angry-pixel 1.1.8 → 1.1.10

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@@ -16,14 +16,16 @@ export declare class AudioPlayer extends EngineComponent {
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  private playOnStart;
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  private _playing;
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  private _paused;
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- protected init({ audioSource, loop, volume, playOnStart }?: AudioPlayerOptions): void;
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- protected start(): void;
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  set audioSource(audioSource: HTMLAudioElement);
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  get audioSource(): HTMLAudioElement;
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  set volume(volume: number);
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  get volume(): number;
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  set loop(loop: boolean);
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  get loop(): boolean;
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+ get playing(): boolean;
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+ get paused(): boolean;
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+ protected init({ audioSource, loop, volume, playOnStart }?: AudioPlayerOptions): void;
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+ protected start(): void;
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  playClip(audioSource: HTMLAudioElement, volume?: number): void;
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  play(): void;
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  stop(): void;
@@ -8,9 +8,10 @@ export declare class AssetManagerFacade {
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  static getAssetsLoaded(): boolean;
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  /**
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  * @param url The url of the image
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+ * @param preloadTexture [optional] preload the texture for this image
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  * @returns The created image element
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  */
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- static loadImage(url: string): HTMLImageElement;
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+ static loadImage(url: string, preloadTexture?: boolean): HTMLImageElement;
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  /**
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  * @param url The url of the audio file
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  * @returns The created audio element
@@ -1,3 +1,4 @@
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+ import { IRenderManager } from "angry-pixel-2d-renderer";
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  export declare enum AssetType {
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  Image = "Image",
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  Audio = "Audio",
@@ -5,12 +6,19 @@ export declare enum AssetType {
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  }
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  export interface IAssetManager {
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  getAssetsLoaded(): boolean;
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- loadImage(url: string): HTMLImageElement;
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+ loadImage(url: string, preloadTexture?: boolean): HTMLImageElement;
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+ loadAudio(url: string): HTMLAudioElement;
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+ loadFont(family: string, url: string): FontFace;
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+ getImage(url: string): HTMLImageElement;
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+ getAudio(url: string): HTMLAudioElement;
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+ getFont(family: string): FontFace;
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  }
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- export declare class AssetManager {
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- private assets;
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+ export declare class AssetManager implements IAssetManager {
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+ private readonly renderManager;
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+ private readonly assets;
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+ constructor(renderManager: IRenderManager);
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  getAssetsLoaded(): boolean;
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- loadImage(url: string): HTMLImageElement;
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+ loadImage(url: string, preloadTexture?: boolean): HTMLImageElement;
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  loadAudio(url: string): HTMLAudioElement;
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  loadFont(family: string, url: string): FontFace;
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  getImage(url: string): HTMLImageElement;