angular-three-rapier 3.7.0 → 4.0.0-next.1

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@@ -1,93 +1,93 @@
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- import { NgtrBallArgs, NgtrCapsuleArgs, NgtrConeArgs, NgtrConvexHullArgs, NgtrConvexMeshArgs, NgtrCuboidArgs, NgtrCylinderArgs, NgtrHeightfieldArgs, NgtrPolylineArgs, NgtrRoundConeArgs, NgtrRoundConvexHullArgs, NgtrRoundConvexMeshArgs, NgtrRoundCuboidArgs, NgtrRoundCylinderArgs, NgtrTrimeshArgs } from './types';
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+ import type { NgtrBallArgs, NgtrCapsuleArgs, NgtrConeArgs, NgtrConvexHullArgs, NgtrConvexMeshArgs, NgtrCuboidArgs, NgtrCylinderArgs, NgtrHeightfieldArgs, NgtrPolylineArgs, NgtrRoundConeArgs, NgtrRoundConvexHullArgs, NgtrRoundConvexMeshArgs, NgtrRoundCuboidArgs, NgtrRoundCylinderArgs, NgtrTrimeshArgs } from './types';
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  import * as i0 from "@angular/core";
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  import * as i1 from "./rigid-body";
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  export declare class NgtrCuboidCollider {
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  args: import("@angular/core").InputSignal<NgtrCuboidArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCuboidCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCuboidCollider, "ngt-object3D[ngtrCuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCuboidCollider, "ngt-object3D[cuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrCapsuleCollider {
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  args: import("@angular/core").InputSignal<NgtrCapsuleArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCapsuleCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCapsuleCollider, "ngt-object3D[ngtrCapsuleCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCapsuleCollider, "ngt-object3D[capsuleCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrBallCollider {
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  args: import("@angular/core").InputSignal<NgtrBallArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrBallCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrBallCollider, "ngt-object3D[ngtrBallCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrBallCollider, "ngt-object3D[ballCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrConvexHullCollider {
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  args: import("@angular/core").InputSignal<NgtrConvexHullArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConvexHullCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexHullCollider, "ngt-object3D[ngtrConvexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexHullCollider, "ngt-object3D[convexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrHeightfieldCollider {
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  args: import("@angular/core").InputSignal<NgtrHeightfieldArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrHeightfieldCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrHeightfieldCollider, "ngt-object3D[ngtrHeightfieldCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrHeightfieldCollider, "ngt-object3D[heightfieldCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrTrimeshCollider {
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  args: import("@angular/core").InputSignal<NgtrTrimeshArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrTrimeshCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrTrimeshCollider, "ngt-object3D[ngtrTrimeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrTrimeshCollider, "ngt-object3D[trimeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrPolylineCollider {
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  args: import("@angular/core").InputSignal<NgtrPolylineArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrPolylineCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrPolylineCollider, "ngt-object3D[ngtrPolylineCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrPolylineCollider, "ngt-object3D[polylineCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrRoundCuboidCollider {
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  args: import("@angular/core").InputSignal<NgtrRoundCuboidArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundCuboidCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCuboidCollider, "ngt-object3D[ngtrRoundCuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCuboidCollider, "ngt-object3D[roundCuboidCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrCylinderCollider {
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  args: import("@angular/core").InputSignal<NgtrCylinderArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrCylinderCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCylinderCollider, "ngt-object3D[ngtrCylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrCylinderCollider, "ngt-object3D[cylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrRoundCylinderCollider {
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  args: import("@angular/core").InputSignal<NgtrRoundCylinderArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundCylinderCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCylinderCollider, "ngt-object3D[ngtrRoundCylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundCylinderCollider, "ngt-object3D[roundCylinderCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrConeCollider {
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  args: import("@angular/core").InputSignal<NgtrConeArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConeCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConeCollider, "ngt-object3D[ngtrConeCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConeCollider, "ngt-object3D[coneCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrRoundConeCollider {
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  args: import("@angular/core").InputSignal<NgtrRoundConeArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConeCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConeCollider, "ngt-object3D[ngtrRoundConeCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConeCollider, "ngt-object3D[roundConeCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrConvexMeshCollider {
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  args: import("@angular/core").InputSignal<NgtrConvexMeshArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrConvexMeshCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexMeshCollider, "ngt-object3D[ngtrConvexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrConvexMeshCollider, "ngt-object3D[convexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrRoundConvexHullCollider {
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  args: import("@angular/core").InputSignal<NgtrRoundConvexHullArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConvexHullCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexHullCollider, "ngt-object3D[ngtrRoundConvexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexHullCollider, "ngt-object3D[roundConvexHullCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
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  export declare class NgtrRoundConvexMeshCollider {
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  args: import("@angular/core").InputSignal<NgtrRoundConvexMeshArgs>;
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  constructor();
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  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRoundConvexMeshCollider, never>;
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- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexMeshCollider, "ngt-object3D[ngtrRoundConvexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrRoundConvexMeshCollider, "ngt-object3D[roundConvexMeshCollider]", never, { "args": { "alias": "args"; "required": true; "isSignal": true; }; }, {}, never, never, true, [{ directive: typeof i1.NgtrAnyCollider; inputs: { "options": "options"; "name": "name"; "scale": "scale"; "position": "position"; "quaternion": "quaternion"; "rotation": "rotation"; "userData": "userData"; }; outputs: { "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }; }]>;
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  }
@@ -1,6 +1,6 @@
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  import { ElementRef } from '@angular/core';
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- import { NgtEuler, NgtObject3D, NgtQuaternion, NgtVector3 } from 'angular-three';
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- import { Object3D } from 'three';
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+ import { NgtEuler, NgtQuaternion, NgtThreeElements, NgtVector3 } from 'angular-three';
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+ import * as THREE from 'three';
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  import { NgtrRigidBody } from './rigid-body';
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  import { NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
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  import * as i0 from "@angular/core";
@@ -11,22 +11,22 @@ export interface NgtrInstancedRigidBodyOptions {
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  rotation?: NgtEuler;
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  scale?: NgtVector3;
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  quaternion?: NgtQuaternion;
14
- userData?: NgtObject3D['userData'];
14
+ userData?: NgtThreeElements['ngt-object3D']['userData'];
15
15
  options?: NgtrRigidBodyOptions;
16
16
  }
17
17
  export declare class NgtrInstancedRigidBodies {
18
- position: import("@angular/core").InputSignal<NgtVector3 | undefined>;
19
- rotation: import("@angular/core").InputSignal<NgtEuler | undefined>;
20
- scale: import("@angular/core").InputSignal<NgtVector3 | undefined>;
21
- quaternion: import("@angular/core").InputSignal<NgtQuaternion | undefined>;
22
- userData: import("@angular/core").InputSignal<Record<string, any> | undefined>;
18
+ position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
19
+ rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
20
+ scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
21
+ quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
22
+ userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
23
23
  instances: import("@angular/core").InputSignalWithTransform<NgtrInstancedRigidBodyOptions[], "" | NgtrInstancedRigidBodyOptions[]>;
24
24
  options: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyOptions, "" | Partial<NgtrRigidBodyOptions>>;
25
25
  private object3DParameters;
26
26
  private instanceWrapperRef;
27
27
  rigidBodyRefs: import("@angular/core").Signal<readonly NgtrRigidBody[]>;
28
28
  private physics;
29
- objectRef: ElementRef<Object3D<import("three").Object3DEventMap>>;
29
+ objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
30
30
  private colliders;
31
31
  private instancedMesh;
32
32
  protected instancesOptions: import("@angular/core").Signal<(Omit<NgtrInstancedRigidBodyOptions, "options"> & {
@@ -42,5 +42,5 @@ export declare class NgtrInstancedRigidBodies {
42
42
  }[]>;
43
43
  constructor();
44
44
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrInstancedRigidBodies, never>;
45
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtrInstancedRigidBodies, "ngt-object3D[ngtrInstancedRigidBodies]", ["instancedRigidBodies"], { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "instances": { "alias": "ngtrInstancedRigidBodies"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*", "[data-colliders]"], true, never>;
45
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtrInstancedRigidBodies, "ngt-object3D[instancedRigidBodies]", ["instancedRigidBodies"], { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "instances": { "alias": "instancedRigidBodies"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, {}, never, ["*", "[data-colliders]"], true, never>;
46
46
  }
package/lib/joints.d.ts CHANGED
@@ -1,6 +1,6 @@
1
1
  import { ElementRef, Injector } from '@angular/core';
2
2
  import { FixedImpulseJoint, PrismaticImpulseJoint, RevoluteImpulseJoint, RigidBody, RopeImpulseJoint, SphericalImpulseJoint, SpringImpulseJoint } from '@dimforge/rapier3d-compat';
3
- import { NgtrFixedJointParams, NgtrPrismaticJointParams, NgtrRevoluteJointParams, NgtrRopeJointParams, NgtrSphericalJointParams, NgtrSpringJointParams } from './types';
3
+ import type { NgtrFixedJointParams, NgtrPrismaticJointParams, NgtrRevoluteJointParams, NgtrRopeJointParams, NgtrSphericalJointParams, NgtrSpringJointParams } from './types';
4
4
  /**
5
5
  * A fixed joint ensures that two rigid-bodies don't move relative to each other.
6
6
  * Fixed joints are characterized by one local frame (represented by an isometry) on each rigid-body.
@@ -1,10 +1,10 @@
1
1
  import { ElementRef } from '@angular/core';
2
- import { Object3D } from 'three';
3
- import { NgtrRigidBodyAutoCollider } from './types';
2
+ import * as THREE from 'three';
3
+ import type { NgtrRigidBodyAutoCollider } from './types';
4
4
  import * as i0 from "@angular/core";
5
5
  export declare class NgtrMeshCollider {
6
6
  colliders: import("@angular/core").InputSignal<NgtrRigidBodyAutoCollider>;
7
- objectRef: ElementRef<Object3D<import("three").Object3DEventMap>>;
7
+ objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
8
8
  private rigidBody;
9
9
  protected childColliderOptions: import("@angular/core").Signal<{
10
10
  colliderOptions: import("angular-three-rapier").NgtrColliderOptions;
@@ -16,5 +16,5 @@ export declare class NgtrMeshCollider {
16
16
  }[]>;
17
17
  constructor();
18
18
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrMeshCollider, never>;
19
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtrMeshCollider, "ngt-object3D[ngtrMeshCollider]", never, { "colliders": { "alias": "ngtrMeshCollider"; "required": true; "isSignal": true; }; }, {}, never, ["*"], true, never>;
19
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtrMeshCollider, "ngt-object3D[meshCollider]", never, { "colliders": { "alias": "ngtrMeshCollider"; "required": true; "isSignal": true; }; }, {}, never, ["*"], true, never>;
20
20
  }
package/lib/physics.d.ts CHANGED
@@ -11,8 +11,8 @@ export declare class NgtrPhysicsFallback {
11
11
  }
12
12
  export declare class NgtrPhysics {
13
13
  options: import("@angular/core").InputSignalWithTransform<NgtrPhysicsOptions, "" | Partial<NgtrPhysicsOptions>>;
14
- content: import("@angular/core").Signal<TemplateRef<any>>;
15
- fallbackContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
14
+ protected content: import("@angular/core").Signal<TemplateRef<any>>;
15
+ protected fallbackContent: import("@angular/core").Signal<TemplateRef<any> | undefined>;
16
16
  protected updatePriority: import("@angular/core").Signal<number | undefined>;
17
17
  protected updateLoop: import("@angular/core").Signal<"follow" | "independent">;
18
18
  private numSolverIterations;
@@ -27,14 +27,14 @@ export declare class NgtrPhysics {
27
27
  private timeStep;
28
28
  private interpolate;
29
29
  paused: import("@angular/core").Signal<boolean>;
30
- debug: import("@angular/core").Signal<boolean>;
30
+ protected debug: import("@angular/core").Signal<boolean>;
31
31
  colliders: import("@angular/core").Signal<import("angular-three-rapier").NgtrRigidBodyAutoCollider | undefined>;
32
32
  private vGravity;
33
33
  private store;
34
34
  protected rapierConstruct: import("@angular/core").WritableSignal<typeof RAPIER | null>;
35
35
  protected rapierError: import("@angular/core").WritableSignal<string | null>;
36
36
  rapier: import("@angular/core").Signal<typeof RAPIER | null>;
37
- ready: import("@angular/core").Signal<boolean>;
37
+ protected ready: import("@angular/core").Signal<boolean>;
38
38
  worldSingleton: import("@angular/core").Signal<{
39
39
  proxy: RAPIER.World;
40
40
  reset: () => void;
@@ -1,16 +1,16 @@
1
1
  import { ElementRef } from '@angular/core';
2
2
  import { RigidBody } from '@dimforge/rapier3d-compat';
3
- import { NgtEuler, NgtQuaternion, NgtVector3 } from 'angular-three';
4
- import { Object3D, Vector3 } from 'three';
5
- import { NgtrColliderOptions, NgtrColliderShape, NgtrCollisionEnterPayload, NgtrCollisionExitPayload, NgtrContactForcePayload, NgtrIntersectionEnterPayload, NgtrIntersectionExitPayload, NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
3
+ import { NgtEuler, NgtVector3 } from 'angular-three';
4
+ import * as THREE from 'three';
5
+ import type { NgtrColliderOptions, NgtrColliderShape, NgtrCollisionEnterPayload, NgtrCollisionExitPayload, NgtrContactForcePayload, NgtrIntersectionEnterPayload, NgtrIntersectionExitPayload, NgtrRigidBodyOptions, NgtrRigidBodyType } from './types';
6
6
  import * as i0 from "@angular/core";
7
7
  export declare class NgtrAnyCollider {
8
- position: import("@angular/core").InputSignal<NgtVector3 | undefined>;
9
- rotation: import("@angular/core").InputSignal<NgtEuler | undefined>;
10
- scale: import("@angular/core").InputSignal<NgtVector3 | undefined>;
11
- quaternion: import("@angular/core").InputSignal<NgtQuaternion | undefined>;
12
- userData: import("@angular/core").InputSignal<Record<string, any> | undefined>;
13
- name: import("@angular/core").InputSignal<string | undefined>;
8
+ position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
9
+ rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
10
+ scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
11
+ quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
12
+ userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
13
+ name: import("@angular/core").InputSignal<Readonly<string | undefined>>;
14
14
  options: import("@angular/core").InputSignalWithTransform<NgtrColliderOptions, "" | Partial<NgtrRigidBodyOptions>>;
15
15
  private object3DParameters;
16
16
  shape: import("@angular/core").ModelSignal<NgtrColliderShape | undefined>;
@@ -38,7 +38,7 @@ export declare class NgtrAnyCollider {
38
38
  private scaledArgs;
39
39
  private collider;
40
40
  constructor();
41
- get worldScale(): Vector3;
41
+ get worldScale(): THREE.Vector3;
42
42
  setShape(shape: NgtrColliderShape): void;
43
43
  setArgs(args: unknown[]): void;
44
44
  private createColliderStateEffect;
@@ -48,16 +48,16 @@ export declare class NgtrAnyCollider {
48
48
  private createColliderState;
49
49
  private scaleVertices;
50
50
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrAnyCollider, never>;
51
- static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrAnyCollider, "ngt-object3D[ngtrCollider]", never, { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "name": { "alias": "name"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; "shape": { "alias": "ngtrCollider"; "required": false; "isSignal": true; }; "args": { "alias": "args"; "required": false; "isSignal": true; }; }, { "shape": "ngtrColliderChange"; "args": "argsChange"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, never, true, never>;
51
+ static ɵdir: i0.ɵɵDirectiveDeclaration<NgtrAnyCollider, "ngt-object3D[collider]", never, { "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "name": { "alias": "name"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; "shape": { "alias": "collider"; "required": false; "isSignal": true; }; "args": { "alias": "args"; "required": false; "isSignal": true; }; }, { "shape": "colliderChange"; "args": "argsChange"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, never, true, never>;
52
52
  }
53
53
  export declare const rigidBodyDefaultOptions: NgtrRigidBodyOptions;
54
54
  export declare class NgtrRigidBody {
55
55
  type: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyType, "" | NgtrRigidBodyType | undefined>;
56
- position: import("@angular/core").InputSignal<NgtVector3 | undefined>;
57
- rotation: import("@angular/core").InputSignal<NgtEuler | undefined>;
58
- scale: import("@angular/core").InputSignal<NgtVector3 | undefined>;
59
- quaternion: import("@angular/core").InputSignal<NgtQuaternion | undefined>;
60
- userData: import("@angular/core").InputSignal<Record<string, any> | undefined>;
56
+ position: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
57
+ rotation: import("@angular/core").InputSignal<number | THREE.Euler | [x: number, y: number, z: number, order?: THREE.EulerOrder | undefined] | undefined>;
58
+ scale: import("@angular/core").InputSignal<number | THREE.Vector3 | [x: number, y: number, z: number] | undefined>;
59
+ quaternion: import("@angular/core").InputSignal<THREE.Quaternion | [x: number, y: number, z: number, w: number] | undefined>;
60
+ userData: import("@angular/core").InputSignal<Record<string, any> | Readonly<Record<string, any> | undefined>>;
61
61
  options: import("@angular/core").InputSignalWithTransform<NgtrRigidBodyOptions, "" | Partial<NgtrRigidBodyOptions>>;
62
62
  private object3DParameters;
63
63
  wake: import("@angular/core").OutputEmitterRef<void>;
@@ -83,7 +83,7 @@ export declare class NgtrRigidBody {
83
83
  private enabledTranslations;
84
84
  private angularVelocity;
85
85
  private linearVelocity;
86
- objectRef: ElementRef<Object3D<import("three").Object3DEventMap>>;
86
+ objectRef: ElementRef<THREE.Object3D<THREE.Object3DEventMap>>;
87
87
  private physics;
88
88
  private bodyType;
89
89
  private bodyDesc;
@@ -102,5 +102,5 @@ export declare class NgtrRigidBody {
102
102
  private updateRigidBodyEffect;
103
103
  private createRigidBodyState;
104
104
  static ɵfac: i0.ɵɵFactoryDeclaration<NgtrRigidBody, never>;
105
- static ɵcmp: i0.ɵɵComponentDeclaration<NgtrRigidBody, "ngt-object3D[ngtrRigidBody]", ["rigidBody"], { "type": { "alias": "ngtrRigidBody"; "required": false; "isSignal": true; }; "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "wake": "wake"; "sleep": "sleep"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, ["*"], true, never>;
105
+ static ɵcmp: i0.ɵɵComponentDeclaration<NgtrRigidBody, "ngt-object3D[rigidBody]", ["rigidBody"], { "type": { "alias": "rigidBody"; "required": false; "isSignal": true; }; "position": { "alias": "position"; "required": false; "isSignal": true; }; "rotation": { "alias": "rotation"; "required": false; "isSignal": true; }; "scale": { "alias": "scale"; "required": false; "isSignal": true; }; "quaternion": { "alias": "quaternion"; "required": false; "isSignal": true; }; "userData": { "alias": "userData"; "required": false; "isSignal": true; }; "options": { "alias": "options"; "required": false; "isSignal": true; }; }, { "wake": "wake"; "sleep": "sleep"; "collisionEnter": "collisionEnter"; "collisionExit": "collisionExit"; "intersectionEnter": "intersectionEnter"; "intersectionExit": "intersectionExit"; "contactForce": "contactForce"; }, never, ["*"], true, never>;
106
106
  }
package/lib/shared.d.ts CHANGED
@@ -1,9 +1,9 @@
1
- import { Euler, Matrix4, Object3D, Quaternion, Vector3 } from 'three';
2
- export declare const _quaternion: Quaternion;
3
- export declare const _euler: Euler;
4
- export declare const _vector3: Vector3;
5
- export declare const _object3d: Object3D<import("three").Object3DEventMap>;
6
- export declare const _matrix4: Matrix4;
7
- export declare const _position: Vector3;
8
- export declare const _rotation: Quaternion;
9
- export declare const _scale: Vector3;
1
+ import * as THREE from 'three';
2
+ export declare const _quaternion: THREE.Quaternion;
3
+ export declare const _euler: THREE.Euler;
4
+ export declare const _vector3: THREE.Vector3;
5
+ export declare const _object3d: THREE.Object3D<THREE.Object3DEventMap>;
6
+ export declare const _matrix4: THREE.Matrix4;
7
+ export declare const _position: THREE.Vector3;
8
+ export declare const _rotation: THREE.Quaternion;
9
+ export declare const _scale: THREE.Vector3;
package/lib/types.d.ts CHANGED
@@ -1,13 +1,13 @@
1
- import { ActiveCollisionTypes, CoefficientCombineRule, Collider, ColliderHandle, InteractionGroups, RigidBody, RigidBodyHandle, Rotation, TempContactManifold, Vector, World } from '@dimforge/rapier3d-compat';
2
- import { NgtObject3D, NgtQuaternion, NgtVector3 } from 'angular-three';
3
- import { Matrix4, Object3D, Vector3, Vector3Tuple } from 'three';
1
+ import type { ActiveCollisionTypes, CoefficientCombineRule, Collider, ColliderHandle, InteractionGroups, RigidBody, RigidBodyHandle, Rotation, TempContactManifold, Vector, World } from '@dimforge/rapier3d-compat';
2
+ import type { NgtQuaternion, NgtThreeElements, NgtVector3 } from 'angular-three';
3
+ import type * as THREE from 'three';
4
4
  export type NgtrRigidBodyAutoCollider = 'ball' | 'cuboid' | 'hull' | 'trimesh' | false;
5
5
  export interface NgtrPhysicsOptions {
6
6
  /**
7
7
  * Set the gravity of the physics world
8
8
  * @defaultValue [0, -9.81, 0]
9
9
  */
10
- gravity: Vector3Tuple;
10
+ gravity: THREE.Vector3Tuple;
11
11
  /**
12
12
  * Amount of penetration the engine wont attempt to correct
13
13
  * @defaultValue 0.001
@@ -137,32 +137,32 @@ export interface NgtrPhysicsOptions {
137
137
  export interface NgtrRigidBodyState {
138
138
  meshType: 'instancedMesh' | 'mesh';
139
139
  rigidBody: RigidBody;
140
- object: Object3D;
141
- invertedWorldMatrix: Matrix4;
142
- setMatrix: (matrix: Matrix4) => void;
143
- getMatrix: (matrix: Matrix4) => Matrix4;
140
+ object: THREE.Object3D;
141
+ invertedWorldMatrix: THREE.Matrix4;
142
+ setMatrix: (matrix: THREE.Matrix4) => void;
143
+ getMatrix: (matrix: THREE.Matrix4) => THREE.Matrix4;
144
144
  /**
145
145
  * Required for instanced rigid bodies.
146
146
  */
147
- scale: Vector3;
147
+ scale: THREE.Vector3;
148
148
  isSleeping: boolean;
149
149
  }
150
150
  export type NgtrRigidBodyStateMap = Map<RigidBody['handle'], NgtrRigidBodyState>;
151
151
  export interface NgtrColliderState {
152
152
  collider: Collider;
153
- object: Object3D;
153
+ object: THREE.Object3D;
154
154
  /**
155
155
  * The parent of which this collider needs to base its
156
156
  * world position on, can be empty
157
157
  */
158
- worldParent?: Object3D;
158
+ worldParent?: THREE.Object3D;
159
159
  }
160
160
  export type NgtrColliderStateMap = Map<Collider['handle'], NgtrColliderState>;
161
161
  export interface NgtrCollisionTarget {
162
162
  rigidBody?: RigidBody;
163
163
  collider: Collider;
164
- rigidBodyObject?: Object3D;
165
- colliderObject?: Object3D;
164
+ rigidBodyObject?: THREE.Object3D;
165
+ colliderObject?: THREE.Object3D;
166
166
  }
167
167
  export interface NgtrCollisionPayload {
168
168
  /** the object firing the event */
@@ -224,7 +224,7 @@ export interface NgtrColliderOptions {
224
224
  /**
225
225
  * Principal angular inertia of this rigid body
226
226
  */
227
- principalAngularInertia?: Vector3Tuple;
227
+ principalAngularInertia?: THREE.Vector3Tuple;
228
228
  /**
229
229
  * Restitution controls how elastic (aka. bouncy) a contact is. Le elasticity of a contact is controlled by the restitution coefficient
230
230
  */
@@ -318,12 +318,12 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
318
318
  * The initial linear velocity of this body.
319
319
  * @defaultValue [0,0,0]
320
320
  */
321
- linearVelocity: Vector3Tuple;
321
+ linearVelocity: THREE.Vector3Tuple;
322
322
  /**
323
323
  * The initial angular velocity of this body.
324
324
  * @defaultValue [0,0,0]
325
325
  */
326
- angularVelocity: Vector3Tuple;
326
+ angularVelocity: THREE.Vector3Tuple;
327
327
  /**
328
328
  * The scaling factor applied to the gravity affecting the rigid-body.
329
329
  * @defaultValue 1.0
@@ -359,11 +359,11 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
359
359
  /**
360
360
  * Initial position of the RigidBody
361
361
  */
362
- position?: NgtObject3D['position'];
362
+ position?: NgtThreeElements['ngt-object3D']['position'];
363
363
  /**
364
364
  * Initial rotation of the RigidBody
365
365
  */
366
- rotation?: NgtObject3D['rotation'];
366
+ rotation?: NgtThreeElements['ngt-object3D']['rotation'];
367
367
  /**
368
368
  * Automatically generate colliders based on meshes inside this
369
369
  * rigid body.
@@ -433,7 +433,7 @@ export interface NgtrRigidBodyOptions extends NgtrColliderOptions {
433
433
  /**
434
434
  * Passed down to the object3d representing this collider.
435
435
  */
436
- userData?: NgtObject3D['userData'];
436
+ userData?: NgtThreeElements['ngt-object3D']['userData'];
437
437
  /**
438
438
  * Include invisible objects on the collider creation estimation.
439
439
  */
package/lib/utils.d.ts CHANGED
@@ -1,6 +1,6 @@
1
1
  import { Quaternion as RapierQuaternion, Vector3 as RapierVector3 } from '@dimforge/rapier3d-compat';
2
2
  import { NgtEuler, NgtQuaternion, NgtVector3 } from 'angular-three';
3
- import { Object3D } from 'three';
3
+ import * as THREE from 'three';
4
4
  import { NgtrColliderOptions, NgtrColliderShape, NgtrRigidBodyOptions } from './types';
5
5
  /**
6
6
  * Creates a proxy that will create a singleton instance of the given class
@@ -13,10 +13,10 @@ export declare const createSingletonProxy: <SingletonClass extends object, Creat
13
13
  reset: () => void;
14
14
  set: (newInstance: SingletonClass) => void;
15
15
  };
16
- export declare function rapierQuaternionToQuaternion({ x, y, z, w }: RapierQuaternion): import("three").Quaternion;
16
+ export declare function rapierQuaternionToQuaternion({ x, y, z, w }: RapierQuaternion): THREE.Quaternion;
17
17
  export declare function vector3ToRapierVector(v: NgtVector3): RapierVector3;
18
18
  export declare function quaternionToRapierQuaternion(v: NgtQuaternion): RapierQuaternion;
19
- export declare function createColliderOptions(object: Object3D, options: NgtrRigidBodyOptions, ignoreMeshColliders?: boolean): {
19
+ export declare function createColliderOptions(object: THREE.Object3D, options: NgtrRigidBodyOptions, ignoreMeshColliders?: boolean): {
20
20
  colliderOptions: NgtrColliderOptions;
21
21
  args: unknown[];
22
22
  shape: NgtrColliderShape;
package/package.json CHANGED
@@ -1,49 +1,49 @@
1
1
  {
2
- "name": "angular-three-rapier",
3
- "version": "3.7.0",
4
- "publishConfig": {
5
- "access": "public"
6
- },
7
- "repository": {
8
- "type": "git",
9
- "url": "https://github.com/angular-threejs/angular-three/tree/main/libs/rapier"
10
- },
11
- "author": {
12
- "name": "Chau Tran",
13
- "email": "nartc7789@gmail.com",
14
- "url": "https://nartc.me"
15
- },
16
- "description": "Physics Rapier for Angular Three",
17
- "keywords": [
18
- "angular",
19
- "threejs",
20
- "renderer",
21
- "rapier",
22
- "physics"
23
- ],
24
- "license": "MIT",
25
- "peerDependencies": {
26
- "@angular/common": ">=19.0.0 <20.0.0",
27
- "@angular/core": ">=19.0.0 <20.0.0",
28
- "@dimforge/rapier3d-compat": "~0.14.0",
29
- "three": ">=0.148.0 <0.173.0"
30
- },
31
- "dependencies": {
32
- "tslib": "^2.7.0"
33
- },
34
- "sideEffects": false,
35
- "web-types": [
36
- "../../node_modules/angular-three/web-types.json"
37
- ],
38
- "module": "fesm2022/angular-three-rapier.mjs",
39
- "typings": "index.d.ts",
40
- "exports": {
41
- "./package.json": {
42
- "default": "./package.json"
43
- },
44
- ".": {
45
- "types": "./index.d.ts",
46
- "default": "./fesm2022/angular-three-rapier.mjs"
47
- }
48
- }
49
- }
2
+ "name": "angular-three-rapier",
3
+ "version": "4.0.0-next.1",
4
+ "publishConfig": {
5
+ "access": "public"
6
+ },
7
+ "repository": {
8
+ "type": "git",
9
+ "url": "https://github.com/angular-threejs/angular-three/tree/main/libs/rapier"
10
+ },
11
+ "author": {
12
+ "name": "Chau Tran",
13
+ "email": "nartc7789@gmail.com",
14
+ "url": "https://nartc.me"
15
+ },
16
+ "description": "Physics Rapier for Angular Three",
17
+ "keywords": [
18
+ "angular",
19
+ "threejs",
20
+ "renderer",
21
+ "rapier",
22
+ "physics"
23
+ ],
24
+ "license": "MIT",
25
+ "peerDependencies": {
26
+ "@angular/common": ">=19.0.0 <20.0.0",
27
+ "@angular/core": ">=19.0.0 <20.0.0",
28
+ "@dimforge/rapier3d-compat": "~0.14.0",
29
+ "three": ">=0.148.0 <0.173.0"
30
+ },
31
+ "dependencies": {
32
+ "tslib": "^2.7.0"
33
+ },
34
+ "sideEffects": false,
35
+ "web-types": [
36
+ "../../node_modules/angular-three/web-types.json"
37
+ ],
38
+ "module": "fesm2022/angular-three-rapier.mjs",
39
+ "typings": "index.d.ts",
40
+ "exports": {
41
+ "./package.json": {
42
+ "default": "./package.json"
43
+ },
44
+ ".": {
45
+ "types": "./index.d.ts",
46
+ "default": "./fesm2022/angular-three-rapier.mjs"
47
+ }
48
+ }
49
+ }