angry-pixel 2.1.2 → 2.1.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/README.md CHANGED
@@ -14,12 +14,12 @@ Main features:
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  - [Entity-Component-System](https://github.com/SanderMertens/ecs-faq) based architecture
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  - WebGL rendering
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  - Sprite-based graphics and frame-by-frame animations
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- - Text rendering, support for web safe fonts and imported fonts
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+ - Text rendering with support for web-safe and imported fonts
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  - Basic 2D lightning system
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- - Polygonal collision detection and physical responses based on speed and acceleration.
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- - Keyboard, mouse, gamepad and touch screen input support
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- - Ability to create desktop or mobile games using frameworks such as [Electron.js](https://www.electronjs.org/)
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- - Built-in tilemap and tileset components. Also has support for ortogonal maps exported from [Tiled](https://www.mapeditor.org/)
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+ - Polygonal collision detection and physical response based on speed and acceleration.
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+ - Keyboard, mouse, gamepad, and touchscreen input support
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+ - Ability to create desktop or mobile games using frameworks like [Electron.js](https://www.electronjs.org/) or [React Native](https://reactnative.dev/)
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+ - Built-in tilemap and tileset components, with support for orthogonal maps exported from [Tiled](https://www.mapeditor.org/)
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  - Dependency Injection
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  ## Getting Started