angry-pixel 1.2.3 → 1.2.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +170 -168
- package/api-docs/.nojekyll +1 -0
- package/api-docs/assets/highlight.css +92 -0
- package/api-docs/assets/main.js +59 -0
- package/api-docs/assets/navigation.js +1 -0
- package/api-docs/assets/search.js +1 -0
- package/api-docs/assets/style.css +1383 -0
- package/api-docs/classes/Animator.html +128 -0
- package/api-docs/classes/AudioPlayer.html +131 -0
- package/api-docs/classes/BallCollider.html +132 -0
- package/api-docs/classes/BoxCollider.html +136 -0
- package/api-docs/classes/Button.html +125 -0
- package/api-docs/classes/Camera.html +114 -0
- package/api-docs/classes/Component.html +106 -0
- package/api-docs/classes/EdgeCollider.html +134 -0
- package/api-docs/classes/Game.html +24 -0
- package/api-docs/classes/GameCamera.html +163 -0
- package/api-docs/classes/GameObject.html +149 -0
- package/api-docs/classes/GamepadController.html +11 -0
- package/api-docs/classes/GamepadData.html +81 -0
- package/api-docs/classes/KeyboardController.html +43 -0
- package/api-docs/classes/MaskRenderer.html +119 -0
- package/api-docs/classes/MouseController.html +14 -0
- package/api-docs/classes/PhysicsComponent.html +107 -0
- package/api-docs/classes/PolygonCollider.html +134 -0
- package/api-docs/classes/PreRenderComponent.html +107 -0
- package/api-docs/classes/Rectangle.html +30 -0
- package/api-docs/classes/RigidBody.html +123 -0
- package/api-docs/classes/Rotation.html +5 -0
- package/api-docs/classes/Scene.html +73 -0
- package/api-docs/classes/SpacePointer.html +147 -0
- package/api-docs/classes/Sprite.html +20 -0
- package/api-docs/classes/SpriteRenderer.html +134 -0
- package/api-docs/classes/TextRenderer.html +138 -0
- package/api-docs/classes/TiledTilemapRenderer.html +127 -0
- package/api-docs/classes/TilemapCollider.html +124 -0
- package/api-docs/classes/TilemapRenderer.html +126 -0
- package/api-docs/classes/TouchController.html +8 -0
- package/api-docs/classes/Transform.html +124 -0
- package/api-docs/classes/Vector2.html +65 -0
- package/api-docs/classes/VideoRenderer.html +145 -0
- package/api-docs/enums/BroadPhaseMethods.html +3 -0
- package/api-docs/enums/ButtonType.html +3 -0
- package/api-docs/enums/CollisionMethods.html +3 -0
- package/api-docs/enums/RigidBodyType.html +4 -0
- package/api-docs/enums/TextOrientation.html +5 -0
- package/api-docs/enums/TilemapOrientation.html +5 -0
- package/api-docs/functions/between.html +5 -0
- package/api-docs/functions/clamp.html +5 -0
- package/api-docs/functions/fixedRound.html +4 -0
- package/api-docs/functions/randomFloat.html +4 -0
- package/api-docs/functions/randomInt.html +4 -0
- package/api-docs/functions/range.html +5 -0
- package/api-docs/index.html +37 -0
- package/api-docs/interfaces/AnimationConfig.html +10 -0
- package/api-docs/interfaces/AnimatorOptions.html +6 -0
- package/api-docs/interfaces/AudioPlayerOptions.html +8 -0
- package/api-docs/interfaces/BallColliderOptions.html +16 -0
- package/api-docs/interfaces/BoxColliderOptions.html +20 -0
- package/api-docs/interfaces/ButtonOptions.html +16 -0
- package/api-docs/interfaces/ColliderComponent.html +14 -0
- package/api-docs/interfaces/CollisionData.html +10 -0
- package/api-docs/interfaces/EdgeColliderOptions.html +18 -0
- package/api-docs/interfaces/GameConfig.html +28 -0
- package/api-docs/interfaces/IAssetManager.html +40 -0
- package/api-docs/interfaces/ICollider.html +11 -0
- package/api-docs/interfaces/ICollision.html +4 -0
- package/api-docs/interfaces/ICollisionResolution.html +4 -0
- package/api-docs/interfaces/IDomManager.html +6 -0
- package/api-docs/interfaces/IGameObjectManager.html +49 -0
- package/api-docs/interfaces/IInputManager.html +12 -0
- package/api-docs/interfaces/IPhysicsManager.html +8 -0
- package/api-docs/interfaces/IRenderManager.html +7 -0
- package/api-docs/interfaces/ISceneManager.html +18 -0
- package/api-docs/interfaces/ITimeManager.html +16 -0
- package/api-docs/interfaces/MaskRendererOptions.html +18 -0
- package/api-docs/interfaces/PolygonColliderOptions.html +18 -0
- package/api-docs/interfaces/RigidBodyOptions.html +17 -0
- package/api-docs/interfaces/Slice.html +5 -0
- package/api-docs/interfaces/SpriteConfig.html +10 -0
- package/api-docs/interfaces/SpriteRendererOptions.html +32 -0
- package/api-docs/interfaces/TextRendererOptions.html +38 -0
- package/api-docs/interfaces/TiledChunk.html +7 -0
- package/api-docs/interfaces/TiledLayer.html +17 -0
- package/api-docs/interfaces/TiledTilemap.html +9 -0
- package/api-docs/interfaces/TiledTilemapRendererOptions.html +18 -0
- package/api-docs/interfaces/TilemapColliderOptions.html +12 -0
- package/api-docs/interfaces/TilemapRendererOptions.html +22 -0
- package/api-docs/interfaces/Tileset.html +13 -0
- package/api-docs/interfaces/TouchInteraction.html +6 -0
- package/api-docs/interfaces/VideoRendererOptions.html +34 -0
- package/api-docs/modules.html +85 -0
- package/api-docs/types/CollisionMatrix.html +1 -0
- package/lib/component/Animator.d.ts +114 -8
- package/lib/component/AudioPlayer.d.ts +44 -6
- package/lib/component/Button.d.ts +82 -7
- package/lib/component/Camera.d.ts +27 -0
- package/lib/component/RigidBody.d.ts +75 -0
- package/lib/component/Transform.d.ts +35 -0
- package/lib/component/collider/BallCollider.d.ts +48 -0
- package/lib/component/collider/BoxCollider.d.ts +57 -0
- package/lib/component/collider/Collider.d.ts +51 -3
- package/lib/component/collider/EdgeCollider.d.ts +52 -0
- package/lib/component/collider/PolygonCollider.d.ts +53 -0
- package/lib/component/collider/TilemapCollider.d.ts +42 -0
- package/lib/component/rendering/MaskRenderer.d.ts +56 -0
- package/lib/component/rendering/Sprite.d.ts +61 -0
- package/lib/component/rendering/SpriteRenderer.d.ts +92 -2
- package/lib/component/rendering/TextRenderer.d.ts +103 -4
- package/lib/component/rendering/TiledTilemapRenderer.d.ts +114 -6
- package/lib/component/rendering/TilemapRenderer.d.ts +123 -7
- package/lib/component/rendering/VideoRenderer.d.ts +91 -1
- package/lib/core/Component.d.ts +118 -0
- package/lib/core/Game.d.ts +47 -2
- package/lib/core/GameActor.d.ts +20 -4
- package/lib/core/GameConfig.d.ts +45 -2
- package/lib/core/GameObject.d.ts +63 -0
- package/lib/core/Scene.d.ts +32 -0
- package/lib/core/ioc/Config.d.ts +2 -1
- package/lib/core/managers/AssetManager.d.ts +68 -6
- package/lib/core/managers/DomManager.d.ts +11 -0
- package/lib/core/managers/GameObjectManager.d.ts +81 -0
- package/lib/core/managers/HeadlessIterationManager.d.ts +1 -0
- package/lib/core/managers/IterationManager.d.ts +4 -0
- package/lib/core/managers/SceneManager.d.ts +29 -1
- package/lib/core/managers/TimeManager.d.ts +37 -2
- package/lib/gameObject/GameCamera.d.ts +22 -0
- package/lib/gameObject/SpacePointer.d.ts +7 -0
- package/lib/index.cjs.js +1 -1
- package/lib/index.d.ts +1 -1
- package/lib/index.esm.js +1 -1
- package/lib/index.js +1 -1
- package/lib/input/GamepadController.d.ts +176 -2
- package/lib/input/InputManager.d.ts +18 -0
- package/lib/input/KeyboardController.d.ts +70 -1
- package/lib/input/MouseController.d.ts +35 -0
- package/lib/input/TouchController.d.ts +36 -4
- package/lib/utils/Container.d.ts +1 -0
- package/lib/utils/Exception.d.ts +1 -0
- package/package.json +10 -6
- package/typedoc.json +13 -0
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<!DOCTYPE html><html class="default" lang="en"><head><meta charSet="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>GamepadController | Angry Pixel Engine</title><meta name="description" content="Documentation for Angry Pixel Engine"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os"</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">Angry Pixel Engine</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../modules.html">Angry Pixel Engine</a></li><li><a href="GamepadController.html">GamepadController</a></li></ul><h1>Class GamepadController</h1></div><section class="tsd-panel tsd-comment"><div class="tsd-comment tsd-typography"><p>Manages the connected gamepads</p>
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</div><div class="tsd-comment tsd-typography"><h4>Example</h4><pre><code class="language-js"><span class="hl-9">// get all connected gamepads</span><br/><span class="hl-5">const</span><span class="hl-1"> </span><span class="hl-6">gamepads</span><span class="hl-1"> = </span><span class="hl-5">this</span><span class="hl-1">.</span><span class="hl-4">inputManager</span><span class="hl-1">.</span><span class="hl-4">gamepad</span><span class="hl-1">.</span><span class="hl-0">getGamepads</span><span class="hl-1">();</span><br/><br/><span class="hl-9">// get the first connected gamepad</span><br/><span class="hl-5">const</span><span class="hl-1"> </span><span class="hl-6">gamepad</span><span class="hl-1"> = </span><span class="hl-5">this</span><span class="hl-1">.</span><span class="hl-4">inputManager</span><span class="hl-1">.</span><span class="hl-4">gamepad</span><span class="hl-1">.</span><span class="hl-0">getGamepad</span><span class="hl-1">(</span><span class="hl-8">0</span><span class="hl-1">);</span>
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</code><button>Copy</button></pre>
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</div></section><section class="tsd-panel tsd-hierarchy"><h4>Hierarchy</h4><ul class="tsd-hierarchy"><li><span class="target">GamepadController</span></li></ul></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L16">src/input/GamepadController.ts:16</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-index-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><h5 class="tsd-index-heading uppercase" role="button" aria-expanded="false" tabIndex="0"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-chevronSmall"></use></svg> Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="GamepadController.html#getGamepad" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Gamepad</span></a>
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<a href="GamepadController.html#getGamepads" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Gamepads</span></a>
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</div></section></div></details></section></section><section class="tsd-panel-group tsd-member-group"><h2>Methods</h2><section class="tsd-panel tsd-member"><a id="getGamepad" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Gamepad</span><a href="#getGamepad" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="getGamepad.getGamepad-1"><span class="tsd-kind-call-signature">get<wbr/>Gamepad</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">index</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a><a href="#getGamepad.getGamepad-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Returns a gamepad by its numerical index, or null if it does not exist.</p>
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</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><h5><span class="tsd-kind-parameter">index</span>: <span class="tsd-signature-type">number</span></h5><div class="tsd-comment tsd-typography"><p>The gamepad index to find</p>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a></h4><p>The found gamepad or NULL</p>
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<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L32">src/input/GamepadController.ts:32</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="getGamepads" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Gamepads</span><a href="#getGamepads" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="getGamepads.getGamepads-1"><span class="tsd-kind-call-signature">get<wbr/>Gamepads</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a><span class="tsd-signature-symbol">[]</span><a href="#getGamepads.getGamepads-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Retruns all connected gamepads.</p>
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</div><h4 class="tsd-returns-title">Returns <a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a><span class="tsd-signature-symbol">[]</span></h4><p>An array of gamepads</p>
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<div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L40">src/input/GamepadController.ts:40</a></li></ul></aside></li></ul></section></section></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-index-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><h4 class="uppercase">Member Visibility</h4><form><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-protected" name="protected"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Protected</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-inherited" name="inherited" checked/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>Inherited</span></label></li><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" id="tsd-filter-external" name="external"/><svg width="32" height="32" viewBox="0 0 32 32" aria-hidden="true"><rect class="tsd-checkbox-background" width="30" height="30" x="1" y="1" rx="6" fill="none"></rect><path class="tsd-checkbox-checkmark" d="M8.35422 16.8214L13.2143 21.75L24.6458 10.25" stroke="none" stroke-width="3.5" stroke-linejoin="round" fill="none"></path></svg><span>External</span></label></li></ul></form></div><div class="tsd-theme-toggle"><h4 class="uppercase">Theme</h4><select id="tsd-theme"><option value="os">OS</option><option value="light">Light</option><option value="dark">Dark</option></select></div></div></details></div><details open class="tsd-index-accordion tsd-page-navigation"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="#icon-chevronDown"></use></svg>On This Page</h3></summary><div class="tsd-accordion-details"><ul><li><a href="#getGamepad" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Gamepad</span></a></li><li><a href="#getGamepads" class=""><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Gamepads</span></a></li></ul></div></details></div><div class="site-menu"><nav class="tsd-navigation"><a href="../modules.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-1"></use></svg><span>Angry Pixel Engine</span></a><ul class="tsd-small-nested-navigation" id="tsd-nav-container" data-base=".."><details class="tsd-index-accordion" data-key="Core"><summary class="tsd-accordion-summary"><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="#icon-chevronDown"></use></svg><span>Core</span></summary><div class="tsd-accordion-details"><ul class="tsd-nested-navigation"><li><a href="../enums/BroadPhaseMethods.html" class="tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-8"></use></svg>BroadPhaseMethods</a></li><li><a href="../enums/CollisionMethods.html" class="tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-8"></use></svg>CollisionMethods</a></li><li><a href="../enums/RigidBodyType.html" class="tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-8"></use></svg>RigidBodyType</a></li><li><a href="../enums/TextOrientation.html" class="tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-8"></use></svg>TextOrientation</a></li><li><a href="../enums/TilemapOrientation.html" class="tsd-is-external"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-8"></use></svg>TilemapOrientation</a></li><li><a href="Component.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-128"></use></svg>Component</a></li><li><a href="Game.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-128"></use></svg>Game</a></li><li><a href="GameObject.html"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-128"></use></svg>GameObject</a></li><li><a href="PhysicsComponent.html"><svg 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<!DOCTYPE html><html class="default" lang="en"><head><meta charSet="utf-8"/><meta http-equiv="x-ua-compatible" content="IE=edge"/><title>GamepadData | Angry Pixel Engine</title><meta name="description" content="Documentation for Angry Pixel Engine"/><meta name="viewport" content="width=device-width, initial-scale=1"/><link rel="stylesheet" href="../assets/style.css"/><link rel="stylesheet" href="../assets/highlight.css"/><script defer src="../assets/main.js"></script><script async src="../assets/search.js" id="tsd-search-script"></script><script async src="../assets/navigation.js" id="tsd-nav-script"></script></head><body><script>document.documentElement.dataset.theme = localStorage.getItem("tsd-theme") || "os"</script><header class="tsd-page-toolbar"><div class="tsd-toolbar-contents container"><div class="table-cell" id="tsd-search" data-base=".."><div class="field"><label for="tsd-search-field" class="tsd-widget tsd-toolbar-icon search no-caption"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-search"></use></svg></label><input type="text" id="tsd-search-field" aria-label="Search"/></div><div class="field"><div id="tsd-toolbar-links"></div></div><ul class="results"><li class="state loading">Preparing search index...</li><li class="state failure">The search index is not available</li></ul><a href="../index.html" class="title">Angry Pixel Engine</a></div><div class="table-cell" id="tsd-widgets"><a href="#" class="tsd-widget tsd-toolbar-icon menu no-caption" data-toggle="menu" aria-label="Menu"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-menu"></use></svg></a></div></div></header><div class="container container-main"><div class="col-content"><div class="tsd-page-title"><ul class="tsd-breadcrumb"><li><a href="../modules.html">Angry Pixel Engine</a></li><li><a href="GamepadData.html">GamepadData</a></li></ul><h1>Class GamepadData</h1></div><section class="tsd-panel tsd-comment"><div class="tsd-comment tsd-typography"><p>Represents a connected gamepad and has the information of all its buttons and axes.</p>
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</div><div class="tsd-comment tsd-typography"><h4>Example</h4><pre><code class="language-js"><span class="hl-5">const</span><span class="hl-1"> </span><span class="hl-6">gamepad</span><span class="hl-1"> = </span><span class="hl-5">this</span><span class="hl-1">.</span><span class="hl-4">inputManager</span><span class="hl-1">.</span><span class="hl-4">gamepad</span><span class="hl-1">.</span><span class="hl-0">getGamepad</span><span class="hl-1">(</span><span class="hl-8">0</span><span class="hl-1">);</span><br/><br/><span class="hl-3">if</span><span class="hl-1"> (</span><span class="hl-4">gamepad</span><span class="hl-1">.</span><span class="hl-4">dpadAxes</span><span class="hl-1">.</span><span class="hl-4">x</span><span class="hl-1"> > </span><span class="hl-8">1</span><span class="hl-1">) {</span><br/><span class="hl-1"> </span><span class="hl-9">// if the depad x-axis is pressed to the right, do some action</span><br/><span class="hl-1">}</span><br/><br/><span class="hl-3">if</span><span class="hl-1"> (</span><span class="hl-4">gamepad</span><span class="hl-1">.</span><span class="hl-4">rightFace</span><span class="hl-1">) {</span><br/><span class="hl-1"> </span><span class="hl-9">// if the right face button is pressed, do some action</span><br/><span class="hl-1">}</span>
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</code><button>Copy</button></pre>
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</div></section><section class="tsd-panel tsd-hierarchy"><h4>Hierarchy</h4><ul class="tsd-hierarchy"><li><span class="target">GamepadData</span></li></ul></section><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L104">src/input/GamepadController.ts:104</a></li></ul></aside><section class="tsd-panel-group tsd-index-group"><section class="tsd-panel tsd-index-panel"><details class="tsd-index-content tsd-index-accordion" open><summary class="tsd-accordion-summary tsd-index-summary"><h5 class="tsd-index-heading uppercase" role="button" aria-expanded="false" tabIndex="0"><svg width="16" height="16" viewBox="0 0 16 16" fill="none"><use href="#icon-chevronSmall"></use></svg> Index</h5></summary><div class="tsd-accordion-details"><section class="tsd-index-section"><h3 class="tsd-index-heading">Constructors</h3><div class="tsd-index-list"><a href="GamepadData.html#constructor" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-512"></use></svg><span>constructor</span></a>
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</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Accessors</h3><div class="tsd-index-list"><a href="GamepadData.html#anyButtonPressed" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>any<wbr/>Button<wbr/>Pressed</span></a>
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<a href="GamepadData.html#back" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>back</span></a>
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<a href="GamepadData.html#bottomFace" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>bottom<wbr/>Face</span></a>
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<a href="GamepadData.html#connected" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>connected</span></a>
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<a href="GamepadData.html#dpadAxes" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>dpad<wbr/>Axes</span></a>
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<a href="GamepadData.html#dpadDown" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>dpad<wbr/>Down</span></a>
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<a href="GamepadData.html#dpadLeft" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>dpad<wbr/>Left</span></a>
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<a href="GamepadData.html#dpadRight" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>dpad<wbr/>Right</span></a>
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<a href="GamepadData.html#dpadUp" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>dpad<wbr/>Up</span></a>
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<a href="GamepadData.html#id" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>id</span></a>
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<a href="GamepadData.html#leftFace" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Face</span></a>
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<a href="GamepadData.html#leftShoulder" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Shoulder</span></a>
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<a href="GamepadData.html#leftStickAxes" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Stick<wbr/>Axes</span></a>
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<a href="GamepadData.html#leftStickButton" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Stick<wbr/>Button</span></a>
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<a href="GamepadData.html#leftStickHorizontal" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Stick<wbr/>Horizontal</span></a>
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<a href="GamepadData.html#leftStickVertical" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Stick<wbr/>Vertical</span></a>
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<a href="GamepadData.html#leftTrigger" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>left<wbr/>Trigger</span></a>
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<a href="GamepadData.html#rightFace" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Face</span></a>
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<a href="GamepadData.html#rightShoulder" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Shoulder</span></a>
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<a href="GamepadData.html#rightStickAxes" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Stick<wbr/>Axes</span></a>
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<a href="GamepadData.html#rightStickButton" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Stick<wbr/>Button</span></a>
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<a href="GamepadData.html#rightStickHorizontal" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Stick<wbr/>Horizontal</span></a>
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<a href="GamepadData.html#rightStickVertical" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Stick<wbr/>Vertical</span></a>
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<a href="GamepadData.html#rightTrigger" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>right<wbr/>Trigger</span></a>
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<a href="GamepadData.html#start" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>start</span></a>
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<a href="GamepadData.html#topFace" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>top<wbr/>Face</span></a>
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<a href="GamepadData.html#vibrating" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-262144"></use></svg><span>vibrating</span></a>
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</div></section><section class="tsd-index-section"><h3 class="tsd-index-heading">Methods</h3><div class="tsd-index-list"><a href="GamepadData.html#getAxis" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Axis</span></a>
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<a href="GamepadData.html#getButtonPressed" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>get<wbr/>Button<wbr/>Pressed</span></a>
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<a href="GamepadData.html#vibrate" class="tsd-index-link"><svg class="tsd-kind-icon" viewBox="0 0 24 24"><use href="#icon-2048"></use></svg><span>vibrate</span></a>
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</div></section></div></details></section></section><section class="tsd-panel-group tsd-member-group"><h2>Constructors</h2><section class="tsd-panel tsd-member"><a id="constructor" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>constructor</span><a href="#constructor" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="constructor.new_GamepadData"><span class="tsd-kind-constructor-signature">new <wbr/>Gamepad<wbr/>Data</span><span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a><a href="#constructor.new_GamepadData" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><h4 class="tsd-returns-title">Returns <a href="GamepadData.html" class="tsd-signature-type tsd-kind-class">GamepadData</a></h4></li></ul></section></section><section class="tsd-panel-group tsd-member-group"><h2>Accessors</h2><section class="tsd-panel tsd-member"><a id="anyButtonPressed" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>any<wbr/>Button<wbr/>Pressed</span><a href="#anyButtonPressed" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="anyButtonPressed.anyButtonPressed-1"><span class="tsd-signature-symbol">get</span> anyButtonPressed<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if any button is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L353">src/input/GamepadController.ts:353</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="back" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>back</span><a href="#back" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="back.back-1"><span class="tsd-signature-symbol">get</span> back<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if back button is pressed (a.k.a. select button)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L289">src/input/GamepadController.ts:289</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="bottomFace" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>bottom<wbr/>Face</span><a href="#bottomFace" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="bottomFace.bottomFace-1"><span class="tsd-signature-symbol">get</span> bottomFace<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if bottom face button is pressed (Dual Shock: X. Xbox: A. Nintendo: B)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L225">src/input/GamepadController.ts:225</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="connected" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>connected</span><a href="#connected" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="connected.connected-1"><span class="tsd-signature-symbol">get</span> connected<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if the gamepad is connected</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L134">src/input/GamepadController.ts:134</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="dpadAxes" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>dpad<wbr/>Axes</span><a href="#dpadAxes" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="dpadAxes.dpadAxes-1"><span class="tsd-signature-symbol">get</span> dpadAxes<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>The values of the d-pad axes represented as a xy vector</p>
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</div><h4 class="tsd-returns-title">Returns <a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L166">src/input/GamepadController.ts:166</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="dpadDown" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>dpad<wbr/>Down</span><a href="#dpadDown" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="dpadDown.dpadDown-1"><span class="tsd-signature-symbol">get</span> dpadDown<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if d-pad down is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L201">src/input/GamepadController.ts:201</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="dpadLeft" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>dpad<wbr/>Left</span><a href="#dpadLeft" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="dpadLeft.dpadLeft-1"><span class="tsd-signature-symbol">get</span> dpadLeft<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if d-pad left is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L209">src/input/GamepadController.ts:209</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="dpadRight" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>dpad<wbr/>Right</span><a href="#dpadRight" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="dpadRight.dpadRight-1"><span class="tsd-signature-symbol">get</span> dpadRight<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if d-pad right is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L217">src/input/GamepadController.ts:217</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="dpadUp" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>dpad<wbr/>Up</span><a href="#dpadUp" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="dpadUp.dpadUp-1"><span class="tsd-signature-symbol">get</span> dpadUp<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if d-pad up is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L193">src/input/GamepadController.ts:193</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="id" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>id</span><a href="#id" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="id.id-1"><span class="tsd-signature-symbol">get</span> id<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">string</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>The gamepad id</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">string</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L126">src/input/GamepadController.ts:126</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftFace" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Face</span><a href="#leftFace" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftFace.leftFace-1"><span class="tsd-signature-symbol">get</span> leftFace<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if left face button is pressed (Dual Shock: Circle. Xbox: B. Nintendo: A)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L241">src/input/GamepadController.ts:241</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftShoulder" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Shoulder</span><a href="#leftShoulder" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftShoulder.leftShoulder-1"><span class="tsd-signature-symbol">get</span> leftShoulder<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if left shoulder button is pressed (Dual Shock: L1. Xbox: LB. Nintendo: L)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L257">src/input/GamepadController.ts:257</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftStickAxes" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Stick<wbr/>Axes</span><a href="#leftStickAxes" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftStickAxes.leftStickAxes-1"><span class="tsd-signature-symbol">get</span> leftStickAxes<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>The values of the left stick axes represented as a xy vector</p>
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</div><h4 class="tsd-returns-title">Returns <a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L175">src/input/GamepadController.ts:175</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftStickButton" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Stick<wbr/>Button</span><a href="#leftStickButton" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftStickButton.leftStickButton-1"><span class="tsd-signature-symbol">get</span> leftStickButton<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if left stick button is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L305">src/input/GamepadController.ts:305</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftStickHorizontal" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Stick<wbr/>Horizontal</span><a href="#leftStickHorizontal" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftStickHorizontal.leftStickHorizontal-1"><span class="tsd-signature-symbol">get</span> leftStickHorizontal<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Left stick horizontal axes value</p>
|
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50
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L321">src/input/GamepadController.ts:321</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftStickVertical" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Stick<wbr/>Vertical</span><a href="#leftStickVertical" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftStickVertical.leftStickVertical-1"><span class="tsd-signature-symbol">get</span> leftStickVertical<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Left stick vertical axes value</p>
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51
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L329">src/input/GamepadController.ts:329</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="leftTrigger" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>left<wbr/>Trigger</span><a href="#leftTrigger" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="leftTrigger.leftTrigger-1"><span class="tsd-signature-symbol">get</span> leftTrigger<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if left trigger button is pressed (Dual Shock: L2. Xbox: LT. Nintendo: ZL)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L273">src/input/GamepadController.ts:273</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightFace" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Face</span><a href="#rightFace" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightFace.rightFace-1"><span class="tsd-signature-symbol">get</span> rightFace<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if right face button is pressed (Dual Shock: Square. Xbox: X. Nintendo: Y)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L233">src/input/GamepadController.ts:233</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightShoulder" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Shoulder</span><a href="#rightShoulder" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightShoulder.rightShoulder-1"><span class="tsd-signature-symbol">get</span> rightShoulder<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if right shoulder button is pressed (Dual Shock: R1. Xbox: RB. Nintendo: R)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L265">src/input/GamepadController.ts:265</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightStickAxes" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Stick<wbr/>Axes</span><a href="#rightStickAxes" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightStickAxes.rightStickAxes-1"><span class="tsd-signature-symbol">get</span> rightStickAxes<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>The values of the right stick axes represented as a xy vector</p>
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</div><h4 class="tsd-returns-title">Returns <a href="Vector2.html" class="tsd-signature-type tsd-kind-class">Vector2</a></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L184">src/input/GamepadController.ts:184</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightStickButton" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Stick<wbr/>Button</span><a href="#rightStickButton" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightStickButton.rightStickButton-1"><span class="tsd-signature-symbol">get</span> rightStickButton<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if right stick button is pressed</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L313">src/input/GamepadController.ts:313</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightStickHorizontal" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Stick<wbr/>Horizontal</span><a href="#rightStickHorizontal" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightStickHorizontal.rightStickHorizontal-1"><span class="tsd-signature-symbol">get</span> rightStickHorizontal<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Right stick horizontal axes value</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L337">src/input/GamepadController.ts:337</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightStickVertical" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Stick<wbr/>Vertical</span><a href="#rightStickVertical" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightStickVertical.rightStickVertical-1"><span class="tsd-signature-symbol">get</span> rightStickVertical<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Right stick vertical axes value</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L345">src/input/GamepadController.ts:345</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="rightTrigger" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>right<wbr/>Trigger</span><a href="#rightTrigger" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="rightTrigger.rightTrigger-1"><span class="tsd-signature-symbol">get</span> rightTrigger<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if right trigger button is pressed (Dual Shock: R2. Xbox: RT. Nintendo: ZR)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L281">src/input/GamepadController.ts:281</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="start" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>start</span><a href="#start" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="start.start-1"><span class="tsd-signature-symbol">get</span> start<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if start button is pressed (a.k.a. options button)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L297">src/input/GamepadController.ts:297</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="topFace" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>top<wbr/>Face</span><a href="#topFace" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="topFace.topFace-1"><span class="tsd-signature-symbol">get</span> topFace<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if top face button is pressed (Dual Shock: Triangle. Xbox: Y. Nintendo: X)</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L249">src/input/GamepadController.ts:249</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="vibrating" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>vibrating</span><a href="#vibrating" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature" id="vibrating.vibrating-1"><span class="tsd-signature-symbol">get</span> vibrating<span class="tsd-signature-symbol">(</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>TRUE if the vibration is on</p>
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</div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L361">src/input/GamepadController.ts:361</a></li></ul></aside></li></ul></section></section><section class="tsd-panel-group tsd-member-group"><h2>Methods</h2><section class="tsd-panel tsd-member"><a id="getAxis" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Axis</span><a href="#getAxis" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="getAxis.getAxis-1"><span class="tsd-kind-call-signature">get<wbr/>Axis</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">index</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">number</span><a href="#getAxis.getAxis-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Returns the value of an axis by its index</p>
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</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><h5><span class="tsd-kind-parameter">index</span>: <span class="tsd-signature-type">number</span></h5><div class="tsd-comment tsd-typography"><p>The axis index:</p>
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<ul>
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<li>0: Left stick horizontal axix</li>
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<li>1: Left stick vertical axix</li>
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<li>2: Right stick horizontal axix</li>
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68
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<li>3: Right stick vertical axix</li>
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</ul>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">number</span></h4><p>The axis value</p>
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<div class="tsd-comment tsd-typography"><h4>See</h4><p><a href="https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/axes">Gamepad: axes property</a></p>
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</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L158">src/input/GamepadController.ts:158</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="getButtonPressed" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>get<wbr/>Button<wbr/>Pressed</span><a href="#getButtonPressed" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="getButtonPressed.getButtonPressed-1"><span class="tsd-kind-call-signature">get<wbr/>Button<wbr/>Pressed</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">index</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">boolean</span><a href="#getButtonPressed.getButtonPressed-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Checks if a button is being pressed.</p>
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</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><h5><span class="tsd-kind-parameter">index</span>: <span class="tsd-signature-type">number</span></h5><div class="tsd-comment tsd-typography"><p>the button index</p>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">boolean</span></h4><p>TRUE if the button is pressed, FALSE instead</p>
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<div class="tsd-comment tsd-typography"><h4>See</h4><p><a href="https://developer.mozilla.org/en-US/docs/Web/API/Gamepad/buttons">Gamepad: buttons property</a></p>
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</div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L144">src/input/GamepadController.ts:144</a></li></ul></aside></li></ul></section><section class="tsd-panel tsd-member"><a id="vibrate" class="tsd-anchor"></a><h3 class="tsd-anchor-link"><span>vibrate</span><a href="#vibrate" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></h3><ul class="tsd-signatures"><li class="tsd-signature tsd-anchor-link" id="vibrate.vibrate-1"><span class="tsd-kind-call-signature">vibrate</span><span class="tsd-signature-symbol">(</span><span class="tsd-kind-parameter">duration</span><span class="tsd-signature-symbol">?</span>, <span class="tsd-kind-parameter">weakMagnitude</span><span class="tsd-signature-symbol">?</span>, <span class="tsd-kind-parameter">strongMagnitude</span><span class="tsd-signature-symbol">?</span>, <span class="tsd-kind-parameter">startDelay</span><span class="tsd-signature-symbol">?</span><span class="tsd-signature-symbol">)</span><span class="tsd-signature-symbol">: </span><span class="tsd-signature-type">void</span><a href="#vibrate.vibrate-1" aria-label="Permalink" class="tsd-anchor-icon"><svg viewBox="0 0 24 24"><use href="#icon-anchor"></use></svg></a></li><li class="tsd-description"><div class="tsd-comment tsd-typography"><p>Turns on the gamepad vibration</p>
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</div><div class="tsd-parameters"><h4 class="tsd-parameters-title">Parameters</h4><ul class="tsd-parameter-list"><li><h5><span class="tsd-kind-parameter">duration</span>: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 200</span></h5><div class="tsd-comment tsd-typography"><p>The duration of the effect in milliseconds</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li><h5><span class="tsd-kind-parameter">weakMagnitude</span>: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0.2</span></h5><div class="tsd-comment tsd-typography"><p>Rumble intensity of the high-frequency (weak) rumble motors, normalized to the range between 0.0 and 1.0</p>
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</div><div class="tsd-comment tsd-typography"></div></li><li><h5><span class="tsd-kind-parameter">strongMagnitude</span>: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0.2</span></h5><div class="tsd-comment tsd-typography"><p>Rumble intensity of the low-frequency (strong) rumble motors, normalized to the range between 0.0 and 1.0</p>
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80
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</div><div class="tsd-comment tsd-typography"></div></li><li><h5><span class="tsd-kind-parameter">startDelay</span>: <span class="tsd-signature-type">number</span><span class="tsd-signature-symbol"> = 0</span></h5><div class="tsd-comment tsd-typography"><p>The delay in milliseconds before the effect is started</p>
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</div><div class="tsd-comment tsd-typography"></div></li></ul></div><h4 class="tsd-returns-title">Returns <span class="tsd-signature-type">void</span></h4><div class="tsd-comment tsd-typography"></div><aside class="tsd-sources"><ul><li>Defined in <a href="https://github.com/angry-pixel-studio/angry-pixel-engine/blob/384a174/src/input/GamepadController.ts#L372">src/input/GamepadController.ts:372</a></li></ul></aside></li></ul></section></section></div><div class="col-sidebar"><div class="page-menu"><div class="tsd-navigation settings"><details class="tsd-index-accordion"><summary class="tsd-accordion-summary"><h3><svg width="20" height="20" viewBox="0 0 24 24" fill="none"><use href="#icon-chevronDown"></use></svg>Settings</h3></summary><div class="tsd-accordion-details"><div class="tsd-filter-visibility"><h4 class="uppercase">Member Visibility</h4><form><ul id="tsd-filter-options"><li class="tsd-filter-item"><label class="tsd-filter-input"><input type="checkbox" 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