angular-three 2.0.0-beta.23 → 2.0.0-beta.231

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (111) hide show
  1. package/esm2022/index.mjs +3 -11
  2. package/esm2022/lib/canvas.mjs +124 -190
  3. package/esm2022/lib/directives/args.mjs +13 -25
  4. package/esm2022/lib/directives/common.mjs +39 -15
  5. package/esm2022/lib/directives/parent.mjs +11 -26
  6. package/esm2022/lib/dom/events.mjs +2 -2
  7. package/esm2022/lib/events.mjs +33 -31
  8. package/esm2022/lib/instance.mjs +39 -34
  9. package/esm2022/lib/loader.mjs +12 -14
  10. package/esm2022/lib/loop.mjs +28 -25
  11. package/esm2022/lib/portal.mjs +124 -161
  12. package/esm2022/lib/ref.mjs +18 -20
  13. package/esm2022/lib/renderer/catalogue.mjs +2 -2
  14. package/esm2022/lib/renderer/constants.mjs +2 -2
  15. package/esm2022/lib/renderer/index.mjs +134 -120
  16. package/esm2022/lib/renderer/store.mjs +188 -179
  17. package/esm2022/lib/renderer/utils.mjs +52 -79
  18. package/esm2022/lib/roots.mjs +67 -56
  19. package/esm2022/lib/routed-scene.mjs +6 -7
  20. package/esm2022/lib/store.mjs +164 -190
  21. package/esm2022/lib/three-types.mjs +2 -2
  22. package/esm2022/lib/utils/apply-props.mjs +24 -28
  23. package/esm2022/lib/utils/attach.mjs +6 -6
  24. package/esm2022/lib/utils/before-render.mjs +12 -0
  25. package/esm2022/lib/utils/create-api-token.mjs +13 -0
  26. package/esm2022/lib/utils/is.mjs +6 -5
  27. package/esm2022/lib/utils/make.mjs +19 -17
  28. package/esm2022/lib/utils/signal-store.mjs +67 -57
  29. package/esm2022/lib/utils/update.mjs +3 -2
  30. package/fesm2022/angular-three.mjs +1767 -1974
  31. package/fesm2022/angular-three.mjs.map +1 -1
  32. package/index.d.ts +5 -10
  33. package/lib/canvas.d.ts +1120 -52
  34. package/lib/directives/args.d.ts +5 -5
  35. package/lib/directives/common.d.ts +20 -4
  36. package/lib/directives/parent.d.ts +6 -6
  37. package/lib/dom/events.d.ts +3 -3
  38. package/lib/events.d.ts +15 -15
  39. package/lib/instance.d.ts +26 -16
  40. package/lib/loader.d.ts +17 -7
  41. package/lib/loop.d.ts +8 -55
  42. package/lib/portal.d.ts +31 -36
  43. package/lib/ref.d.ts +2 -3
  44. package/lib/renderer/catalogue.d.ts +5 -1
  45. package/lib/renderer/constants.d.ts +1 -1
  46. package/lib/renderer/index.d.ts +55 -4
  47. package/lib/renderer/store.d.ts +22 -25
  48. package/lib/renderer/utils.d.ts +3 -4
  49. package/lib/roots.d.ts +7 -6
  50. package/lib/store.d.ts +26 -28
  51. package/lib/three-types.d.ts +135 -141
  52. package/lib/utils/apply-props.d.ts +2 -3
  53. package/lib/utils/attach.d.ts +4 -4
  54. package/lib/{before-render.d.ts → utils/before-render.d.ts} +1 -1
  55. package/lib/utils/create-api-token.d.ts +23 -0
  56. package/lib/utils/is.d.ts +13 -13
  57. package/lib/utils/make.d.ts +10 -9
  58. package/lib/utils/signal-store.d.ts +17 -4
  59. package/lib/utils/update.d.ts +1 -1
  60. package/metadata.json +1 -1
  61. package/package.json +72 -52
  62. package/plugin/generators.json +0 -32
  63. package/plugin/src/generators/init/compat.d.ts +1 -3
  64. package/plugin/src/generators/init/files/experience/experience.component.ts__tmpl__ +1 -0
  65. package/plugin/src/generators/init/generator.d.ts +2 -5
  66. package/plugin/src/generators/init/generator.js +87 -99
  67. package/plugin/src/generators/init/generator.js.map +1 -1
  68. package/plugin/src/generators/init/schema.json +1 -12
  69. package/plugin/src/generators/utils.js.map +1 -1
  70. package/plugin/src/generators/{versions.d.ts → version.d.ts} +5 -3
  71. package/plugin/src/generators/version.js +18 -0
  72. package/plugin/src/generators/version.js.map +1 -0
  73. package/plugin/src/index.d.ts +0 -3
  74. package/plugin/src/index.js +0 -9
  75. package/plugin/src/index.js.map +1 -1
  76. package/web-types.json +1 -1
  77. package/esm2022/lib/before-render.mjs +0 -13
  78. package/esm2022/lib/directives/key.mjs +0 -29
  79. package/esm2022/lib/directives/repeat.mjs +0 -17
  80. package/esm2022/lib/utils/assert-injection-context.mjs +0 -14
  81. package/esm2022/lib/utils/create-injection-token.mjs +0 -47
  82. package/esm2022/lib/utils/safe-detect-changes.mjs +0 -17
  83. package/lib/directives/key.d.ts +0 -10
  84. package/lib/directives/repeat.d.ts +0 -7
  85. package/lib/utils/assert-injection-context.d.ts +0 -2
  86. package/lib/utils/create-injection-token.d.ts +0 -27
  87. package/lib/utils/safe-detect-changes.d.ts +0 -2
  88. package/plugin/package.json +0 -6
  89. package/plugin/src/generators/init-cannon/compat.d.ts +0 -2
  90. package/plugin/src/generators/init-cannon/compat.js +0 -6
  91. package/plugin/src/generators/init-cannon/compat.js.map +0 -1
  92. package/plugin/src/generators/init-cannon/generator.d.ts +0 -2
  93. package/plugin/src/generators/init-cannon/generator.js +0 -22
  94. package/plugin/src/generators/init-cannon/generator.js.map +0 -1
  95. package/plugin/src/generators/init-cannon/schema.json +0 -6
  96. package/plugin/src/generators/init-postprocessing/compat.d.ts +0 -2
  97. package/plugin/src/generators/init-postprocessing/compat.js +0 -6
  98. package/plugin/src/generators/init-postprocessing/compat.js.map +0 -1
  99. package/plugin/src/generators/init-postprocessing/generator.d.ts +0 -2
  100. package/plugin/src/generators/init-postprocessing/generator.js +0 -20
  101. package/plugin/src/generators/init-postprocessing/generator.js.map +0 -1
  102. package/plugin/src/generators/init-postprocessing/schema.json +0 -6
  103. package/plugin/src/generators/init-soba/compat.d.ts +0 -2
  104. package/plugin/src/generators/init-soba/compat.js +0 -6
  105. package/plugin/src/generators/init-soba/compat.js.map +0 -1
  106. package/plugin/src/generators/init-soba/generator.d.ts +0 -2
  107. package/plugin/src/generators/init-soba/generator.js +0 -26
  108. package/plugin/src/generators/init-soba/generator.js.map +0 -1
  109. package/plugin/src/generators/init-soba/schema.json +0 -6
  110. package/plugin/src/generators/versions.js +0 -16
  111. package/plugin/src/generators/versions.js.map +0 -1
package/lib/canvas.d.ts CHANGED
@@ -1,29 +1,32 @@
1
- import { ElementRef, EventEmitter, type OnChanges, type OnInit, type SimpleChanges, type Type } from '@angular/core';
2
- import { type NgxResizeResult } from 'ngx-resize';
3
- import * as THREE from 'three';
4
- import type { NgtCamera, NgtEventManager } from './events';
5
- import { type NgtDpr, type NgtPerformance, type NgtRenderer, type NgtSize, type NgtState } from './store';
6
- import type { NgtObject3DNode } from './three-types';
7
- import type { NgtAnyRecord, NgtProperties } from './types';
8
- import { type NgtSignalStore } from './utils/signal-store';
1
+ import { ElementRef, Type, ViewContainerRef } from '@angular/core';
2
+ import { ResizeResult } from 'ngxtension/resize';
3
+ import { Camera, OrthographicCamera, PerspectiveCamera, Raycaster, Scene, Vector3, WebGLRenderer, WebGLRendererParameters, WebGLShadowMap } from 'three';
4
+ import { createPointerEvents } from './dom/events';
5
+ import { NgtCamera, NgtEventManager } from './events';
6
+ import { NgtCanvasElement } from './roots';
7
+ import { NgtDpr, NgtPerformance, NgtRendererLike, NgtSize, NgtState } from './store';
8
+ import { NgtObject3DNode } from './three-types';
9
+ import { NgtAnyRecord, NgtProperties } from './types';
10
+ import { NgtSignalStore } from './utils/signal-store';
9
11
  import * as i0 from "@angular/core";
10
- export type NgtGLOptions = NgtRenderer | ((canvas: HTMLCanvasElement) => NgtRenderer) | Partial<NgtProperties<THREE.WebGLRenderer> | THREE.WebGLRendererParameters> | undefined;
11
- export type NgtCanvasInputs = {
12
+ export type NgtGLOptions = NgtRendererLike | ((canvas: NgtCanvasElement) => NgtRendererLike) | Partial<NgtProperties<WebGLRenderer> | WebGLRendererParameters> | undefined;
13
+ export interface NgtCanvasInputs {
12
14
  /** A threejs renderer instance or props that go into the default renderer */
13
15
  gl?: NgtGLOptions;
16
+ /** Dimensions to fit the renderer to. Will measure canvas dimensions if omitted */
14
17
  size?: NgtSize;
15
18
  /**
16
19
  * Enables shadows (by default PCFsoft). Can accept `gl.shadowMap` options for fine-tuning,
17
20
  * but also strings: 'basic' | 'percentage' | 'soft' | 'variance'.
18
21
  * @see https://threejs.org/docs/#api/en/renderers/WebGLRenderer.shadowMap
19
22
  */
20
- shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<THREE.WebGLShadowMap>;
23
+ shadows?: boolean | 'basic' | 'percentage' | 'soft' | 'variance' | Partial<WebGLShadowMap>;
21
24
  /**
22
25
  * Disables three r139 color management.
23
26
  * @see https://threejs.org/docs/#manual/en/introduction/Color-management
24
27
  */
25
28
  legacy?: boolean;
26
- /** Switch off automatic sRGB encoding and gamma correction */
29
+ /** Switch off automatic sRGB color space and gamma correction */
27
30
  linear?: boolean;
28
31
  /** Use `THREE.NoToneMapping` instead of `THREE.ACESFilmicToneMapping` */
29
32
  flat?: boolean;
@@ -42,11 +45,11 @@ export type NgtCanvasInputs = {
42
45
  /** Target pixel ratio. Can clamp between a range: `[min, max]` */
43
46
  dpr?: NgtDpr;
44
47
  /** Props that go into the default raycaster */
45
- raycaster?: Partial<THREE.Raycaster>;
46
- /** A `THREE.Scene` instance or props that go into the default scene */
47
- scene?: THREE.Scene | Partial<THREE.Scene>;
48
+ raycaster?: Partial<Raycaster>;
49
+ /** A `Scene` instance or props that go into the default scene */
50
+ scene?: Scene | Partial<Scene>;
48
51
  /** A `Camera` instance or props that go into the default camera */
49
- camera?: (NgtCamera | Partial<NgtObject3DNode<THREE.Camera, typeof THREE.Camera> & NgtObject3DNode<THREE.PerspectiveCamera, typeof THREE.PerspectiveCamera> & NgtObject3DNode<THREE.OrthographicCamera, typeof THREE.OrthographicCamera>>) & {
52
+ camera?: (NgtCamera | Partial<NgtObject3DNode<Camera, typeof Camera> & NgtObject3DNode<PerspectiveCamera, typeof PerspectiveCamera> & NgtObject3DNode<OrthographicCamera, typeof OrthographicCamera>>) & {
50
53
  /** Flags the camera as manual, putting projection into your own hands */
51
54
  manual?: boolean;
52
55
  };
@@ -57,51 +60,1116 @@ export type NgtCanvasInputs = {
57
60
  /** The event prefix that is cast into canvas pointer x/y events, default: "offset" */
58
61
  eventPrefix?: 'offset' | 'client' | 'page' | 'layer' | 'screen';
59
62
  /** Default coordinate for the camera to look at */
60
- lookAt?: THREE.Vector3 | Parameters<THREE.Vector3['set']>;
61
- };
62
- export declare class NgtCanvas implements OnInit, OnChanges {
63
+ lookAt?: Vector3 | Parameters<Vector3['set']>;
64
+ }
65
+ export declare class NgtCanvas {
63
66
  private store;
64
67
  private initRoot;
68
+ private autoEffect;
65
69
  private host;
66
70
  private viewContainerRef;
67
- private injector;
68
- private environmentInjector;
69
71
  private zone;
70
- private destroyRef;
71
- private cdr;
72
- private inputs;
73
- sceneGraph: Type<unknown>;
74
- sceneGraphInputs: NgtAnyRecord;
75
- compoundPrefixes: string[];
76
- set linear(linear: boolean);
77
- set legacy(legacy: boolean);
78
- set flat(flat: boolean);
79
- set orthographic(orthographic: boolean);
80
- set frameloop(frameloop: NgtCanvasInputs['frameloop']);
81
- set dpr(dpr: NgtDpr);
82
- set raycaster(raycaster: Partial<THREE.Raycaster>);
83
- set shadows(shadows: boolean | Partial<THREE.WebGLShadowMap>);
84
- set camera(camera: NgtCanvasInputs['camera']);
85
- set scene(scene: NgtCanvasInputs['scene']);
86
- set gl(gl: NgtCanvasInputs['gl']);
87
- set eventSource(eventSource: NgtCanvasInputs['eventSource']);
88
- set eventPrefix(eventPrefix: NgtCanvasInputs['eventPrefix']);
89
- set lookAt(lookAt: NgtCanvasInputs['lookAt']);
90
- set performance(performance: NgtCanvasInputs['performance']);
91
- created: EventEmitter<NgtState>;
92
- private inputsEventSource;
72
+ private environmentInjector;
73
+ private injector;
74
+ sceneGraph: import("@angular/core").InputSignal<Type<any>>;
75
+ compoundPrefixes: import("@angular/core").InputSignal<string[]>;
76
+ sceneGraphInputs: import("@angular/core").InputSignal<NgtAnyRecord>;
77
+ gl: import("@angular/core").InputSignal<NgtGLOptions>;
78
+ size: import("@angular/core").InputSignal<NgtSize | undefined>;
79
+ shadows: import("@angular/core").InputSignalWithTransform<NonNullable<boolean | "basic" | "percentage" | "soft" | "variance" | Partial<WebGLShadowMap> | undefined>, unknown>;
80
+ legacy: import("@angular/core").InputSignalWithTransform<boolean, unknown>;
81
+ linear: import("@angular/core").InputSignalWithTransform<boolean, unknown>;
82
+ flat: import("@angular/core").InputSignalWithTransform<boolean, unknown>;
83
+ orthographic: import("@angular/core").InputSignalWithTransform<boolean, unknown>;
84
+ frameloop: import("@angular/core").InputSignal<NonNullable<"always" | "demand" | "never" | undefined>>;
85
+ performance: import("@angular/core").InputSignal<Partial<Omit<NgtPerformance, "regress">> | undefined>;
86
+ dpr: import("@angular/core").InputSignal<NgtDpr>;
87
+ raycaster: import("@angular/core").InputSignal<Partial<Raycaster> | undefined>;
88
+ scene: import("@angular/core").InputSignal<Scene | Partial<Scene> | undefined>;
89
+ camera: import("@angular/core").InputSignal<NonNullable<((NgtCamera | Partial<Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
90
+ clone: (recursive?: boolean | undefined) => Camera;
91
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
92
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
93
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
94
+ applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
95
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
96
+ readonly type: string;
97
+ readonly position: Vector3;
98
+ up: Vector3;
99
+ readonly scale: Vector3;
100
+ readonly rotation: import("three").Euler;
101
+ matrix: import("three").Matrix4;
102
+ readonly quaternion: import("three").Quaternion;
103
+ layers: import("three").Layers;
104
+ readonly id: number;
105
+ uuid: string;
106
+ name: string;
107
+ userData: Record<string, any>;
108
+ rotateX: (angle: number) => Camera;
109
+ rotateY: (angle: number) => Camera;
110
+ rotateZ: (angle: number) => Camera;
111
+ lookAt: {
112
+ (vector: Vector3): void;
113
+ (x: number, y: number, z: number): void;
114
+ };
115
+ toJSON: (meta?: {
116
+ geometries: any;
117
+ materials: any;
118
+ textures: any;
119
+ images: any;
120
+ } | undefined) => any;
121
+ hasEventListener: {
122
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
123
+ <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
124
+ };
125
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
126
+ visible: boolean;
127
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
128
+ readonly isObject3D: true;
129
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
130
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
131
+ readonly modelViewMatrix: import("three").Matrix4;
132
+ readonly normalMatrix: import("three").Matrix3;
133
+ matrixWorld: import("three").Matrix4;
134
+ matrixAutoUpdate: boolean;
135
+ matrixWorldAutoUpdate: boolean;
136
+ matrixWorldNeedsUpdate: boolean;
137
+ castShadow: boolean;
138
+ receiveShadow: boolean;
139
+ frustumCulled: boolean;
140
+ renderOrder: number;
141
+ animations: import("three").AnimationClip[];
142
+ customDepthMaterial?: import("three").Material | undefined;
143
+ customDistanceMaterial?: import("three").Material | undefined;
144
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
145
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
146
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
147
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
148
+ setRotationFromEuler: (euler: import("three").Euler) => void;
149
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
150
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
151
+ rotateOnAxis: (axis: Vector3, angle: number) => Camera;
152
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
153
+ translateOnAxis: (axis: Vector3, distance: number) => Camera;
154
+ translateX: (distance: number) => Camera;
155
+ translateY: (distance: number) => Camera;
156
+ translateZ: (distance: number) => Camera;
157
+ localToWorld: (vector: Vector3) => Vector3;
158
+ worldToLocal: (vector: Vector3) => Vector3;
159
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
160
+ removeFromParent: () => Camera;
161
+ clear: () => Camera;
162
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
163
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
164
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
165
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
166
+ getWorldPosition: (target: Vector3) => Vector3;
167
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
168
+ getWorldScale: (target: Vector3) => Vector3;
169
+ getWorldDirection: (target: Vector3) => Vector3;
170
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
171
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
172
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
173
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
174
+ updateMatrix: () => void;
175
+ updateMatrixWorld: (force?: boolean | undefined) => void;
176
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
177
+ readonly isCamera: true;
178
+ matrixWorldInverse: import("three").Matrix4;
179
+ projectionMatrix: import("three").Matrix4;
180
+ projectionMatrixInverse: import("three").Matrix4;
181
+ coordinateSystem: import("three").CoordinateSystem;
182
+ viewport?: import("three").Vector4 | undefined;
183
+ }>, import("./three-types").NgtNodeElement<Camera, typeof Camera>>>, import("./three-types").NgtNonFunctionKeys<{
184
+ position: import("./three-types").NgtVector3;
185
+ up: import("./three-types").NgtVector3;
186
+ scale: import("./three-types").NgtVector3;
187
+ rotation: import("./three-types").NgtEuler;
188
+ matrix: import("./three-types").NgtMatrix4;
189
+ quaternion: import("./three-types").NgtQuaternion;
190
+ layers: import("./three-types").NgtLayers;
191
+ dispose: (() => void) | null;
192
+ addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_3 extends keyof TOriginal ? { [P in T_3]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
193
+ removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_4 extends keyof TOriginal ? { [P in T_4]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
194
+ }>> & {
195
+ position: import("./three-types").NgtVector3;
196
+ up: import("./three-types").NgtVector3;
197
+ scale: import("./three-types").NgtVector3;
198
+ rotation: import("./three-types").NgtEuler;
199
+ matrix: import("./three-types").NgtMatrix4;
200
+ quaternion: import("./three-types").NgtQuaternion;
201
+ layers: import("./three-types").NgtLayers;
202
+ dispose: (() => void) | null;
203
+ addEventListener<TEventKey_2 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_2, listener: (this: NgtObject3DNode<Camera, typeof Camera, {
204
+ clone: (recursive?: boolean | undefined) => Camera;
205
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
206
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
207
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
208
+ applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
209
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
210
+ readonly type: string;
211
+ readonly position: Vector3;
212
+ up: Vector3;
213
+ readonly scale: Vector3;
214
+ readonly rotation: import("three").Euler;
215
+ matrix: import("three").Matrix4;
216
+ readonly quaternion: import("three").Quaternion;
217
+ layers: import("three").Layers;
218
+ readonly id: number;
219
+ uuid: string;
220
+ name: string;
221
+ userData: Record<string, any>;
222
+ rotateX: (angle: number) => Camera;
223
+ rotateY: (angle: number) => Camera;
224
+ rotateZ: (angle: number) => Camera;
225
+ lookAt: {
226
+ (vector: Vector3): void;
227
+ (x: number, y: number, z: number): void;
228
+ };
229
+ toJSON: (meta?: {
230
+ geometries: any;
231
+ materials: any;
232
+ textures: any;
233
+ images: any;
234
+ } | undefined) => any;
235
+ hasEventListener: {
236
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
237
+ <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
238
+ };
239
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
240
+ visible: boolean;
241
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
242
+ readonly isObject3D: true;
243
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
244
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
245
+ readonly modelViewMatrix: import("three").Matrix4;
246
+ readonly normalMatrix: import("three").Matrix3;
247
+ matrixWorld: import("three").Matrix4;
248
+ matrixAutoUpdate: boolean;
249
+ matrixWorldAutoUpdate: boolean;
250
+ matrixWorldNeedsUpdate: boolean;
251
+ castShadow: boolean;
252
+ receiveShadow: boolean;
253
+ frustumCulled: boolean;
254
+ renderOrder: number;
255
+ animations: import("three").AnimationClip[];
256
+ customDepthMaterial?: import("three").Material | undefined;
257
+ customDistanceMaterial?: import("three").Material | undefined;
258
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
259
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
260
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
261
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
262
+ setRotationFromEuler: (euler: import("three").Euler) => void;
263
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
264
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
265
+ rotateOnAxis: (axis: Vector3, angle: number) => Camera;
266
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
267
+ translateOnAxis: (axis: Vector3, distance: number) => Camera;
268
+ translateX: (distance: number) => Camera;
269
+ translateY: (distance: number) => Camera;
270
+ translateZ: (distance: number) => Camera;
271
+ localToWorld: (vector: Vector3) => Vector3;
272
+ worldToLocal: (vector: Vector3) => Vector3;
273
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
274
+ removeFromParent: () => Camera;
275
+ clear: () => Camera;
276
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
277
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
278
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
279
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
280
+ getWorldPosition: (target: Vector3) => Vector3;
281
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
282
+ getWorldScale: (target: Vector3) => Vector3;
283
+ getWorldDirection: (target: Vector3) => Vector3;
284
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
285
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
286
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
287
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
288
+ updateMatrix: () => void;
289
+ updateMatrixWorld: (force?: boolean | undefined) => void;
290
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
291
+ readonly isCamera: true;
292
+ matrixWorldInverse: import("three").Matrix4;
293
+ projectionMatrix: import("three").Matrix4;
294
+ projectionMatrixInverse: import("three").Matrix4;
295
+ coordinateSystem: import("three").CoordinateSystem;
296
+ viewport?: import("three").Vector4 | undefined;
297
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_2]) => any): void;
298
+ removeEventListener<TEventKey_3 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_3, listener: (this: NgtObject3DNode<Camera, typeof Camera, {
299
+ clone: (recursive?: boolean | undefined) => Camera;
300
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => Camera;
301
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
302
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
303
+ applyQuaternion: (quaternion: import("three").Quaternion) => Camera;
304
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => Camera;
305
+ readonly type: string;
306
+ readonly position: Vector3;
307
+ up: Vector3;
308
+ readonly scale: Vector3;
309
+ readonly rotation: import("three").Euler;
310
+ matrix: import("three").Matrix4;
311
+ readonly quaternion: import("three").Quaternion;
312
+ layers: import("three").Layers;
313
+ readonly id: number;
314
+ uuid: string;
315
+ name: string;
316
+ userData: Record<string, any>;
317
+ rotateX: (angle: number) => Camera;
318
+ rotateY: (angle: number) => Camera;
319
+ rotateZ: (angle: number) => Camera;
320
+ lookAt: {
321
+ (vector: Vector3): void;
322
+ (x: number, y: number, z: number): void;
323
+ };
324
+ toJSON: (meta?: {
325
+ geometries: any;
326
+ materials: any;
327
+ textures: any;
328
+ images: any;
329
+ } | undefined) => any;
330
+ hasEventListener: {
331
+ <T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Camera>): boolean;
332
+ <T_1 extends string>(type: T_1, listener: import("three").EventListener<{}, T_1, Camera>): boolean;
333
+ };
334
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
335
+ visible: boolean;
336
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
337
+ readonly isObject3D: true;
338
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
339
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
340
+ readonly modelViewMatrix: import("three").Matrix4;
341
+ readonly normalMatrix: import("three").Matrix3;
342
+ matrixWorld: import("three").Matrix4;
343
+ matrixAutoUpdate: boolean;
344
+ matrixWorldAutoUpdate: boolean;
345
+ matrixWorldNeedsUpdate: boolean;
346
+ castShadow: boolean;
347
+ receiveShadow: boolean;
348
+ frustumCulled: boolean;
349
+ renderOrder: number;
350
+ animations: import("three").AnimationClip[];
351
+ customDepthMaterial?: import("three").Material | undefined;
352
+ customDistanceMaterial?: import("three").Material | undefined;
353
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
354
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
355
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
356
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
357
+ setRotationFromEuler: (euler: import("three").Euler) => void;
358
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
359
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
360
+ rotateOnAxis: (axis: Vector3, angle: number) => Camera;
361
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => Camera;
362
+ translateOnAxis: (axis: Vector3, distance: number) => Camera;
363
+ translateX: (distance: number) => Camera;
364
+ translateY: (distance: number) => Camera;
365
+ translateZ: (distance: number) => Camera;
366
+ localToWorld: (vector: Vector3) => Vector3;
367
+ worldToLocal: (vector: Vector3) => Vector3;
368
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => Camera;
369
+ removeFromParent: () => Camera;
370
+ clear: () => Camera;
371
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
372
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
373
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
374
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
375
+ getWorldPosition: (target: Vector3) => Vector3;
376
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
377
+ getWorldScale: (target: Vector3) => Vector3;
378
+ getWorldDirection: (target: Vector3) => Vector3;
379
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
380
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
381
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
382
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
383
+ updateMatrix: () => void;
384
+ updateMatrixWorld: (force?: boolean | undefined) => void;
385
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
386
+ readonly isCamera: true;
387
+ matrixWorldInverse: import("three").Matrix4;
388
+ projectionMatrix: import("three").Matrix4;
389
+ projectionMatrixInverse: import("three").Matrix4;
390
+ coordinateSystem: import("three").CoordinateSystem;
391
+ viewport?: import("three").Vector4 | undefined;
392
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_3]) => any): void;
393
+ } & Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
394
+ clone: (recursive?: boolean | undefined) => PerspectiveCamera;
395
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
396
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
397
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
398
+ applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
399
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
400
+ view: {
401
+ enabled: boolean;
402
+ fullWidth: number;
403
+ fullHeight: number;
404
+ offsetX: number;
405
+ offsetY: number;
406
+ width: number;
407
+ height: number;
408
+ } | null;
409
+ readonly type: string;
410
+ readonly position: Vector3;
411
+ up: Vector3;
412
+ readonly scale: Vector3;
413
+ readonly rotation: import("three").Euler;
414
+ matrix: import("three").Matrix4;
415
+ readonly quaternion: import("three").Quaternion;
416
+ layers: import("three").Layers;
417
+ readonly id: number;
418
+ uuid: string;
419
+ name: string;
420
+ userData: Record<string, any>;
421
+ rotateX: (angle: number) => PerspectiveCamera;
422
+ rotateY: (angle: number) => PerspectiveCamera;
423
+ rotateZ: (angle: number) => PerspectiveCamera;
424
+ lookAt: {
425
+ (vector: Vector3): void;
426
+ (x: number, y: number, z: number): void;
427
+ };
428
+ toJSON: (meta?: {
429
+ geometries: any;
430
+ materials: any;
431
+ textures: any;
432
+ images: any;
433
+ } | undefined) => any;
434
+ hasEventListener: {
435
+ <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
436
+ <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
437
+ };
438
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
439
+ visible: boolean;
440
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
441
+ readonly isObject3D: true;
442
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
443
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
444
+ readonly modelViewMatrix: import("three").Matrix4;
445
+ readonly normalMatrix: import("three").Matrix3;
446
+ matrixWorld: import("three").Matrix4;
447
+ matrixAutoUpdate: boolean;
448
+ matrixWorldAutoUpdate: boolean;
449
+ matrixWorldNeedsUpdate: boolean;
450
+ castShadow: boolean;
451
+ receiveShadow: boolean;
452
+ frustumCulled: boolean;
453
+ renderOrder: number;
454
+ animations: import("three").AnimationClip[];
455
+ customDepthMaterial?: import("three").Material | undefined;
456
+ customDistanceMaterial?: import("three").Material | undefined;
457
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
458
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
459
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
460
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
461
+ setRotationFromEuler: (euler: import("three").Euler) => void;
462
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
463
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
464
+ rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
465
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
466
+ translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
467
+ translateX: (distance: number) => PerspectiveCamera;
468
+ translateY: (distance: number) => PerspectiveCamera;
469
+ translateZ: (distance: number) => PerspectiveCamera;
470
+ localToWorld: (vector: Vector3) => Vector3;
471
+ worldToLocal: (vector: Vector3) => Vector3;
472
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
473
+ removeFromParent: () => PerspectiveCamera;
474
+ clear: () => PerspectiveCamera;
475
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
476
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
477
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
478
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
479
+ getWorldPosition: (target: Vector3) => Vector3;
480
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
481
+ getWorldScale: (target: Vector3) => Vector3;
482
+ getWorldDirection: (target: Vector3) => Vector3;
483
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
484
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
485
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
486
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
487
+ updateMatrix: () => void;
488
+ updateMatrixWorld: (force?: boolean | undefined) => void;
489
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
490
+ readonly isCamera: true;
491
+ matrixWorldInverse: import("three").Matrix4;
492
+ projectionMatrix: import("three").Matrix4;
493
+ projectionMatrixInverse: import("three").Matrix4;
494
+ coordinateSystem: import("three").CoordinateSystem;
495
+ viewport?: import("three").Vector4 | undefined;
496
+ readonly isPerspectiveCamera: true;
497
+ zoom: number;
498
+ fov: number;
499
+ aspect: number;
500
+ near: number;
501
+ far: number;
502
+ focus: number;
503
+ filmGauge: number;
504
+ filmOffset: number;
505
+ getFocalLength: () => number;
506
+ setFocalLength: (focalLength: number) => void;
507
+ getEffectiveFOV: () => number;
508
+ getFilmWidth: () => number;
509
+ getFilmHeight: () => number;
510
+ getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
511
+ getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
512
+ setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
513
+ clearViewOffset: () => void;
514
+ updateProjectionMatrix: () => void;
515
+ setLens: (focalLength: number, frameHeight?: number | undefined) => void;
516
+ }>, import("./three-types").NgtNodeElement<PerspectiveCamera, typeof PerspectiveCamera>>>, import("./three-types").NgtNonFunctionKeys<{
517
+ position: import("./three-types").NgtVector3;
518
+ up: import("./three-types").NgtVector3;
519
+ scale: import("./three-types").NgtVector3;
520
+ rotation: import("./three-types").NgtEuler;
521
+ matrix: import("./three-types").NgtMatrix4;
522
+ quaternion: import("./three-types").NgtQuaternion;
523
+ layers: import("./three-types").NgtLayers;
524
+ dispose: (() => void) | null;
525
+ addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_7 extends keyof TOriginal ? { [P in T_7]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
526
+ removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_8 extends keyof TOriginal ? { [P in T_8]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
527
+ }>> & {
528
+ position: import("./three-types").NgtVector3;
529
+ up: import("./three-types").NgtVector3;
530
+ scale: import("./three-types").NgtVector3;
531
+ rotation: import("./three-types").NgtEuler;
532
+ matrix: import("./three-types").NgtMatrix4;
533
+ quaternion: import("./three-types").NgtQuaternion;
534
+ layers: import("./three-types").NgtLayers;
535
+ dispose: (() => void) | null;
536
+ addEventListener<TEventKey_4 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_4, listener: (this: NgtObject3DNode<PerspectiveCamera, typeof PerspectiveCamera, {
537
+ clone: (recursive?: boolean | undefined) => PerspectiveCamera;
538
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
539
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
540
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
541
+ applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
542
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
543
+ view: {
544
+ enabled: boolean;
545
+ fullWidth: number;
546
+ fullHeight: number;
547
+ offsetX: number;
548
+ offsetY: number;
549
+ width: number;
550
+ height: number;
551
+ } | null;
552
+ readonly type: string;
553
+ readonly position: Vector3;
554
+ up: Vector3;
555
+ readonly scale: Vector3;
556
+ readonly rotation: import("three").Euler;
557
+ matrix: import("three").Matrix4;
558
+ readonly quaternion: import("three").Quaternion;
559
+ layers: import("three").Layers;
560
+ readonly id: number;
561
+ uuid: string;
562
+ name: string;
563
+ userData: Record<string, any>;
564
+ rotateX: (angle: number) => PerspectiveCamera;
565
+ rotateY: (angle: number) => PerspectiveCamera;
566
+ rotateZ: (angle: number) => PerspectiveCamera;
567
+ lookAt: {
568
+ (vector: Vector3): void;
569
+ (x: number, y: number, z: number): void;
570
+ };
571
+ toJSON: (meta?: {
572
+ geometries: any;
573
+ materials: any;
574
+ textures: any;
575
+ images: any;
576
+ } | undefined) => any;
577
+ hasEventListener: {
578
+ <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
579
+ <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
580
+ };
581
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
582
+ visible: boolean;
583
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
584
+ readonly isObject3D: true;
585
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
586
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
587
+ readonly modelViewMatrix: import("three").Matrix4;
588
+ readonly normalMatrix: import("three").Matrix3;
589
+ matrixWorld: import("three").Matrix4;
590
+ matrixAutoUpdate: boolean;
591
+ matrixWorldAutoUpdate: boolean;
592
+ matrixWorldNeedsUpdate: boolean;
593
+ castShadow: boolean;
594
+ receiveShadow: boolean;
595
+ frustumCulled: boolean;
596
+ renderOrder: number;
597
+ animations: import("three").AnimationClip[];
598
+ customDepthMaterial?: import("three").Material | undefined;
599
+ customDistanceMaterial?: import("three").Material | undefined;
600
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
601
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
602
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
603
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
604
+ setRotationFromEuler: (euler: import("three").Euler) => void;
605
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
606
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
607
+ rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
608
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
609
+ translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
610
+ translateX: (distance: number) => PerspectiveCamera;
611
+ translateY: (distance: number) => PerspectiveCamera;
612
+ translateZ: (distance: number) => PerspectiveCamera;
613
+ localToWorld: (vector: Vector3) => Vector3;
614
+ worldToLocal: (vector: Vector3) => Vector3;
615
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
616
+ removeFromParent: () => PerspectiveCamera;
617
+ clear: () => PerspectiveCamera;
618
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
619
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
620
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
621
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
622
+ getWorldPosition: (target: Vector3) => Vector3;
623
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
624
+ getWorldScale: (target: Vector3) => Vector3;
625
+ getWorldDirection: (target: Vector3) => Vector3;
626
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
627
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
628
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
629
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
630
+ updateMatrix: () => void;
631
+ updateMatrixWorld: (force?: boolean | undefined) => void;
632
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
633
+ readonly isCamera: true;
634
+ matrixWorldInverse: import("three").Matrix4;
635
+ projectionMatrix: import("three").Matrix4;
636
+ projectionMatrixInverse: import("three").Matrix4;
637
+ coordinateSystem: import("three").CoordinateSystem;
638
+ viewport?: import("three").Vector4 | undefined;
639
+ readonly isPerspectiveCamera: true;
640
+ zoom: number;
641
+ fov: number;
642
+ aspect: number;
643
+ near: number;
644
+ far: number;
645
+ focus: number;
646
+ filmGauge: number;
647
+ filmOffset: number;
648
+ getFocalLength: () => number;
649
+ setFocalLength: (focalLength: number) => void;
650
+ getEffectiveFOV: () => number;
651
+ getFilmWidth: () => number;
652
+ getFilmHeight: () => number;
653
+ getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
654
+ getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
655
+ setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
656
+ clearViewOffset: () => void;
657
+ updateProjectionMatrix: () => void;
658
+ setLens: (focalLength: number, frameHeight?: number | undefined) => void;
659
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_4]) => any): void;
660
+ removeEventListener<TEventKey_5 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_5, listener: (this: NgtObject3DNode<PerspectiveCamera, typeof PerspectiveCamera, {
661
+ clone: (recursive?: boolean | undefined) => PerspectiveCamera;
662
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => PerspectiveCamera;
663
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
664
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
665
+ applyQuaternion: (quaternion: import("three").Quaternion) => PerspectiveCamera;
666
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => PerspectiveCamera;
667
+ view: {
668
+ enabled: boolean;
669
+ fullWidth: number;
670
+ fullHeight: number;
671
+ offsetX: number;
672
+ offsetY: number;
673
+ width: number;
674
+ height: number;
675
+ } | null;
676
+ readonly type: string;
677
+ readonly position: Vector3;
678
+ up: Vector3;
679
+ readonly scale: Vector3;
680
+ readonly rotation: import("three").Euler;
681
+ matrix: import("three").Matrix4;
682
+ readonly quaternion: import("three").Quaternion;
683
+ layers: import("three").Layers;
684
+ readonly id: number;
685
+ uuid: string;
686
+ name: string;
687
+ userData: Record<string, any>;
688
+ rotateX: (angle: number) => PerspectiveCamera;
689
+ rotateY: (angle: number) => PerspectiveCamera;
690
+ rotateZ: (angle: number) => PerspectiveCamera;
691
+ lookAt: {
692
+ (vector: Vector3): void;
693
+ (x: number, y: number, z: number): void;
694
+ };
695
+ toJSON: (meta?: {
696
+ geometries: any;
697
+ materials: any;
698
+ textures: any;
699
+ images: any;
700
+ } | undefined) => any;
701
+ hasEventListener: {
702
+ <T_5 extends keyof import("three").Object3DEventMap>(type: T_5, listener: import("three").EventListener<import("three").Object3DEventMap[T_5], T_5, PerspectiveCamera>): boolean;
703
+ <T_6 extends string>(type: T_6, listener: import("three").EventListener<{}, T_6, PerspectiveCamera>): boolean;
704
+ };
705
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
706
+ visible: boolean;
707
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
708
+ readonly isObject3D: true;
709
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
710
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
711
+ readonly modelViewMatrix: import("three").Matrix4;
712
+ readonly normalMatrix: import("three").Matrix3;
713
+ matrixWorld: import("three").Matrix4;
714
+ matrixAutoUpdate: boolean;
715
+ matrixWorldAutoUpdate: boolean;
716
+ matrixWorldNeedsUpdate: boolean;
717
+ castShadow: boolean;
718
+ receiveShadow: boolean;
719
+ frustumCulled: boolean;
720
+ renderOrder: number;
721
+ animations: import("three").AnimationClip[];
722
+ customDepthMaterial?: import("three").Material | undefined;
723
+ customDistanceMaterial?: import("three").Material | undefined;
724
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
725
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
726
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
727
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
728
+ setRotationFromEuler: (euler: import("three").Euler) => void;
729
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
730
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
731
+ rotateOnAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
732
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => PerspectiveCamera;
733
+ translateOnAxis: (axis: Vector3, distance: number) => PerspectiveCamera;
734
+ translateX: (distance: number) => PerspectiveCamera;
735
+ translateY: (distance: number) => PerspectiveCamera;
736
+ translateZ: (distance: number) => PerspectiveCamera;
737
+ localToWorld: (vector: Vector3) => Vector3;
738
+ worldToLocal: (vector: Vector3) => Vector3;
739
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => PerspectiveCamera;
740
+ removeFromParent: () => PerspectiveCamera;
741
+ clear: () => PerspectiveCamera;
742
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
743
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
744
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
745
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
746
+ getWorldPosition: (target: Vector3) => Vector3;
747
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
748
+ getWorldScale: (target: Vector3) => Vector3;
749
+ getWorldDirection: (target: Vector3) => Vector3;
750
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
751
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
752
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
753
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
754
+ updateMatrix: () => void;
755
+ updateMatrixWorld: (force?: boolean | undefined) => void;
756
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
757
+ readonly isCamera: true;
758
+ matrixWorldInverse: import("three").Matrix4;
759
+ projectionMatrix: import("three").Matrix4;
760
+ projectionMatrixInverse: import("three").Matrix4;
761
+ coordinateSystem: import("three").CoordinateSystem;
762
+ viewport?: import("three").Vector4 | undefined;
763
+ readonly isPerspectiveCamera: true;
764
+ zoom: number;
765
+ fov: number;
766
+ aspect: number;
767
+ near: number;
768
+ far: number;
769
+ focus: number;
770
+ filmGauge: number;
771
+ filmOffset: number;
772
+ getFocalLength: () => number;
773
+ setFocalLength: (focalLength: number) => void;
774
+ getEffectiveFOV: () => number;
775
+ getFilmWidth: () => number;
776
+ getFilmHeight: () => number;
777
+ getViewBounds: (distance: number, minTarget: import("three").Vector2, maxTarget: import("three").Vector2) => void;
778
+ getViewSize: (distance: number, target: import("three").Vector2) => import("three").Vector2;
779
+ setViewOffset: (fullWidth: number, fullHeight: number, x: number, y: number, width: number, height: number) => void;
780
+ clearViewOffset: () => void;
781
+ updateProjectionMatrix: () => void;
782
+ setLens: (focalLength: number, frameHeight?: number | undefined) => void;
783
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_5]) => any): void;
784
+ } & Omit<import("./three-types").NgtExtendedColors<import("./three-types").NgtOverwrite<Partial<{
785
+ clone: (recursive?: boolean | undefined) => OrthographicCamera;
786
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
787
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
788
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
789
+ applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
790
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
791
+ view: {
792
+ enabled: boolean;
793
+ /** Props that go into the default raycaster */
794
+ fullWidth: number;
795
+ fullHeight: number;
796
+ offsetX: number;
797
+ offsetY: number;
798
+ width: number;
799
+ height: number;
800
+ } | null;
801
+ readonly type: string;
802
+ readonly position: Vector3;
803
+ up: Vector3;
804
+ readonly scale: Vector3;
805
+ readonly rotation: import("three").Euler;
806
+ matrix: import("three").Matrix4;
807
+ readonly quaternion: import("three").Quaternion;
808
+ layers: import("three").Layers;
809
+ readonly id: number;
810
+ uuid: string;
811
+ name: string;
812
+ userData: Record<string, any>;
813
+ rotateX: (angle: number) => OrthographicCamera;
814
+ rotateY: (angle: number) => OrthographicCamera;
815
+ rotateZ: (angle: number) => OrthographicCamera;
816
+ lookAt: {
817
+ (vector: Vector3): void;
818
+ (x: number, y: number, z: number): void;
819
+ };
820
+ toJSON: (meta?: {
821
+ geometries: any;
822
+ materials: any;
823
+ textures: any;
824
+ images: any;
825
+ } | undefined) => any;
826
+ hasEventListener: {
827
+ <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
828
+ <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
829
+ };
830
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
831
+ visible: boolean;
832
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
833
+ readonly isObject3D: true;
834
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
835
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
836
+ readonly modelViewMatrix: import("three").Matrix4;
837
+ readonly normalMatrix: import("three").Matrix3;
838
+ matrixWorld: import("three").Matrix4;
839
+ matrixAutoUpdate: boolean;
840
+ matrixWorldAutoUpdate: boolean;
841
+ matrixWorldNeedsUpdate: boolean;
842
+ castShadow: boolean;
843
+ receiveShadow: boolean;
844
+ frustumCulled: boolean;
845
+ renderOrder: number;
846
+ animations: import("three").AnimationClip[];
847
+ customDepthMaterial?: import("three").Material | undefined;
848
+ customDistanceMaterial?: import("three").Material | undefined;
849
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
850
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
851
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
852
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
853
+ setRotationFromEuler: (euler: import("three").Euler) => void;
854
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
855
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
856
+ rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
857
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
858
+ translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
859
+ translateX: (distance: number) => OrthographicCamera;
860
+ translateY: (distance: number) => OrthographicCamera;
861
+ translateZ: (distance: number) => OrthographicCamera;
862
+ localToWorld: (vector: Vector3) => Vector3;
863
+ worldToLocal: (vector: Vector3) => Vector3;
864
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
865
+ removeFromParent: () => OrthographicCamera;
866
+ clear: () => OrthographicCamera;
867
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
868
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
869
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
870
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
871
+ getWorldPosition: (target: Vector3) => Vector3;
872
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
873
+ getWorldScale: (target: Vector3) => Vector3;
874
+ getWorldDirection: (target: Vector3) => Vector3;
875
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
876
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
877
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
878
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
879
+ updateMatrix: () => void;
880
+ updateMatrixWorld: (force?: boolean | undefined) => void;
881
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
882
+ readonly isCamera: true;
883
+ matrixWorldInverse: import("three").Matrix4;
884
+ projectionMatrix: import("three").Matrix4;
885
+ projectionMatrixInverse: import("three").Matrix4;
886
+ coordinateSystem: import("three").CoordinateSystem;
887
+ viewport?: import("three").Vector4 | undefined;
888
+ zoom: number;
889
+ near: number;
890
+ far: number;
891
+ setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
892
+ clearViewOffset: () => void;
893
+ updateProjectionMatrix: () => void;
894
+ readonly isOrthographicCamera: true;
895
+ left: number;
896
+ right: number;
897
+ top: number;
898
+ bottom: number;
899
+ }>, import("./three-types").NgtNodeElement<OrthographicCamera, typeof OrthographicCamera>>>, import("./three-types").NgtNonFunctionKeys<{
900
+ position: import("./three-types").NgtVector3;
901
+ up: import("./three-types").NgtVector3;
902
+ scale: import("./three-types").NgtVector3;
903
+ rotation: import("./three-types").NgtEuler;
904
+ matrix: import("./three-types").NgtMatrix4;
905
+ quaternion: import("./three-types").NgtQuaternion;
906
+ layers: import("./three-types").NgtLayers;
907
+ dispose: (() => void) | null;
908
+ addEventListener<TEventKey extends keyof import("./events").NgtEventHandlers>(type: TEventKey, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_11 extends keyof TOriginal ? { [P in T_11]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey]) => any): void;
909
+ removeEventListener<TEventKey_1 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_1, listener: (this: NgtObject3DNode<TOriginal, TConstructor, Exclude<keyof TOriginal, "addEventListener" | "removeEventListener"> extends infer T_12 extends keyof TOriginal ? { [P in T_12]: TOriginal[P]; } : never>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_1]) => any): void;
910
+ }>> & {
911
+ position: import("./three-types").NgtVector3;
912
+ up: import("./three-types").NgtVector3;
913
+ scale: import("./three-types").NgtVector3;
914
+ rotation: import("./three-types").NgtEuler;
915
+ matrix: import("./three-types").NgtMatrix4;
916
+ quaternion: import("./three-types").NgtQuaternion;
917
+ layers: import("./three-types").NgtLayers;
918
+ dispose: (() => void) | null;
919
+ addEventListener<TEventKey_6 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_6, listener: (this: NgtObject3DNode<OrthographicCamera, typeof OrthographicCamera, {
920
+ clone: (recursive?: boolean | undefined) => OrthographicCamera;
921
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
922
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
923
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
924
+ applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
925
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
926
+ view: {
927
+ enabled: boolean;
928
+ /** Props that go into the default raycaster */
929
+ fullWidth: number;
930
+ fullHeight: number;
931
+ offsetX: number;
932
+ offsetY: number;
933
+ width: number;
934
+ height: number;
935
+ } | null;
936
+ readonly type: string;
937
+ readonly position: Vector3;
938
+ up: Vector3;
939
+ readonly scale: Vector3;
940
+ readonly rotation: import("three").Euler;
941
+ matrix: import("three").Matrix4;
942
+ readonly quaternion: import("three").Quaternion;
943
+ layers: import("three").Layers;
944
+ readonly id: number;
945
+ uuid: string;
946
+ name: string;
947
+ userData: Record<string, any>;
948
+ rotateX: (angle: number) => OrthographicCamera;
949
+ rotateY: (angle: number) => OrthographicCamera;
950
+ rotateZ: (angle: number) => OrthographicCamera;
951
+ lookAt: {
952
+ (vector: Vector3): void;
953
+ (x: number, y: number, z: number): void;
954
+ };
955
+ toJSON: (meta?: {
956
+ geometries: any;
957
+ materials: any;
958
+ textures: any;
959
+ images: any;
960
+ } | undefined) => any;
961
+ hasEventListener: {
962
+ <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
963
+ <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
964
+ };
965
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
966
+ visible: boolean;
967
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
968
+ readonly isObject3D: true;
969
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
970
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
971
+ readonly modelViewMatrix: import("three").Matrix4;
972
+ readonly normalMatrix: import("three").Matrix3;
973
+ matrixWorld: import("three").Matrix4;
974
+ matrixAutoUpdate: boolean;
975
+ matrixWorldAutoUpdate: boolean;
976
+ matrixWorldNeedsUpdate: boolean;
977
+ castShadow: boolean;
978
+ receiveShadow: boolean;
979
+ frustumCulled: boolean;
980
+ renderOrder: number;
981
+ animations: import("three").AnimationClip[];
982
+ customDepthMaterial?: import("three").Material | undefined;
983
+ customDistanceMaterial?: import("three").Material | undefined;
984
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
985
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
986
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
987
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
988
+ setRotationFromEuler: (euler: import("three").Euler) => void;
989
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
990
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
991
+ rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
992
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
993
+ translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
994
+ translateX: (distance: number) => OrthographicCamera;
995
+ translateY: (distance: number) => OrthographicCamera;
996
+ translateZ: (distance: number) => OrthographicCamera;
997
+ localToWorld: (vector: Vector3) => Vector3;
998
+ worldToLocal: (vector: Vector3) => Vector3;
999
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
1000
+ removeFromParent: () => OrthographicCamera;
1001
+ clear: () => OrthographicCamera;
1002
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1003
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1004
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1005
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
1006
+ getWorldPosition: (target: Vector3) => Vector3;
1007
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
1008
+ getWorldScale: (target: Vector3) => Vector3;
1009
+ getWorldDirection: (target: Vector3) => Vector3;
1010
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
1011
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1012
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1013
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1014
+ updateMatrix: () => void;
1015
+ updateMatrixWorld: (force?: boolean | undefined) => void;
1016
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1017
+ readonly isCamera: true;
1018
+ matrixWorldInverse: import("three").Matrix4;
1019
+ projectionMatrix: import("three").Matrix4;
1020
+ projectionMatrixInverse: import("three").Matrix4;
1021
+ coordinateSystem: import("three").CoordinateSystem;
1022
+ viewport?: import("three").Vector4 | undefined;
1023
+ zoom: number;
1024
+ near: number;
1025
+ far: number;
1026
+ setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
1027
+ clearViewOffset: () => void;
1028
+ updateProjectionMatrix: () => void;
1029
+ readonly isOrthographicCamera: true;
1030
+ left: number;
1031
+ right: number;
1032
+ top: number;
1033
+ bottom: number;
1034
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_6]) => any): void;
1035
+ removeEventListener<TEventKey_7 extends keyof import("./events").NgtEventHandlers>(type: TEventKey_7, listener: (this: NgtObject3DNode<OrthographicCamera, typeof OrthographicCamera, {
1036
+ clone: (recursive?: boolean | undefined) => OrthographicCamera;
1037
+ copy: (object: import("three").Object3D<import("three").Object3DEventMap>, recursive?: boolean | undefined) => OrthographicCamera;
1038
+ add: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
1039
+ applyMatrix4: (matrix: import("three").Matrix4) => void;
1040
+ applyQuaternion: (quaternion: import("three").Quaternion) => OrthographicCamera;
1041
+ attach: (object: import("three").Object3D<import("three").Object3DEventMap>) => OrthographicCamera;
1042
+ view: {
1043
+ enabled: boolean;
1044
+ /** Props that go into the default raycaster */
1045
+ fullWidth: number;
1046
+ fullHeight: number;
1047
+ offsetX: number;
1048
+ offsetY: number;
1049
+ width: number;
1050
+ height: number;
1051
+ } | null;
1052
+ readonly type: string;
1053
+ readonly position: Vector3;
1054
+ up: Vector3;
1055
+ readonly scale: Vector3;
1056
+ readonly rotation: import("three").Euler;
1057
+ matrix: import("three").Matrix4;
1058
+ readonly quaternion: import("three").Quaternion;
1059
+ layers: import("three").Layers;
1060
+ readonly id: number;
1061
+ uuid: string;
1062
+ name: string;
1063
+ userData: Record<string, any>;
1064
+ rotateX: (angle: number) => OrthographicCamera;
1065
+ rotateY: (angle: number) => OrthographicCamera;
1066
+ rotateZ: (angle: number) => OrthographicCamera;
1067
+ lookAt: {
1068
+ (vector: Vector3): void;
1069
+ (x: number, y: number, z: number): void;
1070
+ };
1071
+ toJSON: (meta?: {
1072
+ geometries: any;
1073
+ materials: any;
1074
+ textures: any;
1075
+ images: any;
1076
+ } | undefined) => any;
1077
+ hasEventListener: {
1078
+ <T_9 extends keyof import("three").Object3DEventMap>(type: T_9, listener: import("three").EventListener<import("three").Object3DEventMap[T_9], T_9, OrthographicCamera>): boolean;
1079
+ <T_10 extends string>(type: T_10, listener: import("three").EventListener<{}, T_10, OrthographicCamera>): boolean;
1080
+ };
1081
+ dispatchEvent: <T_2 extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T_2> & import("three").Object3DEventMap[T_2]) => void;
1082
+ visible: boolean;
1083
+ onBeforeRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1084
+ readonly isObject3D: true;
1085
+ parent: import("three").Object3D<import("three").Object3DEventMap> | null;
1086
+ children: import("three").Object3D<import("three").Object3DEventMap>[];
1087
+ readonly modelViewMatrix: import("three").Matrix4;
1088
+ readonly normalMatrix: import("three").Matrix3;
1089
+ matrixWorld: import("three").Matrix4;
1090
+ matrixAutoUpdate: boolean;
1091
+ matrixWorldAutoUpdate: boolean;
1092
+ matrixWorldNeedsUpdate: boolean;
1093
+ castShadow: boolean;
1094
+ receiveShadow: boolean;
1095
+ frustumCulled: boolean;
1096
+ renderOrder: number;
1097
+ animations: import("three").AnimationClip[];
1098
+ customDepthMaterial?: import("three").Material | undefined;
1099
+ customDistanceMaterial?: import("three").Material | undefined;
1100
+ onBeforeShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1101
+ onAfterShadow: (renderer: WebGLRenderer, scene: Scene, shadowCamera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, depthMaterial: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1102
+ onAfterRender: (renderer: WebGLRenderer, scene: Scene, camera: Camera, geometry: import("three").BufferGeometry<import("three").NormalBufferAttributes>, material: import("three").Material, group: import("three").Group<import("three").Object3DEventMap>) => void;
1103
+ setRotationFromAxisAngle: (axis: Vector3, angle: number) => void;
1104
+ setRotationFromEuler: (euler: import("three").Euler) => void;
1105
+ setRotationFromMatrix: (m: import("three").Matrix4) => void;
1106
+ setRotationFromQuaternion: (q: import("three").Quaternion) => void;
1107
+ rotateOnAxis: (axis: Vector3, angle: number) => OrthographicCamera;
1108
+ rotateOnWorldAxis: (axis: Vector3, angle: number) => OrthographicCamera;
1109
+ translateOnAxis: (axis: Vector3, distance: number) => OrthographicCamera;
1110
+ translateX: (distance: number) => OrthographicCamera;
1111
+ translateY: (distance: number) => OrthographicCamera;
1112
+ translateZ: (distance: number) => OrthographicCamera;
1113
+ localToWorld: (vector: Vector3) => Vector3;
1114
+ worldToLocal: (vector: Vector3) => Vector3;
1115
+ remove: (...object: import("three").Object3D<import("three").Object3DEventMap>[]) => OrthographicCamera;
1116
+ removeFromParent: () => OrthographicCamera;
1117
+ clear: () => OrthographicCamera;
1118
+ getObjectById: (id: number) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1119
+ getObjectByName: (name: string) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1120
+ getObjectByProperty: (name: string, value: any) => import("three").Object3D<import("three").Object3DEventMap> | undefined;
1121
+ getObjectsByProperty: (name: string, value: any, optionalTarget?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined) => import("three").Object3D<import("three").Object3DEventMap>[];
1122
+ getWorldPosition: (target: Vector3) => Vector3;
1123
+ getWorldQuaternion: (target: import("three").Quaternion) => import("three").Quaternion;
1124
+ getWorldScale: (target: Vector3) => Vector3;
1125
+ getWorldDirection: (target: Vector3) => Vector3;
1126
+ raycast: (raycaster: Raycaster, intersects: import("three").Intersection<import("three").Object3D<import("three").Object3DEventMap>>[]) => void;
1127
+ traverse: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1128
+ traverseVisible: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1129
+ traverseAncestors: (callback: (object: import("three").Object3D<import("three").Object3DEventMap>) => any) => void;
1130
+ updateMatrix: () => void;
1131
+ updateMatrixWorld: (force?: boolean | undefined) => void;
1132
+ updateWorldMatrix: (updateParents: boolean, updateChildren: boolean) => void;
1133
+ readonly isCamera: true;
1134
+ matrixWorldInverse: import("three").Matrix4;
1135
+ projectionMatrix: import("three").Matrix4;
1136
+ projectionMatrixInverse: import("three").Matrix4;
1137
+ coordinateSystem: import("three").CoordinateSystem;
1138
+ viewport?: import("three").Vector4 | undefined;
1139
+ zoom: number;
1140
+ near: number;
1141
+ far: number;
1142
+ setViewOffset: (fullWidth: number, fullHeight: number, offsetX: number, offsetY: number, width: number, height: number) => void;
1143
+ clearViewOffset: () => void;
1144
+ updateProjectionMatrix: () => void;
1145
+ readonly isOrthographicCamera: true;
1146
+ left: number;
1147
+ right: number;
1148
+ top: number;
1149
+ bottom: number;
1150
+ }>, ev: import("./three-types").NgtObject3DEventsMap[TEventKey_7]) => any): void;
1151
+ }>) & {
1152
+ /** Flags the camera as manual, putting projection into your own hands */
1153
+ manual?: boolean | undefined;
1154
+ }) | undefined> | undefined>;
1155
+ events: import("@angular/core").InputSignal<typeof createPointerEvents>;
1156
+ eventSource: import("@angular/core").InputSignal<HTMLElement | ElementRef<HTMLElement> | undefined>;
1157
+ eventPrefix: import("@angular/core").InputSignal<NonNullable<"offset" | "client" | "page" | "layer" | "screen" | undefined>>;
1158
+ lookAt: import("@angular/core").InputSignal<Vector3 | [x: number, y: number, z: number] | undefined>;
1159
+ created: import("@angular/core").OutputEmitterRef<NgtState>;
1160
+ pointerMissed: import("@angular/core").OutputRef<MouseEvent>;
1161
+ glCanvas: import("@angular/core").Signal<ElementRef<HTMLCanvasElement>>;
1162
+ glCanvasViewContainerRef: import("@angular/core").Signal<ViewContainerRef>;
1163
+ protected resizeResult: import("@angular/core").WritableSignal<ResizeResult>;
93
1164
  protected hbPointerEvents: import("@angular/core").Signal<"none" | "auto">;
94
- glCanvas: ElementRef<HTMLCanvasElement>;
95
- private resizeEffectRef?;
96
1165
  private configurator?;
97
1166
  private glEnvironmentInjector?;
98
1167
  private glRef?;
99
- ngOnChanges(changes: SimpleChanges): void;
100
- ngOnInit(): void;
101
- onResize(result: NgxResizeResult): void;
102
- private render;
103
- private overrideChangeDetectorRef;
1168
+ constructor();
1169
+ private noZoneResizeEffect;
1170
+ private noZoneRender;
1171
+ private noZoneSceneGraphInputsEffect;
104
1172
  private setSceneGraphInputs;
105
1173
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtCanvas, never>;
106
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtCanvas, "ngt-canvas", never, { "sceneGraph": { "alias": "sceneGraph"; "required": true; }; "sceneGraphInputs": { "alias": "sceneGraphInputs"; "required": false; }; "compoundPrefixes": { "alias": "compoundPrefixes"; "required": false; }; "linear": { "alias": "linear"; "required": false; }; "legacy": { "alias": "legacy"; "required": false; }; "flat": { "alias": "flat"; "required": false; }; "orthographic": { "alias": "orthographic"; "required": false; }; "frameloop": { "alias": "frameloop"; "required": false; }; "dpr": { "alias": "dpr"; "required": false; }; "raycaster": { "alias": "raycaster"; "required": false; }; "shadows": { "alias": "shadows"; "required": false; }; "camera": { "alias": "camera"; "required": false; }; "scene": { "alias": "scene"; "required": false; }; "gl": { "alias": "gl"; "required": false; }; "eventSource": { "alias": "eventSource"; "required": false; }; "eventPrefix": { "alias": "eventPrefix"; "required": false; }; "lookAt": { "alias": "lookAt"; "required": false; }; "performance": { "alias": "performance"; "required": false; }; }, { "created": "created"; }, never, never, true, never>;
1174
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtCanvas, "ngt-canvas", never, { "sceneGraph": { "alias": "sceneGraph"; "required": true; "isSignal": true; }; "compoundPrefixes": { "alias": "compoundPrefixes"; "required": false; "isSignal": true; }; "sceneGraphInputs": { "alias": "sceneGraphInputs"; "required": false; "isSignal": true; }; "gl": { "alias": "gl"; "required": false; "isSignal": true; }; "size": { "alias": "size"; "required": false; "isSignal": true; }; "shadows": { "alias": "shadows"; "required": false; "isSignal": true; }; "legacy": { "alias": "legacy"; "required": false; "isSignal": true; }; "linear": { "alias": "linear"; "required": false; "isSignal": true; }; "flat": { "alias": "flat"; "required": false; "isSignal": true; }; "orthographic": { "alias": "orthographic"; "required": false; "isSignal": true; }; "frameloop": { "alias": "frameloop"; "required": false; "isSignal": true; }; "performance": { "alias": "performance"; "required": false; "isSignal": true; }; "dpr": { "alias": "dpr"; "required": false; "isSignal": true; }; "raycaster": { "alias": "raycaster"; "required": false; "isSignal": true; }; "scene": { "alias": "scene"; "required": false; "isSignal": true; }; "camera": { "alias": "camera"; "required": false; "isSignal": true; }; "events": { "alias": "events"; "required": false; "isSignal": true; }; "eventSource": { "alias": "eventSource"; "required": false; "isSignal": true; }; "eventPrefix": { "alias": "eventPrefix"; "required": false; "isSignal": true; }; "lookAt": { "alias": "lookAt"; "required": false; "isSignal": true; }; }, { "created": "created"; "pointerMissed": "pointerMissed"; }, never, never, true, never>;
107
1175
  }