agents 0.16.1 → 0.17.0

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Files changed (127) hide show
  1. package/README.md +11 -8
  2. package/dist/{agent-tool-types-NofdbL9X.d.ts → agent-tool-types-Cd1TZPfB.d.ts} +595 -137
  3. package/dist/agent-tool-types.d.ts +34 -18
  4. package/dist/agent-tool-types.js +20 -1
  5. package/dist/agent-tool-types.js.map +1 -0
  6. package/dist/agent-tools-BXlsuX0d.js +304 -0
  7. package/dist/agent-tools-BXlsuX0d.js.map +1 -0
  8. package/dist/agent-tools-_E8wxUIK.d.ts +119 -0
  9. package/dist/agent-tools.d.ts +24 -18
  10. package/dist/agent-tools.js.map +1 -1
  11. package/dist/ai-chat-agent.d.ts +1 -1
  12. package/dist/ai-chat-agent.js +1 -2
  13. package/dist/ai-chat-agent.js.map +1 -1
  14. package/dist/ai-chat-v5-migration.d.ts +1 -1
  15. package/dist/ai-chat-v5-migration.js +1 -2
  16. package/dist/ai-chat-v5-migration.js.map +1 -1
  17. package/dist/ai-react.d.ts +1 -1
  18. package/dist/ai-react.js +1 -2
  19. package/dist/ai-react.js.map +1 -1
  20. package/dist/ai-types.d.ts +1 -7
  21. package/dist/ai-types.js +2 -8
  22. package/dist/ai-types.js.map +1 -1
  23. package/dist/browser/ai.js +1 -1
  24. package/dist/browser/index.js +1 -1
  25. package/dist/chat/index.d.ts +1923 -76
  26. package/dist/chat/index.js +1784 -278
  27. package/dist/chat/index.js.map +1 -1
  28. package/dist/chat/react.d.ts +602 -0
  29. package/dist/chat/react.js +1506 -0
  30. package/dist/chat/react.js.map +1 -0
  31. package/dist/chat-sdk/index.d.ts +4 -4
  32. package/dist/{classPrivateFieldGet2-CZ7QjTXN.js → classPrivateFieldGet2-DZBYAB34.js} +5 -5
  33. package/dist/{classPrivateMethodInitSpec-D-0__zd9.js → classPrivateMethodInitSpec-qMjJ6sHQ.js} +2 -2
  34. package/dist/{client-FUizKzj2.js → client-BZ-B3NhC.js} +19 -3
  35. package/dist/client-BZ-B3NhC.js.map +1 -0
  36. package/dist/client-tools-aIBO0Fk7.d.ts +53 -0
  37. package/dist/client.d.ts +76 -57
  38. package/dist/client.js +33 -5
  39. package/dist/client.js.map +1 -1
  40. package/dist/{compaction-helpers-DVcu5lPN.d.ts → compaction-helpers-wUz6M3us.d.ts} +20 -1
  41. package/dist/{connector-CrKhowfD.js → connector-CdldGF3h.js} +5 -5
  42. package/dist/{connector-CrKhowfD.js.map → connector-CdldGF3h.js.map} +1 -1
  43. package/dist/email.js +1 -1
  44. package/dist/email.js.map +1 -1
  45. package/dist/experimental/memory/session/index.d.ts +1 -1
  46. package/dist/experimental/memory/session/index.js +20 -2
  47. package/dist/experimental/memory/session/index.js.map +1 -1
  48. package/dist/experimental/memory/utils/index.d.ts +1 -1
  49. package/dist/{index-B7IbEeze.d.ts → index-CcbnKkNh.d.ts} +188 -14
  50. package/dist/index.d.ts +91 -71
  51. package/dist/index.js +562 -24
  52. package/dist/index.js.map +1 -1
  53. package/dist/mcp/client.d.ts +18 -14
  54. package/dist/mcp/client.js +1 -1
  55. package/dist/mcp/index.d.ts +30 -30
  56. package/dist/mcp/index.js +7 -7
  57. package/dist/mcp/index.js.map +1 -1
  58. package/dist/{agent-tools-3zLG7MgA.js → message-builder-BymO4N_D.js} +45 -126
  59. package/dist/message-builder-BymO4N_D.js.map +1 -0
  60. package/dist/observability/index.d.ts +1 -1
  61. package/dist/observability/index.js +4 -2
  62. package/dist/observability/index.js.map +1 -1
  63. package/dist/react.d.ts +123 -110
  64. package/dist/react.js +44 -11
  65. package/dist/react.js.map +1 -1
  66. package/dist/serializable.d.ts +1 -1
  67. package/dist/skills/compile.js +1 -1
  68. package/dist/skills/compile.js.map +1 -1
  69. package/dist/skills/index.js +5 -5
  70. package/dist/skills/index.js.map +1 -1
  71. package/dist/sub-routing.d.ts +6 -6
  72. package/dist/utils.js +1 -1
  73. package/dist/utils.js.map +1 -1
  74. package/dist/vite.js +5 -5
  75. package/dist/vite.js.map +1 -1
  76. package/dist/wire-types-nflOzNuU.js +240 -0
  77. package/dist/wire-types-nflOzNuU.js.map +1 -0
  78. package/dist/{workflow-types-SrZK_o9p.d.ts → workflow-types-Baz_PO5v.d.ts} +42 -22
  79. package/dist/workflow-types.d.ts +25 -21
  80. package/dist/workflow-types.js.map +1 -1
  81. package/dist/workflows.d.ts +22 -21
  82. package/dist/workflows.js +31 -7
  83. package/dist/workflows.js.map +1 -1
  84. package/docs/adding-to-existing-project.md +450 -0
  85. package/docs/agent-class.md +503 -0
  86. package/docs/agent-tools.md +552 -0
  87. package/docs/browse-the-web.md +430 -0
  88. package/docs/callable-methods.md +627 -0
  89. package/docs/chat-agents.md +1687 -0
  90. package/docs/chat-sdk.md +181 -0
  91. package/docs/client-sdk.md +520 -0
  92. package/docs/client-tools-continuation.md +177 -0
  93. package/docs/codemode.md +440 -0
  94. package/docs/configuration.md +775 -0
  95. package/docs/cross-domain-authentication.md +171 -0
  96. package/docs/durable-execution.md +537 -0
  97. package/docs/email.md +663 -0
  98. package/docs/get-current-agent.md +204 -0
  99. package/docs/getting-started.md +305 -0
  100. package/docs/http-websockets.md +668 -0
  101. package/docs/human-in-the-loop.md +661 -0
  102. package/docs/index.md +151 -0
  103. package/docs/long-running-agents.md +730 -0
  104. package/docs/mcp-client.md +620 -0
  105. package/docs/mcp-servers.md +526 -0
  106. package/docs/mcp-transports.md +308 -0
  107. package/docs/migration-to-ai-sdk-v5.md +96 -0
  108. package/docs/migration-to-ai-sdk-v6.md +163 -0
  109. package/docs/observability.md +261 -0
  110. package/docs/push-notifications.md +367 -0
  111. package/docs/queue.md +329 -0
  112. package/docs/readonly-connections.md +278 -0
  113. package/docs/resumable-streaming.md +127 -0
  114. package/docs/retries.md +444 -0
  115. package/docs/routing.md +749 -0
  116. package/docs/scheduling.md +898 -0
  117. package/docs/securing-mcp-servers.md +359 -0
  118. package/docs/server-driven-messages.md +477 -0
  119. package/docs/sessions.md +1024 -0
  120. package/docs/state.md +512 -0
  121. package/docs/sub-agents.md +389 -0
  122. package/docs/webhooks.md +604 -0
  123. package/docs/workflows.md +877 -0
  124. package/package.json +47 -15
  125. package/dist/agent-tools-3zLG7MgA.js.map +0 -1
  126. package/dist/agent-tools-DLquv-dp.d.ts +0 -14
  127. package/dist/client-FUizKzj2.js.map +0 -1
package/dist/client.js CHANGED
@@ -2,6 +2,19 @@ import "./types.js";
2
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  import { camelCaseToKebabCase, isInternalJsStubProp } from "./utils.js";
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  import { PartySocket } from "partysocket";
4
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  //#region src/client.ts
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+ var AgentConnectionError = class extends Error {
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+ constructor(event) {
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+ const reason = event.reason || `WebSocket closed with code ${event.code}`;
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+ super(`Agent connection closed: ${reason}`);
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+ this.name = "AgentConnectionError";
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+ this.code = event.code;
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+ this.reason = event.reason;
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+ this.wasClean = event.wasClean;
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+ }
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+ };
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+ function isTerminalCloseEvent(event) {
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+ return event.code === 1008 || event.code >= 4e3 && event.code <= 4999;
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+ }
5
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  /**
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  * Default timeout (in milliseconds) applied to non-streaming RPC calls
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  * that don't pass an explicit `timeout`. Acts as a backstop so calls
@@ -46,20 +59,25 @@ var AgentClient = class extends PartySocket {
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  }
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  constructor(options) {
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  const agentNamespace = camelCaseToKebabCase(options.agent);
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+ const shouldReconnectOnClose = options.shouldReconnectOnClose;
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+ const classifyReconnect = (event) => (shouldReconnectOnClose?.(event) ?? true) && !isTerminalCloseEvent(event);
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  const socketOptions = options.basePath ? {
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  basePath: options.basePath,
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  path: options.path,
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- ...options
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+ ...options,
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+ shouldReconnectOnClose: classifyReconnect
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  } : {
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  party: agentNamespace,
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  prefix: "agents",
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  room: options.name || "default",
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  path: options.path,
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- ...options
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+ ...options,
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+ shouldReconnectOnClose: classifyReconnect
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  };
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  super(socketOptions);
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  this.state = void 0;
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  this.identified = false;
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+ this.connectionError = null;
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  this._pendingCalls = /* @__PURE__ */ new Map();
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  this._previousName = null;
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  this._previousAgent = null;
@@ -134,13 +152,22 @@ var AgentClient = class extends PartySocket {
134
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  }
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  });
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  this.addEventListener("open", () => {
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+ this.connectionError = null;
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  for (const pending of this._pendingCalls.values()) pending.transmitted = true;
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  });
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- this.addEventListener("close", () => {
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+ this.addEventListener("close", (event) => {
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+ const terminalClose = isTerminalCloseEvent(event);
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  this.identified = false;
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  this._resetReady();
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  if (this.shouldReconnect) this._rejectPendingCalls("Connection closed", { onlyTransmitted: true });
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- else this._rejectPendingCalls("Connection closed");
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+ else {
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+ this._rejectPendingCalls("Connection closed");
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+ if (terminalClose) {
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+ const error = new AgentConnectionError(event);
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+ this.connectionError = error;
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+ this.options.onConnectionError?.(error);
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+ }
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+ }
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  });
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  this.call = this._callImpl.bind(this);
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  this.stub = createStubProxy((method, args) => this._callImpl(method, args));
@@ -185,6 +212,7 @@ var AgentClient = class extends PartySocket {
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  * Falls back to untyped string-based calls when AgentT is not provided.
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  */
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  async _callImpl(method, args = [], options) {
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+ if (this.connectionError && this.readyState === this.CLOSED) throw new Error("Connection closed");
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  return new Promise((resolve, reject) => {
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  const id = crypto.randomUUID();
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  let timeoutId;
@@ -241,6 +269,6 @@ function agentFetch(opts, init) {
241
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  }, init);
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  }
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  //#endregion
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- export { AgentClient, DEFAULT_CALL_TIMEOUT_MS, agentFetch, createStubProxy };
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+ export { AgentClient, AgentConnectionError, DEFAULT_CALL_TIMEOUT_MS, agentFetch, createStubProxy, isTerminalCloseEvent };
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  //# sourceMappingURL=client.js.map
@@ -1 +1 @@
1
- {"version":3,"file":"client.js","names":[],"sources":["../src/client.ts"],"sourcesContent":["import {\n type PartyFetchOptions,\n PartySocket,\n type PartySocketOptions\n} from \"partysocket\";\nimport type { Agent, RPCRequest, RPCResponse } from \"./\";\nimport type {\n ClientParameters,\n Method,\n RPCMethod,\n SerializableReturnValue,\n SerializableValue\n} from \"./serializable\";\nimport { MessageType } from \"./types\";\nimport { camelCaseToKebabCase, isInternalJsStubProp } from \"./utils\";\n\n/**\n * Options for creating an AgentClient\n */\nexport type AgentClientOptions<State = unknown> = Omit<\n PartySocketOptions,\n \"party\" | \"room\"\n> & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the client connects to this path directly.\n * Server must handle routing manually (e.g., with getAgentByName + fetch).\n * @example\n * // Client connects to /user, server routes based on session\n * useAgent({ agent: \"UserAgent\", basePath: \"user\" })\n */\n basePath?: string;\n /** Called when the Agent's state is updated */\n onStateUpdate?: (state: State, source: \"server\" | \"client\") => void;\n /** Called when a state update fails (e.g., connection is readonly) */\n onStateUpdateError?: (error: string) => void;\n /**\n * Called when the server sends the agent's identity on connect.\n * Useful when using basePath, as the actual instance name is determined server-side.\n * @param name The actual agent instance name\n * @param agent The agent class name (kebab-case)\n */\n onIdentity?: (name: string, agent: string) => void;\n /**\n * Called when identity changes on reconnect (different instance than before).\n * If not provided and identity changes, a warning will be logged.\n * @param oldName Previous instance name\n * @param newName New instance name\n * @param oldAgent Previous agent class name\n * @param newAgent New agent class name\n */\n onIdentityChange?: (\n oldName: string,\n newName: string,\n oldAgent: string,\n newAgent: string\n ) => void;\n /**\n * Additional path to append to the URL.\n * Works with both standard routing and basePath.\n * @example\n * // With basePath: /user/settings\n * { basePath: \"user\", path: \"settings\" }\n * // Standard: /agents/my-agent/room/settings\n * { agent: \"MyAgent\", name: \"room\", path: \"settings\" }\n */\n path?: string;\n /**\n * Default timeout (in milliseconds) applied to non-streaming `call()`s\n * that don't pass an explicit `timeout`. Defaults to 30 000 ms.\n * Set to `0` to disable. Streaming calls never get a default timeout.\n */\n defaultCallTimeout?: number;\n};\n\n/**\n * Default timeout (in milliseconds) applied to non-streaming RPC calls\n * that don't pass an explicit `timeout`. Acts as a backstop so calls\n * whose response is lost (e.g. the connection drops mid-flight) reject\n * instead of hanging forever. Override per client via\n * `defaultCallTimeout`, or per call via `timeout` (0 disables).\n */\nexport const DEFAULT_CALL_TIMEOUT_MS = 30_000;\n\n/**\n * Options for streaming RPC calls\n */\nexport type StreamOptions = {\n /** Called when a chunk of data is received */\n onChunk?: (chunk: unknown) => void;\n /** Called when the stream ends */\n onDone?: (finalChunk: unknown) => void;\n /** Called when an error occurs */\n onError?: (error: string) => void;\n};\n\n/**\n * Options for RPC calls\n */\nexport type CallOptions = {\n /** Timeout in milliseconds. If the call doesn't complete within this time, it will be rejected. */\n timeout?: number;\n /** Streaming options for handling streaming responses */\n stream?: StreamOptions;\n};\n\n/**\n * Options for the agentFetch function\n */\nexport type AgentClientFetchOptions = Omit<\n PartyFetchOptions,\n \"party\" | \"room\"\n> & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the request is made to this path directly.\n */\n basePath?: string;\n};\n\n// ---- Shared RPC Type Utilities ----\n\ntype AllOptional<T> = T extends [infer A, ...infer R]\n ? undefined extends A\n ? AllOptional<R>\n : false\n : true;\n\nexport type RPCMethods<T> = {\n [K in keyof T as T[K] extends RPCMethod<T[K]> ? K : never]: RPCMethod<T[K]>;\n};\n\ntype OptionalParametersMethod<T extends RPCMethod> =\n AllOptional<ClientParameters<T>> extends true ? T : never;\n\n// oxlint-disable-next-line @typescript-eslint/no-explicit-any -- generic agent type constraint\nexport type AgentMethods<T> = Omit<RPCMethods<T>, keyof Agent<any, any>>;\n\nexport type OptionalAgentMethods<T> = {\n [K in keyof AgentMethods<T> as AgentMethods<T>[K] extends OptionalParametersMethod<\n AgentMethods<T>[K]\n >\n ? K\n : never]: OptionalParametersMethod<AgentMethods<T>[K]>;\n};\n\nexport type RequiredAgentMethods<T> = Omit<\n AgentMethods<T>,\n keyof OptionalAgentMethods<T>\n>;\n\nexport type AgentPromiseReturnType<T, K extends keyof AgentMethods<T>> =\n // oxlint-disable-next-line @typescript-eslint/no-explicit-any -- generic promise return type\n ReturnType<AgentMethods<T>[K]> extends Promise<any>\n ? ReturnType<AgentMethods<T>[K]>\n : Promise<ReturnType<AgentMethods<T>[K]>>;\n\nexport type AgentStub<T> = {\n [K in keyof AgentMethods<T>]: (\n ...args: ClientParameters<AgentMethods<T>[K]>\n ) => AgentPromiseReturnType<AgentMethods<T>, K>;\n};\n\nexport type UntypedAgentStub = Record<string, Method>;\n\ntype AgentClientStub<AgentT> = keyof AgentMethods<AgentT> extends never\n ? UntypedAgentStub\n : AgentStub<AgentT>;\n\ntype OptionalArgsAgentClientCall<AgentT> = <\n K extends keyof OptionalAgentMethods<AgentT>\n>(\n method: K,\n args?: ClientParameters<OptionalAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype RequiredArgsAgentClientCall<AgentT> = <\n K extends keyof RequiredAgentMethods<AgentT>\n>(\n method: K,\n args: ClientParameters<RequiredAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype TypedAgentClientCall<AgentT> = OptionalArgsAgentClientCall<AgentT> &\n RequiredArgsAgentClientCall<AgentT>;\n\ntype UntypedAgentClientCall = {\n <T extends SerializableReturnValue>(\n method: string,\n args?: SerializableValue[],\n options?: CallOptions | StreamOptions\n ): Promise<T>;\n <T = unknown>(\n method: string,\n args?: unknown[],\n options?: CallOptions | StreamOptions\n ): Promise<T>;\n};\n\ntype AgentClientCall<AgentT> = keyof AgentMethods<AgentT> extends never\n ? UntypedAgentClientCall\n : TypedAgentClientCall<AgentT>;\n\n/**\n * Creates a proxy that wraps RPC method calls.\n * Internal JS methods (toJSON, then, etc.) return undefined to avoid\n * triggering RPC calls during serialization (e.g., console.log)\n */\nexport function createStubProxy<T = Record<string, Method>>(\n call: (method: string, args: unknown[]) => unknown\n): T {\n // oxlint-disable-next-line @typescript-eslint/no-explicit-any -- proxy needs any for dynamic method access\n return new Proxy<any>(\n {},\n {\n get: (_target, method) => {\n if (isInternalJsStubProp(method)) {\n return undefined;\n }\n return (...args: unknown[]) => call(method as string, args);\n }\n }\n );\n}\n\n/**\n * WebSocket client for connecting to an Agent\n */\nexport class AgentClient<\n AgentT = unknown,\n State = AgentT extends { get state(): infer S } ? S : AgentT\n> extends PartySocket {\n /**\n * @deprecated Use agentFetch instead\n */\n static fetch(_opts: PartyFetchOptions): Promise<Response> {\n throw new Error(\n \"AgentClient.fetch is not implemented, use agentFetch instead\"\n );\n }\n agent: string;\n name: string;\n call: AgentClientCall<AgentT>;\n stub: AgentClientStub<AgentT>;\n\n /**\n * The current agent state, updated on server broadcasts and client setState calls.\n * Starts as undefined until the first state message is received from the server.\n */\n state: State | undefined = undefined;\n\n /**\n * Whether the client has received identity from the server.\n * Becomes true after the first identity message is received.\n * Resets to false on connection close.\n */\n identified = false;\n\n /**\n * Promise that resolves when identity has been received from the server.\n * Useful for waiting before making calls that depend on knowing the instance.\n * Resets on connection close so it can be awaited again after reconnect.\n */\n get ready(): Promise<void> {\n return this._readyPromise;\n }\n\n private options: AgentClientOptions<State>;\n private _pendingCalls = new Map<\n string,\n {\n resolve: (value: unknown) => void;\n reject: (error: Error) => void;\n stream?: StreamOptions;\n /**\n * Whether the request was actually transmitted to the server.\n * Requests issued while disconnected sit in PartySocket's internal\n * buffer (transmitted: false) and are flushed on the next open —\n * they survive a transient close instead of being rejected, since\n * the server never saw them and re-delivery can't double-execute.\n */\n transmitted: boolean;\n }\n >();\n private _readyPromise!: Promise<void>;\n private _resolveReady!: () => void;\n private _previousName: string | null = null;\n private _previousAgent: string | null = null;\n\n private _resetReady() {\n this._readyPromise = new Promise((resolve) => {\n this._resolveReady = resolve;\n });\n }\n\n constructor(options: AgentClientOptions<State>) {\n const agentNamespace = camelCaseToKebabCase(options.agent);\n\n // If basePath is provided, use it directly; otherwise construct from agent/name\n const socketOptions = options.basePath\n ? { basePath: options.basePath, path: options.path, ...options }\n : {\n party: agentNamespace,\n prefix: \"agents\",\n room: options.name || \"default\",\n path: options.path,\n ...options\n };\n\n super(socketOptions);\n this.agent = agentNamespace;\n this.name = options.name || \"default\";\n this.options = options;\n\n // Initialize ready promise\n this._resetReady();\n\n this.addEventListener(\"message\", (event) => {\n if (typeof event.data === \"string\") {\n let parsedMessage: Record<string, unknown>;\n try {\n parsedMessage = JSON.parse(event.data);\n } catch (_error) {\n // silently ignore invalid messages for now\n // TODO: log errors with log levels\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_IDENTITY) {\n const oldName = this._previousName;\n const oldAgent = this._previousAgent;\n const newName = parsedMessage.name as string;\n const newAgent = parsedMessage.agent as string;\n\n // Resolve ready/identified\n this.identified = true;\n this._resolveReady();\n\n // Detect identity change on reconnect\n if (\n oldName !== null &&\n oldAgent !== null &&\n (oldName !== newName || oldAgent !== newAgent)\n ) {\n if (this.options.onIdentityChange) {\n this.options.onIdentityChange(\n oldName,\n newName,\n oldAgent,\n newAgent\n );\n } else {\n const agentChanged = oldAgent !== newAgent;\n const nameChanged = oldName !== newName;\n let changeDescription = \"\";\n if (agentChanged && nameChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\", instance \"${oldName}\" → \"${newName}\"`;\n } else if (agentChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\"`;\n } else {\n changeDescription = `instance \"${oldName}\" → \"${newName}\"`;\n }\n console.warn(\n `[agents] Identity changed on reconnect: ${changeDescription}. ` +\n \"This can happen with server-side routing (e.g., basePath with getAgentByName) \" +\n \"where the instance is determined by auth/session. \" +\n \"Provide onIdentityChange callback to handle this explicitly, \" +\n \"or ignore if this is expected for your routing pattern.\"\n );\n }\n }\n\n // Always update from server identity (server is authoritative)\n this._previousName = newName;\n this._previousAgent = newAgent;\n this.name = newName;\n this.agent = newAgent;\n\n // Call onIdentity callback\n this.options.onIdentity?.(newName, newAgent);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE) {\n this.state = parsedMessage.state as State;\n this.options.onStateUpdate?.(parsedMessage.state as State, \"server\");\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE_ERROR) {\n this.options.onStateUpdateError?.(parsedMessage.error as string);\n return;\n }\n if (parsedMessage.type === MessageType.RPC) {\n const response = parsedMessage as RPCResponse;\n const pending = this._pendingCalls.get(response.id);\n if (!pending) {\n console.warn(\n `[AgentClient] Discarded an RPC response with no matching pending call (id \"${response.id}\"). ` +\n \"The call likely timed out or was rejected when its connection closed before the response arrived.\"\n );\n return;\n }\n\n if (!response.success) {\n pending.reject(new Error(response.error));\n this._pendingCalls.delete(response.id);\n pending.stream?.onError?.(response.error);\n return;\n }\n\n // Handle streaming responses\n if (\"done\" in response) {\n if (response.done) {\n pending.resolve(response.result);\n this._pendingCalls.delete(response.id);\n pending.stream?.onDone?.(response.result);\n } else {\n pending.stream?.onChunk?.(response.result);\n }\n } else {\n // Non-streaming response\n pending.resolve(response.result);\n this._pendingCalls.delete(response.id);\n }\n }\n }\n });\n\n // PartySocket flushes its internal message buffer right before\n // dispatching \"open\" — anything queued has now been transmitted.\n this.addEventListener(\"open\", () => {\n for (const pending of this._pendingCalls.values()) {\n pending.transmitted = true;\n }\n });\n\n // Clean up pending calls and reset ready state when connection closes\n this.addEventListener(\"close\", () => {\n // Reset ready state for next connection\n this.identified = false;\n this._resetReady();\n\n if (this.shouldReconnect) {\n // Transient disconnect: reject calls whose request was already\n // transmitted — their response can never arrive. 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+ {"version":3,"file":"client.js","names":[],"sources":["../src/client.ts"],"sourcesContent":["import {\n type PartyFetchOptions,\n PartySocket,\n type PartySocketOptions\n} from \"partysocket\";\nimport type { Agent, RPCRequest, RPCResponse } from \"./\";\nimport type {\n ClientParameters,\n Method,\n RPCMethod,\n SerializableReturnValue,\n SerializableValue\n} from \"./serializable\";\nimport { MessageType } from \"./types\";\nimport { camelCaseToKebabCase, isInternalJsStubProp } from \"./utils\";\n\nexport class AgentConnectionError extends Error {\n code: number;\n reason: string;\n wasClean: boolean;\n\n constructor(event: CloseEvent) {\n const reason = event.reason || `WebSocket closed with code ${event.code}`;\n super(`Agent connection closed: ${reason}`);\n this.name = \"AgentConnectionError\";\n this.code = event.code;\n this.reason = event.reason;\n this.wasClean = event.wasClean;\n }\n}\n\nexport function isTerminalCloseEvent(event: CloseEvent): boolean {\n return event.code === 1008 || (event.code >= 4000 && event.code <= 4999);\n}\n\ntype TerminalReconnectOptions = {\n shouldReconnectOnClose?: (event: CloseEvent) => boolean;\n};\n\n/**\n * Options for creating an AgentClient\n */\nexport type AgentClientOptions<State = unknown> = Omit<\n PartySocketOptions,\n \"party\" | \"room\"\n> &\n TerminalReconnectOptions & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the client connects to this path directly.\n * Server must handle routing manually (e.g., with getAgentByName + fetch).\n * @example\n * // Client connects to /user, server routes based on session\n * useAgent({ agent: \"UserAgent\", basePath: \"user\" })\n */\n basePath?: string;\n /** Called when the Agent's state is updated */\n onStateUpdate?: (state: State, source: \"server\" | \"client\") => void;\n /** Called when a state update fails (e.g., connection is readonly) */\n onStateUpdateError?: (error: string) => void;\n /**\n * Called when the server sends the agent's identity on connect.\n * Useful when using basePath, as the actual instance name is determined server-side.\n * @param name The actual agent instance name\n * @param agent The agent class name (kebab-case)\n */\n onIdentity?: (name: string, agent: string) => void;\n /**\n * Called when identity changes on reconnect (different instance than before).\n * If not provided and identity changes, a warning will be logged.\n * @param oldName Previous instance name\n * @param newName New instance name\n * @param oldAgent Previous agent class name\n * @param newAgent New agent class name\n */\n onIdentityChange?: (\n oldName: string,\n newName: string,\n oldAgent: string,\n newAgent: string\n ) => void;\n /**\n * Additional path to append to the URL.\n * Works with both standard routing and basePath.\n * @example\n * // With basePath: /user/settings\n * { basePath: \"user\", path: \"settings\" }\n * // Standard: /agents/my-agent/room/settings\n * { agent: \"MyAgent\", name: \"room\", path: \"settings\" }\n */\n path?: string;\n /**\n * Default timeout (in milliseconds) applied to non-streaming `call()`s\n * that don't pass an explicit `timeout`. 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Override per client via\n * `defaultCallTimeout`, or per call via `timeout` (0 disables).\n */\nexport const DEFAULT_CALL_TIMEOUT_MS = 30_000;\n\n/**\n * Options for streaming RPC calls\n */\nexport type StreamOptions = {\n /** Called when a chunk of data is received */\n onChunk?: (chunk: unknown) => void;\n /** Called when the stream ends */\n onDone?: (finalChunk: unknown) => void;\n /** Called when an error occurs */\n onError?: (error: string) => void;\n};\n\n/**\n * Options for RPC calls\n */\nexport type CallOptions = {\n /** Timeout in milliseconds. If the call doesn't complete within this time, it will be rejected. */\n timeout?: number;\n /** Streaming options for handling streaming responses */\n stream?: StreamOptions;\n};\n\n/**\n * Options for the agentFetch function\n */\nexport type AgentClientFetchOptions = Omit<\n PartyFetchOptions,\n \"party\" | \"room\"\n> & {\n /** Name of the agent to connect to (ignored if basePath is set) */\n agent: string;\n /** Name of the specific Agent instance (ignored if basePath is set) */\n name?: string;\n /**\n * Full URL path - bypasses agent/name URL construction.\n * When set, the request is made to this path directly.\n */\n basePath?: string;\n};\n\n// ---- Shared RPC Type Utilities ----\n\ntype AllOptional<T> = T extends [infer A, ...infer R]\n ? undefined extends A\n ? AllOptional<R>\n : false\n : true;\n\nexport type RPCMethods<T> = {\n [K in keyof T as T[K] extends RPCMethod<T[K]> ? K : never]: RPCMethod<T[K]>;\n};\n\ntype OptionalParametersMethod<T extends RPCMethod> =\n AllOptional<ClientParameters<T>> extends true ? T : never;\n\n// oxlint-disable-next-line @typescript-eslint/no-explicit-any -- generic agent type constraint\nexport type AgentMethods<T> = Omit<RPCMethods<T>, keyof Agent<any, any>>;\n\nexport type OptionalAgentMethods<T> = {\n [K in keyof AgentMethods<T> as AgentMethods<T>[K] extends OptionalParametersMethod<\n AgentMethods<T>[K]\n >\n ? K\n : never]: OptionalParametersMethod<AgentMethods<T>[K]>;\n};\n\nexport type RequiredAgentMethods<T> = Omit<\n AgentMethods<T>,\n keyof OptionalAgentMethods<T>\n>;\n\nexport type AgentPromiseReturnType<T, K extends keyof AgentMethods<T>> =\n // oxlint-disable-next-line @typescript-eslint/no-explicit-any -- generic promise return type\n ReturnType<AgentMethods<T>[K]> extends Promise<any>\n ? ReturnType<AgentMethods<T>[K]>\n : Promise<ReturnType<AgentMethods<T>[K]>>;\n\nexport type AgentStub<T> = {\n [K in keyof AgentMethods<T>]: (\n ...args: ClientParameters<AgentMethods<T>[K]>\n ) => AgentPromiseReturnType<AgentMethods<T>, K>;\n};\n\nexport type UntypedAgentStub = Record<string, Method>;\n\ntype AgentClientStub<AgentT> = keyof AgentMethods<AgentT> extends never\n ? UntypedAgentStub\n : AgentStub<AgentT>;\n\ntype OptionalArgsAgentClientCall<AgentT> = <\n K extends keyof OptionalAgentMethods<AgentT>\n>(\n method: K,\n args?: ClientParameters<OptionalAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype RequiredArgsAgentClientCall<AgentT> = <\n K extends keyof RequiredAgentMethods<AgentT>\n>(\n method: K,\n args: ClientParameters<RequiredAgentMethods<AgentT>[K]>,\n options?: CallOptions | StreamOptions\n) => AgentPromiseReturnType<AgentT, K>;\n\ntype TypedAgentClientCall<AgentT> = OptionalArgsAgentClientCall<AgentT> &\n RequiredArgsAgentClientCall<AgentT>;\n\ntype UntypedAgentClientCall = {\n <T extends SerializableReturnValue>(\n method: string,\n args?: SerializableValue[],\n options?: CallOptions | StreamOptions\n ): Promise<T>;\n <T = unknown>(\n method: string,\n args?: unknown[],\n options?: CallOptions | StreamOptions\n ): Promise<T>;\n};\n\ntype AgentClientCall<AgentT> = keyof AgentMethods<AgentT> extends never\n ? UntypedAgentClientCall\n : TypedAgentClientCall<AgentT>;\n\n/**\n * Creates a proxy that wraps RPC method calls.\n * Internal JS methods (toJSON, then, etc.) return undefined to avoid\n * triggering RPC calls during serialization (e.g., console.log)\n */\nexport function createStubProxy<T = Record<string, Method>>(\n call: (method: string, args: unknown[]) => unknown\n): T {\n // oxlint-disable-next-line @typescript-eslint/no-explicit-any -- proxy needs any for dynamic method access\n return new Proxy<any>(\n {},\n {\n get: (_target, method) => {\n if (isInternalJsStubProp(method)) {\n return undefined;\n }\n return (...args: unknown[]) => call(method as string, args);\n }\n }\n );\n}\n\n/**\n * WebSocket client for connecting to an Agent\n */\nexport class AgentClient<\n AgentT = unknown,\n State = AgentT extends { get state(): infer S } ? S : AgentT\n> extends PartySocket {\n /**\n * @deprecated Use agentFetch instead\n */\n static fetch(_opts: PartyFetchOptions): Promise<Response> {\n throw new Error(\n \"AgentClient.fetch is not implemented, use agentFetch instead\"\n );\n }\n agent: string;\n name: string;\n call: AgentClientCall<AgentT>;\n stub: AgentClientStub<AgentT>;\n\n /**\n * The current agent state, updated on server broadcasts and client setState calls.\n * Starts as undefined until the first state message is received from the server.\n */\n state: State | undefined = undefined;\n\n /**\n * Whether the client has received identity from the server.\n * Becomes true after the first identity message is received.\n * Resets to false on connection close.\n */\n identified = false;\n\n /**\n * Terminal connection error, if the server closed the socket with a code\n * that should not be retried automatically.\n */\n connectionError: AgentConnectionError | null = null;\n\n /**\n * Promise that resolves when identity has been received from the server.\n * Useful for waiting before making calls that depend on knowing the instance.\n * Resets on connection close so it can be awaited again after reconnect.\n */\n get ready(): Promise<void> {\n return this._readyPromise;\n }\n\n private options: AgentClientOptions<State>;\n private _pendingCalls = new Map<\n string,\n {\n resolve: (value: unknown) => void;\n reject: (error: Error) => void;\n stream?: StreamOptions;\n /**\n * Whether the request was actually transmitted to the server.\n * Requests issued while disconnected sit in PartySocket's internal\n * buffer (transmitted: false) and are flushed on the next open —\n * they survive a transient close instead of being rejected, since\n * the server never saw them and re-delivery can't double-execute.\n */\n transmitted: boolean;\n }\n >();\n private _readyPromise!: Promise<void>;\n private _resolveReady!: () => void;\n private _previousName: string | null = null;\n private _previousAgent: string | null = null;\n\n private _resetReady() {\n this._readyPromise = new Promise((resolve) => {\n this._resolveReady = resolve;\n });\n }\n\n constructor(options: AgentClientOptions<State>) {\n const agentNamespace = camelCaseToKebabCase(options.agent);\n const shouldReconnectOnClose = options.shouldReconnectOnClose;\n const classifyReconnect = (event: CloseEvent) =>\n (shouldReconnectOnClose?.(event) ?? true) && !isTerminalCloseEvent(event);\n\n // If basePath is provided, use it directly; otherwise construct from agent/name\n const socketOptions = options.basePath\n ? {\n basePath: options.basePath,\n path: options.path,\n ...options,\n shouldReconnectOnClose: classifyReconnect\n }\n : {\n party: agentNamespace,\n prefix: \"agents\",\n room: options.name || \"default\",\n path: options.path,\n ...options,\n shouldReconnectOnClose: classifyReconnect\n };\n\n super(socketOptions);\n this.agent = agentNamespace;\n this.name = options.name || \"default\";\n this.options = options;\n\n // Initialize ready promise\n this._resetReady();\n\n this.addEventListener(\"message\", (event) => {\n if (typeof event.data === \"string\") {\n let parsedMessage: Record<string, unknown>;\n try {\n parsedMessage = JSON.parse(event.data);\n } catch (_error) {\n // silently ignore invalid messages for now\n // TODO: log errors with log levels\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_IDENTITY) {\n const oldName = this._previousName;\n const oldAgent = this._previousAgent;\n const newName = parsedMessage.name as string;\n const newAgent = parsedMessage.agent as string;\n\n // Resolve ready/identified\n this.identified = true;\n this._resolveReady();\n\n // Detect identity change on reconnect\n if (\n oldName !== null &&\n oldAgent !== null &&\n (oldName !== newName || oldAgent !== newAgent)\n ) {\n if (this.options.onIdentityChange) {\n this.options.onIdentityChange(\n oldName,\n newName,\n oldAgent,\n newAgent\n );\n } else {\n const agentChanged = oldAgent !== newAgent;\n const nameChanged = oldName !== newName;\n let changeDescription = \"\";\n if (agentChanged && nameChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\", instance \"${oldName}\" → \"${newName}\"`;\n } else if (agentChanged) {\n changeDescription = `agent \"${oldAgent}\" → \"${newAgent}\"`;\n } else {\n changeDescription = `instance \"${oldName}\" → \"${newName}\"`;\n }\n console.warn(\n `[agents] Identity changed on reconnect: ${changeDescription}. ` +\n \"This can happen with server-side routing (e.g., basePath with getAgentByName) \" +\n \"where the instance is determined by auth/session. \" +\n \"Provide onIdentityChange callback to handle this explicitly, \" +\n \"or ignore if this is expected for your routing pattern.\"\n );\n }\n }\n\n // Always update from server identity (server is authoritative)\n this._previousName = newName;\n this._previousAgent = newAgent;\n this.name = newName;\n this.agent = newAgent;\n\n // Call onIdentity callback\n this.options.onIdentity?.(newName, newAgent);\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE) {\n this.state = parsedMessage.state as State;\n this.options.onStateUpdate?.(parsedMessage.state as State, \"server\");\n return;\n }\n if (parsedMessage.type === MessageType.CF_AGENT_STATE_ERROR) {\n this.options.onStateUpdateError?.(parsedMessage.error as string);\n return;\n }\n if (parsedMessage.type === MessageType.RPC) {\n const response = parsedMessage as RPCResponse;\n const pending = this._pendingCalls.get(response.id);\n if (!pending) {\n console.warn(\n `[AgentClient] Discarded an RPC response with no matching pending call (id \"${response.id}\"). ` +\n \"The call likely timed out or was rejected when its connection closed before the response arrived.\"\n );\n return;\n }\n\n if (!response.success) {\n pending.reject(new Error(response.error));\n this._pendingCalls.delete(response.id);\n pending.stream?.onError?.(response.error);\n return;\n }\n\n // Handle streaming responses\n if (\"done\" in response) {\n if (response.done) {\n pending.resolve(response.result);\n this._pendingCalls.delete(response.id);\n pending.stream?.onDone?.(response.result);\n } else {\n pending.stream?.onChunk?.(response.result);\n }\n } else {\n // Non-streaming response\n pending.resolve(response.result);\n this._pendingCalls.delete(response.id);\n }\n }\n }\n });\n\n // PartySocket flushes its internal message buffer right before\n // dispatching \"open\" — anything queued has now been transmitted.\n this.addEventListener(\"open\", () => {\n this.connectionError = null;\n for (const pending of this._pendingCalls.values()) {\n pending.transmitted = true;\n }\n });\n\n // Clean up pending calls and reset ready state when connection closes\n this.addEventListener(\"close\", (event) => {\n const terminalClose = isTerminalCloseEvent(event);\n // Reset ready state for next connection\n this.identified = false;\n this._resetReady();\n\n if (this.shouldReconnect) {\n // Transient disconnect: reject calls whose request was already\n // transmitted — their response can never arrive. Buffered calls\n // stay pending; PartySocket re-sends them on reconnect.\n this._rejectPendingCalls(\"Connection closed\", {\n onlyTransmitted: true\n });\n } else {\n // Permanent close (close() called or retries exhausted): nothing\n // will ever flush the buffer, so reject everything.\n this._rejectPendingCalls(\"Connection closed\");\n if (terminalClose) {\n const error = new AgentConnectionError(event);\n this.connectionError = error;\n this.options.onConnectionError?.(error);\n }\n }\n });\n\n this.call = this._callImpl.bind(this) as AgentClientCall<AgentT>;\n this.stub = createStubProxy((method, args) =>\n this._callImpl(method, args)\n ) as AgentClientStub<AgentT>;\n }\n\n /**\n * Reject pending RPC calls with the given reason.\n * With `onlyTransmitted`, calls still sitting in the send buffer are\n * kept pending (they'll be flushed on reconnect).\n */\n private _rejectPendingCalls(\n reason: string,\n { onlyTransmitted = false }: { onlyTransmitted?: boolean } = {}\n ) {\n const error = new Error(reason);\n for (const [id, pending] of this._pendingCalls) {\n if (onlyTransmitted && !pending.transmitted) continue;\n this._pendingCalls.delete(id);\n pending.reject(error);\n pending.stream?.onError?.(reason);\n }\n }\n\n setState(state: State) {\n this.send(JSON.stringify({ state, type: MessageType.CF_AGENT_STATE }));\n this.state = state;\n this.options.onStateUpdate?.(state, \"client\");\n }\n\n /**\n * Close the connection and immediately reject all pending RPC calls.\n * This provides immediate feedback on intentional close rather than\n * waiting for the WebSocket close handshake to complete.\n *\n * Note: Any calls made after `close()` will be rejected when the\n * underlying WebSocket close event fires.\n */\n close(code?: number, reason?: string) {\n // Immediately reject all pending calls on intentional close\n this._rejectPendingCalls(\"Connection closed\");\n\n // Then close the underlying socket\n super.close(code, reason);\n }\n\n /**\n * Call a method on the Agent.\n * When AgentT is provided, method names are inferred from the agent's methods.\n * Falls back to untyped string-based calls when AgentT is not provided.\n */\n private async _callImpl(\n method: string,\n args: unknown[] = [],\n options?: CallOptions | StreamOptions\n ): Promise<unknown> {\n if (this.connectionError && this.readyState === this.CLOSED) {\n throw new Error(\"Connection closed\");\n }\n\n return new Promise((resolve, reject) => {\n const id = crypto.randomUUID();\n let timeoutId: ReturnType<typeof setTimeout> | undefined;\n\n // Detect legacy format: { onChunk?, onDone?, onError? } vs new format: { timeout?, stream? }\n const isLegacyFormat =\n options &&\n (\"onChunk\" in options || \"onDone\" in options || \"onError\" in options);\n const streamOptions = isLegacyFormat\n ? (options as StreamOptions)\n : (options as CallOptions | undefined)?.stream;\n const timeout = isLegacyFormat\n ? undefined\n : (options as CallOptions | undefined)?.timeout;\n\n // Apply the default timeout as a backstop for non-streaming calls\n // so a lost response rejects instead of hanging forever. An\n // explicit `timeout` (including 0 = disabled) always wins.\n const effectiveTimeout =\n timeout !== undefined\n ? timeout\n : streamOptions\n ? undefined\n : (this.options.defaultCallTimeout ?? DEFAULT_CALL_TIMEOUT_MS);\n\n if (effectiveTimeout) {\n timeoutId = setTimeout(() => {\n const pending = this._pendingCalls.get(id);\n this._pendingCalls.delete(id);\n const errorMessage = `RPC call to ${method} timed out after ${effectiveTimeout}ms`;\n pending?.stream?.onError?.(errorMessage);\n reject(new Error(errorMessage));\n }, effectiveTimeout);\n }\n\n this._pendingCalls.set(id, {\n reject: (e: Error) => {\n if (timeoutId) clearTimeout(timeoutId);\n reject(e);\n },\n resolve: (value: unknown) => {\n if (timeoutId) clearTimeout(timeoutId);\n resolve(value);\n },\n stream: streamOptions,\n // If the socket is open, send() below transmits synchronously;\n // otherwise the request is buffered until the next open event\n // (the \"open\" listener then marks it transmitted).\n transmitted: this.readyState === this.OPEN\n });\n\n const request: RPCRequest = {\n args,\n id,\n method,\n type: MessageType.RPC\n };\n\n this.send(JSON.stringify(request));\n });\n }\n}\n\n/**\n * Make an HTTP request to an Agent\n * @param opts Connection options\n * @param init Request initialization options\n * @returns Promise resolving to a Response\n */\nexport function agentFetch(opts: AgentClientFetchOptions, init?: RequestInit) {\n const agentNamespace = camelCaseToKebabCase(opts.agent);\n\n // If basePath is provided, use it directly; otherwise construct from agent/name\n // When basePath is set, room/party aren't used by PartySocket (basePath replaces the URL)\n if (opts.basePath) {\n return PartySocket.fetch(\n { basePath: opts.basePath, ...opts } as unknown as PartyFetchOptions,\n init\n );\n }\n\n return PartySocket.fetch(\n {\n party: agentNamespace,\n prefix: \"agents\",\n room: opts.name || \"default\",\n ...opts\n },\n init\n 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@@ -200,6 +200,25 @@ declare class AgentSessionProvider implements SessionProvider {
200
200
  private agent;
201
201
  private initialized;
202
202
  private sessionId;
203
+ /**
204
+ * Cached id of the active branch tip (latest leaf). `undefined` means "not
205
+ * cached" (cold, or last lookup found the session empty).
206
+ *
207
+ * Finding the tip from scratch is an anti-join over every row in the
208
+ * session (`latestLeafRow`), which is O(rows). It runs on every hydration
209
+ * AND every auto-parent append, so on a long transcript it dominates the
210
+ * read cost of a wake. The tip is maintained in place on append/delete/
211
+ * clear, and a cached id is re-validated on read with an O(1) existence +
212
+ * still-childless check before it's trusted — so the cache self-heals if
213
+ * something else mutates the cached tip: a deleted tip or a tip that gained
214
+ * a child fails the check and triggers a single recompute. Direct SQL or a
215
+ * second provider instance that creates a newer leaf without touching the
216
+ * cached tip is outside the supported writer model and will be observed on
217
+ * the next cold lookup. The full scan therefore never runs more often than
218
+ * the original unconditional version did. Reads are synchronous and the DO
219
+ * is single-threaded, so no locking is needed.
220
+ */
221
+ private activeLeafId;
203
222
  /**
204
223
  * @param agent - Agent or any object with a `sql` tagged template method
205
224
  * @param sessionId - Optional session ID to isolate multiple sessions in the same DO.
@@ -599,4 +618,4 @@ export {
599
618
  AgentSearchProvider as x,
600
619
  SkillProvider as y
601
620
  };
602
- //# sourceMappingURL=compaction-helpers-DVcu5lPN.d.ts.map
621
+ //# sourceMappingURL=compaction-helpers-wUz6M3us.d.ts.map
@@ -1,5 +1,5 @@
1
- import { i as _classPrivateFieldInitSpec, n as _classPrivateFieldSet2, r as _assertClassBrand, t as _classPrivateFieldGet2 } from "./classPrivateFieldGet2-CZ7QjTXN.js";
2
- import { t as _classPrivateMethodInitSpec } from "./classPrivateMethodInitSpec-D-0__zd9.js";
1
+ import { i as _classPrivateFieldInitSpec, n as _classPrivateFieldSet2, r as _assertClassBrand, t as _classPrivateFieldGet2 } from "./classPrivateFieldGet2-DZBYAB34.js";
2
+ import { t as _classPrivateMethodInitSpec } from "./classPrivateMethodInitSpec-qMjJ6sHQ.js";
3
3
  import { CodemodeConnector } from "@cloudflare/codemode";
4
4
  //#region src/browser/cdp-session.ts
5
5
  const DEFAULT_TIMEOUT_MS = 1e4;
@@ -153,7 +153,7 @@ function _recordDebug(type, data) {
153
153
  });
154
154
  if (_classPrivateFieldGet2(_debugLog, this).length > MAX_DEBUG_ENTRIES) _classPrivateFieldGet2(_debugLog, this).splice(0, _classPrivateFieldGet2(_debugLog, this).length - MAX_DEBUG_ENTRIES);
155
155
  }
156
- const LOCALHOST_HOSTS = new Set([
156
+ const LOCALHOST_HOSTS = /* @__PURE__ */ new Set([
157
157
  "localhost",
158
158
  "127.0.0.1",
159
159
  "0.0.0.0",
@@ -879,7 +879,7 @@ var BrowserConnector = class extends CodemodeConnector {
879
879
  const store = _classPrivateFieldGet2(_options, this).store;
880
880
  const maxIdleMs = options?.maxIdleMs ?? _classPrivateFieldGet2(_options, this).session?.keepAliveMs ?? 6e5;
881
881
  const maxExecIdleMs = options?.maxExecIdleMs ?? 864e5;
882
- const keys = new Set([_assertClassBrand(_BrowserConnector_brand, this, _reuseKey).call(this)]);
882
+ const keys = /* @__PURE__ */ new Set([_assertClassBrand(_BrowserConnector_brand, this, _reuseKey).call(this)]);
883
883
  if (store.list) for (const key of (await store.list("cdp:")).keys()) keys.add(key);
884
884
  const swept = [];
885
885
  for (const key of keys) {
@@ -1288,4 +1288,4 @@ async function _closeStoredSession(key) {
1288
1288
  //#endregion
1289
1289
  export { connectUrl as C, CdpSession as S, connectBrowserSession as _, loadCdpSpec as a, getBrowserRecording as b, browserLinks as c, browserScrape as d, browserScreenshot as f, connectBrowser as g, BrowserRenderingError as h, DurableBrowserSessionStore as i, browserMarkdown as l, runQuickAction as m, DEFAULT_EXEC_SWEEP_IDLE_MS as n, browserContent as o, browserSnapshot as p, DEFAULT_SWEEP_IDLE_MS as r, browserExtract as s, BrowserConnector as t, browserPdf as u, createBrowserSession as v, listBrowserTargets as x, deleteBrowserSession as y };
1290
1290
 
1291
- //# sourceMappingURL=connector-CrKhowfD.js.map
1291
+ //# sourceMappingURL=connector-CdldGF3h.js.map