allyhub 0.7.0 → 0.8.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +138 -0
- package/NOTICE +2 -2
- package/client.d.ts +12 -0
- package/dist/args.js +1 -1
- package/dist/audio-text.js +1 -1
- package/dist/cloud-hearing.js +1 -1
- package/dist/command.js +1 -1
- package/dist/commands/add.js +4 -4
- package/dist/commands/align.js +1 -1
- package/dist/commands/audio.js +1 -1
- package/dist/commands/auth.js +4 -4
- package/dist/commands/check.js +1 -1
- package/dist/commands/cloud-tools.js +1 -1
- package/dist/commands/cloud.js +1 -1
- package/dist/commands/dev.js +1 -1
- package/dist/commands/doctor.js +3 -3
- package/dist/commands/frames/common.js +1 -1
- package/dist/commands/frames/compare.js +1 -1
- package/dist/commands/frames/cuts.js +1 -1
- package/dist/commands/frames/doc.js +2 -0
- package/dist/commands/frames/file.js +1 -1
- package/dist/commands/frames/page.js +1 -1
- package/dist/commands/frames/piece.js +1 -1
- package/dist/commands/frames/sheet.js +1 -1
- package/dist/commands/frames.js +9 -8
- package/dist/commands/inspect/combos.js +1 -1
- package/dist/commands/inspect/common.js +1 -1
- package/dist/commands/inspect/contrast.js +1 -1
- package/dist/commands/inspect/facts.js +1 -1
- package/dist/commands/inspect/fidelity.js +1 -1
- package/dist/commands/inspect/joins.js +1 -1
- package/dist/commands/inspect/layout.js +1 -1
- package/dist/commands/inspect/motion.js +1 -1
- package/dist/commands/inspect/sheet.js +1 -1
- package/dist/commands/inspect/timeline.js +1 -1
- package/dist/commands/model.js +1 -1
- package/dist/commands/orgs.js +1 -1
- package/dist/commands/reference-text.js +1 -1
- package/dist/commands/reference.js +1 -1
- package/dist/commands/render.js +1 -1
- package/dist/commands/scenery-input.js +1 -1
- package/dist/commands/scenery-text.js +1 -1
- package/dist/commands/scenery.js +1 -1
- package/dist/commands/sheet.js +7 -7
- package/dist/commands/site.js +3 -3
- package/dist/commands/skills.js +1 -1
- package/dist/commands/slides.js +1 -1
- package/dist/commands/voice.js +1 -1
- package/dist/commands/words-text.js +1 -1
- package/dist/commands/words.js +1 -1
- package/dist/help.js +4 -3
- package/dist/lent/model-three.d.ts +2 -2
- package/dist/lent/model.d.ts +2 -2
- package/dist/lent/scenery-host-layer.d.ts +2 -2
- package/dist/main.js +4 -4
- package/dist/media.js +1 -1
- package/dist/node_modules/@allyhub/audio/dist/node/ffmpeg.js +2 -0
- package/dist/node_modules/@allyhub/audio/package.json +17 -0
- package/dist/node_modules/@allyhub/browser/dist/browser.js +2 -0
- package/dist/node_modules/@allyhub/browser/package.json +13 -0
- package/dist/node_modules/@allyhub/build/dist/code.d.ts +26 -0
- package/dist/node_modules/@allyhub/build/dist/code.js +4 -0
- package/dist/node_modules/@allyhub/build/dist/content.d.ts +69 -0
- package/dist/node_modules/@allyhub/build/dist/content.js +3 -0
- package/dist/node_modules/@allyhub/build/dist/data.d.ts +13 -0
- package/dist/node_modules/@allyhub/build/dist/data.js +3 -0
- package/dist/node_modules/@allyhub/build/dist/files.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/fonts.d.ts +26 -0
- package/dist/node_modules/@allyhub/build/dist/fonts.js +4 -0
- package/dist/node_modules/@allyhub/build/dist/index.d.ts +21 -0
- package/dist/node_modules/@allyhub/build/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/matrix.d.ts +18 -0
- package/dist/node_modules/@allyhub/build/dist/matrix.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/media.d.ts +10 -0
- package/dist/node_modules/@allyhub/build/dist/media.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/messages.d.ts +48 -0
- package/dist/node_modules/@allyhub/build/dist/messages.js +3 -0
- package/dist/node_modules/@allyhub/build/dist/meta-worker.d.ts +62 -0
- package/dist/node_modules/@allyhub/build/dist/meta-worker.js +5 -0
- package/dist/node_modules/@allyhub/build/dist/meta.d.ts +24 -0
- package/dist/node_modules/@allyhub/build/dist/meta.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/model-info.d.ts +6 -0
- package/dist/node_modules/@allyhub/build/dist/model-info.js +4 -0
- package/dist/node_modules/@allyhub/build/dist/plugin.d.ts +42 -0
- package/dist/node_modules/@allyhub/build/dist/plugin.js +13 -0
- package/dist/node_modules/@allyhub/build/dist/prepare.d.ts +115 -0
- package/dist/node_modules/@allyhub/build/dist/prepare.js +4 -0
- package/dist/node_modules/@allyhub/build/dist/references.d.ts +6 -0
- package/dist/node_modules/@allyhub/build/dist/references.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/scan.d.ts +50 -0
- package/dist/node_modules/@allyhub/build/dist/scan.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/sheet-code.d.ts +34 -0
- package/dist/node_modules/@allyhub/build/dist/sheet-code.js +2 -0
- package/dist/node_modules/@allyhub/build/dist/takes.d.ts +33 -0
- package/dist/node_modules/@allyhub/build/dist/takes.js +3 -0
- package/dist/node_modules/@allyhub/build/dist/types.d.ts +11 -0
- package/dist/node_modules/@allyhub/build/dist/types.js +6 -0
- package/dist/node_modules/@allyhub/build/dist/vite.js +3 -0
- package/dist/node_modules/@allyhub/build/package.json +13 -0
- package/dist/node_modules/@allyhub/chart/dist/chart-file.d.ts +11 -0
- package/dist/node_modules/@allyhub/chart/dist/chart-file.js +2 -0
- package/dist/node_modules/@allyhub/chart/dist/chart-xml.d.ts +33 -0
- package/dist/node_modules/@allyhub/chart/dist/chart-xml.js +3 -0
- package/dist/node_modules/@allyhub/chart/dist/chart.d.ts +206 -0
- package/dist/node_modules/@allyhub/chart/dist/chart.js +2 -0
- package/dist/node_modules/@allyhub/chart/dist/embedded.d.ts +15 -0
- package/dist/node_modules/@allyhub/chart/dist/embedded.js +3 -0
- package/dist/node_modules/@allyhub/chart/dist/index.d.ts +6 -0
- package/dist/node_modules/@allyhub/chart/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/chart/dist/svg.d.ts +22 -0
- package/dist/node_modules/@allyhub/chart/dist/svg.js +2 -0
- package/dist/node_modules/@allyhub/chart/package.json +14 -0
- package/dist/node_modules/@allyhub/check/dist/cache.js +2 -0
- package/dist/node_modules/@allyhub/check/dist/check.js +4 -0
- package/dist/node_modules/@allyhub/check/dist/generated.js +2 -0
- package/dist/node_modules/@allyhub/check/dist/plans.js +3 -0
- package/dist/node_modules/@allyhub/check/dist/scenery.js +2 -0
- package/dist/node_modules/@allyhub/check/package.json +13 -0
- package/dist/node_modules/@allyhub/cloud/dist/blobs.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/call.js +5 -0
- package/dist/node_modules/@allyhub/cloud/dist/catalog.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/client.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/config.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/credentials.js +3 -0
- package/dist/node_modules/@allyhub/cloud/dist/errors.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/keychain.js +5 -0
- package/dist/node_modules/@allyhub/cloud/dist/records.js +4 -0
- package/dist/node_modules/@allyhub/cloud/dist/signin.js +4 -0
- package/dist/node_modules/@allyhub/cloud/dist/sites.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/token.js +2 -0
- package/dist/node_modules/@allyhub/cloud/dist/uploads.js +3 -0
- package/dist/node_modules/@allyhub/cloud/dist/voice.js +2 -0
- package/dist/node_modules/@allyhub/cloud/package.json +13 -0
- package/dist/node_modules/@allyhub/components/package.json +12 -0
- package/dist/node_modules/@allyhub/dev-server/dist/background.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/card.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/exports.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/live.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/paths.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/project.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/reach.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/record.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/server.js +6 -0
- package/dist/node_modules/@allyhub/dev-server/dist/sound.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/tools.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/tree.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/validate.js +3 -0
- package/dist/node_modules/@allyhub/dev-server/dist/watcher.js +2 -0
- package/dist/node_modules/@allyhub/dev-server/dist/writer.js +3 -0
- package/dist/node_modules/@allyhub/dev-server/package.json +13 -0
- package/dist/node_modules/@allyhub/doc/dist/chart.d.ts +65 -0
- package/dist/node_modules/@allyhub/doc/dist/chart.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/color.d.ts +6 -0
- package/dist/node_modules/@allyhub/doc/dist/color.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/columns.d.ts +6 -0
- package/dist/node_modules/@allyhub/doc/dist/columns.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/component.d.ts +27 -0
- package/dist/node_modules/@allyhub/doc/dist/component.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/docx.d.ts +39 -0
- package/dist/node_modules/@allyhub/doc/dist/docx.js +5 -0
- package/dist/node_modules/@allyhub/doc/dist/html.d.ts +49 -0
- package/dist/node_modules/@allyhub/doc/dist/html.js +91 -0
- package/dist/node_modules/@allyhub/doc/dist/index.d.ts +13 -0
- package/dist/node_modules/@allyhub/doc/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/markdown.d.ts +13 -0
- package/dist/node_modules/@allyhub/doc/dist/markdown.js +3 -0
- package/dist/node_modules/@allyhub/doc/dist/math.d.ts +11 -0
- package/dist/node_modules/@allyhub/doc/dist/math.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/model.d.ts +280 -0
- package/dist/node_modules/@allyhub/doc/dist/model.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/paper.d.ts +39 -0
- package/dist/node_modules/@allyhub/doc/dist/paper.js +2 -0
- package/dist/node_modules/@allyhub/doc/dist/parse.d.ts +24 -0
- package/dist/node_modules/@allyhub/doc/dist/parse.js +5 -0
- package/dist/node_modules/@allyhub/doc/dist/patch.js +11 -0
- package/dist/node_modules/@allyhub/doc/dist/write.d.ts +18 -0
- package/dist/node_modules/@allyhub/doc/dist/write.js +65 -0
- package/dist/node_modules/@allyhub/doc/package.json +17 -0
- package/dist/node_modules/@allyhub/export/dist/batch.js +4 -0
- package/dist/node_modules/@allyhub/export/dist/deck-fonts.js +2 -0
- package/dist/node_modules/@allyhub/export/dist/deck-pptx.js +2 -0
- package/dist/node_modules/@allyhub/export/dist/export.js +7 -0
- package/dist/node_modules/@allyhub/export/dist/names.js +2 -0
- package/dist/node_modules/@allyhub/export/package.json +13 -0
- package/dist/node_modules/@allyhub/formats/dist/data/slides.d.ts +2520 -0
- package/dist/node_modules/@allyhub/formats/dist/data/slides.js +2 -0
- package/dist/node_modules/@allyhub/formats/dist/schemas.d.ts +2741 -0
- package/dist/node_modules/@allyhub/formats/package.json +15 -0
- package/dist/node_modules/@allyhub/jobs/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/jobs/dist/jobs.js +3 -0
- package/dist/node_modules/@allyhub/jobs/dist/show.js +2 -0
- package/dist/node_modules/@allyhub/jobs/package.json +14 -0
- package/dist/node_modules/@allyhub/measure/dist/compare.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/contrast.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/cut-sheet.js +46 -0
- package/dist/node_modules/@allyhub/measure/dist/cuts.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/facts.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/fidelity.js +3 -0
- package/dist/node_modules/@allyhub/measure/dist/flat.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/loop.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/overlay.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/recording-report.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/folder.js +4 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/piece.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/sections.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/sets.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/text.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/reference/video.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/seams.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/sound-measures.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/sound-report.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/still.js +2 -0
- package/dist/node_modules/@allyhub/measure/dist/version-voice.js +2 -0
- package/dist/node_modules/@allyhub/measure/package.json +13 -0
- package/dist/node_modules/@allyhub/media/dist/asr/parakeet.js +7 -0
- package/dist/node_modules/@allyhub/media/dist/asr/transcribe.d.ts +50 -0
- package/dist/node_modules/@allyhub/media/dist/asr/words.d.ts +7 -0
- package/dist/node_modules/@allyhub/media/dist/cache.js +2 -0
- package/dist/node_modules/@allyhub/media/dist/ocr/text.js +4 -0
- package/dist/node_modules/@allyhub/media/dist/sheet.d.ts +67 -0
- package/dist/node_modules/@allyhub/media/dist/tools.d.ts +35 -0
- package/dist/node_modules/@allyhub/media/dist/tools.js +2 -0
- package/dist/node_modules/@allyhub/media/dist/vision/index-media.js +3 -0
- package/dist/node_modules/@allyhub/media/dist/vision/run.js +4 -0
- package/dist/node_modules/@allyhub/media/dist/vision/runtime.js +8 -0
- package/dist/node_modules/@allyhub/media/dist/vision/types.d.ts +2 -0
- package/dist/node_modules/@allyhub/media/dist/worker-process.d.ts +3 -0
- package/dist/node_modules/@allyhub/media/dist/worker-process.js +2 -0
- package/dist/node_modules/@allyhub/media/package.json +13 -0
- package/dist/node_modules/@allyhub/model/NOTICE +26 -0
- package/dist/node_modules/@allyhub/model/dist/build-job.d.ts +34 -0
- package/dist/node_modules/@allyhub/model/dist/build-job.js +2 -0
- package/dist/node_modules/@allyhub/model/dist/build-worker.js +2 -0
- package/dist/node_modules/@allyhub/model/dist/build.js +3 -0
- package/dist/node_modules/@allyhub/model/dist/capabilities.d.ts +22 -0
- package/dist/node_modules/@allyhub/model/dist/capabilities.js +2 -0
- package/dist/node_modules/@allyhub/model/dist/data.js +2 -0
- package/dist/node_modules/@allyhub/model/dist/material-eval.js +2 -0
- package/dist/node_modules/@allyhub/model/dist/material-nodes.js +2 -0
- package/dist/node_modules/@allyhub/model/package.json +25 -0
- package/dist/node_modules/@allyhub/ooxml/package.json +26 -0
- package/dist/node_modules/@allyhub/project/dist/component-stills.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/console.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/deck-keys.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/deck-pool.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/digest.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/ledger.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/media-index.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/page.js +4 -0
- package/dist/node_modules/@allyhub/project/dist/says.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/scenery.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/session.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/stills.js +2 -0
- package/dist/node_modules/@allyhub/project/dist/version.js +2 -0
- package/dist/node_modules/@allyhub/project/package.json +13 -0
- package/dist/node_modules/@allyhub/protocol/dist/account.d.ts +339 -0
- package/dist/node_modules/@allyhub/protocol/dist/app.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/auth.d.ts +119 -0
- package/dist/node_modules/@allyhub/protocol/dist/auth.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/cloud.d.ts +325 -0
- package/dist/node_modules/@allyhub/protocol/dist/cloud.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/editor.d.ts +551 -0
- package/dist/node_modules/@allyhub/protocol/dist/editor.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/frame.d.ts +290 -0
- package/dist/node_modules/@allyhub/protocol/dist/frame.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/index.d.ts +23 -0
- package/dist/node_modules/@allyhub/protocol/dist/index.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/jobs.d.ts +91 -0
- package/dist/node_modules/@allyhub/protocol/dist/jobs.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/notes.d.ts +187 -0
- package/dist/node_modules/@allyhub/protocol/dist/notes.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/registry.d.ts +191 -0
- package/dist/node_modules/@allyhub/protocol/dist/registry.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/routes.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/sites.d.ts +297 -0
- package/dist/node_modules/@allyhub/protocol/dist/sites.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/snapshots.d.ts +417 -0
- package/dist/node_modules/@allyhub/protocol/dist/snapshots.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/sources.d.ts +14 -0
- package/dist/node_modules/@allyhub/protocol/dist/sources.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/teams.d.ts +195 -0
- package/dist/node_modules/@allyhub/protocol/dist/teams.js +2 -0
- package/dist/node_modules/@allyhub/protocol/dist/tools.d.ts +477 -0
- package/dist/node_modules/@allyhub/protocol/dist/tools.js +2 -0
- package/dist/node_modules/@allyhub/protocol/package.json +14 -0
- package/dist/node_modules/@allyhub/registry/dist/polyhaven-client.js +3 -0
- package/dist/node_modules/@allyhub/registry/dist/registry.js +2 -0
- package/dist/node_modules/@allyhub/registry/package.json +13 -0
- package/dist/node_modules/@allyhub/render/dist/composite.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/doc/drawn.js +27 -0
- package/dist/node_modules/@allyhub/render/dist/doc/index.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/doc/pages.js +32 -0
- package/dist/node_modules/@allyhub/render/dist/doc/print.js +41 -0
- package/dist/node_modules/@allyhub/render/dist/encode.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/errors.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/exports.js +3 -0
- package/dist/node_modules/@allyhub/render/dist/ffmpeg.js +4 -0
- package/dist/node_modules/@allyhub/render/dist/footage.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/junction.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/look.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/parts.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/post-probe.js +5 -0
- package/dist/node_modules/@allyhub/render/dist/post.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/render.js +3 -0
- package/dist/node_modules/@allyhub/render/dist/segments.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/sound.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/stills.js +2 -0
- package/dist/node_modules/@allyhub/render/dist/tools.js +2 -0
- package/dist/node_modules/@allyhub/render/package.json +17 -0
- package/dist/node_modules/@allyhub/runtime/dist/captions.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/clock.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/compose.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/console.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/embed.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/env.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/errors.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/facade.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/footage.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/frame.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/inspect.js +3 -0
- package/dist/node_modules/@allyhub/runtime/dist/locate.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/measure.js +3 -0
- package/dist/node_modules/@allyhub/runtime/dist/mix-plan.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/music.js +2 -0
- package/dist/node_modules/@allyhub/runtime/dist/output.js +2 -0
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{spawn as E}from"node:child_process";import{MediaError as h,oneLine as S}from"../errors.js";import{workerCommand as I,workerEnv as O}from"../worker-process.js";import{ERROR_PREFIX as _,PROGRESS_PREFIX as g,RESULT_PREFIX as k,WORKER_INPUT as P}from"./protocol.js";const T=e=>Math.max(18e5,e*1e4);function $(e,l,o,u){const a=o?"was stopped (it took too long)":l?`crashed (${l})`:e===0?"exited without a result":`exited with code ${String(e)}`,d=u.split(`
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`).map(r=>r.trim()).filter(Boolean),c=d.find(r=>r.startsWith(_))?.slice(_.length)??d.at(-1);return c?`${a}: ${S(c)}`:a}export function runWorker(e,{seconds:l,signal:o,onFrames:u}){const{command:a,args:d}=I(import.meta.url,"worker");return new Promise((c,r)=>{const i=E(a,d,{env:O({[P]:JSON.stringify(e)}),stdio:["ignore","pipe","pipe"],...o?{signal:o}:{}});let w=!1;const R=setTimeout(()=>{w=!0,i.kill("SIGKILL")},T(l));let f,n="",p="";i.stdout.on("data",t=>{n+=t.toString();let s;for(;(s=n.indexOf(`
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`))>=0;){const m=n.slice(0,s);n=n.slice(s+1),m.startsWith(g)?u?.(Number(m.slice(g.length))):m.startsWith(k)&&(f=JSON.parse(m.slice(k.length)))}}),i.stderr.on("data",t=>{p.length<1e6&&(p+=t.toString())}),i.on("error",t=>{o?.aborted||(clearTimeout(R),r(new h("decode",`The vision worker did not start (${S(t)}).`,{cause:t})))}),i.on("close",(t,s)=>{if(clearTimeout(R),o?.aborted){r(new h("cancelled","Stopped."));return}if(f){c(f);return}r(new h("decode",`The ${e.task==="faces"?"face detector":"person matte"} ${$(t,s,w,p)}.`,{hint:"If it keeps failing, set ALLYHUB_VISION_PROVIDER=cpu, or install AllyHub again: its vision runtime may be broken."}))})})}
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import{spawnSync as s}from"node:child_process";import{pathToFileURL as c}from"node:url";import{createPackages as o}from"@allyhub-next/runtimes";import{oneLine as i}from"../errors.js";import{nodeCommand as a}from"@allyhub-next/runtimes/node";import{workerEnv as u}from"../worker-process.js";export const RUNTIME="onnxruntime-node",RUNTIME_VERSION="1.30.0",TARGETS=["darwin-arm64","linux-x64","linux-arm64","win32-x64","win32-arm64"];function p(){const r=process.report.getReport();return{platform:process.platform,arch:process.arch,glibc:r.header?.glibcVersionRuntime}}export function unsupportedReason(r=p()){const n=`${r.platform}-${r.arch}`;if(!TARGETS.includes(n))return`Face tracking and person mattes run on ${TARGETS.join(", ")}; this computer is ${n}.`;if(r.platform!=="linux")return;if(!r.glibc)return"Face tracking and person mattes need glibc 2.28 or newer; this Linux has none (musl?).";const[e=0,t=0]=r.glibc.split(".").map(Number);if(!(e>2||e===2&&t>=28))return`Face tracking and person mattes need glibc 2.28 or newer; this computer has glibc ${r.glibc}.`}export function runtimeInstalled(){return o().entry(RUNTIME)!==void 0}const m=`import(process.env.ALLYHUB_ORT_MODULE).then((m) => {
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export const PACKAGE="@allyhub-next/model";export function answerOf(r){if(!(typeof r!="object"||r===null)){if("report"in r&&typeof r.report=="object"&&r.report)return{report:r.report,inputs:"inputs"in r&&Array.isArray(r.inputs)&&r.inputs.every(e=>typeof e=="string")?r.inputs:[]};if("error"in r&&typeof r.error=="object"&&r.error!==null&&"code"in r.error&&"message"in r.error&&typeof r.error.code=="string"&&typeof r.error.message=="string")return{error:{code:r.error.code,message:r.error.message}}}}
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{realpathSync as h}from"node:fs";import{registerHooks as g}from"node:module";import{dirname as c,join as w,relative as x}from"node:path";import{fileURLToPath as l,pathToFileURL as S}from"node:url";import{buildModel as v,modelImages as L,ModelError as $}from"./index.js";import{exportGLB as j}from"./export.js";import{modelReport as E}from"./report.js";import{programLocation as M}from"./program-location.js";import{PACKAGE as n}from"./build-job.js";const P=new Map([[n,import.meta.resolve("./index.js")],[`${n}/export`,import.meta.resolve("./export.js")],[`${n}/three`,import.meta.resolve("./three.js")]]),k=l(new URL(".",import.meta.url)),y="manifold-3d/manifold";let m;const d=new Set,f=e=>!e.includes("/node_modules/")&&!e.startsWith(k);g({resolve(e,t,s){const r=P.get(e);return r?{url:r,shortCircuit:!0}:e===y&&m?{url:m,shortCircuit:!0}:s(e,t)},load(e,t,s){if(e.startsWith("file:")){const r=l(e);f(r)&&d.add(r)}return s(e,t)}}),Error.stackTraceLimit=64;const p=e=>new Promise(t=>{process.send?process.send(e,void 0,void 0,()=>{t()}):t()});let o;try{o=JSON.parse(process.argv[2]??""),m=o.manifold;const{file:e,root:t,seed:s}=o,r=await import(S(e).href),i=await v(r.default,o.parameters,{seed:s,maxPatternVertices:o.maxPatternVertices,maxSurfaceVertices:o.maxSurfaceVertices,maxInstances:o.maxInstances});o.out&&await j(i,o.out,{root:t,base:c(e)});const u=L(i).flatMap(a=>a.file?[w(/^\.\.?\//u.test(a.file)?c(e):t,a.file)]:[]);await p({report:E(i,e,s),inputs:[...d,...u]})}catch(e){const t=o?.root??process.cwd();let s=t;try{s=h(t)}catch{}const r=e instanceof Error&&e.stack?M(e.stack,f):void 0,i=e instanceof Error?e.message:String(e);await p({error:{code:e instanceof $?e.code:"model_failed",message:r?`${i} (at ${x(s,r.path)}:${String(r.line)}:${String(r.column)})`:i}}),process.exitCode=1}finally{process.disconnect?.()}
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{spawn as V}from"node:child_process";import{copyFile as M,mkdir as R,mkdtemp as y,rename as p,rm as I}from"node:fs/promises";import{createRequire as S}from"node:module";import{dirname as w,join as h,resolve as f}from"node:path";import{fileURLToPath as x,pathToFileURL as _}from"node:url";import{createPackages as j}from"@allyhub-next/runtimes";import{nodeCommand as L}from"@allyhub-next/runtimes/node";import{ModelError as u}from"./data.js";import{answerOf as P}from"./build-job.js";import{buildInputs as k,cacheKey as v,readModelCache as C,runtimeDigest as O,sweepModelCache as T,writeModelCache as D}from"./build-cache.js";export{buildInputs,cacheKey,readModelCache,runtimeDigest,sweepModelCache,writeModelCache}from"./build-cache.js";export{programLocation}from"./program-location.js";export{capabilities}from"./capabilities.js";export{ModelError}from"./data.js";export{modelReport}from"./report.js";export const BUILD_DEFAULTS={seed:0,maxPatternVertices:1e6,maxSurfaceVertices:1e6,maxInstances:1e5,timeout:60};const E=new URL(`./build-worker.${import.meta.url.endsWith(".ts")?"ts":"js"}`,import.meta.url),F=import.meta.url.endsWith(".ts")?["--import","tsx"]:[];let g;export function manifoldFiles(){return g??=(async()=>{try{const t=S(import.meta.url);return{js:t.resolve("manifold-3d/manifold.js"),wasm:t.resolve("manifold-3d/manifold.wasm")}}catch{}const o=j();await o.ensure("manifold-3d",{onFetch:()=>{process.stderr.write(`Getting Manifold, once, to build 3D models…
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`)}});const e=o.resolve("manifold-3d","manifold-3d/manifold.js"),n=o.resolve("manifold-3d","manifold-3d/manifold.wasm");if(!e||!n)throw new Error("manifold-3d holds no manifold.js");return{js:e,wasm:n}})().catch(o=>{throw g=void 0,o})}let U;export function modelRuntimeDigest(){return U??=manifoldFiles().then(({js:o,wasm:e})=>O([x(new URL(".",import.meta.url))],[o,e]))}export async function buildModule(o,e){const n=f(o),t={file:n,parameters:e.parameters??{},seed:e.seed??BUILD_DEFAULTS.seed,maxPatternVertices:e.maxPatternVertices??BUILD_DEFAULTS.maxPatternVertices,maxSurfaceVertices:e.maxSurfaceVertices??BUILD_DEFAULTS.maxSurfaceVertices,maxInstances:e.maxInstances??BUILD_DEFAULTS.maxInstances,root:f(e.root),manifold:_((await manifoldFiles()).js).href},m=e.timeout??BUILD_DEFAULTS.timeout;if(!Number.isFinite(m)||m<=0)throw new u("bad_timeout","The timeout must be positive seconds.");const r=e.out===void 0?void 0:f(e.out),s=e.log??(a=>{process.stderr.write(a)});let c;r&&(await R(w(r),{recursive:!0}),c=await y(h(w(r),".allyhub-model-")),t.out=h(c,"model.glb"));const i=e.cache?{root:t.root,dir:e.cache}:void 0;try{const a=v({file:n,parameters:t.parameters,seed:t.seed,maxPatternVertices:t.maxPatternVertices,maxSurfaceVertices:t.maxSurfaceVertices,maxInstances:t.maxInstances,runtime:await modelRuntimeDigest()});if(i&&await T(i.dir),i&&e.fresh!==!0){const l=await C(i,a,r!==void 0);if(l)return r&&t.out&&l.glb&&(await M(l.glb,t.out),await p(t.out,r)),{report:l.result,...r?{glb:r}:{},cache:"hit"}}const d=await K(t,m,s),b=i&&await D(i,a,await k(t.root,n,d.inputs),d.report,t.out);return r&&t.out&&await p(t.out,r),{report:d.report,...r?{glb:r}:{},cache:b?"stored":i?"unstored":"off"}}finally{c&&await I(c,{recursive:!0,force:!0})}}function K(o,e,n){return new Promise((t,m)=>{const r=V(L(),[...F,x(E),JSON.stringify(o)],{stdio:["ignore","pipe","pipe","ipc"]});r.stdout?.on("data",n),r.stderr?.on("data",n);let s,c=!1;const i=setTimeout(()=>{c=!0,r.kill("SIGKILL")},e*1e3);r.on("message",a=>{s=P(a)}),r.on("error",a=>{clearTimeout(i),m(a)}),r.on("close",(a,d)=>{clearTimeout(i),c?m(new u("model_timeout",`Model exceeded ${String(e)} seconds.`)):s&&"error"in s?m(new u(s.error.code,s.error.message)):a!==0||!s?m(new u("model_failed",`Model worker exited with ${String(a??d)}.`)):t(s)})})}
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readonly supported: readonly ["data.meshes.new/get/remove", "Mesh.from_pydata/update", "Mesh.vertices[].co; computed vertices[].normal", "Mesh.polygons[].material_index/use_smooth; computed polygons[].normal/center/area; Mesh.vertex_normals/polygon_normals", "Mesh.shade_smooth/shade_flat/set_sharp_from_angle(angle)", "Mesh.edges[].use_edge_sharp/use_seam", "Mesh.attributes.new/get/remove/clear; FLOAT/EDGE data[].value", "Mesh.materials.append/clear/pop/set", "data.objects.new/get/remove", "Object.location/rotation_euler/scale/parent", "Object.hide_render/hide_viewport", "Object.modifiers.new/get/remove/clear/move", "Object.vertex_groups.new/get/remove; VertexGroup.index/add/remove/weight; Mesh.vertices[].groups", "BooleanModifier.operation/object/solver/material_mode/show_render/show_viewport", "BOOLEAN DIFFERENCE/UNION/INTERSECT with solver MANIFOLD and operand_type OBJECT", "MIRROR axes, transformed mirror_object, seam merging, UV reflection/offset and render/viewport flags", "ARRAY FIXED_COUNT/FIT_LENGTH, relative/constant/object offsets, adjacent and first/last merging, UV offset and render/viewport flags", "SOLIDIFY EXTRUDE signed thickness/offset, even thickness, quality normals, rim/rim-only, normal flip, material offsets and length-based thickness clamp", "SUBSURF CATMULL_CLARK/SIMPLE, render/viewport levels, limit/recursive surfaces, quality, both boundary modes and all six UV smoothing modes", "BEVEL edge OFFSET/WIDTH/DEPTH/PERCENT/ABSOLUTE, NONE/ANGLE/WEIGHT/VGROUP selection, finite-profile mixed fans, superellipse profiles, orthogonal/nonorthogonal inward and convex outward square corners with odd/even segments, segments, local overlap clamping, inherited attributes, material override and seam/sharp continuation", "data.collections.new/get/remove", "Collection.objects.link/unlink", "Collection.children.link/unlink", "data.materials.new/get/remove", "Material.diffuse_color/metallic/roughness/use_backface_culling", "Material.use_nodes/node_tree: node_tree.nodes.new/get/at/remove/clear, node_tree.links.new/remove/clear; Node.name/label/location/inputs/outputs; NodeSocket.default_value/is_linked/links; the shader nodes listed in materials.nodes", "data.images.new(name, width, height, alpha, float_buffer=False, stereo3d=False, is_data, tiled=False)/load(filepath, check_existing)/get/remove/copy; Image.pixels/size/generated_color/colorspace_settings.name (sRGB, Non-Color)/filepath/depth/alpha_mode STRAIGHT/pack", "Object.material_slots[i].link (DATA/OBJECT)/material/name/slot_index, Object.active_material/active_material_index; Mesh/Curve.materials.pop(index)/set(index, material)", "context.scene.collection", "context.collection", "Mesh/Object/Material/Collection.copy", "Mesh.uv_layers.new(name, do_init)/get/remove/active_index; corner UV evaluation, Boolean interpolation and GLB export", "uv.cube_project/cylinder_project/sphere_project/reset/unwrap(bm, options): Blender's bpy.ops.uv operators on a BMesh's explicit faces and UV layer, with the projection's centre, frame (orientation), cube_size, align, pole, scale_to_bounds and clip_to_bounds as options; unwrap method CONFORMAL with seams and a margin", "bmesh.new; BMesh.from_mesh/to_mesh/copy/clear/free/normal_update", "BMesh.verts/edges/faces.new/remove/at/filter/find/index_update/ensure_lookup_table; edges/faces.get", "BMVert/BMEdge/BMFace/BMLoop connectivity, selection, validity and identity", "BMesh.loops.layers.uv; BMLoop.get(layer)", "bmesh.ops.create_cube/create_grid/create_uvsphere/create_cone", "bmesh.ops.transform/translate/scale/rotate with space; rotate's cent and 3×3 matrix", "bmesh.ops.extrude_face_region/extrude_discrete_faces", "bmesh.ops.bevel on edges (affect EDGES, loop_slide), with the Bevel modifier's construction; returns the new faces, edges and verts", "bmesh.ops.inset_region (faces, faces_exclude, thickness, depth, use_boundary, use_even_offset, use_relative_offset, use_edge_rail, use_outset, use_interpolate) and bmesh.ops.inset_individual (faces, thickness, depth, use_even_offset, use_relative_offset, use_interpolate), measured against Blender 4.5.14", "bmesh.ops.delete/holes_fill/triangulate/weld_verts/remove_doubles", "bmesh.ops.spin(geom, cent, axis, dvec, angle, space, steps, use_merge, use_normal_flip, use_duplicate) -> geom_last", "bmesh.ops.smooth_vert(verts, factor, use_axis_x/y/z, mirror_clip_x/y/z, clip_dist): each vertex towards the mean of its edges' other ends, by factor, on the axes asked for (none by default, as in Blender), all from the positions before the call; implemented from Blender's bmo_smooth_vert_exec, not yet measured against Blender 4.5.14", "bmesh.ops.dissolve_verts(verts, use_face_split, use_boundary_tear)/dissolve_edges(edges, use_verts, use_face_split, angle_threshold)/dissolve_faces(faces, use_verts) -> region", "bmesh.utils.edge_split; BMFace.normal_flip", "bmesh.ops.subdivide_edges (cuts, edge_percents, quad_corner_type, use_grid_fill, use_single_edge, use_only_quads, use_sphere) and bridge_loops (use_pairs, use_cyclic, use_merge, merge_factor, twist_offset) on loops of equal length, as Blender 4.5.14 (measured)", "BMesh.verts.layers.deform.verify/new/get/remove/active; BMesh.edges.layers.float.new/get/remove; BMVert.get(deform) as BMDeformVert; BMEdge.get/set(float layer)", "MirrorModifier.use_mirror_vertex_groups", "data.curves.new(name, 'CURVE')/get/remove/copy; Curve.splines.new/remove/clear/at; Curve.materials.append/clear", "Curve.dimensions (2D/3D), resolution_u, render_resolution_u, twist_mode (MINIMUM/Z_UP/TANGENT)", "Spline POLY/BEZIER/NURBS: points.add/bezier_points.add, use_cyclic_u, order_u, resolution_u, use_endpoint_u, use_bezier_u, use_smooth, material_index, point_count_u, calc_length(resolution)", "BezierSplinePoint.co/handle_left/handle_right/handle_left_type/handle_right_type (FREE/VECTOR/ALIGNED/AUTO)/radius/tilt", "SplinePoint.co (x, y, z, w)/weight/radius/tilt; rational NURBS with uniform, endpoint and Bezier knots, cyclic or open, order 2-6", "data.objects.new(name, curve): curve objects evaluate their splines and report them in evaluate/inspect", "Curve geometry: bevel_mode ROUND (bevel_depth, bevel_resolution) and OBJECT (bevel_object), extrude, offset, use_fill_caps, fill_mode (2D NONE/FRONT/BACK/BOTH, 3D FULL/HALF/FRONT/BACK), per-point radius and tilt, spline material_index and use_smooth, a UVMap layer", "Modifiers on curve objects that have a surface (bevel, extrusion or fill)", "WEIGHTED_NORMAL mode FACE_AREA/CORNER_ANGLE/FACE_AREA_WITH_ANGLE, weight, thresh, keep_sharp, vertex_group/invert_vertex_group; written as custom corner normals that preview and GLB export use", "SCREW angle, steps/render_steps, iterations, axis X/Y/Z or an axis object, screw_offset, use_merge_vertices/merge_threshold, use_normal_calculate, use_normal_flip, use_smooth_shade, use_stretch_u/v; revolving a wire profile (a mesh of loose edges, or a curve without a surface) as the first modifier", "data.meshes.new_from_object(object) for original objects: a copy of a mesh, or a curve's own geometry or wire, without modifiers", "Object.instance_type NONE/COLLECTION and Object.instance_collection on empties; Collection.instance_offset; nested collection instances; linked duplicates (objects sharing a mesh or curve)"];
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readonly extensions: readonly ["createBpy", "defineModel", "buildModel", "evaluate", "applyModifier(bpy, object, {modifier, single_user, merge_customdata, maxPatternVertices, maxSurfaceVertices})", "exportGLB", "modelObject (@allyhub-next/model/three)", "loadManifold({manifoldWasm})", "createBpy({seed}); bpy.random/dispose; buildModel seed; BMesh.validate", "createEvaluationCache() and evaluate/buildModel/modelObject {cache}: an object is evaluated again only when its plan (an immutable snapshot of everything its evaluation reads) or the budgets changed; cache.stats reports reused and evaluated objects", "evaluate/buildModel/applyModifier {signal: AbortSignal}: checked before each object and modifier step, failing with code model_cancelled and committing nothing; a running step (synchronous kernels, one Manifold or OpenSubdiv WebAssembly call) finishes first, so a hard limit needs a worker or a process (the CLI's --timeout kills its child)", "CLI model inspect/build cache in .allyhub/cache/model (--fresh builds anew): keyed by the module, parameters, seed, budgets and the modeling runtime's files, used while every file the build read still hashes the same", "evaluateCurve(curve, {mode}) and evaluateSpline(spline, twist, resolution): evaluated positions, unit tangents, normals, radii, tilts, lengths and NURBS validity in curve coordinates", "EvaluatedObject.curve: each spline's type, cyclic flag, control/evaluated point counts, length, start and end, with world-space bounds", "EvaluatedObject.data and EvaluatedObject.instance: the mesh or curve an object shows and, for an object a collection instance shows, its source, collection and instancer; evaluate/buildModel/modelObject maxInstances and CLI --max-instances (default 100000)", "makeInstancesReal(bpy, object, {use_base_parent, use_hierarchy}): Blender's duplicates_make_real on one explicit object", "meshField(field, {min, max, cell, project, maxSamples}): a signed distance field (negative inside) as vertices and triangles for mesh.from_pydata, by surface nets with each vertex moved onto the surface, closed when the field is outside on the box's faces; sphere, box, capsule, ellipsoid, torus, cylinder and smoothUnion/smoothSubtract/smoothIntersect to write one"];
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readonly differences: readonly ["Automatic normals use stable double-precision vector areas and corner-angle weights. Thin faces can differ from Blender float32 normals beyond 1e-4; reference tests distinguish direct matches from declared numerical comparisons with exact-area checks and propagated float32 error bounds.", "Scoped bpy contexts replace process-global state; number tuples replace mathutils.", "from_pydata validates indices immediately; simple polygons with a nondegenerate, non-self-intersecting Newell projection retain topology until kernel or render tessellation. shade_flat=false enables smooth shading.", "Allocation/copy names follow Blender ID low-suffix reuse and modifier/UV suffix increment, with UTF-8 byte clipping. Plain-property renames require unique names; duplicate datablock/modifier names fail lookup/application. Empty datablock/modifier allocation names are rejected; UV empty names default to UVMap.", "Material slots accept null (Blender None), including Boolean results with unassigned target surfaces. Referenced meshes and materials cannot be removed; object removal unlinks it and clears child parents.", "Only XYZ Euler rotations and identity parent inverse are supported.", "Non-node material diffuse_color is mapped to linear glTF base color, metallic and roughness to PBR. Its alpha below 1 exports BLEND; Blender's glTF exporter writes alpha 1 for materials without nodes.", "Node materials export as Blender 4.5.14's glTF exporter (4.5.51) writes them, measured on 54 cases: Principled Base Color, Alpha, Metallic, Roughness, Normal (a TANGENT Normal Map, Strength as the normal texture's scale) and Emission (strength up to 1 scales the emissive factor, above 1 is KHR_materials_emissive_strength); a Mapping node (POINT, rotation about Z) is KHR_texture_transform; use_backface_culling False is double-sided. Patterns the exporter silently converts are refused instead: Cubic or Smart interpolation, CLIP extension, an image wired straight into Metallic or Roughness, metallic and roughness from two images, alpha from another image than the base colour, a colour space that does not match its use, an untextured metallic or roughness that is not 0 beside a textured one, a Normal Map whose uv_map differs from its image's.", "An Image Texture without a UV input, a UV Map with an empty uv_map and a Texture Coordinate's UV read the active UV layer (uv_layers.active_index); Blender reads the active render layer, which this API does not separate. TEXCOORD_0 is the active layer, then the others in order; Blender's exporter keeps the layers' order. Each texture's texCoord names its layer either way, so a material drawn with two layer orders is two glTF materials.", "Images are 8-bit. A generated image's pixels survive a colour space change; Blender regenerates a generated image (losing its pixels) when its colour space is set. images.load records a PNG or JPEG path relative to the project's root (Blender's // prefix means that root) and reads the file at export, so a file image's size and pixels are not read while modeling. Export embeds the file as it is; generated images are encoded as PNG (RGB without alpha, RGBA with it).", "An empty material slot exports Blender's grey default (0.8 grey, roughness 0.4, double-sided); Blender's exporter writes no material for it. Node socket values are not clamped, as in Blender; evaluation refuses a value glTF cannot hold (a factor outside [0, 1], an emission colour above 1).", "Boolean cut faces take the target slot holding the same material; else INDEX uses the operand's slot index when the target has it, otherwise slot 0, and TRANSFER appends the operand's material (measured in Blender 4.5.14). Blender also lists the operand's materials as unused slots in INDEX mode, and writes material index -1 for an empty operand slot in TRANSFER mode; AllyHub adds no unused slots and keeps the empty slot's index. Screw faces take slot 0, as in Blender: a wire profile has no material.", "Object material slots follow Blender: a slot linked to OBJECT shows the object's own material; resizing the data's slots truncates or pads the object's (DATA, no material). Objects sharing data share evaluated geometry only when their slots show the same materials.", "Collection membership is deduplicated; unlinked parents remain as transform-only ancestors.", "evaluate is asynchronous (API version 2); source meshes and material slots are not modified by evaluation.", "Boolean defaults match Blender: DIFFERENCE, EXACT, OBJECT, INDEX. Explicitly select solver MANIFOLD; unsupported solvers fail rather than silently substituting.", "Boolean outputs with exactly zero kernel volume are canonical empty geometry, including face-only contacts. UV layer names, active layer and evaluated material slots remain available to later stack steps; positive thin volumes use no epsilon-based removal.", "Boolean inputs must be closed and consistently oriented; no implicit vertex welding or self-intersection repair. WASM uses float32 mesh I/O.", "Render visibility is the default for both preview and export. evaluate(bpy, {mode: VIEWPORT}) uses viewport flags; hidden operands still affect modifiers.", "Reflected Boolean operands preserve outward winding. This deliberately differs from the recorded Blender 4.5.14 negative-scale reference case; see test/reference/README.md.", "A Boolean with no object is a no-op. Invalid operands and dependency cycles fail the build; removing an object clears references to it.", "Mirror defaults to X and merging within 0.001 between original/reflected vertex pairs (strict distance); merging moves the pair to its midpoint. use_clip is an edit-mode flag with no effect on static evaluation. No automatic removal of internal caps.", "Array defaults to FIXED_COUNT=2 and relative offset [1,0,0]. Adjacent-copy welding retains existing coordinates and first-edge attributes; use_merge_vertices_cap closes first to last. Negative object offsets preserve Blender Array winding, which can create inward-facing copies.", "Mirror/Array preserve polygons and corner attributes. Copies are limited to maxPatternVertices=1000000 per step before merging, overridable through evaluate/buildModel/modelObject and CLI --max-pattern-vertices. Fixed counts must be in [1,10000].", "Array equidistant merge candidates at different coordinates fail explicitly instead of depending on Blender KD-tree tie order. FIT_LENGTH with an offset of at most 1e-6 produces one copy. See the raw Blender reference fixtures and documented differences.", "Solidify EXTRUDE requires consistently oriented manifold surfaces (boundaries allowed). Original and reversed shell polygons retain UVs; rims repeat boundary UVs. No global collision repair. maxSurfaceVertices defaults to 1000000 per step and is configurable in evaluate/buildModel/applyModifier/modelObject and CLI --max-surface-vertices.", "Solidify offset accepts finite float32-range values beyond the UI slider; thickness_clamp is in [0,100]. Rim-only retains original faces and adds boundary walls; use_flip_normals swaps shell positions, producing inward winding. Exact double-precision thickness can differ from Blender float32 at thin walls.", "Subdivision uses pinned OpenSubdiv 3.6.0 WASM with no Blender runtime. levels=1 is viewport, render_levels=2 is render, quality=3 and use_limit_surface=true. SIMPLE follows Blender's Catmark/sharp-original-edge workaround, including its curved ngon interiors.", "Subdivision requires consistently oriented manifold surfaces with connected vertex fans. UV values are grouped per vertex with separate UV winding and a strict float32 1e-4 component threshold. Edge creases are read from the crease_edge FLOAT/EDGE attribute (values clamped to [0,1], OpenSubdiv sharpness = 10·crease², as Blender) when use_creases is true; vertex creases (crease_vert) and custom normals are unsupported. show_only_control_edges affects editor display only.", "maxSurfaceVertices also limits a conservative finest-uniform-level subdivision work estimate at max(output levels, adaptive quality), except SIMPLE uses a level-1 kernel. It is not a byte or total-process memory limit.", "Bevel defaults match Blender: width=0.1, segments=1, profile=0.5, limit_method=ANGLE at pi/6, use_clamp_overlap=true and material=-1. Generated topology is evaluated in object coordinates. Open manifold surfaces are supported; source-edge contraction clamps the common width, with no global intersection repair.", "At a Bevel clamp event, only generated zero-length edges tied to the limiting original edges are joined. Degenerate generated faces are removed; Blender's raw evaluated mesh may retain them. Reference comparisons distinguish raw from native dissolve_degenerate normalization. Collapsed UV islands use bounding-range midpoint merging; unrelated shells remain separate.", "Bevel mark_seam/mark_sharp continue existing marked edges around constructed corners. A single marked incident edge does not close a ring; two-edge weld/triangle-fan corners do not extend marks. No mark is inferred from UV coordinates or material boundaries.", "Bevel finite-profile mixed fans retain selected-edge incidence for UV constraints and center-face ranking. Single passive-edge couplings solve face-side endpoint offsets across selected-edge chains/cycles. Multiple passive faces use an offset-line junction projected into an incident wedge; with PERCENT/ABSOLUTE the vertex itself is the junction. A profile whose ends and vertex are collinear is spaced evenly (Blender spaces it evenly or by its curve depending on float rounding). Equal opposite offsets support collinear selected source edges. Mixed square fans remain unsupported. PERCENT/ABSOLUTE keep a reflex face corner's vertex and the vertex of a corner whose rail ends at a reflex or straight corner, and move a straight corner across its line by the width (a percentage of its longer leg). Their overlap clamp limits the width where two slides along one source edge meet and stops a lone slide 5e-5 short of its leg's end; where the rails then cross inside a face (Blender keeps a self-intersecting polygon) the bevel fails explicitly.", "Bevel WEIGHT uses its named FLOAT/EDGE attribute, defaults to bevel_weight_edge and scales edge width by values in [0,1]; a missing attribute selects nothing. VGROUP selects edges whose two endpoint weights are at least 0.5 after optional inversion; it does not scale edge width. A missing group name selects all eligible edges, while an existing empty group selects none.", "FLOAT/EDGE attributes and vertex deform weights survive copying, evaluation snapshots, every modifier but Screw, BMesh conversion and application, as Blender 4.5.14 carries them (measured, blender-attributes.py, blender-bmesh-attributes.py, blender-bevel-selection.py). Mirror copies them (use_mirror_vertex_groups swaps .L/.R groups by Blender's flip_name; merged pairs average their weights); Array copies them (welds keep the earlier copy's); Solidify copies them to both shells (rim edges 0); Subdivision keeps original points and interpolates new ones linearly (a zero blend dropped), halves of an edge keep its values and edges inside faces get 0; Boolean keeps input vertices' weights (an operand's groups joined by name, new names after the object's, added to the object on application), gives intersection vertices none, and gives edges along input edges their values and cut edges 0; Bevel interpolates in construction order, joined vertices take their members' mean, and an edge across a rebuilt face at one corner takes the face's edge leaving that corner. GLB/scenery output represents the evaluated static surface, not editable authoring weights.", "BMesh: bm.verts.layers.deform (one layer; vert.get(layer) is a BMDeformVert: get/set/delete/has/keys/values/items/clear) and bm.edges.layers.float (edge.get(layer), edge.set(layer, value)) hold vertex groups and FLOAT/EDGE attributes between from_mesh and to_mesh, which replaces the mesh's own. Extrusion copies vertices' weights and edges' values to their copies (side edges 0); edge_split interpolates the new point (a zero blend dropped) and both halves keep the edge's values; welds keep the target's; new elements start empty. remove_doubles keeps the first vertex of each cluster in caller order with its data; Blender keeps another (the second of a coincident pair in caller order, measured).", "Inset: the inset faces keep their identity; with use_interpolate their corners and vertex weights are re-read from the face as it was by mean value coordinates, and where two rim quads meet Blender's copy of one side's UV to the other is reproduced. inset_region keeps each split vertex's original BMVert outside the region (Blender keeps it on whichever fan it reaches last); selection follows Blender's vertex. faces_exclude counts only with use_outset, and use_boundary is ignored with it, as in Blender. BMesh faces.new makes a face's missing edges in Blender's order, closing edge first.", "Declared weight differences: a zero-weight membership Blender's Bevel keeps on one mirrored input is dropped here; at a clamp that shrinks a corner to one point several corner faces share, Blender keeps its last-built face's interpolation, which AllyHub's build order does not reproduce (the eight corners of one clamped cube of the seven-input authoring corpus, bevel-authoring-reference.test.ts).", "Bevel square profiles support classified three-face and general inward patches and convex outward patches with odd/even segments. Odd outward corners near the cube angle class use the unit construction; other convex corners use general refinement. Even reflex/mixed-sign outward corners use an interior-diagonal affine retessellation when every rail has a convex incident constraint; three-segment three-face reflex corners normalize explicitly identified coincident opposite quad roles after attribute construction. Five/seven-segment three-face corners with one reflex sector use a profile-preserving quotient when its two profile boundaries coincide. Other odd reflex corners remain unsupported: at every odd count Blender's own surface folds across itself there (retained 5–13-segment brackets), so there is no raw output to match, and the quotient's subdivision crosses the strips beside it from nine segments. The eleven even reflex references certify source-surface coverage, attributes and edge marks rather than identical native topology or shading. Seven inward reference inputs produce near-crossing polygons and are rejected in double precision. Three rotated square references use declared local UV envelopes, and nine inward references use declared float32-normal bounds. Those qualifications are not direct native parity. Square clamp references remove native leftover wire geometry after degenerate cleanup.", "Five/seven-segment reflex quotient corners preserve their existing profile samples while identifying transposed interior grid roles and removing a zero-width folded sector. Their interior topology/geometry/shading intentionally differ from raw Blender. Two retained five-segment inputs compare native profile edge traces and independent embedded-surface/attribute invariants, not raw full-mesh parity. Construction budgets include the original patch before quotient compaction.", "Derived nonplanar quads with crossing Newell projections use a 3D diagonal chosen from oriented triangle area agreement. Planar self-intersecting polygons are still rejected. The original polygon normal and corner attributes remain authoritative.", "maxSurfaceVertices limits Bevel construction/profile/patch work before collapse, including intermediate corner refinement. It is not a final-output count or byte limit. Unsupported constructions fail explicitly without modifying source data.", "Node-only file output is asynchronous. Scenery preview converts (x,y,z) to (x,z,-y).", "applyModifier applies only the named modifier to base mesh data and removes only that modifier; other stack entries remain. It ignores the selected modifier visibility flags and evaluates dependencies in viewport mode. The explicit object replaces bpy.ops UI context; no selection or active object is required.", "applyModifier defaults single_user=false (shared data is rejected), merge_customdata=true (near-identical corner UV cleanup), maxPatternVertices=1000000. Successful single-user applications retain mesh identity; shared data is copied only after validation when single_user=true.", "Application commits no partial result on failure. Direct edits to captured meshes, materials, transforms, references or modifier stacks during the await cause concurrent_model_edit; await writes sequentially. Unrelated model edits may proceed.", "Applied UV cleanup compares float32 coordinates within 12 ULP or absolute 1e-12 per component, choosing the first matching corner anchor in stable face order. It does not merge geometric vertices. Selection and UV pinning are initialized to defaults on applied output; arbitrary custom attributes are unsupported.", "Object.copy owns independent modifier parameter vectors, shares reference objects, shares its mesh and is unlinked. Mesh.copy owns independent topology/UVs but shares material datablocks. buildModel automatically disposes its scoped context.", "BMesh spin and the dissolves follow Blender 4.5.14 step for step (measured on 131 cases): a vertex's edges in the order they were made (faces.new makes a face's missing edges closing edge first, as Blender's does) and an edge's newest face first decide which face a merge takes its attributes from and which edge survives a collapse. Neither flushes selection, as a new Blender BMesh has no select mode to flush.", "BMesh uses iterable sequences with at/filter/find, nested row-major affine matrices, Map target maps and loop.get(uvLayer) instead of Python indexing.", "BMesh vertex normals and evaluated corner normals use angle weights. Flat faces and sharp edges split corner fans; entirely smooth meshes with no sharp edges use Blender-style point-domain normals. Double-precision angles differ slightly from Blender approximation (reference tolerance 1e-4 per normal component).", "All UV layers are retained by name through Boolean interpolation; missing operand layers use zero UVs. Surface shading is inherited from the source face, normals are reconstructed and source seam/sharp segments are transferred with float32-aware tolerance.", "Primitive.uvLayers exposes active-first Blender UV coordinates. GLB and scenery adapters both convert V to 1-V and expose layer names as metadata; textures and custom split normals remain unsupported.", "Grid segments count cells, with zero clamped to one. Primitive dimensions must be positive; calc_uvs=true is unsupported.", "Mesh.uv_layers.new initializes as Blender 4.5.14 does (measured): a copy of the active layer, or for the first layer each face as uv.reset fills it; do_init=False leaves every UV at 0. BMesh layers start at 0, as in Blender.", "UV projections follow Blender 4.5.14's operators (measured on 30 cases), in the mesh's own coordinates (ALIGN_TO_OBJECT): the centre is the projected faces' bounds centre unless given; cube_project picks each face's dominant normal axis (ties to Z, then Y) and, without cube_size, uses the BMesh's largest bounds side (Blender: the object's largest dimension); cylinder and sphere U turn about the frame's Z (POLAR_ZX: U 0 towards -Y; POLAR_ZY a quarter turn on), a face across the seam taking corners more than half a turn below its highest U once round; cylinder V is z / 2 + 0.5 (Blender's radius has no effect in this direction); FAN gives a corner on the axis its face's mean U. Image aspect (correct_aspect) is not applied: Blender corrects by the material's active image when it is not square.", "uv.unwrap CONFORMAL solves each island (faces joined across edges that are not seams) by least squares conformal maps in the sine-law angle form, pins two extreme points, scales the island to its surface area and turns it to its smallest bounding box, then packs the islands in rows into [0, 1] with the margin. Islands that lie flat match Blender's shape up to position, rotation and scale (measured); curved islands differ by Blender's own choice of pinned points (a hemisphere by about 0.3%, an open box by up to 15% of its size); the packing is AllyHub's own.", "Region extrusion accepts faces and their edges/vertices. Passing only faces retains and reverses the originals; included edges connected to outside faces allow source-region removal. New geometry is unselected.", "Triangulation preserves face-corner attributes; nonplanar faces use their Newell-normal projection; BEAUTY uses local quad quality and ngon ear clipping rather than Blender's exact diagonal optimizer. Duplicate output faces are rejected before mutation.", "Welding retains explicit target coordinates. remove_doubles uses a strict distance threshold (zero is a no-op) and stable representatives in caller order. Pinched polygons from nonadjacent corner merges are rejected before mutation.", "Hole fill requires complete unbranched planar boundary cycles. Selection-history, wire-region extrusion, adjacent-normal and orthogonal-dissolve extrusion flags are unsupported.", "data.curves.new defaults follow the data API, not the editor's add-curve operator: dimensions 2D, fill_mode NONE, new Bezier points FREE with handles at the origin, new POLY/NURBS points co (0, 0, 0, 0). New splines take the curve's current resolution_u.", "Handle rules are measured in Blender 4.5.14: AUTO uses both neighbours (an open end mirrors its one neighbour, a zero edge counts as 1); VECTOR is a third of the neighbour edge; ALIGNED keeps its length and follows an AUTO or VECTOR partner, the left follows the right when both are ALIGNED, and next to FREE nothing changes. Handles are recalculated when read and evaluated, so in-place co edits take effect; writing an AUTO or VECTOR handle is overwritten, as in Blender.", "A Bezier segment between a VECTOR right handle and a VECTOR left handle evaluates as one straight step. Open Bezier ends take their tangent from the outer handles when they have length; a lone point faces +Z.", "order_u is clamped to [2, 6] and to the point count when assigned; resolution_u to [1, 1024] and render_resolution_u to [0, 1024]. Non-integers are rejected.", "NURBS knots, rational radius/tilt interpolation and validity follow measured Blender 4.5.14 behavior. Invalid settings (points < order; Bezier knots with points <= order unless endpoint; cyclic Bezier knots with points not divisible by order - 1) evaluate the control polygon, calc_length returns 0 and EvaluatedSpline.valid is false. Zero or negative weights are refused instead of evaluating to the origin.", "TANGENT twist evaluates as Z_UP, and twist_smooth and non-LINEAR radius/tilt interpolation have no effect, as measured in Blender 4.5.14. MINIMUM twist starts from cross(tangent, Z) (+X for a vertical tangent) and spreads a closed spline's twist evenly along it; tilt rotates the normal about the tangent.", "render_resolution_u replaces every spline's resolution in RENDER mode when nonzero; this follows the API documentation and is not measured. Reference comparisons use viewport evaluation.", "A curve object without bevel, extrusion or fill is measured wire: GLB export and the scenery preview show it as a transform-only node. Its splines are listed in EvaluatedObject.curve.", "Curve geometry follows Blender 4.5.14's own meshes (measured): a profile swept along each spline with x along the normal and y along cross(normal, tangent), scaled by radius; round profiles of 4 + 2*bevel_resolution points (FULL) or quarter arcs around the extrusion; offset subtracted from x; vertices path point by path point, walls before caps' triangles only for caps; UVMap u by point index along the path and v along the profile. Coincident path points are removed, a cyclic Bezier sweep starts at its last control point, open NURBS ends follow the first and last legs of the control polygon, and cyclic MINIMUM twist starts from the last point's horizontal normal.", "dimensions maps fill_mode as Blender does (NONE/FULL and BOTH/HALF swap, FRONT and BACK stay); assigning a fill_mode the dimensions do not offer fails. Bevel object profiles use the object's X and Y scale and ignore its location and rotation; a bevel curve with its own bevel or extrusion gives no profile.", "2D curves with walls make closed outlines clockwise and holes counterclockwise; corners scale the profile's x by 1 / cos(half the turn) and tilt is ignored. Fills triangulate each material's closed splines separately, outlines with their holes; the region of the last top-level outline comes first. Cap triangles come from AllyHub's own triangulator: they cover the same vertices and area as Blender's scanfill, not the same triangles. 2D caps are flat; 3D end caps follow the spline's use_smooth. Cap UVs are (index / (count - 1), 0), as Blender writes them.", "Spline.material_index must name a material slot when evaluated; Blender instead clamps it to the slots that exist when it is assigned.", "Screw follows Blender 4.5.14's mesh (measured): copies of the profile step by step (steps or render_steps by mode), right-handed about the axis, offset spread over the steps and accumulated over iterations, closed only for one full turn without offset and at least 3 steps; faces edge by edge as [a, b, b', a']; merged vertices projected onto the axis once; UVs only when the input has UV layers (a curve has UVMap): u from the angle (or the step with use_stretch_u), v the height along the axis (normalized with use_stretch_v).", "Screw writes a triangle where Blender writes a quad with two coincident corners (an unmerged vertex on the axis); the shape is the same. use_normal_calculate orients each unbranched strip so it runs clockwise in the (distance from the axis, height) half-plane, closed through the axis (horizontal strips run outward), which faces closed profiles outward; Blender's own heuristic agrees on every reference case but a profile that doubles back on itself.", "new_from_object takes no depsgraph: it converts an original object only, as Blender does without one; apply modifiers to meshes with applyModifier.", "Collection instances follow Blender 4.5.14 (measured): every object of the collection and its children that the mode shows (hide_render, or hide_viewport), at instancer * translate(-instance_offset) * its own world matrix, nested levels multiplied; an instancer the mode hides shows nothing. Each appears as <instancer>/<object> under its instancer. Instancing a collection that holds the object fails on assignment, as in Blender; deeper cycles fail when evaluated.", "Instances and linked duplicates without enabled modifiers share one evaluated geometry: one primitives array, one glTF mesh referenced by every node that shows it, one glTF material per material, one preview geometry. Negative scales stay on the nodes. Changing the shared source changes every instance at the next evaluation.", "makeInstancesReal plans every new object before making any (a transform with shear fails and changes nothing), then, as Blender does, copies each object the viewport shows, nested levels included, sharing data and modifiers, at the instance's transform, into the instancer's collections, and clears the instancer. use_base_parent parents them to the instancer; use_hierarchy keeps parents among them; with both, nested levels hang from their realized instancers.", "Sweeps, fills and revolutions are neither checked nor repaired for self-intersection, as in Blender: a section wider than the path's radius of curvature, a 2D miter near a reversal, overlapping fills of different materials or a profile crossing the axis intersect itself. They render and export; Boolean refuses them as operands. 3D corners are not mitered (the section stays its size, perpendicular to the bisector); 2D corners are."];
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readonly materials: {
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readonly nodes: readonly ["ShaderNodeBsdfPrincipled", "ShaderNodeOutputMaterial", "ShaderNodeTexImage", "ShaderNodeUVMap", "ShaderNodeTexCoord", "ShaderNodeMapping", "ShaderNodeSeparateColor", "ShaderNodeNormalMap"];
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readonly principled: readonly ["Base Color", "Metallic", "Roughness", "Alpha", "Normal", "Emission Color", "Emission Strength"];
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readonly patterns: readonly ["Material Output (target ALL or EEVEE, the active one).Surface <- Principled BSDF.BSDF", "Base Color <- Image Texture.Color (image sRGB), or a value in [0, 1]", "Alpha <- the same Image Texture's Alpha, or a value in [0, 1]; below 1 or linked is BLEND", "Roughness <- Separate Color (RGB).Green and Metallic <- Separate Color (RGB).Blue, of one Image Texture.Color (image Non-Color); an untextured one beside them is 0", "Normal <- Normal Map (TANGENT, Strength a value, uv_map as its image's).Normal <- Image Texture.Color (image Non-Color)", "Emission Color <- Image Texture.Color (image sRGB), or a value in [0, 1]; Emission Strength a value >= 0", "Image Texture: projection FLAT, interpolation Linear or Closest, extension REPEAT, EXTEND or MIRROR; Vector <- nothing (the active UV layer), UV Map.UV, Texture Coordinate.UV, or Mapping (POINT, rotation about Z, unlinked Location/Rotation/Scale).Vector <- one of those"];
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};
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readonly unsupported: readonly ["bpy.ops", "inset_region at a vertex with an edge of more than two faces; use_even_offset where the region reaches the mesh's open edge through several of its faces at one vertex; depth with use_relative_offset where inner vertices of a region at the same distance from its rim are neighbours (Blender's result depends on its internal edge order there)", "BMesh operations and custom-data domains not listed as supported", "modifiers other than BOOLEAN/MIRROR/ARRAY/SOLIDIFY/SUBSURF/BEVEL/SCREW/WEIGHTED_NORMAL", "Weighted Normal face influence (face strength), modifiers after Weighted Normal, applying it, and Boolean operands that have it", "bmesh.ops.subdivide_edges smoothing (smooth without use_sphere), fractal and custom_patterns; bridge_loops between loops of different lengths", "bmesh.ops.dissolve_limit: Blender orders it by float32 angle costs in a heap, which ties on symmetric meshes break in a way AllyHub cannot reproduce exactly", "Bevel vertex-only selection, mixed square-profile fans, PERCENT/ABSOLUTE widths whose rails cross inside a face, PERCENT/ABSOLUTE rounded corners at a reflex or straight face corner, custom profiles, non-sharp miters, CUTOFF, loop_slide=false, hardened normals and face strength attributes", "Bevel odd reflex/mixed-sign outward-square junctions outside the supported three/five/seven-segment three-face subsets, five/seven-segment reflex sectors without coincident profile boundaries, even reflex sectors without constrained rails or an oriented interior diagonal, collinear rounded corner profiles and collinear square corner rails, rounded corners at an open (boundary) vertex where three or more selected edges meet, collinear passive wedges and parallel passive junctions, loose/nonplanar source topology and passive offset systems beyond the declared convex-chain construction", "Authoring FLOAT/EDGE and deform-weight transfer through Screw; custom attribute types/domains other than FLOAT/EDGE", "Solidify NON_MANIFOLD, crease attributes, angle-based clamp, zero thickness and nonmanifold or disconnected vertex fans", "Mirror bisect; Array FIT_CURVE and start_cap/end_cap", "ambiguous equidistant Array merge targets and pinched merged polygons", "Boolean EXACT/FAST solvers and COLLECTION operands", "self-intersecting Boolean operands", "constraints", "animation", "shape keys", "shader nodes other than those listed in materials.nodes, muted nodes, node groups and frames", "Principled BSDF inputs other than materials.principled at values other than their defaults; Material Output Volume, Displacement and Thickness", "float, tiled (UDIM), stereo and premultiplied images; colour spaces other than sRGB and Non-Color; image files other than PNG and JPEG", "primitive calc_uvs; uv.smart_project, follow_active_quads, lightmap_pack, project_from_view and pack_islands; view-based projection directions and seam=True projections; unwrap ANGLE_BASED and MINIMUM_STRETCH, fill_holes, pinned UVs, subsurf data and weights", "custom split normals", "loose edges", "SURFACE and FONT curves; NURBS v direction; spline type conversion and point removal", "curve taper_object, bevel factors and bevel_mode PROFILE; TANGENT twist on swept curves (Blender sweeps it with a different frame)", "modifiers on curve objects without a surface other than SCREW, and Boolean curve operands", "SCREW on faces or after other modifiers, use_object_screw_offset, and use_normal_calculate on branched profiles", "instance_type VERTS and FACES, collection instancing from objects with data, and Collection hide flags", ".blend files"];
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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export const capabilities={apiVersion:2,blenderReference:"4.5",runtime:"Node.js; no browser or Blender required for modeling and GLB export",coordinates:{up:"Z",units:"meter",rotation:"radians",euler:"XYZ"},supported:["data.meshes.new/get/remove","Mesh.from_pydata/update","Mesh.vertices[].co; computed vertices[].normal","Mesh.polygons[].material_index/use_smooth; computed polygons[].normal/center/area; Mesh.vertex_normals/polygon_normals","Mesh.shade_smooth/shade_flat/set_sharp_from_angle(angle)","Mesh.edges[].use_edge_sharp/use_seam","Mesh.attributes.new/get/remove/clear; FLOAT/EDGE data[].value","Mesh.materials.append/clear/pop/set","data.objects.new/get/remove","Object.location/rotation_euler/scale/parent","Object.hide_render/hide_viewport","Object.modifiers.new/get/remove/clear/move","Object.vertex_groups.new/get/remove; VertexGroup.index/add/remove/weight; Mesh.vertices[].groups","BooleanModifier.operation/object/solver/material_mode/show_render/show_viewport","BOOLEAN DIFFERENCE/UNION/INTERSECT with solver MANIFOLD and operand_type OBJECT","MIRROR axes, transformed mirror_object, seam merging, UV reflection/offset and render/viewport flags","ARRAY FIXED_COUNT/FIT_LENGTH, relative/constant/object offsets, adjacent and first/last merging, UV offset and render/viewport flags","SOLIDIFY EXTRUDE signed thickness/offset, even thickness, quality normals, rim/rim-only, normal flip, material offsets and length-based thickness clamp","SUBSURF CATMULL_CLARK/SIMPLE, render/viewport levels, limit/recursive surfaces, quality, both boundary modes and all six UV smoothing modes","BEVEL edge OFFSET/WIDTH/DEPTH/PERCENT/ABSOLUTE, NONE/ANGLE/WEIGHT/VGROUP selection, finite-profile mixed fans, superellipse profiles, orthogonal/nonorthogonal inward and convex outward square corners with odd/even segments, segments, local overlap clamping, inherited attributes, material override and seam/sharp continuation","data.collections.new/get/remove","Collection.objects.link/unlink","Collection.children.link/unlink","data.materials.new/get/remove","Material.diffuse_color/metallic/roughness/use_backface_culling","Material.use_nodes/node_tree: node_tree.nodes.new/get/at/remove/clear, node_tree.links.new/remove/clear; Node.name/label/location/inputs/outputs; NodeSocket.default_value/is_linked/links; the shader nodes listed in materials.nodes","data.images.new(name, width, height, alpha, float_buffer=False, stereo3d=False, is_data, tiled=False)/load(filepath, check_existing)/get/remove/copy; Image.pixels/size/generated_color/colorspace_settings.name (sRGB, Non-Color)/filepath/depth/alpha_mode STRAIGHT/pack","Object.material_slots[i].link (DATA/OBJECT)/material/name/slot_index, Object.active_material/active_material_index; Mesh/Curve.materials.pop(index)/set(index, material)","context.scene.collection","context.collection","Mesh/Object/Material/Collection.copy","Mesh.uv_layers.new(name, do_init)/get/remove/active_index; corner UV evaluation, Boolean interpolation and GLB export","uv.cube_project/cylinder_project/sphere_project/reset/unwrap(bm, options): Blender's bpy.ops.uv operators on a BMesh's explicit faces and UV layer, with the projection's centre, frame (orientation), cube_size, align, pole, scale_to_bounds and clip_to_bounds as options; unwrap method CONFORMAL with seams and a margin","bmesh.new; BMesh.from_mesh/to_mesh/copy/clear/free/normal_update","BMesh.verts/edges/faces.new/remove/at/filter/find/index_update/ensure_lookup_table; edges/faces.get","BMVert/BMEdge/BMFace/BMLoop connectivity, selection, validity and identity","BMesh.loops.layers.uv; BMLoop.get(layer)","bmesh.ops.create_cube/create_grid/create_uvsphere/create_cone","bmesh.ops.transform/translate/scale/rotate with space; rotate's cent and 3×3 matrix","bmesh.ops.extrude_face_region/extrude_discrete_faces","bmesh.ops.bevel on edges (affect EDGES, loop_slide), with the Bevel modifier's construction; returns the new faces, edges and verts","bmesh.ops.inset_region (faces, faces_exclude, thickness, depth, use_boundary, use_even_offset, use_relative_offset, use_edge_rail, use_outset, use_interpolate) and bmesh.ops.inset_individual (faces, thickness, depth, use_even_offset, use_relative_offset, use_interpolate), measured against Blender 4.5.14","bmesh.ops.delete/holes_fill/triangulate/weld_verts/remove_doubles","bmesh.ops.spin(geom, cent, axis, dvec, angle, space, steps, use_merge, use_normal_flip, use_duplicate) -> geom_last","bmesh.ops.smooth_vert(verts, factor, use_axis_x/y/z, mirror_clip_x/y/z, clip_dist): each vertex towards the mean of its edges' other ends, by factor, on the axes asked for (none by default, as in Blender), all from the positions before the call; implemented from Blender's bmo_smooth_vert_exec, not yet measured against Blender 4.5.14","bmesh.ops.dissolve_verts(verts, use_face_split, use_boundary_tear)/dissolve_edges(edges, use_verts, use_face_split, angle_threshold)/dissolve_faces(faces, use_verts) -> region","bmesh.utils.edge_split; BMFace.normal_flip","bmesh.ops.subdivide_edges (cuts, edge_percents, quad_corner_type, use_grid_fill, use_single_edge, use_only_quads, use_sphere) and bridge_loops (use_pairs, use_cyclic, use_merge, merge_factor, twist_offset) on loops of equal length, as Blender 4.5.14 (measured)","BMesh.verts.layers.deform.verify/new/get/remove/active; BMesh.edges.layers.float.new/get/remove; BMVert.get(deform) as BMDeformVert; BMEdge.get/set(float layer)","MirrorModifier.use_mirror_vertex_groups","data.curves.new(name, 'CURVE')/get/remove/copy; Curve.splines.new/remove/clear/at; Curve.materials.append/clear","Curve.dimensions (2D/3D), resolution_u, render_resolution_u, twist_mode (MINIMUM/Z_UP/TANGENT)","Spline POLY/BEZIER/NURBS: points.add/bezier_points.add, use_cyclic_u, order_u, resolution_u, use_endpoint_u, use_bezier_u, use_smooth, material_index, point_count_u, calc_length(resolution)","BezierSplinePoint.co/handle_left/handle_right/handle_left_type/handle_right_type (FREE/VECTOR/ALIGNED/AUTO)/radius/tilt","SplinePoint.co (x, y, z, w)/weight/radius/tilt; rational NURBS with uniform, endpoint and Bezier knots, cyclic or open, order 2-6","data.objects.new(name, curve): curve objects evaluate their splines and report them in evaluate/inspect","Curve geometry: bevel_mode ROUND (bevel_depth, bevel_resolution) and OBJECT (bevel_object), extrude, offset, use_fill_caps, fill_mode (2D NONE/FRONT/BACK/BOTH, 3D FULL/HALF/FRONT/BACK), per-point radius and tilt, spline material_index and use_smooth, a UVMap layer","Modifiers on curve objects that have a surface (bevel, extrusion or fill)","WEIGHTED_NORMAL mode FACE_AREA/CORNER_ANGLE/FACE_AREA_WITH_ANGLE, weight, thresh, keep_sharp, vertex_group/invert_vertex_group; written as custom corner normals that preview and GLB export use","SCREW angle, steps/render_steps, iterations, axis X/Y/Z or an axis object, screw_offset, use_merge_vertices/merge_threshold, use_normal_calculate, use_normal_flip, use_smooth_shade, use_stretch_u/v; revolving a wire profile (a mesh of loose edges, or a curve without a surface) as the first modifier","data.meshes.new_from_object(object) for original objects: a copy of a mesh, or a curve's own geometry or wire, without modifiers","Object.instance_type NONE/COLLECTION and Object.instance_collection on empties; Collection.instance_offset; nested collection instances; linked duplicates (objects sharing a mesh or curve)"],extensions:["createBpy","defineModel","buildModel","evaluate","applyModifier(bpy, object, {modifier, single_user, merge_customdata, maxPatternVertices, maxSurfaceVertices})","exportGLB","modelObject (@allyhub-next/model/three)","loadManifold({manifoldWasm})","createBpy({seed}); bpy.random/dispose; buildModel seed; BMesh.validate","createEvaluationCache() and evaluate/buildModel/modelObject {cache}: an object is evaluated again only when its plan (an immutable snapshot of everything its evaluation reads) or the budgets changed; cache.stats reports reused and evaluated objects","evaluate/buildModel/applyModifier {signal: AbortSignal}: checked before each object and modifier step, failing with code model_cancelled and committing nothing; a running step (synchronous kernels, one Manifold or OpenSubdiv WebAssembly call) finishes first, so a hard limit needs a worker or a process (the CLI's --timeout kills its child)","CLI model inspect/build cache in .allyhub/cache/model (--fresh builds anew): keyed by the module, parameters, seed, budgets and the modeling runtime's files, used while every file the build read still hashes the same","evaluateCurve(curve, {mode}) and evaluateSpline(spline, twist, resolution): evaluated positions, unit tangents, normals, radii, tilts, lengths and NURBS validity in curve coordinates","EvaluatedObject.curve: each spline's type, cyclic flag, control/evaluated point counts, length, start and end, with world-space bounds","EvaluatedObject.data and EvaluatedObject.instance: the mesh or curve an object shows and, for an object a collection instance shows, its source, collection and instancer; evaluate/buildModel/modelObject maxInstances and CLI --max-instances (default 100000)","makeInstancesReal(bpy, object, {use_base_parent, use_hierarchy}): Blender's duplicates_make_real on one explicit object","meshField(field, {min, max, cell, project, maxSamples}): a signed distance field (negative inside) as vertices and triangles for mesh.from_pydata, by surface nets with each vertex moved onto the surface, closed when the field is outside on the box's faces; sphere, box, capsule, ellipsoid, torus, cylinder and smoothUnion/smoothSubtract/smoothIntersect to write one"],differences:["Automatic normals use stable double-precision vector areas and corner-angle weights. Thin faces can differ from Blender float32 normals beyond 1e-4; reference tests distinguish direct matches from declared numerical comparisons with exact-area checks and propagated float32 error bounds.","Scoped bpy contexts replace process-global state; number tuples replace mathutils.","from_pydata validates indices immediately; simple polygons with a nondegenerate, non-self-intersecting Newell projection retain topology until kernel or render tessellation. shade_flat=false enables smooth shading.","Allocation/copy names follow Blender ID low-suffix reuse and modifier/UV suffix increment, with UTF-8 byte clipping. Plain-property renames require unique names; duplicate datablock/modifier names fail lookup/application. Empty datablock/modifier allocation names are rejected; UV empty names default to UVMap.","Material slots accept null (Blender None), including Boolean results with unassigned target surfaces. Referenced meshes and materials cannot be removed; object removal unlinks it and clears child parents.","Only XYZ Euler rotations and identity parent inverse are supported.","Non-node material diffuse_color is mapped to linear glTF base color, metallic and roughness to PBR. Its alpha below 1 exports BLEND; Blender's glTF exporter writes alpha 1 for materials without nodes.","Node materials export as Blender 4.5.14's glTF exporter (4.5.51) writes them, measured on 54 cases: Principled Base Color, Alpha, Metallic, Roughness, Normal (a TANGENT Normal Map, Strength as the normal texture's scale) and Emission (strength up to 1 scales the emissive factor, above 1 is KHR_materials_emissive_strength); a Mapping node (POINT, rotation about Z) is KHR_texture_transform; use_backface_culling False is double-sided. Patterns the exporter silently converts are refused instead: Cubic or Smart interpolation, CLIP extension, an image wired straight into Metallic or Roughness, metallic and roughness from two images, alpha from another image than the base colour, a colour space that does not match its use, an untextured metallic or roughness that is not 0 beside a textured one, a Normal Map whose uv_map differs from its image's.","An Image Texture without a UV input, a UV Map with an empty uv_map and a Texture Coordinate's UV read the active UV layer (uv_layers.active_index); Blender reads the active render layer, which this API does not separate. TEXCOORD_0 is the active layer, then the others in order; Blender's exporter keeps the layers' order. Each texture's texCoord names its layer either way, so a material drawn with two layer orders is two glTF materials.","Images are 8-bit. A generated image's pixels survive a colour space change; Blender regenerates a generated image (losing its pixels) when its colour space is set. images.load records a PNG or JPEG path relative to the project's root (Blender's // prefix means that root) and reads the file at export, so a file image's size and pixels are not read while modeling. Export embeds the file as it is; generated images are encoded as PNG (RGB without alpha, RGBA with it).","An empty material slot exports Blender's grey default (0.8 grey, roughness 0.4, double-sided); Blender's exporter writes no material for it. Node socket values are not clamped, as in Blender; evaluation refuses a value glTF cannot hold (a factor outside [0, 1], an emission colour above 1).","Boolean cut faces take the target slot holding the same material; else INDEX uses the operand's slot index when the target has it, otherwise slot 0, and TRANSFER appends the operand's material (measured in Blender 4.5.14). Blender also lists the operand's materials as unused slots in INDEX mode, and writes material index -1 for an empty operand slot in TRANSFER mode; AllyHub adds no unused slots and keeps the empty slot's index. Screw faces take slot 0, as in Blender: a wire profile has no material.","Object material slots follow Blender: a slot linked to OBJECT shows the object's own material; resizing the data's slots truncates or pads the object's (DATA, no material). Objects sharing data share evaluated geometry only when their slots show the same materials.","Collection membership is deduplicated; unlinked parents remain as transform-only ancestors.","evaluate is asynchronous (API version 2); source meshes and material slots are not modified by evaluation.","Boolean defaults match Blender: DIFFERENCE, EXACT, OBJECT, INDEX. Explicitly select solver MANIFOLD; unsupported solvers fail rather than silently substituting.","Boolean outputs with exactly zero kernel volume are canonical empty geometry, including face-only contacts. UV layer names, active layer and evaluated material slots remain available to later stack steps; positive thin volumes use no epsilon-based removal.","Boolean inputs must be closed and consistently oriented; no implicit vertex welding or self-intersection repair. WASM uses float32 mesh I/O.","Render visibility is the default for both preview and export. evaluate(bpy, {mode: VIEWPORT}) uses viewport flags; hidden operands still affect modifiers.","Reflected Boolean operands preserve outward winding. This deliberately differs from the recorded Blender 4.5.14 negative-scale reference case; see test/reference/README.md.","A Boolean with no object is a no-op. Invalid operands and dependency cycles fail the build; removing an object clears references to it.","Mirror defaults to X and merging within 0.001 between original/reflected vertex pairs (strict distance); merging moves the pair to its midpoint. use_clip is an edit-mode flag with no effect on static evaluation. No automatic removal of internal caps.","Array defaults to FIXED_COUNT=2 and relative offset [1,0,0]. Adjacent-copy welding retains existing coordinates and first-edge attributes; use_merge_vertices_cap closes first to last. Negative object offsets preserve Blender Array winding, which can create inward-facing copies.","Mirror/Array preserve polygons and corner attributes. Copies are limited to maxPatternVertices=1000000 per step before merging, overridable through evaluate/buildModel/modelObject and CLI --max-pattern-vertices. Fixed counts must be in [1,10000].","Array equidistant merge candidates at different coordinates fail explicitly instead of depending on Blender KD-tree tie order. FIT_LENGTH with an offset of at most 1e-6 produces one copy. See the raw Blender reference fixtures and documented differences.","Solidify EXTRUDE requires consistently oriented manifold surfaces (boundaries allowed). Original and reversed shell polygons retain UVs; rims repeat boundary UVs. No global collision repair. maxSurfaceVertices defaults to 1000000 per step and is configurable in evaluate/buildModel/applyModifier/modelObject and CLI --max-surface-vertices.","Solidify offset accepts finite float32-range values beyond the UI slider; thickness_clamp is in [0,100]. Rim-only retains original faces and adds boundary walls; use_flip_normals swaps shell positions, producing inward winding. Exact double-precision thickness can differ from Blender float32 at thin walls.","Subdivision uses pinned OpenSubdiv 3.6.0 WASM with no Blender runtime. levels=1 is viewport, render_levels=2 is render, quality=3 and use_limit_surface=true. SIMPLE follows Blender's Catmark/sharp-original-edge workaround, including its curved ngon interiors.","Subdivision requires consistently oriented manifold surfaces with connected vertex fans. UV values are grouped per vertex with separate UV winding and a strict float32 1e-4 component threshold. Edge creases are read from the crease_edge FLOAT/EDGE attribute (values clamped to [0,1], OpenSubdiv sharpness = 10·crease², as Blender) when use_creases is true; vertex creases (crease_vert) and custom normals are unsupported. show_only_control_edges affects editor display only.","maxSurfaceVertices also limits a conservative finest-uniform-level subdivision work estimate at max(output levels, adaptive quality), except SIMPLE uses a level-1 kernel. It is not a byte or total-process memory limit.","Bevel defaults match Blender: width=0.1, segments=1, profile=0.5, limit_method=ANGLE at pi/6, use_clamp_overlap=true and material=-1. Generated topology is evaluated in object coordinates. Open manifold surfaces are supported; source-edge contraction clamps the common width, with no global intersection repair.","At a Bevel clamp event, only generated zero-length edges tied to the limiting original edges are joined. Degenerate generated faces are removed; Blender's raw evaluated mesh may retain them. Reference comparisons distinguish raw from native dissolve_degenerate normalization. Collapsed UV islands use bounding-range midpoint merging; unrelated shells remain separate.","Bevel mark_seam/mark_sharp continue existing marked edges around constructed corners. A single marked incident edge does not close a ring; two-edge weld/triangle-fan corners do not extend marks. No mark is inferred from UV coordinates or material boundaries.","Bevel finite-profile mixed fans retain selected-edge incidence for UV constraints and center-face ranking. Single passive-edge couplings solve face-side endpoint offsets across selected-edge chains/cycles. Multiple passive faces use an offset-line junction projected into an incident wedge; with PERCENT/ABSOLUTE the vertex itself is the junction. A profile whose ends and vertex are collinear is spaced evenly (Blender spaces it evenly or by its curve depending on float rounding). Equal opposite offsets support collinear selected source edges. Mixed square fans remain unsupported. PERCENT/ABSOLUTE keep a reflex face corner's vertex and the vertex of a corner whose rail ends at a reflex or straight corner, and move a straight corner across its line by the width (a percentage of its longer leg). Their overlap clamp limits the width where two slides along one source edge meet and stops a lone slide 5e-5 short of its leg's end; where the rails then cross inside a face (Blender keeps a self-intersecting polygon) the bevel fails explicitly.","Bevel WEIGHT uses its named FLOAT/EDGE attribute, defaults to bevel_weight_edge and scales edge width by values in [0,1]; a missing attribute selects nothing. VGROUP selects edges whose two endpoint weights are at least 0.5 after optional inversion; it does not scale edge width. A missing group name selects all eligible edges, while an existing empty group selects none.","FLOAT/EDGE attributes and vertex deform weights survive copying, evaluation snapshots, every modifier but Screw, BMesh conversion and application, as Blender 4.5.14 carries them (measured, blender-attributes.py, blender-bmesh-attributes.py, blender-bevel-selection.py). Mirror copies them (use_mirror_vertex_groups swaps .L/.R groups by Blender's flip_name; merged pairs average their weights); Array copies them (welds keep the earlier copy's); Solidify copies them to both shells (rim edges 0); Subdivision keeps original points and interpolates new ones linearly (a zero blend dropped), halves of an edge keep its values and edges inside faces get 0; Boolean keeps input vertices' weights (an operand's groups joined by name, new names after the object's, added to the object on application), gives intersection vertices none, and gives edges along input edges their values and cut edges 0; Bevel interpolates in construction order, joined vertices take their members' mean, and an edge across a rebuilt face at one corner takes the face's edge leaving that corner. GLB/scenery output represents the evaluated static surface, not editable authoring weights.","BMesh: bm.verts.layers.deform (one layer; vert.get(layer) is a BMDeformVert: get/set/delete/has/keys/values/items/clear) and bm.edges.layers.float (edge.get(layer), edge.set(layer, value)) hold vertex groups and FLOAT/EDGE attributes between from_mesh and to_mesh, which replaces the mesh's own. Extrusion copies vertices' weights and edges' values to their copies (side edges 0); edge_split interpolates the new point (a zero blend dropped) and both halves keep the edge's values; welds keep the target's; new elements start empty. remove_doubles keeps the first vertex of each cluster in caller order with its data; Blender keeps another (the second of a coincident pair in caller order, measured).","Inset: the inset faces keep their identity; with use_interpolate their corners and vertex weights are re-read from the face as it was by mean value coordinates, and where two rim quads meet Blender's copy of one side's UV to the other is reproduced. inset_region keeps each split vertex's original BMVert outside the region (Blender keeps it on whichever fan it reaches last); selection follows Blender's vertex. faces_exclude counts only with use_outset, and use_boundary is ignored with it, as in Blender. BMesh faces.new makes a face's missing edges in Blender's order, closing edge first.","Declared weight differences: a zero-weight membership Blender's Bevel keeps on one mirrored input is dropped here; at a clamp that shrinks a corner to one point several corner faces share, Blender keeps its last-built face's interpolation, which AllyHub's build order does not reproduce (the eight corners of one clamped cube of the seven-input authoring corpus, bevel-authoring-reference.test.ts).","Bevel square profiles support classified three-face and general inward patches and convex outward patches with odd/even segments. Odd outward corners near the cube angle class use the unit construction; other convex corners use general refinement. Even reflex/mixed-sign outward corners use an interior-diagonal affine retessellation when every rail has a convex incident constraint; three-segment three-face reflex corners normalize explicitly identified coincident opposite quad roles after attribute construction. Five/seven-segment three-face corners with one reflex sector use a profile-preserving quotient when its two profile boundaries coincide. Other odd reflex corners remain unsupported: at every odd count Blender's own surface folds across itself there (retained 5–13-segment brackets), so there is no raw output to match, and the quotient's subdivision crosses the strips beside it from nine segments. The eleven even reflex references certify source-surface coverage, attributes and edge marks rather than identical native topology or shading. Seven inward reference inputs produce near-crossing polygons and are rejected in double precision. Three rotated square references use declared local UV envelopes, and nine inward references use declared float32-normal bounds. Those qualifications are not direct native parity. Square clamp references remove native leftover wire geometry after degenerate cleanup.","Five/seven-segment reflex quotient corners preserve their existing profile samples while identifying transposed interior grid roles and removing a zero-width folded sector. Their interior topology/geometry/shading intentionally differ from raw Blender. Two retained five-segment inputs compare native profile edge traces and independent embedded-surface/attribute invariants, not raw full-mesh parity. Construction budgets include the original patch before quotient compaction.","Derived nonplanar quads with crossing Newell projections use a 3D diagonal chosen from oriented triangle area agreement. Planar self-intersecting polygons are still rejected. The original polygon normal and corner attributes remain authoritative.","maxSurfaceVertices limits Bevel construction/profile/patch work before collapse, including intermediate corner refinement. It is not a final-output count or byte limit. Unsupported constructions fail explicitly without modifying source data.","Node-only file output is asynchronous. Scenery preview converts (x,y,z) to (x,z,-y).","applyModifier applies only the named modifier to base mesh data and removes only that modifier; other stack entries remain. It ignores the selected modifier visibility flags and evaluates dependencies in viewport mode. The explicit object replaces bpy.ops UI context; no selection or active object is required.","applyModifier defaults single_user=false (shared data is rejected), merge_customdata=true (near-identical corner UV cleanup), maxPatternVertices=1000000. Successful single-user applications retain mesh identity; shared data is copied only after validation when single_user=true.","Application commits no partial result on failure. Direct edits to captured meshes, materials, transforms, references or modifier stacks during the await cause concurrent_model_edit; await writes sequentially. Unrelated model edits may proceed.","Applied UV cleanup compares float32 coordinates within 12 ULP or absolute 1e-12 per component, choosing the first matching corner anchor in stable face order. It does not merge geometric vertices. Selection and UV pinning are initialized to defaults on applied output; arbitrary custom attributes are unsupported.","Object.copy owns independent modifier parameter vectors, shares reference objects, shares its mesh and is unlinked. Mesh.copy owns independent topology/UVs but shares material datablocks. buildModel automatically disposes its scoped context.","BMesh spin and the dissolves follow Blender 4.5.14 step for step (measured on 131 cases): a vertex's edges in the order they were made (faces.new makes a face's missing edges closing edge first, as Blender's does) and an edge's newest face first decide which face a merge takes its attributes from and which edge survives a collapse. Neither flushes selection, as a new Blender BMesh has no select mode to flush.","BMesh uses iterable sequences with at/filter/find, nested row-major affine matrices, Map target maps and loop.get(uvLayer) instead of Python indexing.","BMesh vertex normals and evaluated corner normals use angle weights. Flat faces and sharp edges split corner fans; entirely smooth meshes with no sharp edges use Blender-style point-domain normals. Double-precision angles differ slightly from Blender approximation (reference tolerance 1e-4 per normal component).","All UV layers are retained by name through Boolean interpolation; missing operand layers use zero UVs. Surface shading is inherited from the source face, normals are reconstructed and source seam/sharp segments are transferred with float32-aware tolerance.","Primitive.uvLayers exposes active-first Blender UV coordinates. GLB and scenery adapters both convert V to 1-V and expose layer names as metadata; textures and custom split normals remain unsupported.","Grid segments count cells, with zero clamped to one. Primitive dimensions must be positive; calc_uvs=true is unsupported.","Mesh.uv_layers.new initializes as Blender 4.5.14 does (measured): a copy of the active layer, or for the first layer each face as uv.reset fills it; do_init=False leaves every UV at 0. BMesh layers start at 0, as in Blender.","UV projections follow Blender 4.5.14's operators (measured on 30 cases), in the mesh's own coordinates (ALIGN_TO_OBJECT): the centre is the projected faces' bounds centre unless given; cube_project picks each face's dominant normal axis (ties to Z, then Y) and, without cube_size, uses the BMesh's largest bounds side (Blender: the object's largest dimension); cylinder and sphere U turn about the frame's Z (POLAR_ZX: U 0 towards -Y; POLAR_ZY a quarter turn on), a face across the seam taking corners more than half a turn below its highest U once round; cylinder V is z / 2 + 0.5 (Blender's radius has no effect in this direction); FAN gives a corner on the axis its face's mean U. Image aspect (correct_aspect) is not applied: Blender corrects by the material's active image when it is not square.","uv.unwrap CONFORMAL solves each island (faces joined across edges that are not seams) by least squares conformal maps in the sine-law angle form, pins two extreme points, scales the island to its surface area and turns it to its smallest bounding box, then packs the islands in rows into [0, 1] with the margin. Islands that lie flat match Blender's shape up to position, rotation and scale (measured); curved islands differ by Blender's own choice of pinned points (a hemisphere by about 0.3%, an open box by up to 15% of its size); the packing is AllyHub's own.","Region extrusion accepts faces and their edges/vertices. Passing only faces retains and reverses the originals; included edges connected to outside faces allow source-region removal. New geometry is unselected.","Triangulation preserves face-corner attributes; nonplanar faces use their Newell-normal projection; BEAUTY uses local quad quality and ngon ear clipping rather than Blender's exact diagonal optimizer. Duplicate output faces are rejected before mutation.","Welding retains explicit target coordinates. remove_doubles uses a strict distance threshold (zero is a no-op) and stable representatives in caller order. Pinched polygons from nonadjacent corner merges are rejected before mutation.","Hole fill requires complete unbranched planar boundary cycles. Selection-history, wire-region extrusion, adjacent-normal and orthogonal-dissolve extrusion flags are unsupported.","data.curves.new defaults follow the data API, not the editor's add-curve operator: dimensions 2D, fill_mode NONE, new Bezier points FREE with handles at the origin, new POLY/NURBS points co (0, 0, 0, 0). New splines take the curve's current resolution_u.","Handle rules are measured in Blender 4.5.14: AUTO uses both neighbours (an open end mirrors its one neighbour, a zero edge counts as 1); VECTOR is a third of the neighbour edge; ALIGNED keeps its length and follows an AUTO or VECTOR partner, the left follows the right when both are ALIGNED, and next to FREE nothing changes. Handles are recalculated when read and evaluated, so in-place co edits take effect; writing an AUTO or VECTOR handle is overwritten, as in Blender.","A Bezier segment between a VECTOR right handle and a VECTOR left handle evaluates as one straight step. Open Bezier ends take their tangent from the outer handles when they have length; a lone point faces +Z.","order_u is clamped to [2, 6] and to the point count when assigned; resolution_u to [1, 1024] and render_resolution_u to [0, 1024]. Non-integers are rejected.","NURBS knots, rational radius/tilt interpolation and validity follow measured Blender 4.5.14 behavior. Invalid settings (points < order; Bezier knots with points <= order unless endpoint; cyclic Bezier knots with points not divisible by order - 1) evaluate the control polygon, calc_length returns 0 and EvaluatedSpline.valid is false. Zero or negative weights are refused instead of evaluating to the origin.","TANGENT twist evaluates as Z_UP, and twist_smooth and non-LINEAR radius/tilt interpolation have no effect, as measured in Blender 4.5.14. MINIMUM twist starts from cross(tangent, Z) (+X for a vertical tangent) and spreads a closed spline's twist evenly along it; tilt rotates the normal about the tangent.","render_resolution_u replaces every spline's resolution in RENDER mode when nonzero; this follows the API documentation and is not measured. Reference comparisons use viewport evaluation.","A curve object without bevel, extrusion or fill is measured wire: GLB export and the scenery preview show it as a transform-only node. Its splines are listed in EvaluatedObject.curve.","Curve geometry follows Blender 4.5.14's own meshes (measured): a profile swept along each spline with x along the normal and y along cross(normal, tangent), scaled by radius; round profiles of 4 + 2*bevel_resolution points (FULL) or quarter arcs around the extrusion; offset subtracted from x; vertices path point by path point, walls before caps' triangles only for caps; UVMap u by point index along the path and v along the profile. Coincident path points are removed, a cyclic Bezier sweep starts at its last control point, open NURBS ends follow the first and last legs of the control polygon, and cyclic MINIMUM twist starts from the last point's horizontal normal.","dimensions maps fill_mode as Blender does (NONE/FULL and BOTH/HALF swap, FRONT and BACK stay); assigning a fill_mode the dimensions do not offer fails. Bevel object profiles use the object's X and Y scale and ignore its location and rotation; a bevel curve with its own bevel or extrusion gives no profile.","2D curves with walls make closed outlines clockwise and holes counterclockwise; corners scale the profile's x by 1 / cos(half the turn) and tilt is ignored. Fills triangulate each material's closed splines separately, outlines with their holes; the region of the last top-level outline comes first. Cap triangles come from AllyHub's own triangulator: they cover the same vertices and area as Blender's scanfill, not the same triangles. 2D caps are flat; 3D end caps follow the spline's use_smooth. Cap UVs are (index / (count - 1), 0), as Blender writes them.","Spline.material_index must name a material slot when evaluated; Blender instead clamps it to the slots that exist when it is assigned.","Screw follows Blender 4.5.14's mesh (measured): copies of the profile step by step (steps or render_steps by mode), right-handed about the axis, offset spread over the steps and accumulated over iterations, closed only for one full turn without offset and at least 3 steps; faces edge by edge as [a, b, b', a']; merged vertices projected onto the axis once; UVs only when the input has UV layers (a curve has UVMap): u from the angle (or the step with use_stretch_u), v the height along the axis (normalized with use_stretch_v).","Screw writes a triangle where Blender writes a quad with two coincident corners (an unmerged vertex on the axis); the shape is the same. use_normal_calculate orients each unbranched strip so it runs clockwise in the (distance from the axis, height) half-plane, closed through the axis (horizontal strips run outward), which faces closed profiles outward; Blender's own heuristic agrees on every reference case but a profile that doubles back on itself.","new_from_object takes no depsgraph: it converts an original object only, as Blender does without one; apply modifiers to meshes with applyModifier.","Collection instances follow Blender 4.5.14 (measured): every object of the collection and its children that the mode shows (hide_render, or hide_viewport), at instancer * translate(-instance_offset) * its own world matrix, nested levels multiplied; an instancer the mode hides shows nothing. Each appears as <instancer>/<object> under its instancer. Instancing a collection that holds the object fails on assignment, as in Blender; deeper cycles fail when evaluated.","Instances and linked duplicates without enabled modifiers share one evaluated geometry: one primitives array, one glTF mesh referenced by every node that shows it, one glTF material per material, one preview geometry. Negative scales stay on the nodes. Changing the shared source changes every instance at the next evaluation.","makeInstancesReal plans every new object before making any (a transform with shear fails and changes nothing), then, as Blender does, copies each object the viewport shows, nested levels included, sharing data and modifiers, at the instance's transform, into the instancer's collections, and clears the instancer. use_base_parent parents them to the instancer; use_hierarchy keeps parents among them; with both, nested levels hang from their realized instancers.","Sweeps, fills and revolutions are neither checked nor repaired for self-intersection, as in Blender: a section wider than the path's radius of curvature, a 2D miter near a reversal, overlapping fills of different materials or a profile crossing the axis intersect itself. They render and export; Boolean refuses them as operands. 3D corners are not mitered (the section stays its size, perpendicular to the bisector); 2D corners are."],materials:{nodes:["ShaderNodeBsdfPrincipled","ShaderNodeOutputMaterial","ShaderNodeTexImage","ShaderNodeUVMap","ShaderNodeTexCoord","ShaderNodeMapping","ShaderNodeSeparateColor","ShaderNodeNormalMap"],principled:["Base Color","Metallic","Roughness","Alpha","Normal","Emission Color","Emission Strength"],patterns:["Material Output (target ALL or EEVEE, the active one).Surface <- Principled BSDF.BSDF","Base Color <- Image Texture.Color (image sRGB), or a value in [0, 1]","Alpha <- the same Image Texture's Alpha, or a value in [0, 1]; below 1 or linked is BLEND","Roughness <- Separate Color (RGB).Green and Metallic <- Separate Color (RGB).Blue, of one Image Texture.Color (image Non-Color); an untextured one beside them is 0","Normal <- Normal Map (TANGENT, Strength a value, uv_map as its image's).Normal <- Image Texture.Color (image Non-Color)","Emission Color <- Image Texture.Color (image sRGB), or a value in [0, 1]; Emission Strength a value >= 0","Image Texture: projection FLAT, interpolation Linear or Closest, extension REPEAT, EXTEND or MIRROR; Vector <- nothing (the active UV layer), UV Map.UV, Texture Coordinate.UV, or Mapping (POINT, rotation about Z, unlinked Location/Rotation/Scale).Vector <- one of those"]},unsupported:["bpy.ops","inset_region at a vertex with an edge of more than two faces; use_even_offset where the region reaches the mesh's open edge through several of its faces at one vertex; depth with use_relative_offset where inner vertices of a region at the same distance from its rim are neighbours (Blender's result depends on its internal edge order there)","BMesh operations and custom-data domains not listed as supported","modifiers other than BOOLEAN/MIRROR/ARRAY/SOLIDIFY/SUBSURF/BEVEL/SCREW/WEIGHTED_NORMAL","Weighted Normal face influence (face strength), modifiers after Weighted Normal, applying it, and Boolean operands that have it","bmesh.ops.subdivide_edges smoothing (smooth without use_sphere), fractal and custom_patterns; bridge_loops between loops of different lengths","bmesh.ops.dissolve_limit: Blender orders it by float32 angle costs in a heap, which ties on symmetric meshes break in a way AllyHub cannot reproduce exactly","Bevel vertex-only selection, mixed square-profile fans, PERCENT/ABSOLUTE widths whose rails cross inside a face, PERCENT/ABSOLUTE rounded corners at a reflex or straight face corner, custom profiles, non-sharp miters, CUTOFF, loop_slide=false, hardened normals and face strength attributes","Bevel odd reflex/mixed-sign outward-square junctions outside the supported three/five/seven-segment three-face subsets, five/seven-segment reflex sectors without coincident profile boundaries, even reflex sectors without constrained rails or an oriented interior diagonal, collinear rounded corner profiles and collinear square corner rails, rounded corners at an open (boundary) vertex where three or more selected edges meet, collinear passive wedges and parallel passive junctions, loose/nonplanar source topology and passive offset systems beyond the declared convex-chain construction","Authoring FLOAT/EDGE and deform-weight transfer through Screw; custom attribute types/domains other than FLOAT/EDGE","Solidify NON_MANIFOLD, crease attributes, angle-based clamp, zero thickness and nonmanifold or disconnected vertex fans","Mirror bisect; Array FIT_CURVE and start_cap/end_cap","ambiguous equidistant Array merge targets and pinched merged polygons","Boolean EXACT/FAST solvers and COLLECTION operands","self-intersecting Boolean operands","constraints","animation","shape keys","shader nodes other than those listed in materials.nodes, muted nodes, node groups and frames","Principled BSDF inputs other than materials.principled at values other than their defaults; Material Output Volume, Displacement and Thickness","float, tiled (UDIM), stereo and premultiplied images; colour spaces other than sRGB and Non-Color; image files other than PNG and JPEG","primitive calc_uvs; uv.smart_project, follow_active_quads, lightmap_pack, project_from_view and pack_islands; view-based projection directions and seam=True projections; unwrap ANGLE_BASED and MINIMUM_STRETCH, fill_holes, pinned UVs, subsurf data and weights","custom split normals","loose edges","SURFACE and FONT curves; NURBS v direction; spline type conversion and point removal","curve taper_object, bevel factors and bevel_mode PROFILE; TANGENT twist on swept curves (Blender sweeps it with a different frame)","modifiers on curve objects without a surface other than SCREW, and Boolean curve operands","SCREW on faces or after other modifiers, use_object_screw_offset, and use_normal_calculate on branched profiles","instance_type VERTS and FACES, collection instancing from objects with data, and Collection hide flags",".blend files"]};
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import{allocateName as p}from"./names.js";import{MeshAttributes as w}from"./mesh-attributes.js";import{polygonArea as x,polygonCenter as S,polygonNormal as v,vertexNormal as M,vertexNormals as E}from"./mesh-queries.js";import{VertexGroups as k}from"./vertex-groups.js";export class ModelError extends Error{code;constructor(e,t){super(t),this.name="ModelError",this.code=e}}export function requireModel(i,e){if(!i)throw new ModelError("invalid_model",e)}export function unsupported(i){throw new ModelError("unsupported_model_api",`${i} is not supported. The supported subset is @allyhub-next/model's capabilities (its README).`)}export function finiteVector(i,e,t){requireModel(i.length===e&&i.every(Number.isFinite),`${t} must contain ${String(e)} finite numbers.`)}const _=new WeakMap;export class DataBlock{owner;identity=Symbol("datablock");alive=!0;name;constructor(e,t){this.owner=e,this.name=t}copy(){requireModel(this.alive,"Cannot copy a removed datablock.");const e=_.get(this);return requireModel(e,"This datablock cannot be copied."),e()}}export class DataBlocks{entries=[];make;removing;cloning;guard;constructor(e,t=()=>{},o,a=()=>{}){this.make=e,this.removing=t,this.cloning=o,this.guard=a}new(e,...t){return this.insert(e,o=>this.make(o,...t))}insert(e,t){this.guard(),requireModel(typeof e=="string"&&e.length>0,"A datablock needs a nonempty name.");const o=p(e,this.entries.map(r=>r.name),"ID"),a=t(o);this.entries.push(a);const s=this.cloning;return s&&_.set(a,()=>this.insert(a.name,r=>s(a,r))),a}get(e){this.guard();const t=this.entries.filter(o=>o.name===e);return requireModel(t.length<=1,`Ambiguous datablock name ${e}.`),t[0]??null}remove(e){this.guard();const t=this.entries.indexOf(e);requireModel(t!==-1,"The datablock does not belong to this collection."),this.removing(e),this.entries.splice(t,1),e.alive=!1,_.delete(e)}get length(){return this.guard(),this.entries.length}[Symbol.iterator](){return this.guard(),this.entries[Symbol.iterator]()}invalidate(){for(const e of this.entries)e.alive=!1,_.delete(e);this.entries.length=0}}export const materialSupport={},imageSupport={};export class ModelMaterial extends DataBlock{diffuse_color=[.8,.8,.8,1];metallic=0;roughness=.4;use_backface_culling=!1;#e=!1;#t=null;get use_nodes(){return this.#e}set use_nodes(e){if(requireModel(typeof e=="boolean","use_nodes must be a boolean."),requireModel(this.alive,"Cannot edit a removed material."),e&&!this.#t){const t=materialSupport.standardTree;requireModel(t,"Material nodes are not loaded; import @allyhub-next/model."),this.#t=t(this.owner,()=>this.alive)}this.#e=e}get node_tree(){return this.#t}adoptTree(e){this.#t=e.#t?.copy(this.owner,()=>this.alive)??null,this.#e=e.#e}}function y(i,e){for(const t of i)for(const[o,a]of Object.entries(e(t)))Object.defineProperty(t,o,{get:a,configurable:!0,enumerable:!1});return i}export class MaterialSlots{entries=[];#e=[];shrunkSince(e){return[Math.min(this.entries.length,...this.#e.slice(e)),this.#e.length]}append(e){this.entries.push(e)}get length(){return this.entries.length}at(e){return this.entries[e]}clear(){this.entries.length=0,this.#e.push(0)}pop(e=-1){requireModel(Number.isInteger(e),"index must be an integer.");const t=e<0?this.entries.length+e:e;requireModel(t>=0&&t<this.entries.length,`Index ${String(e)} is out of range.`);const[o]=this.entries.splice(t,1);return this.#e.push(this.entries.length),o??null}set(e,t){requireModel(Number.isInteger(e)&&e>=0&&e<this.entries.length,`Index ${String(e)} is out of range.`),this.entries[e]=t}[Symbol.iterator](){return this.entries[Symbol.iterator]()}adopt(e){this.entries=e.entries,this.#e.push(Math.min(...e.#e,this.entries.length))}}export class MeshUVLayer{name;data;constructor(e,t){this.name=e,this.data=Array.from({length:t},()=>({uv:[0,0],pin_uv:!1,select:!1,select_edge:!1}))}}export function resetUV(i,e){return e===4?[[0,0],[1,0],[1,1],[0,1]][i]??[0,0]:e===3?[[0,0],[1,0],[1,1]][i]??[0,0]:[.5+.5*Math.sin(2*Math.PI*i/e),.5+.5*Math.cos(2*Math.PI*i/e)]}export class MeshUVLayers{layers=[];mesh;active_index=0;constructor(e){this.mesh=e}new(e="UVMap",t=!0){requireModel(this.mesh.alive,"Cannot edit a removed mesh."),requireModel(typeof e=="string","A UV layer name must be a string."),requireModel(typeof t=="boolean","do_init must be a boolean.");const o=p(e||"UVMap",this.layers.map(s=>s.name),"UV"),a=new MeshUVLayer(o,this.mesh.loops.length);if(t){const s=this.active;if(s)a.data.forEach((r,n)=>{const l=s.data[n]?.uv;l&&(r.uv=[l[0],l[1]])});else for(const r of this.mesh.polygons){const n=r.loop_total;for(let l=0;l<n;l++){const c=a.data[r.loop_start+l];c&&(c.uv=resetUV(l,n))}}}return this.layers.push(a),a}get(e){return this.layers.find(t=>t.name===e)??null}get active(){return this.layers[this.active_index]??null}get length(){return this.layers.length}remove(e){const t=this.layers.indexOf(e);requireModel(t>=0,"UV layer is not part of this mesh."),this.layers.splice(t,1),t<this.active_index&&this.active_index--,this.active_index=Math.max(0,Math.min(this.active_index,this.layers.length-1))}clear(){this.layers.length=0,this.active_index=0}[Symbol.iterator](){return this.layers[Symbol.iterator]()}adopt(e){this.layers=e.layers,this.active_index=e.active_index}}export class ModelMesh extends DataBlock{#e=[];edges=[];loops=[];#t=[];get vertices(){return this.#e}set vertices(e){this.#e=y(e,t=>({normal:()=>M(this,this.#e.indexOf(t))}))}get polygons(){return this.#t}set polygons(e){this.#t=y(e,t=>({normal:()=>v(this,t),center:()=>S(this,t),area:()=>x(this,t)}))}get vertex_normals(){return E(this).map(e=>({vector:e}))}get polygon_normals(){return this.#t.map(e=>({vector:v(this,e)}))}shade_smooth(){requireModel(this.alive,"Cannot edit a removed mesh.");for(const e of this.#t)e.use_smooth=!0}shade_flat(){requireModel(this.alive,"Cannot edit a removed mesh.");for(const e of this.#t)e.use_smooth=!1}set_sharp_from_angle(e=Math.PI){requireModel(this.alive,"Cannot edit a removed mesh."),requireModel(Number.isFinite(e)&&e>=0&&e<=Math.PI,"set_sharp_from_angle needs an angle in [0, pi].");const t=new Map;this.#t.forEach((s,r)=>{s.vertices.forEach((n,l)=>{const c=present(s.vertices[(l+1)%s.vertices.length]),d=n<c?`${String(n)},${String(c)}`:`${String(c)},${String(n)}`,u=t.get(d);u?u.push(r):t.set(d,[r])})});const o=e>0&&e<Math.PI?this.polygon_normals:[],a=Math.fround(Math.cos(Math.fround(e)));for(const s of this.edges){const[r,n]=s.vertices,l=t.get(r<n?`${String(r)},${String(n)}`:`${String(n)},${String(r)}`)??[],[c,d]=l.map(u=>o[u]?.vector);s.use_edge_sharp=l.length>=2&&c!==void 0&&d!==void 0&&c[0]*d[0]+c[1]*d[1]+c[2]*d[2]<a}for(const s of this.#t)s.use_smooth=e>0}materials=new MaterialSlots;uv_layers=new MeshUVLayers(this);attributes=new w(this);from_pydata(e,t,o,a=!0){requireModel(this.alive,"Cannot edit a removed mesh.");const s=e.map(h=>(finiteVector(h,3,"Vertex"),{co:[...h]})),r=[],n=new Map,l=h=>{requireModel(Number.isInteger(h)&&h>=0&&h<s.length,`Invalid vertex index ${String(h)}.`)},c=(h,m)=>{l(h),l(m),requireModel(h!==m,"An edge needs two distinct vertices.");const f=h<m?`${String(h)},${String(m)}`:`${String(m)},${String(h)}`,g=n.get(f);return g!==void 0?g:(n.set(f,r.length),r.push({vertices:[h,m]}),r.length-1)};for(const h of t)requireModel(h.length===2,"An edge needs exactly two indices."),c(present(h[0]),present(h[1]));const d=[],u=o.map(h=>{requireModel(h.length>=3&&new Set(h).size===h.length,"A face needs at least three distinct vertices."),h.forEach(l);const m=d.length;for(let f=0;f<h.length;f++)d.push({vertex_index:present(h[f]),edge_index:c(present(h[f]),present(h[(f+1)%h.length]))});return{vertices:[...h],material_index:0,use_smooth:!a,loop_start:m,loop_total:h.length}});this.uv_layers.clear(),this.attributes.clear(),this.vertices=s,this.edges=r,this.loops=d,this.polygons=u}update(){}}export class BooleanModifier{name;type="BOOLEAN";operation="DIFFERENCE";object=null;solver="EXACT";operand_type="OBJECT";material_mode="INDEX";show_viewport=!0;show_render=!0;constructor(e){this.name=e,Object.seal(this)}}export class MirrorModifier{type="MIRROR";use_axis=[!0,!1,!1];use_bisect_axis=[!1,!1,!1];use_bisect_flip_axis=[!1,!1,!1];use_clip=!1;use_mirror_merge=!0;merge_threshold=.001;bisect_threshold=.001;mirror_object=null;use_mirror_vertex_groups=!0;use_mirror_u=!1;use_mirror_v=!1;offset_u=0;offset_v=0;mirror_offset_u=0;mirror_offset_v=0;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class ArrayModifier{type="ARRAY";fit_type="FIXED_COUNT";count=2;fit_length=0;use_relative_offset=!0;relative_offset_displace=[1,0,0];use_constant_offset=!1;constant_offset_displace=[1,0,0];use_object_offset=!1;offset_object=null;use_merge_vertices=!1;use_merge_vertices_cap=!1;merge_threshold=.01;start_cap=null;end_cap=null;offset_u=0;offset_v=0;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class SolidifyModifier{type="SOLIDIFY";solidify_mode="EXTRUDE";thickness=.01;offset=-1;use_even_offset=!1;use_quality_normals=!1;use_rim=!0;use_rim_only=!1;use_flip_normals=!1;material_offset=0;material_offset_rim=0;edge_crease_inner=0;edge_crease_outer=0;edge_crease_rim=0;thickness_clamp=0;use_thickness_angle_clamp=!1;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class SubsurfModifier{type="SUBSURF";subdivision_type="CATMULL_CLARK";levels=1;render_levels=2;quality=3;uv_smooth="PRESERVE_BOUNDARIES";boundary_smooth="ALL";use_creases=!0;use_custom_normals=!1;use_limit_surface=!0;show_only_control_edges=!0;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class BevelModifier{type="BEVEL";width=.1;segments=1;affect="EDGES";limit_method="ANGLE";angle_limit=Math.PI/6;edge_weight="bevel_weight_edge";vertex_weight="bevel_weight_vert";vertex_group="";invert_vertex_group=!1;use_clamp_overlap=!0;offset_type="OFFSET";profile_type="SUPERELLIPSE";profile=.5;material=-1;loop_slide=!0;mark_seam=!1;mark_sharp=!1;harden_normals=!1;face_strength_mode="FSTR_NONE";miter_outer="MITER_SHARP";miter_inner="MITER_SHARP";spread=.1;vmesh_method="ADJ";show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.defineProperty(this,"width_pct",{enumerable:!0,get:()=>this.width,set:t=>{this.width=t}}),Object.seal(this)}}export class ScrewModifier{type="SCREW";angle=2*Math.PI;steps=16;render_steps=16;iterations=1;axis="Z";screw_offset=0;object=null;use_object_screw_offset=!1;use_merge_vertices=!1;merge_threshold=.01;use_normal_flip=!1;use_normal_calculate=!1;use_smooth_shade=!0;use_stretch_u=!1;use_stretch_v=!1;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class WeightedNormalModifier{type="WEIGHTED_NORMAL";mode="FACE_AREA";weight=50;thresh=.01;keep_sharp=!1;use_face_influence=!1;vertex_group="";invert_vertex_group=!1;show_viewport=!0;show_render=!0;name;constructor(e){this.name=e,Object.seal(this)}}export class ObjectModifiers{entries=[];new(e,t){["BOOLEAN","MIRROR","ARRAY","SOLIDIFY","SUBSURF","BEVEL","SCREW","WEIGHTED_NORMAL"].includes(t)||unsupported(`Modifier ${t}`),requireModel(typeof e=="string"&&e.length>0,"A modifier needs a nonempty name.");const o=p(e,this.entries.map(s=>s.name),"LOCAL"),a=t==="BOOLEAN"?new BooleanModifier(o):t==="MIRROR"?new MirrorModifier(o):t==="ARRAY"?new ArrayModifier(o):t==="SOLIDIFY"?new SolidifyModifier(o):t==="SUBSURF"?new SubsurfModifier(o):t==="SCREW"?new ScrewModifier(o):t==="WEIGHTED_NORMAL"?new WeightedNormalModifier(o):new BevelModifier(o);return this.entries.push(a),a}get(e){const t=this.entries.filter(o=>o.name===e);return requireModel(t.length<=1,`Ambiguous modifier name ${e}.`),t[0]??null}at(e){return this.entries.at(e)}get length(){return this.entries.length}remove(e){const t=this.entries.indexOf(e);requireModel(t>=0,"Modifier does not belong to this object."),this.entries.splice(t,1)}clear(){this.entries.length=0}move(e,t){requireModel([e,t].every(a=>Number.isInteger(a)&&a>=0&&a<this.entries.length),"Modifier index out of range.");const o=present(this.entries.splice(e,1)[0]);this.entries.splice(t,0,o)}[Symbol.iterator](){return this.entries[Symbol.iterator]()}}function b(i,e,t=new Set){if(t.has(i))return!1;if(t.add(i),i.objects.has(e))return!0;for(const o of i.children)if(b(o,e,t))return!0;return!1}export class MaterialSlot{#e;slot_index;constructor(e,t){this.#e=e,this.slot_index=t,Object.freeze(this)}get link(){return this.#e.slotState(this.slot_index).link}set link(e){if(e!=="DATA"&&e!=="OBJECT")throw new TypeError(`enum "${String(e)}" not found in ('OBJECT', 'DATA')`);this.#e.slotState(this.slot_index).link=e}get material(){return this.#e.slotMaterial(this.slot_index)}set material(e){this.#e.setSlotMaterial(this.slot_index,e)}get name(){return this.material?.name??""}}export class ModelObject extends DataBlock{data;location=[0,0,0];rotation_euler=[0,0,0];scale=[1,1,1];parent=null;hide_render=!1;hide_viewport=!1;modifiers=new ObjectModifiers;instance_type="NONE";#e=null;vertex_groups=new k(this);constructor(e,t,o){super(e,t),this.data=o}get instance_collection(){return this.#e}set instance_collection(e){e&&(requireModel(e.owner===this.owner&&e.alive,"Cannot instance a removed collection or one from another context."),requireModel(!b(e,this),"Cannot set instance-collection as object belongs in collection being instanced, thus causing a cycle.")),this.#e=e}#t=[];#n=[null,0];#s=0;syncSlots(){const e=this.data?.materials??null,[t,o]=this.#n,[a,s]=e?t===e?e.shrunkSince(o):[e.length,e.shrunkSince(0)[1]]:[0,0];this.#t.length>a&&(this.#t.length=a);const r=e?.length??0;for(;this.#t.length<r;)this.#t.push({link:"DATA",material:null});return this.#n=[e,s],r}slotState(e){this.syncSlots();const t=this.#t[e];return requireModel(t,`${this.name} has no material slot ${String(e)}.`),t}slotMaterial(e){const t=this.slotState(e);return t.link==="OBJECT"?t.material:this.data?.materials.at(e)??null}setSlotMaterial(e,t){t&&requireModel(t.owner===this.owner&&t.alive,"Cannot assign a removed material or one from another context.");const o=this.slotState(e);o.link==="OBJECT"?o.material=t:present(this.data).materials.set(e,t)}get material_slots(){return Array.from({length:this.syncSlots()},(e,t)=>new MaterialSlot(this,t))}get active_material_index(){const e=this.data?.materials.length??0;return Math.max(0,Math.min(this.#s,e-1))}set active_material_index(e){requireModel(Number.isInteger(e),"active_material_index must be an integer."),this.#s=Math.max(0,e)}get active_material(){return this.data?.materials.length??0?this.slotMaterial(this.active_material_index):null}set active_material(e){const t=this.data;if(requireModel(t,`${this.name} has no data to hold a material.`),!t.materials.length){e&&requireModel(e.owner===this.owner&&e.alive,"Cannot assign a removed material or one from another context."),t.materials.append(e),this.#s=0;return}this.setSlotMaterial(this.active_material_index,e)}copySlots(e){e.syncSlots(),this.#t=e.#t.map(t=>({...t})),this.#n=[...e.#n],this.#s=e.#s}ownMaterials(){return this.syncSlots(),this.#t.map(e=>e.material)}get rotation_mode(){return"XYZ"}set rotation_mode(e){e!=="XYZ"&&unsupported(`rotation_mode ${e}`)}}export class Links{entries=new Set;owner;constructor(e){this.owner=e}link(e){requireModel(e.owner===this.owner&&e.alive,"Cannot link a removed datablock or one from another context."),requireModel(!this.entries.has(e),`${e.name} is already linked.`),this.entries.add(e)}unlink(e){requireModel(this.entries.delete(e),`${e.name} is not linked.`)}has(e){return this.entries.has(e)}get length(){return this.entries.size}[Symbol.iterator](){return this.entries[Symbol.iterator]()}}export class ModelCollection extends DataBlock{objects;children;instance_offset=[0,0,0];constructor(e,t){super(e,t),this.objects=new Links(e),this.children=new Links(e)}}export const curveSupport={};export class MeshBlocks extends DataBlocks{new_from_object(e,t=!1,o=null){requireModel(typeof t=="boolean","preserve_all_data_layers must be a boolean."),o!==null&&unsupported("new_from_object with a depsgraph (evaluated objects); apply modifiers with applyModifier"),requireModel(e.alive,"Cannot convert a removed object.");const a=e.data;if(requireModel(a,`${e.name} has no data to convert to a mesh.`),a instanceof ModelMesh)return a.copy();const s=curveSupport.toMesh;requireModel(s,"Curve support is not loaded; import @allyhub-next/model.");const r=this.new(a.name);try{s(a,r)}catch(n){throw this.remove(r),n}return r}}export class ImageBlocks extends DataBlocks{load(e,t=!1){requireModel(typeof t=="boolean","check_existing must be a boolean.");const{load:o,path:a}=imageSupport;requireModel(o&&a,"Images are not loaded; import @allyhub-next/model.");const s=a(e);if(t){const n=[...this].find(l=>l.source==="FILE"&&l.filepath===s);if(n)return n}const r=s.slice(s.lastIndexOf("/")+1);return this.insert(r,n=>o(this.owner,n,s))}owner;constructor(e,t,o){super((a,s,r,n=!1,l=!1,c=!1,d=!1,u=!1)=>{const h=imageSupport.generate;return requireModel(h,"Images are not loaded; import @allyhub-next/model."),h(e,a,s,r,n,l,c,d,u)},t,(a,s)=>{const r=imageSupport.copy;return requireModel(r,"Images are not loaded; import @allyhub-next/model."),r(a,e,s)},o),this.owner=e}}export class Bpy{active=!0;randomState;owner=Symbol("model context");data;context;constructor(e={}){const t=e.seed??0;requireModel(Number.isSafeInteger(t),"Model seed must be a safe integer."),this.randomState=t>>>0;const o=()=>{this.assertActive()},a=new ModelCollection(this.owner,"Scene Collection");this.context={scene:{collection:a},collection:a},this.data={meshes:new MeshBlocks(s=>new ModelMesh(this.owner,s),s=>{requireModel(![...this.data.objects].some(r=>r.data===s),`Mesh ${s.name} is still used by an object.`)},(s,r)=>{const n=new ModelMesh(this.owner,r);n.vertices=structuredClone(s.vertices),n.edges=structuredClone(s.edges),n.loops=structuredClone(s.loops),n.polygons=structuredClone(s.polygons),n.attributes.copyFrom(s.attributes);for(const l of s.uv_layers){const c=n.uv_layers.new(l.name,!1);c.data.splice(0,c.data.length,...structuredClone(l.data))}n.uv_layers.active_index=s.uv_layers.active_index;for(const l of s.materials)n.materials.append(l);return n},o),objects:new DataBlocks((s,r)=>(requireModel(r===null||r.owner===this.owner&&r.alive,"Invalid mesh or curve datablock."),requireModel(r===null||[...this.data.meshes,...this.data.curves].some(n=>n===r),"Object data must be a mesh or a curve of this context."),new ModelObject(this.owner,s,r)),s=>{for(const r of[a,...this.data.collections])r.objects.has(s)&&r.objects.unlink(s);for(const r of this.data.curves)r.bevel_object===s&&(r.bevel_object=null),r.taper_object===s&&(r.taper_object=null);for(const r of this.data.objects){r.parent===s&&(r.parent=null);for(const n of r.modifiers)n.type==="BOOLEAN"&&n.object===s&&(n.object=null),n.type==="MIRROR"&&n.mirror_object===s&&(n.mirror_object=null),n.type==="SCREW"&&n.object===s&&(n.object=null),n.type==="ARRAY"&&(n.offset_object===s&&(n.offset_object=null),n.start_cap===s&&(n.start_cap=null),n.end_cap===s&&(n.end_cap=null))}},(s,r)=>{const n=new ModelObject(this.owner,r,s.data);n.location=[...s.location],n.rotation_euler=[...s.rotation_euler],n.scale=[...s.scale],n.parent=s.parent,n.hide_render=s.hide_render,n.hide_viewport=s.hide_viewport,n.instance_type=s.instance_type,n.instance_collection=s.instance_collection,n.copySlots(s);for(const l of s.vertex_groups)n.vertex_groups.new(l.name);for(const l of s.modifiers)Object.assign(n.modifiers.new(l.name,l.type),Object.fromEntries(Object.entries(l).map(([c,d])=>[c,Array.isArray(d)?[...d]:d])));return n},o),materials:new DataBlocks(s=>new ModelMaterial(this.owner,s),s=>{requireModel(![...this.data.meshes].some(r=>[...r.materials].includes(s)),`Material ${s.name} is still used by a mesh.`),requireModel(![...this.data.curves].some(r=>[...r.materials].includes(s)),`Material ${s.name} is still used by a curve.`),requireModel(![...this.data.objects].some(r=>r.ownMaterials().includes(s)),`Material ${s.name} is still used by an object's material slot.`)},(s,r)=>{const n=new ModelMaterial(this.owner,r);return n.diffuse_color=[...s.diffuse_color],n.metallic=s.metallic,n.roughness=s.roughness,n.use_backface_culling=s.use_backface_culling,n.adoptTree(s),n},o),collections:new DataBlocks(s=>new ModelCollection(this.owner,s),s=>{for(const r of[a,...this.data.collections])r.children.has(s)&&r.children.unlink(s);for(const r of this.data.objects)r.instance_collection===s&&(r.instance_collection=null)},(s,r)=>{const n=new ModelCollection(this.owner,r);n.instance_offset=[...s.instance_offset];for(const l of s.objects)n.objects.link(l);for(const l of s.children)n.children.link(l);return n},o),curves:new DataBlocks((s,r)=>{r!=="CURVE"&&unsupported(`Curve type ${r}`);const n=curveSupport.make;return requireModel(n,"Curve support is not loaded; import @allyhub-next/model."),n(this.owner,s)},s=>{requireModel(![...this.data.objects].some(r=>r.data===s),`Curve ${s.name} is still used by an object.`)},(s,r)=>{const n=curveSupport.make,l=curveSupport.copy;return requireModel(n&&l,"Curve support is not loaded."),l(s,n(this.owner,r))},o),images:new ImageBlocks(this.owner,s=>{requireModel(![...this.data.materials].some(r=>[...r.node_tree?.nodes??[]].some(n=>"image"in n&&n.image===s)),`Image ${s.name} is still used by a material.`)},o)}}dispose(){if(this.active){for(const e of Object.values(this.data))e.invalidate();this.context.scene.collection.alive=!1,this.active=!1}}assertActive(){requireModel(this.active,"Model context is disposed.")}random(){this.assertActive(),this.randomState=this.randomState+1831565813>>>0;let e=this.randomState;return e=Math.imul(e^e>>>15,e|1),e^=e+Math.imul(e^e>>>7,e|61),((e^e>>>14)>>>0)/4294967296}}export const createBpy=(i={})=>new Bpy(i);export function defineModel(i){return Object.freeze({build:i})}export function meshData(i){const e=i.data;return requireModel(e instanceof ModelMesh,`${i.name} is not a mesh object.`),e}export function present(i){return requireModel(i!=null,"Missing model element."),i}
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import{ModelError as D,finiteVector as G,requireModel as y}from"./data.js";import{PRINCIPLED_INPUTS as j,ShaderNodeBsdfPrincipled as J,ShaderNodeMapping as Q,ShaderNodeNormalMap as X,ShaderNodeOutputMaterial as q,ShaderNodeSeparateColor as w,ShaderNodeTexCoord as W,ShaderNodeTexImage as L,ShaderNodeUVMap as Y}from"./material-nodes.js";export const PRINCIPLED_SUPPORTED=["Base Color","Metallic","Roughness","Alpha","Normal","Emission Color","Emission Strength"];const Z=["Normal","Tangent","Coat Normal","Weight"],z={baseColor:"sRGB",alpha:"sRGB",emission:"sRGB",metallicRoughness:"Non-Color",normal:"Non-Color"};function n(o,r){throw new D("unsupported_material",`Material ${o.name}: ${r} The supported subset is @allyhub-next/model's capabilities (materials).`)}const I=o=>o.every(r=>r>=0&&r<=1),i=o=>`${o.node.name}.${o.name}`,p=o=>o.links[0]?.from_socket??null,M=o=>{const r=o.default_value;return typeof r=="number"?r:NaN},v=o=>{const r=o.default_value;return typeof r=="number"?[r]:[...r]};export function materialSurface(o,r,R){y(o.owner===r.owner&&o.alive,"Invalid material reference."),y(typeof o.use_backface_culling=="boolean",`Material ${o.name} use_backface_culling must be a boolean.`);const E=!o.use_backface_culling,l=o.node_tree;if(!o.use_nodes||!l)return G(o.diffuse_color,4,`Material ${o.name} color`),y(I(o.diffuse_color),"Exportable base colors must be in [0, 1]."),y([o.metallic,o.roughness].every(e=>Number.isFinite(e)&&e>=0&&e<=1),"Metallic and roughness must be in [0, 1]."),{name:o.name,color:[...o.diffuse_color],metallic:o.metallic,roughness:o.roughness,alphaMode:o.diffuse_color[3]<1?"BLEND":"OPAQUE",doubleSided:E};const $=[...l.nodes].filter(e=>e instanceof q&&(e.target==="ALL"||e.target==="EEVEE")),k=$.filter(e=>e.is_active_output),b=k.length===1?k[0]:$.length===1?$[0]:null;b||n(o,$.length?"has several Material Output nodes; set is_active_output on one.":"has no Material Output node (target ALL or EEVEE).");for(const e of["Volume","Displacement","Thickness"])b.inputs[e].is_linked&&n(o,`${i(b.inputs[e])} is linked; only Surface is supported.`);const F=p(b.inputs.Surface)?.node;F instanceof J||n(o,`${i(b.inputs.Surface)} must come from a Principled BSDF.`);for(const e of F.inputs){if(PRINCIPLED_SUPPORTED.includes(e.name)||(e.is_linked&&n(o,`${i(e)} is linked; supported inputs are ${PRINCIPLED_SUPPORTED.join(", ")}.`),Z.includes(e.name)))continue;const a=H.get(e.name),s=v(e);(a?.length!==s.length||a.some((c,d)=>Math.abs(c-(s[d]??NaN))>1e-6))&&n(o,`${i(e)} is ${JSON.stringify(e.default_value)}, not its default ${JSON.stringify(a?.length===1?a[0]:a)}; glTF export supports ${PRINCIPLED_SUPPORTED.join(", ")}.`)}const _=new Map,g=(e,a)=>{const s=e.image;s||n(o,`${e.name} has no image.`),y(s.alive&&s.owner===r.owner,`Material ${o.name}: ${e.name}'s image was removed.`);const c=z[a];s.colorspace_settings.name!==c&&n(o,`${e.name}'s image ${s.name} is ${s.colorspace_settings.name} but feeds ${a==="metallicRoughness"?"metallic/roughness":a==="normal"?"a normal map":"a colour"}; set image.colorspace_settings.name = "${c}" (glTF reads ${c==="sRGB"?"colour textures as sRGB":"data textures as linear"}).`);const d=_.get(e);if(d)return d;e.projection!=="FLAT"&&n(o,`${e.name}.projection ${e.projection}; only FLAT.`),e.interpolation!=="Linear"&&e.interpolation!=="Closest"&&n(o,`${e.name}.interpolation ${e.interpolation}; glTF samples Linear or Closest.`),e.extension==="CLIP"&&n(o,`${e.name}.extension CLIP; glTF wraps REPEAT, EXTEND (clamp) or MIRROR.`);let B=R.get(s);B||(B=s.snapshot(),R.set(s,B));const U={image:B,...K(o,e),interpolation:e.interpolation,extension:e.extension};return _.set(e,U),U},N=(e,a)=>JSON.stringify({...e,image:e.image.name})===JSON.stringify({...a,image:a.image.name})&&e.image===a.image,u={name:o.name,color:[1,1,1,1],metallic:0,roughness:0,alphaMode:"OPAQUE",doubleSided:E},t=F.inputs,C=p(t["Base Color"]);if(C)(!(C.node instanceof L)||C.name!=="Color")&&n(o,`${i(t["Base Color"])} must come from an Image Texture's Color.`),u.baseColorTexture=g(C.node,"baseColor");else{const e=v(t["Base Color"]);I(e)||n(o,`${i(t["Base Color"])} must be in [0, 1].`),u.color=[e[0]??0,e[1]??0,e[2]??0,1]}const f=p(t.Alpha);if(f){const e=u.baseColorTexture;(!(f.node instanceof L)||f.name!=="Alpha"||!e||!N(g(f.node,"alpha"),e))&&n(o,`${i(t.Alpha)} must come from the Alpha of the Image Texture that gives Base Color (glTF keeps alpha in the base colour texture).`),u.alphaMode="BLEND"}else{const e=M(t.Alpha);e>=0&&e<=1||n(o,`${i(t.Alpha)} must be in [0, 1].`),u.color[3]=e,e<1&&(u.alphaMode="BLEND")}const m=(e,a)=>{const s=p(e);if(!s)return null;const c=s.node,d=c instanceof w?p(c.inputs.Color):null;return(!(c instanceof w)||s.name!==a||c.mode!=="RGB"||!(d?.node instanceof L)||d.name!=="Color")&&n(o,`${i(e)} must come from the ${a} output of a Separate Color (RGB) of an Image Texture's Color (glTF reads metallic from blue, roughness from green).`),g(d.node,"metallicRoughness")},S=m(t.Metallic,"Blue"),T=m(t.Roughness,"Green");S&&T&&!N(S,T)&&n(o,"Metallic and Roughness come from different images; glTF reads both from one (blue and green).");for(const[e,a]of[[t.Metallic,S],[t.Roughness,T]]){if(a)continue;const s=M(e);s>=0&&s<=1||n(o,`${i(e)} must be in [0, 1].`),(S??T)&&s!==0&&n(o,`${i(e)} is ${String(s)} while the other is textured; glTF multiplies it by the texture's channel. Link both, or set it to 0.`)}u.metallic=S?1:M(t.Metallic),u.roughness=T?1:M(t.Roughness);const P=S??T;P&&(u.metallicRoughnessTexture=P);const V=p(t.Normal);if(V){const e=V.node;e instanceof X||n(o,`${i(t.Normal)} must come from a Normal Map.`),e.space!=="TANGENT"&&n(o,`${e.name}.space ${e.space}; glTF is TANGENT.`),e.inputs.Strength.is_linked&&n(o,`${i(e.inputs.Strength)} must not be linked.`);const a=M(e.inputs.Strength);Number.isFinite(a)||n(o,`${i(e.inputs.Strength)} must be finite.`);const s=p(e.inputs.Color);(!(s?.node instanceof L)||s.name!=="Color")&&n(o,`${i(e.inputs.Color)} must come from an Image Texture's Color.`);const c=g(s.node,"normal");(e.uv_map||null)!==c.uvMap&&n(o,`${e.name}.uv_map "${e.uv_map}" differs from the UV map its image reads${c.uvMap?` ("${c.uvMap}")`:" (the active one)"}; glTF takes tangents from the normal texture's UVs.`),u.normalTexture={...c,scale:a}}t["Emission Strength"].is_linked&&n(o,`${i(t["Emission Strength"])} must not be linked.`);const h=M(t["Emission Strength"]);(!(h>=0)||!Number.isFinite(h))&&n(o,`${i(t["Emission Strength"])} must be finite and at least 0.`);const A=p(t["Emission Color"]);let x;if(A?((!(A.node instanceof L)||A.name!=="Color")&&n(o,`${i(t["Emission Color"])} must come from an Image Texture's Color.`),h>0&&(u.emissionTexture=g(A.node,"emission")),x=[1,1,1]):(x=v(t["Emission Color"]).slice(0,3),I(x)||n(o,`${i(t["Emission Color"])} must be in [0, 1]; use Emission Strength for brighter light.`)),h>0){const e=h>1?1:h;u.emission=[(x[0]??0)*e,(x[1]??0)*e,(x[2]??0)*e],h>1&&(u.emissionStrength=h)}return u}const H=new Map(j.map(([o,,r=0])=>[o,typeof r=="number"?[r]:[...r]]));function K(o,r){const R=f=>{if(!f)return null;const m=f.node;return m instanceof Y?(m.from_instancer&&n(o,`${m.name}.from_instancer is not supported.`),m.uv_map||null):m instanceof W&&f.name==="UV"?(m.from_instancer&&n(o,`${m.name}.from_instancer is not supported.`),null):n(o,`${i(f)} into ${r.name} must be a UV: a UV Map, or a Texture Coordinate's UV.`)},E=p(r.inputs.Vector);if(!(E?.node instanceof Q))return{uvMap:R(E)};const l=E.node;l.vector_type!=="POINT"&&n(o,`${l.name}.vector_type ${l.vector_type}; only POINT maps to a glTF texture transform.`);for(const f of["Location","Rotation","Scale"])l.inputs[f].is_linked&&n(o,`${i(l.inputs[f])} must not be linked.`);const $=p(l.inputs.Vector);$||n(o,`${i(l.inputs.Vector)} is not linked, so every point reads one texel; link a UV to it.`);const[k=0,b=0]=v(l.inputs.Location),[O=0,F=0,_=0]=v(l.inputs.Rotation),[g=1,N=1]=v(l.inputs.Scale);(O!==0||F!==0)&&n(o,`${i(l.inputs.Rotation)} turns about X or Y; a texture turns about Z only.`);const u=Math.sin(_),t=Math.cos(_),C={offset:[k-u*N,1-t*N-b],rotation:_,scale:[g,N]};return[...C.offset,_,g,N].every(Number.isFinite)||n(o,`${l.name} must be finite.`),{uvMap:R($),transform:C}}
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import{allocateName as E}from"./names.js";import{ModelError as A,materialSupport as R,requireModel as u,unsupported as S}from"./data.js";export const PRINCIPLED_INPUTS=[["Base Color","RGBA",[.8,.8,.8,1]],["Metallic","VALUE",0],["Roughness","VALUE",.5],["IOR","VALUE",1.5],["Alpha","VALUE",1],["Normal","VECTOR",[0,0,0],!0],["Weight","VALUE",0],["Diffuse Roughness","VALUE",0],["Subsurface Weight","VALUE",0],["Subsurface Radius","VECTOR",[1,.2,.1]],["Subsurface Scale","VALUE",.05],["Subsurface IOR","VALUE",1.4],["Subsurface Anisotropy","VALUE",0],["Specular IOR Level","VALUE",.5],["Specular Tint","RGBA",[1,1,1,1]],["Anisotropic","VALUE",0],["Anisotropic Rotation","VALUE",0],["Tangent","VECTOR",[0,0,0],!0],["Transmission Weight","VALUE",0],["Coat Weight","VALUE",0],["Coat Roughness","VALUE",.03],["Coat IOR","VALUE",1.5],["Coat Tint","RGBA",[1,1,1,1]],["Coat Normal","VECTOR",[0,0,0],!0],["Sheen Weight","VALUE",0],["Sheen Roughness","VALUE",.5],["Sheen Tint","RGBA",[1,1,1,1]],["Emission Color","RGBA",[1,1,1,1]],["Emission Strength","VALUE",0],["Thin Film Thickness","VALUE",0],["Thin Film IOR","VALUE",1.33]];const m={ShaderNodeBsdfPrincipled:{type:"BSDF_PRINCIPLED",name:"Principled BSDF",inputs:PRINCIPLED_INPUTS,outputs:[["BSDF","SHADER"]]},ShaderNodeOutputMaterial:{type:"OUTPUT_MATERIAL",name:"Material Output",inputs:[["Surface","SHADER"],["Volume","SHADER"],["Displacement","VECTOR",[0,0,0],!0],["Thickness","VALUE",0]],outputs:[]},ShaderNodeTexImage:{type:"TEX_IMAGE",name:"Image Texture",inputs:[["Vector","VECTOR",[0,0,0],!0]],outputs:[["Color","RGBA",[0,0,0,0]],["Alpha","VALUE",0]]},ShaderNodeUVMap:{type:"UVMAP",name:"UV Map",inputs:[],outputs:[["UV","VECTOR",[0,0,0]]]},ShaderNodeTexCoord:{type:"TEX_COORD",name:"Texture Coordinate",inputs:[],outputs:[["Generated","VECTOR",[0,0,0]],["Normal","VECTOR",[0,0,0]],["UV","VECTOR",[0,0,0]],["Object","VECTOR",[0,0,0]],["Camera","VECTOR",[0,0,0]],["Window","VECTOR",[0,0,0]],["Reflection","VECTOR",[0,0,0]]]},ShaderNodeMapping:{type:"MAPPING",name:"Mapping",inputs:[["Vector","VECTOR",[0,0,0]],["Location","VECTOR",[0,0,0]],["Rotation","VECTOR",[0,0,0]],["Scale","VECTOR",[1,1,1]]],outputs:[["Vector","VECTOR",[0,0,0]]]},ShaderNodeSeparateColor:{type:"SEPARATE_COLOR",name:"Separate Color",inputs:[["Color","RGBA",[.8,.8,.8,1]]],outputs:[["Red","VALUE",0],["Green","VALUE",0],["Blue","VALUE",0]]},ShaderNodeNormalMap:{type:"NORMAL_MAP",name:"Normal Map",inputs:[["Strength","VALUE",1],["Color","RGBA",[.5,.5,1,1]]],outputs:[["Normal","VECTOR",[0,0,0]]]}};export const SHADER_NODE_TYPES=Object.keys(m);function h(n,e){if(!e.includes(n))throw new TypeError(`enum "${n}" not found in (${e.map(t=>`'${t}'`).join(", ")})`);return n}export class NodeSocket{node;name;identifier;type;is_output;hide_value;enabled=!0;#e;constructor(e,[t,o,i=0,s=!1],r){this.node=e,this.name=t,this.identifier=t,this.type=o,this.is_output=r,this.hide_value=s,this.#e=typeof i=="number"?i:[...i],Object.seal(this)}get default_value(){if(this.type==="SHADER")throw new TypeError(`Socket ${this.name} has no default_value.`);return this.#e}set default_value(e){const t=this.default_value;typeof t=="number"?(u(typeof e=="number"&&Number.isFinite(e),`${this.node.name}.${this.name} must be a finite number.`),this.#e=e):(u(Array.isArray(e)&&e.length===t.length&&e.every(Number.isFinite),`${this.node.name}.${this.name} must contain ${String(t.length)} finite numbers.`),this.#e=[...e])}get links(){return this.node.id_data.links.of(this)}get is_linked(){return this.links.length>0}}function g(n){const e={};for(const t of n)Object.defineProperty(e,t.identifier,{value:t,enumerable:!0});return Object.defineProperties(e,{length:{value:n.length},at:{value:t=>n.at(t)},get:{value:t=>n.find(o=>o.identifier===t||o.name===t)??null},[Symbol.iterator]:{value:()=>n[Symbol.iterator]()}}),Object.freeze(e)}export class ShaderNode{bl_idname;type;id_data;inputs;outputs;#e;label="";location=[0,0];width=140;select=!1;hide=!1;#t=!1;constructor(e,t,o){const i=m[t];this.bl_idname=t,this.type=i.type,this.id_data=e,this.#e=o,this.inputs=g(i.inputs.map(s=>new NodeSocket(this,s,!1))),this.outputs=g(i.outputs.map(s=>new NodeSocket(this,s,!0)))}get name(){return this.#e}set name(e){u(typeof e=="string"&&e.length>0,"A node needs a nonempty name."),e!==this.#e&&(this.#e=E(e,[...this.id_data.nodes].filter(t=>t!==this).map(t=>t.name),"LOCAL"))}get mute(){return this.#t}set mute(e){e&&S("Muted shader nodes"),this.#t=!1}settings(){return{}}restore(e){Object.assign(this,e)}}export class ShaderNodeBsdfPrincipled extends ShaderNode{#e="MULTI_GGX";#t="RANDOM_WALK";get distribution(){return this.#e}set distribution(e){this.#e=h(e,["GGX","MULTI_GGX"])}get subsurface_method(){return this.#t}set subsurface_method(e){this.#t=h(e,["BURLEY","RANDOM_WALK","RANDOM_WALK_SKIN"])}settings(){return{distribution:this.distribution,subsurface_method:this.subsurface_method}}}export class ShaderNodeOutputMaterial extends ShaderNode{#e="ALL";is_active_output=!0;get target(){return this.#e}set target(e){this.#e=h(e,["ALL","EEVEE","CYCLES"])}settings(){return{target:this.target,is_active_output:this.is_active_output}}}export class ShaderNodeTexImage extends ShaderNode{#e=null;#t="Linear";#s="FLAT";#o="REPEAT";projection_blend=0;get image(){return this.#e}set image(e){e&&u(e.alive&&e.owner===this.id_data.owner,"Cannot use a removed image or one from another context."),this.#e=e}get interpolation(){return this.#t}set interpolation(e){this.#t=h(e,["Linear","Closest","Cubic","Smart"])}get projection(){return this.#s}set projection(e){this.#s=h(e,["FLAT","BOX","SPHERE","TUBE"])}get extension(){return this.#o}set extension(e){this.#o=h(e,["REPEAT","EXTEND","CLIP","MIRROR"])}settings(){return{image:this.image,interpolation:this.interpolation,projection:this.projection,extension:this.extension,projection_blend:this.projection_blend}}}export class ShaderNodeUVMap extends ShaderNode{uv_map="";from_instancer=!1;settings(){return{uv_map:this.uv_map,from_instancer:this.from_instancer}}}export class ShaderNodeTexCoord extends ShaderNode{from_instancer=!1;settings(){return{from_instancer:this.from_instancer}}}export class ShaderNodeMapping extends ShaderNode{#e="POINT";get vector_type(){return this.#e}set vector_type(e){this.#e=h(e,["POINT","TEXTURE","VECTOR","NORMAL"])}settings(){return{vector_type:this.vector_type}}}export class ShaderNodeSeparateColor extends ShaderNode{#e="RGB";get mode(){return this.#e}set mode(e){this.#e=h(e,["RGB","HSV","HSL"])}settings(){return{mode:this.mode}}}export class ShaderNodeNormalMap extends ShaderNode{#e="TANGENT";uv_map="";get space(){return this.#e}set space(e){this.#e=h(e,["TANGENT","OBJECT","WORLD","BLENDER_OBJECT","BLENDER_WORLD"])}settings(){return{space:this.space,uv_map:this.uv_map}}}const T={ShaderNodeBsdfPrincipled,ShaderNodeOutputMaterial,ShaderNodeTexImage,ShaderNodeUVMap,ShaderNodeTexCoord,ShaderNodeMapping,ShaderNodeSeparateColor,ShaderNodeNormalMap};export class TreeNodes{#e;#t=[];constructor(e){this.#e=e}new(e){if(this.#e.assertAlive(),!SHADER_NODE_TYPES.includes(e))throw new A("unsupported_model_api",`Shader node ${e} is not supported; the supported nodes are ${SHADER_NODE_TYPES.join(", ")}. The supported subset is @allyhub-next/model's capabilities (materials).`);const t=T[e],o=new t(this.#e,e,E(m[e].name,this.#t.map(i=>i.name),"LOCAL"));return this.#t.push(o),o}get(e){return this.#t.find(t=>t.name===e)??null}at(e){return this.#t.at(e)}remove(e){this.#e.assertAlive();const t=this.#t.indexOf(e);u(t!==-1,"The node does not belong to this tree."),this.#e.links.dropNode(e),this.#t.splice(t,1)}clear(){for(const e of[...this.#t])this.remove(e)}get length(){return this.#t.length}[Symbol.iterator](){return this.#t[Symbol.iterator]()}}export class NodeLink{from_socket;to_socket;constructor(e,t){this.from_socket=e,this.to_socket=t,Object.freeze(this)}get from_node(){return this.from_socket.node}get to_node(){return this.to_socket.node}is_valid=!0;is_muted=!1}export class TreeLinks{#e;#t=[];constructor(e){this.#e=e}new(e,t,o=!0){this.#e.assertAlive(),u(typeof o=="boolean","verify_limits must be a boolean."),u([e,t].every(a=>a.node.id_data===this.#e&&[...this.#e.nodes].includes(a.node)),"Both sockets must belong to nodes of this tree."),u(e.is_output!==t.is_output,"A link joins an output to an input.");const[i,s]=e.is_output?[e,t]:[t,e];u(!((a,d)=>{const f=new Set,l=[a];for(let c=l.pop();c;c=l.pop()){if(c===d)return!0;if(!f.has(c)){f.add(c);for(const _ of this.#t)_.from_node===c&&l.push(_.to_node)}}return!1})(s.node,i.node),`Linking ${i.node.name}.${i.name} to ${s.node.name}.${s.name} would make a cycle.`),this.#t=this.#t.filter(a=>a.to_socket!==s);const p=new NodeLink(i,s);return this.#t.push(p),p}remove(e){this.#e.assertAlive();const t=this.#t.indexOf(e);u(t!==-1,"The link does not belong to this tree."),this.#t.splice(t,1)}clear(){this.#e.assertAlive(),this.#t=[]}get length(){return this.#t.length}at(e){return this.#t.at(e)}[Symbol.iterator](){return this.#t[Symbol.iterator]()}of(e){return this.#t.filter(t=>e.is_output?t.from_socket===e:t.to_socket===e)}dropNode(e){this.#t=this.#t.filter(t=>t.from_node!==e&&t.to_node!==e)}}export class ShaderNodeTree{owner;bl_idname="ShaderNodeTree";nodes;links;#e;constructor(e,t){this.owner=e,this.#e=t,this.nodes=new TreeNodes(this),this.links=new TreeLinks(this)}assertAlive(){u(this.#e(),"Cannot edit the node tree of a removed material.")}static standard(e,t){const o=new ShaderNodeTree(e,t),i=o.nodes.new("ShaderNodeBsdfPrincipled");i.location=[-200,100];const s=o.nodes.new("ShaderNodeOutputMaterial");return s.location=[200,100],o.links.new(i.outputs.BSDF,s.inputs.Surface),o}copy(e,t){const o=new ShaderNodeTree(e,t),i=new Map;for(const s of this.nodes){const r=o.nodes.new(s.bl_idname);r.name=s.name,r.label=s.label,r.location=[...s.location],r.width=s.width,r.restore(s.settings());for(const[p,a]of[...s.inputs].entries()){const d=r.inputs.at(p);d&&a.type!=="SHADER"&&(d.default_value=a.default_value)}i.set(s,r)}for(const s of this.links){const r=i.get(s.from_node),p=i.get(s.to_node),a=r?.outputs.get(s.from_socket.identifier),d=p?.inputs.get(s.to_socket.identifier);a&&d&&o.links.new(a,d)}return o}describe(){return{nodes:[...this.nodes].map(e=>[e.bl_idname,e.name,Object.entries(e.settings()).map(([t,o])=>[t,typeof o=="object"&&o!==null&&"name"in o?String(o.name):o]),[...e.inputs].map(t=>t.type==="SHADER"?null:t.default_value)]),links:[...this.links].map(e=>[e.from_node.name,e.from_socket.identifier,e.to_node.name,e.to_socket.identifier])}}}R.standardTree=(n,e)=>ShaderNodeTree.standard(n,e);
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import{CONSOLE_LIMIT as c,ConsoleCollector as d,comboKey as l}from"@allyhub-next/video-core";const m=e=>[e.piece,e.output,l(e.combo),e.format].join("\0");export class ConsolePool{limit;versions=new Map;dropped=0;constructor(o=c){this.limit=o}add(o,t){const s=m(o);let r=this.versions.get(s);r||(r={version:{piece:o.piece,output:o.output,combo:o.combo,format:o.format},log:new d(this.limit)},this.versions.set(s,r)),r.log.merge(t)}addReport(o){for(const t of o.entries){const{piece:s,output:r,combo:n,format:p,...i}=t;this.add({piece:s,output:r,combo:n,format:p},{messages:[i],dropped:0})}this.dropped+=o.dropped}report(){const o=[];let t=this.dropped;for(const{version:s,log:r}of this.versions.values()){const n=r.log();t+=n.dropped;for(const p of n.messages)o.push({...s,...p})}return{entries:o,dropped:t,limit:this.limit}}}export function mergeConsole(e,...o){const t=new ConsolePool(e);for(const s of o)t.addReport(s);return t.report()}export function consoleOf(e,o){const t=new ConsolePool(e);for(const{version:s,log:r}of o)t.add(s,r);return t.report()}export function consoleJson(e){return{console:e.entries,...e.dropped>0?{consoleDropped:e.dropped,consoleLimit:e.limit}:{}}}
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import{createHash as g}from"node:crypto";import{codeOf as p,fontsDigest as m}from"@allyhub-next/build";import{stageIdentity as l}from"@allyhub-next/stage";const a="allyhub-deck-key-v1",d=t=>g("sha256").update(t).digest("hex"),u=new WeakMap;export function deckDigests(t,e){let o=u.get(t);o||(o=new Map,u.set(t,o));let s=o.get(e.id);return s||(s=(async()=>{const i=await m(t.root,t.files,t.fonts),n=l(i),c=await p(t,e,n);return{code:d(JSON.stringify([c.bundle,c.vendor])),renderer:d(JSON.stringify(n))}})(),o.set(e.id,s)),s}function y(t){const e=new Set;let o=!1;const s=i=>{if(Array.isArray(i))for(const n of i)s(n);else if(typeof i=="object"&&i!==null){const n=i;"component"in n&&typeof n.component=="object"&&(o=!0);const c=n.background_picture;typeof c=="string"&&e.add(c);const r=n.media;if(typeof r=="object"&&r!==null&&"path"in r){const f=r.path;typeof f=="string"&&e.add(f)}for(const f of Object.values(n))s(f)}};return s(JSON.parse(t)),{media:[...e].sort(),component:o}}export function slideKeys(t,e){const o={};for(const[s,i]of Object.entries(t)){const{media:n,component:c}=y(i);o[s]=d(JSON.stringify([a,e.digests.renderer,e.gpu?"gpu":"cpu",c?e.digests.code:null,n.map(r=>[r,e.prepared.media[r]?.sha256??null]),i]))}return o}export function componentKey(t,e){return d(JSON.stringify([a,"component",e.digests.renderer,e.digests.code,e.gpu?"gpu":"cpu",t.name,t.props,t.width,t.height,t.t]))}
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{readFile as w}from"node:fs/promises";import{cpus as g}from"node:os";import{finalStill as y,readPng as M,resizeImage as P,webp as O,writePng as S}from"@allyhub-next/render";import{graphicsPage as $}from"@allyhub-next/stage";import{deckDigests as k,slideKeys as x}from"./deck-keys.js";import{KeyedStore as E}from"./stills.js";import{lookOf as b,projectMedia as v}from"./version.js";export const POOL_PAGES=Math.max(1,Math.min(4,Math.floor(g().length/3)));const A=(c,t)=>c.steps?.[t]??c.still;export class DeckPool{timeline;keys;counts={found:0,drawn:0};session;piece;target;first;store;constructor(t){this.session=t.session,this.piece=t.piece,this.target=t.target,this.first=t.first,this.timeline=t.summary.timeline,this.keys=t.keys,this.store=E.of(t.session.prepared.root,"stills")}static async on(t,e,a,n){const i=n.summary;if(!i)throw new Error(`${a.piece} is not loaded.`);const o=await k(t.prepared,e);return new DeckPool({session:t,piece:e,target:a,first:n,summary:i,keys:x(i.signs,{prepared:t.prepared,digests:o,gpu:t.gpu})})}nameOf(t){const e=this.keys[t.slide];return e===void 0?void 0:`${e}.${String(t.step)}.${String(Math.round(t.width))}.${t.format}`}async stills(t){const e=t.map(()=>{}),a=new Map;for(const[i,o]of t.entries()){const r=this.nameOf(o),s=r===void 0?void 0:await this.store.get(r);if(s!==void 0){e[i]=await w(s),this.counts.found++;continue}a.set(o.slide,[...a.get(o.slide)??[],i])}const n=[...a.values()];if(n.length>0){const i=Math.min(POOL_PAGES,n.length)-1,o=[this.first],r=[];try{const s=await Promise.all(Array.from({length:i},()=>this.session.open(this.piece,this.target,"render")));for(const f of s)f.summary?(o.push(f.stage),r.push(f.stage)):await f.close();let h=0;await Promise.all(o.map(async f=>{for(let d=h++;d<n.length;d=h++)for(const l of n[d]??[]){const m=t[l];if(!m)continue;const p=await this.draw(f,m);e[l]=p;const u=this.nameOf(m);u!==void 0&&await this.store.put(u,p),this.counts.drawn++}}))}finally{await Promise.all(r.map(s=>s.close()))}await this.store.sweep()}return e.map(i=>i??Buffer.alloc(0))}async draw(t,e){const a=this.timeline.parts.find(s=>s.key===e.slide);if(!a)throw new Error(`The deck has no slide ${e.slide}.`);const n=A(a,e.step),i=e.width/this.timeline.width,o=(this.timeline.footage??[]).some(s=>s.part===a.key);if(!o&&t.drawing.mode==="screenshot")return await t.seek(n),t.capture({format:e.format,...i===1?{}:{scale:i}});let r;if(o?r=await y($(t,{gpu:this.session.gpu}),n,{target:this.target,look:b(this.piece),media:v(this.session.prepared)}):(await t.seek(n),r=await t.capture({format:"png"})),i!==1){const s=M(r);r=S(P(s,Math.round(e.width),Math.round(s.height*e.width/s.width)))}return e.format==="png"?r:O(r,"lossless")}}
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{createHash as m}from"node:crypto";import{readFile as A}from"node:fs/promises";import{join as B}from"node:path";import{fontsDigest as H}from"@allyhub-next/build";import{comboKey as J,mediaByStem as N,messagePrefix as W}from"@allyhub-next/video-core";const b="allyhub-digest-v4",h=s=>s.digest("hex");async function _(s,o){const n=s.bundle,u=n?.chunks.entries[o.id.replaceAll("/","__")];if(!n||!u)return null;const i=new Set,d=a=>{if(i.has(a))return;i.add(a);const r=n.chunks.chunks[a];if(r){for(const l of r.css)i.add(l);for(const l of r.imports)d(l)}};d(u.file);const c=m("sha256");for(const a of[...i].sort())c.update(`${a}\0`),c.update(await A(B(n.dir,a)).catch(()=>Buffer.alloc(0))),c.update("\0");return h(c)}export async function baseDigest(s,o,n){const u=await H(s.root,s.files,s.fonts),i=m("sha256");return i.update(`${b}\0piece\0`),i.update(JSON.stringify([n,o.id,o.file,o.dims,o.matrix?{space:o.matrix.space,rules:o.matrix.rules}:null,o.format,await _(s,o),...u===void 0?[]:[u]])),`sha256:${h(i)}`}function w(s,o){return s?Object.keys(s).filter(n=>n.startsWith(`${o}.`)).sort().map(n=>[n,s[n]]):[]}export function outputDigest(s,o,n,u,i){const d=s.messages.locales,c=d[0],a=u.lang,r=a===void 0?void 0:s.messages.messages[a],l=c===void 0?void 0:s.messages.messages[c],g=(t,e)=>t&&Object.hasOwn(t,e)?t[e]:null,k=(t,e)=>(t===void 0?void 0:s.messages.anchors[t]?.[e])??[],y=t=>{const e=g(r,t);return e!==null?[e,...k(a,t)]:[null,g(l,t),...k(c,t)]},S=t=>{const e=w(r,t);return e.length>0?[e]:[[],w(l,t)]},$=[...i.messages].sort((t,e)=>t.key===e.key?t.kind<e.kind?-1:1:t.key<e.key?-1:1).map(t=>t.kind==="list"?[t.key,"list",...S(t.key)]:[t.key,"text",...y(t.key)]),O=`${W(n.id)}.`,j=n.kind==="slides"?[n.deck?.file??null,...[...new Set([...Object.keys(r??{}),...Object.keys(l??{})])].filter(t=>t.startsWith(O)).sort().map(t=>[t,...y(t)])]:[],D=[...new Set(i.media.map(t=>t.path))].sort().map(t=>{const e=s.media[t]??N(s.media,t);if(!e)return[t,null];const x={...e};return delete x.url,[t,x]}),v=[...new Set(i.data.map(t=>t.path))].sort().map(t=>[t,s.data[t]?.sha256??null]),f=m("sha256");return f.update(`${b}\0output\0${o}\0`),f.update(JSON.stringify([n.kind,n.options,J(u),d,$,j,D,v])),`sha256:${h(f)}`}
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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export{CheckSession,runtimeDigest}from"./session.js";export{LoadedVersion,StuckError}from"./page.js";export{baseDigest,outputDigest}from"./digest.js";export{componentKey,deckDigests,slideKeys}from"./deck-keys.js";export{KeyedStore}from"./stills.js";export{DeckPool,POOL_PAGES}from"./deck-pool.js";export{measureDeck}from"./deck-measure.js";export{ConsolePool,consoleJson,consoleOf,mergeConsole}from"./console.js";export{ProblemPool,byLevel,dedupe}from"./ledger.js";export{OpenedVersion,ProjectError,extraCombos,filmTimes,lookOf,parseCombo,partOf,pickTarget,projectMedia,soundOf,versionLabel}from"./version.js";export{generatedReads,momentsIn,stretchOf}from"./stretch.js";export{indexNeeds,makeIndex,needText}from"./media-index.js";export{projectSays}from"./says.js";export{findScenery,piecesDrawing,sceneryTimesFromVideo}from"./scenery.js";
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/*! AllyHub. Copyright (c) 2026 AllyHub, Inc. All rights reserved. Use is subject to LICENSE.md. */
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import{comboKey as s}from"@allyhub-next/video-core";export function dedupe(o){const t=new Set;return o.filter(e=>{const r=[e.code,e.message,e.piece,e.output,e.combo?s(e.combo):"",e.format,e.part,e.where?.file,e.where?.line].join("|");return t.has(r)?!1:(t.add(r),!0)})}export class ProblemPool{list=[];add(t){this.list=dedupe([...this.list,...t])}take(){const t=[...this.list].sort(byLevel);return this.list=[],t}}export const byLevel=(o,t)=>o.level===t.level?0:o.level==="error"?-1:1;
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