angular-three-soba 3.5.0 → 3.6.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -29,7 +29,7 @@ export type NgtsMeshTransmissionMaterialOptions = Partial<NgtMeshPhysicalMateria
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export declare class NgtsMeshTransmissionMaterial {
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attach: import("@angular/core").InputSignal<NgtAttachable>;
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options: import("@angular/core").InputSignalWithTransform<NgtsMeshTransmissionMaterialOptions, "" | Partial<NgtsMeshTransmissionMaterialOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsMeshTransmissionMaterialOptions, "
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parameters: import("@angular/core").Signal<Omit<NgtsMeshTransmissionMaterialOptions, "thickness" | "anisotropy" | "transmission" | "side" | "buffer" | "anisotropicBlur" | "samples" | "transmissionSampler" | "backside" | "backsideThickness" | "backsideEnvMapIntensity" | "resolution" | "backsideResolution" | "background">>;
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private resolution;
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private backsideResolution;
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private samples;
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package/misc/lib/html/html.d.ts
CHANGED
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@@ -14,7 +14,7 @@ export declare class NgtsHTML {
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groupRef: import("@angular/core").Signal<ElementRef<Group<import("three").Object3DEventMap>>>;
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occlusionMeshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>> | undefined>;
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occlusionGeometryRef: import("@angular/core").Signal<ElementRef<PlaneGeometry> | undefined>;
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occlude: import("@angular/core").Signal<boolean | "raycast" |
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occlude: import("@angular/core").Signal<boolean | "raycast" | Object3D<import("three").Object3DEventMap>[] | ElementRef<Object3D<import("three").Object3DEventMap>>[] | "blending">;
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transform: import("@angular/core").Signal<boolean>;
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castShadow: import("@angular/core").Signal<boolean>;
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receiveShadow: import("@angular/core").Signal<boolean>;
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "angular-three-soba",
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"version": "3.
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"version": "3.6.0",
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"publishConfig": {
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"access": "public"
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},
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@@ -51,17 +51,17 @@
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"types": "./abstractions/index.d.ts",
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"default": "./fesm2022/angular-three-soba-abstractions.mjs"
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},
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"./
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"types": "./
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"default": "./fesm2022/angular-three-soba-
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"./controls": {
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"types": "./controls/index.d.ts",
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"default": "./fesm2022/angular-three-soba-controls.mjs"
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},
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"./gizmos": {
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"types": "./gizmos/index.d.ts",
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"default": "./fesm2022/angular-three-soba-gizmos.mjs"
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},
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"./
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"types": "./
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"default": "./fesm2022/angular-three-soba-
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"./cameras": {
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"types": "./cameras/index.d.ts",
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"default": "./fesm2022/angular-three-soba-cameras.mjs"
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},
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"./materials": {
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"types": "./materials/index.d.ts",
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@@ -90,7 +90,7 @@
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"maath": ">=0.10.0 <0.11.0",
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"meshline": "^3.1.0",
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"stats-gl": ">=2.0.0",
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"three": ">=0.148.0 <0.
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"three": ">=0.148.0 <0.173.0",
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"three-custom-shader-material": ">=5.5.0 <6.3.0",
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"three-mesh-bvh": ">=0.5.0 <0.9.0",
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"three-stdlib": "^2.0.0",
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@@ -1,8 +1,8 @@
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import * as THREE from 'three';
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export declare const MeshRefractionMaterial: (new (parameters?: (THREE.ShaderMaterialParameters & Partial<{
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[name: string]: number | boolean | any[] | THREE.
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[name: string]: number | boolean | any[] | THREE.CubeTexture | THREE.Texture | Int32Array | Float32Array | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | THREE.Color | null;
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}>) | undefined) => THREE.ShaderMaterial & {
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[name: string]: number | boolean | any[] | THREE.
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[name: string]: number | boolean | any[] | THREE.CubeTexture | THREE.Texture | Int32Array | Float32Array | THREE.Matrix4 | THREE.Matrix3 | THREE.Quaternion | THREE.Vector4 | THREE.Vector3 | THREE.Vector2 | THREE.Color | null;
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}) & {
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key: string;
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};
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