angular-three-soba 3.7.0 → 4.0.0-next.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/abstractions/lib/billboard.d.ts +6 -6
- package/abstractions/lib/catmull-rom-line.d.ts +173 -563
- package/abstractions/lib/cubic-bezier-line.d.ts +7 -7
- package/abstractions/lib/edges.d.ts +171 -747
- package/abstractions/lib/gradient-texture.d.ts +8 -8
- package/abstractions/lib/grid.d.ts +24 -292
- package/abstractions/lib/helper.d.ts +5 -5
- package/abstractions/lib/line.d.ts +11 -12
- package/abstractions/lib/prism-geometry.d.ts +12 -12
- package/abstractions/lib/quadratic-bezier-line.d.ts +7 -7
- package/abstractions/lib/rounded-box.d.ts +8 -8
- package/abstractions/lib/text-3d.d.ts +14 -293
- package/abstractions/lib/text.d.ts +12 -13
- package/cameras/lib/camera-content.d.ts +2 -2
- package/cameras/lib/cube-camera.d.ts +12 -12
- package/cameras/lib/orthographic-camera.d.ts +11 -11
- package/cameras/lib/perspective-camera.d.ts +10 -10
- package/controls/lib/camera-controls.d.ts +1 -6
- package/controls/lib/orbit-controls.d.ts +6 -10
- package/controls/lib/scroll-controls.d.ts +8 -14
- package/fesm2022/angular-three-soba-abstractions.mjs +75 -52
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
- package/fesm2022/angular-three-soba-cameras.mjs +18 -20
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
- package/fesm2022/angular-three-soba-controls.mjs +65 -65
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
- package/fesm2022/angular-three-soba-gizmos.mjs +185 -194
- package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -1
- package/fesm2022/angular-three-soba-loaders.mjs +21 -16
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-materials.mjs +90 -93
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
- package/fesm2022/angular-three-soba-misc.mjs +282 -279
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
- package/fesm2022/angular-three-soba-performances.mjs +51 -56
- package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
- package/fesm2022/angular-three-soba-shaders.mjs +5 -6
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
- package/fesm2022/angular-three-soba-staging.mjs +253 -277
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
- package/fesm2022/angular-three-soba-stats.mjs +3 -4
- package/fesm2022/angular-three-soba-stats.mjs.map +1 -1
- package/gizmos/lib/gizmo-helper/gizmo-helper.d.ts +12 -15
- package/gizmos/lib/gizmo-helper/gizmo-viewcube.d.ts +5 -6
- package/gizmos/lib/gizmo-helper/gizmo-viewport.d.ts +8 -9
- package/gizmos/lib/pivot-controls/axis-arrow.d.ts +11 -13
- package/gizmos/lib/pivot-controls/axis-rotator.d.ts +11 -12
- package/gizmos/lib/pivot-controls/pivot-controls.d.ts +28 -29
- package/gizmos/lib/pivot-controls/plane-slider.d.ts +12 -13
- package/gizmos/lib/pivot-controls/scaling-sphere.d.ts +12 -14
- package/gizmos/lib/transform-controls.d.ts +15 -20
- package/loaders/lib/loader.d.ts +10 -11
- package/loaders/lib/texture-loader.d.ts +3 -3
- package/materials/lib/custom-shader-material.d.ts +3 -3
- package/materials/lib/mesh-distort-material.d.ts +3 -3
- package/materials/lib/mesh-portal-material.d.ts +19 -118
- package/materials/lib/mesh-reflector-material.d.ts +4 -5
- package/materials/lib/mesh-refraction-material.d.ts +13 -14
- package/materials/lib/mesh-transmission-material.d.ts +14 -14
- package/materials/lib/mesh-wobble-material.d.ts +4 -4
- package/materials/lib/point-material.d.ts +3 -3
- package/misc/lib/animations.d.ts +12 -12
- package/misc/lib/computed-attribute.d.ts +5 -48
- package/misc/lib/decal.d.ts +9 -9
- package/misc/lib/deprecated.d.ts +2 -2
- package/misc/lib/depth-buffer.d.ts +2 -2
- package/misc/lib/fbo.d.ts +9 -9
- package/misc/lib/html/html-content.d.ts +5 -7
- package/misc/lib/html/html.d.ts +15 -14
- package/misc/lib/html/utils.d.ts +9 -9
- package/misc/lib/intersect.d.ts +2 -2
- package/misc/lib/preload.d.ts +3 -6
- package/misc/lib/sampler.d.ts +22 -21
- package/misc/lib/scale-factor.d.ts +2 -2
- package/package.json +141 -141
- package/performances/lib/detailed.d.ts +5 -5
- package/performances/lib/instances/instances.d.ts +8 -96
- package/performances/lib/instances/position-mesh.d.ts +8 -8
- package/performances/lib/points/points.d.ts +10 -188
- package/performances/lib/points/position-point.d.ts +8 -8
- package/performances/lib/segments/segment-object.d.ts +6 -6
- package/performances/lib/segments/segments.d.ts +34 -35
- package/shaders/lib/grid-material.d.ts +16 -16
- package/shaders/lib/mesh-refraction-material.d.ts +2 -2
- package/shaders/lib/point-material.d.ts +5 -5
- package/staging/lib/accumulative-shadows.d.ts +21 -25
- package/staging/lib/backdrop.d.ts +8 -8
- package/staging/lib/bb-anchor.d.ts +5 -5
- package/staging/lib/bounds.d.ts +13 -17
- package/staging/lib/camera-shake.d.ts +0 -2
- package/staging/lib/caustics.d.ts +11 -11
- package/staging/lib/center.d.ts +10 -350
- package/staging/lib/contact-shadows.d.ts +17 -16
- package/staging/lib/environment/environment.d.ts +13 -15
- package/staging/lib/environment/inject-environment.d.ts +3 -3
- package/staging/lib/float.d.ts +5 -5
- package/staging/lib/lightformer.d.ts +11 -290
- package/staging/lib/mask.d.ts +8 -10
- package/staging/lib/matcap-texture.d.ts +5 -5
- package/staging/lib/normal-texture.d.ts +5 -5
- package/staging/lib/randomized-lights.d.ts +13 -13
- package/staging/lib/render-texture.d.ts +21 -17
- package/staging/lib/sky.d.ts +13 -13
- package/staging/lib/spot-light.d.ts +39 -39
- package/staging/lib/stage.d.ts +108 -278
- package/vanilla-exports/index.d.ts +6 -7
- package/LICENSE +0 -21
- package/metadata.json +0 -1
- package/web-types.json +0 -1
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@@ -1,5 +1,6 @@
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import { ElementRef, TemplateRef } from '@angular/core';
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import {
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import { NgtEuler } from 'angular-three';
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import * as THREE from 'three';
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import { NgtsEnvironmentPresets, NgtsInjectEnvironmentOptions } from './inject-environment';
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import * as i0 from "@angular/core";
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export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOptions> {
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@@ -12,12 +13,12 @@ export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOpt
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blur?: number;
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backgroundBlurriness?: number;
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backgroundIntensity?: number;
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backgroundRotation?:
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backgroundRotation?: NgtEuler;
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environmentIntensity?: number;
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environmentRotation?:
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map?: Texture;
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environmentRotation?: NgtEuler;
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map?: THREE.Texture;
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preset?: NgtsEnvironmentPresets;
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scene?: Scene | ElementRef<Scene>;
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scene?: THREE.Scene | ElementRef<THREE.Scene>;
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ground?: boolean | {
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radius?: number;
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height?: number;
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@@ -35,7 +36,6 @@ export declare class NgtsEnvironmentCube {
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options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
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envSet: import("@angular/core").OutputEmitterRef<void>;
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private store;
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private defaultScene;
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private envConfig;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
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@@ -48,32 +48,30 @@ export declare class NgtsEnvironmentPortal {
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envSet: import("@angular/core").OutputEmitterRef<void>;
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private injector;
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private store;
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private defaultScene;
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private gl;
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private cameraRef;
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protected map: import("@angular/core").Signal<Texture | undefined>;
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protected map: import("@angular/core").Signal<THREE.Texture | undefined>;
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protected files: import("@angular/core").Signal<string | string[] | undefined>;
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protected preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
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private extensions;
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private path;
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protected envMapOptions: import("@angular/core").Signal<{
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background: boolean;
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map: Texture | undefined;
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extensions: ((loader:
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map: THREE.Texture | undefined;
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extensions: ((loader: THREE.Loader) => void) | undefined;
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}>;
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protected envCubeOptions: import("@angular/core").Signal<{
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background: boolean;
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files: string | string[] | undefined;
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preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
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extensions: ((loader:
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extensions: ((loader: THREE.Loader) => void) | undefined;
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path: string | undefined;
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}>;
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private near;
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private far;
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private resolution;
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private fbo;
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protected cameraArgs: import("@angular/core").Signal<(number | WebGLCubeRenderTarget | undefined)[]>;
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protected virtualScene:
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protected cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget | undefined)[]>;
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protected virtualScene: THREE.Scene;
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private setEnvEffectRef?;
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constructor();
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onEnvSet(): void;
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protected height: import("@angular/core").Signal<any>;
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protected radius: import("@angular/core").Signal<any>;
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protected scale: import("@angular/core").Signal<any>;
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protected args: import("@angular/core").Signal<(Texture | null)[]>;
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protected args: import("@angular/core").Signal<(THREE.Texture | null)[]>;
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protected envMapOptions: import("@angular/core").Signal<NgtsEnvironmentOptions>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
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import { Injector } from '@angular/core';
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import { TextureEncoding } from 'angular-three-soba/misc';
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import
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import * as THREE from 'three';
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export declare const ENVIRONMENT_PRESETS: {
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city: string;
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path: string;
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preset?: NgtsEnvironmentPresets;
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extensions?: (loader: Loader) => void;
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extensions?: (loader: THREE.Loader) => void;
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encoding?: TextureEncoding;
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}
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export declare function injectEnvironment(options?: () => Partial<NgtsInjectEnvironmentOptions>, { injector }?: {
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injector?: Injector;
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}): import("@angular/core").Signal<Texture | CubeTexture | null>;
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}): import("@angular/core").Signal<THREE.Texture | THREE.CubeTexture | null>;
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export declare namespace injectEnvironment {
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var preload: (options?: () => Partial<NgtsInjectEnvironmentOptions>) => void;
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var clear: (clearOptions: {
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package/staging/lib/float.d.ts
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import {
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import { NgtThreeElements } from 'angular-three';
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export interface NgtsFloatOptions extends Partial<
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export interface NgtsFloatOptions extends Partial<NgtThreeElements['ngt-group']> {
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speed: number;
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export declare class NgtsFloat {
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parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
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protected parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
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export interface NgtsLightformerOptions {
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export declare class NgtsLightformer {
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removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
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attach: string | string[] | import("angular-three").NgtAttachFunction;
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__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
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readonly isObject3D?: true | undefined;
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readonly id?: number | undefined;
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uuid?: string | undefined;
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name?: string | undefined;
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readonly type?: string | undefined;
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parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
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readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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readonly normalMatrix?: import("three").Matrix3 | undefined;
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visible?: boolean | undefined;
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castShadow?: boolean | undefined;
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receiveShadow?: boolean | undefined;
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renderOrder?: number | undefined;
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animations?: import("three").AnimationClip[] | undefined;
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userData?: Record<string, any> | undefined;
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customDepthMaterial?: import("three").Material | undefined;
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customDistanceMaterial?: import("three").Material | undefined;
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onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
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onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
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onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
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onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
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applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
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applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
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50
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setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
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51
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setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
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52
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setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
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53
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rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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54
|
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rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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55
|
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rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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56
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rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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57
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rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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58
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translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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59
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translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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60
|
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translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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61
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translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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62
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localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
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63
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worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
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64
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lookAt?: {
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65
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(vector: import("three").Vector3): void;
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66
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(x: number, y: number, z: number): void;
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67
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} | undefined;
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68
|
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add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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69
|
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remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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70
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removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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71
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clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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72
|
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getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
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73
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getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
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74
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getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
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75
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getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
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76
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getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
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77
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getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
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78
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getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
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79
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getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
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80
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traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
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81
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traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
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82
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traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
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83
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updateMatrix?: (() => void) | undefined;
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84
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updateMatrixWorld?: ((force?: boolean) => void) | undefined;
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85
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updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
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86
|
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toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
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87
|
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clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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88
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copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
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89
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hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
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90
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dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
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91
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readonly isMesh?: true | undefined;
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92
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geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
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93
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material?: import("three").Material | import("three").Material[] | undefined;
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94
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morphTargetInfluences?: number[] | undefined;
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95
|
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morphTargetDictionary?: {
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96
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[key: string]: number;
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97
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} | undefined;
|
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98
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updateMorphTargets?: (() => void) | undefined;
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99
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getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
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100
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position: NgtVector3;
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101
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up: NgtVector3;
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102
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scale: NgtVector3;
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103
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rotation: import("angular-three").NgtEuler;
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104
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matrix: import("angular-three").NgtMatrix4;
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105
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quaternion: import("angular-three").NgtQuaternion;
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106
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layers: import("angular-three").NgtLayers;
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107
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dispose: (() => void) | null;
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108
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raycast: import("three").Object3D["raycast"] | null;
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109
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}, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<{
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110
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addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
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111
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removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
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112
|
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attach: string | string[] | import("angular-three").NgtAttachFunction;
|
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113
|
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__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
|
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114
|
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readonly isObject3D?: true | undefined;
|
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115
|
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readonly id?: number | undefined;
|
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116
|
-
uuid?: string | undefined;
|
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117
|
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name?: string | undefined;
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118
|
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readonly type?: string | undefined;
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119
|
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parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
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120
|
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children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
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121
|
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readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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122
|
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readonly normalMatrix?: import("three").Matrix3 | undefined;
|
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123
|
-
matrixWorld?: import("three").Matrix4 | undefined;
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124
|
-
matrixAutoUpdate?: boolean | undefined;
|
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125
|
-
matrixWorldAutoUpdate?: boolean | undefined;
|
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126
|
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matrixWorldNeedsUpdate?: boolean | undefined;
|
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127
|
-
visible?: boolean | undefined;
|
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128
|
-
castShadow?: boolean | undefined;
|
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129
|
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receiveShadow?: boolean | undefined;
|
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130
|
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frustumCulled?: boolean | undefined;
|
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131
|
-
renderOrder?: number | undefined;
|
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132
|
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animations?: import("three").AnimationClip[] | undefined;
|
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133
|
-
userData?: Record<string, any> | undefined;
|
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134
|
-
customDepthMaterial?: import("three").Material | undefined;
|
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135
|
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customDistanceMaterial?: import("three").Material | undefined;
|
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136
|
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onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
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137
|
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onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
138
|
-
onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
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139
|
-
onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
140
|
-
applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
|
|
141
|
-
applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
142
|
-
setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
|
|
143
|
-
setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
|
|
144
|
-
setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
|
|
145
|
-
setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
|
|
146
|
-
rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
147
|
-
rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
148
|
-
rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
149
|
-
rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
150
|
-
rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
151
|
-
translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
152
|
-
translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
153
|
-
translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
154
|
-
translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
155
|
-
localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
156
|
-
worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
157
|
-
lookAt?: {
|
|
158
|
-
(vector: import("three").Vector3): void;
|
|
159
|
-
(x: number, y: number, z: number): void;
|
|
160
|
-
} | undefined;
|
|
161
|
-
add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
162
|
-
remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
163
|
-
removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
164
|
-
clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
165
|
-
getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
|
|
166
|
-
getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
|
|
167
|
-
getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
|
|
168
|
-
getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
|
|
169
|
-
getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
170
|
-
getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
|
|
171
|
-
getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
172
|
-
getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
173
|
-
traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
174
|
-
traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
175
|
-
traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
176
|
-
updateMatrix?: (() => void) | undefined;
|
|
177
|
-
updateMatrixWorld?: ((force?: boolean) => void) | undefined;
|
|
178
|
-
updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
|
|
179
|
-
toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
|
|
180
|
-
clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
181
|
-
copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
182
|
-
hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
|
|
183
|
-
dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
|
|
184
|
-
readonly isMesh?: true | undefined;
|
|
185
|
-
geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
|
|
186
|
-
material?: import("three").Material | import("three").Material[] | undefined;
|
|
187
|
-
morphTargetInfluences?: number[] | undefined;
|
|
188
|
-
morphTargetDictionary?: {
|
|
189
|
-
[key: string]: number;
|
|
190
|
-
} | undefined;
|
|
191
|
-
updateMorphTargets?: (() => void) | undefined;
|
|
192
|
-
getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
193
|
-
position: NgtVector3;
|
|
194
|
-
up: NgtVector3;
|
|
195
|
-
scale: NgtVector3;
|
|
196
|
-
rotation: import("angular-three").NgtEuler;
|
|
197
|
-
matrix: import("angular-three").NgtMatrix4;
|
|
198
|
-
quaternion: import("angular-three").NgtQuaternion;
|
|
199
|
-
layers: import("angular-three").NgtLayers;
|
|
200
|
-
dispose: (() => void) | null;
|
|
201
|
-
raycast: import("three").Object3D["raycast"] | null;
|
|
202
|
-
}, "scale">> & NgtsLightformerOptions>>;
|
|
203
|
-
parameters: import("@angular/core").Signal<Omit<Partial<Omit<{
|
|
204
|
-
addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
|
205
|
-
removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
|
|
206
|
-
attach: string | string[] | import("angular-three").NgtAttachFunction;
|
|
207
|
-
__ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
|
|
208
|
-
readonly isObject3D?: true | undefined;
|
|
209
|
-
readonly id?: number | undefined;
|
|
210
|
-
uuid?: string | undefined;
|
|
211
|
-
name?: string | undefined;
|
|
212
|
-
readonly type?: string | undefined;
|
|
213
|
-
parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
|
|
214
|
-
children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
|
|
215
|
-
readonly modelViewMatrix?: import("three").Matrix4 | undefined;
|
|
216
|
-
readonly normalMatrix?: import("three").Matrix3 | undefined;
|
|
217
|
-
matrixWorld?: import("three").Matrix4 | undefined;
|
|
218
|
-
matrixAutoUpdate?: boolean | undefined;
|
|
219
|
-
matrixWorldAutoUpdate?: boolean | undefined;
|
|
220
|
-
matrixWorldNeedsUpdate?: boolean | undefined;
|
|
221
|
-
visible?: boolean | undefined;
|
|
222
|
-
castShadow?: boolean | undefined;
|
|
223
|
-
receiveShadow?: boolean | undefined;
|
|
224
|
-
frustumCulled?: boolean | undefined;
|
|
225
|
-
renderOrder?: number | undefined;
|
|
226
|
-
animations?: import("three").AnimationClip[] | undefined;
|
|
227
|
-
userData?: Record<string, any> | undefined;
|
|
228
|
-
customDepthMaterial?: import("three").Material | undefined;
|
|
229
|
-
customDistanceMaterial?: import("three").Material | undefined;
|
|
230
|
-
onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
231
|
-
onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
232
|
-
onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
233
|
-
onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
|
|
234
|
-
applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
|
|
235
|
-
applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
236
|
-
setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
|
|
237
|
-
setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
|
|
238
|
-
setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
|
|
239
|
-
setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
|
|
240
|
-
rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
241
|
-
rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
242
|
-
rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
243
|
-
rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
244
|
-
rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
245
|
-
translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
246
|
-
translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
247
|
-
translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
248
|
-
translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
249
|
-
localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
250
|
-
worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
251
|
-
lookAt?: {
|
|
252
|
-
(vector: import("three").Vector3): void;
|
|
253
|
-
(x: number, y: number, z: number): void;
|
|
254
|
-
} | undefined;
|
|
255
|
-
add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
256
|
-
remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
257
|
-
removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
258
|
-
clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
259
|
-
getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
|
|
260
|
-
getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
|
|
261
|
-
getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
|
|
262
|
-
getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
|
|
263
|
-
getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
264
|
-
getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
|
|
265
|
-
getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
266
|
-
getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
267
|
-
traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
268
|
-
traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
269
|
-
traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
|
|
270
|
-
updateMatrix?: (() => void) | undefined;
|
|
271
|
-
updateMatrixWorld?: ((force?: boolean) => void) | undefined;
|
|
272
|
-
updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
|
|
273
|
-
toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
|
|
274
|
-
clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
275
|
-
copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
|
|
276
|
-
hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
|
|
277
|
-
dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
|
|
278
|
-
readonly isMesh?: true | undefined;
|
|
279
|
-
geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
|
|
280
|
-
material?: import("three").Material | import("three").Material[] | undefined;
|
|
281
|
-
morphTargetInfluences?: number[] | undefined;
|
|
282
|
-
morphTargetDictionary?: {
|
|
283
|
-
[key: string]: number;
|
|
284
|
-
} | undefined;
|
|
285
|
-
updateMorphTargets?: (() => void) | undefined;
|
|
286
|
-
getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
|
|
287
|
-
position: NgtVector3;
|
|
288
|
-
up: NgtVector3;
|
|
289
|
-
scale: NgtVector3;
|
|
290
|
-
rotation: import("angular-three").NgtEuler;
|
|
291
|
-
matrix: import("angular-three").NgtMatrix4;
|
|
292
|
-
quaternion: import("angular-three").NgtQuaternion;
|
|
293
|
-
layers: import("angular-three").NgtLayers;
|
|
294
|
-
dispose: (() => void) | null;
|
|
295
|
-
raycast: import("three").Object3D["raycast"] | null;
|
|
296
|
-
}, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
|
|
15
|
+
protected readonly side: 2;
|
|
16
|
+
options: import("@angular/core").InputSignalWithTransform<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions>>;
|
|
17
|
+
protected parameters: import("@angular/core").Signal<Omit<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions, "scale" | "map" | "intensity" | "color" | "toneMapped" | "target" | "form">>;
|
|
297
18
|
private intensity;
|
|
298
19
|
private color;
|
|
299
20
|
private target;
|
|
300
21
|
private scale;
|
|
301
|
-
fixedScale: import("@angular/core").Signal<number | number[]>;
|
|
302
|
-
form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
|
|
303
|
-
toneMapped: import("@angular/core").Signal<boolean>;
|
|
304
|
-
map: import("@angular/core").Signal<Texture | undefined>;
|
|
305
|
-
meshRef: import("@angular/core").Signal<ElementRef<Mesh<
|
|
306
|
-
defaultMaterialRef
|
|
22
|
+
protected fixedScale: import("@angular/core").Signal<number | number[]>;
|
|
23
|
+
protected form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
|
|
24
|
+
protected toneMapped: import("@angular/core").Signal<boolean>;
|
|
25
|
+
protected map: import("@angular/core").Signal<THREE.Texture | undefined>;
|
|
26
|
+
meshRef: import("@angular/core").Signal<ElementRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>>;
|
|
27
|
+
private defaultMaterialRef;
|
|
307
28
|
constructor();
|
|
308
29
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLightformer, never>;
|
|
309
30
|
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLightformer, "ngts-lightformer", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["[data-lightformer-geometry]", "[data-lightformer-material]", "*"], true, never>;
|
package/staging/lib/mask.d.ts
CHANGED
|
@@ -1,16 +1,16 @@
|
|
|
1
|
-
import { ElementRef
|
|
2
|
-
import {
|
|
3
|
-
import
|
|
1
|
+
import { ElementRef } from '@angular/core';
|
|
2
|
+
import { NgtThreeElements } from 'angular-three';
|
|
3
|
+
import * as THREE from 'three';
|
|
4
4
|
import * as i0 from "@angular/core";
|
|
5
|
-
export interface NgtsMaskOptions extends Partial<
|
|
5
|
+
export interface NgtsMaskOptions extends Partial<NgtThreeElements['ngt-mesh']> {
|
|
6
6
|
colorWrite: boolean;
|
|
7
7
|
depthWrite: boolean;
|
|
8
8
|
}
|
|
9
9
|
export declare class NgtsMask {
|
|
10
10
|
id: import("@angular/core").InputSignalWithTransform<number, unknown>;
|
|
11
11
|
options: import("@angular/core").InputSignalWithTransform<NgtsMaskOptions, "" | Partial<NgtsMaskOptions>>;
|
|
12
|
-
parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "
|
|
13
|
-
meshRef: import("@angular/core").Signal<ElementRef<Mesh<BufferGeometry<
|
|
12
|
+
protected parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "depthWrite" | "colorWrite">>;
|
|
13
|
+
meshRef: import("@angular/core").Signal<ElementRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material, THREE.Object3DEventMap>>>;
|
|
14
14
|
private colorWrite;
|
|
15
15
|
private depthWrite;
|
|
16
16
|
private spread;
|
|
@@ -18,12 +18,10 @@ export declare class NgtsMask {
|
|
|
18
18
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMask, never>;
|
|
19
19
|
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMask, "ngts-mask", never, { "id": { "alias": "id"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
|
|
20
20
|
}
|
|
21
|
-
export declare function
|
|
22
|
-
injector?: Injector;
|
|
23
|
-
}): import("@angular/core").Signal<{
|
|
21
|
+
export declare function mask(id: () => number, inverse?: () => boolean): import("@angular/core").Signal<{
|
|
24
22
|
stencilWrite: boolean;
|
|
25
23
|
stencilRef: number;
|
|
26
|
-
stencilFunc:
|
|
24
|
+
stencilFunc: 514 | 517;
|
|
27
25
|
stencilFail: 7680;
|
|
28
26
|
stencilZFail: 7680;
|
|
29
27
|
stencilZPass: 7680;
|
|
@@ -1,13 +1,13 @@
|
|
|
1
1
|
import { Injector, Signal } from '@angular/core';
|
|
2
|
-
import
|
|
2
|
+
import * as THREE from 'three';
|
|
3
3
|
import * as i0 from "@angular/core";
|
|
4
4
|
export declare function injectMatcapTexture(id?: () => number | string, { format, onLoad, injector, }?: {
|
|
5
5
|
format?: () => number;
|
|
6
|
-
onLoad?: (texture: Texture[]) => void;
|
|
6
|
+
onLoad?: (texture: THREE.Texture[]) => void;
|
|
7
7
|
injector?: Injector;
|
|
8
8
|
}): {
|
|
9
9
|
url: Signal<string>;
|
|
10
|
-
texture: Signal<Texture | null>;
|
|
10
|
+
texture: Signal<THREE.Texture | null>;
|
|
11
11
|
numTot: Signal<number>;
|
|
12
12
|
};
|
|
13
13
|
export interface NgtsMatcapTextureOptions {
|
|
@@ -16,7 +16,7 @@ export interface NgtsMatcapTextureOptions {
|
|
|
16
16
|
}
|
|
17
17
|
export declare class NgtsMatcapTexture {
|
|
18
18
|
matcapTexture: import("@angular/core").InputSignal<NgtsMatcapTextureOptions | undefined>;
|
|
19
|
-
matcapTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
|
|
19
|
+
matcapTextureLoaded: import("@angular/core").OutputEmitterRef<THREE.Texture[]>;
|
|
20
20
|
private template;
|
|
21
21
|
private vcr;
|
|
22
22
|
private id;
|
|
@@ -24,7 +24,7 @@ export declare class NgtsMatcapTexture {
|
|
|
24
24
|
private ref?;
|
|
25
25
|
constructor();
|
|
26
26
|
static ngTemplateContextGuard(_: NgtsMatcapTexture, ctx: unknown): ctx is {
|
|
27
|
-
$implicit: Signal<Texture | null>;
|
|
27
|
+
$implicit: Signal<THREE.Texture | null>;
|
|
28
28
|
};
|
|
29
29
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMatcapTexture, never>;
|
|
30
30
|
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsMatcapTexture, "ng-template[matcapTexture]", never, { "matcapTexture": { "alias": "matcapTexture"; "required": false; "isSignal": true; }; }, { "matcapTextureLoaded": "matcapTextureLoaded"; }, never, never, true, never>;
|
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
import { Injector, Signal } from '@angular/core';
|
|
2
|
-
import
|
|
2
|
+
import * as THREE from 'three';
|
|
3
3
|
import * as i0 from "@angular/core";
|
|
4
4
|
interface NgtsNormalTextureSettings {
|
|
5
5
|
repeat?: number[];
|
|
@@ -8,11 +8,11 @@ interface NgtsNormalTextureSettings {
|
|
|
8
8
|
}
|
|
9
9
|
export declare function injectNormalTexture(id: (() => string | number) | undefined, { settings, onLoad, injector, }: {
|
|
10
10
|
settings?: () => NgtsNormalTextureSettings;
|
|
11
|
-
onLoad?: (texture: Texture[]) => void;
|
|
11
|
+
onLoad?: (texture: THREE.Texture[]) => void;
|
|
12
12
|
injector?: Injector;
|
|
13
13
|
}): {
|
|
14
14
|
url: Signal<string>;
|
|
15
|
-
texture: Signal<Texture | null>;
|
|
15
|
+
texture: Signal<THREE.Texture | null>;
|
|
16
16
|
numTot: Signal<number>;
|
|
17
17
|
};
|
|
18
18
|
export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
|
|
@@ -20,7 +20,7 @@ export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
|
|
|
20
20
|
}
|
|
21
21
|
export declare class NgtsNormalTexture {
|
|
22
22
|
normalTexture: import("@angular/core").InputSignal<NgtsNormalTextureOptions | undefined>;
|
|
23
|
-
normalTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
|
|
23
|
+
normalTextureLoaded: import("@angular/core").OutputEmitterRef<THREE.Texture[]>;
|
|
24
24
|
private template;
|
|
25
25
|
private vcr;
|
|
26
26
|
private id;
|
|
@@ -28,7 +28,7 @@ export declare class NgtsNormalTexture {
|
|
|
28
28
|
private ref?;
|
|
29
29
|
constructor();
|
|
30
30
|
static ngTemplateContextGuard(_: NgtsNormalTexture, ctx: unknown): ctx is {
|
|
31
|
-
$implicit: Signal<Texture | null>;
|
|
31
|
+
$implicit: Signal<THREE.Texture | null>;
|
|
32
32
|
};
|
|
33
33
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsNormalTexture, never>;
|
|
34
34
|
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsNormalTexture, "ng-template[normalTexture]", never, { "normalTexture": { "alias": "normalTexture"; "required": false; "isSignal": true; }; }, { "normalTextureLoaded": "normalTextureLoaded"; }, never, never, true, never>;
|