angular-three-soba 2.0.0-beta.21 → 2.0.0-beta.224

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (277) hide show
  1. package/controls/orbit-controls/orbit-controls.d.ts +13 -19
  2. package/esm2022/controls/orbit-controls/orbit-controls.mjs +31 -75
  3. package/esm2022/loaders/gltf-loader/gltf-loader.mjs +14 -8
  4. package/esm2022/loaders/loader/loader.mjs +44 -92
  5. package/esm2022/loaders/progress/progress.mjs +8 -9
  6. package/esm2022/loaders/texture-loader/texture-loader.mjs +20 -16
  7. package/fesm2022/angular-three-soba-controls.mjs +30 -74
  8. package/fesm2022/angular-three-soba-controls.mjs.map +1 -1
  9. package/fesm2022/angular-three-soba-loaders.mjs +78 -117
  10. package/fesm2022/angular-three-soba-loaders.mjs.map +1 -1
  11. package/loaders/gltf-loader/gltf-loader.d.ts +12 -1
  12. package/loaders/loader/loader.d.ts +8 -21
  13. package/loaders/texture-loader/texture-loader.d.ts +9 -3
  14. package/metadata.json +1 -1
  15. package/package.json +4 -63
  16. package/web-types.json +1 -1
  17. package/abstractions/README.md +0 -3
  18. package/abstractions/billboard/billboard.d.ts +0 -28
  19. package/abstractions/detailed/detailed.d.ts +0 -26
  20. package/abstractions/edges/edges.d.ts +0 -34
  21. package/abstractions/grid/grid.d.ts +0 -50
  22. package/abstractions/index.d.ts +0 -6
  23. package/abstractions/text/text.d.ts +0 -82
  24. package/abstractions/text-3d/text-3d.d.ts +0 -84
  25. package/assets/distort.vert.glsl +0 -1
  26. package/cameras/README.md +0 -3
  27. package/cameras/camera/camera-content.d.ts +0 -13
  28. package/cameras/camera/camera.d.ts +0 -26
  29. package/cameras/cube-camera/cube-camera.d.ts +0 -69
  30. package/cameras/index.d.ts +0 -4
  31. package/cameras/orthographic-camera/orthographic-camera.d.ts +0 -37
  32. package/cameras/perspective-camera/perspective-camera.d.ts +0 -18
  33. package/esm2022/abstractions/angular-three-soba-abstractions.mjs +0 -5
  34. package/esm2022/abstractions/billboard/billboard.mjs +0 -74
  35. package/esm2022/abstractions/detailed/detailed.mjs +0 -64
  36. package/esm2022/abstractions/edges/edges.mjs +0 -88
  37. package/esm2022/abstractions/grid/grid.mjs +0 -180
  38. package/esm2022/abstractions/index.mjs +0 -7
  39. package/esm2022/abstractions/text/text.mjs +0 -274
  40. package/esm2022/abstractions/text-3d/text-3d.mjs +0 -172
  41. package/esm2022/cameras/angular-three-soba-cameras.mjs +0 -5
  42. package/esm2022/cameras/camera/camera-content.mjs +0 -21
  43. package/esm2022/cameras/camera/camera.mjs +0 -77
  44. package/esm2022/cameras/cube-camera/cube-camera.mjs +0 -161
  45. package/esm2022/cameras/index.mjs +0 -5
  46. package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +0 -102
  47. package/esm2022/cameras/perspective-camera/perspective-camera.mjs +0 -46
  48. package/esm2022/gizmos/angular-three-soba-gizmos.mjs +0 -5
  49. package/esm2022/gizmos/gizmo-helper/gizmo-helper.mjs +0 -197
  50. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
  51. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -93
  52. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -150
  53. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.mjs +0 -66
  54. package/esm2022/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -71
  55. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -195
  56. package/esm2022/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -272
  57. package/esm2022/gizmos/index.mjs +0 -4
  58. package/esm2022/materials/angular-three-soba-materials.mjs +0 -5
  59. package/esm2022/materials/index.mjs +0 -7
  60. package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +0 -82
  61. package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +0 -367
  62. package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +0 -171
  63. package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +0 -278
  64. package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +0 -68
  65. package/esm2022/materials/point-material/point-material.mjs +0 -50
  66. package/esm2022/misc/angular-three-soba-misc.mjs +0 -5
  67. package/esm2022/misc/animations/animations.mjs +0 -59
  68. package/esm2022/misc/bake-shadows/bake-shadows.mjs +0 -24
  69. package/esm2022/misc/caustics/caustics.mjs +0 -387
  70. package/esm2022/misc/decal/decal.mjs +0 -187
  71. package/esm2022/misc/depth-buffer/depth-buffer.mjs +0 -44
  72. package/esm2022/misc/example/example.mjs +0 -160
  73. package/esm2022/misc/fbo/fbo.mjs +0 -47
  74. package/esm2022/misc/html/html-wrapper.mjs +0 -478
  75. package/esm2022/misc/html/html.mjs +0 -304
  76. package/esm2022/misc/index.mjs +0 -14
  77. package/esm2022/misc/sampler/sampler.mjs +0 -142
  78. package/esm2022/misc/shadow/shadow.mjs +0 -111
  79. package/esm2022/misc/stats-gl/stats-gl.mjs +0 -61
  80. package/esm2022/misc/trail/trail.mjs +0 -209
  81. package/esm2022/misc/trail-texture/inject-trail-texture.mjs +0 -17
  82. package/esm2022/misc/trail-texture/trail-texture.mjs +0 -106
  83. package/esm2022/modifiers/angular-three-soba-modifiers.mjs +0 -5
  84. package/esm2022/modifiers/curve-modifier/curve-modifier.mjs +0 -64
  85. package/esm2022/modifiers/index.mjs +0 -2
  86. package/esm2022/performances/adaptive-dpr/adaptive-dpr.mjs +0 -44
  87. package/esm2022/performances/adaptive-events/adaptive-events.mjs +0 -27
  88. package/esm2022/performances/angular-three-soba-performances.mjs +0 -5
  89. package/esm2022/performances/index.mjs +0 -8
  90. package/esm2022/performances/instances/instances.mjs +0 -220
  91. package/esm2022/performances/instances/position-mesh.mjs +0 -52
  92. package/esm2022/performances/points/points-input.mjs +0 -64
  93. package/esm2022/performances/points/points.mjs +0 -326
  94. package/esm2022/performances/points/position-point.mjs +0 -54
  95. package/esm2022/performances/segments/segment-object.mjs +0 -9
  96. package/esm2022/performances/segments/segments.mjs +0 -182
  97. package/esm2022/shaders/angular-three-soba-shaders.mjs +0 -5
  98. package/esm2022/shaders/blur-pass/blur-pass.mjs +0 -61
  99. package/esm2022/shaders/caustics/caustics-material.mjs +0 -130
  100. package/esm2022/shaders/caustics/caustics-projection-material.mjs +0 -31
  101. package/esm2022/shaders/convolution-material/convolution-material.mjs +0 -94
  102. package/esm2022/shaders/discard-material/discard-material.mjs +0 -3
  103. package/esm2022/shaders/grid-material/grid-material.mjs +0 -77
  104. package/esm2022/shaders/index.mjs +0 -18
  105. package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +0 -56
  106. package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
  107. package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +0 -170
  108. package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
  109. package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
  110. package/esm2022/shaders/shader-material/shader-material.mjs +0 -34
  111. package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +0 -25
  112. package/esm2022/shaders/sparkles-material/sparkles-material.mjs +0 -33
  113. package/esm2022/shaders/spot-light-material/spot-light-material.mjs +0 -86
  114. package/esm2022/shaders/star-field-material/star-field-material.mjs +0 -33
  115. package/esm2022/shaders/wireframe-material/wireframe-material.mjs +0 -247
  116. package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +0 -267
  117. package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +0 -108
  118. package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +0 -206
  119. package/esm2022/staging/angular-three-soba-staging.mjs +0 -5
  120. package/esm2022/staging/backdrop/backdrop.mjs +0 -77
  121. package/esm2022/staging/bb-anchor/bb-anchor.mjs +0 -69
  122. package/esm2022/staging/bounds/bounds.mjs +0 -308
  123. package/esm2022/staging/camera-shake/camera-shake.mjs +0 -123
  124. package/esm2022/staging/center/center.mjs +0 -165
  125. package/esm2022/staging/cloud/cloud.mjs +0 -158
  126. package/esm2022/staging/contact-shadows/contact-shadows.mjs +0 -246
  127. package/esm2022/staging/environment/assets.mjs +0 -13
  128. package/esm2022/staging/environment/environment-cube.mjs +0 -47
  129. package/esm2022/staging/environment/environment-ground.mjs +0 -41
  130. package/esm2022/staging/environment/environment-input.mjs +0 -119
  131. package/esm2022/staging/environment/environment-map.mjs +0 -53
  132. package/esm2022/staging/environment/environment-portal.mjs +0 -113
  133. package/esm2022/staging/environment/environment.mjs +0 -61
  134. package/esm2022/staging/environment/utils.mjs +0 -106
  135. package/esm2022/staging/float/float.mjs +0 -94
  136. package/esm2022/staging/index.mjs +0 -22
  137. package/esm2022/staging/matcap-texture/matcap-texture.mjs +0 -64
  138. package/esm2022/staging/normal-texture/normal-texture.mjs +0 -53
  139. package/esm2022/staging/sky/sky.mjs +0 -119
  140. package/esm2022/staging/sparkles/sparkles.mjs +0 -164
  141. package/esm2022/staging/spot-light/shadow-mesh-input.mjs +0 -63
  142. package/esm2022/staging/spot-light/shadow-mesh.mjs +0 -266
  143. package/esm2022/staging/spot-light/spot-light-input.mjs +0 -84
  144. package/esm2022/staging/spot-light/spot-light.mjs +0 -81
  145. package/esm2022/staging/spot-light/volumetric-mesh.mjs +0 -98
  146. package/esm2022/staging/stage/stage.mjs +0 -389
  147. package/esm2022/staging/stars/stars.mjs +0 -147
  148. package/esm2022/staging/wireframe/wireframe-input.mjs +0 -191
  149. package/esm2022/staging/wireframe/wireframe.mjs +0 -228
  150. package/esm2022/utils/angular-three-soba-utils.mjs +0 -5
  151. package/esm2022/utils/content/content.mjs +0 -15
  152. package/esm2022/utils/index.mjs +0 -2
  153. package/fesm2022/angular-three-soba-abstractions.mjs +0 -838
  154. package/fesm2022/angular-three-soba-abstractions.mjs.map +0 -1
  155. package/fesm2022/angular-three-soba-cameras.mjs +0 -394
  156. package/fesm2022/angular-three-soba-cameras.mjs.map +0 -1
  157. package/fesm2022/angular-three-soba-gizmos.mjs +0 -1043
  158. package/fesm2022/angular-three-soba-gizmos.mjs.map +0 -1
  159. package/fesm2022/angular-three-soba-materials.mjs +0 -1001
  160. package/fesm2022/angular-three-soba-materials.mjs.map +0 -1
  161. package/fesm2022/angular-three-soba-misc.mjs +0 -2278
  162. package/fesm2022/angular-three-soba-misc.mjs.map +0 -1
  163. package/fesm2022/angular-three-soba-modifiers.mjs +0 -71
  164. package/fesm2022/angular-three-soba-modifiers.mjs.map +0 -1
  165. package/fesm2022/angular-three-soba-performances.mjs +0 -956
  166. package/fesm2022/angular-three-soba-performances.mjs.map +0 -1
  167. package/fesm2022/angular-three-soba-shaders.mjs +0 -1589
  168. package/fesm2022/angular-three-soba-shaders.mjs.map +0 -1
  169. package/fesm2022/angular-three-soba-staging.mjs +0 -4162
  170. package/fesm2022/angular-three-soba-staging.mjs.map +0 -1
  171. package/fesm2022/angular-three-soba-utils.mjs +0 -22
  172. package/fesm2022/angular-three-soba-utils.mjs.map +0 -1
  173. package/gizmos/README.md +0 -3
  174. package/gizmos/gizmo-helper/gizmo-helper.d.ts +0 -69
  175. package/gizmos/gizmo-helper/gizmo-viewcube/constants.d.ts +0 -12
  176. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -22
  177. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -29
  178. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube-input.d.ts +0 -33
  179. package/gizmos/gizmo-helper/gizmo-viewcube/gizmo-viewcube.d.ts +0 -10
  180. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -40
  181. package/gizmos/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -30
  182. package/gizmos/index.d.ts +0 -3
  183. package/materials/README.md +0 -3
  184. package/materials/index.d.ts +0 -6
  185. package/materials/mesh-distort-material/mesh-distort-material.d.ts +0 -40
  186. package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +0 -99
  187. package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +0 -62
  188. package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +0 -107
  189. package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +0 -29
  190. package/materials/point-material/point-material.d.ts +0 -24
  191. package/misc/README.md +0 -3
  192. package/misc/animations/animations.d.ts +0 -15
  193. package/misc/bake-shadows/bake-shadows.d.ts +0 -6
  194. package/misc/caustics/caustics.d.ts +0 -87
  195. package/misc/decal/decal.d.ts +0 -49
  196. package/misc/depth-buffer/depth-buffer.d.ts +0 -9
  197. package/misc/example/example.d.ts +0 -81
  198. package/misc/fbo/fbo.d.ts +0 -17
  199. package/misc/html/html-wrapper.d.ts +0 -559
  200. package/misc/html/html.d.ts +0 -214
  201. package/misc/index.d.ts +0 -13
  202. package/misc/sampler/sampler.d.ts +0 -67
  203. package/misc/shadow/shadow.d.ts +0 -37
  204. package/misc/stats-gl/stats-gl.d.ts +0 -24
  205. package/misc/trail/trail.d.ts +0 -57
  206. package/misc/trail-texture/inject-trail-texture.d.ts +0 -9
  207. package/misc/trail-texture/trail-texture.d.ts +0 -50
  208. package/modifiers/README.md +0 -3
  209. package/modifiers/curve-modifier/curve-modifier.d.ts +0 -23
  210. package/modifiers/index.d.ts +0 -1
  211. package/performances/README.md +0 -3
  212. package/performances/adaptive-dpr/adaptive-dpr.d.ts +0 -14
  213. package/performances/adaptive-events/adaptive-events.d.ts +0 -9
  214. package/performances/index.d.ts +0 -7
  215. package/performances/instances/instances.d.ts +0 -79
  216. package/performances/instances/position-mesh.d.ts +0 -10
  217. package/performances/points/points-input.d.ts +0 -32
  218. package/performances/points/points.d.ts +0 -92
  219. package/performances/points/position-point.d.ts +0 -11
  220. package/performances/segments/segment-object.d.ts +0 -7
  221. package/performances/segments/segments.d.ts +0 -124
  222. package/shaders/README.md +0 -3
  223. package/shaders/blur-pass/blur-pass.d.ts +0 -23
  224. package/shaders/caustics/caustics-material.d.ts +0 -4
  225. package/shaders/caustics/caustics-projection-material.d.ts +0 -4
  226. package/shaders/convolution-material/convolution-material.d.ts +0 -7
  227. package/shaders/discard-material/discard-material.d.ts +0 -3
  228. package/shaders/grid-material/grid-material.d.ts +0 -37
  229. package/shaders/index.d.ts +0 -17
  230. package/shaders/mesh-distort-material/mesh-distort-material.d.ts +0 -295
  231. package/shaders/mesh-reflector-material/mesh-reflector-material.d.ts +0 -50
  232. package/shaders/mesh-refraction-material/mesh-refraction-material.d.ts +0 -4
  233. package/shaders/mesh-transmission-material/mesh-transmission-material.d.ts +0 -25
  234. package/shaders/mesh-wobble-material/mesh-wobble-material.d.ts +0 -16
  235. package/shaders/shader-material/shader-material.d.ts +0 -6
  236. package/shaders/soft-shadow-material/soft-shadow-material.d.ts +0 -19
  237. package/shaders/sparkles-material/sparkles-material.d.ts +0 -17
  238. package/shaders/spot-light-material/spot-light-material.d.ts +0 -13
  239. package/shaders/star-field-material/star-field-material.d.ts +0 -13
  240. package/shaders/wireframe-material/wireframe-material.d.ts +0 -58
  241. package/staging/README.md +0 -3
  242. package/staging/accumulative-shadows/accumulative-shadows.d.ts +0 -146
  243. package/staging/accumulative-shadows/progressive-light-map.d.ts +0 -34
  244. package/staging/accumulative-shadows/randomized-lights.d.ts +0 -90
  245. package/staging/backdrop/backdrop.d.ts +0 -30
  246. package/staging/bb-anchor/bb-anchor.d.ts +0 -27
  247. package/staging/bounds/bounds.d.ts +0 -134
  248. package/staging/camera-shake/camera-shake.d.ts +0 -43
  249. package/staging/center/center.d.ts +0 -70
  250. package/staging/cloud/cloud.d.ts +0 -51
  251. package/staging/contact-shadows/contact-shadows.d.ts +0 -70
  252. package/staging/environment/assets.d.ts +0 -13
  253. package/staging/environment/environment-cube.d.ts +0 -15
  254. package/staging/environment/environment-ground.d.ts +0 -13
  255. package/staging/environment/environment-input.d.ts +0 -68
  256. package/staging/environment/environment-map.d.ts +0 -16
  257. package/staging/environment/environment-portal.d.ts +0 -18
  258. package/staging/environment/environment.d.ts +0 -8
  259. package/staging/environment/utils.d.ts +0 -7
  260. package/staging/float/float.d.ts +0 -31
  261. package/staging/index.d.ts +0 -21
  262. package/staging/matcap-texture/matcap-texture.d.ts +0 -13
  263. package/staging/normal-texture/normal-texture.d.ts +0 -16
  264. package/staging/sky/sky.d.ts +0 -48
  265. package/staging/sparkles/sparkles.d.ts +0 -63
  266. package/staging/spot-light/shadow-mesh-input.d.ts +0 -29
  267. package/staging/spot-light/shadow-mesh.d.ts +0 -37
  268. package/staging/spot-light/spot-light-input.d.ts +0 -38
  269. package/staging/spot-light/spot-light.d.ts +0 -39
  270. package/staging/spot-light/volumetric-mesh.d.ts +0 -24
  271. package/staging/stage/stage.d.ts +0 -130
  272. package/staging/stars/stars.d.ts +0 -45
  273. package/staging/wireframe/wireframe-input.d.ts +0 -65
  274. package/staging/wireframe/wireframe.d.ts +0 -28
  275. package/utils/README.md +0 -3
  276. package/utils/content/content.d.ts +0 -8
  277. package/utils/index.d.ts +0 -1
@@ -1,34 +0,0 @@
1
- import * as THREE from 'three';
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- export declare class ProgressiveLightMap {
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- renderer: THREE.WebGLRenderer;
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- res: number;
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- scene: THREE.Scene;
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- object: THREE.Mesh | null;
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- buffer1Active: boolean;
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- progressiveLightMap1: THREE.WebGLRenderTarget;
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- progressiveLightMap2: THREE.WebGLRenderTarget;
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- discardMat: THREE.ShaderMaterial;
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- targetMat: THREE.MeshLambertMaterial;
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- previousShadowMap: {
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- value: THREE.Texture;
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- };
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- averagingWindow: {
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- value: number;
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- };
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- clearColor: THREE.Color;
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- clearAlpha: number;
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- lights: {
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- object: THREE.Light;
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- intensity: number;
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- }[];
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- meshes: {
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- object: THREE.Mesh;
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- material: THREE.Material | THREE.Material[];
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- }[];
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- constructor(renderer: THREE.WebGLRenderer, scene: THREE.Scene, res?: number);
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- clear(): void;
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- prepare(): void;
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- finish(): void;
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- configure(object: THREE.Mesh): void;
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- update(camera: THREE.Camera, blendWindow?: number): void;
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- }
@@ -1,90 +0,0 @@
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- import { type NgtGroup } from 'angular-three';
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- import * as THREE from 'three';
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- import * as i0 from "@angular/core";
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- export type NgtsRandomizedLightsState = {
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- /** How many frames it will jiggle the lights, 1.
6
- * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
7
- frames: number;
8
- /** Light position, [0, 0, 0] */
9
- position: [x: number, y: number, z: number];
10
- /** Radius of the jiggle, higher values make softer light, 5 */
11
- radius: number;
12
- /** Amount of lights, 8 */
13
- amount: number;
14
- /** Light intensity, 1 */
15
- intensity: number;
16
- /** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
17
- ambient: number;
18
- /** If the lights cast shadows, this is true by default */
19
- castShadow: boolean;
20
- /** Default shadow bias, 0 */
21
- bias: number;
22
- /** Default map size, 512 */
23
- mapSize: number;
24
- /** Default size of the shadow camera, 10 */
25
- size: number;
26
- /** Default shadow camera near, 0.5 */
27
- near: number;
28
- /** Default shadow camera far, 500 */
29
- far: number;
30
- };
31
- declare global {
32
- interface HTMLElementTagNameMap {
33
- /**
34
- * @extends ngt-group
35
- */
36
- 'ngts-randomized-lights': NgtsRandomizedLightsState & NgtGroup;
37
- }
38
- }
39
- export declare class NgtsRandomizedLights {
40
- private inputs;
41
- Math: Math;
42
- lightsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
43
- /** How many frames it will jiggle the lights, 1.
44
- * Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
45
- set _frames(frames: number);
46
- /** Light position, [0, 0, 0] */
47
- set _position(position: [x: number, y: number, z: number]);
48
- /** Radius of the jiggle, higher values make softer light, 5 */
49
- set _radius(radius: number);
50
- /** Amount of lights, 8 */
51
- set _amount(amount: number);
52
- /** Light intensity, 1 */
53
- set _intensity(intensity: number);
54
- /** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
55
- set _ambient(ambient: number);
56
- /** If the lights cast shadows, this is true by default */
57
- set _castShadow(castShadow: boolean);
58
- /** Default shadow bias, 0 */
59
- set _bias(bias: number);
60
- /** Default map size, 512 */
61
- set _mapSize(mapSize: number);
62
- /** Default size of the shadow camera, 10 */
63
- set _size(size: number);
64
- /** Default shadow camera near, 0.5 */
65
- set _near(near: number);
66
- /** Default shadow camera far, 500 */
67
- set _far(far: number);
68
- private position;
69
- private ambient;
70
- private radius;
71
- private mapSize;
72
- private size;
73
- private near;
74
- private far;
75
- private length;
76
- private shadowsApi;
77
- amount: import("@angular/core").Signal<number>;
78
- castShadow: import("@angular/core").Signal<boolean>;
79
- intensity: import("@angular/core").Signal<number>;
80
- bias: import("@angular/core").Signal<number>;
81
- shadowsMapSize: import("@angular/core").Signal<number[]>;
82
- cameraArgs: import("@angular/core").Signal<number[]>;
83
- api: import("@angular/core").Signal<{
84
- update: () => void;
85
- }>;
86
- constructor();
87
- private updateLightMap;
88
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
89
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": { "alias": "lightsRef"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_position": { "alias": "position"; "required": false; }; "_radius": { "alias": "radius"; "required": false; }; "_amount": { "alias": "amount"; "required": false; }; "_intensity": { "alias": "intensity"; "required": false; }; "_ambient": { "alias": "ambient"; "required": false; }; "_castShadow": { "alias": "castShadow"; "required": false; }; "_bias": { "alias": "bias"; "required": false; }; "_mapSize": { "alias": "mapSize"; "required": false; }; "_size": { "alias": "size"; "required": false; }; "_near": { "alias": "near"; "required": false; }; "_far": { "alias": "far"; "required": false; }; }, {}, never, ["*"], true, never>;
90
- }
@@ -1,30 +0,0 @@
1
- import { type NgtGroup } from 'angular-three';
2
- import { PlaneGeometry } from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsBackdropState = {
5
- floor: number;
6
- segments: number;
7
- receiveShadow: boolean;
8
- };
9
- declare global {
10
- interface HTMLElementTagNameMap {
11
- /**
12
- * @extends ngt-group
13
- */
14
- 'ngts-backdrop': NgtsBackdropState & NgtGroup;
15
- }
16
- }
17
- export declare class NgtsBackdrop {
18
- Math: Math;
19
- private inputs;
20
- set _floor(floor: number);
21
- set _segments(segments: number);
22
- set _receiveShadow(receiveShadow: boolean);
23
- private floor;
24
- planeRef: import("angular-three").NgtInjectedRef<PlaneGeometry>;
25
- segments: import("@angular/core").Signal<number>;
26
- receiveShadow: import("@angular/core").Signal<boolean>;
27
- constructor();
28
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBackdrop, never>;
29
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBackdrop, "ngts-backdrop", never, { "_floor": { "alias": "floor"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_receiveShadow": { "alias": "receiveShadow"; "required": false; }; }, {}, never, ["*"], true, never>;
30
- }
@@ -1,27 +0,0 @@
1
- import { type NgtGroup } from 'angular-three';
2
- import * as THREE from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsBBAnchorState = {
5
- anchor: THREE.Vector3 | [number, number, number];
6
- };
7
- declare global {
8
- interface HTMLElementTagNameMap {
9
- /**
10
- * @extends ngt-group
11
- */
12
- 'ngts-bb-anchor': NgtsBBAnchorState & NgtGroup;
13
- }
14
- }
15
- export declare class NgtsBBAnchor {
16
- private inputs;
17
- set _anchor(anchor: NgtsBBAnchorState['anchor']);
18
- groupRef: import("angular-three").NgtInjectedRef<THREE.Group>;
19
- private parentRef;
20
- private anchor;
21
- private xyz;
22
- constructor();
23
- private reattachParent;
24
- private beforeRender;
25
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBBAnchor, never>;
26
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBBAnchor, "ngts-bb-anchor", never, { "_anchor": { "alias": "anchor"; "required": true; }; }, {}, never, ["*"], true, never>;
27
- }
@@ -1,134 +0,0 @@
1
- import { EventEmitter, type Signal } from '@angular/core';
2
- import { type NgtGroup } from 'angular-three';
3
- import * as THREE from 'three';
4
- import * as i0 from "@angular/core";
5
- export type NgtsBoundsSize = {
6
- box: THREE.Box3;
7
- size: THREE.Vector3;
8
- center: THREE.Vector3;
9
- distance: number;
10
- };
11
- export type NgtsBoundsState = {
12
- damping: number;
13
- fit: boolean;
14
- clip: boolean;
15
- observe: boolean;
16
- margin: number;
17
- eps: number;
18
- };
19
- declare global {
20
- interface HTMLElementTagNameMap {
21
- /**
22
- * @extends ngt-group
23
- */
24
- 'ngts-bounds': NgtsBoundsState & NgtGroup;
25
- }
26
- }
27
- export declare const injectNgtsBoundsApi: {
28
- (): Signal<{
29
- getSize: () => {
30
- box: THREE.Box3;
31
- size: THREE.Vector3;
32
- center: THREE.Vector3;
33
- distance: number;
34
- };
35
- refresh(object?: THREE.Object3D | THREE.Box3): any;
36
- clip(): any;
37
- to({ position, target }: {
38
- position: [number, number, number];
39
- target?: [number, number, number] | undefined;
40
- }): any;
41
- fit(): any;
42
- }>;
43
- (injectOptions: import("@angular/core").InjectOptions & {
44
- optional?: false | undefined;
45
- }): Signal<{
46
- getSize: () => {
47
- box: THREE.Box3;
48
- size: THREE.Vector3;
49
- center: THREE.Vector3;
50
- distance: number;
51
- };
52
- refresh(object?: THREE.Object3D | THREE.Box3): any;
53
- clip(): any;
54
- to({ position, target }: {
55
- position: [number, number, number];
56
- target?: [number, number, number] | undefined;
57
- }): any;
58
- fit(): any;
59
- }>;
60
- (injectOptions: import("@angular/core").InjectOptions): Signal<{
61
- getSize: () => {
62
- box: THREE.Box3;
63
- size: THREE.Vector3;
64
- center: THREE.Vector3;
65
- distance: number;
66
- };
67
- refresh(object?: THREE.Object3D | THREE.Box3): any;
68
- clip(): any;
69
- to({ position, target }: {
70
- position: [number, number, number];
71
- target?: [number, number, number] | undefined;
72
- }): any;
73
- fit(): any;
74
- }> | null;
75
- }, provideNgtsBoundsApi: (value?: Signal<{
76
- getSize: () => {
77
- box: THREE.Box3;
78
- size: THREE.Vector3;
79
- center: THREE.Vector3;
80
- distance: number;
81
- };
82
- refresh(object?: THREE.Object3D | THREE.Box3): any;
83
- clip(): any;
84
- to({ position, target }: {
85
- position: [number, number, number];
86
- target?: [number, number, number] | undefined;
87
- }): any;
88
- fit(): any;
89
- }> | undefined) => import("@angular/core").Provider;
90
- export declare class NgtsBounds {
91
- private inputs;
92
- boundsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
93
- set _damping(damping: number);
94
- set _fit(fit: boolean);
95
- set _clip(clip: boolean);
96
- set _observe(observe: boolean);
97
- set _margin(margin: number);
98
- set _eps(eps: number);
99
- fitted: EventEmitter<NgtsBoundsSize>;
100
- private store;
101
- private controls;
102
- private size;
103
- private camera;
104
- private invalidate;
105
- private fit;
106
- private clip;
107
- private observe;
108
- private margin;
109
- private damping;
110
- private current;
111
- private goal;
112
- private box;
113
- api: Signal<{
114
- getSize: () => {
115
- box: THREE.Box3;
116
- size: THREE.Vector3;
117
- center: THREE.Vector3;
118
- distance: number;
119
- };
120
- refresh(object?: THREE.Object3D | THREE.Box3): any;
121
- clip(): any;
122
- to({ position, target }: {
123
- position: [number, number, number];
124
- target?: [number, number, number] | undefined;
125
- }): any;
126
- fit(): any;
127
- }>;
128
- constructor();
129
- private preventDragHijacking;
130
- private scalePointer;
131
- private beforeRender;
132
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
133
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": { "alias": "boundsRef"; "required": false; }; "_damping": { "alias": "damping"; "required": false; }; "_fit": { "alias": "fit"; "required": false; }; "_clip": { "alias": "clip"; "required": false; }; "_observe": { "alias": "observe"; "required": false; }; "_margin": { "alias": "margin"; "required": false; }; "_eps": { "alias": "eps"; "required": false; }; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
134
- }
@@ -1,43 +0,0 @@
1
- import * as i0 from "@angular/core";
2
- export type NgtsCameraShakeState = {
3
- decay?: boolean;
4
- intensity: number;
5
- decayRate: number;
6
- maxYaw: number;
7
- maxPitch: number;
8
- maxRoll: number;
9
- yawFrequency: number;
10
- pitchFrequency: number;
11
- rollFrequency: number;
12
- };
13
- declare global {
14
- interface HTMLElementTagNameMap {
15
- 'ngts-camera-shake': NgtsCameraShakeState;
16
- }
17
- }
18
- export declare class NgtsCameraShake {
19
- private inputs;
20
- set _intensity(intensity: number);
21
- set _decay(decay: boolean);
22
- set _decayRate(decayRate: number);
23
- set _maxYaw(maxYaw: number);
24
- set _maxPitch(maxPitch: number);
25
- set _maxRoll(maxRoll: number);
26
- set _yawFrequency(yawFrequency: number);
27
- set _pitchFrequency(pitchFrequency: number);
28
- set _rollFrequency(rollFrequency: number);
29
- private store;
30
- private camera;
31
- private controls;
32
- private initialRotation;
33
- private yawNoise;
34
- private rollNoise;
35
- private pitchNoise;
36
- private intensity;
37
- private constrainedIntensity;
38
- constructor();
39
- private beforeRender;
40
- private setEvents;
41
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
42
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "_intensity": { "alias": "intensity"; "required": false; }; "_decay": { "alias": "decay"; "required": false; }; "_decayRate": { "alias": "decayRate"; "required": false; }; "_maxYaw": { "alias": "maxYaw"; "required": false; }; "_maxPitch": { "alias": "maxPitch"; "required": false; }; "_maxRoll": { "alias": "maxRoll"; "required": false; }; "_yawFrequency": { "alias": "yawFrequency"; "required": false; }; "_pitchFrequency": { "alias": "pitchFrequency"; "required": false; }; "_rollFrequency": { "alias": "rollFrequency"; "required": false; }; }, {}, never, never, true, never>;
43
- }
@@ -1,70 +0,0 @@
1
- import { EventEmitter } from '@angular/core';
2
- import { type NgtGroup } from 'angular-three';
3
- import * as THREE from 'three';
4
- import * as i0 from "@angular/core";
5
- export type NgtsCenteredEvent = {
6
- /** The next parent above <Center> */
7
- parent: THREE.Object3D;
8
- /** The outmost container group of the <Center> component */
9
- container: THREE.Object3D;
10
- width: number;
11
- height: number;
12
- depth: number;
13
- boundingBox: THREE.Box3;
14
- boundingSphere: THREE.Sphere;
15
- center: THREE.Vector3;
16
- verticalAlignment: number;
17
- horizontalAlignment: number;
18
- depthAlignment: number;
19
- };
20
- export type NgtsCenterState = {
21
- top?: boolean;
22
- right?: boolean;
23
- bottom?: boolean;
24
- left?: boolean;
25
- front?: boolean;
26
- back?: boolean;
27
- /** Disable all axes */
28
- disable?: boolean;
29
- /** Disable x-axis centering */
30
- disableX?: boolean;
31
- /** Disable y-axis centering */
32
- disableY?: boolean;
33
- /** Disable z-axis centering */
34
- disableZ?: boolean;
35
- /** See https://threejs.org/docs/index.html?q=box3#api/en/math/Box3.setFromObject */
36
- precise?: boolean;
37
- /** Optional cacheKey to keep the component from recalculating on every render */
38
- cacheKey?: any;
39
- };
40
- declare global {
41
- interface HTMLElementTagNameMap {
42
- /**
43
- * @extends ngt-group
44
- */
45
- 'ngts-center': NgtsCenterState & NgtGroup;
46
- }
47
- }
48
- export declare class NgtsCenter {
49
- private inputs;
50
- centerRef: import("angular-three").NgtInjectedRef<THREE.Group>;
51
- outerRef: import("angular-three").NgtInjectedRef<THREE.Group>;
52
- innerRef: import("angular-three").NgtInjectedRef<THREE.Group>;
53
- set _top(top: boolean);
54
- set _right(right: boolean);
55
- set _bottom(bottom: boolean);
56
- set _left(left: boolean);
57
- set _front(front: boolean);
58
- set _back(back: boolean);
59
- set _disableX(disableX: boolean);
60
- set _disableY(disableY: boolean);
61
- set _disableZ(disableZ: boolean);
62
- set _disable(disable: boolean);
63
- set _precise(precise: boolean);
64
- set _cacheKey(cacheKey: any);
65
- centered: EventEmitter<NgtsCenteredEvent>;
66
- constructor();
67
- private setPosition;
68
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCenter, never>;
69
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "centerRef": { "alias": "centerRef"; "required": false; }; "_top": { "alias": "top"; "required": false; }; "_right": { "alias": "right"; "required": false; }; "_bottom": { "alias": "bottom"; "required": false; }; "_left": { "alias": "left"; "required": false; }; "_front": { "alias": "front"; "required": false; }; "_back": { "alias": "back"; "required": false; }; "_disableX": { "alias": "disableX"; "required": false; }; "_disableY": { "alias": "disableY"; "required": false; }; "_disableZ": { "alias": "disableZ"; "required": false; }; "_disable": { "alias": "disable"; "required": false; }; "_precise": { "alias": "precise"; "required": false; }; "_cacheKey": { "alias": "cacheKey"; "required": false; }; }, { "centered": "centered"; }, never, ["*"], true, never>;
70
- }
@@ -1,51 +0,0 @@
1
- import { type NgtBeforeRenderEvent, type NgtGroup } from 'angular-three';
2
- import { Group } from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsCloudState = {
5
- opacity: number;
6
- speed: number;
7
- width: number;
8
- depth: number;
9
- segments: number;
10
- texture: string;
11
- color: THREE.ColorRepresentation;
12
- depthTest: boolean;
13
- };
14
- declare global {
15
- interface HTMLElementTagNameMap {
16
- /**
17
- * @extends ngt-group
18
- */
19
- 'ngts-cloud': NgtsCloudState & NgtGroup;
20
- }
21
- }
22
- export declare class NgtsCloud {
23
- private inputs;
24
- groupRef: import("angular-three").NgtInjectedRef<Group>;
25
- set _opacity(opacity: number);
26
- set _speed(speed: number);
27
- set _width(width: number);
28
- set _depth(depth: number);
29
- set _segments(segments: number);
30
- set _texture(texture: string);
31
- set _color(color: THREE.ColorRepresentation);
32
- set _depthTest(depthTest: boolean);
33
- private width;
34
- private speed;
35
- segments: import("@angular/core").Signal<number>;
36
- depth: import("@angular/core").Signal<number>;
37
- depthTest: import("@angular/core").Signal<boolean>;
38
- opacity: import("@angular/core").Signal<number>;
39
- color: import("@angular/core").Signal<import("three").ColorRepresentation>;
40
- texture: import("@angular/core").Signal<import("three").Texture | null>;
41
- clouds: import("@angular/core").Signal<{
42
- x: number;
43
- y: number;
44
- scale: number;
45
- density: number;
46
- rotation: number;
47
- }[]>;
48
- onBeforeRender({ state, object }: NgtBeforeRenderEvent<Group>): void;
49
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCloud, never>;
50
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCloud, "ngts-cloud", never, { "groupRef": { "alias": "groupRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_speed": { "alias": "speed"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_depth": { "alias": "depth"; "required": false; }; "_segments": { "alias": "segments"; "required": false; }; "_texture": { "alias": "texture"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthTest": { "alias": "depthTest"; "required": false; }; }, {}, never, never, true, never>;
51
- }
@@ -1,70 +0,0 @@
1
- import { type NgtGroup } from 'angular-three';
2
- import * as THREE from 'three';
3
- import * as i0 from "@angular/core";
4
- export type NgtsContactShadowsState = {
5
- opacity: number;
6
- width: number;
7
- height: number;
8
- blur: number;
9
- far: number;
10
- smooth: boolean;
11
- resolution: number;
12
- frames: number;
13
- scale: number | [x: number, y: number];
14
- color: THREE.ColorRepresentation;
15
- depthWrite: boolean;
16
- renderOrder: number;
17
- };
18
- declare global {
19
- interface HTMLElementTagNameMap {
20
- /**
21
- * @extends ngt-group
22
- */
23
- 'ngts-contact-shadows': NgtsContactShadowsState & NgtGroup;
24
- }
25
- }
26
- export declare class NgtsContactShadows {
27
- private inputs;
28
- contactShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
29
- set _opacity(opacity: number);
30
- set _width(width: number);
31
- set _height(height: number);
32
- set _blur(blur: number);
33
- set _far(far: number);
34
- set _smooth(smooth: boolean);
35
- set _resolution(resolution: number);
36
- set _frames(frames: number);
37
- set _scale(scale: number | [x: number, y: number]);
38
- set _color(color: THREE.ColorRepresentation);
39
- set _depthWrite(depthWrite: boolean);
40
- set _renderOrder(renderOrder: number);
41
- Math: Math;
42
- private store;
43
- shadowCameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
44
- private scale;
45
- private width;
46
- private height;
47
- private far;
48
- private resolution;
49
- private color;
50
- private scaledWidth;
51
- private scaledHeight;
52
- renderOrder: import("@angular/core").Signal<number>;
53
- opacity: import("@angular/core").Signal<number>;
54
- depthWrite: import("@angular/core").Signal<boolean>;
55
- cameraArgs: import("@angular/core").Signal<number[]>;
56
- contactShadows: import("@angular/core").Signal<{
57
- renderTarget: THREE.WebGLRenderTarget<THREE.Texture>;
58
- planeGeometry: THREE.PlaneGeometry;
59
- depthMaterial: THREE.MeshDepthMaterial;
60
- blurPlane: THREE.Mesh<THREE.PlaneGeometry, THREE.Material | THREE.Material[]>;
61
- horizontalBlurMaterial: THREE.ShaderMaterial;
62
- verticalBlurMaterial: THREE.ShaderMaterial;
63
- renderTargetBlur: THREE.WebGLRenderTarget<THREE.Texture>;
64
- }>;
65
- constructor();
66
- private beforeRender;
67
- private blurShadows;
68
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsContactShadows, never>;
69
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsContactShadows, "ngts-contact-shadows", never, { "contactShadowsRef": { "alias": "contactShadowsRef"; "required": false; }; "_opacity": { "alias": "opacity"; "required": false; }; "_width": { "alias": "width"; "required": false; }; "_height": { "alias": "height"; "required": false; }; "_blur": { "alias": "blur"; "required": false; }; "_far": { "alias": "far"; "required": false; }; "_smooth": { "alias": "smooth"; "required": false; }; "_resolution": { "alias": "resolution"; "required": false; }; "_frames": { "alias": "frames"; "required": false; }; "_scale": { "alias": "scale"; "required": false; }; "_color": { "alias": "color"; "required": false; }; "_depthWrite": { "alias": "depthWrite"; "required": false; }; "_renderOrder": { "alias": "renderOrder"; "required": false; }; }, {}, never, never, true, never>;
70
- }
@@ -1,13 +0,0 @@
1
- export declare const ENVIRONMENT_PRESETS: {
2
- apartment: string;
3
- city: string;
4
- dawn: string;
5
- forest: string;
6
- lobby: string;
7
- night: string;
8
- park: string;
9
- studio: string;
10
- sunset: string;
11
- warehouse: string;
12
- };
13
- export type NgtsEnvironmentPresetsType = keyof typeof ENVIRONMENT_PRESETS;
@@ -1,15 +0,0 @@
1
- import { NgtsEnvironmentInput } from './environment-input';
2
- import * as i0 from "@angular/core";
3
- export declare class NgtsEnvironmentCube {
4
- environmentInput: NgtsEnvironmentInput;
5
- private inputs;
6
- set _background(background: boolean);
7
- private store;
8
- private scene;
9
- private background;
10
- private textureRef;
11
- constructor();
12
- private setEnvProps;
13
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentCube, never>;
14
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsEnvironmentCube, "ngts-environment-cube", never, { "_background": { "alias": "background"; "required": false; }; }, {}, never, never, true, never>;
15
- }
@@ -1,13 +0,0 @@
1
- import { NgtsEnvironmentInput } from './environment-input';
2
- import * as i0 from "@angular/core";
3
- export declare class NgtsEnvironmentGround {
4
- environmentInput: NgtsEnvironmentInput;
5
- private defaultTexture;
6
- texture: import("@angular/core").Signal<import("three").Texture>;
7
- groundArgs: import("@angular/core").Signal<import("three").Texture[]>;
8
- height: import("@angular/core").Signal<any>;
9
- radius: import("@angular/core").Signal<any>;
10
- scale: import("@angular/core").Signal<any>;
11
- static ɵfac: i0.ɵɵFactoryDeclaration<NgtsEnvironmentGround, never>;
12
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtsEnvironmentGround, "ngts-environment-ground", never, {}, {}, never, never, true, never>;
13
- }