angry-pixel 1.1.12 → 1.1.13
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/lib/component/Animator.d.ts +1 -1
- package/lib/component/collider/BallCollider.d.ts +2 -2
- package/lib/component/collider/BoxCollider.d.ts +2 -2
- package/lib/component/collider/Collider.d.ts +6 -1
- package/lib/component/collider/EdgeCollider.d.ts +2 -2
- package/lib/component/collider/PolygonCollider.d.ts +2 -2
- package/lib/component/collider/TilemapCollider.d.ts +3 -3
- package/lib/component/rendering/TiledTilemapRenderer.d.ts +1 -0
- package/lib/index.cjs.js +1 -1
- package/lib/index.d.ts +1 -1
- package/lib/index.esm.js +1 -1
- package/lib/index.js +1 -1
- package/lib/input/GamepadController.d.ts +2 -0
- package/package.json +3 -3
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@@ -1,4 +1,4 @@
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import {
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import { BaseCollider } from "./Collider";
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import { InitOptions } from "../../core/GameActor";
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export interface BallColliderOptions extends InitOptions {
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radius: number;
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@@ -8,7 +8,7 @@ export interface BallColliderOptions extends InitOptions {
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physics?: boolean;
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debug?: boolean;
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}
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export declare class BallCollider extends
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export declare class BallCollider extends BaseCollider {
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debug: boolean;
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radius: number;
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offsetX: number;
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@@ -1,4 +1,4 @@
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import {
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import { BaseCollider } from "./Collider";
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import { InitOptions } from "../../core/GameActor";
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import { Rotation } from "angry-pixel-math";
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export interface BoxColliderOptions extends InitOptions {
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@@ -11,7 +11,7 @@ export interface BoxColliderOptions extends InitOptions {
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physics?: boolean;
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debug?: boolean;
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}
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export declare class BoxCollider extends
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export declare class BoxCollider extends BaseCollider {
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debug: boolean;
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width: number;
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height: number;
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@@ -10,7 +10,12 @@ export interface CollisionData {
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*/
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getGameObject: <T extends GameObject>() => T;
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}
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export
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export interface Collider {
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collidesWithLayer(layer: string): boolean;
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getCollisionWithLayer(layer: string): CollisionData | null;
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getCollisionsWithLayer(layer: string): CollisionData[];
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}
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export declare abstract class BaseCollider extends ColliderComponent implements Collider {
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protected physicsManager: IPhysicsManager;
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protected renderer: RenderComponent;
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readonly colliders: ICollider[];
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@@ -1,4 +1,4 @@
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import {
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import { BaseCollider } from "./Collider";
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import { InitOptions } from "../../core/GameActor";
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import { Vector2, Rotation } from "angry-pixel-math";
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export interface EdgeColliderOptions extends InitOptions {
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@@ -10,7 +10,7 @@ export interface EdgeColliderOptions extends InitOptions {
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physics?: boolean;
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debug?: boolean;
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}
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export declare class EdgeCollider extends
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export declare class EdgeCollider extends BaseCollider {
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debug: boolean;
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vertexModel: Vector2[];
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offsetX: number;
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@@ -1,4 +1,4 @@
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import {
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import { BaseCollider } from "./Collider";
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import { RenderComponent } from "../../core/Component";
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import { InitOptions } from "../../core/GameActor";
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import { Vector2, Rotation } from "angry-pixel-math";
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@@ -12,7 +12,7 @@ export interface PolygonColliderOptions extends InitOptions {
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physics?: boolean;
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debug?: boolean;
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}
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export declare class PolygonCollider extends
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export declare class PolygonCollider extends BaseCollider {
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debug: boolean;
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vertexModel: Vector2[];
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offsetX: number;
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@@ -1,5 +1,5 @@
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import { ITilemapRenderer } from "../rendering/TilemapRenderer";
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import {
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import { BaseCollider } from "./Collider";
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import { InitOptions } from "../../core/GameActor";
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export interface TilemapColliderOptions extends InitOptions {
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tilemapRenderer: ITilemapRenderer;
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@@ -7,7 +7,7 @@ export interface TilemapColliderOptions extends InitOptions {
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layer?: string;
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debug?: boolean;
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}
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export declare class TilemapCollider extends
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export declare class TilemapCollider extends BaseCollider {
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private tilemapRenderer;
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private debug;
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private composite;
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@@ -18,10 +18,10 @@ export declare class TilemapCollider extends Collider {
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private position;
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protected init(config: TilemapColliderOptions): void;
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private useBoxColliders;
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private needsCollider;
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private useLineColliders;
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private hasTile;
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private addLineCollider;
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private needsCollider;
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private getNeighbors;
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protected updateRealSize(): void;
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protected updatePosition(): void;
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