angular-three-soba 3.2.4 → 3.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/abstractions/lib/catmull-rom-line.d.ts +153 -153
- package/abstractions/lib/edges.d.ts +173 -173
- package/abstractions/lib/grid.d.ts +33 -33
- package/abstractions/lib/line.d.ts +2 -2
- package/abstractions/lib/prism-geometry.d.ts +4 -4
- package/abstractions/lib/rounded-box.d.ts +1 -1
- package/abstractions/lib/text-3d.d.ts +40 -40
- package/abstractions/lib/text.d.ts +2 -2
- package/cameras/lib/cube-camera.d.ts +1 -1
- package/cameras/lib/orthographic-camera.d.ts +1 -1
- package/cameras/lib/perspective-camera.d.ts +1 -1
- package/controls/lib/camera-controls.d.ts +1 -1
- package/controls/lib/orbit-controls.d.ts +1 -1
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
- package/gizmos/lib/gizmo-helper/gizmo-viewport.d.ts +1 -1
- package/gizmos/lib/pivot-controls/axis-arrow.d.ts +1 -1
- package/gizmos/lib/pivot-controls/axis-rotator.d.ts +1 -1
- package/gizmos/lib/pivot-controls/pivot-controls.d.ts +1 -1
- package/gizmos/lib/pivot-controls/plane-slider.d.ts +1 -1
- package/gizmos/lib/pivot-controls/scaling-sphere.d.ts +1 -1
- package/gizmos/lib/transform-controls.d.ts +2 -2
- package/loaders/lib/gltf-loader.d.ts +5 -3
- package/materials/lib/custom-shader-material.d.ts +2 -2
- package/materials/lib/mesh-portal-material.d.ts +9 -9
- package/materials/lib/mesh-refraction-material.d.ts +3 -3
- package/materials/lib/mesh-transmission-material.d.ts +1 -1
- package/misc/lib/computed-attribute.d.ts +5 -5
- package/misc/lib/decal.d.ts +1 -1
- package/misc/lib/html/html.d.ts +1 -1
- package/misc/lib/sampler.d.ts +1 -1
- package/package.json +9 -9
- package/performances/lib/instances/instances.d.ts +10 -10
- package/performances/lib/points/points.d.ts +22 -22
- package/performances/lib/segments/segments.d.ts +4 -4
- package/shaders/lib/mesh-refraction-material.d.ts +2 -2
- package/staging/lib/caustics.d.ts +1 -1
- package/staging/lib/center.d.ts +2 -2
- package/staging/lib/contact-shadows.d.ts +1 -1
- package/staging/lib/lightformer.d.ts +1 -1
- package/staging/lib/mask.d.ts +1 -1
- package/staging/lib/render-texture.d.ts +1 -1
- package/staging/lib/sky.d.ts +1 -1
- package/staging/lib/spot-light.d.ts +2 -2
- package/staging/lib/stage.d.ts +5 -5
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@@ -104,8 +104,8 @@ export declare class NgtsSpotLightShadow {
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export declare class NgtsSpotLight {
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protected readonly SpotLightHelper: typeof SpotLightHelper;
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options: import("@angular/core").InputSignalWithTransform<NgtsSpotLightOptions, "" | Partial<NgtsSpotLightOptions>>;
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parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "
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volumetricOptions: import("@angular/core").Signal<Pick<NgtsSpotLightOptions, "
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parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "opacity" | "color" | "volumetric" | "distance" | "angle" | "depthBuffer" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom" | "debug">>;
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volumetricOptions: import("@angular/core").Signal<Pick<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "angle" | "depthBuffer" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom" | "debug">>;
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spotLight: import("@angular/core").Signal<ElementRef<SpotLight>>;
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debug: import("@angular/core").Signal<boolean | undefined>;
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angle: import("@angular/core").Signal<number | undefined>;
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package/staging/lib/stage.d.ts
CHANGED
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@@ -55,11 +55,14 @@ export declare class NgtsStage {
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intensity: import("@angular/core").Signal<number>;
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shadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadowsOptions>;
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environment: import("@angular/core").Signal<"apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | Partial<NgtsEnvironmentOptions> | null>;
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preset: import("@angular/core").Signal<{
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preset: import("@angular/core").Signal<"rembrandt" | "portrait" | "upfront" | "soft" | {
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main: [x: number, y: number, z: number];
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fill: [x: number, y: number, z: number];
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}
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}>;
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config: import("@angular/core").Signal<{
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main: [x: number, y: number, z: number];
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fill: [x: number, y: number, z: number];
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} | {
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readonly main: readonly [1, 2, 1];
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readonly fill: readonly [-2, -0.5, -2];
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} | {
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@@ -71,9 +74,6 @@ export declare class NgtsStage {
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} | {
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readonly main: readonly [-2, 4, 4];
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readonly fill: readonly [-1, 0.5, -1.5];
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} | {
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main: [x: number, y: number, z: number];
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fill: [x: number, y: number, z: number];
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}>;
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shadowBias: import("@angular/core").Signal<number>;
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normalBias: import("@angular/core").Signal<number>;
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