angular-three-soba 4.0.10 → 4.1.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -72,10 +72,10 @@ class NgtsStats {
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  });
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  });
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  }
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- static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "21.0.6", ngImport: i0, type: NgtsStats, deps: [], target: i0.ɵɵFactoryTarget.Directive }); }
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- static { this.ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "21.0.6", type: NgtsStats, isStandalone: true, selector: "ngt-canvas[stats]", inputs: { options: { classPropertyName: "options", publicName: "stats", isSignal: true, isRequired: false, transformFunction: null } }, ngImport: i0 }); }
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+ static { this.ɵfac = i0.ɵɵngDeclareFactory({ minVersion: "12.0.0", version: "21.1.6", ngImport: i0, type: NgtsStats, deps: [], target: i0.ɵɵFactoryTarget.Directive }); }
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+ static { this.ɵdir = i0.ɵɵngDeclareDirective({ minVersion: "17.1.0", version: "21.1.6", type: NgtsStats, isStandalone: true, selector: "ngt-canvas[stats]", inputs: { options: { classPropertyName: "options", publicName: "stats", isSignal: true, isRequired: false, transformFunction: null } }, ngImport: i0 }); }
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  }
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- i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "21.0.6", ngImport: i0, type: NgtsStats, decorators: [{
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+ i0.ɵɵngDeclareClassMetadata({ minVersion: "12.0.0", version: "21.1.6", ngImport: i0, type: NgtsStats, decorators: [{
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  type: Directive,
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  args: [{ selector: 'ngt-canvas[stats]' }]
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  }], ctorParameters: () => [], propDecorators: { options: [{ type: i0.Input, args: [{ isSignal: true, alias: "stats", required: false }] }] } });
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "angular-three-soba",
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- "version": "4.0.10",
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+ "version": "4.1.1",
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  "publishConfig": {
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  "access": "public"
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  },
@@ -90,7 +90,7 @@
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  "maath": ">=0.10.0 <0.11.0",
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  "meshline": "^3.1.0",
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  "stats-gl": ">=2.0.0",
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- "three": ">=0.157.0 <0.183.0",
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+ "three": ">=0.157.0 <0.184.0",
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  "three-custom-shader-material": ">=5.5.0 <6.5.0",
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  "three-mesh-bvh": ">=0.5.0 <0.10.0",
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  "three-stdlib": "^2.0.0",
@@ -121,7 +121,7 @@ declare class NgtsLine {
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  * Configuration options for the line appearance and behavior.
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  */
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  options: _angular_core.InputSignalWithTransform<NgtsLineOptions, "" | Partial<NgtsLineOptions>>;
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- protected parameters: _angular_core.Signal<Omit<NgtsLineOptions, "color" | "dashed" | "linewidth" | "vertexColors" | "lineWidth" | "segments">>;
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+ protected parameters: _angular_core.Signal<Omit<NgtsLineOptions, "vertexColors" | "color" | "dashed" | "linewidth" | "lineWidth" | "segments">>;
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  /**
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  * Reference to the underlying Line2 or LineSegments2 Three.js object.
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  */
@@ -238,9 +238,11 @@ declare class NgtsCatmullRomLine {
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  frustumCulled?: Readonly<boolean | undefined>;
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  renderOrder?: Readonly<number | undefined>;
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  animations?: THREE.AnimationClip[] | Readonly<THREE.AnimationClip[] | undefined>;
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- userData?: Record<string, any> | (Record<string, any> & Readonly<Record<string, any>>) | undefined;
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  customDepthMaterial?: THREE.Material | Readonly<THREE.Material | undefined>;
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  customDistanceMaterial?: THREE.Material | Readonly<THREE.Material | undefined>;
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+ static?: Readonly<boolean | undefined>;
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+ userData?: Record<string, any> | (Record<string, any> & Readonly<Record<string, any>>) | undefined;
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+ pivot?: THREE.Vector3 | Readonly<THREE.Vector3 | null | undefined>;
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  onBeforeShadow?: ((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | undefined>;
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  onAfterShadow?: ((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | undefined>;
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  onBeforeRender?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void>)) | undefined;
@@ -291,6 +293,8 @@ declare class NgtsCatmullRomLine {
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  toJSON?: ((((meta?: THREE.JSONMeta) => THREE.MeshJSON) | Readonly<(meta?: THREE.JSONMeta) => THREE.MeshJSON>) & (((meta?: THREE.JSONMeta) => THREE.ShaderMaterialJSON) | Readonly<(meta?: THREE.JSONMeta) => THREE.ShaderMaterialJSON>)) | undefined;
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  clone?: ((((recursive?: boolean) => three_stdlib.Line2) | Readonly<(recursive?: boolean) => three_stdlib.Line2>) & ((() => three_stdlib.LineMaterial) | Readonly<() => three_stdlib.LineMaterial>)) | undefined;
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  copy?: ((((object: THREE.Object3D, recursive?: boolean) => three_stdlib.Line2) | Readonly<(object: THREE.Object3D, recursive?: boolean) => three_stdlib.Line2>) & (((source: THREE.Material) => three_stdlib.LineMaterial) | Readonly<(source: THREE.Material) => three_stdlib.LineMaterial>)) | undefined;
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+ count?: Readonly<number | undefined>;
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+ occlusionTest?: Readonly<boolean | undefined>;
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  addEventListener?: ((((<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, three_stdlib.Line2>) => void) | Readonly<(<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, three_stdlib.Line2>) => void) | undefined>) & (<TEventKey extends keyof angular_three.NgtEventHandlers | "added" | "removed" | "childadded" | "childremoved" | "change" | keyof angular_three.NgtNodeEventMap<three_stdlib.Line2>>(type: TEventKey, listener: (this: angular_three.NgtNodeElement<typeof three_stdlib.Line2, three_stdlib.Line2>, ev: angular_three.NgtAllObject3DEventsMap<three_stdlib.Line2>[TEventKey]) => any) => void)) & (((<T extends "dispose">(type: T, listener: THREE.EventListener<{
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  dispose: {};
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  }[T], T, three_stdlib.LineMaterial>) => void) | Readonly<(<T extends "dispose">(type: T, listener: THREE.EventListener<{
@@ -313,43 +317,10 @@ declare class NgtsCatmullRomLine {
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  }[T]) => void)>)) | undefined;
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  dispose?: (((() => void) | Readonly<() => void> | null) & (((() => void) & (() => void)) | Readonly<(() => void) & (() => void)>)) | undefined;
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  parameters?: ((Partial<three_stdlib.Line2> | Readonly<Partial<three_stdlib.Line2>>) & (Partial<three_stdlib.LineMaterial> | Readonly<Partial<three_stdlib.LineMaterial>>)) | undefined;
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- geometry?: three_stdlib.LineGeometry | Readonly<three_stdlib.LineGeometry | undefined>;
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- material?: three_stdlib.LineMaterial | Readonly<three_stdlib.LineMaterial | undefined>;
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- isLine2?: true | undefined;
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- isLineSegments2?: true | undefined;
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- computeLineDistances?: (() => three_stdlib.Line2) | Readonly<(() => three_stdlib.Line2) | undefined>;
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- isMesh?: true | undefined;
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- morphTargetInfluences?: number[] | Readonly<number[] | undefined>;
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- morphTargetDictionary?: {
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- [key: string]: number;
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- } | Readonly<{
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- [key: string]: number;
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- } | undefined>;
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- count?: Readonly<number | undefined>;
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- updateMorphTargets?: (() => void) | Readonly<(() => void) | undefined>;
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- getVertexPosition?: ((index: number, target: THREE.Vector3) => THREE.Vector3) | Readonly<((index: number, target: THREE.Vector3) => THREE.Vector3) | undefined>;
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  color?: THREE.ColorRepresentation | undefined;
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- dashed?: boolean | undefined | undefined;
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- dashScale?: number | undefined | undefined;
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- dashSize?: number | undefined | undefined;
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- dashOffset?: number | undefined | undefined;
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- gapSize?: number | undefined | undefined;
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- opacity?: number | undefined;
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- isLineMaterial?: true | undefined;
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- linewidth?: number | undefined | undefined;
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- resolution?: (THREE.Vector2 & (number | THREE.Vector2 | [x: number, y: number] | Readonly<THREE.Vector2> | readonly [x: number, y: number])) | undefined;
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- alphaToCoverage?: boolean | undefined | undefined;
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- worldUnits?: boolean | undefined | undefined;
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- isShaderMaterial?: Readonly<boolean | undefined>;
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- setValues?: ((values?: THREE.ShaderMaterialParameters) => void) | Readonly<((values?: THREE.ShaderMaterialParameters) => void) | undefined>;
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- defines?: Record<string, unknown> | Readonly<Record<string, unknown> | undefined>;
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- isMaterial?: Readonly<boolean | undefined>;
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- version?: Readonly<number | undefined>;
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- onBeforeCompile?: ((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | Readonly<((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | undefined>;
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- customProgramCacheKey?: (() => string) | Readonly<(() => string) | undefined>;
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- needsUpdate?: Readonly<boolean | undefined>;
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- blending?: 0 | 1 | 2 | 3 | 4 | 5 | undefined;
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+ blending?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | undefined;
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  side?: 0 | 1 | 2 | undefined;
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+ opacity?: number | undefined;
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  transparent?: boolean | undefined;
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  alphaHash?: boolean | undefined;
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  blendSrc?: 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | 212 | 213 | 214 | undefined;
@@ -381,11 +352,44 @@ declare class NgtsCatmullRomLine {
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  polygonOffsetFactor?: number | undefined;
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  polygonOffsetUnits?: number | undefined;
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  dithering?: boolean | undefined;
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+ alphaToCoverage?: boolean | undefined | undefined;
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  premultipliedAlpha?: boolean | undefined;
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  forceSinglePass?: boolean | undefined;
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  allowOverride?: boolean | undefined;
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  toneMapped?: boolean | undefined;
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  alphaTest?: number | undefined;
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+ dashed?: boolean | undefined | undefined;
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+ dashScale?: number | undefined | undefined;
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+ dashSize?: number | undefined | undefined;
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+ dashOffset?: number | undefined | undefined;
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+ gapSize?: number | undefined | undefined;
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+ linewidth?: number | undefined | undefined;
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+ resolution?: (THREE.Vector2 & (number | THREE.Vector2 | [x: number, y: number] | Readonly<THREE.Vector2> | readonly [x: number, y: number])) | undefined;
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+ wireframe?: boolean | undefined | undefined;
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+ worldUnits?: boolean | undefined | undefined;
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+ geometry?: three_stdlib.LineGeometry | Readonly<three_stdlib.LineGeometry | undefined>;
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+ material?: three_stdlib.LineMaterial | Readonly<three_stdlib.LineMaterial | undefined>;
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+ isLine2?: true | undefined;
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+ isLineSegments2?: true | undefined;
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+ computeLineDistances?: (() => three_stdlib.Line2) | Readonly<(() => three_stdlib.Line2) | undefined>;
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+ isMesh?: true | undefined;
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+ morphTargetInfluences?: number[] | Readonly<number[] | undefined>;
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+ morphTargetDictionary?: {
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+ [key: string]: number;
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+ } | Readonly<{
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+ [key: string]: number;
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+ } | undefined>;
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+ updateMorphTargets?: (() => void) | Readonly<(() => void) | undefined>;
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+ getVertexPosition?: ((index: number, target: THREE.Vector3) => THREE.Vector3) | Readonly<((index: number, target: THREE.Vector3) => THREE.Vector3) | undefined>;
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+ isLineMaterial?: true | undefined;
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+ isShaderMaterial?: Readonly<boolean | undefined>;
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+ setValues?: ((values?: THREE.ShaderMaterialParameters) => void) | Readonly<((values?: THREE.ShaderMaterialParameters) => void) | undefined>;
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+ defines?: Record<string, unknown> | Readonly<Record<string, unknown> | undefined>;
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+ isMaterial?: Readonly<boolean | undefined>;
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+ version?: Readonly<number | undefined>;
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+ onBeforeCompile?: ((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | Readonly<((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | undefined>;
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+ customProgramCacheKey?: (() => string) | Readonly<(() => string) | undefined>;
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+ needsUpdate?: Readonly<boolean | undefined>;
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  uniforms?: {
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  [uniform: string]: THREE.IUniform<any>;
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  } | Readonly<{
@@ -394,7 +398,6 @@ declare class NgtsCatmullRomLine {
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  uniformsGroups?: THREE.UniformsGroup[] | Readonly<THREE.UniformsGroup[] | undefined>;
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  vertexShader?: Readonly<string | undefined>;
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  fragmentShader?: Readonly<string | undefined>;
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- wireframe?: boolean | undefined | undefined;
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  wireframeLinewidth?: Readonly<number | undefined>;
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  fog?: Readonly<boolean | undefined>;
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  lights?: Readonly<boolean | undefined>;
@@ -534,19 +537,21 @@ declare class NgtsEdges {
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  frustumCulled?: Readonly<boolean | undefined>;
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  renderOrder?: Readonly<number | undefined>;
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  animations?: THREE.AnimationClip[] | Readonly<THREE.AnimationClip[] | undefined>;
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- userData?: Record<string, any> | (Readonly<Record<string, any>> & Record<string, any>) | undefined;
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  customDepthMaterial?: THREE.Material | Readonly<THREE.Material | undefined>;
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  customDistanceMaterial?: THREE.Material | Readonly<THREE.Material | undefined>;
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- onBeforeShadow?: ((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | undefined>;
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- onAfterShadow?: ((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | undefined>;
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- onBeforeRender?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void>)) | undefined;
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- onAfterRender?: ((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | undefined>;
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- applyMatrix4?: ((matrix: THREE.Matrix4) => void) | Readonly<((matrix: THREE.Matrix4) => void) | undefined>;
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+ static?: Readonly<boolean | undefined>;
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+ userData?: Record<string, any> | (Readonly<Record<string, any>> & Record<string, any>) | undefined;
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+ pivot?: THREE.Vector3 | Readonly<THREE.Vector3 | null | undefined>;
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+ onBeforeShadow?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void>)) | undefined;
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+ onAfterShadow?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, shadowCamera: THREE.Camera, geometry: THREE.BufferGeometry, depthMaterial: THREE.Material, group: THREE.Group) => void>)) | undefined;
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+ onBeforeRender?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>) & ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, object: THREE.Object3D, group: THREE.Group) => void>))) | undefined;
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+ onAfterRender?: ((((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>) & (((renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void) | Readonly<(renderer: THREE.WebGLRenderer, scene: THREE.Scene, camera: THREE.Camera, geometry: THREE.BufferGeometry, material: THREE.Material, group: THREE.Group) => void>)) | undefined;
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+ applyMatrix4?: ((((matrix: THREE.Matrix4) => void) | Readonly<(matrix: THREE.Matrix4) => void>) & (((matrix: THREE.Matrix4) => void) | Readonly<(matrix: THREE.Matrix4) => void>)) | undefined;
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  applyQuaternion?: ((((quaternion: THREE.Quaternion) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(quaternion: THREE.Quaternion) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((quaternion: THREE.Quaternion) => three_stdlib.Line2) | Readonly<(quaternion: THREE.Quaternion) => three_stdlib.Line2>)) | undefined;
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- setRotationFromAxisAngle?: ((axis: THREE.Vector3, angle: number) => void) | Readonly<((axis: THREE.Vector3, angle: number) => void) | undefined>;
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- setRotationFromEuler?: ((euler: THREE.Euler) => void) | Readonly<((euler: THREE.Euler) => void) | undefined>;
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- setRotationFromMatrix?: ((m: THREE.Matrix4) => void) | Readonly<((m: THREE.Matrix4) => void) | undefined>;
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- setRotationFromQuaternion?: ((q: THREE.Quaternion) => void) | Readonly<((q: THREE.Quaternion) => void) | undefined>;
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+ setRotationFromAxisAngle?: ((((axis: THREE.Vector3, angle: number) => void) | Readonly<(axis: THREE.Vector3, angle: number) => void>) & (((axis: THREE.Vector3, angle: number) => void) | Readonly<(axis: THREE.Vector3, angle: number) => void>)) | undefined;
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+ setRotationFromEuler?: ((((euler: THREE.Euler) => void) | Readonly<(euler: THREE.Euler) => void>) & (((euler: THREE.Euler) => void) | Readonly<(euler: THREE.Euler) => void>)) | undefined;
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+ setRotationFromMatrix?: ((((m: THREE.Matrix4) => void) | Readonly<(m: THREE.Matrix4) => void>) & (((m: THREE.Matrix4) => void) | Readonly<(m: THREE.Matrix4) => void>)) | undefined;
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+ setRotationFromQuaternion?: ((((q: THREE.Quaternion) => void) | Readonly<(q: THREE.Quaternion) => void>) & (((q: THREE.Quaternion) => void) | Readonly<(q: THREE.Quaternion) => void>)) | undefined;
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  rotateOnAxis?: ((((axis: THREE.Vector3, angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(axis: THREE.Vector3, angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((axis: THREE.Vector3, angle: number) => three_stdlib.Line2) | Readonly<(axis: THREE.Vector3, angle: number) => three_stdlib.Line2>)) | undefined;
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  rotateOnWorldAxis?: ((((axis: THREE.Vector3, angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(axis: THREE.Vector3, angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((axis: THREE.Vector3, angle: number) => three_stdlib.Line2) | Readonly<(axis: THREE.Vector3, angle: number) => three_stdlib.Line2>)) | undefined;
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  rotateX?: ((((angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(angle: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((angle: number) => three_stdlib.Line2) | Readonly<(angle: number) => three_stdlib.Line2>)) | undefined;
@@ -556,37 +561,45 @@ declare class NgtsEdges {
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  translateX?: ((((distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((distance: number) => three_stdlib.Line2) | Readonly<(distance: number) => three_stdlib.Line2>)) | undefined;
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  translateY?: ((((distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((distance: number) => three_stdlib.Line2) | Readonly<(distance: number) => three_stdlib.Line2>)) | undefined;
558
563
  translateZ?: ((((distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(distance: number) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((distance: number) => three_stdlib.Line2) | Readonly<(distance: number) => three_stdlib.Line2>)) | undefined;
559
- localToWorld?: ((vector: THREE.Vector3) => THREE.Vector3) | Readonly<((vector: THREE.Vector3) => THREE.Vector3) | undefined>;
560
- worldToLocal?: ((vector: THREE.Vector3) => THREE.Vector3) | Readonly<((vector: THREE.Vector3) => THREE.Vector3) | undefined>;
561
- lookAt?: {
564
+ localToWorld?: ((((vector: THREE.Vector3) => THREE.Vector3) | Readonly<(vector: THREE.Vector3) => THREE.Vector3>) & (((vector: THREE.Vector3) => THREE.Vector3) | Readonly<(vector: THREE.Vector3) => THREE.Vector3>)) | undefined;
565
+ worldToLocal?: ((((vector: THREE.Vector3) => THREE.Vector3) | Readonly<(vector: THREE.Vector3) => THREE.Vector3>) & (((vector: THREE.Vector3) => THREE.Vector3) | Readonly<(vector: THREE.Vector3) => THREE.Vector3>)) | undefined;
566
+ lookAt?: (({
562
567
  (vector: THREE.Vector3): void;
563
568
  (x: number, y: number, z: number): void;
564
569
  } | Readonly<{
565
570
  (vector: THREE.Vector3): void;
566
571
  (x: number, y: number, z: number): void;
567
- } | undefined>;
572
+ }>) & ({
573
+ (vector: THREE.Vector3): void;
574
+ (x: number, y: number, z: number): void;
575
+ } | Readonly<{
576
+ (vector: THREE.Vector3): void;
577
+ (x: number, y: number, z: number): void;
578
+ }>)) | undefined;
568
579
  add?: ((((...object: THREE.Object3D[]) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(...object: THREE.Object3D[]) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((...object: THREE.Object3D[]) => three_stdlib.Line2) | Readonly<(...object: THREE.Object3D[]) => three_stdlib.Line2>)) | undefined;
569
580
  remove?: ((((...object: THREE.Object3D[]) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(...object: THREE.Object3D[]) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & (((...object: THREE.Object3D[]) => three_stdlib.Line2) | Readonly<(...object: THREE.Object3D[]) => three_stdlib.Line2>)) | undefined;
570
581
  removeFromParent?: (((() => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<() => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & ((() => three_stdlib.Line2) | Readonly<() => three_stdlib.Line2>)) | undefined;
571
582
  clear?: (((() => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<() => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & ((() => three_stdlib.Line2) | Readonly<() => three_stdlib.Line2>)) | undefined;
572
583
  attach?: ((((((object: THREE.Object3D) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | undefined) & (string | string[] | angular_three.NgtAttachFunction<any, any>)) | Readonly<(((object: THREE.Object3D) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | undefined) & (string | string[] | angular_three.NgtAttachFunction<any, any>)>) & ((((((object: THREE.Object3D) => three_stdlib.Line2) | undefined) & (string | string[] | angular_three.NgtAttachFunction<any, any>)) | Readonly<(((object: THREE.Object3D) => three_stdlib.Line2) | undefined) & (string | string[] | angular_three.NgtAttachFunction<any, any>)>) & (string[] | angular_three.NgtAttachFunction<any, any> | Readonly<string | string[] | angular_three.NgtAttachFunction<any, any>>))) | undefined;
573
- getObjectById?: ((id: number) => THREE.Object3D | undefined) | Readonly<((id: number) => THREE.Object3D | undefined) | undefined>;
574
- getObjectByName?: ((name: string) => THREE.Object3D | undefined) | Readonly<((name: string) => THREE.Object3D | undefined) | undefined>;
575
- getObjectByProperty?: ((name: string, value: any) => THREE.Object3D | undefined) | Readonly<((name: string, value: any) => THREE.Object3D | undefined) | undefined>;
576
- getObjectsByProperty?: ((name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]) | Readonly<((name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]) | undefined>;
577
- getWorldPosition?: ((target: THREE.Vector3) => THREE.Vector3) | Readonly<((target: THREE.Vector3) => THREE.Vector3) | undefined>;
578
- getWorldQuaternion?: ((target: THREE.Quaternion) => THREE.Quaternion) | Readonly<((target: THREE.Quaternion) => THREE.Quaternion) | undefined>;
579
- getWorldScale?: ((target: THREE.Vector3) => THREE.Vector3) | Readonly<((target: THREE.Vector3) => THREE.Vector3) | undefined>;
580
- getWorldDirection?: ((target: THREE.Vector3) => THREE.Vector3) | Readonly<((target: THREE.Vector3) => THREE.Vector3) | undefined>;
581
- traverse?: ((callback: (object: THREE.Object3D) => any) => void) | Readonly<((callback: (object: THREE.Object3D) => any) => void) | undefined>;
582
- traverseVisible?: ((callback: (object: THREE.Object3D) => any) => void) | Readonly<((callback: (object: THREE.Object3D) => any) => void) | undefined>;
583
- traverseAncestors?: ((callback: (object: THREE.Object3D) => any) => void) | Readonly<((callback: (object: THREE.Object3D) => any) => void) | undefined>;
584
- updateMatrix?: (() => void) | Readonly<(() => void) | undefined>;
585
- updateMatrixWorld?: ((force?: boolean) => void) | Readonly<((force?: boolean) => void) | undefined>;
586
- updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | Readonly<((updateParents: boolean, updateChildren: boolean) => void) | undefined>;
584
+ getObjectById?: ((((id: number) => THREE.Object3D | undefined) | Readonly<(id: number) => THREE.Object3D | undefined>) & (((id: number) => THREE.Object3D | undefined) | Readonly<(id: number) => THREE.Object3D | undefined>)) | undefined;
585
+ getObjectByName?: ((((name: string) => THREE.Object3D | undefined) | Readonly<(name: string) => THREE.Object3D | undefined>) & (((name: string) => THREE.Object3D | undefined) | Readonly<(name: string) => THREE.Object3D | undefined>)) | undefined;
586
+ getObjectByProperty?: ((((name: string, value: any) => THREE.Object3D | undefined) | Readonly<(name: string, value: any) => THREE.Object3D | undefined>) & (((name: string, value: any) => THREE.Object3D | undefined) | Readonly<(name: string, value: any) => THREE.Object3D | undefined>)) | undefined;
587
+ getObjectsByProperty?: ((((name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]) | Readonly<(name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]>) & (((name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]) | Readonly<(name: string, value: any, optionalTarget?: THREE.Object3D[]) => THREE.Object3D[]>)) | undefined;
588
+ getWorldPosition?: ((((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>) & (((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>)) | undefined;
589
+ getWorldQuaternion?: ((((target: THREE.Quaternion) => THREE.Quaternion) | Readonly<(target: THREE.Quaternion) => THREE.Quaternion>) & (((target: THREE.Quaternion) => THREE.Quaternion) | Readonly<(target: THREE.Quaternion) => THREE.Quaternion>)) | undefined;
590
+ getWorldScale?: ((((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>) & (((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>)) | undefined;
591
+ getWorldDirection?: ((((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>) & (((target: THREE.Vector3) => THREE.Vector3) | Readonly<(target: THREE.Vector3) => THREE.Vector3>)) | undefined;
592
+ traverse?: ((((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>) & (((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>)) | undefined;
593
+ traverseVisible?: ((((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>) & (((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>)) | undefined;
594
+ traverseAncestors?: ((((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>) & (((callback: (object: THREE.Object3D) => any) => void) | Readonly<(callback: (object: THREE.Object3D) => any) => void>)) | undefined;
595
+ updateMatrix?: (((() => void) | Readonly<() => void>) & ((() => void) | Readonly<() => void>)) | undefined;
596
+ updateMatrixWorld?: ((((force?: boolean) => void) | Readonly<(force?: boolean) => void>) & (((force?: boolean) => void) | Readonly<(force?: boolean) => void>)) | undefined;
597
+ updateWorldMatrix?: ((((updateParents: boolean, updateChildren: boolean) => void) | Readonly<(updateParents: boolean, updateChildren: boolean) => void>) & (((updateParents: boolean, updateChildren: boolean) => void) | Readonly<(updateParents: boolean, updateChildren: boolean) => void>)) | undefined;
587
598
  toJSON?: ((((meta?: THREE.JSONMeta) => THREE.MeshJSON) | Readonly<(meta?: THREE.JSONMeta) => THREE.MeshJSON>) & (((meta?: THREE.JSONMeta) => THREE.ShaderMaterialJSON) | Readonly<(meta?: THREE.JSONMeta) => THREE.ShaderMaterialJSON>)) | undefined;
588
599
  clone?: ((((recursive?: boolean) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(recursive?: boolean) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & ((((recursive?: boolean) => three_stdlib.Line2) | Readonly<(recursive?: boolean) => three_stdlib.Line2>) & ((() => three_stdlib.LineMaterial) | Readonly<() => three_stdlib.LineMaterial>))) | undefined;
589
600
  copy?: ((((object: THREE.Object3D, recursive?: boolean) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>) | Readonly<(object: THREE.Object3D, recursive?: boolean) => THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) & ((((object: THREE.Object3D, recursive?: boolean) => three_stdlib.Line2) | Readonly<(object: THREE.Object3D, recursive?: boolean) => three_stdlib.Line2>) & (((source: THREE.Material) => three_stdlib.LineMaterial) | Readonly<(source: THREE.Material) => three_stdlib.LineMaterial>))) | undefined;
601
+ count?: Readonly<number | undefined>;
602
+ occlusionTest?: Readonly<boolean | undefined>;
590
603
  addEventListener?: ((((<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) => void) | Readonly<(<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>) => void) | undefined>) & (<TEventKey extends keyof angular_three.NgtEventHandlers | "added" | "removed" | "childadded" | "childremoved" | "change" | keyof angular_three.NgtNodeEventMap<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>>(type: TEventKey, listener: (this: angular_three.NgtNodeElement<typeof THREE.Mesh, THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>, ev: angular_three.NgtAllObject3DEventsMap<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>[TEventKey]) => any) => void)) & ((((<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, three_stdlib.Line2>) => void) | Readonly<(<T extends keyof THREE.Object3DEventMap>(type: T, listener: THREE.EventListener<THREE.Object3DEventMap[T], T, three_stdlib.Line2>) => void) | undefined>) & (<TEventKey extends keyof angular_three.NgtEventHandlers | "added" | "removed" | "childadded" | "childremoved" | "change" | keyof angular_three.NgtNodeEventMap<three_stdlib.Line2>>(type: TEventKey, listener: (this: angular_three.NgtNodeElement<typeof three_stdlib.Line2, three_stdlib.Line2>, ev: angular_three.NgtAllObject3DEventsMap<three_stdlib.Line2>[TEventKey]) => any) => void)) & (((<T extends "dispose">(type: T, listener: THREE.EventListener<{
591
604
  dispose: {};
592
605
  }[T], T, three_stdlib.LineMaterial>) => void) | Readonly<(<T extends "dispose">(type: T, listener: THREE.EventListener<{
@@ -610,42 +623,10 @@ declare class NgtsEdges {
610
623
  dispose?: (((() => void) | Readonly<() => void> | null) & (((() => void) & (() => void)) | Readonly<(() => void) & (() => void)>)) | undefined;
611
624
  parameters?: ((Partial<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>> | Readonly<Partial<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>>) & ((Partial<three_stdlib.Line2> | Readonly<Partial<three_stdlib.Line2>>) & (Partial<three_stdlib.LineMaterial> | Readonly<Partial<three_stdlib.LineMaterial>>))) | undefined;
612
625
  __ngt_args__?: (([geometry?: THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap> | undefined, material?: THREE.Material | THREE.Material[] | undefined] | readonly [geometry?: THREE.BufferGeometry<THREE.NormalBufferAttributes, THREE.BufferGeometryEventMap> | undefined, material?: THREE.Material | THREE.Material[] | undefined]) & (([geometry?: three_stdlib.LineGeometry | undefined, material?: three_stdlib.LineMaterial | undefined] | readonly [geometry?: three_stdlib.LineGeometry | undefined, material?: three_stdlib.LineMaterial | undefined]) & ([parameters?: LineMaterialParameters | undefined] | readonly [parameters?: LineMaterialParameters | undefined]))) | undefined;
613
- material?: ((THREE.Material | THREE.Material[] | Readonly<THREE.Material> | readonly THREE.Material[]) & (three_stdlib.LineMaterial | Readonly<three_stdlib.LineMaterial>)) | undefined;
614
- isLine2?: true | undefined;
615
- isLineSegments2?: true | undefined;
616
- computeLineDistances?: (() => three_stdlib.Line2) | Readonly<(() => three_stdlib.Line2) | undefined>;
617
- isMesh?: true | undefined;
618
- morphTargetInfluences?: number[] | Readonly<number[] | undefined>;
619
- morphTargetDictionary?: {
620
- [key: string]: number;
621
- } | Readonly<{
622
- [key: string]: number;
623
- } | undefined>;
624
- count?: Readonly<number | undefined>;
625
- updateMorphTargets?: (() => void) | Readonly<(() => void) | undefined>;
626
- getVertexPosition?: ((index: number, target: THREE.Vector3) => THREE.Vector3) | Readonly<((index: number, target: THREE.Vector3) => THREE.Vector3) | undefined>;
627
626
  color?: THREE.ColorRepresentation | undefined;
628
- dashed?: boolean | undefined | undefined;
629
- dashScale?: number | undefined | undefined;
630
- dashSize?: number | undefined | undefined;
631
- dashOffset?: number | undefined | undefined;
632
- gapSize?: number | undefined | undefined;
633
- opacity?: number | undefined;
634
- isLineMaterial?: true | undefined;
635
- linewidth?: number | undefined | undefined;
636
- resolution?: (THREE.Vector2 & (number | THREE.Vector2 | [x: number, y: number] | Readonly<THREE.Vector2> | readonly [x: number, y: number])) | undefined;
637
- alphaToCoverage?: boolean | undefined | undefined;
638
- worldUnits?: boolean | undefined | undefined;
639
- isShaderMaterial?: Readonly<boolean | undefined>;
640
- setValues?: ((values?: THREE.ShaderMaterialParameters) => void) | Readonly<((values?: THREE.ShaderMaterialParameters) => void) | undefined>;
641
- defines?: Record<string, unknown> | Readonly<Record<string, unknown> | undefined>;
642
- isMaterial?: Readonly<boolean | undefined>;
643
- version?: Readonly<number | undefined>;
644
- onBeforeCompile?: ((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | Readonly<((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | undefined>;
645
- customProgramCacheKey?: (() => string) | Readonly<(() => string) | undefined>;
646
- needsUpdate?: Readonly<boolean | undefined>;
647
- blending?: 0 | 1 | 2 | 3 | 4 | 5 | undefined;
627
+ blending?: 0 | 1 | 2 | 3 | 4 | 5 | 6 | undefined;
648
628
  side?: 0 | 1 | 2 | undefined;
629
+ opacity?: number | undefined;
649
630
  transparent?: boolean | undefined;
650
631
  alphaHash?: boolean | undefined;
651
632
  blendSrc?: 200 | 201 | 202 | 203 | 204 | 205 | 206 | 207 | 208 | 209 | 210 | 211 | 212 | 213 | 214 | undefined;
@@ -677,11 +658,43 @@ declare class NgtsEdges {
677
658
  polygonOffsetFactor?: number | undefined;
678
659
  polygonOffsetUnits?: number | undefined;
679
660
  dithering?: boolean | undefined;
661
+ alphaToCoverage?: boolean | undefined | undefined;
680
662
  premultipliedAlpha?: boolean | undefined;
681
663
  forceSinglePass?: boolean | undefined;
682
664
  allowOverride?: boolean | undefined;
683
665
  toneMapped?: boolean | undefined;
684
666
  alphaTest?: number | undefined;
667
+ dashed?: boolean | undefined | undefined;
668
+ dashScale?: number | undefined | undefined;
669
+ dashSize?: number | undefined | undefined;
670
+ dashOffset?: number | undefined | undefined;
671
+ gapSize?: number | undefined | undefined;
672
+ linewidth?: number | undefined | undefined;
673
+ resolution?: (THREE.Vector2 & (number | THREE.Vector2 | [x: number, y: number] | Readonly<THREE.Vector2> | readonly [x: number, y: number])) | undefined;
674
+ wireframe?: boolean | undefined | undefined;
675
+ worldUnits?: boolean | undefined | undefined;
676
+ material?: ((THREE.Material | THREE.Material[] | Readonly<THREE.Material> | readonly THREE.Material[]) & (three_stdlib.LineMaterial | Readonly<three_stdlib.LineMaterial>)) | undefined;
677
+ isLine2?: true | undefined;
678
+ isLineSegments2?: true | undefined;
679
+ computeLineDistances?: (() => three_stdlib.Line2) | Readonly<(() => three_stdlib.Line2) | undefined>;
680
+ isMesh?: true | undefined;
681
+ morphTargetInfluences?: number[] | Readonly<number[] | undefined>;
682
+ morphTargetDictionary?: {
683
+ [key: string]: number;
684
+ } | Readonly<{
685
+ [key: string]: number;
686
+ } | undefined>;
687
+ updateMorphTargets?: (() => void) | Readonly<(() => void) | undefined>;
688
+ getVertexPosition?: ((index: number, target: THREE.Vector3) => THREE.Vector3) | Readonly<((index: number, target: THREE.Vector3) => THREE.Vector3) | undefined>;
689
+ isLineMaterial?: true | undefined;
690
+ isShaderMaterial?: Readonly<boolean | undefined>;
691
+ setValues?: ((values?: THREE.ShaderMaterialParameters) => void) | Readonly<((values?: THREE.ShaderMaterialParameters) => void) | undefined>;
692
+ defines?: Record<string, unknown> | Readonly<Record<string, unknown> | undefined>;
693
+ isMaterial?: Readonly<boolean | undefined>;
694
+ version?: Readonly<number | undefined>;
695
+ onBeforeCompile?: ((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | Readonly<((parameters: THREE.WebGLProgramParametersWithUniforms, renderer: THREE.WebGLRenderer) => void) | undefined>;
696
+ customProgramCacheKey?: (() => string) | Readonly<(() => string) | undefined>;
697
+ needsUpdate?: Readonly<boolean | undefined>;
685
698
  uniforms?: {
686
699
  [uniform: string]: THREE.IUniform<any>;
687
700
  } | Readonly<{
@@ -690,7 +703,6 @@ declare class NgtsEdges {
690
703
  uniformsGroups?: THREE.UniformsGroup[] | Readonly<THREE.UniformsGroup[] | undefined>;
691
704
  vertexShader?: Readonly<string | undefined>;
692
705
  fragmentShader?: Readonly<string | undefined>;
693
- wireframe?: boolean | undefined | undefined;
694
706
  wireframeLinewidth?: Readonly<number | undefined>;
695
707
  fog?: Readonly<boolean | undefined>;
696
708
  lights?: Readonly<boolean | undefined>;
@@ -1338,7 +1350,7 @@ declare class NgtsText {
1338
1350
  * Configuration options for text appearance and behavior.
1339
1351
  */
1340
1352
  options: _angular_core.InputSignalWithTransform<NgtsTextOptions, "" | Partial<NgtsTextOptions>>;
1341
- protected parameters: _angular_core.Signal<Omit<NgtsTextOptions, "characters" | "fontSize" | "font" | "anchorX" | "anchorY" | "sdfGlyphSize">>;
1353
+ protected parameters: _angular_core.Signal<Omit<NgtsTextOptions, "font" | "fontSize" | "sdfGlyphSize" | "anchorX" | "anchorY" | "characters">>;
1342
1354
  /**
1343
1355
  * Emitted when the text has been synced and is ready for rendering.
1344
1356
  * Returns the Troika Text mesh instance.
@@ -92,7 +92,7 @@ declare class NgtsGizmoHelperImpl {
92
92
  protected renderPriority: _angular_core.Signal<number>;
93
93
  protected margin: _angular_core.Signal<[number, number]>;
94
94
  protected alignment: _angular_core.Signal<"top-left" | "top-right" | "bottom-right" | "bottom-left" | "bottom-center" | "center-right" | "center-left" | "center-center" | "top-center">;
95
- protected scene: THREE.Scene<THREE.Object3DEventMap>;
95
+ protected scene: THREE.Scene;
96
96
  protected content: _angular_core.Signal<TemplateRef<any>>;
97
97
  private gizmoRef;
98
98
  private virtualCameraRef;
@@ -111,7 +111,7 @@ declare class ManagePortalScene {
111
111
  /** Whether events should be enabled inside the portal. */
112
112
  events: _angular_core.InputSignal<boolean | undefined>;
113
113
  /** Reference to the root/world scene for blending. */
114
- rootScene: _angular_core.InputSignal<THREE.Scene<THREE.Object3DEventMap>>;
114
+ rootScene: _angular_core.InputSignal<THREE.Scene>;
115
115
  /** Reference to the portal material for accessing blend values. */
116
116
  material: _angular_core.InputSignal<NgtMeshPortalMaterial>;
117
117
  /** Render priority for the portal scene. */
@@ -195,7 +195,7 @@ declare class NgtsMeshPortalMaterial {
195
195
  * Configuration options for the portal material.
196
196
  */
197
197
  options: _angular_core.InputSignalWithTransform<NgtsMeshPortalMaterialOptions, "" | Partial<NgtsMeshPortalMaterialOptions>>;
198
- protected parameters: _angular_core.Signal<Omit<NgtsMeshPortalMaterialOptions, "resolution" | "blur" | "events" | "worldUnits" | "eventPriority" | "renderPriority">>;
198
+ protected parameters: _angular_core.Signal<Omit<NgtsMeshPortalMaterialOptions, "resolution" | "blur" | "worldUnits" | "eventPriority" | "renderPriority" | "events">>;
199
199
  protected blur: _angular_core.Signal<number>;
200
200
  protected eventPriority: _angular_core.Signal<number>;
201
201
  protected renderPriority: _angular_core.Signal<number>;
@@ -206,7 +206,7 @@ declare class NgtsMeshPortalMaterial {
206
206
  /** The content template to render inside the portal. */
207
207
  protected content: _angular_core.Signal<TemplateRef<any>>;
208
208
  private store;
209
- protected rootScene: angular_three.DeepSignal<THREE.Scene<THREE.Object3DEventMap>>;
209
+ protected rootScene: angular_three.DeepSignal<THREE.Scene>;
210
210
  protected materialResolution: _angular_core.Signal<number[]>;
211
211
  private resolution;
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  private parent;
@@ -418,7 +418,7 @@ declare class NgtsMeshRefractionMaterial {
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  * Configuration options for the refraction material.
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  */
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  options: _angular_core.InputSignalWithTransform<NgtsMeshRefractionMaterialOptions, "" | Partial<NgtsMeshRefractionMaterialOptions>>;
421
- protected parameters: _angular_core.Signal<Omit<NgtsMeshRefractionMaterialOptions, "aberrationStrength" | "fastChroma">>;
421
+ protected parameters: _angular_core.Signal<Omit<NgtsMeshRefractionMaterialOptions, "fastChroma" | "aberrationStrength">>;
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  private fastChroma;
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  protected aberrationStrength: _angular_core.Signal<number>;
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  /** Reference to the underlying MeshRefractionMaterial element. */
@@ -340,7 +340,7 @@ declare class NgtsInstances {
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  */
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  options: _angular_core.InputSignalWithTransform<NgtsInstancesOptions, "" | Partial<NgtsInstancesOptions>>;
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  /** @internal */
343
- protected parameters: _angular_core.Signal<Omit<NgtsInstancesOptions, "range" | "limit" | "frames">>;
343
+ protected parameters: _angular_core.Signal<Omit<NgtsInstancesOptions, "limit" | "frames" | "range">>;
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  /**
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  * Reference to the underlying THREE.InstancedMesh element.
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  */
@@ -544,7 +544,7 @@ declare class NgtsPointsInstances {
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  /**
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  * Computed parameters passed to the underlying Points object.
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  */
547
- parameters: _angular_core.Signal<Omit<NgtsPointsInstancesOptions, "range" | "limit">>;
547
+ parameters: _angular_core.Signal<Omit<NgtsPointsInstancesOptions, "limit" | "range">>;
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  /**
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  * Reference to the underlying THREE.Points element.
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  */
@@ -209,9 +209,9 @@ interface MeshRefractionMaterialOptions {
209
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  * ```
210
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  */
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  declare const MeshRefractionMaterial: (new (parameters?: (THREE.ShaderMaterialParameters & Partial<{
212
- [name: string]: number | boolean | any[] | THREE.Color | THREE.CubeTexture<unknown> | THREE.Texture<unknown> | Int32Array<ArrayBufferLike> | Float32Array<ArrayBufferLike> | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | null;
212
+ [name: string]: number | boolean | any[] | THREE.CubeTexture<unknown> | THREE.Texture<unknown> | Int32Array<ArrayBufferLike> | Float32Array<ArrayBufferLike> | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | THREE.Color | null;
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  }>) | undefined) => THREE.ShaderMaterial & {
214
- [name: string]: number | boolean | any[] | THREE.Color | THREE.CubeTexture<unknown> | THREE.Texture<unknown> | Int32Array<ArrayBufferLike> | Float32Array<ArrayBufferLike> | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | null;
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+ [name: string]: number | boolean | any[] | THREE.CubeTexture<unknown> | THREE.Texture<unknown> | Int32Array<ArrayBufferLike> | Float32Array<ArrayBufferLike> | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | THREE.Color | null;
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  }) & {
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  key: string;
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  };