angry-pixel 1.1.2 → 1.1.3

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@@ -41,10 +41,17 @@ export declare class Rectangle {
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  */
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  updateFromRect(rect: Rectangle): void;
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  /**
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- * Check if the rectangle is overlapping another rectangle
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+ * Check if the target rectangle is overlapping
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  *
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  * @param rect The rectangle to compare
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  * @returns TRUE or FALSE
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  */
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- overlappingRectangle(rect: Rectangle): boolean;
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+ overlapRectangle(rect: Rectangle): boolean;
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+ /**
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+ * Check if the target vector is overlapping
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+ *
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+ * @param vector The target vector
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+ * @returns TRUE or FALSE
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+ */
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+ overlapVector(vector: Vector2): boolean;
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  }
@@ -2,7 +2,14 @@ import { ContextRenderer } from "./ContextRenderer";
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  import { RenderData } from "./renderData/RenderData";
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  import { CameraData } from "./CameraData";
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  import { CullingService } from "./CullingService";
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- export declare class RenderManager {
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+ export interface IRenderManager {
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+ clearCanvas(): void;
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+ addRenderData(renderData: RenderData): void;
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+ addCameraData(cameraData: CameraData): void;
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+ render(): void;
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+ clearData(): void;
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+ }
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+ export declare class RenderManager implements IRenderManager {
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  private renderer;
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  private cullingService;
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  private canvasColor;
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "angry-pixel",
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- "version": "1.1.2",
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+ "version": "1.1.3",
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  "description": "Lightweight 2D game engine made with TypeScript.",
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  "main": "lib/index.js",
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  "types": "lib/index.d.ts",