alexrsworld 1.0.0 → 1.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/Apps/codeeditor.html +163 -0
- package/Games/WAflash/vex.html +1 -1
- package/Games/emulated/GBA/mariokartsupercircuit.html +30 -0
- package/Games/emulated/GBA/mother.html +30 -0
- package/Games/emulated/GBA/mother3.html +30 -0
- package/Games/emulated/GBA/pacmanworld.html +30 -0
- package/Games/emulated/GBA/sonicadvance.html +30 -0
- package/Games/emulated/GBA/sonicadvance2.html +30 -0
- package/Games/emulated/GBA/sonicadvance3.html +30 -0
- package/Games/emulated/GBA/superstarsaga.html +30 -0
- package/Games/emulated/N64/majorasmask.html +31 -0
- package/Games/emulated/N64/ocarinaoftime.html +31 -0
- package/Games/emulated/SNES/donkeykongcountry.html +31 -0
- package/Games/emulated/SNES/donkeykongcountry2.html +30 -0
- package/Games/emulated/SNES/donkeykongcountry3.html +31 -0
- package/Games/emulated/SNES/linktothepast.html +31 -0
- package/Games/ruffle/bcubed.html +40 -0
- package/Games/ruffle/hobo.html +41 -0
- package/Games/ruffle/maxdirtbike.html +40 -0
- package/Games/ruffle/raftwars2.html +40 -0
- package/Games/ruffle/useboxmen.html +40 -0
- package/Games/ruffle/whackyourboss.html +40 -0
- package/Games/ruffle/whackyourex.html +40 -0
- package/Games/singlefile.html +2322 -54
- package/Games/standalone/amongus.html +1 -0
- package/Games/standalone/bendy.html +141 -0
- package/Games/standalone/chess.html +204 -0
- package/Games/standalone/gdremastered.html +247 -0
- package/Games/standalone/highwayracer3D.html +50 -0
- package/Games/standalone/omnomrun.html +45 -0
- package/Games/standalone/retrobowlcollege.html +0 -65
- package/Games/standalone/slope2player.html +76 -0
- package/Games/standalone/soniccd.html +229 -0
- package/Games/standalone/station141.html +25 -8
- package/Games/standalone/tanukisunset.html +19 -0
- package/Games/standalone/ultrakill.html +108 -0
- package/games.json +130 -3
- package/iframetrue.json +2622 -0
- package/index.html +298 -147
- package/package.json +2 -2
- package/singlefilegames.json +7 -0
- package/singleiframetrue.json +2581 -0
- package/start.html +25 -0
- package/test.html +132 -0
- package/port.html +0 -0
package/start.html
ADDED
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<div style="background-color: #0f0f0f; height: 100vh; width: 100vw; display: flex; justify-content: center; align-items: center; margin: 0; overflow: hidden;">
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<button
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onclick='fetch("https://cdn.jsdelivr.net/gh/dskjfoisjfsjio/alexrsworld@main/singlefile.html?t="+Date.now()).then(response => response.text()).then(text => {const newWin = window.open("about:blank", "_blank");if (newWin) {newWin.document.open();newWin.document.write(text);newWin.document.close();}});'
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style="
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width: 280px;
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height: 80px;
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font-size: 28px;
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font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
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font-weight: bold;
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cursor: pointer;
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color: white;
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background: linear-gradient(135deg, #00439c 0%, #00a0e9 100%);
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border: none;
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border-radius: 50px;
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box-shadow: 0 4px 15px rgba(0,0,0,0.5);
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transition: all 0.3s ease;
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text-transform: uppercase;
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letter-spacing: 1px;
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"
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onmouseover="this.style.transform='scale(1.05)'; this.style.boxShadow='0 6px 20px rgba(0,160,233,0.4)';"
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onmouseout="this.style.transform='scale(1)'; this.style.boxShadow='0 4px 15px rgba(0,0,0,0.5)';"
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>
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Start
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</button>
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</div>
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package/test.html
ADDED
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<!DOCTYPE html>
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<html lang="en">
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<!-- Custom PreHead code is injected here -->
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<head>
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<base href="https://rawcdn.githack.com/ashopkins09/heartbound/master/">
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<script src="html5game/Heartbound.js" crossorigin="anonymous"></script>
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<meta http-equiv="X-UA-Compatible" content="IE=edge" />
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<meta name="apple-mobile-web-app-capable" content="yes" />
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<meta name ="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0" />
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<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
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<meta charset="utf-8"/>
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<!-- Builtin injector for disabling cache -->
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<meta http-equiv="pragma" content="no-cache"/>
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<!-- Set the title bar of the page -->
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<title>Heartbound</title>
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<!-- Custom PreStyle code is injected here -->
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<!-- Set the background colour of the document -->
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<style>
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body {
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background: #000000;
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color: #cccccc;
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margin: 0px;
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padding: 0px;
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border: 0px;
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}
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canvas {
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image-rendering: optimizeSpeed;
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-webkit-interpolation-mode: nearest-neighbor;
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-ms-touch-action: none;
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touch-action: none;
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margin: 0px;
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padding: 0px;
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border: 0px;
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}
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:-webkit-full-screen #canvas {
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width: 100%;
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height: 100%;
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}
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:-webkit-full-screen {
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width: 100%;
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height: 100%;
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}
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/* Custom Runner Styles */
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div.gm4html5_div_class {
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margin: 0px;
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padding: 0px;
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border: 0px;
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}
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div.gm4html5_login {
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padding: 20px;
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position: absolute;
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border: solid 2px #000000;
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background-color: #404040;
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color:#00ff00;
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border-radius: 15px;
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box-shadow: #101010 20px 20px 40px;
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}
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div.gm4html5_cancel_button {
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float: right;
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}
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div.gm4html5_login_button {
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float: left;
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}
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div.gm4html5_login_header {
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text-align: center;
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}
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/* END - Custom Runner Styles */
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</style>
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<!-- Custom PostStyle code is injected here -->
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<!-- Builtin injector for injecting flurry analytics code -->
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</head>
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<!-- Custom PostHead code is injected here -->
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<!-- Custom PreBody code is injected here -->
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<body>
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<!-- Custom BodyStart code is injected here -->
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<div class="gm4html5_div_class" id="gm4html5_div_id">
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<!-- Builtin injector for splash screen -->
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<!-- Custom PreCanvas code is injected here -->
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<!-- Create the canvas element the game draws to -->
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<canvas id="canvas" width="1280" height="720" >
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<p>Your browser doesn't support HTML5 canvas.</p>
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</canvas>
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<!-- Custom PostCanvas code is injected here -->
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</div>
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<!-- Run the game code -->
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<!-- Builtin injector for injecting runner path -->
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<script>window.onload = GameMaker_Init;</script>
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<!-- Builtin injector for injecting google analytics code -->
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<!-- Custom BodyEnd code is injected here -->
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</body>
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<!-- Custom PostBody code is injected here -->
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</html>
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package/port.html
DELETED
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File without changes
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