angular-three-soba 3.7.0 → 4.0.0-next.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (109) hide show
  1. package/abstractions/lib/billboard.d.ts +6 -6
  2. package/abstractions/lib/catmull-rom-line.d.ts +173 -563
  3. package/abstractions/lib/cubic-bezier-line.d.ts +7 -7
  4. package/abstractions/lib/edges.d.ts +171 -747
  5. package/abstractions/lib/gradient-texture.d.ts +8 -8
  6. package/abstractions/lib/grid.d.ts +24 -292
  7. package/abstractions/lib/helper.d.ts +5 -5
  8. package/abstractions/lib/line.d.ts +11 -12
  9. package/abstractions/lib/prism-geometry.d.ts +12 -12
  10. package/abstractions/lib/quadratic-bezier-line.d.ts +7 -7
  11. package/abstractions/lib/rounded-box.d.ts +8 -8
  12. package/abstractions/lib/text-3d.d.ts +14 -293
  13. package/abstractions/lib/text.d.ts +12 -13
  14. package/cameras/lib/camera-content.d.ts +2 -2
  15. package/cameras/lib/cube-camera.d.ts +12 -12
  16. package/cameras/lib/orthographic-camera.d.ts +11 -11
  17. package/cameras/lib/perspective-camera.d.ts +10 -10
  18. package/controls/lib/camera-controls.d.ts +1 -6
  19. package/controls/lib/orbit-controls.d.ts +6 -10
  20. package/controls/lib/scroll-controls.d.ts +8 -14
  21. package/fesm2022/angular-three-soba-abstractions.mjs +75 -52
  22. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  23. package/fesm2022/angular-three-soba-cameras.mjs +18 -20
  24. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  25. package/fesm2022/angular-three-soba-controls.mjs +65 -65
  26. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  27. package/fesm2022/angular-three-soba-gizmos.mjs +185 -194
  28. package/fesm2022/angular-three-soba-gizmos.mjs.map +1 -1
  29. package/fesm2022/angular-three-soba-loaders.mjs +21 -16
  30. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  31. package/fesm2022/angular-three-soba-materials.mjs +90 -93
  32. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  33. package/fesm2022/angular-three-soba-misc.mjs +282 -279
  34. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  35. package/fesm2022/angular-three-soba-performances.mjs +51 -56
  36. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  37. package/fesm2022/angular-three-soba-shaders.mjs +5 -6
  38. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  39. package/fesm2022/angular-three-soba-staging.mjs +253 -277
  40. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  41. package/fesm2022/angular-three-soba-stats.mjs +3 -4
  42. package/fesm2022/angular-three-soba-stats.mjs.map +1 -1
  43. package/gizmos/lib/gizmo-helper/gizmo-helper.d.ts +12 -15
  44. package/gizmos/lib/gizmo-helper/gizmo-viewcube.d.ts +5 -6
  45. package/gizmos/lib/gizmo-helper/gizmo-viewport.d.ts +8 -9
  46. package/gizmos/lib/pivot-controls/axis-arrow.d.ts +11 -13
  47. package/gizmos/lib/pivot-controls/axis-rotator.d.ts +11 -12
  48. package/gizmos/lib/pivot-controls/pivot-controls.d.ts +28 -29
  49. package/gizmos/lib/pivot-controls/plane-slider.d.ts +12 -13
  50. package/gizmos/lib/pivot-controls/scaling-sphere.d.ts +12 -14
  51. package/gizmos/lib/transform-controls.d.ts +15 -20
  52. package/loaders/lib/loader.d.ts +10 -11
  53. package/loaders/lib/texture-loader.d.ts +3 -3
  54. package/materials/lib/custom-shader-material.d.ts +3 -3
  55. package/materials/lib/mesh-distort-material.d.ts +3 -3
  56. package/materials/lib/mesh-portal-material.d.ts +19 -118
  57. package/materials/lib/mesh-reflector-material.d.ts +4 -5
  58. package/materials/lib/mesh-refraction-material.d.ts +13 -14
  59. package/materials/lib/mesh-transmission-material.d.ts +14 -14
  60. package/materials/lib/mesh-wobble-material.d.ts +4 -4
  61. package/materials/lib/point-material.d.ts +3 -3
  62. package/misc/lib/animations.d.ts +12 -12
  63. package/misc/lib/computed-attribute.d.ts +5 -48
  64. package/misc/lib/decal.d.ts +9 -9
  65. package/misc/lib/deprecated.d.ts +2 -2
  66. package/misc/lib/depth-buffer.d.ts +2 -2
  67. package/misc/lib/fbo.d.ts +9 -9
  68. package/misc/lib/html/html-content.d.ts +5 -7
  69. package/misc/lib/html/html.d.ts +15 -14
  70. package/misc/lib/html/utils.d.ts +9 -9
  71. package/misc/lib/intersect.d.ts +2 -2
  72. package/misc/lib/preload.d.ts +3 -6
  73. package/misc/lib/sampler.d.ts +22 -21
  74. package/misc/lib/scale-factor.d.ts +2 -2
  75. package/package.json +141 -141
  76. package/performances/lib/detailed.d.ts +5 -5
  77. package/performances/lib/instances/instances.d.ts +8 -96
  78. package/performances/lib/instances/position-mesh.d.ts +8 -8
  79. package/performances/lib/points/points.d.ts +10 -188
  80. package/performances/lib/points/position-point.d.ts +8 -8
  81. package/performances/lib/segments/segment-object.d.ts +6 -6
  82. package/performances/lib/segments/segments.d.ts +34 -35
  83. package/shaders/lib/grid-material.d.ts +16 -16
  84. package/shaders/lib/mesh-refraction-material.d.ts +2 -2
  85. package/shaders/lib/point-material.d.ts +5 -5
  86. package/staging/lib/accumulative-shadows.d.ts +21 -25
  87. package/staging/lib/backdrop.d.ts +8 -8
  88. package/staging/lib/bb-anchor.d.ts +5 -5
  89. package/staging/lib/bounds.d.ts +13 -17
  90. package/staging/lib/camera-shake.d.ts +0 -2
  91. package/staging/lib/caustics.d.ts +11 -11
  92. package/staging/lib/center.d.ts +10 -350
  93. package/staging/lib/contact-shadows.d.ts +17 -16
  94. package/staging/lib/environment/environment.d.ts +13 -15
  95. package/staging/lib/environment/inject-environment.d.ts +3 -3
  96. package/staging/lib/float.d.ts +5 -5
  97. package/staging/lib/lightformer.d.ts +11 -290
  98. package/staging/lib/mask.d.ts +8 -10
  99. package/staging/lib/matcap-texture.d.ts +5 -5
  100. package/staging/lib/normal-texture.d.ts +5 -5
  101. package/staging/lib/randomized-lights.d.ts +13 -13
  102. package/staging/lib/render-texture.d.ts +21 -17
  103. package/staging/lib/sky.d.ts +13 -13
  104. package/staging/lib/spot-light.d.ts +39 -39
  105. package/staging/lib/stage.d.ts +108 -278
  106. package/vanilla-exports/index.d.ts +6 -7
  107. package/LICENSE +0 -21
  108. package/metadata.json +0 -1
  109. package/web-types.json +0 -1
@@ -1,5 +1,6 @@
1
1
  import { ElementRef, TemplateRef } from '@angular/core';
2
- import { Euler, Scene, Texture, WebGLCubeRenderTarget } from 'three';
2
+ import { NgtEuler } from 'angular-three';
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+ import * as THREE from 'three';
3
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  import { NgtsEnvironmentPresets, NgtsInjectEnvironmentOptions } from './inject-environment';
4
5
  import * as i0 from "@angular/core";
5
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  export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOptions> {
@@ -12,12 +13,12 @@ export interface NgtsEnvironmentOptions extends Partial<NgtsInjectEnvironmentOpt
12
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  blur?: number;
13
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  backgroundBlurriness?: number;
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  backgroundIntensity?: number;
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- backgroundRotation?: Euler;
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+ backgroundRotation?: NgtEuler;
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  environmentIntensity?: number;
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- environmentRotation?: Euler;
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- map?: Texture;
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+ environmentRotation?: NgtEuler;
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+ map?: THREE.Texture;
19
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  preset?: NgtsEnvironmentPresets;
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- scene?: Scene | ElementRef<Scene>;
21
+ scene?: THREE.Scene | ElementRef<THREE.Scene>;
21
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  ground?: boolean | {
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  radius?: number;
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  height?: number;
@@ -35,7 +36,6 @@ export declare class NgtsEnvironmentCube {
35
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  options: import("@angular/core").InputSignalWithTransform<NgtsEnvironmentOptions, "" | Partial<NgtsEnvironmentOptions>>;
36
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  envSet: import("@angular/core").OutputEmitterRef<void>;
37
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  private store;
38
- private defaultScene;
39
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  private envConfig;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
@@ -48,32 +48,30 @@ export declare class NgtsEnvironmentPortal {
48
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  envSet: import("@angular/core").OutputEmitterRef<void>;
49
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  private injector;
50
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  private store;
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- private defaultScene;
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- private gl;
53
51
  private cameraRef;
54
- protected map: import("@angular/core").Signal<Texture | undefined>;
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+ protected map: import("@angular/core").Signal<THREE.Texture | undefined>;
55
53
  protected files: import("@angular/core").Signal<string | string[] | undefined>;
56
54
  protected preset: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined>;
57
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  private extensions;
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  private path;
59
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  protected envMapOptions: import("@angular/core").Signal<{
60
58
  background: boolean;
61
- map: Texture | undefined;
62
- extensions: ((loader: import("three").Loader) => void) | undefined;
59
+ map: THREE.Texture | undefined;
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+ extensions: ((loader: THREE.Loader) => void) | undefined;
63
61
  }>;
64
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  protected envCubeOptions: import("@angular/core").Signal<{
65
63
  background: boolean;
66
64
  files: string | string[] | undefined;
67
65
  preset: "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | undefined;
68
- extensions: ((loader: import("three").Loader) => void) | undefined;
66
+ extensions: ((loader: THREE.Loader) => void) | undefined;
69
67
  path: string | undefined;
70
68
  }>;
71
69
  private near;
72
70
  private far;
73
71
  private resolution;
74
72
  private fbo;
75
- protected cameraArgs: import("@angular/core").Signal<(number | WebGLCubeRenderTarget | undefined)[]>;
76
- protected virtualScene: import("angular-three").NgtInstanceNode<Scene>;
73
+ protected cameraArgs: import("@angular/core").Signal<(number | THREE.WebGLCubeRenderTarget | undefined)[]>;
74
+ protected virtualScene: THREE.Scene;
77
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  private setEnvEffectRef?;
78
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  constructor();
79
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  onEnvSet(): void;
@@ -88,7 +86,7 @@ export declare class NgtsEnvironmentGround {
88
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  protected height: import("@angular/core").Signal<any>;
89
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  protected radius: import("@angular/core").Signal<any>;
90
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  protected scale: import("@angular/core").Signal<any>;
91
- protected args: import("@angular/core").Signal<(Texture | null)[]>;
89
+ protected args: import("@angular/core").Signal<(THREE.Texture | null)[]>;
92
90
  protected envMapOptions: import("@angular/core").Signal<NgtsEnvironmentOptions>;
93
91
  constructor();
94
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
@@ -1,6 +1,6 @@
1
1
  import { Injector } from '@angular/core';
2
2
  import { TextureEncoding } from 'angular-three-soba/misc';
3
- import { CubeTexture, Loader, Texture } from 'three';
3
+ import * as THREE from 'three';
4
4
  export declare const ENVIRONMENT_PRESETS: {
5
5
  apartment: string;
6
6
  city: string;
@@ -18,12 +18,12 @@ export interface NgtsInjectEnvironmentOptions {
18
18
  files: string | string[];
19
19
  path: string;
20
20
  preset?: NgtsEnvironmentPresets;
21
- extensions?: (loader: Loader) => void;
21
+ extensions?: (loader: THREE.Loader) => void;
22
22
  encoding?: TextureEncoding;
23
23
  }
24
24
  export declare function injectEnvironment(options?: () => Partial<NgtsInjectEnvironmentOptions>, { injector }?: {
25
25
  injector?: Injector;
26
- }): import("@angular/core").Signal<Texture | CubeTexture | null>;
26
+ }): import("@angular/core").Signal<THREE.Texture | THREE.CubeTexture | null>;
27
27
  export declare namespace injectEnvironment {
28
28
  var preload: (options?: () => Partial<NgtsInjectEnvironmentOptions>) => void;
29
29
  var clear: (clearOptions: {
@@ -1,8 +1,8 @@
1
1
  import { ElementRef } from '@angular/core';
2
- import { NgtGroup } from 'angular-three';
3
- import { Group } from 'three';
2
+ import { NgtThreeElements } from 'angular-three';
3
+ import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export interface NgtsFloatOptions extends Partial<NgtGroup> {
5
+ export interface NgtsFloatOptions extends Partial<NgtThreeElements['ngt-group']> {
6
6
  enabled: boolean;
7
7
  speed: number;
8
8
  rotationIntensity: number;
@@ -12,8 +12,8 @@ export interface NgtsFloatOptions extends Partial<NgtGroup> {
12
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  }
13
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  export declare class NgtsFloat {
14
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  options: import("@angular/core").InputSignalWithTransform<NgtsFloatOptions, "" | Partial<NgtsFloatOptions>>;
15
- parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
16
- floatRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
15
+ protected parameters: import("@angular/core").Signal<Omit<NgtsFloatOptions, "enabled" | "speed" | "rotationIntensity" | "floatIntensity" | "floatingRange" | "autoInvalidate">>;
16
+ floatRef: import("@angular/core").Signal<ElementRef<THREE.Group<THREE.Object3DEventMap>>>;
17
17
  constructor();
18
18
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsFloat, never>;
19
19
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsFloat, "ngts-float", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
@@ -1,9 +1,9 @@
1
1
  import { ElementRef } from '@angular/core';
2
2
  import { NgtVector3 } from 'angular-three';
3
- import { Mesh, MeshBasicMaterial, Texture } from 'three';
3
+ import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
5
  export interface NgtsLightformerOptions {
6
- map?: Texture;
6
+ map?: THREE.Texture;
7
7
  toneMapped: boolean;
8
8
  color: string;
9
9
  form: 'circle' | 'ring' | 'rect';
@@ -12,298 +12,19 @@ export interface NgtsLightformerOptions {
12
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  target?: NgtVector3;
13
13
  }
14
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  export declare class NgtsLightformer {
15
- side: 2;
16
- options: import("@angular/core").InputSignalWithTransform<Partial<Omit<{
17
- addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
18
- removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
19
- attach: string | string[] | import("angular-three").NgtAttachFunction;
20
- __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
21
- readonly isObject3D?: true | undefined;
22
- readonly id?: number | undefined;
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- uuid?: string | undefined;
24
- name?: string | undefined;
25
- readonly type?: string | undefined;
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- parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
27
- children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
28
- readonly modelViewMatrix?: import("three").Matrix4 | undefined;
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- readonly normalMatrix?: import("three").Matrix3 | undefined;
30
- matrixWorld?: import("three").Matrix4 | undefined;
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- matrixAutoUpdate?: boolean | undefined;
32
- matrixWorldAutoUpdate?: boolean | undefined;
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- matrixWorldNeedsUpdate?: boolean | undefined;
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- visible?: boolean | undefined;
35
- castShadow?: boolean | undefined;
36
- receiveShadow?: boolean | undefined;
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- frustumCulled?: boolean | undefined;
38
- renderOrder?: number | undefined;
39
- animations?: import("three").AnimationClip[] | undefined;
40
- userData?: Record<string, any> | undefined;
41
- customDepthMaterial?: import("three").Material | undefined;
42
- customDistanceMaterial?: import("three").Material | undefined;
43
- onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
44
- onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
45
- onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
46
- onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
47
- applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
48
- applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
49
- setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
50
- setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
51
- setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
52
- setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
53
- rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
54
- rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
55
- rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
56
- rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
57
- rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
58
- translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
59
- translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
60
- translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
61
- translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
62
- localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
63
- worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
64
- lookAt?: {
65
- (vector: import("three").Vector3): void;
66
- (x: number, y: number, z: number): void;
67
- } | undefined;
68
- add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
69
- remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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- removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
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- clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
72
- getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
73
- getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
74
- getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
75
- getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
76
- getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
77
- getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
78
- getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
79
- getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
80
- traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
81
- traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
82
- traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
83
- updateMatrix?: (() => void) | undefined;
84
- updateMatrixWorld?: ((force?: boolean) => void) | undefined;
85
- updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
86
- toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
87
- clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
88
- copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
89
- hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
90
- dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
91
- readonly isMesh?: true | undefined;
92
- geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
93
- material?: import("three").Material | import("three").Material[] | undefined;
94
- morphTargetInfluences?: number[] | undefined;
95
- morphTargetDictionary?: {
96
- [key: string]: number;
97
- } | undefined;
98
- updateMorphTargets?: (() => void) | undefined;
99
- getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
100
- position: NgtVector3;
101
- up: NgtVector3;
102
- scale: NgtVector3;
103
- rotation: import("angular-three").NgtEuler;
104
- matrix: import("angular-three").NgtMatrix4;
105
- quaternion: import("angular-three").NgtQuaternion;
106
- layers: import("angular-three").NgtLayers;
107
- dispose: (() => void) | null;
108
- raycast: import("three").Object3D["raycast"] | null;
109
- }, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<{
110
- addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
111
- removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
112
- attach: string | string[] | import("angular-three").NgtAttachFunction;
113
- __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
114
- readonly isObject3D?: true | undefined;
115
- readonly id?: number | undefined;
116
- uuid?: string | undefined;
117
- name?: string | undefined;
118
- readonly type?: string | undefined;
119
- parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
120
- children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
121
- readonly modelViewMatrix?: import("three").Matrix4 | undefined;
122
- readonly normalMatrix?: import("three").Matrix3 | undefined;
123
- matrixWorld?: import("three").Matrix4 | undefined;
124
- matrixAutoUpdate?: boolean | undefined;
125
- matrixWorldAutoUpdate?: boolean | undefined;
126
- matrixWorldNeedsUpdate?: boolean | undefined;
127
- visible?: boolean | undefined;
128
- castShadow?: boolean | undefined;
129
- receiveShadow?: boolean | undefined;
130
- frustumCulled?: boolean | undefined;
131
- renderOrder?: number | undefined;
132
- animations?: import("three").AnimationClip[] | undefined;
133
- userData?: Record<string, any> | undefined;
134
- customDepthMaterial?: import("three").Material | undefined;
135
- customDistanceMaterial?: import("three").Material | undefined;
136
- onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
137
- onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
138
- onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
139
- onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
140
- applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
141
- applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
142
- setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
143
- setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
144
- setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
145
- setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
146
- rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
147
- rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
148
- rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
149
- rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
150
- rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
151
- translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
152
- translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
153
- translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
154
- translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
155
- localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
156
- worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
157
- lookAt?: {
158
- (vector: import("three").Vector3): void;
159
- (x: number, y: number, z: number): void;
160
- } | undefined;
161
- add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
162
- remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
163
- removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
164
- clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
165
- getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
166
- getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
167
- getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
168
- getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
169
- getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
170
- getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
171
- getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
172
- getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
173
- traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
174
- traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
175
- traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
176
- updateMatrix?: (() => void) | undefined;
177
- updateMatrixWorld?: ((force?: boolean) => void) | undefined;
178
- updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
179
- toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
180
- clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
181
- copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
182
- hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
183
- dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
184
- readonly isMesh?: true | undefined;
185
- geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
186
- material?: import("three").Material | import("three").Material[] | undefined;
187
- morphTargetInfluences?: number[] | undefined;
188
- morphTargetDictionary?: {
189
- [key: string]: number;
190
- } | undefined;
191
- updateMorphTargets?: (() => void) | undefined;
192
- getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
193
- position: NgtVector3;
194
- up: NgtVector3;
195
- scale: NgtVector3;
196
- rotation: import("angular-three").NgtEuler;
197
- matrix: import("angular-three").NgtMatrix4;
198
- quaternion: import("angular-three").NgtQuaternion;
199
- layers: import("angular-three").NgtLayers;
200
- dispose: (() => void) | null;
201
- raycast: import("three").Object3D["raycast"] | null;
202
- }, "scale">> & NgtsLightformerOptions>>;
203
- parameters: import("@angular/core").Signal<Omit<Partial<Omit<{
204
- addEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
205
- removeEventListener: (<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>, typeof Mesh>, ev: import("angular-three").NgtNodeEventMap<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void);
206
- attach: string | string[] | import("angular-three").NgtAttachFunction;
207
- __ngt_args__: [geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined, material?: import("three").Material | import("three").Material[] | undefined];
208
- readonly isObject3D?: true | undefined;
209
- readonly id?: number | undefined;
210
- uuid?: string | undefined;
211
- name?: string | undefined;
212
- readonly type?: string | undefined;
213
- parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
214
- children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
215
- readonly modelViewMatrix?: import("three").Matrix4 | undefined;
216
- readonly normalMatrix?: import("three").Matrix3 | undefined;
217
- matrixWorld?: import("three").Matrix4 | undefined;
218
- matrixAutoUpdate?: boolean | undefined;
219
- matrixWorldAutoUpdate?: boolean | undefined;
220
- matrixWorldNeedsUpdate?: boolean | undefined;
221
- visible?: boolean | undefined;
222
- castShadow?: boolean | undefined;
223
- receiveShadow?: boolean | undefined;
224
- frustumCulled?: boolean | undefined;
225
- renderOrder?: number | undefined;
226
- animations?: import("three").AnimationClip[] | undefined;
227
- userData?: Record<string, any> | undefined;
228
- customDepthMaterial?: import("three").Material | undefined;
229
- customDistanceMaterial?: import("three").Material | undefined;
230
- onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
231
- onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: import("three").Group) => void) | undefined;
232
- onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
233
- onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: import("three").Group) => void) | undefined;
234
- applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
235
- applyQuaternion?: ((quaternion: import("three").Quaternion) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
236
- setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
237
- setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
238
- setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
239
- setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
240
- rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
241
- rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
242
- rotateX?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
243
- rotateY?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
244
- rotateZ?: ((angle: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
245
- translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
246
- translateX?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
247
- translateY?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
248
- translateZ?: ((distance: number) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
249
- localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
250
- worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
251
- lookAt?: {
252
- (vector: import("three").Vector3): void;
253
- (x: number, y: number, z: number): void;
254
- } | undefined;
255
- add?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
256
- remove?: ((...object: import("three").Object3D[]) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
257
- removeFromParent?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
258
- clear?: (() => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
259
- getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
260
- getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
261
- getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
262
- getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
263
- getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
264
- getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
265
- getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
266
- getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
267
- traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
268
- traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
269
- traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
270
- updateMatrix?: (() => void) | undefined;
271
- updateMatrixWorld?: ((force?: boolean) => void) | undefined;
272
- updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
273
- toJSON?: ((meta?: import("three").JSONMeta) => import("three").MeshJSON) | undefined;
274
- clone?: ((recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
275
- copy?: ((object: import("three").Object3D, recursive?: boolean) => Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>) | undefined;
276
- hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>) => boolean) | undefined;
277
- dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
278
- readonly isMesh?: true | undefined;
279
- geometry?: import("three").BufferGeometry<import("three").NormalBufferAttributes> | undefined;
280
- material?: import("three").Material | import("three").Material[] | undefined;
281
- morphTargetInfluences?: number[] | undefined;
282
- morphTargetDictionary?: {
283
- [key: string]: number;
284
- } | undefined;
285
- updateMorphTargets?: (() => void) | undefined;
286
- getVertexPosition?: ((index: number, target: import("three").Vector3) => import("three").Vector3) | undefined;
287
- position: NgtVector3;
288
- up: NgtVector3;
289
- scale: NgtVector3;
290
- rotation: import("angular-three").NgtEuler;
291
- matrix: import("angular-three").NgtMatrix4;
292
- quaternion: import("angular-three").NgtQuaternion;
293
- layers: import("angular-three").NgtLayers;
294
- dispose: (() => void) | null;
295
- raycast: import("three").Object3D["raycast"] | null;
296
- }, "scale">> & NgtsLightformerOptions, "scale" | "color" | "toneMapped" | "map" | "target" | "intensity" | "form">>;
15
+ protected readonly side: 2;
16
+ options: import("@angular/core").InputSignalWithTransform<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions, "" | Partial<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions>>;
17
+ protected parameters: import("@angular/core").Signal<Omit<Partial<Omit<import("angular-three").NgtThreeElement<typeof THREE.Mesh>, "scale">> & NgtsLightformerOptions, "scale" | "map" | "intensity" | "color" | "toneMapped" | "target" | "form">>;
297
18
  private intensity;
298
19
  private color;
299
20
  private target;
300
21
  private scale;
301
- fixedScale: import("@angular/core").Signal<number | number[]>;
302
- form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
303
- toneMapped: import("@angular/core").Signal<boolean>;
304
- map: import("@angular/core").Signal<Texture | undefined>;
305
- meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
306
- defaultMaterialRef: import("@angular/core").Signal<ElementRef<MeshBasicMaterial> | undefined>;
22
+ protected fixedScale: import("@angular/core").Signal<number | number[]>;
23
+ protected form: import("@angular/core").Signal<"circle" | "ring" | "rect">;
24
+ protected toneMapped: import("@angular/core").Signal<boolean>;
25
+ protected map: import("@angular/core").Signal<THREE.Texture | undefined>;
26
+ meshRef: import("@angular/core").Signal<ElementRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material | THREE.Material[], THREE.Object3DEventMap>>>;
27
+ private defaultMaterialRef;
307
28
  constructor();
308
29
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsLightformer, never>;
309
30
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLightformer, "ngts-lightformer", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["[data-lightformer-geometry]", "[data-lightformer-material]", "*"], true, never>;
@@ -1,16 +1,16 @@
1
- import { ElementRef, Injector } from '@angular/core';
2
- import { NgtMesh } from 'angular-three';
3
- import { BufferGeometry, Material, Mesh } from 'three';
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtThreeElements } from 'angular-three';
3
+ import * as THREE from 'three';
4
4
  import * as i0 from "@angular/core";
5
- export interface NgtsMaskOptions extends Partial<NgtMesh> {
5
+ export interface NgtsMaskOptions extends Partial<NgtThreeElements['ngt-mesh']> {
6
6
  colorWrite: boolean;
7
7
  depthWrite: boolean;
8
8
  }
9
9
  export declare class NgtsMask {
10
10
  id: import("@angular/core").InputSignalWithTransform<number, unknown>;
11
11
  options: import("@angular/core").InputSignalWithTransform<NgtsMaskOptions, "" | Partial<NgtsMaskOptions>>;
12
- parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "colorWrite" | "depthWrite">>;
13
- meshRef: import("@angular/core").Signal<ElementRef<Mesh<BufferGeometry<import("three").NormalBufferAttributes>, Material, import("three").Object3DEventMap>>>;
12
+ protected parameters: import("@angular/core").Signal<Omit<NgtsMaskOptions, "depthWrite" | "colorWrite">>;
13
+ meshRef: import("@angular/core").Signal<ElementRef<THREE.Mesh<THREE.BufferGeometry<THREE.NormalBufferAttributes>, THREE.Material, THREE.Object3DEventMap>>>;
14
14
  private colorWrite;
15
15
  private depthWrite;
16
16
  private spread;
@@ -18,12 +18,10 @@ export declare class NgtsMask {
18
18
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMask, never>;
19
19
  static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMask, "ngts-mask", never, { "id": { "alias": "id"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
20
20
  }
21
- export declare function injectMask(id: () => number, inverse?: () => boolean, { injector }?: {
22
- injector?: Injector;
23
- }): import("@angular/core").Signal<{
21
+ export declare function mask(id: () => number, inverse?: () => boolean): import("@angular/core").Signal<{
24
22
  stencilWrite: boolean;
25
23
  stencilRef: number;
26
- stencilFunc: 517 | 514;
24
+ stencilFunc: 514 | 517;
27
25
  stencilFail: 7680;
28
26
  stencilZFail: 7680;
29
27
  stencilZPass: 7680;
@@ -1,13 +1,13 @@
1
1
  import { Injector, Signal } from '@angular/core';
2
- import { Texture } from 'three';
2
+ import * as THREE from 'three';
3
3
  import * as i0 from "@angular/core";
4
4
  export declare function injectMatcapTexture(id?: () => number | string, { format, onLoad, injector, }?: {
5
5
  format?: () => number;
6
- onLoad?: (texture: Texture[]) => void;
6
+ onLoad?: (texture: THREE.Texture[]) => void;
7
7
  injector?: Injector;
8
8
  }): {
9
9
  url: Signal<string>;
10
- texture: Signal<Texture | null>;
10
+ texture: Signal<THREE.Texture | null>;
11
11
  numTot: Signal<number>;
12
12
  };
13
13
  export interface NgtsMatcapTextureOptions {
@@ -16,7 +16,7 @@ export interface NgtsMatcapTextureOptions {
16
16
  }
17
17
  export declare class NgtsMatcapTexture {
18
18
  matcapTexture: import("@angular/core").InputSignal<NgtsMatcapTextureOptions | undefined>;
19
- matcapTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
19
+ matcapTextureLoaded: import("@angular/core").OutputEmitterRef<THREE.Texture[]>;
20
20
  private template;
21
21
  private vcr;
22
22
  private id;
@@ -24,7 +24,7 @@ export declare class NgtsMatcapTexture {
24
24
  private ref?;
25
25
  constructor();
26
26
  static ngTemplateContextGuard(_: NgtsMatcapTexture, ctx: unknown): ctx is {
27
- $implicit: Signal<Texture | null>;
27
+ $implicit: Signal<THREE.Texture | null>;
28
28
  };
29
29
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMatcapTexture, never>;
30
30
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsMatcapTexture, "ng-template[matcapTexture]", never, { "matcapTexture": { "alias": "matcapTexture"; "required": false; "isSignal": true; }; }, { "matcapTextureLoaded": "matcapTextureLoaded"; }, never, never, true, never>;
@@ -1,5 +1,5 @@
1
1
  import { Injector, Signal } from '@angular/core';
2
- import { Texture } from 'three';
2
+ import * as THREE from 'three';
3
3
  import * as i0 from "@angular/core";
4
4
  interface NgtsNormalTextureSettings {
5
5
  repeat?: number[];
@@ -8,11 +8,11 @@ interface NgtsNormalTextureSettings {
8
8
  }
9
9
  export declare function injectNormalTexture(id: (() => string | number) | undefined, { settings, onLoad, injector, }: {
10
10
  settings?: () => NgtsNormalTextureSettings;
11
- onLoad?: (texture: Texture[]) => void;
11
+ onLoad?: (texture: THREE.Texture[]) => void;
12
12
  injector?: Injector;
13
13
  }): {
14
14
  url: Signal<string>;
15
- texture: Signal<Texture | null>;
15
+ texture: Signal<THREE.Texture | null>;
16
16
  numTot: Signal<number>;
17
17
  };
18
18
  export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
@@ -20,7 +20,7 @@ export interface NgtsNormalTextureOptions extends NgtsNormalTextureSettings {
20
20
  }
21
21
  export declare class NgtsNormalTexture {
22
22
  normalTexture: import("@angular/core").InputSignal<NgtsNormalTextureOptions | undefined>;
23
- normalTextureLoaded: import("@angular/core").OutputEmitterRef<Texture[]>;
23
+ normalTextureLoaded: import("@angular/core").OutputEmitterRef<THREE.Texture[]>;
24
24
  private template;
25
25
  private vcr;
26
26
  private id;
@@ -28,7 +28,7 @@ export declare class NgtsNormalTexture {
28
28
  private ref?;
29
29
  constructor();
30
30
  static ngTemplateContextGuard(_: NgtsNormalTexture, ctx: unknown): ctx is {
31
- $implicit: Signal<Texture | null>;
31
+ $implicit: Signal<THREE.Texture | null>;
32
32
  };
33
33
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtsNormalTexture, never>;
34
34
  static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsNormalTexture, "ng-template[normalTexture]", never, { "normalTexture": { "alias": "normalTexture"; "required": false; "isSignal": true; }; }, { "normalTextureLoaded": "normalTextureLoaded"; }, never, never, true, never>;