angular-three 1.9.4 → 1.9.5

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@@ -2002,20 +2002,15 @@ class NgtRendererStore {
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  class NgtRendererFactory {
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  constructor() {
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  this.delegateRendererFactory = inject(RendererFactory2, { skipSelf: true });
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- this.cdr = inject(ChangeDetectorRef);
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- this.store = inject(NgtStore);
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  this.catalogue = inject(NGT_CATALOGUE);
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- this.compoundPrefixes = inject(NGT_COMPOUND_PREFIXES);
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- this.document = inject(DOCUMENT);
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  this.rendererMap = new Map();
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  this.routedSet = new Set();
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- this.portals = [];
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  this.rendererStore = new NgtRendererStore({
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- store: this.store,
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- cdr: this.cdr,
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- portals: this.portals,
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- compoundPrefixes: this.compoundPrefixes,
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- document: this.document,
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+ store: inject(NgtStore),
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+ cdr: inject(ChangeDetectorRef),
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+ portals: [],
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+ compoundPrefixes: inject(NGT_COMPOUND_PREFIXES),
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+ document: inject(DOCUMENT),
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  });
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  }
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  createRenderer(hostElement, type) {
@@ -2570,9 +2565,7 @@ class NgtCanvas extends NgtRxStore {
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  compoundPrefixes: this.compoundPrefixes,
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  }),
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  ], this.envInjector);
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- this.glRef = this.glAnchor.createComponent(this.sceneGraph, {
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- environmentInjector: this.glEnvInjector,
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- });
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+ this.glRef = this.glAnchor.createComponent(this.sceneGraph, { environmentInjector: this.glEnvInjector });
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  this.glRef.changeDetectorRef.detach();
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  this.setSceneGraphInputs();
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  // here, we override the detectChanges to also call detectChanges on the ComponentRef