {
476
264
  geometries: any;
477
265
  materials: any;
478
266
  textures: any;
479
267
  images: any;
480
- } | undefined) => any;
481
- clone: (recursive?: boolean | undefined) => PerspectiveCamera;
482
- hasEventListener: {
483
- <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
484
- <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
485
- };
486
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
487
- readonly isPerspectiveCamera: true;
488
- zoom: number;
489
- fov: number;
490
- aspect: number;
491
- near: number;
492
- far: number;
493
- focus: number;
494
- view: {
268
+ } | undefined) => any) | undefined;
269
+ clone?: ((recursive?: boolean | undefined) => PerspectiveCamera) | undefined;
270
+ hasEventListener?: {
271
+ <T_3 extends keyof import("three").Object3DEventMap>(type: T_3, listener: import("three").EventListener<import("three").Object3DEventMap[T_3], T_3, PerspectiveCamera>): boolean;
272
+ <T_4 extends string>(type: T_4, listener: import("three").EventListener<{}, T_4, PerspectiveCamera>): boolean;
273
+ } | undefined;
274
+ dispatchEvent?: (<T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void) | undefined;
275
+ readonly isPerspectiveCamera?: true | undefined;
276
+ zoom?: number | undefined;
277
+ fov?: number | undefined;
278
+ aspect?: number | undefined;
279
+ near?: number | undefined;
280
+ far?: number | undefined;
281
+ focus?: number | undefined;
282
+ view?: {
495
283
  enabled: boolean;
496
284
  fullWidth: number;
497
285
  fullHeight: number;
@@ -499,32 +287,20 @@ export declare class NgtCanvas {
499
287
  offsetY: number;
500
288
  width: number;
501
289
  height: number;
502
- } | null;
503
- filmGauge: number;
504
- filmOffset: number;
505
- getFocalLength: () => number;
506
- setFocalLength: (focalLength: number) => void;
507
- getEffectiveFOV: () => number;
508
- getFilmWidth: () => number;
509
- getFilmHeight: () => number;
510
- getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
511
- getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
512
- setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
513
- clearViewOffset: () => void;
514
- updateProjectionMatrix: () => void;
515
- setLens: (focalLength: number, frameHeight?: number | undefined) => void;
516
- }>, import("./three-types").NgtNodeElement<PerspectiveCamera, typeof PerspectiveCamera>>>, import("./three-types").NgtNonFunctionKeys<{
517
- position: import("./three-types").NgtVector3;
518
- up: import("./three-types").NgtVector3;
519
- scale: import("./three-types").NgtVector3;
520
- rotation: import("./three-types").NgtEuler;
521
- matrix: import("./three-types").NgtMatrix4;
522
- quaternion: import("./three-types").NgtQuaternion;
523
- layers: import("./three-types").NgtLayers;
524
- dispose: (() => void) | null;
525
- addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_7 extends keyof TOriginal ? { [P in T_7]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
526
- removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_8 extends keyof TOriginal ? { [P in T_8]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
527
- }>> & {
290
+ } | null | undefined;
291
+ filmGauge?: number | undefined;
292
+ filmOffset?: number | undefined;
293
+ getFocalLength?: (() => number) | undefined;
294
+ setFocalLength?: ((focalLength: number) => void) | undefined;
295
+ getEffectiveFOV?: (() => number) | undefined;
296
+ getFilmWidth?: (() => number) | undefined;
297
+ getFilmHeight?: (() => number) | undefined;
298
+ getViewBounds?: ((distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void) | undefined;
299
+ getViewSize?: ((distance: number, target: import("three").Vector2) => import("three").Vector2) | undefined;
300
+ setViewOffset?: ((fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void) | undefined;
301
+ clearViewOffset?: (() => void) | undefined;
302
+ updateProjectionMatrix?: (() => void) | undefined;
303
+ setLens?: ((focalLength: number, frameHeight?: number | undefined) => void) | undefined;
528
304
  position: import("./three-types").NgtVector3;
529
305
  up: import("./three-types").NgtVector3;
530
306
  scale: import("./three-types").NgtVector3;
@@ -533,381 +309,116 @@ export declare class NgtCanvas {
533
309
  quaternion: import("./three-types").NgtQuaternion;
534
310
  layers: import("./three-types").NgtLayers;
535
311
  dispose: (() => void) | null;
536
- addEventListener<TEventKey_4 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_4, listener: (this: NgtObject3DNode<PerspectiveCamera, typeof PerspectiveCamera, {
537
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
538
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
539
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
540
- coordinateSystem: import("three").CoordinateSystem;
541
- clear: () => PerspectiveCamera;
542
- name: string;
543
- readonly type: string;
544
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
545
- readonly position: Vector3;
546
- up: Vector3;
547
- readonly scale: Vector3;
548
- readonly rotation: import("three").Euler;
549
- matrix: import("three").Matrix4;
550
- readonly quaternion: import("three").Quaternion;
551
- layers: import("three").Layers;
552
- readonly isCamera: true;
553
- matrixWorldInverse: import("three").Matrix4;
554
- projectionMatrix: import("three").Matrix4;
555
- projectionMatrixInverse: import("three").Matrix4;
556
- viewport?: import("three").Vector4 | undefined;
557
- getWorldDirection: (target: Vector3) => Vector3;
558
- readonly isObject3D: true;
559
- readonly id: number;
560
- uuid: string;
561
- children: import("three").Object3D<import("three").Object3DEventMap>[];
562
- readonly modelViewMatrix: import("three").Matrix4;
563
- readonly normalMatrix: import("three").Matrix3;
564
- matrixWorld: import("three").Matrix4;
565
- matrixAutoUpdate: boolean;
566
- matrixWorldAutoUpdate: boolean;
567
- matrixWorldNeedsUpdate: boolean;
568
- visible: boolean;
569
- castShadow: boolean;
570
- receiveShadow: boolean;
571
- frustumCulled: boolean;
572
- renderOrder: number;
573
- animations: import("three").AnimationClip[];
574
- userData: Record<string, any>;
575
- customDepthMaterial?: import("three").Material | undefined;
576
- customDistanceMaterial?: import("three").Material | undefined;
577
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
578
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
579
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
580
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
581
- applyMatrix4: (matrix: import("three").Matrix4) => void;
582
- applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
583
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
584
- setRotationFromEuler: (euler: import("three").Euler) => void;
585
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
586
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
587
- rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
588
- rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
589
- rotateX: (angle: number) => PerspectiveCamera;
590
- rotateY: (angle: number) => PerspectiveCamera;
591
- rotateZ: (angle: number) => PerspectiveCamera;
592
- translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
593
- translateX: (distance: number) => PerspectiveCamera;
594
- translateY: (distance: number) => PerspectiveCamera;
595
- translateZ: (distance: number) => PerspectiveCamera;
596
- localToWorld: (vector: Vector3) => Vector3;
597
- worldToLocal: (vector: Vector3) => Vector3;
598
- lookAt: {
599
- (vector: Vector3): void;
600
- (x: number, y: number, z: number): void;
601
- };
602
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
603
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
604
- removeFromParent: () => PerspectiveCamera;
605
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
606
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
607
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
608
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
609
- getWorldPosition: (target: Vector3) => Vector3;
610
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
611
- getWorldScale: (target: Vector3) => Vector3;
612
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
613
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
614
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
615
- updateMatrix: () => void;
616
- updateMatrixWorld: (force?: boolean | undefined) => void;
617
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
618
- toJSON: (meta?: {
619
- geometries: any;
620
- materials: any;
621
- textures: any;
622
- images: any;
623
- } | undefined) => any;
624
- clone: (recursive?: boolean | undefined) => PerspectiveCamera;
625
- hasEventListener: {
626
- <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
627
- <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
628
- };
629
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
630
- readonly isPerspectiveCamera: true;
631
- zoom: number;
632
- fov: number;
633
- aspect: number;
634
- near: number;
635
- far: number;
636
- focus: number;
637
- view: {
638
- enabled: boolean;
639
- fullWidth: number;
640
- fullHeight: number;
641
- offsetX: number;
642
- offsetY: number;
643
- width: number;
644
- height: number;
645
- } | null;
646
- filmGauge: number;
647
- filmOffset: number;
648
- getFocalLength: () => number;
649
- setFocalLength: (focalLength: number) => void;
650
- getEffectiveFOV: () => number;
651
- getFilmWidth: () => number;
652
- getFilmHeight: () => number;
653
- getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
654
- getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
655
- setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
656
- clearViewOffset: () => void;
657
- updateProjectionMatrix: () => void;
658
- setLens: (focalLength: number, frameHeight?: number | undefined) => void;
659
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_4]) => any): void;
660
- removeEventListener<TEventKey_5 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_5, listener: (this: NgtObject3DNode<PerspectiveCamera, typeof PerspectiveCamera, {
661
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
662
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
663
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
664
- coordinateSystem: import("three").CoordinateSystem;
665
- clear: () => PerspectiveCamera;
666
- name: string;
667
- readonly type: string;
668
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
669
- readonly position: Vector3;
670
- up: Vector3;
671
- readonly scale: Vector3;
672
- readonly rotation: import("three").Euler;
673
- matrix: import("three").Matrix4;
674
- readonly quaternion: import("three").Quaternion;
675
- layers: import("three").Layers;
676
- readonly isCamera: true;
677
- matrixWorldInverse: import("three").Matrix4;
678
- projectionMatrix: import("three").Matrix4;
679
- projectionMatrixInverse: import("three").Matrix4;
680
- viewport?: import("three").Vector4 | undefined;
681
- getWorldDirection: (target: Vector3) => Vector3;
682
- readonly isObject3D: true;
683
- readonly id: number;
684
- uuid: string;
685
- children: import("three").Object3D<import("three").Object3DEventMap>[];
686
- readonly modelViewMatrix: import("three").Matrix4;
687
- readonly normalMatrix: import("three").Matrix3;
688
- matrixWorld: import("three").Matrix4;
689
- matrixAutoUpdate: boolean;
690
- matrixWorldAutoUpdate: boolean;
691
- matrixWorldNeedsUpdate: boolean;
692
- visible: boolean;
693
- castShadow: boolean;
694
- receiveShadow: boolean;
695
- frustumCulled: boolean;
696
- renderOrder: number;
697
- animations: import("three").AnimationClip[];
698
- userData: Record<string, any>;
699
- customDepthMaterial?: import("three").Material | undefined;
700
- customDistanceMaterial?: import("three").Material | undefined;
701
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
702
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
703
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
704
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
705
- applyMatrix4: (matrix: import("three").Matrix4) => void;
706
- applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
707
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
708
- setRotationFromEuler: (euler: import("three").Euler) => void;
709
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
710
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
711
- rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
712
- rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
713
- rotateX: (angle: number) => PerspectiveCamera;
714
- rotateY: (angle: number) => PerspectiveCamera;
715
- rotateZ: (angle: number) => PerspectiveCamera;
716
- translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
717
- translateX: (distance: number) => PerspectiveCamera;
718
- translateY: (distance: number) => PerspectiveCamera;
719
- translateZ: (distance: number) => PerspectiveCamera;
720
- localToWorld: (vector: Vector3) => Vector3;
721
- worldToLocal: (vector: Vector3) => Vector3;
722
- lookAt: {
723
- (vector: Vector3): void;
724
- (x: number, y: number, z: number): void;
725
- };
726
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
727
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
728
- removeFromParent: () => PerspectiveCamera;
729
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
730
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
731
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
732
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
733
- getWorldPosition: (target: Vector3) => Vector3;
734
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
735
- getWorldScale: (target: Vector3) => Vector3;
736
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
737
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
738
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
739
- updateMatrix: () => void;
740
- updateMatrixWorld: (force?: boolean | undefined) => void;
741
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
742
- toJSON: (meta?: {
743
- geometries: any;
744
- materials: any;
745
- textures: any;
746
- images: any;
747
- } | undefined) => any;
748
- clone: (recursive?: boolean | undefined) => PerspectiveCamera;
749
- hasEventListener: {
750
- <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
751
- <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
752
- };
753
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
754
- readonly isPerspectiveCamera: true;
755
- zoom: number;
756
- fov: number;
757
- aspect: number;
758
- near: number;
759
- far: number;
760
- focus: number;
761
- view: {
762
- enabled: boolean;
763
- fullWidth: number;
764
- fullHeight: number;
765
- offsetX: number;
766
- offsetY: number;
767
- width: number;
768
- height: number;
769
- } | null;
770
- filmGauge: number;
771
- filmOffset: number;
772
- getFocalLength: () => number;
773
- setFocalLength: (focalLength: number) => void;
774
- getEffectiveFOV: () => number;
775
- getFilmWidth: () => number;
776
- getFilmHeight: () => number;
777
- getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
778
- getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
779
- setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
780
- clearViewOffset: () => void;
781
- updateProjectionMatrix: () => void;
782
- setLens: (focalLength: number, frameHeight?: number | undefined) => void;
783
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_5]) => any): void;
784
- } & Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
785
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
786
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
787
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
788
- coordinateSystem: import("three").CoordinateSystem;
789
- clear: () => OrthographicCamera;
790
- name: string;
791
- readonly type: string;
792
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
793
- readonly position: Vector3;
794
- up: Vector3;
795
- readonly scale: Vector3;
796
- readonly rotation: import("three").Euler;
797
- matrix: import("three").Matrix4;
798
- readonly quaternion: import("three").Quaternion;
799
- layers: import("three").Layers;
800
- readonly isCamera: true;
801
- matrixWorldInverse: import("three").Matrix4;
802
- projectionMatrix: import("three").Matrix4;
803
- projectionMatrixInverse: import("three").Matrix4;
312
+ } & {
313
+ copy?: ((object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera) | undefined;
314
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
315
+ raycast?: ((raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void) | undefined;
316
+ coordinateSystem?: import("three").CoordinateSystem | undefined;
317
+ clear?: (() => OrthographicCamera) | undefined;
318
+ name?: string | undefined;
319
+ readonly type?: string | undefined;
320
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
321
+ addEventListener: (<TEventKey_8 extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey_8, listener: (this: import("./three-types").NgtNodeElement<OrthographicCamera, typeof OrthographicCamera>, ev: import("./three-types").NgtNodeEventMap<OrthographicCamera>[TEventKey_8]) => any) => void) & (<TEventKey_9 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_9, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_9]) => any) => void);
322
+ removeEventListener: (<TEventKey_10 extends keyof import("./three-types").NgtNodeEventMap<TOriginal>>(type: TEventKey_10, listener: (this: import("./three-types").NgtNodeElement<OrthographicCamera, typeof OrthographicCamera>, ev: import("./three-types").NgtNodeEventMap<OrthographicCamera>[TEventKey_10]) => any) => void) & (<TEventKey_11 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_11, listener: (this: any, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_11]) => any) => void);
323
+ __ngt_args__: [left?: number | undefined, right?: number | undefined, top?: number | undefined, bottom?: number | undefined, near?: number | undefined, far?: number | undefined];
324
+ readonly isCamera?: true | undefined;
325
+ matrixWorldInverse?: import("three").Matrix4 | undefined;
326
+ projectionMatrix?: import("three").Matrix4 | undefined;
327
+ projectionMatrixInverse?: import("three").Matrix4 | undefined;
804
328
  viewport?: import("three").Vector4 | undefined;
805
- getWorldDirection: (target: Vector3) => Vector3;
806
- readonly isObject3D: true;
807
- readonly id: number;
808
- uuid: string;
809
- children: import("three").Object3D<import("three").Object3DEventMap>[];
810
- readonly modelViewMatrix: import("three").Matrix4;
811
- readonly normalMatrix: import("three").Matrix3;
812
- matrixWorld: import("three").Matrix4;
813
- matrixAutoUpdate: boolean;
814
- matrixWorldAutoUpdate: boolean;
815
- matrixWorldNeedsUpdate: boolean;
816
- visible: boolean;
817
- castShadow: boolean;
818
- receiveShadow: boolean;
819
- frustumCulled: boolean;
820
- renderOrder: number;
821
- animations: import("three").AnimationClip[];
822
- userData: Record<string, any>;
329
+ getWorldDirection?: ((target: Vector3) => Vector3) | undefined;
330
+ readonly isObject3D?: true | undefined;
331
+ readonly id?: number | undefined;
332
+ uuid?: string | undefined;
333
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
334
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
335
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
336
+ matrixWorld?: import("three").Matrix4 | undefined;
337
+ matrixAutoUpdate?: boolean | undefined;
338
+ matrixWorldAutoUpdate?: boolean | undefined;
339
+ matrixWorldNeedsUpdate?: boolean | undefined;
340
+ visible?: boolean | undefined;
341
+ castShadow?: boolean | undefined;
342
+ receiveShadow?: boolean | undefined;
343
+ frustumCulled?: boolean | undefined;
344
+ renderOrder?: number | undefined;
345
+ animations?: import("three").AnimationClip[] | undefined;
346
+ userData?: Record<string, any> | undefined;
823
347
  customDepthMaterial?: import("three").Material | undefined;
824
348
  customDistanceMaterial?: import("three").Material | undefined;
825
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
826
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
827
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
828
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
829
- applyMatrix4: (matrix: import("three").Matrix4) => void;
830
- applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
831
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
832
- setRotationFromEuler: (euler: import("three").Euler) => void;
833
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
834
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
835
- rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
836
- rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
837
- rotateX: (angle: number) => OrthographicCamera;
838
- rotateY: (angle: number) => OrthographicCamera;
839
- rotateZ: (angle: number) => OrthographicCamera;
840
- translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
841
- translateX: (distance: number) => OrthographicCamera;
842
- translateY: (distance: number) => OrthographicCamera;
843
- translateZ: (distance: number) => OrthographicCamera;
844
- localToWorld: (vector: Vector3) => Vector3;
845
- worldToLocal: (vector: Vector3) => Vector3;
846
- lookAt: {
349
+ onBeforeShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
350
+ onAfterShadow?: ((renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
351
+ onBeforeRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
352
+ onAfterRender?: ((renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void) | undefined;
353
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
354
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => OrthographicCamera) | undefined;
355
+ setRotationFromAxisAngle?: ((axis: Vector3, angle: number) => void) | undefined;
356
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
357
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
358
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
359
+ rotateOnAxis?: ((axis: Vector3, angle: number) => OrthographicCamera) | undefined;
360
+ rotateOnWorldAxis?: ((axis: Vector3, angle: number) => OrthographicCamera) | undefined;
361
+ rotateX?: ((angle: number) => OrthographicCamera) | undefined;
362
+ rotateY?: ((angle: number) => OrthographicCamera) | undefined;
363
+ rotateZ?: ((angle: number) => OrthographicCamera) | undefined;
364
+ translateOnAxis?: ((axis: Vector3, distance: number) => OrthographicCamera) | undefined;
365
+ translateX?: ((distance: number) => OrthographicCamera) | undefined;
366
+ translateY?: ((distance: number) => OrthographicCamera) | undefined;
367
+ translateZ?: ((distance: number) => OrthographicCamera) | undefined;
368
+ localToWorld?: ((vector: Vector3) => Vector3) | undefined;
369
+ worldToLocal?: ((vector: Vector3) => Vector3) | undefined;
370
+ lookAt?: {
847
371
  (vector: Vector3): void;
848
372
  (x: number, y: number, z: number): void;
849
- };
850
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
851
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
852
- removeFromParent: () => OrthographicCamera;
853
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
854
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
855
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
856
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
857
- getWorldPosition: (target: Vector3) => Vector3;
858
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
859
- getWorldScale: (target: Vector3) => Vector3;
860
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
861
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
862
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
863
- updateMatrix: () => void;
864
- updateMatrixWorld: (force?: boolean | undefined) => void;
865
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
866
- toJSON: (meta?: {
373
+ } | undefined;
374
+ add?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera) | undefined;
375
+ remove?: ((...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera) | undefined;
376
+ removeFromParent?: (() => OrthographicCamera) | undefined;
377
+ getObjectById?: ((id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
378
+ getObjectByName?: ((name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
379
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined) | undefined;
380
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[]) | undefined;
381
+ getWorldPosition?: ((target: Vector3) => Vector3) | undefined;
382
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
383
+ getWorldScale?: ((target: Vector3) => Vector3) | undefined;
384
+ traverse?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
385
+ traverseVisible?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
386
+ traverseAncestors?: ((callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void) | undefined;
387
+ updateMatrix?: (() => void) | undefined;
388
+ updateMatrixWorld?: ((force?: boolean | undefined) => void) | undefined;
389
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
390
+ toJSON?: ((meta?: {
867
391
  geometries: any;
868
392
  materials: any;
869
393
  textures: any;
870
394
  images: any;
871
- } | undefined) => any;
872
- clone: (recursive?: boolean | undefined) => OrthographicCamera;
873
- hasEventListener: {
874
- <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
875
- <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
876
- };
877
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
878
- zoom: number;
879
- near: number;
880
- far: number;
881
- view: {
395
+ } | undefined) => any) | undefined;
396
+ clone?: ((recursive?: boolean | undefined) => OrthographicCamera) | undefined;
397
+ hasEventListener?: {
398
+ <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, OrthographicCamera>): boolean;
399
+ <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, OrthographicCamera>): boolean;
400
+ } | undefined;
401
+ dispatchEvent?: (<T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void) | undefined;
402
+ zoom?: number | undefined;
403
+ near?: number | undefined;
404
+ far?: number | undefined;
405
+ view?: {
882
406
  enabled: boolean;
883
- /** Props that go into the default raycaster */
884
407
  fullWidth: number;
885
408
  fullHeight: number;
886
409
  offsetX: number;
887
410
  offsetY: number;
888
411
  width: number;
889
412
  height: number;
890
- } | null;
891
- setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
892
- clearViewOffset: () => void;
893
- updateProjectionMatrix: () => void;
894
- readonly isOrthographicCamera: true;
895
- left: number;
896
- right: number;
897
- top: number;
898
- bottom: number;
899
- }>, import("./three-types").NgtNodeElement<OrthographicCamera, typeof OrthographicCamera>>>, import("./three-types").NgtNonFunctionKeys<{
900
- position: import("./three-types").NgtVector3;
901
- up: import("./three-types").NgtVector3;
902
- scale: import("./three-types").NgtVector3;
903
- rotation: import("./three-types").NgtEuler;
904
- matrix: import("./three-types").NgtMatrix4;
905
- quaternion: import("./three-types").NgtQuaternion;
906
- layers: import("./three-types").NgtLayers;
907
- dispose: (() => void) | null;
908
- addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_11 extends keyof TOriginal ? { [P in T_11]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
909
- removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_12 extends keyof TOriginal ? { [P in T_12]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
910
- }>> & {
413
+ } | null | undefined;
414
+ setViewOffset?: ((fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void) | undefined;
415
+ clearViewOffset?: (() => void) | undefined;
416
+ updateProjectionMatrix?: (() => void) | undefined;
417
+ readonly isOrthographicCamera?: true | undefined;
418
+ left?: number | undefined;
419
+ right?: number | undefined;
420
+ top?: number | undefined;
421
+ bottom?: number | undefined;
911
422
  position: import("./three-types").NgtVector3;
912
423
  up: import("./three-types").NgtVector3;
913
424
  scale: import("./three-types").NgtVector3;
@@ -916,238 +427,6 @@ export declare class NgtCanvas {
916
427
  quaternion: import("./three-types").NgtQuaternion;
917
428
  layers: import("./three-types").NgtLayers;
918
429
  dispose: (() => void) | null;
919
- addEventListener<TEventKey_6 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_6, listener: (this: NgtObject3DNode<OrthographicCamera, typeof OrthographicCamera, {
920
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
921
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
922
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
923
- coordinateSystem: import("three").CoordinateSystem;
924
- clear: () => OrthographicCamera;
925
- name: string;
926
- readonly type: string;
927
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
928
- readonly position: Vector3;
929
- up: Vector3;
930
- readonly scale: Vector3;
931
- readonly rotation: import("three").Euler;
932
- matrix: import("three").Matrix4;
933
- readonly quaternion: import("three").Quaternion;
934
- layers: import("three").Layers;
935
- readonly isCamera: true;
936
- matrixWorldInverse: import("three").Matrix4;
937
- projectionMatrix: import("three").Matrix4;
938
- projectionMatrixInverse: import("three").Matrix4;
939
- viewport?: import("three").Vector4 | undefined;
940
- getWorldDirection: (target: Vector3) => Vector3;
941
- readonly isObject3D: true;
942
- readonly id: number;
943
- uuid: string;
944
- children: import("three").Object3D<import("three").Object3DEventMap>[];
945
- readonly modelViewMatrix: import("three").Matrix4;
946
- readonly normalMatrix: import("three").Matrix3;
947
- matrixWorld: import("three").Matrix4;
948
- matrixAutoUpdate: boolean;
949
- matrixWorldAutoUpdate: boolean;
950
- matrixWorldNeedsUpdate: boolean;
951
- visible: boolean;
952
- castShadow: boolean;
953
- receiveShadow: boolean;
954
- frustumCulled: boolean;
955
- renderOrder: number;
956
- animations: import("three").AnimationClip[];
957
- userData: Record<string, any>;
958
- customDepthMaterial?: import("three").Material | undefined;
959
- customDistanceMaterial?: import("three").Material | undefined;
960
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
961
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
962
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
963
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
964
- applyMatrix4: (matrix: import("three").Matrix4) => void;
965
- applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
966
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
967
- setRotationFromEuler: (euler: import("three").Euler) => void;
968
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
969
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
970
- rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
971
- rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
972
- rotateX: (angle: number) => OrthographicCamera;
973
- rotateY: (angle: number) => OrthographicCamera;
974
- rotateZ: (angle: number) => OrthographicCamera;
975
- translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
976
- translateX: (distance: number) => OrthographicCamera;
977
- translateY: (distance: number) => OrthographicCamera;
978
- translateZ: (distance: number) => OrthographicCamera;
979
- localToWorld: (vector: Vector3) => Vector3;
980
- worldToLocal: (vector: Vector3) => Vector3;
981
- lookAt: {
982
- (vector: Vector3): void;
983
- (x: number, y: number, z: number): void;
984
- };
985
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
986
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
987
- removeFromParent: () => OrthographicCamera;
988
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
989
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
990
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
991
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
992
- getWorldPosition: (target: Vector3) => Vector3;
993
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
994
- getWorldScale: (target: Vector3) => Vector3;
995
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
996
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
997
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
998
- updateMatrix: () => void;
999
- updateMatrixWorld: (force?: boolean | undefined) => void;
1000
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1001
- toJSON: (meta?: {
1002
- geometries: any;
1003
- materials: any;
1004
- textures: any;
1005
- images: any;
1006
- } | undefined) => any;
1007
- clone: (recursive?: boolean | undefined) => OrthographicCamera;
1008
- hasEventListener: {
1009
- <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
1010
- <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
1011
- };
1012
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
1013
- zoom: number;
1014
- near: number;
1015
- far: number;
1016
- view: {
1017
- enabled: boolean;
1018
- /** Props that go into the default raycaster */
1019
- fullWidth: number;
1020
- fullHeight: number;
1021
- offsetX: number;
1022
- offsetY: number;
1023
- width: number;
1024
- height: number;
1025
- } | null;
1026
- setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
1027
- clearViewOffset: () => void;
1028
- updateProjectionMatrix: () => void;
1029
- readonly isOrthographicCamera: true;
1030
- left: number;
1031
- right: number;
1032
- top: number;
1033
- bottom: number;
1034
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_6]) => any): void;
1035
- removeEventListener<TEventKey_7 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_7, listener: (this: NgtObject3DNode<OrthographicCamera, typeof OrthographicCamera, {
1036
- copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
1037
- parent: import("three").Object3D<import("three").Object3DEventMap> | null;
1038
- raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
1039
- coordinateSystem: import("three").CoordinateSystem;
1040
- clear: () => OrthographicCamera;
1041
- name: string;
1042
- readonly type: string;
1043
- attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
1044
- readonly position: Vector3;
1045
- up: Vector3;
1046
- readonly scale: Vector3;
1047
- readonly rotation: import("three").Euler;
1048
- matrix: import("three").Matrix4;
1049
- readonly quaternion: import("three").Quaternion;
1050
- layers: import("three").Layers;
1051
- readonly isCamera: true;
1052
- matrixWorldInverse: import("three").Matrix4;
1053
- projectionMatrix: import("three").Matrix4;
1054
- projectionMatrixInverse: import("three").Matrix4;
1055
- viewport?: import("three").Vector4 | undefined;
1056
- getWorldDirection: (target: Vector3) => Vector3;
1057
- readonly isObject3D: true;
1058
- readonly id: number;
1059
- uuid: string;
1060
- children: import("three").Object3D<import("three").Object3DEventMap>[];
1061
- readonly modelViewMatrix: import("three").Matrix4;
1062
- readonly normalMatrix: import("three").Matrix3;
1063
- matrixWorld: import("three").Matrix4;
1064
- matrixAutoUpdate: boolean;
1065
- matrixWorldAutoUpdate: boolean;
1066
- matrixWorldNeedsUpdate: boolean;
1067
- visible: boolean;
1068
- castShadow: boolean;
1069
- receiveShadow: boolean;
1070
- frustumCulled: boolean;
1071
- renderOrder: number;
1072
- animations: import("three").AnimationClip[];
1073
- userData: Record<string, any>;
1074
- customDepthMaterial?: import("three").Material | undefined;
1075
- customDistanceMaterial?: import("three").Material | undefined;
1076
- onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1077
- onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1078
- onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1079
- onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1080
- applyMatrix4: (matrix: import("three").Matrix4) => void;
1081
- applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
1082
- setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
1083
- setRotationFromEuler: (euler: import("three").Euler) => void;
1084
- setRotationFromMatrix: (m: import("three").Matrix4) => void;
1085
- setRotationFromQuaternion: (q: import("three").Quaternion) => void;
1086
- rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
1087
- rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
1088
- rotateX: (angle: number) => OrthographicCamera;
1089
- rotateY: (angle: number) => OrthographicCamera;
1090
- rotateZ: (angle: number) => OrthographicCamera;
1091
- translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
1092
- translateX: (distance: number) => OrthographicCamera;
1093
- translateY: (distance: number) => OrthographicCamera;
1094
- translateZ: (distance: number) => OrthographicCamera;
1095
- localToWorld: (vector: Vector3) => Vector3;
1096
- worldToLocal: (vector: Vector3) => Vector3;
1097
- lookAt: {
1098
- (vector: Vector3): void;
1099
- (x: number, y: number, z: number): void;
1100
- };
1101
- add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
1102
- remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
1103
- removeFromParent: () => OrthographicCamera;
1104
- getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1105
- getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1106
- getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1107
- getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
1108
- getWorldPosition: (target: Vector3) => Vector3;
1109
- getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
1110
- getWorldScale: (target: Vector3) => Vector3;
1111
- traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1112
- traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1113
- traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1114
- updateMatrix: () => void;
1115
- updateMatrixWorld: (force?: boolean | undefined) => void;
1116
- updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1117
- toJSON: (meta?: {
1118
- geometries: any;
1119
- materials: any;
1120
- textures: any;
1121
- images: any;
1122
- } | undefined) => any;
1123
- clone: (recursive?: boolean | undefined) => OrthographicCamera;
1124
- hasEventListener: {
1125
- <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
1126
- <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
1127
- };
1128
- dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
1129
- zoom: number;
1130
- near: number;
1131
- far: number;
1132
- view: {
1133
- enabled: boolean;
1134
- /** Props that go into the default raycaster */
1135
- fullWidth: number;
1136
- fullHeight: number;
1137
- offsetX: number;
1138
- offsetY: number;
1139
- width: number;
1140
- height: number;
1141
- } | null;
1142
- setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
1143
- clearViewOffset: () => void;
1144
- updateProjectionMatrix: () => void;
1145
- readonly isOrthographicCamera: true;
1146
- left: number;
1147
- right: number;
1148
- top: number;
1149
- bottom: number;
1150
- }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_7]) => any): void;
1151
430
  }>) & {
1152
431
  /** Flags the camera as manual, putting projection into your own hands */
1153
432
  manual?: boolean | undefined;
@@ -1168,8 +447,6 @@ export declare class NgtCanvas {
1168
447
  constructor();
1169
448
  private noZoneResizeEffect;
1170
449
  private noZoneRender;
1171
- private noZoneSceneGraphInputsEffect;
1172
- private setSceneGraphInputs;
1173
450
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtCanvas, never>;
1174
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtCanvas, "ngt-canvas", never, { "sceneGraph": { "alias": "sceneGraph"; "required": true; "isSignal": true; }; "compoundPrefixes": { "alias": "compoundPrefixes"; "required": false; "isSignal": true; }; "sceneGraphInputs": { "alias": "sceneGraphInputs"; "required": false; "isSignal": true; }; "gl": { "alias": "gl"; "required": false; "isSignal": true; }; "size": { "alias": "size"; "required": false; "isSignal": true; }; "shadows": { "alias": "shadows"; "required": false; "isSignal": true; }; "legacy": { "alias": "legacy"; "required": false; "isSignal": true; }; "linear": { "alias": "linear"; "required": false; "isSignal": true; }; "flat": { "alias": "flat"; "required": false; "isSignal": true; }; "orthographic": { "alias": "orthographic"; "required": false; "isSignal": true; }; "frameloop": { "alias": "frameloop"; "required": false; "isSignal": true; }; "performance": { "alias": "performance"; "required": false; "isSignal": true; }; "dpr": { "alias": "dpr"; "required": false; "isSignal": true; }; "raycaster": { "alias": "raycaster"; "required": false; "isSignal": true; }; "scene": { "alias": "scene"; "required": false; "isSignal": true; }; "camera": { "alias": "camera"; "required": false; "isSignal": true; }; "events": { "alias": "events"; "required": false; "isSignal": true; }; "eventSource": { "alias": "eventSource"; "required": false; "isSignal": true; }; "eventPrefix": { "alias": "eventPrefix"; "required": false; "isSignal": true; }; "lookAt": { "alias": "lookAt"; "required": false; "isSignal": true; }; }, { "created": "created"; "pointerMissed": "pointerMissed"; }, never, never, true, never>;
451
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtCanvas, "ngt-canvas", never, { "sceneGraph": { "alias": "sceneGraph"; "required": true; "isSignal": true; }; "gl": { "alias": "gl"; "required": false; "isSignal": true; }; "size": { "alias": "size"; "required": false; "isSignal": true; }; "shadows": { "alias": "shadows"; "required": false; "isSignal": true; }; "legacy": { "alias": "legacy"; "required": false; "isSignal": true; }; "linear": { "alias": "linear"; "required": false; "isSignal": true; }; "flat": { "alias": "flat"; "required": false; "isSignal": true; }; "orthographic": { "alias": "orthographic"; "required": false; "isSignal": true; }; "frameloop": { "alias": "frameloop"; "required": false; "isSignal": true; }; "performance": { "alias": "performance"; "required": false; "isSignal": true; }; "dpr": { "alias": "dpr"; "required": false; "isSignal": true; }; "raycaster": { "alias": "raycaster"; "required": false; "isSignal": true; }; "scene": { "alias": "scene"; "required": false; "isSignal": true; }; "camera": { "alias": "camera"; "required": false; "isSignal": true; }; "events": { "alias": "events"; "required": false; "isSignal": true; }; "eventSource": { "alias": "eventSource"; "required": false; "isSignal": true; }; "eventPrefix": { "alias": "eventPrefix"; "required": false; "isSignal": true; }; "lookAt": { "alias": "lookAt"; "required": false; "isSignal": true; }; }, { "created": "created"; "pointerMissed": "pointerMissed"; }, never, never, true, never>;
1175
452
  }