angular-three-rapier 3.7.0 → 4.0.0-next.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/fesm2022/angular-three-rapier.mjs +121 -126
- package/fesm2022/angular-three-rapier.mjs.map +1 -1
- package/lib/colliders.d.ts +16 -16
- package/lib/instanced-rigid-bodies.d.ts +10 -10
- package/lib/joints.d.ts +1 -1
- package/lib/mesh-collider.d.ts +4 -4
- package/lib/physics.d.ts +4 -4
- package/lib/rigid-body.d.ts +18 -18
- package/lib/shared.d.ts +9 -9
- package/lib/types.d.ts +19 -19
- package/lib/utils.d.ts +3 -3
- package/package.json +48 -48
- package/LICENSE +0 -21
package/lib/colliders.d.ts
CHANGED
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@@ -1,93 +1,93 @@
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-
import { NgtrBallArgs, NgtrCapsuleArgs, NgtrConeArgs, NgtrConvexHullArgs, NgtrConvexMeshArgs, NgtrCuboidArgs, NgtrCylinderArgs, NgtrHeightfieldArgs, NgtrPolylineArgs, NgtrRoundConeArgs, NgtrRoundConvexHullArgs, NgtrRoundConvexMeshArgs, NgtrRoundCuboidArgs, NgtrRoundCylinderArgs, NgtrTrimeshArgs } from './types';
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import type { NgtrBallArgs, NgtrCapsuleArgs, NgtrConeArgs, NgtrConvexHullArgs, NgtrConvexMeshArgs, NgtrCuboidArgs, NgtrCylinderArgs, NgtrHeightfieldArgs, NgtrPolylineArgs, NgtrRoundConeArgs, NgtrRoundConvexHullArgs, NgtrRoundConvexMeshArgs, NgtrRoundCuboidArgs, NgtrRoundCylinderArgs, NgtrTrimeshArgs } from './types';
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import * as i0 from "@angular/core";
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import * as i1 from "./rigid-body";
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export declare class NgtrCuboidCollider {
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args: import("@angular/core").InputSignal<NgtrCuboidArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCuboidCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCuboidCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCuboidCollider, "ngt-object3D[cuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrCapsuleCollider {
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args: import("@angular/core").InputSignal<NgtrCapsuleArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCapsuleCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCapsuleCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCapsuleCollider, "ngt-object3D[capsuleCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrBallCollider {
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args: import("@angular/core").InputSignal<NgtrBallArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrBallCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrBallCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrBallCollider, "ngt-object3D[ballCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrConvexHullCollider {
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args: import("@angular/core").InputSignal<NgtrConvexHullArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConvexHullCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexHullCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexHullCollider, "ngt-object3D[convexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrHeightfieldCollider {
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args: import("@angular/core").InputSignal<NgtrHeightfieldArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrHeightfieldCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrHeightfieldCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrHeightfieldCollider, "ngt-object3D[heightfieldCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrTrimeshCollider {
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args: import("@angular/core").InputSignal<NgtrTrimeshArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrTrimeshCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrTrimeshCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrTrimeshCollider, "ngt-object3D[trimeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrPolylineCollider {
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args: import("@angular/core").InputSignal<NgtrPolylineArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrPolylineCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrPolylineCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrPolylineCollider, "ngt-object3D[polylineCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrRoundCuboidCollider {
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args: import("@angular/core").InputSignal<NgtrRoundCuboidArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundCuboidCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCuboidCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCuboidCollider, "ngt-object3D[roundCuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrCylinderCollider {
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args: import("@angular/core").InputSignal<NgtrCylinderArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCylinderCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCylinderCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCylinderCollider, "ngt-object3D[cylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrRoundCylinderCollider {
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args: import("@angular/core").InputSignal<NgtrRoundCylinderArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundCylinderCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCylinderCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCylinderCollider, "ngt-object3D[roundCylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrConeCollider {
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args: import("@angular/core").InputSignal<NgtrConeArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConeCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConeCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConeCollider, "ngt-object3D[coneCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrRoundConeCollider {
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args: import("@angular/core").InputSignal<NgtrRoundConeArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConeCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConeCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConeCollider, "ngt-object3D[roundConeCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrConvexMeshCollider {
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args: import("@angular/core").InputSignal<NgtrConvexMeshArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConvexMeshCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexMeshCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexMeshCollider, "ngt-object3D[convexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrRoundConvexHullCollider {
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args: import("@angular/core").InputSignal<NgtrRoundConvexHullArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConvexHullCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexHullCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexHullCollider, "ngt-object3D[roundConvexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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export declare class NgtrRoundConvexMeshCollider {
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args: import("@angular/core").InputSignal<NgtrRoundConvexMeshArgs>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConvexMeshCollider, never>;
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexMeshCollider, "ngt-object3D[
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static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexMeshCollider, "ngt-object3D[roundConvexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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}
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import { ElementRef } from '@angular/core';
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import { NgtEuler,
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import
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import { NgtEuler, NgtQuaternion, NgtThreeElements, NgtVector3 } from 'angular-three';
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import * as THREE from 'three';
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import { NgtrRigidBody } from './rigid-body';
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import { NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
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import * as i0 from "@angular/core";
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@@ -11,22 +11,22 @@ export interface NgtrInstancedRigidBodyOptions {
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rotation?: NgtEuler;
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scale?: NgtVector3;
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quaternion?: NgtQuaternion;
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userData?:
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userData?: NgtThreeElements['ngt-object3D']['userData'];
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options?: NgtrRigidBodyOptions;
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}
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export declare class NgtrInstancedRigidBodies {
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position: import("@angular/core").InputSignal<
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rotation: import("@angular/core").InputSignal<
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scale: import("@angular/core").InputSignal<
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quaternion: import("@angular/core").InputSignal<
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userData: import("@angular/core").InputSignal<Record<string, any> | undefined
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position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
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rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
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scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
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quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
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userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
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instances: import("@angular/core").InputSignalWithTransform<NgtrInstancedRigidBodyOptions[], "" | NgtrInstancedRigidBodyOptions[]>;
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options: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyOptions, "" | Partial<NgtrRigidBodyOptions>>;
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private object3DParameters;
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private instanceWrapperRef;
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rigidBodyRefs: import("@angular/core").Signal<readonly NgtrRigidBody[]>;
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private physics;
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objectRef: ElementRef<Object3D<
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objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
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private colliders;
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private instancedMesh;
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protected instancesOptions: import("@angular/core").Signal<(Omit<NgtrInstancedRigidBodyOptions, "options"> & {
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@@ -42,5 +42,5 @@ export declare class NgtrInstancedRigidBodies {
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}[]>;
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constructor();
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static ɵfac: i0.ɵɵFactoryDeclaration<NgtrInstancedRigidBodies, never>;
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static ɵcmp: i0.ɵɵComponentDeclaration<NgtrInstancedRigidBodies, "ngt-object3D[
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45
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+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtrInstancedRigidBodies, "ngt-object3D[instancedRigidBodies]", ["instancedRigidBodies"], { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "instances": { "alias": "instancedRigidBodies"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*", "[data-colliders]"], true, never>;
|
|
46
46
|
}
|
package/lib/joints.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { ElementRef, Injector } from '@angular/core';
|
|
2
2
|
import { FixedImpulseJoint, PrismaticImpulseJoint, RevoluteImpulseJoint, RigidBody, RopeImpulseJoint, SphericalImpulseJoint, SpringImpulseJoint } from '@dimforge/rapier3d-compat';
|
|
3
|
-
import { NgtrFixedJointParams, NgtrPrismaticJointParams, NgtrRevoluteJointParams, NgtrRopeJointParams, NgtrSphericalJointParams, NgtrSpringJointParams } from './types';
|
|
3
|
+
import type { NgtrFixedJointParams, NgtrPrismaticJointParams, NgtrRevoluteJointParams, NgtrRopeJointParams, NgtrSphericalJointParams, NgtrSpringJointParams } from './types';
|
|
4
4
|
/**
|
|
5
5
|
* A fixed joint ensures that two rigid-bodies don't move relative to each other.
|
|
6
6
|
* Fixed joints are characterized by one local frame (represented by an isometry) on each rigid-body.
|
package/lib/mesh-collider.d.ts
CHANGED
|
@@ -1,10 +1,10 @@
|
|
|
1
1
|
import { ElementRef } from '@angular/core';
|
|
2
|
-
import
|
|
3
|
-
import { NgtrRigidBodyAutoCollider } from './types';
|
|
2
|
+
import * as THREE from 'three';
|
|
3
|
+
import type { NgtrRigidBodyAutoCollider } from './types';
|
|
4
4
|
import * as i0 from "@angular/core";
|
|
5
5
|
export declare class NgtrMeshCollider {
|
|
6
6
|
colliders: import("@angular/core").InputSignal<NgtrRigidBodyAutoCollider>;
|
|
7
|
-
objectRef: ElementRef<Object3D<
|
|
7
|
+
objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
|
|
8
8
|
private rigidBody;
|
|
9
9
|
protected childColliderOptions: import("@angular/core").Signal<{
|
|
10
10
|
colliderOptions: import("angular-three-rapier").NgtrColliderOptions;
|
|
@@ -16,5 +16,5 @@ export declare class NgtrMeshCollider {
|
|
|
16
16
|
}[]>;
|
|
17
17
|
constructor();
|
|
18
18
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtrMeshCollider, never>;
|
|
19
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtrMeshCollider, "ngt-object3D[
|
|
19
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtrMeshCollider, "ngt-object3D[meshCollider]", never, { "colliders": { "alias": "ngtrMeshCollider"; "required": true; "isSignal": true; }; }, {}, never, ["*"], true, never>;
|
|
20
20
|
}
|
package/lib/physics.d.ts
CHANGED
|
@@ -11,8 +11,8 @@ export declare class NgtrPhysicsFallback {
|
|
|
11
11
|
}
|
|
12
12
|
export declare class NgtrPhysics {
|
|
13
13
|
options: import("@angular/core").InputSignalWithTransform<NgtrPhysicsOptions, "" | Partial<NgtrPhysicsOptions>>;
|
|
14
|
-
content: import("@angular/core").Signal<TemplateRef<any>>;
|
|
15
|
-
fallbackContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
|
|
14
|
+
protected content: import("@angular/core").Signal<TemplateRef<any>>;
|
|
15
|
+
protected fallbackContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
|
|
16
16
|
protected updatePriority: import("@angular/core").Signal<number | undefined>;
|
|
17
17
|
protected updateLoop: import("@angular/core").Signal<"follow" | "independent">;
|
|
18
18
|
private numSolverIterations;
|
|
@@ -27,14 +27,14 @@ export declare class NgtrPhysics {
|
|
|
27
27
|
private timeStep;
|
|
28
28
|
private interpolate;
|
|
29
29
|
paused: import("@angular/core").Signal<boolean>;
|
|
30
|
-
debug: import("@angular/core").Signal<boolean>;
|
|
30
|
+
protected debug: import("@angular/core").Signal<boolean>;
|
|
31
31
|
colliders: import("@angular/core").Signal<import("angular-three-rapier").NgtrRigidBodyAutoCollider | undefined>;
|
|
32
32
|
private vGravity;
|
|
33
33
|
private store;
|
|
34
34
|
protected rapierConstruct: import("@angular/core").WritableSignal<typeof RAPIER | null>;
|
|
35
35
|
protected rapierError: import("@angular/core").WritableSignal<string | null>;
|
|
36
36
|
rapier: import("@angular/core").Signal<typeof RAPIER | null>;
|
|
37
|
-
ready: import("@angular/core").Signal<boolean>;
|
|
37
|
+
protected ready: import("@angular/core").Signal<boolean>;
|
|
38
38
|
worldSingleton: import("@angular/core").Signal<{
|
|
39
39
|
proxy: RAPIER.World;
|
|
40
40
|
reset: () => void;
|
package/lib/rigid-body.d.ts
CHANGED
|
@@ -1,16 +1,16 @@
|
|
|
1
1
|
import { ElementRef } from '@angular/core';
|
|
2
2
|
import { RigidBody } from '@dimforge/rapier3d-compat';
|
|
3
|
-
import { NgtEuler,
|
|
4
|
-
import
|
|
5
|
-
import { NgtrColliderOptions, NgtrColliderShape, NgtrCollisionEnterPayload, NgtrCollisionExitPayload, NgtrContactForcePayload, NgtrIntersectionEnterPayload, NgtrIntersectionExitPayload, NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
|
|
3
|
+
import { NgtEuler, NgtVector3 } from 'angular-three';
|
|
4
|
+
import * as THREE from 'three';
|
|
5
|
+
import type { NgtrColliderOptions, NgtrColliderShape, NgtrCollisionEnterPayload, NgtrCollisionExitPayload, NgtrContactForcePayload, NgtrIntersectionEnterPayload, NgtrIntersectionExitPayload, NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
|
|
6
6
|
import * as i0 from "@angular/core";
|
|
7
7
|
export declare class NgtrAnyCollider {
|
|
8
|
-
position: import("@angular/core").InputSignal<
|
|
9
|
-
rotation: import("@angular/core").InputSignal<
|
|
10
|
-
scale: import("@angular/core").InputSignal<
|
|
11
|
-
quaternion: import("@angular/core").InputSignal<
|
|
12
|
-
userData: import("@angular/core").InputSignal<Record<string, any> | undefined
|
|
13
|
-
name: import("@angular/core").InputSignal<string | undefined
|
|
8
|
+
position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
|
|
9
|
+
rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
|
|
10
|
+
scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
|
|
11
|
+
quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
|
|
12
|
+
userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
|
|
13
|
+
name: import("@angular/core").InputSignal<Readonly<string | undefined>>;
|
|
14
14
|
options: import("@angular/core").InputSignalWithTransform<NgtrColliderOptions, "" | Partial<NgtrRigidBodyOptions>>;
|
|
15
15
|
private object3DParameters;
|
|
16
16
|
shape: import("@angular/core").ModelSignal<NgtrColliderShape | undefined>;
|
|
@@ -38,7 +38,7 @@ export declare class NgtrAnyCollider {
|
|
|
38
38
|
private scaledArgs;
|
|
39
39
|
private collider;
|
|
40
40
|
constructor();
|
|
41
|
-
get worldScale(): Vector3;
|
|
41
|
+
get worldScale(): THREE.Vector3;
|
|
42
42
|
setShape(shape: NgtrColliderShape): void;
|
|
43
43
|
setArgs(args: unknown[]): void;
|
|
44
44
|
private createColliderStateEffect;
|
|
@@ -48,16 +48,16 @@ export declare class NgtrAnyCollider {
|
|
|
48
48
|
private createColliderState;
|
|
49
49
|
private scaleVertices;
|
|
50
50
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtrAnyCollider, never>;
|
|
51
|
-
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrAnyCollider, "ngt-object3D[
|
|
51
|
+
static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrAnyCollider, "ngt-object3D[collider]", never, { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "name": { "alias": "name"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; "shape": { "alias": "collider"; "required": false; "isSignal": true; }; "args": { "alias": "args"; "required": false; "isSignal": true; }; }, { "shape": "colliderChange"; "args": "argsChange"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, never, true, never>;
|
|
52
52
|
}
|
|
53
53
|
export declare const rigidBodyDefaultOptions: NgtrRigidBodyOptions;
|
|
54
54
|
export declare class NgtrRigidBody {
|
|
55
55
|
type: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyType, "" | NgtrRigidBodyType | undefined>;
|
|
56
|
-
position: import("@angular/core").InputSignal<
|
|
57
|
-
rotation: import("@angular/core").InputSignal<
|
|
58
|
-
scale: import("@angular/core").InputSignal<
|
|
59
|
-
quaternion: import("@angular/core").InputSignal<
|
|
60
|
-
userData: import("@angular/core").InputSignal<Record<string, any> | undefined
|
|
56
|
+
position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
|
|
57
|
+
rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
|
|
58
|
+
scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
|
|
59
|
+
quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
|
|
60
|
+
userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
|
|
61
61
|
options: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyOptions, "" | Partial<NgtrRigidBodyOptions>>;
|
|
62
62
|
private object3DParameters;
|
|
63
63
|
wake: import("@angular/core").OutputEmitterRef<void>;
|
|
@@ -83,7 +83,7 @@ export declare class NgtrRigidBody {
|
|
|
83
83
|
private enabledTranslations;
|
|
84
84
|
private angularVelocity;
|
|
85
85
|
private linearVelocity;
|
|
86
|
-
objectRef: ElementRef<Object3D<
|
|
86
|
+
objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
|
|
87
87
|
private physics;
|
|
88
88
|
private bodyType;
|
|
89
89
|
private bodyDesc;
|
|
@@ -102,5 +102,5 @@ export declare class NgtrRigidBody {
|
|
|
102
102
|
private updateRigidBodyEffect;
|
|
103
103
|
private createRigidBodyState;
|
|
104
104
|
static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRigidBody, never>;
|
|
105
|
-
static ɵcmp: i0.ɵɵComponentDeclaration<NgtrRigidBody, "ngt-object3D[
|
|
105
|
+
static ɵcmp: i0.ɵɵComponentDeclaration<NgtrRigidBody, "ngt-object3D[rigidBody]", ["rigidBody"], { "type": { "alias": "rigidBody"; "required": false; "isSignal": true; }; "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "wake": "wake"; "sleep": "sleep"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, ["*"], true, never>;
|
|
106
106
|
}
|
package/lib/shared.d.ts
CHANGED
|
@@ -1,9 +1,9 @@
|
|
|
1
|
-
import
|
|
2
|
-
export declare const _quaternion: Quaternion;
|
|
3
|
-
export declare const _euler: Euler;
|
|
4
|
-
export declare const _vector3: Vector3;
|
|
5
|
-
export declare const _object3d: Object3D<
|
|
6
|
-
export declare const _matrix4: Matrix4;
|
|
7
|
-
export declare const _position: Vector3;
|
|
8
|
-
export declare const _rotation: Quaternion;
|
|
9
|
-
export declare const _scale: Vector3;
|
|
1
|
+
import * as THREE from 'three';
|
|
2
|
+
export declare const _quaternion: THREE.Quaternion;
|
|
3
|
+
export declare const _euler: THREE.Euler;
|
|
4
|
+
export declare const _vector3: THREE.Vector3;
|
|
5
|
+
export declare const _object3d: THREE.Object3D<THREE.Object3DEventMap>;
|
|
6
|
+
export declare const _matrix4: THREE.Matrix4;
|
|
7
|
+
export declare const _position: THREE.Vector3;
|
|
8
|
+
export declare const _rotation: THREE.Quaternion;
|
|
9
|
+
export declare const _scale: THREE.Vector3;
|
package/lib/types.d.ts
CHANGED
|
@@ -1,13 +1,13 @@
|
|
|
1
|
-
import { ActiveCollisionTypes, CoefficientCombineRule, Collider, ColliderHandle, InteractionGroups, RigidBody, RigidBodyHandle, Rotation, TempContactManifold, Vector, World } from '@dimforge/rapier3d-compat';
|
|
2
|
-
import {
|
|
3
|
-
import
|
|
1
|
+
import type { ActiveCollisionTypes, CoefficientCombineRule, Collider, ColliderHandle, InteractionGroups, RigidBody, RigidBodyHandle, Rotation, TempContactManifold, Vector, World } from '@dimforge/rapier3d-compat';
|
|
2
|
+
import type { NgtQuaternion, NgtThreeElements, NgtVector3 } from 'angular-three';
|
|
3
|
+
import type * as THREE from 'three';
|
|
4
4
|
export type NgtrRigidBodyAutoCollider = 'ball' | 'cuboid' | 'hull' | 'trimesh' | false;
|
|
5
5
|
export interface NgtrPhysicsOptions {
|
|
6
6
|
/**
|
|
7
7
|
* Set the gravity of the physics world
|
|
8
8
|
* @defaultValue [0, -9.81, 0]
|
|
9
9
|
*/
|
|
10
|
-
gravity: Vector3Tuple;
|
|
10
|
+
gravity: THREE.Vector3Tuple;
|
|
11
11
|
/**
|
|
12
12
|
* Amount of penetration the engine wont attempt to correct
|
|
13
13
|
* @defaultValue 0.001
|
|
@@ -137,32 +137,32 @@ export interface NgtrPhysicsOptions {
|
|
|
137
137
|
export interface NgtrRigidBodyState {
|
|
138
138
|
meshType: 'instancedMesh' | 'mesh';
|
|
139
139
|
rigidBody: RigidBody;
|
|
140
|
-
object: Object3D;
|
|
141
|
-
invertedWorldMatrix: Matrix4;
|
|
142
|
-
setMatrix: (matrix: Matrix4) => void;
|
|
143
|
-
getMatrix: (matrix: Matrix4) => Matrix4;
|
|
140
|
+
object: THREE.Object3D;
|
|
141
|
+
invertedWorldMatrix: THREE.Matrix4;
|
|
142
|
+
setMatrix: (matrix: THREE.Matrix4) => void;
|
|
143
|
+
getMatrix: (matrix: THREE.Matrix4) => THREE.Matrix4;
|
|
144
144
|
/**
|
|
145
145
|
* Required for instanced rigid bodies.
|
|
146
146
|
*/
|
|
147
|
-
scale: Vector3;
|
|
147
|
+
scale: THREE.Vector3;
|
|
148
148
|
isSleeping: boolean;
|
|
149
149
|
}
|
|
150
150
|
export type NgtrRigidBodyStateMap = Map<RigidBody['handle'], NgtrRigidBodyState>;
|
|
151
151
|
export interface NgtrColliderState {
|
|
152
152
|
collider: Collider;
|
|
153
|
-
object: Object3D;
|
|
153
|
+
object: THREE.Object3D;
|
|
154
154
|
/**
|
|
155
155
|
* The parent of which this collider needs to base its
|
|
156
156
|
* world position on, can be empty
|
|
157
157
|
*/
|
|
158
|
-
worldParent?: Object3D;
|
|
158
|
+
worldParent?: THREE.Object3D;
|
|
159
159
|
}
|
|
160
160
|
export type NgtrColliderStateMap = Map<Collider['handle'], NgtrColliderState>;
|
|
161
161
|
export interface NgtrCollisionTarget {
|
|
162
162
|
rigidBody?: RigidBody;
|
|
163
163
|
collider: Collider;
|
|
164
|
-
rigidBodyObject?: Object3D;
|
|
165
|
-
colliderObject?: Object3D;
|
|
164
|
+
rigidBodyObject?: THREE.Object3D;
|
|
165
|
+
colliderObject?: THREE.Object3D;
|
|
166
166
|
}
|
|
167
167
|
export interface NgtrCollisionPayload {
|
|
168
168
|
/** the object firing the event */
|
|
@@ -224,7 +224,7 @@ export interface NgtrColliderOptions {
|
|
|
224
224
|
/**
|
|
225
225
|
* Principal angular inertia of this rigid body
|
|
226
226
|
*/
|
|
227
|
-
principalAngularInertia?: Vector3Tuple;
|
|
227
|
+
principalAngularInertia?: THREE.Vector3Tuple;
|
|
228
228
|
/**
|
|
229
229
|
* Restitution controls how elastic (aka. bouncy) a contact is. Le elasticity of a contact is controlled by the restitution coefficient
|
|
230
230
|
*/
|
|
@@ -318,12 +318,12 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
|
|
|
318
318
|
* The initial linear velocity of this body.
|
|
319
319
|
* @defaultValue [0,0,0]
|
|
320
320
|
*/
|
|
321
|
-
linearVelocity: Vector3Tuple;
|
|
321
|
+
linearVelocity: THREE.Vector3Tuple;
|
|
322
322
|
/**
|
|
323
323
|
* The initial angular velocity of this body.
|
|
324
324
|
* @defaultValue [0,0,0]
|
|
325
325
|
*/
|
|
326
|
-
angularVelocity: Vector3Tuple;
|
|
326
|
+
angularVelocity: THREE.Vector3Tuple;
|
|
327
327
|
/**
|
|
328
328
|
* The scaling factor applied to the gravity affecting the rigid-body.
|
|
329
329
|
* @defaultValue 1.0
|
|
@@ -359,11 +359,11 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
|
|
|
359
359
|
/**
|
|
360
360
|
* Initial position of the RigidBody
|
|
361
361
|
*/
|
|
362
|
-
position?:
|
|
362
|
+
position?: NgtThreeElements['ngt-object3D']['position'];
|
|
363
363
|
/**
|
|
364
364
|
* Initial rotation of the RigidBody
|
|
365
365
|
*/
|
|
366
|
-
rotation?:
|
|
366
|
+
rotation?: NgtThreeElements['ngt-object3D']['rotation'];
|
|
367
367
|
/**
|
|
368
368
|
* Automatically generate colliders based on meshes inside this
|
|
369
369
|
* rigid body.
|
|
@@ -433,7 +433,7 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
|
|
|
433
433
|
/**
|
|
434
434
|
* Passed down to the object3d representing this collider.
|
|
435
435
|
*/
|
|
436
|
-
userData?:
|
|
436
|
+
userData?: NgtThreeElements['ngt-object3D']['userData'];
|
|
437
437
|
/**
|
|
438
438
|
* Include invisible objects on the collider creation estimation.
|
|
439
439
|
*/
|
package/lib/utils.d.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { Quaternion as RapierQuaternion, Vector3 as RapierVector3 } from '@dimforge/rapier3d-compat';
|
|
2
2
|
import { NgtEuler, NgtQuaternion, NgtVector3 } from 'angular-three';
|
|
3
|
-
import
|
|
3
|
+
import * as THREE from 'three';
|
|
4
4
|
import { NgtrColliderOptions, NgtrColliderShape, NgtrRigidBodyOptions } from './types';
|
|
5
5
|
/**
|
|
6
6
|
* Creates a proxy that will create a singleton instance of the given class
|
|
@@ -13,10 +13,10 @@ export declare const createSingletonProxy: <SingletonClass extends object, Creat
|
|
|
13
13
|
reset: () => void;
|
|
14
14
|
set: (newInstance: SingletonClass) => void;
|
|
15
15
|
};
|
|
16
|
-
export declare function rapierQuaternionToQuaternion({ x, y, z, w }: RapierQuaternion):
|
|
16
|
+
export declare function rapierQuaternionToQuaternion({ x, y, z, w }: RapierQuaternion): THREE.Quaternion;
|
|
17
17
|
export declare function vector3ToRapierVector(v: NgtVector3): RapierVector3;
|
|
18
18
|
export declare function quaternionToRapierQuaternion(v: NgtQuaternion): RapierQuaternion;
|
|
19
|
-
export declare function createColliderOptions(object: Object3D, options: NgtrRigidBodyOptions, ignoreMeshColliders?: boolean): {
|
|
19
|
+
export declare function createColliderOptions(object: THREE.Object3D, options: NgtrRigidBodyOptions, ignoreMeshColliders?: boolean): {
|
|
20
20
|
colliderOptions: NgtrColliderOptions;
|
|
21
21
|
args: unknown[];
|
|
22
22
|
shape: NgtrColliderShape;
|
package/package.json
CHANGED
|
@@ -1,49 +1,49 @@
|
|
|
1
1
|
{
|
|
2
|
-
|
|
3
|
-
|
|
4
|
-
|
|
5
|
-
|
|
6
|
-
|
|
7
|
-
|
|
8
|
-
|
|
9
|
-
|
|
10
|
-
|
|
11
|
-
|
|
12
|
-
|
|
13
|
-
|
|
14
|
-
|
|
15
|
-
|
|
16
|
-
|
|
17
|
-
|
|
18
|
-
|
|
19
|
-
|
|
20
|
-
|
|
21
|
-
|
|
22
|
-
|
|
23
|
-
|
|
24
|
-
|
|
25
|
-
|
|
26
|
-
|
|
27
|
-
|
|
28
|
-
|
|
29
|
-
|
|
30
|
-
|
|
31
|
-
|
|
32
|
-
|
|
33
|
-
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
|
|
37
|
-
|
|
38
|
-
|
|
39
|
-
|
|
40
|
-
|
|
41
|
-
|
|
42
|
-
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
}
|
|
2
|
+
"name": "angular-three-rapier",
|
|
3
|
+
"version": "4.0.0-next.1",
|
|
4
|
+
"publishConfig": {
|
|
5
|
+
"access": "public"
|
|
6
|
+
},
|
|
7
|
+
"repository": {
|
|
8
|
+
"type": "git",
|
|
9
|
+
"url": "https://github.com/angular-threejs/angular-three/tree/main/libs/rapier"
|
|
10
|
+
},
|
|
11
|
+
"author": {
|
|
12
|
+
"name": "Chau Tran",
|
|
13
|
+
"email": "nartc7789@gmail.com",
|
|
14
|
+
"url": "https://nartc.me"
|
|
15
|
+
},
|
|
16
|
+
"description": "Physics Rapier for Angular Three",
|
|
17
|
+
"keywords": [
|
|
18
|
+
"angular",
|
|
19
|
+
"threejs",
|
|
20
|
+
"renderer",
|
|
21
|
+
"rapier",
|
|
22
|
+
"physics"
|
|
23
|
+
],
|
|
24
|
+
"license": "MIT",
|
|
25
|
+
"peerDependencies": {
|
|
26
|
+
"@angular/common": ">=19.0.0 <20.0.0",
|
|
27
|
+
"@angular/core": ">=19.0.0 <20.0.0",
|
|
28
|
+
"@dimforge/rapier3d-compat": "~0.14.0",
|
|
29
|
+
"three": ">=0.148.0 <0.173.0"
|
|
30
|
+
},
|
|
31
|
+
"dependencies": {
|
|
32
|
+
"tslib": "^2.7.0"
|
|
33
|
+
},
|
|
34
|
+
"sideEffects": false,
|
|
35
|
+
"web-types": [
|
|
36
|
+
"../../node_modules/angular-three/web-types.json"
|
|
37
|
+
],
|
|
38
|
+
"module": "fesm2022/angular-three-rapier.mjs",
|
|
39
|
+
"typings": "index.d.ts",
|
|
40
|
+
"exports": {
|
|
41
|
+
"./package.json": {
|
|
42
|
+
"default": "./package.json"
|
|
43
|
+
},
|
|
44
|
+
".": {
|
|
45
|
+
"types": "./index.d.ts",
|
|
46
|
+
"default": "./fesm2022/angular-three-rapier.mjs"
|
|
47
|
+
}
|
|
48
|
+
}
|
|
49
|
+
}
|