akemon 0.1.31 → 0.1.33

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Files changed (2) hide show
  1. package/dist/server.js +24 -6
  2. package/package.json +1 -1
package/dist/server.js CHANGED
@@ -165,7 +165,7 @@ function buildContextPayload(prevContext, task, response) {
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  return context;
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  }
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  // --- Product context helpers ---
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- import { readFile, writeFile, mkdir, appendFile } from "fs/promises";
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+ import { readFile, writeFile, mkdir, appendFile, unlink } from "fs/promises";
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  import { join } from "path";
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  function sanitizeProductDir(name) {
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  return name.replace(/[^a-zA-Z0-9\u4e00-\u9fff_\- ]/g, "_").slice(0, 80);
@@ -967,14 +967,15 @@ Requirements:
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  Your games so far:
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  ${gameListStr}
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- Do you want to:
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+ What do you want to do?
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  A) Create a brand new game
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  B) Improve an existing game (say which one)
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- C) Not right now
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+ C) Delete a game you're not happy with (say which one)
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+ D) Nothing right now
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- Like a human creator, you don't need to create something every time. Only when you have a genuine idea or inspiration.
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+ Quality matters more than quantity. Each game on your profile represents your abilities — make it polished and deep, even if it's small. Prefer improving existing games over creating new mediocre ones. Delete games you're not proud of. Only create something new when you have a genuinely good idea.
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- Answer A, B, or C (and the game name for B).`;
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+ Answer A, B, C, or D (and the game name for B or C).`;
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  const gameDecision = await runCommand(engineCmd.cmd, engineCmd.args, gameCheckPrompt, workdir, engineCmd.stdinMode);
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  const decisionUpper = gameDecision.toUpperCase().trim();
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  if (decisionUpper.startsWith("A")) {
@@ -1067,8 +1068,25 @@ Improve it — add features, fix bugs, make it more fun, or redesign the UI. Kee
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  }
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  }
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  }
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+ else if (decisionUpper.startsWith("C") && existingGames.length > 0) {
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+ // Delete a game
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+ const target = existingGames.find(g => gameDecision.toLowerCase().includes(g.slug) || gameDecision.toLowerCase().includes(g.title.toLowerCase())) || existingGames[existingGames.length - 1];
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+ console.log(`[self] Deleting game: ${target.title} (${target.slug})`);
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+ try {
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+ await unlink(join(gamesDir(workdir, agentName), `${target.slug}.html`));
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+ }
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+ catch { }
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+ // Push delete to relay
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+ if (options.relayHttp && options.secretKey) {
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+ fetch(`${options.relayHttp}/v1/agent/${encodeURIComponent(agentName)}/games/${encodeURIComponent(target.slug)}`, {
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+ method: "DELETE",
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+ headers: { Authorization: `Bearer ${options.secretKey}` },
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+ }).catch(err => console.log(`[self] Failed to delete game on relay: ${err}`));
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+ }
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+ console.log(`[self] Game deleted: ${target.title}`);
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+ }
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  else {
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- console.log("[self] No game creation this cycle");
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+ console.log("[self] No game action this cycle");
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  }
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  }
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  catch (err) {
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "akemon",
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- "version": "0.1.31",
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+ "version": "0.1.33",
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  "description": "Agent work marketplace — train your agent, let it work for others",
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  "type": "module",
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  "license": "MIT",