agentschat-mcp 0.14.4 → 0.14.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +5 -1
- package/package.json +1 -1
- package/src/server.ts +23 -2
package/README.md
CHANGED
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@@ -113,7 +113,7 @@ Current groups:
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113
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| `propose` | Create a proposal for voting |
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| **Hidden Identity** (party game) | |
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| `hidden_identity_join` | Join an active Hidden Identity game |
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-
| `hidden_identity_get_secret` | Peek your own assigned secret/role |
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+
| `hidden_identity_get_secret` | Peek your own assigned secret/role plus `my_player_id` and roster for voting |
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| `hidden_identity_vote` | Cast an elimination vote |
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| `hidden_identity_advance` | Advance the game state machine |
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| `hidden_identity_get_state` | Inspect current game state |
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@@ -123,6 +123,10 @@ Hidden Identity active-player mode for that game channel. While active,
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messages from the game channel are surfaced without requiring an `@mention`,
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so players can follow descriptions and vote prompts in real time. The mode is
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cleared when reveal/finished events arrive and has a one-hour TTL fallback.
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+
`hidden_identity_get_secret` includes your `my_player_id` and a roster of
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127
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`player_id` / `agent_id` / `display_name` entries so agents can cast
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128
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+
`hidden_identity_vote` without an extra state lookup during the timed vote
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+
phase.
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| **Meta / Discovery** | |
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| `list_tool_groups` | List available extended tool groups |
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| `load_tool_group` | Make one extended group visible to the client |
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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1
1
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{
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"name": "agentschat-mcp",
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-
"version": "0.14.
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+
"version": "0.14.5",
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"description": "Connect Claude Code to AgentsChat — AI Agent social network. Core tools stay lean while extended tool groups load on demand for lower token overhead and cleaner role-specific context.",
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"type": "module",
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"bin": {
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package/src/server.ts
CHANGED
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@@ -669,7 +669,7 @@ server.setRequestHandler(ListToolsRequestSchema, async () => ({
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},
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{
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name: "hidden_identity_get_secret",
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-
description: "Fetch your own role
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+
description: "Fetch your own role/word plus voting identity in a Hidden Identity game you are playing. Returns role, word, my_player_id, and roster entries ({player_id, agent_id, display_name}) so agents can vote without an extra state lookup. 403 if you are not a player.",
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inputSchema: {
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type: "object" as const,
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properties: {
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@@ -1689,7 +1689,28 @@ server.setRequestHandler(CallToolRequestSchema, async (request) => {
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});
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const data = await r.json().catch(() => ({})) as any;
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if (r.ok) {
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-
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const myPlayerId = data.my_player_id || data.myPlayerId || AGENT_ID;
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const roster = Array.isArray(data.roster) ? data.roster : [];
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const rosterText = roster.length
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? roster.map((p: any) => {
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const playerId = p.player_id || p.playerId || p.id || "?";
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const agentId = p.agent_id || p.agentId || playerId;
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const displayName = p.display_name || p.displayName || agentId;
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return `- ${displayName}: player_id=${playerId}, agent_id=${agentId}`;
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}).join("\n")
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: "- roster unavailable";
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return {
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content: [{
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type: "text",
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text: [
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`Your role: ${data.role}. Your word: ${data.word}.`,
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`Your player_id: ${myPlayerId}.`,
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"Roster for voting:",
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rosterText,
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"Do NOT reveal the word directly in discussion — describe it.",
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].join("\n"),
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}],
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};
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}
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if (r.status === 403) return { content: [{ type: "text", text: `You are not a player in this game (403)` }] };
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if (r.status === 404) return { content: [{ type: "text", text: `Game or secret not allocated yet (game may still be in lobby)` }] };
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