angular-three-soba 1.13.0 → 2.0.0-beta.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +2 -2
- package/abstractions/billboard/billboard.d.ts +24 -0
- package/abstractions/catmull-rom-line/catmull-rom-line.d.ts +25 -0
- package/abstractions/cubic-bezier-line/cubic-bezier-line.d.ts +25 -0
- package/abstractions/edges/edges.d.ts +22 -0
- package/abstractions/gizmo-helper/gizmo-helper.d.ts +34 -0
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +22 -0
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +30 -0
- package/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +32 -0
- package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewcube/gizmo-viewcube.d.ts +2 -3
- package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +47 -0
- package/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +40 -0
- package/abstractions/index.d.ts +11 -11
- package/abstractions/line/line-input.d.ts +42 -0
- package/abstractions/line/line.d.ts +35 -0
- package/abstractions/quadratic-bezier-line/quadratic-bezier-line.d.ts +23 -0
- package/abstractions/text/text.d.ts +77 -0
- package/abstractions/text-3d/text-3d.d.ts +74 -0
- package/cameras/{lib/camera → camera}/camera-content.d.ts +2 -2
- package/cameras/camera/camera.d.ts +23 -0
- package/cameras/cube-camera/cube-camera.d.ts +42 -0
- package/cameras/index.d.ts +5 -4
- package/cameras/orthographic-camera/orthographic-camera.d.ts +26 -0
- package/controls/index.d.ts +1 -1
- package/controls/orbit-controls/orbit-controls.d.ts +35 -0
- package/esm2022/abstractions/angular-three-soba-abstractions.mjs +5 -0
- package/esm2022/abstractions/billboard/billboard.mjs +71 -0
- package/esm2022/abstractions/catmull-rom-line/catmull-rom-line.mjs +131 -0
- package/esm2022/abstractions/cubic-bezier-line/cubic-bezier-line.mjs +113 -0
- package/esm2022/abstractions/edges/edges.mjs +93 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-helper.mjs +210 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/constants.mjs +31 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +95 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +155 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +62 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +80 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +206 -0
- package/esm2022/abstractions/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +273 -0
- package/esm2022/abstractions/index.mjs +12 -0
- package/esm2022/abstractions/line/line-input.mjs +113 -0
- package/esm2022/abstractions/line/line.mjs +165 -0
- package/esm2022/abstractions/quadratic-bezier-line/quadratic-bezier-line.mjs +128 -0
- package/esm2022/abstractions/text/text.mjs +275 -0
- package/esm2022/abstractions/text-3d/text-3d.mjs +167 -0
- package/esm2022/angular-three-soba.mjs +5 -0
- package/esm2022/cameras/angular-three-soba-cameras.mjs +5 -0
- package/esm2022/cameras/camera/camera-content.mjs +21 -0
- package/esm2022/cameras/camera/camera.mjs +71 -0
- package/esm2022/cameras/cube-camera/cube-camera.mjs +131 -0
- package/esm2022/cameras/index.mjs +6 -0
- package/esm2022/cameras/orthographic-camera/orthographic-camera.mjs +99 -0
- package/esm2022/cameras/perspective-camera/perspective-camera.mjs +47 -0
- package/esm2022/controls/angular-three-soba-controls.mjs +5 -0
- package/esm2022/controls/index.mjs +2 -0
- package/esm2022/controls/orbit-controls/orbit-controls.mjs +165 -0
- package/esm2022/index.mjs +2 -0
- package/esm2022/loaders/angular-three-soba-loaders.mjs +5 -0
- package/esm2022/loaders/gltf-loader/gltf-loader.mjs +33 -0
- package/esm2022/loaders/index.mjs +5 -0
- package/esm2022/loaders/loader/loader.mjs +133 -0
- package/esm2022/loaders/progress/progress.mjs +52 -0
- package/esm2022/loaders/texture-loader/texture-loader.mjs +28 -0
- package/esm2022/materials/angular-three-soba-materials.mjs +5 -0
- package/esm2022/materials/index.mjs +6 -0
- package/esm2022/materials/mesh-distort-material/mesh-distort-material.mjs +73 -0
- package/esm2022/materials/mesh-reflector-material/mesh-reflector-material.mjs +383 -0
- package/esm2022/materials/mesh-refraction-material/mesh-refraction-material.mjs +168 -0
- package/esm2022/materials/mesh-transmission-material/mesh-transmission-material.mjs +257 -0
- package/esm2022/materials/mesh-wobble-material/mesh-wobble-material.mjs +66 -0
- package/esm2022/misc/angular-three-soba-misc.mjs +5 -0
- package/esm2022/misc/animations/animations.mjs +55 -0
- package/esm2022/misc/bake-shadows/bake-shadows.mjs +24 -0
- package/esm2022/misc/depth-buffer/depth-buffer.mjs +46 -0
- package/esm2022/misc/fbo/fbo.mjs +47 -0
- package/esm2022/misc/index.mjs +5 -0
- package/esm2022/performance/adaptive/adaptive-dpr.mjs +46 -0
- package/esm2022/performance/adaptive/adaptive-events.mjs +31 -0
- package/esm2022/performance/angular-three-soba-performance.mjs +5 -0
- package/esm2022/performance/detailed/detailed.mjs +61 -0
- package/esm2022/performance/index.mjs +7 -0
- package/esm2022/performance/instances/instance.mjs +48 -0
- package/esm2022/performance/instances/instances.mjs +189 -0
- package/esm2022/performance/instances/position-mesh.mjs +52 -0
- package/esm2022/performance/stats/stats.mjs +79 -0
- package/esm2022/shaders/angular-three-soba-shaders.mjs +5 -0
- package/esm2022/shaders/blur-pass/blur-pass.mjs +61 -0
- package/esm2022/shaders/caustics-material/caustics-material.mjs +128 -0
- package/esm2022/shaders/caustics-material/caustics-projection-material.mjs +33 -0
- package/esm2022/shaders/convolution-material/convolution-material.mjs +94 -0
- package/esm2022/shaders/discard-material/discard-material.mjs +3 -0
- package/esm2022/shaders/index.mjs +15 -0
- package/esm2022/shaders/mesh-distort-material/mesh-distort-material.mjs +55 -0
- package/esm2022/shaders/mesh-reflector-material/mesh-reflector-material.mjs +223 -0
- package/esm2022/shaders/mesh-refraction-material/mesh-refraction-material.mjs +170 -0
- package/esm2022/shaders/mesh-transmission-material/mesh-transmission-material.mjs +268 -0
- package/esm2022/shaders/mesh-wobble-material/mesh-wobble-material.mjs +37 -0
- package/esm2022/shaders/shader-material/shader-material.mjs +34 -0
- package/esm2022/shaders/soft-shadow-material/soft-shadow-material.mjs +33 -0
- package/esm2022/shaders/sparkles-material/sparkles-material.mjs +47 -0
- package/esm2022/shaders/spot-light-material/spot-light-material.mjs +86 -0
- package/esm2022/shaders/star-field-material/star-field-material.mjs +32 -0
- package/esm2022/staging/accumulative-shadows/accumulative-shadows.mjs +283 -0
- package/esm2022/staging/accumulative-shadows/progressive-light-map.mjs +108 -0
- package/esm2022/staging/accumulative-shadows/randomized-lights.mjs +208 -0
- package/esm2022/staging/angular-three-soba-staging.mjs +5 -0
- package/esm2022/staging/bounds/bounds.mjs +307 -0
- package/esm2022/staging/camera-shake/camera-shake.mjs +117 -0
- package/esm2022/staging/caustics/caustisc.mjs +384 -0
- package/esm2022/staging/center/center.mjs +148 -0
- package/esm2022/staging/cloud/cloud.mjs +164 -0
- package/esm2022/staging/contact-shadows/contact-shadows.mjs +249 -0
- package/esm2022/staging/environment/assets.mjs +13 -0
- package/esm2022/staging/environment/environment-cube.mjs +49 -0
- package/esm2022/staging/environment/environment-ground.mjs +43 -0
- package/esm2022/staging/environment/environment-input.mjs +106 -0
- package/esm2022/staging/environment/environment-map.mjs +53 -0
- package/esm2022/staging/environment/environment-portal.mjs +135 -0
- package/esm2022/staging/environment/environment.mjs +78 -0
- package/esm2022/staging/environment/utils.mjs +84 -0
- package/esm2022/staging/float/float.mjs +82 -0
- package/esm2022/staging/index.mjs +18 -0
- package/esm2022/staging/sky/sky.mjs +114 -0
- package/esm2022/staging/sparkles/sparkles.mjs +161 -0
- package/esm2022/staging/spot-light/spot-light-input.mjs +75 -0
- package/esm2022/staging/spot-light/spot-light-shadow-mesh-input.mjs +57 -0
- package/esm2022/staging/spot-light/spot-light-shadow-mesh.mjs +256 -0
- package/esm2022/staging/spot-light/spot-light.mjs +94 -0
- package/esm2022/staging/spot-light/volumetric-mesh.mjs +101 -0
- package/esm2022/staging/stage/stage.mjs +374 -0
- package/esm2022/staging/stars/stars.mjs +148 -0
- package/fesm2022/angular-three-soba-abstractions.mjs +2271 -0
- package/fesm2022/angular-three-soba-abstractions.mjs.map +1 -0
- package/{fesm2015 → fesm2022}/angular-three-soba-cameras.mjs +141 -137
- package/fesm2022/angular-three-soba-cameras.mjs.map +1 -0
- package/fesm2022/angular-three-soba-controls.mjs +171 -0
- package/fesm2022/angular-three-soba-controls.mjs.map +1 -0
- package/fesm2022/angular-three-soba-loaders.mjs +244 -0
- package/fesm2022/angular-three-soba-loaders.mjs.map +1 -0
- package/{fesm2020 → fesm2022}/angular-three-soba-materials.mjs +363 -281
- package/fesm2022/angular-three-soba-materials.mjs.map +1 -0
- package/fesm2022/angular-three-soba-misc.mjs +169 -0
- package/fesm2022/angular-three-soba-misc.mjs.map +1 -0
- package/fesm2022/angular-three-soba-performance.mjs +487 -0
- package/fesm2022/angular-three-soba-performance.mjs.map +1 -0
- package/{fesm2020 → fesm2022}/angular-three-soba-shaders.mjs +58 -10
- package/fesm2022/angular-three-soba-shaders.mjs.map +1 -0
- package/fesm2022/angular-three-soba-staging.mjs +3826 -0
- package/fesm2022/angular-three-soba-staging.mjs.map +1 -0
- package/fesm2022/angular-three-soba.mjs.map +1 -0
- package/loaders/gltf-loader/gltf-loader.d.ts +9 -0
- package/loaders/index.d.ts +4 -5
- package/loaders/loader/loader.d.ts +31 -0
- package/loaders/progress/progress.d.ts +9 -0
- package/loaders/texture-loader/texture-loader.d.ts +7 -0
- package/materials/index.d.ts +5 -5
- package/materials/mesh-distort-material/mesh-distort-material.d.ts +30 -0
- package/materials/mesh-reflector-material/mesh-reflector-material.d.ts +81 -0
- package/materials/mesh-refraction-material/mesh-refraction-material.d.ts +50 -0
- package/materials/mesh-transmission-material/mesh-transmission-material.d.ts +91 -0
- package/materials/mesh-wobble-material/mesh-wobble-material.d.ts +20 -0
- package/misc/animations/animations.d.ts +13 -0
- package/misc/{lib/bake-shadows → bake-shadows}/bake-shadows.d.ts +2 -5
- package/misc/depth-buffer/depth-buffer.d.ts +9 -0
- package/misc/{lib/fbo → fbo}/fbo.d.ts +4 -2
- package/misc/index.d.ts +4 -4
- package/package.json +45 -68
- package/performance/adaptive/adaptive-dpr.d.ts +8 -0
- package/performance/{lib/adaptive → adaptive}/adaptive-events.d.ts +2 -6
- package/performance/detailed/detailed.d.ts +20 -0
- package/performance/index.d.ts +6 -4
- package/performance/instances/instance.d.ts +9 -0
- package/performance/instances/instances.d.ts +35 -0
- package/performance/instances/position-mesh.d.ts +10 -0
- package/performance/stats/stats.d.ts +18 -0
- package/plugin/package.json +1 -1
- package/plugin/src/generators/init/compat.js +1 -1
- package/plugin/src/generators/init/compat.js.map +1 -1
- package/plugin/src/generators/init/init.d.ts +2 -2
- package/plugin/src/generators/init/init.js +2 -2
- package/plugin/src/generators/init/init.js.map +1 -1
- package/plugin/src/index.js.map +1 -1
- package/shaders/{lib/blur-pass → blur-pass}/blur-pass.d.ts +2 -2
- package/shaders/index.d.ts +14 -14
- package/shaders/{lib/mesh-distort-material → mesh-distort-material}/mesh-distort-material.d.ts +1 -1
- package/shaders/{lib/mesh-wobble-material → mesh-wobble-material}/mesh-wobble-material.d.ts +1 -0
- package/shaders/{lib/soft-shadow-material → soft-shadow-material}/soft-shadow-material.d.ts +2 -2
- package/shaders/sparkles-material/sparkles-material.d.ts +3 -0
- package/staging/accumulative-shadows/accumulative-shadows.d.ts +96 -0
- package/staging/{lib/accumulative-shadows → accumulative-shadows}/progressive-light-map.d.ts +2 -2
- package/staging/accumulative-shadows/randomized-lights.d.ts +77 -0
- package/staging/bounds/bounds.d.ts +58 -0
- package/staging/camera-shake/camera-shake.d.ts +32 -0
- package/staging/caustics/caustisc.d.ts +70 -0
- package/staging/center/center.d.ts +62 -0
- package/staging/cloud/cloud.d.ts +48 -0
- package/staging/contact-shadows/contact-shadows.d.ts +57 -0
- package/staging/environment/environment-cube.d.ts +11 -0
- package/staging/environment/environment-ground.d.ts +13 -0
- package/staging/environment/environment-input.d.ts +68 -0
- package/staging/environment/environment-map.d.ts +11 -0
- package/staging/{lib/environment → environment}/environment-portal.d.ts +5 -7
- package/staging/{lib/environment → environment}/environment.d.ts +2 -2
- package/staging/environment/utils.d.ts +7 -0
- package/staging/float/float.d.ts +27 -0
- package/staging/index.d.ts +17 -17
- package/staging/sky/sky.d.ts +41 -0
- package/staging/sparkles/sparkles.d.ts +49 -0
- package/staging/spot-light/spot-light-input.d.ts +38 -0
- package/staging/spot-light/spot-light-shadow-mesh-input.d.ts +29 -0
- package/staging/spot-light/spot-light-shadow-mesh.d.ts +38 -0
- package/staging/{lib/spot-light → spot-light}/spot-light.d.ts +12 -6
- package/staging/{lib/spot-light → spot-light}/volumetric-mesh.d.ts +7 -4
- package/staging/{lib/stage → stage}/stage.d.ts +35 -16
- package/staging/stars/stars.d.ts +34 -0
- package/abstractions/lib/billboard/billboard.d.ts +0 -14
- package/abstractions/lib/catmull-rom-line/catmull-rom-line.d.ts +0 -15
- package/abstractions/lib/cubic-bezier-line/cubic-bezier-line.d.ts +0 -15
- package/abstractions/lib/edges/edges.d.ts +0 -18
- package/abstractions/lib/gizmo-helper/gizmo-helper.d.ts +0 -41
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.d.ts +0 -16
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.d.ts +0 -24
- package/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.d.ts +0 -14
- package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.d.ts +0 -28
- package/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.d.ts +0 -21
- package/abstractions/lib/line/line-input.d.ts +0 -19
- package/abstractions/lib/line/line.d.ts +0 -21
- package/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.d.ts +0 -19
- package/abstractions/lib/text/text.d.ts +0 -21
- package/abstractions/lib/text-3d/text-3d.d.ts +0 -39
- package/assets/default-spot-light-shadow.glsl +0 -10
- package/cameras/lib/camera/camera.d.ts +0 -19
- package/cameras/lib/cube-camera/cube-camera.d.ts +0 -27
- package/cameras/lib/orthographic-camera/orthographic-camera.d.ts +0 -17
- package/controls/lib/orbit-controls/orbit-controls.d.ts +0 -27
- package/esm2020/abstractions/angular-three-soba-abstractions.mjs +0 -5
- package/esm2020/abstractions/index.mjs +0 -12
- package/esm2020/abstractions/lib/billboard/billboard.mjs +0 -73
- package/esm2020/abstractions/lib/catmull-rom-line/catmull-rom-line.mjs +0 -119
- package/esm2020/abstractions/lib/cubic-bezier-line/cubic-bezier-line.mjs +0 -98
- package/esm2020/abstractions/lib/edges/edges.mjs +0 -95
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-helper.mjs +0 -211
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewcube/constants.mjs +0 -31
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-edge.mjs +0 -91
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-face.mjs +0 -182
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube-inputs.mjs +0 -45
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewcube/gizmo-viewcube.mjs +0 -133
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport-axis.mjs +0 -193
- package/esm2020/abstractions/lib/gizmo-helper/gizmo-viewport/gizmo-viewport.mjs +0 -266
- package/esm2020/abstractions/lib/line/line-input.mjs +0 -75
- package/esm2020/abstractions/lib/line/line.mjs +0 -132
- package/esm2020/abstractions/lib/quadratic-bezier-line/quadratic-bezier-line.mjs +0 -127
- package/esm2020/abstractions/lib/text/text.mjs +0 -114
- package/esm2020/abstractions/lib/text-3d/text-3d.mjs +0 -144
- package/esm2020/angular-three-soba.mjs +0 -5
- package/esm2020/cameras/angular-three-soba-cameras.mjs +0 -5
- package/esm2020/cameras/index.mjs +0 -5
- package/esm2020/cameras/lib/camera/camera-content.mjs +0 -20
- package/esm2020/cameras/lib/camera/camera.mjs +0 -74
- package/esm2020/cameras/lib/cube-camera/cube-camera.mjs +0 -130
- package/esm2020/cameras/lib/orthographic-camera/orthographic-camera.mjs +0 -92
- package/esm2020/cameras/lib/perspective-camera/perspective-camera.mjs +0 -46
- package/esm2020/controls/angular-three-soba-controls.mjs +0 -5
- package/esm2020/controls/index.mjs +0 -2
- package/esm2020/controls/lib/orbit-controls/orbit-controls.mjs +0 -146
- package/esm2020/index.mjs +0 -2
- package/esm2020/loaders/angular-three-soba-loaders.mjs +0 -5
- package/esm2020/loaders/index.mjs +0 -6
- package/esm2020/loaders/lib/cube-texture-loader/cube-texture-loader.mjs +0 -10
- package/esm2020/loaders/lib/gltf-loader/gltf-loader.mjs +0 -32
- package/esm2020/loaders/lib/loader/loader.mjs +0 -133
- package/esm2020/loaders/lib/progress/progress.mjs +0 -39
- package/esm2020/loaders/lib/texture-loader/texture-loader.mjs +0 -19
- package/esm2020/materials/angular-three-soba-materials.mjs +0 -5
- package/esm2020/materials/index.mjs +0 -6
- package/esm2020/materials/lib/mesh-distort-material/mesh-distort-material.mjs +0 -74
- package/esm2020/materials/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -327
- package/esm2020/materials/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -157
- package/esm2020/materials/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -237
- package/esm2020/materials/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -67
- package/esm2020/misc/angular-three-soba-misc.mjs +0 -5
- package/esm2020/misc/index.mjs +0 -5
- package/esm2020/misc/lib/animations/animations.mjs +0 -52
- package/esm2020/misc/lib/bake-shadows/bake-shadows.mjs +0 -25
- package/esm2020/misc/lib/depth-buffer/depth-buffer.mjs +0 -39
- package/esm2020/misc/lib/fbo/fbo.mjs +0 -39
- package/esm2020/performance/angular-three-soba-performance.mjs +0 -5
- package/esm2020/performance/index.mjs +0 -5
- package/esm2020/performance/lib/adaptive/adaptive-dpr.mjs +0 -46
- package/esm2020/performance/lib/adaptive/adaptive-events.mjs +0 -36
- package/esm2020/performance/lib/detailed/detailed.mjs +0 -53
- package/esm2020/performance/lib/stats/stats.mjs +0 -79
- package/esm2020/shaders/angular-three-soba-shaders.mjs +0 -5
- package/esm2020/shaders/index.mjs +0 -15
- package/esm2020/shaders/lib/blur-pass/blur-pass.mjs +0 -61
- package/esm2020/shaders/lib/caustics-material/caustics-material.mjs +0 -128
- package/esm2020/shaders/lib/caustics-projection-material/caustics-projection-material.mjs +0 -33
- package/esm2020/shaders/lib/convolution-material/convolution-material.mjs +0 -94
- package/esm2020/shaders/lib/discard-material/discard-material.mjs +0 -3
- package/esm2020/shaders/lib/mesh-distort-material/mesh-distort-material.mjs +0 -55
- package/esm2020/shaders/lib/mesh-reflector-material/mesh-reflector-material.mjs +0 -223
- package/esm2020/shaders/lib/mesh-refraction-material/mesh-refraction-material.mjs +0 -169
- package/esm2020/shaders/lib/mesh-transmission-material/mesh-transmission-material.mjs +0 -268
- package/esm2020/shaders/lib/mesh-wobble-material/mesh-wobble-material.mjs +0 -37
- package/esm2020/shaders/lib/shader-material/shader-material.mjs +0 -34
- package/esm2020/shaders/lib/soft-shadow-material/soft-shadow-material.mjs +0 -33
- package/esm2020/shaders/lib/spot-light-material/spot-light-material.mjs +0 -86
- package/esm2020/shaders/lib/star-field-material/star-field-material.mjs +0 -32
- package/esm2020/staging/angular-three-soba-staging.mjs +0 -5
- package/esm2020/staging/index.mjs +0 -18
- package/esm2020/staging/lib/accumulative-shadows/accumulative-shadows.mjs +0 -247
- package/esm2020/staging/lib/accumulative-shadows/progressive-light-map.mjs +0 -108
- package/esm2020/staging/lib/accumulative-shadows/randomized-lights.mjs +0 -199
- package/esm2020/staging/lib/bounds/bounds.mjs +0 -283
- package/esm2020/staging/lib/camera-shake/camera-shake.mjs +0 -121
- package/esm2020/staging/lib/caustics/caustics.mjs +0 -363
- package/esm2020/staging/lib/center/center.mjs +0 -142
- package/esm2020/staging/lib/cloud/cloud.mjs +0 -159
- package/esm2020/staging/lib/contact-shadows/contact-shadows.mjs +0 -227
- package/esm2020/staging/lib/environment/assets.mjs +0 -13
- package/esm2020/staging/lib/environment/environment-cube.mjs +0 -40
- package/esm2020/staging/lib/environment/environment-ground.mjs +0 -66
- package/esm2020/staging/lib/environment/environment-inputs.mjs +0 -86
- package/esm2020/staging/lib/environment/environment-map.mjs +0 -38
- package/esm2020/staging/lib/environment/environment-portal.mjs +0 -110
- package/esm2020/staging/lib/environment/environment.mjs +0 -163
- package/esm2020/staging/lib/environment/utils.mjs +0 -70
- package/esm2020/staging/lib/float/float.mjs +0 -76
- package/esm2020/staging/lib/sky/sky.mjs +0 -108
- package/esm2020/staging/lib/sparkles/sparkles.mjs +0 -209
- package/esm2020/staging/lib/spot-light/common.mjs +0 -42
- package/esm2020/staging/lib/spot-light/shadow-mesh-input.mjs +0 -50
- package/esm2020/staging/lib/spot-light/spot-light-input.mjs +0 -61
- package/esm2020/staging/lib/spot-light/spot-light-shadow-no-shader.mjs +0 -73
- package/esm2020/staging/lib/spot-light/spot-light-shadow-shader.mjs +0 -125
- package/esm2020/staging/lib/spot-light/spot-light-shadow.mjs +0 -62
- package/esm2020/staging/lib/spot-light/spot-light.mjs +0 -116
- package/esm2020/staging/lib/spot-light/volumetric-mesh.mjs +0 -85
- package/esm2020/staging/lib/stage/stage.mjs +0 -366
- package/esm2020/staging/lib/stars/stars.mjs +0 -139
- package/fesm2015/angular-three-soba-abstractions.mjs +0 -2048
- package/fesm2015/angular-three-soba-abstractions.mjs.map +0 -1
- package/fesm2015/angular-three-soba-cameras.mjs.map +0 -1
- package/fesm2015/angular-three-soba-controls.mjs +0 -153
- package/fesm2015/angular-three-soba-controls.mjs.map +0 -1
- package/fesm2015/angular-three-soba-loaders.mjs +0 -229
- package/fesm2015/angular-three-soba-loaders.mjs.map +0 -1
- package/fesm2015/angular-three-soba-materials.mjs +0 -851
- package/fesm2015/angular-three-soba-materials.mjs.map +0 -1
- package/fesm2015/angular-three-soba-misc.mjs +0 -148
- package/fesm2015/angular-three-soba-misc.mjs.map +0 -1
- package/fesm2015/angular-three-soba-performance.mjs +0 -210
- package/fesm2015/angular-three-soba-performance.mjs.map +0 -1
- package/fesm2015/angular-three-soba-shaders.mjs +0 -1239
- package/fesm2015/angular-three-soba-shaders.mjs.map +0 -1
- package/fesm2015/angular-three-soba-staging.mjs +0 -3772
- package/fesm2015/angular-three-soba-staging.mjs.map +0 -1
- package/fesm2015/angular-three-soba.mjs.map +0 -1
- package/fesm2020/angular-three-soba-abstractions.mjs +0 -2045
- package/fesm2020/angular-three-soba-abstractions.mjs.map +0 -1
- package/fesm2020/angular-three-soba-cameras.mjs +0 -347
- package/fesm2020/angular-three-soba-cameras.mjs.map +0 -1
- package/fesm2020/angular-three-soba-controls.mjs +0 -153
- package/fesm2020/angular-three-soba-controls.mjs.map +0 -1
- package/fesm2020/angular-three-soba-loaders.mjs +0 -228
- package/fesm2020/angular-three-soba-loaders.mjs.map +0 -1
- package/fesm2020/angular-three-soba-materials.mjs.map +0 -1
- package/fesm2020/angular-three-soba-misc.mjs +0 -152
- package/fesm2020/angular-three-soba-misc.mjs.map +0 -1
- package/fesm2020/angular-three-soba-performance.mjs +0 -210
- package/fesm2020/angular-three-soba-performance.mjs.map +0 -1
- package/fesm2020/angular-three-soba-shaders.mjs.map +0 -1
- package/fesm2020/angular-three-soba-staging.mjs +0 -3778
- package/fesm2020/angular-three-soba-staging.mjs.map +0 -1
- package/fesm2020/angular-three-soba.mjs +0 -6
- package/fesm2020/angular-three-soba.mjs.map +0 -1
- package/loaders/lib/cube-texture-loader/cube-texture-loader.d.ts +0 -3
- package/loaders/lib/gltf-loader/gltf-loader.d.ts +0 -8
- package/loaders/lib/loader/loader.d.ts +0 -26
- package/loaders/lib/progress/progress.d.ts +0 -16
- package/loaders/lib/texture-loader/texture-loader.d.ts +0 -5
- package/materials/lib/mesh-distort-material/mesh-distort-material.d.ts +0 -24
- package/materials/lib/mesh-reflector-material/mesh-reflector-material.d.ts +0 -41
- package/materials/lib/mesh-refraction-material/mesh-refraction-material.d.ts +0 -28
- package/materials/lib/mesh-transmission-material/mesh-transmission-material.d.ts +0 -46
- package/materials/lib/mesh-wobble-material/mesh-wobble-material.d.ts +0 -14
- package/misc/lib/animations/animations.d.ts +0 -13
- package/misc/lib/depth-buffer/depth-buffer.d.ts +0 -7
- package/performance/lib/adaptive/adaptive-dpr.d.ts +0 -11
- package/performance/lib/detailed/detailed.d.ts +0 -13
- package/performance/lib/stats/stats.d.ts +0 -15
- package/staging/lib/accumulative-shadows/accumulative-shadows.d.ts +0 -58
- package/staging/lib/accumulative-shadows/randomized-lights.d.ts +0 -42
- package/staging/lib/bounds/bounds.d.ts +0 -48
- package/staging/lib/camera-shake/camera-shake.d.ts +0 -28
- package/staging/lib/caustics/caustics.d.ts +0 -47
- package/staging/lib/center/center.d.ts +0 -40
- package/staging/lib/cloud/cloud.d.ts +0 -23
- package/staging/lib/contact-shadows/contact-shadows.d.ts +0 -29
- package/staging/lib/environment/environment-cube.d.ts +0 -11
- package/staging/lib/environment/environment-ground.d.ts +0 -9
- package/staging/lib/environment/environment-inputs.d.ts +0 -28
- package/staging/lib/environment/environment-map.d.ts +0 -10
- package/staging/lib/environment/utils.d.ts +0 -8
- package/staging/lib/float/float.d.ts +0 -16
- package/staging/lib/sky/sky.d.ts +0 -20
- package/staging/lib/sparkles/sparkles.d.ts +0 -29
- package/staging/lib/spot-light/common.d.ts +0 -3
- package/staging/lib/spot-light/shadow-mesh-input.d.ts +0 -14
- package/staging/lib/spot-light/spot-light-input.d.ts +0 -16
- package/staging/lib/spot-light/spot-light-shadow-no-shader.d.ts +0 -14
- package/staging/lib/spot-light/spot-light-shadow-shader.d.ts +0 -25
- package/staging/lib/spot-light/spot-light-shadow.d.ts +0 -6
- package/staging/lib/stars/stars.d.ts +0 -20
- /package/abstractions/{lib/gizmo-helper → gizmo-helper}/gizmo-viewcube/constants.d.ts +0 -0
- /package/cameras/{lib/perspective-camera → perspective-camera}/perspective-camera.d.ts +0 -0
- /package/{fesm2015 → fesm2022}/angular-three-soba.mjs +0 -0
- /package/plugin/{README.md → libs/plugin/README.md} +0 -0
- /package/shaders/{lib/caustics-material → caustics-material}/caustics-material.d.ts +0 -0
- /package/shaders/{lib/caustics-projection-material → caustics-material}/caustics-projection-material.d.ts +0 -0
- /package/shaders/{lib/convolution-material → convolution-material}/convolution-material.d.ts +0 -0
- /package/shaders/{lib/discard-material → discard-material}/discard-material.d.ts +0 -0
- /package/shaders/{lib/mesh-reflector-material → mesh-reflector-material}/mesh-reflector-material.d.ts +0 -0
- /package/shaders/{lib/mesh-refraction-material → mesh-refraction-material}/mesh-refraction-material.d.ts +0 -0
- /package/shaders/{lib/mesh-transmission-material → mesh-transmission-material}/mesh-transmission-material.d.ts +0 -0
- /package/shaders/{lib/shader-material → shader-material}/shader-material.d.ts +0 -0
- /package/shaders/{lib/spot-light-material → spot-light-material}/spot-light-material.d.ts +0 -0
- /package/shaders/{lib/star-field-material → star-field-material}/star-field-material.d.ts +0 -0
- /package/staging/{lib/environment → environment}/assets.d.ts +0 -0
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{"version":3,"file":"angular-three-soba.mjs","sources":["../../../../libs/angular-three-soba/src/index.ts","../../../../libs/angular-three-soba/src/angular-three-soba.ts"],"sourcesContent":["export default void 0;\n","/**\n * Generated bundle index. Do not edit.\n */\n\nexport * from './index';\n"],"names":[],"mappings":"AAAA,YAAe,KAAK,CAAC;;ACArB;;AAEG"}
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<TInput extends string | string[] | Record<string, string>>(path: TInput | Observable<TInput>, useDraco?: boolean | string, useMeshOpt?: boolean, extensions?: (loader: GLTFLoader) => void): Observable<NgtLoaderResults<TInput, GLTF & NgtObjectMap>>;
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preload: <TInput extends string | string[] | Record<string, string>>(path: TInput | Observable<TInput>, useDraco?: boolean | string, useMeshOpt?: boolean, extensions?: (loader: GLTFLoader) => void) => void;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsLoader, "ngts-loader", never, { "containerClass": "containerClass"; "innerClass": "innerClass"; "barClass": "barClass"; "dataClass": "dataClass"; "dataInterpolation": "dataInterpolation"; "initialState": "initialState"; }, {}, never, never, true, never>;
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export declare function injectNgtsTextureLoader<TInput extends string[] | string | Record<string, string>>(input: TInput | Observable<TInput>, onLoad?: (texture: THREE.Texture | THREE.Texture[]) => void): Observable<NgtLoaderResults<TInput, THREE.Texture>>;
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constructor();
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshDistortMaterial, "ngts-mesh-distort-material", never, { "materialRef": "materialRef"; "time": "time"; "distort": "distort"; "radius": "radius"; "speed": "speed"; }, {}, never, never, true, never>;
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get reflectorProps(): any;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshReflectorMaterial, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshReflectorMaterial, "ngts-mesh-reflector-material", never, { "materialRef": "materialRef"; "resolution": "resolution"; "mixBlur": "mixBlur"; "mixStrength": "mixStrength"; "blur": "blur"; "mirror": "mirror"; "minDepthThreshold": "minDepthThreshold"; "maxDepthThreshold": "maxDepthThreshold"; "depthScale": "depthScale"; "depthToBlurRatioBias": "depthToBlurRatioBias"; "distortionMap": "distortionMap"; "distortion": "distortion"; "mixContrast": "mixContrast"; "reflectorOffset": "reflectorOffset"; }, {}, never, ["*"], true, never>;
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export declare class NgtsMeshRefractionMaterial extends NgtRxStore implements OnInit {
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materialRef: import("angular-three").NgtInjectedRef<import("three").ShaderMaterial>;
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/** Environment map */
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set envMap(envMap: THREE.CubeTexture | THREE.Texture);
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set bounces(bounces: number);
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/** Refraction index, 2.4 */
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set ior(ior: number);
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set fresnel(fresnel: number);
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set aberrationStrength(aberrationStrength: number);
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/** Color, white */
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set color(color: THREE.ColorRepresentation);
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/** If this is on it uses fewer ray casts for the RGB shift sacrificing physical accuracy, true */
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set fastChroma(fastChroma: boolean);
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readonly defines$: import("rxjs").Observable<any>;
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private readonly store;
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initialize(): void;
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constructor();
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ngOnInit(): void;
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private setupGeometry;
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshRefractionMaterial, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshRefractionMaterial, "ngts-mesh-refraction-material", never, { "materialRef": "materialRef"; "envMap": "envMap"; "bounces": "bounces"; "ior": "ior"; "fresnel": "fresnel"; "aberrationStrength": "aberrationStrength"; "color": "color"; "fastChroma": "fastChroma"; }, {}, never, ["*"], true, never>;
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}
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@@ -1,46 +0,0 @@
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-
import { NgtRxStore } from 'angular-three';
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2
|
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import { MeshTransmissionMaterial } from 'angular-three-soba/shaders';
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import * as THREE from 'three';
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import * as i0 from "@angular/core";
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export declare class NgtsMeshTranmissionMaterial extends NgtRxStore {
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materialRef: import("angular-three").NgtInjectedRef<MeshTransmissionMaterial & {
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time: number;
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buffer?: THREE.Texture | undefined;
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9
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}>;
|
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10
|
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/** transmissionSampler, you can use the threejs transmission sampler texture that is
|
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|
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* generated once for all transmissive materials. The upside is that it can be faster if you
|
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12
|
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* use multiple MeshPhysical and Transmission materials, the downside is that transmissive materials
|
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* using this can't see other transparent or transmissive objects, default: false */
|
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set transmissionSampler(transmissionSampler: boolean);
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/** Render the backside of the material (more cost, better results), default: false */
|
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set backside(backside: boolean);
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/** Backside thickness (when backside is true), default: 0 */
|
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set backsideThickness(backsideThickness: number);
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|
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/** Resolution of the local buffer, default: undefined (fullscreen) */
|
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set resolution(resolution: number);
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/** Resolution of the local buffer for backfaces, default: undefined (fullscreen) */
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set backsideResolution(backsideResolution: number);
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/** Refraction samples, default: 10 */
|
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set samples(samples: number);
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/** Buffer scene background (can be a texture, a cubetexture or a color), default: null */
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-
set background(background: THREE.Texture | THREE.Color);
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set transmission(transmission: number);
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set thickness(thickness: number);
|
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set roughness(roughness: number);
|
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|
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set chromaticAberration(chromaticAberration: number);
|
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|
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set anisotropy(anisotropy: number);
|
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|
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set distortion(distortion: number);
|
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|
-
set distortionScale(distortionScale: number);
|
|
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|
-
set temporalDistortion(temporalDistortion: number);
|
|
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|
-
/** The scene rendered into a texture (use it to share a texture between materials), default: null */
|
|
36
|
-
set buffer(buffer: THREE.Texture);
|
|
37
|
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/** Internals */
|
|
38
|
-
set time(time: number);
|
|
39
|
-
readonly discardMaterial: THREE.ShaderMaterial;
|
|
40
|
-
readonly fboBackRef: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
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|
-
readonly fboMainRef: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
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|
-
initialize(): void;
|
|
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|
-
constructor();
|
|
44
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshTranmissionMaterial, never>;
|
|
45
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshTranmissionMaterial, "ngts-mesh-transmission-material", never, { "materialRef": "materialRef"; "transmissionSampler": "transmissionSampler"; "backside": "backside"; "backsideThickness": "backsideThickness"; "resolution": "resolution"; "backsideResolution": "backsideResolution"; "samples": "samples"; "background": "background"; "transmission": "transmission"; "thickness": "thickness"; "roughness": "roughness"; "chromaticAberration": "chromaticAberration"; "anisotropy": "anisotropy"; "distortion": "distortion"; "distortionScale": "distortionScale"; "temporalDistortion": "temporalDistortion"; "buffer": "buffer"; "time": "time"; }, {}, never, never, true, never>;
|
|
46
|
-
}
|
|
@@ -1,14 +0,0 @@
|
|
|
1
|
-
import { NgtRxStore } from 'angular-three';
|
|
2
|
-
import { MeshWobbleMaterial } from 'angular-three-soba/shaders';
|
|
3
|
-
import * as i0 from "@angular/core";
|
|
4
|
-
export declare class NgtsMeshWobbleMaterial extends NgtRxStore {
|
|
5
|
-
readonly material: MeshWobbleMaterial;
|
|
6
|
-
materialRef: import("angular-three").NgtInjectedRef<MeshWobbleMaterial>;
|
|
7
|
-
set time(time: number);
|
|
8
|
-
set factor(factor: number);
|
|
9
|
-
set speed(speed: number);
|
|
10
|
-
initialize(): void;
|
|
11
|
-
constructor();
|
|
12
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsMeshWobbleMaterial, never>;
|
|
13
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsMeshWobbleMaterial, "ngts-mesh-wobble-material", never, { "materialRef": "materialRef"; "time": "time"; "factor": "factor"; "speed": "speed"; }, {}, never, never, true, never>;
|
|
14
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { NgtInjectedRef } from 'angular-three';
|
|
2
|
-
import { Observable } from 'rxjs';
|
|
3
|
-
import * as THREE from 'three';
|
|
4
|
-
import { AnimationClip } from 'three';
|
|
5
|
-
type Api = {
|
|
6
|
-
ref: NgtInjectedRef<THREE.Object3D>;
|
|
7
|
-
clips: THREE.AnimationClip[];
|
|
8
|
-
mixer: THREE.AnimationMixer;
|
|
9
|
-
names: string[];
|
|
10
|
-
actions: Record<string, THREE.AnimationAction>;
|
|
11
|
-
};
|
|
12
|
-
export declare function injectNgtsAnimations(animations$: Observable<AnimationClip[]>, ref?: NgtInjectedRef<THREE.Object3D> | THREE.Object3D): Api;
|
|
13
|
-
export {};
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import { Observable } from 'rxjs';
|
|
2
|
-
import * as THREE from 'three';
|
|
3
|
-
export interface NgtsDepthBufferParams {
|
|
4
|
-
size: number;
|
|
5
|
-
frames: number;
|
|
6
|
-
}
|
|
7
|
-
export declare function injectNgtsDepthBuffer(paramsFactory?: (defaultParams: Partial<NgtsDepthBufferParams>) => NgtsDepthBufferParams | Observable<NgtsDepthBufferParams>): import("angular-three").NgtInjectedRef<THREE.DepthTexture>;
|
|
@@ -1,11 +0,0 @@
|
|
|
1
|
-
import { OnInit } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import * as i0 from "@angular/core";
|
|
4
|
-
export declare class NgtsAdaptiveDpr extends NgtRxStore implements OnInit {
|
|
5
|
-
private readonly store;
|
|
6
|
-
private readonly actions;
|
|
7
|
-
pixelated: boolean;
|
|
8
|
-
ngOnInit(): void;
|
|
9
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsAdaptiveDpr, never>;
|
|
10
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsAdaptiveDpr, "ngts-adaptive-dpr", never, { "pixelated": "pixelated"; }, {}, never, never, true, never>;
|
|
11
|
-
}
|
|
@@ -1,13 +0,0 @@
|
|
|
1
|
-
import { OnInit } from '@angular/core';
|
|
2
|
-
import { NgtBeforeRenderEvent, NgtRxStore } from 'angular-three';
|
|
3
|
-
import { LOD } from 'three';
|
|
4
|
-
import * as i0 from "@angular/core";
|
|
5
|
-
export declare class NgtsDetailed extends NgtRxStore implements OnInit {
|
|
6
|
-
lodRef: import("angular-three").NgtInjectedRef<LOD>;
|
|
7
|
-
set distances(distances: number[]);
|
|
8
|
-
ngOnInit(): void;
|
|
9
|
-
onLODBeforeRender({ object, state }: NgtBeforeRenderEvent<THREE.LOD>): void;
|
|
10
|
-
private updateLodChildren;
|
|
11
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsDetailed, never>;
|
|
12
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsDetailed, "ngts-detailed[distances]", never, { "lodRef": "lodRef"; "distances": "distances"; }, {}, never, ["*"], true, never>;
|
|
13
|
-
}
|
|
@@ -1,15 +0,0 @@
|
|
|
1
|
-
import { ElementRef, OnInit } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import * as i0 from "@angular/core";
|
|
4
|
-
export declare class NgtsStats extends NgtRxStore implements OnInit {
|
|
5
|
-
private readonly document;
|
|
6
|
-
private readonly stats;
|
|
7
|
-
set showPanel(showPanel: number);
|
|
8
|
-
set parent(parent: HTMLElement | ElementRef<HTMLElement>);
|
|
9
|
-
set classes(classes: string);
|
|
10
|
-
set right(right: boolean);
|
|
11
|
-
initialize(): void;
|
|
12
|
-
ngOnInit(): void;
|
|
13
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsStats, never>;
|
|
14
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsStats, "ngts-stats", never, { "showPanel": "showPanel"; "parent": "parent"; "classes": "classes"; "right": "right"; }, {}, never, never, true, never>;
|
|
15
|
-
}
|
|
@@ -1,58 +0,0 @@
|
|
|
1
|
-
import { InjectionToken } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import { SoftShadowMaterialInputs } from 'angular-three-soba/shaders';
|
|
4
|
-
import * as THREE from 'three';
|
|
5
|
-
import { ProgressiveLightMap } from './progressive-light-map';
|
|
6
|
-
import * as i0 from "@angular/core";
|
|
7
|
-
export type NgtsAccumulativeShadowsLightApi = {
|
|
8
|
-
update: () => void;
|
|
9
|
-
};
|
|
10
|
-
export type NgtsAccumulativeShadowsApi = {
|
|
11
|
-
lights: Map<string, NgtsAccumulativeShadowsLightApi>;
|
|
12
|
-
temporal: boolean;
|
|
13
|
-
frames: number;
|
|
14
|
-
blend: number;
|
|
15
|
-
count: number;
|
|
16
|
-
getMesh: () => THREE.Mesh<THREE.PlaneGeometry, SoftShadowMaterialInputs & THREE.ShaderMaterial>;
|
|
17
|
-
reset: () => void;
|
|
18
|
-
update: (frames?: number) => void;
|
|
19
|
-
};
|
|
20
|
-
export declare const NGTS_ACCUMULATIVE_SHADOWS_API: InjectionToken<NgtsAccumulativeShadowsApi>;
|
|
21
|
-
export declare class AccumulativeShadowsConsumer {
|
|
22
|
-
constructor();
|
|
23
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<AccumulativeShadowsConsumer, never>;
|
|
24
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<AccumulativeShadowsConsumer, "[ngtsAccumulativeShadowsConsumer]", never, {}, {}, never, never, true, never>;
|
|
25
|
-
}
|
|
26
|
-
export declare class NgtsAccumulativeShadows extends NgtRxStore {
|
|
27
|
-
readonly nullTraverse: () => null;
|
|
28
|
-
readonly Math: Math;
|
|
29
|
-
private readonly store;
|
|
30
|
-
readonly pLM: ProgressiveLightMap;
|
|
31
|
-
readonly accumulativeShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
32
|
-
readonly meshRef: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
|
|
33
|
-
/** How many frames it can render, more yields cleaner results but takes more time, 40 */
|
|
34
|
-
set frames(frames: number);
|
|
35
|
-
/** If frames === Infinity blend controls the refresh ratio, 100 */
|
|
36
|
-
set blend(blend: number);
|
|
37
|
-
/** Can limit the amount of frames rendered if frames === Infinity, usually to get some performance back once a movable scene has settled, Infinity */
|
|
38
|
-
set limit(limit: number);
|
|
39
|
-
/** Scale of the plane, */
|
|
40
|
-
set scale(scale: number);
|
|
41
|
-
/** Temporal accumulates shadows over time which is more performant but has a visual regression over instant results, false */
|
|
42
|
-
set temporal(temporal: boolean);
|
|
43
|
-
/** Opacity of the plane, 1 */
|
|
44
|
-
set opacity(opacity: number);
|
|
45
|
-
/** Discards alpha pixels, 0.65 */
|
|
46
|
-
set alphaTest(alphaTest: number);
|
|
47
|
-
/** Shadow color, black */
|
|
48
|
-
set color(color: string);
|
|
49
|
-
/** Colorblend, how much colors turn to black, 0 is black, 2 */
|
|
50
|
-
set colorBlend(colorBlend: number);
|
|
51
|
-
/** Buffer resolution, 1024 */
|
|
52
|
-
set resolution(resolution: number);
|
|
53
|
-
/** Texture tonemapping */
|
|
54
|
-
set toneMapped(toneMapped: boolean);
|
|
55
|
-
initialize(): void;
|
|
56
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsAccumulativeShadows, never>;
|
|
57
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsAccumulativeShadows, "ngts-accumulative-shadows", never, { "frames": "frames"; "blend": "blend"; "limit": "limit"; "scale": "scale"; "temporal": "temporal"; "opacity": "opacity"; "alphaTest": "alphaTest"; "color": "color"; "colorBlend": "colorBlend"; "resolution": "resolution"; "toneMapped": "toneMapped"; }, {}, never, ["*"], true, never>;
|
|
58
|
-
}
|
|
@@ -1,42 +0,0 @@
|
|
|
1
|
-
import { InjectionToken } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import * as THREE from 'three';
|
|
4
|
-
import { NgtsAccumulativeShadowsLightApi } from './accumulative-shadows';
|
|
5
|
-
import * as i0 from "@angular/core";
|
|
6
|
-
export declare const NGTS_RANDOMIZED_LIGHTS_API: InjectionToken<NgtsAccumulativeShadowsLightApi>;
|
|
7
|
-
export declare class RandomizedLightsConsumer {
|
|
8
|
-
constructor();
|
|
9
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<RandomizedLightsConsumer, never>;
|
|
10
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<RandomizedLightsConsumer, "[ngtsRandomizedLightsConsumer]", never, {}, {}, never, never, true, never>;
|
|
11
|
-
}
|
|
12
|
-
export declare class NgtsRandomizedLights extends NgtRxStore {
|
|
13
|
-
lightsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
14
|
-
/** How many frames it will jiggle the lights, 1.
|
|
15
|
-
* Frames is context aware, if a provider like AccumulativeShadows exists, frames will be taken from there! */
|
|
16
|
-
set frames(frames: number);
|
|
17
|
-
/** Light position, [0, 0, 0] */
|
|
18
|
-
set position(position: [x: number, y: number, z: number]);
|
|
19
|
-
/** Radius of the jiggle, higher values make softer light, 5 */
|
|
20
|
-
set radius(radius: number);
|
|
21
|
-
/** Amount of lights, 8 */
|
|
22
|
-
set amount(amount: number);
|
|
23
|
-
/** Light intensity, 1 */
|
|
24
|
-
set intensity(intensity: number);
|
|
25
|
-
/** Ambient occlusion, lower values mean less AO, hight more, you can mix AO and directional light, 0.5 */
|
|
26
|
-
set ambient(ambient: number);
|
|
27
|
-
/** If the lights cast shadows, this is true by default */
|
|
28
|
-
set castShadow(castShadow: boolean);
|
|
29
|
-
/** Default shadow bias, 0 */
|
|
30
|
-
set bias(bias: number);
|
|
31
|
-
/** Default map size, 512 */
|
|
32
|
-
set mapSize(mapSize: number);
|
|
33
|
-
/** Default size of the shadow camera, 10 */
|
|
34
|
-
set size(size: number);
|
|
35
|
-
/** Default shadow camera near, 0.5 */
|
|
36
|
-
set near(near: number);
|
|
37
|
-
/** Default shadow camera far, 500 */
|
|
38
|
-
set far(far: number);
|
|
39
|
-
initialize(): void;
|
|
40
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsRandomizedLights, never>;
|
|
41
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsRandomizedLights, "ngts-randomized-lights", never, { "lightsRef": "lightsRef"; "frames": "frames"; "position": "position"; "radius": "radius"; "amount": "amount"; "intensity": "intensity"; "ambient": "ambient"; "castShadow": "castShadow"; "bias": "bias"; "mapSize": "mapSize"; "size": "size"; "near": "near"; "far": "far"; }, {}, never, never, true, never>;
|
|
42
|
-
}
|
|
@@ -1,48 +0,0 @@
|
|
|
1
|
-
import { EventEmitter, InjectionToken, OnInit } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import * as THREE from 'three';
|
|
4
|
-
import * as i0 from "@angular/core";
|
|
5
|
-
export interface NgtsBoundsSize {
|
|
6
|
-
box: THREE.Box3;
|
|
7
|
-
size: THREE.Vector3;
|
|
8
|
-
center: THREE.Vector3;
|
|
9
|
-
distance: number;
|
|
10
|
-
}
|
|
11
|
-
export interface NgtsBoundsApi {
|
|
12
|
-
getSize: () => NgtsBoundsSize;
|
|
13
|
-
refresh: (object?: THREE.Object3D | THREE.Box3) => NgtsBoundsApi;
|
|
14
|
-
clip: () => NgtsBoundsApi;
|
|
15
|
-
fit: () => NgtsBoundsApi;
|
|
16
|
-
to: ({ position, target, }: {
|
|
17
|
-
position: [number, number, number];
|
|
18
|
-
target?: [number, number, number];
|
|
19
|
-
}) => NgtsBoundsApi;
|
|
20
|
-
}
|
|
21
|
-
export declare const NGTS_BOUNDS_API: InjectionToken<NgtsBoundsApi>;
|
|
22
|
-
export declare class NgtsBounds extends NgtRxStore implements OnInit {
|
|
23
|
-
boundsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
24
|
-
set damping(damping: number);
|
|
25
|
-
set fit(fit: boolean);
|
|
26
|
-
set clip(clip: boolean);
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set observe(observe: boolean);
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set margin(margin: number);
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set eps(eps: number);
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fitted: EventEmitter<NgtsBoundsSize>;
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private readonly store;
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readonly current: {
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animating: boolean;
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focus: THREE.Vector3;
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camera: THREE.Vector3;
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zoom: number;
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};
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readonly goal: {
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focus: THREE.Vector3;
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camera: THREE.Vector3;
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zoom: number;
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};
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-
initialize(): void;
|
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-
ngOnInit(): void;
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|
-
private preventDragHijacking;
|
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46
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsBounds, never>;
|
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47
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsBounds, "ngts-bounds", never, { "boundsRef": "boundsRef"; "damping": "damping"; "fit": "fit"; "clip": "clip"; "observe": "observe"; "margin": "margin"; "eps": "eps"; }, { "fitted": "fitted"; }, never, ["*"], true, never>;
|
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|
-
}
|
|
@@ -1,28 +0,0 @@
|
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1
|
-
import { OnInit } from '@angular/core';
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|
2
|
-
import { NgtRxStore } from 'angular-three';
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3
|
-
import * as i0 from "@angular/core";
|
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4
|
-
export declare class NgtsCameraShake extends NgtRxStore implements OnInit {
|
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5
|
-
private readonly store;
|
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6
|
-
private initialRotation;
|
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7
|
-
private readonly yawNoise;
|
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8
|
-
private readonly pitchNoise;
|
|
9
|
-
private readonly rollNoise;
|
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10
|
-
set intensity(intensity: number);
|
|
11
|
-
set decay(decay: boolean);
|
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12
|
-
set decayRate(decayRate: number);
|
|
13
|
-
set maxYaw(maxYaw: number);
|
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14
|
-
set maxPitch(maxPitch: number);
|
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15
|
-
set maxRoll(maxRoll: number);
|
|
16
|
-
set yawFrequency(yawFrequency: number);
|
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17
|
-
set pitchFrequency(pitchFrequency: number);
|
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18
|
-
set rollFrequency(rollFrequency: number);
|
|
19
|
-
initialize(): void;
|
|
20
|
-
constructor();
|
|
21
|
-
ngOnInit(): void;
|
|
22
|
-
private setChangeEvent;
|
|
23
|
-
getIntensity(): any;
|
|
24
|
-
setIntensity(intensity: number): void;
|
|
25
|
-
private constraintIntensity;
|
|
26
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCameraShake, never>;
|
|
27
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtsCameraShake, "ngts-camera-shake", never, { "intensity": "intensity"; "decay": "decay"; "decayRate": "decayRate"; "maxYaw": "maxYaw"; "maxPitch": "maxPitch"; "maxRoll": "maxRoll"; "yawFrequency": "yawFrequency"; "pitchFrequency": "pitchFrequency"; "rollFrequency": "rollFrequency"; }, {}, never, never, true, never>;
|
|
28
|
-
}
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
import { ElementRef, OnInit } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import * as THREE from 'three';
|
|
4
|
-
import * as i0 from "@angular/core";
|
|
5
|
-
export declare class NgtsCaustics extends NgtRxStore implements OnInit {
|
|
6
|
-
readonly CustomBlending: 5;
|
|
7
|
-
readonly OneFactor: 201;
|
|
8
|
-
readonly SrcAlphaFactor: 204;
|
|
9
|
-
readonly Math: Math;
|
|
10
|
-
readonly planeRef: import("angular-three").NgtInjectedRef<THREE.Mesh<THREE.BufferGeometry, THREE.Material | THREE.Material[]>>;
|
|
11
|
-
readonly sceneRef: import("angular-three").NgtInjectedRef<THREE.Scene>;
|
|
12
|
-
readonly cameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
|
|
13
|
-
causticsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
14
|
-
/** How many frames it will render, set it to Infinity for runtime, default: 1 */
|
|
15
|
-
set frames(frames: number);
|
|
16
|
-
/** Enables visual cues to help you stage your scene, default: false */
|
|
17
|
-
set debug(debug: boolean);
|
|
18
|
-
/** Will display caustics only and skip the models, default: false */
|
|
19
|
-
set causticsOnly(causticsOnly: boolean);
|
|
20
|
-
/** Will include back faces and enable the backsideIOR prop, default: false */
|
|
21
|
-
set backside(backside: boolean);
|
|
22
|
-
/** The IOR refraction index, default: 1.1 */
|
|
23
|
-
set ior(ior: number);
|
|
24
|
-
/** The IOR refraction index for back faces (only available when backside is enabled), default: 1.1 */
|
|
25
|
-
set backsideIOR(backsideIOR: number);
|
|
26
|
-
/** The texel size, default: 0.3125 */
|
|
27
|
-
set worldRadius(worldRadius: number);
|
|
28
|
-
/** Intensity of the prjected caustics, default: 0.05 */
|
|
29
|
-
set intensity(intensity: number);
|
|
30
|
-
/** Caustics color, default: white */
|
|
31
|
-
set color(color: THREE.ColorRepresentation);
|
|
32
|
-
/** Buffer resolution, default: 2048 */
|
|
33
|
-
set resolution(resolution: number);
|
|
34
|
-
/** Camera position, it will point towards the contents bounds center, default: [5, 5, 5] */
|
|
35
|
-
set lightSource(lightSource: [x: number, y: number, z: number] | ElementRef<THREE.Object3D>);
|
|
36
|
-
readonly normalTargetFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
37
|
-
readonly normalTargetBFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
38
|
-
readonly causticsTargetFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
39
|
-
readonly causticsTargetBFbo: import("angular-three").NgtInjectedRef<THREE.WebGLRenderTarget>;
|
|
40
|
-
private readonly store;
|
|
41
|
-
initialize(): void;
|
|
42
|
-
ngOnInit(): void;
|
|
43
|
-
private updateWorldMatrix;
|
|
44
|
-
private setBeforeRender;
|
|
45
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCaustics, never>;
|
|
46
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCaustics, "ngts-caustics", never, { "causticsRef": "causticsRef"; "frames": "frames"; "debug": "debug"; "causticsOnly": "causticsOnly"; "backside": "backside"; "ior": "ior"; "backsideIOR": "backsideIOR"; "worldRadius": "worldRadius"; "intensity": "intensity"; "color": "color"; "resolution": "resolution"; "lightSource": "lightSource"; }, {}, never, ["*"], true, never>;
|
|
47
|
-
}
|
|
@@ -1,40 +0,0 @@
|
|
|
1
|
-
import { EventEmitter, OnInit } from '@angular/core';
|
|
2
|
-
import { NgtRxStore } from 'angular-three';
|
|
3
|
-
import { Box3, Group, Sphere, Vector3 } from 'three';
|
|
4
|
-
import * as i0 from "@angular/core";
|
|
5
|
-
export declare class NgtsCenter extends NgtRxStore implements OnInit {
|
|
6
|
-
centerRef: import("angular-three").NgtInjectedRef<Group>;
|
|
7
|
-
readonly outerRef: import("angular-three").NgtInjectedRef<Group>;
|
|
8
|
-
readonly innerRef: import("angular-three").NgtInjectedRef<Group>;
|
|
9
|
-
set top(top: boolean);
|
|
10
|
-
set right(right: boolean);
|
|
11
|
-
set bottom(bottom: boolean);
|
|
12
|
-
set left(left: boolean);
|
|
13
|
-
set front(front: boolean);
|
|
14
|
-
set back(back: boolean);
|
|
15
|
-
set disableX(disableX: boolean);
|
|
16
|
-
set disableY(disableY: boolean);
|
|
17
|
-
set disableZ(disableZ: boolean);
|
|
18
|
-
set disabled(disabled: boolean);
|
|
19
|
-
set precise(precise: boolean);
|
|
20
|
-
centered: EventEmitter<{
|
|
21
|
-
/** The next parent above <Center> */
|
|
22
|
-
parent: THREE.Object3D;
|
|
23
|
-
/** The outmost container group of the <Center> component */
|
|
24
|
-
container: THREE.Object3D;
|
|
25
|
-
width: number;
|
|
26
|
-
height: number;
|
|
27
|
-
depth: number;
|
|
28
|
-
boundingBox: THREE.Box3;
|
|
29
|
-
boundingSphere: THREE.Sphere;
|
|
30
|
-
center: THREE.Vector3;
|
|
31
|
-
verticalAlignment: number;
|
|
32
|
-
horizontalAlignment: number;
|
|
33
|
-
depthAlignment: number;
|
|
34
|
-
}>;
|
|
35
|
-
initialize(): void;
|
|
36
|
-
ngOnInit(): void;
|
|
37
|
-
private setPosition;
|
|
38
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCenter, never>;
|
|
39
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCenter, "ngts-center", never, { "centerRef": "centerRef"; "top": "top"; "right": "right"; "bottom": "bottom"; "left": "left"; "front": "front"; "back": "back"; "disableX": "disableX"; "disableY": "disableY"; "disableZ": "disableZ"; "disabled": "disabled"; "precise": "precise"; }, { "centered": "centered"; }, never, ["*"], true, never>;
|
|
40
|
-
}
|
|
@@ -1,23 +0,0 @@
|
|
|
1
|
-
import { NgtBeforeRenderEvent, NgtRxStore } from 'angular-three';
|
|
2
|
-
import { Observable } from 'rxjs';
|
|
3
|
-
import { ColorRepresentation, Group, Texture } from 'three';
|
|
4
|
-
import * as i0 from "@angular/core";
|
|
5
|
-
export declare class NgtsCloud extends NgtRxStore {
|
|
6
|
-
private readonly store;
|
|
7
|
-
readonly encoding: import("three").TextureEncoding;
|
|
8
|
-
groupRef: import("angular-three").NgtInjectedRef<Group>;
|
|
9
|
-
set opacity(opacity: number);
|
|
10
|
-
set speed(speed: number);
|
|
11
|
-
set width(width: number);
|
|
12
|
-
set depth(depth: number);
|
|
13
|
-
set segments(segments: number);
|
|
14
|
-
set texture(texture: string);
|
|
15
|
-
set color(color: ColorRepresentation);
|
|
16
|
-
set depthTest(depthTest: boolean);
|
|
17
|
-
readonly clouds$: Observable<any>;
|
|
18
|
-
readonly cloudTexture$: Observable<Texture>;
|
|
19
|
-
initialize(): void;
|
|
20
|
-
onBeforeRender({ state, object }: NgtBeforeRenderEvent<Group>): void;
|
|
21
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsCloud, never>;
|
|
22
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsCloud, "ngts-cloud", never, { "groupRef": "groupRef"; "opacity": "opacity"; "speed": "speed"; "width": "width"; "depth": "depth"; "segments": "segments"; "texture": "texture"; "color": "color"; "depthTest": "depthTest"; }, {}, never, never, true, never>;
|
|
23
|
-
}
|
|
@@ -1,29 +0,0 @@
|
|
|
1
|
-
import { NgtRxStore } from 'angular-three';
|
|
2
|
-
import * as THREE from 'three';
|
|
3
|
-
import * as i0 from "@angular/core";
|
|
4
|
-
export declare class NgtsContactShadows extends NgtRxStore {
|
|
5
|
-
private readonly store;
|
|
6
|
-
readonly shadowCameraRef: import("angular-three").NgtInjectedRef<THREE.OrthographicCamera>;
|
|
7
|
-
readonly encoding: THREE.TextureEncoding;
|
|
8
|
-
readonly contactShadows$: import("rxjs").Observable<any>;
|
|
9
|
-
readonly Math: Math;
|
|
10
|
-
contactShadowsRef: import("angular-three").NgtInjectedRef<THREE.Group>;
|
|
11
|
-
set opacity(opacity: number);
|
|
12
|
-
set width(width: number);
|
|
13
|
-
set height(height: number);
|
|
14
|
-
set blur(blur: number);
|
|
15
|
-
set far(far: number);
|
|
16
|
-
set smooth(smooth: boolean);
|
|
17
|
-
set resolution(resolution: number);
|
|
18
|
-
set frames(frames: number);
|
|
19
|
-
set scale(scale: number | [x: number, y: number]);
|
|
20
|
-
set color(color: THREE.ColorRepresentation);
|
|
21
|
-
set depthWrite(depthWrite: boolean);
|
|
22
|
-
set renderOrder(renderOrder: number);
|
|
23
|
-
constructor();
|
|
24
|
-
initialize(): void;
|
|
25
|
-
private onBeforeRender;
|
|
26
|
-
private blurShadows;
|
|
27
|
-
static ɵfac: i0.ɵɵFactoryDeclaration<NgtsContactShadows, never>;
|
|
28
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtsContactShadows, "ngts-contact-shadows", never, { "contactShadowsRef": "contactShadowsRef"; "opacity": "opacity"; "width": "width"; "height": "height"; "blur": "blur"; "far": "far"; "smooth": "smooth"; "resolution": "resolution"; "frames": "frames"; "scale": "scale"; "color": "color"; "depthWrite": "depthWrite"; "renderOrder": "renderOrder"; }, {}, never, never, true, never>;
|
|
29
|
-
}
|