angular-three-soba 2.0.0-beta.9 → 2.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (423) hide show
  1. package/README.md +62 -4
  2. package/abstractions/README.md +279 -2
  3. package/abstractions/index.d.ts +13 -6
  4. package/abstractions/lib/billboard.d.ts +19 -0
  5. package/abstractions/lib/catmull-rom-line.d.ts +617 -0
  6. package/abstractions/lib/cubic-bezier-line.d.ts +19 -0
  7. package/abstractions/lib/edges.d.ts +800 -0
  8. package/abstractions/lib/gradient-texture.d.ts +24 -0
  9. package/abstractions/lib/grid.d.ts +315 -0
  10. package/abstractions/lib/helper.d.ts +25 -0
  11. package/abstractions/lib/line.d.ts +41 -0
  12. package/abstractions/lib/prism-geometry.d.ts +32 -0
  13. package/abstractions/lib/quadratic-bezier-line.d.ts +21 -0
  14. package/abstractions/lib/rounded-box.d.ts +41 -0
  15. package/abstractions/lib/text-3d.d.ts +314 -0
  16. package/abstractions/lib/text.d.ts +54 -0
  17. package/cameras/README.md +91 -2
  18. package/cameras/index.d.ts +4 -4
  19. package/cameras/lib/camera-content.d.ts +10 -0
  20. package/cameras/lib/cube-camera.d.ts +38 -0
  21. package/cameras/lib/orthographic-camera.d.ts +40 -0
  22. package/cameras/lib/perspective-camera.d.ts +36 -0
  23. package/controls/README.md +96 -2
  24. package/controls/index.d.ts +4 -1
  25. package/controls/lib/camera-controls.d.ts +31 -0
  26. package/controls/lib/orbit-controls.d.ts +38 -0
  27. package/controls/lib/pivot-controls/axis-arrow.d.ts +31 -0
  28. package/controls/lib/pivot-controls/axis-rotator.d.ts +30 -0
  29. package/controls/lib/pivot-controls/pivot-controls.d.ts +110 -0
  30. package/controls/lib/pivot-controls/plane-slider.d.ts +32 -0
  31. package/controls/lib/pivot-controls/scaling-sphere.d.ts +32 -0
  32. package/controls/lib/scroll-controls.d.ts +78 -0
  33. package/esm2022/abstractions/index.mjs +14 -7
  34. package/esm2022/abstractions/lib/billboard.mjs +69 -0
  35. package/esm2022/abstractions/lib/catmull-rom-line.mjs +76 -0
  36. package/esm2022/abstractions/lib/cubic-bezier-line.mjs +51 -0
  37. package/esm2022/abstractions/lib/edges.mjs +70 -0
  38. package/esm2022/abstractions/lib/gradient-texture.mjs +91 -0
  39. package/esm2022/abstractions/lib/grid.mjs +103 -0
  40. package/esm2022/abstractions/lib/helper.mjs +76 -0
  41. package/esm2022/abstractions/lib/line.mjs +126 -0
  42. package/esm2022/abstractions/lib/prism-geometry.mjs +46 -0
  43. package/esm2022/abstractions/lib/quadratic-bezier-line.mjs +73 -0
  44. package/esm2022/abstractions/lib/rounded-box.mjs +111 -0
  45. package/esm2022/abstractions/lib/text-3d.mjs +98 -0
  46. package/esm2022/abstractions/lib/text.mjs +91 -0
  47. package/esm2022/cameras/index.mjs +5 -5
  48. package/esm2022/cameras/lib/camera-content.mjs +14 -0
  49. package/esm2022/cameras/lib/cube-camera.mjs +111 -0
  50. package/esm2022/cameras/lib/orthographic-camera.mjs +131 -0
  51. package/esm2022/cameras/lib/perspective-camera.mjs +104 -0
  52. package/esm2022/controls/index.mjs +5 -2
  53. package/esm2022/controls/lib/camera-controls.mjs +127 -0
  54. package/esm2022/controls/lib/orbit-controls.mjs +132 -0
  55. package/esm2022/controls/lib/pivot-controls/axis-arrow.mjs +263 -0
  56. package/esm2022/controls/lib/pivot-controls/axis-rotator.mjs +264 -0
  57. package/esm2022/controls/lib/pivot-controls/pivot-controls.mjs +340 -0
  58. package/esm2022/controls/lib/pivot-controls/plane-slider.mjs +266 -0
  59. package/esm2022/controls/lib/pivot-controls/scaling-sphere.mjs +232 -0
  60. package/esm2022/controls/lib/scroll-controls.mjs +268 -0
  61. package/esm2022/loaders/index.mjs +6 -5
  62. package/esm2022/loaders/lib/font-loader.mjs +49 -0
  63. package/esm2022/loaders/lib/gltf-loader.mjs +51 -0
  64. package/esm2022/loaders/lib/loader.mjs +109 -0
  65. package/esm2022/loaders/lib/progress.mjs +51 -0
  66. package/esm2022/loaders/lib/texture-loader.mjs +32 -0
  67. package/esm2022/materials/index.mjs +8 -7
  68. package/esm2022/materials/lib/custom-shader-material.mjs +71 -0
  69. package/esm2022/materials/lib/mesh-distort-material.mjs +42 -0
  70. package/esm2022/materials/lib/mesh-reflector-material.mjs +278 -0
  71. package/esm2022/materials/lib/mesh-refraction-material.mjs +144 -0
  72. package/esm2022/materials/lib/mesh-transmission-material.mjs +188 -0
  73. package/esm2022/materials/lib/mesh-wobble-material.mjs +42 -0
  74. package/esm2022/materials/lib/point-material.mjs +33 -0
  75. package/esm2022/misc/index.mjs +14 -14
  76. package/esm2022/misc/lib/animations.mjs +71 -0
  77. package/esm2022/misc/lib/bake-shadows.mjs +26 -0
  78. package/esm2022/misc/lib/computed-attribute.mjs +55 -0
  79. package/esm2022/misc/lib/constants.mjs +5 -0
  80. package/esm2022/misc/lib/decal.mjs +139 -0
  81. package/esm2022/misc/lib/deprecated.mjs +15 -0
  82. package/esm2022/misc/lib/depth-buffer.mjs +39 -0
  83. package/esm2022/misc/lib/fbo.mjs +86 -0
  84. package/esm2022/misc/lib/html/html-content.mjs +327 -0
  85. package/esm2022/misc/lib/html/html.mjs +129 -0
  86. package/esm2022/misc/lib/html/utils.mjs +74 -0
  87. package/esm2022/misc/lib/intersect.mjs +52 -0
  88. package/esm2022/misc/lib/sampler.mjs +122 -0
  89. package/esm2022/misc/lib/scale-factor.mjs +29 -0
  90. package/esm2022/performances/index.mjs +7 -6
  91. package/esm2022/performances/lib/adaptive-dpr.mjs +52 -0
  92. package/esm2022/performances/lib/adaptive-events.mjs +28 -0
  93. package/esm2022/performances/lib/detailed.mjs +57 -0
  94. package/esm2022/performances/lib/instances/instances.mjs +183 -0
  95. package/esm2022/performances/lib/instances/position-mesh.mjs +51 -0
  96. package/esm2022/performances/lib/points/points.mjs +278 -0
  97. package/esm2022/performances/lib/points/position-point.mjs +53 -0
  98. package/esm2022/performances/lib/segments/segment-object.mjs +9 -0
  99. package/esm2022/performances/lib/segments/segments.mjs +129 -0
  100. package/esm2022/shaders/index.mjs +4 -18
  101. package/esm2022/shaders/lib/grid-material.mjs +81 -0
  102. package/esm2022/shaders/lib/mesh-refraction-material.mjs +163 -0
  103. package/esm2022/shaders/lib/point-material.mjs +24 -0
  104. package/esm2022/staging/index.mjs +19 -22
  105. package/esm2022/staging/lib/accumulative-shadows.mjs +182 -0
  106. package/esm2022/staging/lib/backdrop.mjs +73 -0
  107. package/esm2022/staging/lib/bb-anchor.mjs +58 -0
  108. package/esm2022/staging/lib/bounds.mjs +286 -0
  109. package/esm2022/staging/lib/camera-shake.mjs +69 -0
  110. package/esm2022/staging/lib/caustics.mjs +188 -0
  111. package/esm2022/staging/lib/center.mjs +118 -0
  112. package/esm2022/staging/lib/contact-shadows.mjs +214 -0
  113. package/esm2022/staging/lib/environment.mjs +481 -0
  114. package/esm2022/staging/lib/float.mjs +70 -0
  115. package/esm2022/staging/lib/lightformer.mjs +107 -0
  116. package/esm2022/staging/lib/matcap-texture.mjs +81 -0
  117. package/esm2022/staging/lib/normal-texture.mjs +81 -0
  118. package/esm2022/staging/lib/randomized-lights.mjs +104 -0
  119. package/esm2022/staging/lib/render-texture.mjs +203 -0
  120. package/esm2022/staging/lib/sky.mjs +86 -0
  121. package/esm2022/staging/lib/spot-light.mjs +453 -0
  122. package/esm2022/staging/lib/stage.mjs +236 -0
  123. package/esm2022/{utils/angular-three-soba-utils.mjs → stats/angular-three-soba-stats.mjs} +1 -1
  124. package/esm2022/stats/index.mjs +2 -0
  125. package/esm2022/stats/lib/stats.mjs +63 -0
  126. package/esm2022/vanilla-exports/angular-three-soba-vanilla-exports.mjs +5 -0
  127. package/esm2022/vanilla-exports/index.mjs +3 -0
  128. package/fesm2022/angular-three-soba-abstractions.mjs +884 -697
  129. package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -1
  130. package/fesm2022/angular-three-soba-cameras.mjs +261 -308
  131. package/fesm2022/angular-three-soba-cameras.mjs.map +1 -1
  132. package/fesm2022/angular-three-soba-controls.mjs +1776 -109
  133. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  134. package/fesm2022/angular-three-soba-loaders.mjs +191 -145
  135. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  136. package/fesm2022/angular-three-soba-materials.mjs +527 -748
  137. package/fesm2022/angular-three-soba-materials.mjs.map +1 -1
  138. package/fesm2022/angular-three-soba-misc.mjs +783 -1935
  139. package/fesm2022/angular-three-soba-misc.mjs.map +1 -1
  140. package/fesm2022/angular-three-soba-performances.mjs +591 -475
  141. package/fesm2022/angular-three-soba-performances.mjs.map +1 -1
  142. package/fesm2022/angular-three-soba-shaders.mjs +51 -1369
  143. package/fesm2022/angular-three-soba-shaders.mjs.map +1 -1
  144. package/fesm2022/angular-three-soba-staging.mjs +2350 -3521
  145. package/fesm2022/angular-three-soba-staging.mjs.map +1 -1
  146. package/fesm2022/angular-three-soba-stats.mjs +70 -0
  147. package/fesm2022/angular-three-soba-stats.mjs.map +1 -0
  148. package/fesm2022/angular-three-soba-vanilla-exports.mjs +6 -0
  149. package/fesm2022/angular-three-soba-vanilla-exports.mjs.map +1 -0
  150. package/loaders/README.md +130 -2
  151. package/loaders/index.d.ts +5 -4
  152. package/loaders/lib/font-loader.d.ts +27 -0
  153. package/loaders/lib/gltf-loader.d.ts +24 -0
  154. package/loaders/lib/loader.d.ts +29 -0
  155. package/loaders/lib/progress.d.ts +9 -0
  156. package/loaders/lib/texture-loader.d.ts +13 -0
  157. package/materials/README.md +160 -2
  158. package/materials/index.d.ts +7 -6
  159. package/materials/lib/custom-shader-material.d.ts +20 -0
  160. package/materials/lib/mesh-distort-material.d.ts +17 -0
  161. package/materials/lib/mesh-reflector-material.d.ts +51 -0
  162. package/materials/lib/mesh-refraction-material.d.ts +42 -0
  163. package/materials/lib/mesh-transmission-material.d.ts +77 -0
  164. package/materials/lib/mesh-wobble-material.d.ts +15 -0
  165. package/materials/lib/point-material.d.ts +11 -0
  166. package/metadata.json +1 -1
  167. package/misc/README.md +217 -2
  168. package/misc/index.d.ts +13 -13
  169. package/misc/lib/animations.d.ts +17 -0
  170. package/misc/lib/computed-attribute.d.ts +64 -0
  171. package/misc/lib/constants.d.ts +1 -0
  172. package/misc/lib/decal.d.ts +27 -0
  173. package/misc/lib/deprecated.d.ts +14 -0
  174. package/misc/lib/depth-buffer.d.ts +8 -0
  175. package/misc/lib/fbo.d.ts +46 -0
  176. package/misc/lib/html/html-content.d.ts +47 -0
  177. package/misc/lib/html/html.d.ts +30 -0
  178. package/misc/lib/html/utils.d.ts +14 -0
  179. package/misc/lib/intersect.d.ts +13 -0
  180. package/misc/lib/sampler.d.ts +73 -0
  181. package/misc/lib/scale-factor.d.ts +3 -0
  182. package/package.json +89 -49
  183. package/performances/index.d.ts +6 -5
  184. package/performances/lib/adaptive-dpr.d.ts +7 -0
  185. package/performances/{adaptive-events → lib}/adaptive-events.d.ts +0 -3
  186. package/performances/lib/detailed.d.ts +17 -0
  187. package/performances/lib/instances/instances.d.ts +122 -0
  188. package/performances/lib/instances/position-mesh.d.ts +20 -0
  189. package/performances/lib/points/points.d.ts +224 -0
  190. package/performances/lib/points/position-point.d.ts +21 -0
  191. package/performances/lib/segments/segment-object.d.ts +17 -0
  192. package/performances/lib/segments/segments.d.ts +97 -0
  193. package/shaders/index.d.ts +3 -17
  194. package/shaders/lib/grid-material.d.ts +69 -0
  195. package/shaders/lib/mesh-refraction-material.d.ts +11 -0
  196. package/shaders/lib/point-material.d.ts +14 -0
  197. package/staging/README.md +473 -2
  198. package/staging/index.d.ts +18 -21
  199. package/staging/lib/accumulative-shadows.d.ts +75 -0
  200. package/staging/lib/backdrop.d.ts +22 -0
  201. package/staging/lib/bb-anchor.d.ts +17 -0
  202. package/staging/lib/bounds.d.ts +47 -0
  203. package/staging/lib/camera-shake.d.ts +29 -0
  204. package/staging/lib/caustics.d.ts +53 -0
  205. package/staging/lib/center.d.ts +390 -0
  206. package/staging/lib/contact-shadows.d.ts +55 -0
  207. package/staging/lib/environment.d.ts +132 -0
  208. package/staging/lib/float.d.ts +20 -0
  209. package/staging/lib/lightformer.d.ts +310 -0
  210. package/staging/lib/matcap-texture.d.ts +32 -0
  211. package/staging/lib/normal-texture.d.ts +37 -0
  212. package/staging/lib/randomized-lights.d.ts +54 -0
  213. package/staging/lib/render-texture.d.ts +64 -0
  214. package/staging/lib/sky.d.ts +32 -0
  215. package/staging/lib/spot-light.d.ts +119 -0
  216. package/staging/lib/stage.d.ts +352 -0
  217. package/stats/README.md +3 -0
  218. package/stats/index.d.ts +1 -0
  219. package/stats/lib/stats.d.ts +14 -0
  220. package/vanilla-exports/README.md +3 -0
  221. package/vanilla-exports/index.d.ts +27 -0
  222. package/web-types.json +1 -1
  223. package/abstractions/billboard/billboard.d.ts +0 -28
  224. package/abstractions/detailed/detailed.d.ts +0 -26
  225. package/abstractions/edges/edges.d.ts +0 -34
  226. package/abstractions/grid/grid.d.ts +0 -50
  227. package/abstractions/text/text.d.ts +0 -82
  228. package/abstractions/text-3d/text-3d.d.ts +0 -81
  229. package/assets/distort.vert.glsl +0 -1
  230. package/cameras/camera/camera-content.d.ts +0 -13
  231. package/cameras/camera/camera.d.ts +0 -26
  232. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  233. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  234. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  235. package/controls/orbit-controls/orbit-controls.d.ts +0 -54
  236. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  237. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  238. package/esm2022/abstractions/edges/edges.mjs +0 -88
  239. package/esm2022/abstractions/grid/grid.mjs +0 -180
  240. package/esm2022/abstractions/text/text.mjs +0 -274
  241. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -165
  242. package/esm2022/cameras/camera/camera-content.mjs +0 -20
  243. package/esm2022/cameras/camera/camera.mjs +0 -77
  244. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  245. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  246. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  247. package/esm2022/controls/orbit-controls/orbit-controls.mjs +0 -181
  248. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +0 -30
  249. package/esm2022/loaders/loader/loader.mjs +0 -138
  250. package/esm2022/loaders/progress/progress.mjs +0 -45
  251. package/esm2022/loaders/texture-loader/texture-loader.mjs +0 -28
  252. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  253. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  254. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  255. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  256. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  257. package/esm2022/materials/point-material/point-material.mjs +0 -46
  258. package/esm2022/misc/animations/animations.mjs +0 -59
  259. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  260. package/esm2022/misc/caustics/caustics.mjs +0 -387
  261. package/esm2022/misc/decal/decal.mjs +0 -187
  262. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  263. package/esm2022/misc/example/example.mjs +0 -160
  264. package/esm2022/misc/fbo/fbo.mjs +0 -47
  265. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  266. package/esm2022/misc/html/html.mjs +0 -304
  267. package/esm2022/misc/sampler/sampler.mjs +0 -142
  268. package/esm2022/misc/shadow/shadow.mjs +0 -111
  269. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  270. package/esm2022/misc/trail/trail.mjs +0 -209
  271. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  272. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  273. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  274. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  275. package/esm2022/modifiers/index.mjs +0 -2
  276. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  277. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  278. package/esm2022/performances/points/points-input.mjs +0 -64
  279. package/esm2022/performances/points/points.mjs +0 -329
  280. package/esm2022/performances/points/position-point.mjs +0 -54
  281. package/esm2022/performances/segments/segment-object.mjs +0 -9
  282. package/esm2022/performances/segments/segments.mjs +0 -182
  283. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  284. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  285. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  286. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  287. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  288. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  289. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  290. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  291. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  292. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  293. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  294. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  295. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  296. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  297. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  298. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  299. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  300. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  301. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  302. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  303. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  304. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -70
  305. package/esm2022/staging/bounds/bounds.mjs +0 -308
  306. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  307. package/esm2022/staging/center/center.mjs +0 -163
  308. package/esm2022/staging/cloud/cloud.mjs +0 -158
  309. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  310. package/esm2022/staging/environment/assets.mjs +0 -13
  311. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  312. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  313. package/esm2022/staging/environment/environment-input.mjs +0 -119
  314. package/esm2022/staging/environment/environment-map.mjs +0 -53
  315. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  316. package/esm2022/staging/environment/environment.mjs +0 -61
  317. package/esm2022/staging/environment/utils.mjs +0 -105
  318. package/esm2022/staging/float/float.mjs +0 -94
  319. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  320. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  321. package/esm2022/staging/sky/sky.mjs +0 -119
  322. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  323. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  324. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  325. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  326. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  327. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  328. package/esm2022/staging/stage/stage.mjs +0 -388
  329. package/esm2022/staging/stars/stars.mjs +0 -147
  330. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  331. package/esm2022/staging/wireframe/wireframe.mjs +0 -224
  332. package/esm2022/utils/content/content.mjs +0 -15
  333. package/esm2022/utils/index.mjs +0 -2
  334. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  335. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  336. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  337. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  338. package/loaders/gltf-loader/gltf-loader.d.ts +0 -10
  339. package/loaders/loader/loader.d.ts +0 -33
  340. package/loaders/progress/progress.d.ts +0 -9
  341. package/loaders/texture-loader/texture-loader.d.ts +0 -7
  342. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  343. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  344. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  345. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  346. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  347. package/materials/point-material/point-material.d.ts +0 -24
  348. package/misc/animations/animations.d.ts +0 -15
  349. package/misc/caustics/caustics.d.ts +0 -87
  350. package/misc/decal/decal.d.ts +0 -49
  351. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  352. package/misc/example/example.d.ts +0 -81
  353. package/misc/fbo/fbo.d.ts +0 -17
  354. package/misc/html/html-wrapper.d.ts +0 -559
  355. package/misc/html/html.d.ts +0 -214
  356. package/misc/sampler/sampler.d.ts +0 -67
  357. package/misc/shadow/shadow.d.ts +0 -37
  358. package/misc/stats-gl/stats-gl.d.ts +0 -24
  359. package/misc/trail/trail.d.ts +0 -57
  360. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  361. package/misc/trail-texture/trail-texture.d.ts +0 -50
  362. package/modifiers/README.md +0 -3
  363. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  364. package/modifiers/index.d.ts +0 -1
  365. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  366. package/performances/points/points-input.d.ts +0 -32
  367. package/performances/points/points.d.ts +0 -92
  368. package/performances/points/position-point.d.ts +0 -11
  369. package/performances/segments/segment-object.d.ts +0 -7
  370. package/performances/segments/segments.d.ts +0 -124
  371. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  372. package/shaders/caustics/caustics-material.d.ts +0 -4
  373. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  374. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  375. package/shaders/discard-material/discard-material.d.ts +0 -3
  376. package/shaders/grid-material/grid-material.d.ts +0 -37
  377. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  378. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  379. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  380. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  381. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  382. package/shaders/shader-material/shader-material.d.ts +0 -6
  383. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  384. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  385. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  386. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  387. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  388. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  389. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  390. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  391. package/staging/backdrop/backdrop.d.ts +0 -30
  392. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  393. package/staging/bounds/bounds.d.ts +0 -134
  394. package/staging/camera-shake/camera-shake.d.ts +0 -43
  395. package/staging/center/center.d.ts +0 -70
  396. package/staging/cloud/cloud.d.ts +0 -51
  397. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  398. package/staging/environment/assets.d.ts +0 -13
  399. package/staging/environment/environment-cube.d.ts +0 -15
  400. package/staging/environment/environment-ground.d.ts +0 -13
  401. package/staging/environment/environment-input.d.ts +0 -68
  402. package/staging/environment/environment-map.d.ts +0 -16
  403. package/staging/environment/environment-portal.d.ts +0 -18
  404. package/staging/environment/environment.d.ts +0 -8
  405. package/staging/environment/utils.d.ts +0 -7
  406. package/staging/float/float.d.ts +0 -31
  407. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  408. package/staging/normal-texture/normal-texture.d.ts +0 -16
  409. package/staging/sky/sky.d.ts +0 -48
  410. package/staging/sparkles/sparkles.d.ts +0 -63
  411. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  412. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  413. package/staging/spot-light/spot-light-input.d.ts +0 -38
  414. package/staging/spot-light/spot-light.d.ts +0 -39
  415. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  416. package/staging/stage/stage.d.ts +0 -130
  417. package/staging/stars/stars.d.ts +0 -45
  418. package/staging/wireframe/wireframe-input.d.ts +0 -65
  419. package/staging/wireframe/wireframe.d.ts +0 -28
  420. package/utils/README.md +0 -3
  421. package/utils/content/content.d.ts +0 -8
  422. package/utils/index.d.ts +0 -1
  423. /package/misc/{bake-shadows → lib}/bake-shadows.d.ts +0 -0
@@ -0,0 +1,64 @@
1
+ import { Injector, TemplateRef } from '@angular/core';
2
+ import { NgtAttachable, NgtComputeFunction, NgtTexture } from 'angular-three';
3
+ import { Object3D, Scene, WebGLRenderTarget } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsRenderTextureOptions extends Partial<Omit<NgtTexture, 'attach'>> {
6
+ /** Optional width of the texture, defaults to viewport bounds */
7
+ width?: number;
8
+ /** Optional height of the texture, defaults to viewport bounds */
9
+ height?: number;
10
+ /** Optional fbo samples */
11
+ samples: number;
12
+ /** Optional stencil buffer, defaults to false */
13
+ stencilBuffer: boolean;
14
+ /** Optional depth buffer, defaults to true */
15
+ depthBuffer: boolean;
16
+ /** Optional generate mipmaps, defaults to false */
17
+ generateMipmaps: boolean;
18
+ /** Optional render priority, defaults to 0 */
19
+ renderPriority: number;
20
+ /** Optional event priority, defaults to 0 */
21
+ eventPriority: number;
22
+ /** Optional frame count, defaults to Infinity. If you set it to 1, it would only render a single frame, etc */
23
+ frames: number;
24
+ /** Optional event compute, defaults to undefined */
25
+ compute?: (event: any, state: any, previous: any) => false | undefined;
26
+ }
27
+ export declare class NgtsRenderTextureContainer {
28
+ fbo: import("@angular/core").InputSignal<WebGLRenderTarget<import("three").Texture>>;
29
+ renderPriority: import("@angular/core").InputSignal<number>;
30
+ frames: import("@angular/core").InputSignal<number>;
31
+ injector: import("@angular/core").InputSignal<Injector>;
32
+ private store;
33
+ constructor();
34
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTextureContainer, never>;
35
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsRenderTextureContainer, "[ngtsRenderTextureContainer]", never, { "fbo": { "alias": "fbo"; "required": true; "isSignal": true; }; "renderPriority": { "alias": "renderPriority"; "required": true; "isSignal": true; }; "frames": { "alias": "frames"; "required": true; "isSignal": true; }; "injector": { "alias": "injector"; "required": true; "isSignal": true; }; }, {}, never, never, true, never>;
36
+ }
37
+ export declare class NgtsRenderTextureContent {
38
+ static ngTemplateContextGuard(_: NgtsRenderTextureContent, ctx: unknown): ctx is {
39
+ container: Object3D;
40
+ injector: Injector;
41
+ };
42
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTextureContent, never>;
43
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsRenderTextureContent, "ng-template[renderTextureContent]", never, {}, {}, never, never, true, never>;
44
+ }
45
+ export declare class NgtsRenderTexture {
46
+ attach: import("@angular/core").InputSignal<NgtAttachable>;
47
+ options: import("@angular/core").InputSignalWithTransform<NgtsRenderTextureOptions, "" | Partial<NgtsRenderTextureOptions>>;
48
+ parameters: import("@angular/core").Signal<Omit<NgtsRenderTextureOptions, "frames" | "width" | "height" | "depthBuffer" | "stencilBuffer" | "samples" | "generateMipmaps" | "renderPriority" | "eventPriority" | "compute">>;
49
+ content: import("@angular/core").Signal<TemplateRef<any>>;
50
+ private store;
51
+ private size;
52
+ private viewport;
53
+ private fboParams;
54
+ renderPriority: import("@angular/core").Signal<number>;
55
+ frames: import("@angular/core").Signal<number>;
56
+ fbo: import("@angular/core").Signal<WebGLRenderTarget<import("three").Texture>>;
57
+ virtualScene: import("@angular/core").Signal<import("angular-three").NgtInstanceNode<Scene>>;
58
+ eventPriority: import("@angular/core").Signal<number>;
59
+ compute: import("@angular/core").Signal<NgtComputeFunction>;
60
+ private uvCompute;
61
+ onPointerOver(): void;
62
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRenderTexture, never>;
63
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRenderTexture, "ngts-render-texture", never, { "attach": { "alias": "attach"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, ["content"], never, true, never>;
64
+ }
@@ -0,0 +1,32 @@
1
+ import { NgtMesh, NgtVector3 } from 'angular-three';
2
+ import { Vector3 } from 'three';
3
+ import { Sky } from 'three-stdlib';
4
+ import * as i0 from "@angular/core";
5
+ export declare function calcPosFromAngles(inclination: number, azimuth: number, vector?: Vector3): Vector3;
6
+ export interface NgtsSkyOptions extends Partial<Omit<NgtMesh, 'scale'>> {
7
+ distance: number;
8
+ inclination: number;
9
+ azimuth: number;
10
+ mieCoefficient: number;
11
+ mieDirectionalG: number;
12
+ rayleigh: number;
13
+ turbidity: number;
14
+ sunPosition?: NgtVector3;
15
+ }
16
+ export declare class NgtsSky {
17
+ options: import("@angular/core").InputSignalWithTransform<NgtsSkyOptions, "" | Partial<NgtsSkyOptions>>;
18
+ parameters: import("@angular/core").Signal<Omit<NgtsSkyOptions, "distance" | "inclination" | "azimuth" | "mieCoefficient" | "mieDirectionalG" | "turbidity" | "sunPosition">>;
19
+ distance: import("@angular/core").Signal<number>;
20
+ turbidity: import("@angular/core").Signal<number>;
21
+ mieCoefficient: import("@angular/core").Signal<number>;
22
+ mieDirectionalG: import("@angular/core").Signal<number>;
23
+ rayleigh: import("@angular/core").Signal<number>;
24
+ scale: import("@angular/core").Signal<Vector3>;
25
+ private inclination;
26
+ private azimuth;
27
+ private sunPosition;
28
+ calculatedSunPosition: import("@angular/core").Signal<Vector3>;
29
+ sky: Sky;
30
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSky, never>;
31
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSky, "ngts-sky", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
32
+ }
@@ -0,0 +1,119 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import { NgtSpotLight } from 'angular-three';
3
+ import { ColorRepresentation, CylinderGeometry, DepthTexture, Mesh, ShaderMaterial, SpotLight, SpotLightHelper, Texture, Vector3 } from 'three';
4
+ import * as i0 from "@angular/core";
5
+ export interface NgtsSpotLightOptions extends Partial<NgtSpotLight> {
6
+ depthBuffer?: DepthTexture;
7
+ attenuation?: number;
8
+ anglePower?: number;
9
+ radiusTop?: number;
10
+ radiusBottom?: number;
11
+ opacity?: number;
12
+ color?: ColorRepresentation;
13
+ volumetric?: boolean;
14
+ debug?: boolean;
15
+ }
16
+ export type NgtsVolumetricMeshOptions = Omit<NgtsSpotLightOptions, 'volumetric'>;
17
+ export declare class NgtsVolumetricMesh {
18
+ options: import("@angular/core").InputSignalWithTransform<NgtsVolumetricMeshOptions, "" | Partial<NgtsVolumetricMeshOptions>>;
19
+ meshRef: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
20
+ private store;
21
+ size: import("@angular/core").Signal<import("angular-three").NgtSize>;
22
+ dpr: import("@angular/core").Signal<number>;
23
+ camera: import("@angular/core").Signal<import("angular-three").NgtCameraManual>;
24
+ private radiusTop;
25
+ private radiusBottom;
26
+ private angle;
27
+ private distance;
28
+ private normalizedRadiusTop;
29
+ private normalizedRadiusBottom;
30
+ material: ShaderMaterial & {
31
+ depth: Texture | null;
32
+ opacity: number;
33
+ attenuation: number;
34
+ anglePower: number;
35
+ spotPosition: Vector3;
36
+ lightColor: import("three").Color;
37
+ cameraNear: number;
38
+ cameraFar: number;
39
+ resolution: import("three").Vector2;
40
+ transparent: boolean;
41
+ depthWrite: boolean;
42
+ };
43
+ opacity: import("@angular/core").Signal<number | undefined>;
44
+ color: import("@angular/core").Signal<ColorRepresentation | undefined>;
45
+ attenuation: import("@angular/core").Signal<number | undefined>;
46
+ anglePower: import("@angular/core").Signal<number | undefined>;
47
+ depthBuffer: import("@angular/core").Signal<DepthTexture | undefined>;
48
+ geometry: import("@angular/core").Signal<CylinderGeometry>;
49
+ constructor();
50
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsVolumetricMesh, never>;
51
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsVolumetricMesh, "ngts-volumetric-mesh", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
52
+ }
53
+ interface NgtsShadowMeshOptions {
54
+ distance: number;
55
+ alphaTest: number;
56
+ scale: number;
57
+ width: number;
58
+ height: number;
59
+ map?: Texture;
60
+ }
61
+ export declare class NgtsSpotLightShadowShader {
62
+ protected readonly DoubleSide: 2;
63
+ shader: import("@angular/core").InputSignal<string>;
64
+ options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
65
+ mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
66
+ private spotLight;
67
+ debug: import("@angular/core").Signal<boolean | undefined>;
68
+ scale: import("@angular/core").Signal<number>;
69
+ alphaTest: import("@angular/core").Signal<number>;
70
+ private width;
71
+ private height;
72
+ private map;
73
+ private distance;
74
+ private renderTarget;
75
+ texture: import("@angular/core").Signal<Texture>;
76
+ private fsQuad;
77
+ private uniforms;
78
+ constructor();
79
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowShader, never>;
80
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowShader, "ngts-spot-light-shadow-shader", never, { "shader": { "alias": "shader"; "required": true; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
81
+ }
82
+ export declare class NgtsSpotLightShadowNoShader {
83
+ protected readonly DoubleSide: 2;
84
+ options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
85
+ mesh: import("@angular/core").Signal<ElementRef<Mesh<import("three").BufferGeometry<import("three").NormalBufferAttributes>, import("three").Material | import("three").Material[], import("three").Object3DEventMap>>>;
86
+ private spotLight;
87
+ debug: import("@angular/core").Signal<boolean | undefined>;
88
+ alphaTest: import("@angular/core").Signal<number>;
89
+ scale: import("@angular/core").Signal<number>;
90
+ map: import("@angular/core").Signal<Texture | undefined>;
91
+ private width;
92
+ private height;
93
+ private distance;
94
+ constructor();
95
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadowNoShader, never>;
96
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadowNoShader, "ngts-spot-light-shadow-no-shader", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
97
+ }
98
+ export declare class NgtsSpotLightShadow {
99
+ shader: import("@angular/core").InputSignal<string | undefined>;
100
+ options: import("@angular/core").InputSignalWithTransform<NgtsShadowMeshOptions, "" | Partial<NgtsShadowMeshOptions>>;
101
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLightShadow, never>;
102
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLightShadow, "ngts-spot-light-shadow", never, { "shader": { "alias": "shader"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
103
+ }
104
+ export declare class NgtsSpotLight {
105
+ protected readonly SpotLightHelper: typeof SpotLightHelper;
106
+ options: import("@angular/core").InputSignalWithTransform<NgtsSpotLightOptions, "" | Partial<NgtsSpotLightOptions>>;
107
+ parameters: import("@angular/core").Signal<Omit<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom" | "volumetric">>;
108
+ volumetricOptions: import("@angular/core").Signal<Pick<NgtsSpotLightOptions, "opacity" | "color" | "distance" | "debug" | "depthBuffer" | "angle" | "attenuation" | "anglePower" | "radiusTop" | "radiusBottom">>;
109
+ spotLight: import("@angular/core").Signal<ElementRef<SpotLight>>;
110
+ debug: import("@angular/core").Signal<boolean | undefined>;
111
+ angle: import("@angular/core").Signal<number | undefined>;
112
+ color: import("@angular/core").Signal<ColorRepresentation | undefined>;
113
+ distance: import("@angular/core").Signal<number | undefined>;
114
+ volumetric: import("@angular/core").Signal<boolean | undefined>;
115
+ constructor();
116
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsSpotLight, never>;
117
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsSpotLight, "ngts-spot-light", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*"], true, never>;
118
+ }
119
+ export {};
@@ -0,0 +1,352 @@
1
+ import { NgtGroup } from 'angular-three';
2
+ import { Group } from 'three';
3
+ import { NgtsAccumulativeShadowsOptions } from './accumulative-shadows';
4
+ import { NgtsCenterOptions, NgtsCenterState } from './center';
5
+ import { NgtsContactShadowsOptions } from './contact-shadows';
6
+ import { NgtsEnvironmentOptions, NgtsEnvironmentPresets } from './environment';
7
+ import { NgtsRandomizedLightsOptions } from './randomized-lights';
8
+ import * as i0 from "@angular/core";
9
+ type NgtsStageShadowsOptions = Partial<NgtsAccumulativeShadowsOptions> & Partial<NgtsRandomizedLightsOptions> & Partial<NgtsContactShadowsOptions> & {
10
+ type: 'contact' | 'accumulative';
11
+ /** Shadow plane offset, default: 0 */
12
+ offset: number;
13
+ /** Shadow bias, default: -0.0001 */
14
+ bias: number;
15
+ /** Shadow normal bias, default: 0 */
16
+ normalBias: number;
17
+ /** Shadow map size, default: 1024 */
18
+ size: number;
19
+ };
20
+ export interface NgtsStageOptions extends Partial<NgtGroup> {
21
+ /** Lighting setup, default: "rembrandt" */
22
+ preset: 'rembrandt' | 'portrait' | 'upfront' | 'soft' | {
23
+ main: [x: number, y: number, z: number];
24
+ fill: [x: number, y: number, z: number];
25
+ };
26
+ /** Controls the ground shadows, default: "contact" */
27
+ shadows: boolean | 'contact' | 'accumulative' | NgtsStageShadowsOptions;
28
+ /** Optionally wraps and thereby centers the models using <Bounds>, can also be a margin, default: true */
29
+ adjustCamera: boolean | number;
30
+ /** The default environment, default: "city" */
31
+ environment: NgtsEnvironmentPresets | Partial<NgtsEnvironmentOptions> | null;
32
+ /** The lighting intensity, default: 0.5 */
33
+ intensity: number;
34
+ /** To adjust centering, default: undefined */
35
+ center?: Partial<NgtsCenterOptions>;
36
+ }
37
+ export declare class NgtsStageRefit {
38
+ radius: import("@angular/core").InputSignal<number>;
39
+ adjustCamera: import("@angular/core").InputSignal<boolean>;
40
+ constructor();
41
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStageRefit, never>;
42
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStageRefit, "ngts-stage-refit", never, { "radius": { "alias": "radius"; "required": true; "isSignal": true; }; "adjustCamera": { "alias": "adjustCamera"; "required": true; "isSignal": true; }; }, {}, never, never, true, never>;
43
+ }
44
+ export declare class NgtsStage {
45
+ options: import("@angular/core").InputSignalWithTransform<NgtsStageOptions, "" | Partial<NgtsStageOptions>>;
46
+ private parameters;
47
+ centered: import("@angular/core").OutputEmitterRef<NgtsCenterState>;
48
+ private dims;
49
+ radius: import("@angular/core").Signal<number>;
50
+ height: import("@angular/core").Signal<number>;
51
+ center: import("@angular/core").Signal<Partial<NgtsCenterOptions> | undefined>;
52
+ adjustCamera: import("@angular/core").Signal<number | boolean>;
53
+ margin: import("@angular/core").Signal<number>;
54
+ intensity: import("@angular/core").Signal<number>;
55
+ shadows: import("@angular/core").Signal<boolean | "contact" | "accumulative" | NgtsStageShadowsOptions>;
56
+ environment: import("@angular/core").Signal<Partial<NgtsEnvironmentOptions> | "apartment" | "city" | "dawn" | "forest" | "lobby" | "night" | "park" | "studio" | "sunset" | "warehouse" | null>;
57
+ preset: import("@angular/core").Signal<{
58
+ main: [x: number, y: number, z: number];
59
+ fill: [x: number, y: number, z: number];
60
+ } | "rembrandt" | "portrait" | "upfront" | "soft">;
61
+ config: import("@angular/core").Signal<{
62
+ readonly main: readonly [1, 2, 1];
63
+ readonly fill: readonly [-2, -0.5, -2];
64
+ } | {
65
+ readonly main: readonly [-1, 2, 0.5];
66
+ readonly fill: readonly [-1, 0.5, -1.5];
67
+ } | {
68
+ readonly main: readonly [0, 2, 1];
69
+ readonly fill: readonly [-1, 0.5, -1.5];
70
+ } | {
71
+ readonly main: readonly [-2, 4, 4];
72
+ readonly fill: readonly [-1, 0.5, -1.5];
73
+ } | {
74
+ main: [x: number, y: number, z: number];
75
+ fill: [x: number, y: number, z: number];
76
+ }>;
77
+ shadowBias: import("@angular/core").Signal<number>;
78
+ normalBias: import("@angular/core").Signal<number>;
79
+ shadowSize: import("@angular/core").Signal<number>;
80
+ shadowOffset: import("@angular/core").Signal<number>;
81
+ contactShadow: import("@angular/core").Signal<boolean>;
82
+ accumulativeShadow: import("@angular/core").Signal<boolean>;
83
+ shadowOptions: import("@angular/core").Signal<{}>;
84
+ randomizedLightsOptions: import("@angular/core").Signal<Partial<NgtsRandomizedLightsOptions>>;
85
+ environmentOptions: import("@angular/core").Signal<Partial<NgtsEnvironmentOptions>>;
86
+ boundsOptions: import("@angular/core").Signal<{
87
+ attach?: string | string[] | import("angular-three").NgtAttachFunction | undefined;
88
+ addEventListener?: ((<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: {
89
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
90
+ addEventListener: (<TEventKey_1 extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey_1, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey_1]) => any) => void) & any;
91
+ removeEventListener: (<TEventKey_1 extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey_1, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey_1]) => any) => void) & (<TEventKey_1 extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey_1, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey_1]) => any) => void);
92
+ __ngt_args__: [];
93
+ readonly isGroup?: true | undefined;
94
+ readonly type?: string | undefined;
95
+ readonly isObject3D?: true | undefined;
96
+ readonly id?: number | undefined;
97
+ uuid?: string | undefined;
98
+ name?: string | undefined;
99
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
100
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
101
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
102
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
103
+ matrixWorld?: import("three").Matrix4 | undefined;
104
+ matrixAutoUpdate?: boolean | undefined;
105
+ matrixWorldAutoUpdate?: boolean | undefined;
106
+ matrixWorldNeedsUpdate?: boolean | undefined;
107
+ visible?: boolean | undefined;
108
+ castShadow?: boolean | undefined;
109
+ receiveShadow?: boolean | undefined;
110
+ frustumCulled?: boolean | undefined;
111
+ renderOrder?: number | undefined;
112
+ animations?: import("three").AnimationClip[] | undefined;
113
+ userData?: Record<string, any> | undefined;
114
+ customDepthMaterial?: import("three").Material | undefined;
115
+ customDistanceMaterial?: import("three").Material | undefined;
116
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
117
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
118
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
119
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
120
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
121
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
122
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
123
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
124
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
125
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
126
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
127
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
128
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
129
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
130
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
131
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
132
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
133
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
134
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
135
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
136
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
137
+ lookAt?: {
138
+ (vector: import("three").Vector3): void;
139
+ (x: number, y: number, z: number): void;
140
+ } | undefined;
141
+ add?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
142
+ remove?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
143
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
144
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
145
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
146
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
147
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
148
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
149
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
150
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
151
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
152
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
153
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
154
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
155
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
156
+ updateMatrix?: (() => void) | undefined;
157
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
158
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
159
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
160
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
161
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
162
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
163
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
164
+ position: import("angular-three").NgtVector3;
165
+ up: import("angular-three").NgtVector3;
166
+ scale: import("angular-three").NgtVector3;
167
+ rotation: import("angular-three").NgtEuler;
168
+ matrix: import("angular-three").NgtMatrix4;
169
+ quaternion: import("angular-three").NgtQuaternion;
170
+ layers: import("angular-three").NgtLayers;
171
+ dispose: (() => void) | null;
172
+ raycast: import("three").Object3D["raycast"] | null;
173
+ }, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void)) | undefined;
174
+ removeEventListener?: ((<TEventKey extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey]) => any) => void) & (<TEventKey extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey, listener: (this: {
175
+ attach: string | string[] | import("angular-three").NgtAttachFunction;
176
+ addEventListener: (<TEventKey_1 extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey_1, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey_1]) => any) => void) & (<TEventKey_1 extends keyof import("angular-three").NgtAllObject3DEventsMap>(type: TEventKey_1, listener: (this: any, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey_1]) => any) => void);
177
+ removeEventListener: (<TEventKey_1 extends keyof import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>>(type: TEventKey_1, listener: (this: import("angular-three").NgtNodeElement<Group<import("three").Object3DEventMap>, typeof Group>, ev: import("angular-three").NgtNodeEventMap<Group<import("three").Object3DEventMap>>[TEventKey_1]) => any) => void) & any;
178
+ __ngt_args__: [];
179
+ readonly isGroup?: true | undefined;
180
+ readonly type?: string | undefined;
181
+ readonly isObject3D?: true | undefined;
182
+ readonly id?: number | undefined;
183
+ uuid?: string | undefined;
184
+ name?: string | undefined;
185
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
186
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
187
+ readonly modelViewMatrix?: import("three").Matrix4 | undefined;
188
+ readonly normalMatrix?: import("three").Matrix3 | undefined;
189
+ matrixWorld?: import("three").Matrix4 | undefined;
190
+ matrixAutoUpdate?: boolean | undefined;
191
+ matrixWorldAutoUpdate?: boolean | undefined;
192
+ matrixWorldNeedsUpdate?: boolean | undefined;
193
+ visible?: boolean | undefined;
194
+ castShadow?: boolean | undefined;
195
+ receiveShadow?: boolean | undefined;
196
+ frustumCulled?: boolean | undefined;
197
+ renderOrder?: number | undefined;
198
+ animations?: import("three").AnimationClip[] | undefined;
199
+ userData?: Record<string, any> | undefined;
200
+ customDepthMaterial?: import("three").Material | undefined;
201
+ customDistanceMaterial?: import("three").Material | undefined;
202
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
203
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
204
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
205
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
206
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
207
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
208
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
209
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
210
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
211
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
212
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
213
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
214
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
215
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
216
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
217
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
218
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
219
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
220
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
221
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
222
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
223
+ lookAt?: {
224
+ (vector: import("three").Vector3): void;
225
+ (x: number, y: number, z: number): void;
226
+ } | undefined;
227
+ add?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
228
+ remove?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
229
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
230
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
231
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
232
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
233
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
234
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
235
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
236
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
237
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
238
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
239
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
240
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
241
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
242
+ updateMatrix?: (() => void) | undefined;
243
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
244
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
245
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
246
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
247
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
248
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
249
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
250
+ position: import("angular-three").NgtVector3;
251
+ up: import("angular-three").NgtVector3;
252
+ scale: import("angular-three").NgtVector3;
253
+ rotation: import("angular-three").NgtEuler;
254
+ matrix: import("angular-three").NgtMatrix4;
255
+ quaternion: import("angular-three").NgtQuaternion;
256
+ layers: import("angular-three").NgtLayers;
257
+ dispose: (() => void) | null;
258
+ raycast: import("three").Object3D["raycast"] | null;
259
+ }, ev: import("angular-three").NgtAllObject3DEventsMap[TEventKey]) => any) => void)) | undefined;
260
+ __ngt_args__?: [] | undefined;
261
+ position?: import("angular-three").NgtVector3 | undefined;
262
+ up?: import("angular-three").NgtVector3 | undefined;
263
+ scale?: import("angular-three").NgtVector3 | undefined;
264
+ rotation?: import("angular-three").NgtEuler | undefined;
265
+ matrix?: import("angular-three").NgtMatrix4 | undefined;
266
+ quaternion?: import("angular-three").NgtQuaternion | undefined;
267
+ layers?: import("angular-three").NgtLayers | undefined;
268
+ dispose?: (() => void) | null | undefined;
269
+ raycast?: ((raycaster: import("three").Raycaster, intersects: import("three").Intersection[]) => void) | null | undefined;
270
+ isGroup?: true | undefined;
271
+ type?: string | undefined;
272
+ isObject3D?: true | undefined;
273
+ id?: number | undefined;
274
+ uuid?: string | undefined;
275
+ name?: string | undefined;
276
+ parent?: import("three").Object3D<import("three").Object3DEventMap> | null | undefined;
277
+ children?: import("three").Object3D<import("three").Object3DEventMap>[] | undefined;
278
+ modelViewMatrix?: import("three").Matrix4 | undefined;
279
+ normalMatrix?: import("three").Matrix3 | undefined;
280
+ matrixWorld?: import("three").Matrix4 | undefined;
281
+ matrixAutoUpdate?: boolean | undefined;
282
+ matrixWorldAutoUpdate?: boolean | undefined;
283
+ matrixWorldNeedsUpdate?: boolean | undefined;
284
+ visible?: boolean | undefined;
285
+ castShadow?: boolean | undefined;
286
+ receiveShadow?: boolean | undefined;
287
+ frustumCulled?: boolean | undefined;
288
+ renderOrder?: number | undefined;
289
+ animations?: import("three").AnimationClip[] | undefined;
290
+ userData?: Record<string, any> | undefined;
291
+ customDepthMaterial?: import("three").Material | undefined;
292
+ customDistanceMaterial?: import("three").Material | undefined;
293
+ onBeforeShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
294
+ onAfterShadow?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, shadowCamera: import("three").Camera, geometry: import("three").BufferGeometry, depthMaterial: import("three").Material, group: Group) => void) | undefined;
295
+ onBeforeRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
296
+ onAfterRender?: ((renderer: import("three").WebGLRenderer, scene: import("three").Scene, camera: import("three").Camera, geometry: import("three").BufferGeometry, material: import("three").Material, group: Group) => void) | undefined;
297
+ applyMatrix4?: ((matrix: import("three").Matrix4) => void) | undefined;
298
+ applyQuaternion?: ((quaternion: import("three").Quaternion) => Group<import("three").Object3DEventMap>) | undefined;
299
+ setRotationFromAxisAngle?: ((axis: import("three").Vector3, angle: number) => void) | undefined;
300
+ setRotationFromEuler?: ((euler: import("three").Euler) => void) | undefined;
301
+ setRotationFromMatrix?: ((m: import("three").Matrix4) => void) | undefined;
302
+ setRotationFromQuaternion?: ((q: import("three").Quaternion) => void) | undefined;
303
+ rotateOnAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
304
+ rotateOnWorldAxis?: ((axis: import("three").Vector3, angle: number) => Group<import("three").Object3DEventMap>) | undefined;
305
+ rotateX?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
306
+ rotateY?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
307
+ rotateZ?: ((angle: number) => Group<import("three").Object3DEventMap>) | undefined;
308
+ translateOnAxis?: ((axis: import("three").Vector3, distance: number) => Group<import("three").Object3DEventMap>) | undefined;
309
+ translateX?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
310
+ translateY?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
311
+ translateZ?: ((distance: number) => Group<import("three").Object3DEventMap>) | undefined;
312
+ localToWorld?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
313
+ worldToLocal?: ((vector: import("three").Vector3) => import("three").Vector3) | undefined;
314
+ lookAt?: {
315
+ (vector: import("three").Vector3): void;
316
+ (x: number, y: number, z: number): void;
317
+ } | undefined;
318
+ add?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
319
+ remove?: ((...object: import("three").Object3D[]) => Group<import("three").Object3DEventMap>) | undefined;
320
+ removeFromParent?: (() => Group<import("three").Object3DEventMap>) | undefined;
321
+ clear?: (() => Group<import("three").Object3DEventMap>) | undefined;
322
+ getObjectById?: ((id: number) => import("three").Object3D | undefined) | undefined;
323
+ getObjectByName?: ((name: string) => import("three").Object3D | undefined) | undefined;
324
+ getObjectByProperty?: ((name: string, value: any) => import("three").Object3D | undefined) | undefined;
325
+ getObjectsByProperty?: ((name: string, value: any, optionalTarget?: import("three").Object3D[]) => import("three").Object3D[]) | undefined;
326
+ getWorldPosition?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
327
+ getWorldQuaternion?: ((target: import("three").Quaternion) => import("three").Quaternion) | undefined;
328
+ getWorldScale?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
329
+ getWorldDirection?: ((target: import("three").Vector3) => import("three").Vector3) | undefined;
330
+ traverse?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
331
+ traverseVisible?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
332
+ traverseAncestors?: ((callback: (object: import("three").Object3D) => any) => void) | undefined;
333
+ updateMatrix?: (() => void) | undefined;
334
+ updateMatrixWorld?: ((force?: boolean) => void) | undefined;
335
+ updateWorldMatrix?: ((updateParents: boolean, updateChildren: boolean) => void) | undefined;
336
+ toJSON?: ((meta?: import("three").JSONMeta) => import("three").Object3DJSON) | undefined;
337
+ clone?: ((recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
338
+ copy?: ((object: import("three").Object3D, recursive?: boolean) => Group<import("three").Object3DEventMap>) | undefined;
339
+ hasEventListener?: (<T extends keyof import("three").Object3DEventMap>(type: T, listener: import("three").EventListener<import("three").Object3DEventMap[T], T, Group<import("three").Object3DEventMap>>) => boolean) | undefined;
340
+ dispatchEvent?: (<T extends keyof import("three").Object3DEventMap>(event: import("three").BaseEvent<T> & import("three").Object3DEventMap[T]) => void) | undefined;
341
+ fit: boolean;
342
+ clip: boolean;
343
+ margin: number;
344
+ observe: boolean;
345
+ }>;
346
+ centerOptions: import("@angular/core").Signal<Partial<NgtsCenterOptions>>;
347
+ constructor();
348
+ onCenter($event: NgtsCenterState): void;
349
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStage, never>;
350
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtsStage, "ngts-stage", never, { "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
351
+ }
352
+ export {};
@@ -0,0 +1,3 @@
1
+ # angular-three-soba/stats
2
+
3
+ Secondary entry point of `angular-three-soba`. It can be used by importing from `angular-three-soba/stats`.
@@ -0,0 +1 @@
1
+ export * from './lib/stats';
@@ -0,0 +1,14 @@
1
+ import { ElementRef } from '@angular/core';
2
+ import Stats from 'stats-gl';
3
+ import * as i0 from "@angular/core";
4
+ export type NgtsStatsOptions = Partial<Stats> & {
5
+ showPanel?: number;
6
+ domClass: string;
7
+ parent: ElementRef<HTMLElement> | HTMLElement | null | undefined;
8
+ };
9
+ export declare class NgtsStats {
10
+ options: import("@angular/core").InputSignalWithTransform<NgtsStatsOptions, "" | Partial<NgtsStatsOptions>>;
11
+ constructor();
12
+ static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStats, never>;
13
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStats, "ngt-canvas[stats]", never, { "options": { "alias": "stats"; "required": false; "isSignal": true; }; }, {}, never, never, true, never>;
14
+ }
@@ -0,0 +1,3 @@
1
+ # angular-three-soba/vanilla-exports
2
+
3
+ Secondary entry point of `angular-three-soba`. It can be used by importing from `angular-three-soba/vanilla-exports`.