agents-inc 0.160.0 → 0.161.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +20 -0
- package/README.md +1 -1
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- package/dist/commands/build/marketplace.js +7 -7
- package/dist/commands/build/plugins.js +7 -7
- package/dist/commands/compile.js +13 -13
- package/dist/commands/doctor.js +12 -12
- package/dist/commands/edit.js +45 -45
- package/dist/commands/edit.js.map +1 -1
- package/dist/commands/eject.js +10 -10
- package/dist/commands/init.js +36 -36
- package/dist/commands/list.js +8 -8
- package/dist/commands/new/marketplace.js +7 -7
- package/dist/commands/search.js +10 -10
- package/dist/commands/share.js +10 -9
- package/dist/commands/share.js.map +1 -1
- package/dist/commands/uninstall.js +11 -11
- package/dist/commands/update.js +6 -6
- package/dist/components/common/removal-plan-confirm.js +2 -2
- package/dist/components/common/select-list.js +2 -2
- package/dist/components/wizard/category-grid.js +4 -4
- package/dist/components/wizard/checkbox-grid.js +4 -4
- package/dist/components/wizard/domain-selection.js +9 -9
- package/dist/components/wizard/run-wizard-session.js +26 -26
- package/dist/components/wizard/scroll-affordance.js +2 -2
- package/dist/components/wizard/skill-agent-summary.js +5 -5
- package/dist/components/wizard/source-grid.js +5 -5
- package/dist/components/wizard/stack-selection.js +7 -7
- package/dist/components/wizard/step-agents.js +8 -8
- package/dist/components/wizard/step-build.js +7 -7
- package/dist/components/wizard/step-confirm.js +9 -9
- package/dist/components/wizard/step-sources.js +8 -8
- package/dist/components/wizard/step-stack.js +8 -8
- package/dist/components/wizard/summary-panel.js +8 -8
- package/dist/components/wizard/toast.js +2 -2
- package/dist/components/wizard/wizard-layout.js +12 -12
- package/dist/components/wizard/wizard-tabs.js +2 -2
- package/dist/components/wizard/wizard.js +25 -25
- package/dist/hooks/init.js +36 -36
- package/dist/load-agent-defs-TWDFYM5S.js +13 -0
- package/dist/recompile-project-agents-YIGIVMCQ.js +17 -0
- package/dist/{source-loader-CDYH2NIM.js → source-loader-7T754EZC.js} +4 -4
- package/dist/stores/wizard-store.js +4 -4
- package/package.json +9 -4
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{"version":3,"sources":["../src/cli/commands/init.tsx","../src/cli/lib/permission-checker.tsx"],"sourcesContent":["import React from \"react\";\n\nimport { Flags, type Interfaces } from \"@oclif/core\";\nimport { Box, Text, useApp } from \"ink\";\nimport { render } from \"../components/render.js\";\n\nimport { BaseCommand } from \"../base-command.js\";\nimport { type WizardResultV2 } from \"../components/wizard/wizard.js\";\nimport { runWizardSession } from \"../components/wizard/run-wizard-session.js\";\nimport { useTerminalDimensions } from \"../components/hooks/use-terminal-dimensions.js\";\nimport { type SourceLoadResult } from \"../lib/loading/index.js\";\nimport {\n loadSource,\n loadAgentDefs,\n copyLocalSkills,\n writeProjectConfig,\n compileAgentsAllScopes,\n type CompilationResult,\n type SkillCopyResult,\n discoverInstalledSkills,\n} from \"../lib/operations/index.js\";\nimport { fetchSeedConfig } from \"../lib/seed/fetch-seed.js\";\nimport {\n registerExternalSkills,\n writeExternalSkills,\n type ExternalSkillInstall,\n} from \"../lib/seed/external-skills.js\";\nimport { seedToWizardResult, type SeedMapping } from \"../lib/seed/seed-to-wizard.js\";\nimport { getInstallationInfo } from \"../lib/plugins/plugin-info.js\";\nimport { loadProjectConfig } from \"../lib/configuration/project-config.js\";\nimport { resolveBranding } from \"../lib/configuration/config.js\";\nimport {\n type InstallMode,\n detectInstallation,\n detectGlobalInstallation,\n detectProjectInstallation,\n deriveInstallMode,\n resolveInstallPaths,\n buildAgentScopeMap,\n isHomeDirectory,\n INSTALL_MODE_LABELS,\n INSTALL_MODE_DESCRIPTIONS,\n} from \"../lib/installation/index.js\";\nimport { checkPermissions } from \"../lib/permission-checker.js\";\nimport {\n ASCII_LOGO,\n CLAUDE_SRC_DIR,\n CLI_INVOKE_COMMAND,\n DEFAULT_BRANDING,\n EDITOR_URL,\n EDIT_PROJECT_SETUP_FLAG,\n EJECT_SOURCE,\n STANDARD_FILES,\n editorConfigUrl,\n} from \"../consts.js\";\nimport { clearTerminalScreen } from \"../utils/terminal.js\";\nimport { SelectList, type SelectListItem } from \"../components/common/select-list.js\";\nimport { promptValue } from \"../components/common/prompt-confirm.js\";\nimport { Spinner } from \"../components/common/spinner.js\";\nimport { getErrorMessage } from \"../utils/errors.js\";\nimport { EXIT_CODES } from \"../lib/exit-codes.js\";\nimport { openUrl } from \"../utils/open-url.js\";\nimport type { AgentName, MergedSkillsMatrix, SkillScope } from \"../types/index.js\";\nimport { type StartupMessage } from \"../utils/logger.js\";\nimport {\n INCOMPLETE_WORK_RECOVERY,\n STATUS_MESSAGES,\n agentsNotCompiled,\n carriedSkillsWritten,\n globalScopedAgentsHint,\n initSucceeded,\n sharedConfigExistingInstall,\n sharedConfigGlobalInstall,\n skippedUnknownAgents,\n skippedUnknownSkills,\n} from \"../utils/messages.js\";\nimport type { SeedPayload } from \"@workspace/matrix/seed\";\n\nconst DASHBOARD_OPTIONS = [\n { label: \"Edit\", value: \"edit\" },\n { label: \"Compile\", value: \"compile\" },\n { label: \"Doctor\", value: \"doctor\" },\n { label: \"List\", value: \"list\" },\n] as const satisfies readonly SelectListItem<string>[];\n\n/** The commands offered by the project dashboard (single source: DASHBOARD_OPTIONS). */\nexport type DashboardCommand = (typeof DASHBOARD_OPTIONS)[number][\"value\"];\n\n/**\n * The dashboard's title: {@link ASCII_LOGO} for an installation resting on the shipped branding,\n * and the configured name in its place for one that white-labels it.\n *\n * **The logo gives way rather than sitting above the name, because it spells the shipped name.**\n * `branding.name` replaces a heading everywhere else it is read — every configured leg of\n * `commands/branding-name-reaches-headings` asserts {@link DEFAULT_BRANDING.NAME} is ABSENT — so\n * painting `AGENTS INC` in block capitals above `Northwind` would leave the vendor's name at the\n * most prominent surface the product has, which is the one thing white-labelling is for.\n *\n * The default path is untouched by construction: {@link resolveBranding} answers\n * {@link DEFAULT_BRANDING.NAME} for a configuration with no `branding` key, so an unbranded\n * install takes the logo arm. A configuration naming the shipped name explicitly takes it too —\n * it asked for the shipped name and gets the shipped presentation of it.\n */\nconst DashboardTitle: React.FC<{ name: string }> = ({ name }) =>\n name === DEFAULT_BRANDING.NAME ? <Text>{ASCII_LOGO}</Text> : <Text bold>{name}</Text>;\n\ntype DashboardProps = {\n /** Everything the screen paints, exactly as {@link formatDashboardText} is handed it. */\n data: DashboardData;\n onSelect: (command: DashboardCommand) => void;\n onCancel: () => void;\n};\n\nexport const Dashboard: React.FC<DashboardProps> = ({ data, onSelect, onCancel }) => {\n const { exit } = useApp();\n const { rows: terminalHeight } = useTerminalDimensions();\n\n return (\n <Box flexDirection=\"column\" height={terminalHeight}>\n <Box marginBottom={1}>\n <DashboardTitle name={data.name} />\n </Box>\n <Box marginBottom={1}>\n <Text>{dashboardCountLines(data).join(\"\\n\")}</Text>\n </Box>\n <SelectList\n items={DASHBOARD_OPTIONS}\n onSelect={(command) => {\n onSelect(command);\n exit();\n }}\n onCancel={() => {\n onCancel();\n exit();\n }}\n />\n </Box>\n );\n};\n\n/**\n * What this installation is, as the lines both dashboards paint between the title and the menu.\n *\n * **Shared because the two paths had diverged, not for reuse.** `showDashboard` branches on\n * `process.stdin.isTTY`, and only the text branch drew these — so the screen a person sits in\n * front of was less informative than the output they get by piping it, and no assertion could see\n * it, because each path was only ever compared against itself. One producer is what makes the two\n * unable to drift apart again.\n */\nexport function dashboardCountLines(data: DashboardData): string[] {\n const lines = [\n ` Skills: ${data.skillCount} installed`,\n ` Agents: ${data.agentCount} compiled`,\n ` Mode: ${INSTALL_MODE_LABELS[data.mode]}`,\n ];\n if (data.source) {\n lines.push(` Marketplace: ${data.source}`);\n }\n return lines;\n}\n\n/** Formats the dashboard summary as plain text lines (for non-interactive/test output). */\nexport function formatDashboardText(data: DashboardData): string {\n return [\n data.name,\n \"\",\n ...dashboardCountLines(data),\n \"\",\n ` [Edit] [Compile] [Doctor] [List]`,\n ].join(\"\\n\");\n}\n\n/**\n * Shows the project dashboard and returns the selected command (or null if cancelled).\n * In non-interactive environments (no TTY), prints the summary text and returns null.\n */\nexport async function showDashboard(\n projectDir: string,\n log?: (message: string) => void,\n): Promise<DashboardCommand | null> {\n const data = await getDashboardData(projectDir);\n\n // Non-interactive: print text summary and exit (CI, piped, tests)\n if (!process.stdin.isTTY) {\n const output = log ?? console.log;\n output(formatDashboardText(data));\n return null;\n }\n\n // First-wins resolution via promptValue; clearOnResolve repaints a clean\n // terminal before unmount (dashboard occupies the full height).\n const selectedCommand = await promptValue<DashboardCommand | null>(\n (resolve) => (\n <Dashboard\n data={data}\n onSelect={(command) => resolve(command)}\n onCancel={() => resolve(null)}\n />\n ),\n { onExit: null, clearOnResolve: true },\n );\n\n clearTerminalScreen();\n\n return selectedCommand;\n}\n\n/**\n * Why the dashboard is on screen.\n *\n * `\"init\"` — the user ran `cc init` in an already-installed directory. That is a request\n * to set this project up, so choosing Edit continues the setup: it must materialise the\n * project even if the wizard changes nothing.\n *\n * `\"standalone\"` — the bare `cc` dashboard. Edit is just an editor there; a pass with no\n * changes is an inspection and must leave the filesystem untouched.\n */\nexport type DashboardOrigin = \"init\" | \"standalone\";\n\n/** The extra argv a dashboard selection needs to carry its origin into the command. */\nfunction dashboardCommandArgv(command: DashboardCommand, origin: DashboardOrigin): string[] {\n if (command !== \"edit\" || origin !== \"init\") return [];\n return [`--${EDIT_PROJECT_SETUP_FLAG}`];\n}\n\n/**\n * Shared dashboard entry: when the project is already initialized, shows the\n * dashboard and runs the chosen command. Returns true when the project was\n * initialized (dashboard shown), false otherwise. Never exits the process —\n * callers decide (the init hook exits SUCCESS at its own call site).\n */\nexport async function runDashboardFlow(\n projectDir: string,\n config: Interfaces.Config,\n origin: DashboardOrigin,\n log?: (message: string) => void,\n): Promise<boolean> {\n const installation = await detectInstallation(projectDir);\n if (!installation) return false;\n\n const selectedCommand = await showDashboard(projectDir, log);\n if (selectedCommand) {\n await config.runCommand(selectedCommand, dashboardCommandArgv(selectedCommand, origin));\n }\n return true;\n}\n\n/**\n * What `init` decided to install, and the little each producer knows that the shared spine does\n * not. Keeping these on the value rather than branching on a flag downstream is what stops the\n * two paths growing separate copies of the install sequence.\n */\n/**\n * The marketplace this run was pointed at, as oclif hands it over.\n *\n * `marketplace` is a required key holding `string | undefined` rather than\n * `marketplace?: string` because that is what oclif produces: a non-required flag still gets\n * its key written on the parse result, set to `undefined` when it was not passed. Under\n * `exactOptionalPropertyTypes` the two are different types, and `?` would be describing a\n * producer that never omits the key.\n */\ntype SourceFlags = { marketplace: string | undefined };\n\ntype Selection = {\n result: WizardResultV2;\n sourceResult: SourceLoadResult;\n /**\n * The marketplace this selection was actually loaded from, which the shared spine records in\n * the written config. Carried on the value because a shared id may name one the command line\n * did not, and the install has to record where its skills really came from either way.\n */\n sourceFlags: SourceFlags;\n /** Whether a person is at the terminal, so the permission notice may wait for them. */\n interactive: boolean;\n /** What to say if the selection turns out to be empty — only the producer knows why it is. */\n emptyMessage: string;\n};\n\n/**\n * Whether a decoded selection would write anything into the user's own ~/.claude. Skills and\n * sub-agents are asked separately because either can be globally scoped on its own: a shared\n * configuration can pin every skill to the project and still send a sub-agent home, and the\n * reverse.\n */\nfunction writesGlobalContent(result: WizardResultV2): boolean {\n return (\n result.skills.some((skill) => skill.scope === \"global\") ||\n result.agentConfigs.some((agent) => agent.scope === \"global\")\n );\n}\n\n/**\n * Which marketplace a shared configuration installs from.\n *\n * A payload names the one its skills were fetched from, because a skill id carries whose skill it\n * is and never where that repository lives — so without the ref the load walks on to the default\n * public catalogue and installs a different repository's skill under the same id.\n *\n * `--marketplace` still outranks it: naming one is an instruction about THIS install, while the\n * payload's ref is a record of where the sharer's came from. A payload that names none leaves the\n * flag undefined, which puts the load back on the rungs it has always walked.\n */\nfunction sharedConfigSourceFlags(flags: SourceFlags, payload: SeedPayload): SourceFlags {\n return { marketplace: flags.marketplace ?? payload.marketplace };\n}\n\nexport default class Init extends BaseCommand {\n /**\n * The name this run prints itself under, resolved once on {@link install}'s spine because the\n * closing line is printed several calls below it. Same shape and same reason as `uninstall`'s\n * field: a plain `string` holding the shipped default rather than an optional every reader\n * would have to answer for.\n */\n private brandingName: string = DEFAULT_BRANDING.NAME;\n\n static summary = `Initialize ${DEFAULT_BRANDING.NAME} in this project`;\n static description =\n \"Interactive wizard to set up skills and agents. Supports Plugin Mode (native install) and Eject Mode (copy to .claude/).\";\n\n static examples = [\n {\n description: \"Start the setup wizard\",\n command: \"<%= config.bin %> <%= command.id %>\",\n },\n {\n description: \"Initialize from a custom marketplace\",\n command: \"<%= config.bin %> <%= command.id %> --marketplace github:org/marketplace\",\n },\n ];\n\n static flags = {\n marketplace: Flags.string({\n char: \"m\",\n description: \"Skills marketplace path or URL\",\n required: false,\n }),\n from: Flags.string({\n description: \"Install a configuration shared from agentsinc.sh by its id, without the wizard\",\n helpValue: \"<id>\",\n }),\n ui: Flags.boolean({\n description:\n \"Open agentsinc.sh instead of the terminal — the id --from names, or the catalogue\",\n default: false,\n }),\n };\n\n /**\n * The command in two statements: do the work, then answer for it.\n *\n * {@link install} owns every path through the setup and returns however it likes; the exit\n * code is decided once, here, after the last of them. Deciding it inside would mean deciding\n * it at each of that method's endings, and an ending added later would inherit the exit-0\n * default silently — which is the defect this pair exists to close. `edit` is two statements\n * for the same reason.\n */\n async run(): Promise<void> {\n await this.install();\n this.exitIfWorkIncomplete();\n }\n\n /**\n * The editor, opened on whatever `--from` named — or on nothing when it named nothing.\n *\n * **One rule, both commands (owner ruling 2026-08-24): `--ui` opens the command's SUBJECT, and\n * `--from` is what supplies one.** `edit --ui` alone opens this installation because that is\n * `edit`'s subject; `init --ui` alone opens the catalogue because a fresh directory has none.\n * Given an id, either opens that id — which is what makes a shared configuration something a\n * recipient can look at rather than only apply blind.\n *\n * No publish happens here and none is needed. `edit --ui` mints an id because an installation\n * is not a configuration the store holds yet; an id already IS one, so this is\n * `editorConfigUrl` and nothing else — no network, no marketplace, no catalogue load.\n *\n * The link is PRINTED first and opened second. Over a pipe, in CI, and on a machine with no\n * desktop session there is no browser to be anybody's — a link nobody can copy is the whole\n * loss, so opening one is the convenience on top and a failure to open is a warning beside a\n * link that still works.\n */\n private async openEditor(id: string | undefined): Promise<void> {\n const url = id === undefined ? EDITOR_URL : editorConfigUrl(id);\n\n this.log(id === undefined ? `Build it at ${url}` : `Open it at ${url}`);\n if (id === undefined) {\n this.log(`Then install what it gives you with '${CLI_INVOKE_COMMAND} init --from <id>'.`);\n } else {\n this.log(`To install it here instead, run '${CLI_INVOKE_COMMAND} init --from ${id}'.`);\n }\n\n if (!process.stdin.isTTY) return;\n\n const opened = await openUrl(url);\n if (!opened.ok) this.warn(opened.error);\n }\n\n /**\n * One spine, two producers. The wizard and a shared id differ only in *where the selection\n * comes from* — everything after it (the empty guard, the install pipeline) is identical, so it\n * lives here once rather than being written twice and drifting.\n */\n private async install(): Promise<void> {\n const { flags } = await this.parse(Init);\n const projectDir = process.cwd();\n\n // Above `ensureConfigReadable`, and above every read below it, because this route touches no\n // installation at all. A config too broken to load must not stop someone reaching the other\n // front door, and an id somebody shared is not this directory's business either.\n if (flags.ui) return this.openEditor(flags.from);\n\n // Every route below reads the configs first — to show a dashboard, to refuse a shared id, or\n // to inline the global one. One that exists but cannot be read is recreated, not installed\n // over, and saying so here is what keeps the raw loader error off the screen.\n await this.ensureConfigReadable(projectDir);\n\n // Read once on the spine, because the closing line is printed several calls below it. The\n // degrade arm of `resolveBrandingName` cannot fire here: the line above has already refused\n // every config this would read.\n this.brandingName = await this.resolveBrandingName(projectDir);\n\n // Only a bare `init` is diverted to the dashboard. An id is an explicit instruction to install\n // *that* configuration, so it overrides an existing installation instead.\n if (!flags.from && (await this.showDashboardIfInitialized(projectDir))) return;\n\n const selection = flags.from\n ? await this.selectionFromSharedConfig(flags.from, flags, projectDir)\n : await this.selectionFromWizard(flags, projectDir);\n\n if (!selection) this.exit(EXIT_CODES.CANCELLED);\n\n // On the spine rather than in either producer: a broken constraint is a fact about the\n // selection, not about where it came from, and `edit` reports the same fact the same way\n // the moment the wizard hands it one. Both producers run the same validator over the same\n // matrix — the wizard over what was chosen, `--from` over what survived the decode — so\n // what is said here is this catalog's verdict either way.\n this.reportValidationErrors(selection.result.validation);\n\n // A sub-agent is installable on its own — it has front-matter, a prompt and a compiled file\n // without owning a single skill — so only a selection with neither is nothing to install.\n if (selection.result.skills.length === 0 && selection.result.selectedAgents.length === 0) {\n // The producer supplies the wording because only it knows why empty means what it means:\n // nothing chosen, versus a payload this catalog cannot install.\n this.error(selection.emptyMessage, { exit: EXIT_CODES.ERROR });\n }\n\n await this.handleInstallation(\n selection.result,\n selection.sourceResult,\n selection.sourceFlags,\n selection.interactive,\n );\n }\n\n /** The interactive producer: load the source, run the wizard, return what was chosen. */\n private async selectionFromWizard(\n flags: SourceFlags,\n projectDir: string,\n ): Promise<Selection | null> {\n // The blank global config is created by writeProjectConfig() once the\n // wizard succeeds, never before it renders: a cancelled init must leave no\n // artifact that the next run could mistake for an existing installation.\n const isGlobalRoot = isHomeDirectory(projectDir);\n\n const { sourceResult, startupMessages } = await this.loadWizardInputsUnderSpinner(flags);\n\n const result = await this.runWizard(startupMessages, isGlobalRoot);\n if (!result) return null;\n\n return {\n result,\n sourceResult,\n sourceFlags: flags,\n // A person is already at the terminal, so the permission notice can wait for them.\n interactive: true,\n emptyMessage: \"No skills selected\",\n };\n }\n\n /**\n * Everything the wizard needs, loaded behind a spinner that comes down whichever way the\n * await ends.\n *\n * The cleanup is a `finally` because a source that cannot be loaded refuses the run from\n * inside this await, and oclif would otherwise paint its error under an Ink tree still\n * repainting over it. Never a `catch`: the throw reaches oclif untouched, or both the\n * error rendering and the exit code change with it.\n */\n private async loadWizardInputsUnderSpinner(flags: SourceFlags): Promise<{\n sourceResult: SourceLoadResult;\n startupMessages: StartupMessage[];\n }> {\n const { unmount, clear: clearSpinner } = render(\n <Spinner label={STATUS_MESSAGES.LOADING_SKILLS} />,\n );\n try {\n return await this.loadSourceOrFail(flags);\n } finally {\n clearSpinner();\n unmount();\n }\n }\n\n /**\n * The `--from <id>` producer: fetch and map, no wizard. Nothing here may assume a TTY — running\n * headless is most of why the flag exists.\n *\n * It is also greenfield-only, which is what two of the three refusals are: a shared\n * configuration is installed whole, so anything it would have to install over has to be\n * uninstalled first. The third is about the LOCATION rather than what is already in it — a\n * global installation holds only global-scoped content, and this is the one producer that never\n * asked. All three fire before anything is written.\n */\n private async selectionFromSharedConfig(\n id: string,\n flags: SourceFlags,\n projectDir: string,\n ): Promise<Selection> {\n await this.refuseInstalledProject(projectDir);\n\n this.log(`Fetching configuration ${id}...`);\n const fetched = await fetchSeedConfig(id);\n if (!fetched.ok) {\n this.error(fetched.error, { exit: EXIT_CODES.ERROR });\n }\n\n const sourceFlags = sharedConfigSourceFlags(flags, fetched.payload);\n const { sourceResult } = await this.loadSourceOrFail(sourceFlags);\n // Before the decode, because a skill the payload CARRIES answers to no catalogue: unseated,\n // its id is skipped like any other unknown one and its content is never read.\n const carriedSkills = this.registerExternalSkillsOrFail(\n fetched.payload,\n sourceResult.matrix,\n projectDir,\n );\n const { result, skippedSkillIds, skippedAgentNames } = this.decodeSeedOrFail(\n fetched.payload,\n sourceResult.matrix,\n );\n\n // The location refusal is `BaseCommand`'s, because `edit --from` reaches the same\n // contradiction through the other door and an invariant enforced on one producer is enforced\n // nowhere. It runs before {@link refuseBlockingGlobalInstall} because it needs no filesystem\n // probe to answer: where the install root is, and what the payload said, is all of it.\n this.refuseProjectScopedContentAtHome(result, projectDir);\n await this.refuseBlockingGlobalInstall(result);\n\n // After the refusals and before the install: every refusal on this path fires with nothing\n // written, and the copy step that follows finds these skills already where they belong.\n await this.writeCarriedSkills(carriedSkills);\n\n // Named, not counted. \"3 skills were skipped\" cannot be acted on; the ids can, and this is the\n // one moment the user can tell whether what they shared is what they are getting. Worded once,\n // in `messages.ts`, because `edit --from` reports the same skips about the same wire.\n if (skippedSkillIds.length > 0) this.warn(skippedUnknownSkills(skippedSkillIds));\n if (skippedAgentNames.length > 0) this.warn(skippedUnknownAgents(skippedAgentNames));\n\n if (result.skills.length > 0) {\n this.log(\n `Installing ${result.skills.length} skill(s) across ${result.selectedAgents.length} sub-agent(s)\\n`,\n );\n }\n\n return {\n result,\n sourceResult,\n sourceFlags,\n interactive: false,\n emptyMessage: `Configuration '${id}' contains no skills this catalog can install.`,\n };\n }\n\n /**\n * Refuses to install a shared configuration into a directory that already has one.\n *\n * Project-scoped detection rather than `detectInstallation`, whose global fallback would refuse\n * every clean project on a machine with a global install — including for a payload that never\n * goes near it. Whether a global install is in the way is a question about the PAYLOAD, and\n * {@link refuseBlockingGlobalInstall} is where it is asked.\n *\n * This runs before the fetch: there is nothing to learn from the network about a directory that\n * is already spoken for.\n */\n private async refuseInstalledProject(projectDir: string): Promise<void> {\n const installation = await detectProjectInstallation(projectDir);\n if (!installation) return;\n\n this.error(sharedConfigExistingInstall(installation.configPath), { exit: EXIT_CODES.ERROR });\n }\n\n /**\n * The other half of the same rule. A payload carrying global-scoped skills or sub-agents writes\n * into the user's own ~/.claude, so an installation there is in its way even when this project\n * is spotless. A payload with nothing global cannot reach that far and is never refused for it.\n */\n private async refuseBlockingGlobalInstall(result: WizardResultV2): Promise<void> {\n if (!writesGlobalContent(result)) return;\n\n const globalInstallation = await detectGlobalInstallation();\n if (!globalInstallation) return;\n\n this.error(sharedConfigGlobalInstall(globalInstallation.configPath), {\n exit: EXIT_CODES.ERROR,\n });\n }\n\n /**\n * The decode refuses a payload the config model has nowhere to write (see `seedToWizardResult`).\n * That is a failure of this command, reported with this command's exit code rather than left to\n * surface as an unhandled throw.\n */\n private decodeSeedOrFail(payload: SeedPayload, matrix: MergedSkillsMatrix): SeedMapping {\n try {\n return seedToWizardResult(payload, matrix);\n } catch (error) {\n this.handleError(error);\n }\n }\n\n /**\n * Seats the catalogue entries the payload carries with it, or refuses the run.\n *\n * The refusal is `registerExternalSkills`' own — a carried skill asked for as a plugin, which\n * no marketplace serves — and is reported with this command's exit code for the same reason the\n * decode's is.\n */\n private registerExternalSkillsOrFail(\n payload: SeedPayload,\n matrix: MergedSkillsMatrix,\n projectDir: string,\n ): ExternalSkillInstall[] {\n try {\n return registerExternalSkills(payload, matrix, projectDir);\n } catch (error) {\n this.handleError(error);\n }\n }\n\n /** Writes the skills the payload brought with it, and says which they were. */\n private async writeCarriedSkills(carried: ExternalSkillInstall[]): Promise<void> {\n if (carried.length === 0) return;\n\n await writeExternalSkills(carried);\n // Named rather than counted, like the skips: these are the entries no catalogue can explain,\n // so this line is the only place the user learns what arrived with the configuration itself.\n this.log(carriedSkillsWritten(carried.map((skill) => skill.id)));\n }\n\n private async showDashboardIfInitialized(projectDir: string): Promise<boolean> {\n return runDashboardFlow(projectDir, this.config, \"init\", (msg) => this.log(msg));\n }\n\n private async loadSourceOrFail(\n flags: SourceFlags,\n ): Promise<{ sourceResult: SourceLoadResult; startupMessages: StartupMessage[] }> {\n try {\n const loaded = await loadSource({\n // The one load that may CHOOSE a marketplace rather than read the stored one.\n caller: \"init\",\n ...(flags.marketplace !== undefined && { sourceFlag: flags.marketplace }),\n projectDir: process.cwd(),\n captureStartupMessages: true,\n });\n return { sourceResult: loaded.sourceResult, startupMessages: loaded.startupMessages };\n } catch (error) {\n this.error(getErrorMessage(error), {\n exit: EXIT_CODES.ERROR,\n });\n }\n }\n\n /**\n * `init`'s wizard opens on an empty selection, and can open on nothing else: it is reached\n * only once {@link showDashboardIfInitialized} has found no installation, and that check\n * falls back to the home directory — so a global roster to hydrate from would have diverted\n * this run to the dashboard before the wizard was built. Hydrating a saved selection is\n * `edit`'s job, and `Edit.runEditWizard` is where it happens.\n */\n private async runWizard(\n startupMessages: StartupMessage[],\n isGlobalRoot: boolean,\n ): Promise<WizardResultV2 | null> {\n return runWizardSession({\n hydrate: { isEditingFromGlobalScope: isGlobalRoot },\n props: {\n version: this.config.version,\n logo: ASCII_LOGO,\n startupMessages,\n },\n onCancel: () => this.log(\"Setup cancelled\"),\n clearTerminal: () => this.clearTerminal(),\n });\n }\n\n private async handleInstallation(\n result: WizardResultV2,\n sourceResult: SourceLoadResult,\n flags: SourceFlags,\n /**\n * Whether the caller can hold the terminal. The permission notice is an Ink app with no exit\n * of its own, so `waitUntilExit()` only ever resolves because a person is there to end it —\n * which is fine after the wizard and a hang everywhere else. `--from` sets this false: it has\n * to complete over a pipe and in CI.\n */\n interactive = true,\n ): Promise<void> {\n const projectDir = process.cwd();\n const activeSkills = result.skills.filter((s) => !s.excluded);\n const installMode = deriveInstallMode(activeSkills);\n const ejectedSkills = activeSkills.filter((s) => s.origin === EJECT_SOURCE);\n const pluginSkills = activeSkills.filter((s) => s.origin !== EJECT_SOURCE);\n\n this.logInstallPlan(installMode, ejectedSkills, pluginSkills);\n\n // Resolve marketplace up front — BEFORE any filesystem mutation. If\n // resolution fails in mixed mode, the hard-error must fire before\n // `copyEjectSkillsStep` copies anything to `.claude/skills/`, otherwise\n // we leave an orphaned half-install with no config.ts to recognise it.\n const resolvedMarketplace =\n pluginSkills.length > 0\n ? await this.requireMarketplaceOrExit(\n sourceResult,\n \"install plugin skills\",\n (marketplace) => this.log(`Registering marketplace \"${marketplace}\"...`),\n )\n : null;\n\n const copyResult =\n installMode === \"eject\" || installMode === \"mixed\"\n ? await this.copyEjectSkillsStep(ejectedSkills, projectDir, sourceResult, installMode)\n : null;\n\n if (resolvedMarketplace !== null) {\n await this.installPluginSkillsReported(\n pluginSkills,\n resolvedMarketplace,\n projectDir,\n sourceResult.matrix,\n );\n }\n // The shared install reporter hard-errors on any failure, so reaching here with\n // a resolved marketplace means plugin mode fully succeeded.\n const pluginModeSucceeded = resolvedMarketplace !== null;\n\n try {\n const { configResult, compileResult, agentScopeMap } = await this.writeConfigAndCompile(\n result,\n sourceResult,\n flags,\n );\n this.reportSuccess(\n configResult,\n compileResult,\n agentScopeMap,\n installMode,\n pluginModeSucceeded,\n copyResult,\n );\n\n await this.showPermissionNotice(projectDir, interactive);\n } catch (error) {\n this.handleError(error);\n }\n }\n\n /**\n * The permission notice, where there is one to show. It is an Ink app with no exit of its own,\n * so `waitUntilExit()` only ever resolves because a person is there to end it — which is fine\n * after the wizard and a hang everywhere else. Without a terminal to hold, one frame is\n * rendered and let go: the notice is information, not a prompt, so there is nothing to answer\n * and nothing to wait for.\n */\n private async showPermissionNotice(projectDir: string, interactive: boolean): Promise<void> {\n const permissionWarning = await checkPermissions(projectDir);\n if (!permissionWarning) return;\n\n if (!interactive) {\n const { unmount } = render(permissionWarning);\n unmount();\n return;\n }\n\n const { waitUntilExit } = render(permissionWarning);\n await waitUntilExit();\n }\n\n private logInstallPlan(\n installMode: InstallMode,\n ejectedSkills: WizardResultV2[\"skills\"],\n pluginSkills: WizardResultV2[\"skills\"],\n ): void {\n this.log(\"\\n\");\n this.log(`Selected ${ejectedSkills.length + pluginSkills.length} skills`);\n this.log(\n `Install mode: ${\n installMode === \"mixed\"\n ? `${INSTALL_MODE_LABELS.mixed} (${ejectedSkills.length} eject, ${pluginSkills.length} plugin)`\n : INSTALL_MODE_DESCRIPTIONS[installMode]\n }`,\n );\n }\n\n private async copyEjectSkillsStep(\n localSkills: WizardResultV2[\"skills\"],\n projectDir: string,\n sourceResult: SourceLoadResult,\n installMode: InstallMode,\n ): Promise<SkillCopyResult> {\n this.log(\"Copying skills to local directory...\");\n const copyResult = await copyLocalSkills(localSkills, projectDir, sourceResult);\n\n if (installMode === \"mixed\") {\n if (copyResult.projectCopied.length > 0 && copyResult.globalCopied.length > 0) {\n this.log(\n `Copied ${copyResult.totalCopied} local skills (${copyResult.projectCopied.length} project, ${copyResult.globalCopied.length} global)`,\n );\n } else if (copyResult.globalCopied.length > 0) {\n this.log(`Copied ${copyResult.globalCopied.length} local skills to ~/.claude/skills/`);\n } else {\n this.log(`Copied ${copyResult.projectCopied.length} local skills to .claude/skills/`);\n }\n } else {\n this.log(`Copied ${copyResult.totalCopied} skills to .claude/skills/\\n`);\n }\n\n return copyResult;\n }\n\n private async writeConfigAndCompile(\n result: WizardResultV2,\n sourceResult: SourceLoadResult,\n flags: SourceFlags,\n ): Promise<{\n configResult: Awaited<ReturnType<typeof writeProjectConfig>>;\n compileResult: CompilationResult;\n agentScopeMap: Map<AgentName, SkillScope>;\n }> {\n this.log(\"Generating configuration...\");\n const configResult = await writeProjectConfig({\n wizardResult: result,\n sourceResult,\n projectDir: process.cwd(),\n ...(flags.marketplace !== undefined && { sourceFlag: flags.marketplace }),\n });\n\n if (configResult.wasMerged) {\n this.log(`Merged with existing config at ${configResult.existingConfigPath}`);\n }\n\n this.log(`Configuration saved (${configResult.config.agents.length} agents)\\n`);\n this.reportUnassignedSkills(configResult.config);\n\n this.log(STATUS_MESSAGES.COMPILING_AGENTS);\n const cwd = process.cwd();\n const agentDefs = await loadAgentDefs();\n const { allSkills } = await discoverInstalledSkills(cwd);\n const agentScopeMap = buildAgentScopeMap(configResult.config);\n const compileResult = await compileAgentsAllScopes({\n projectDir: cwd,\n sourcePath: agentDefs.sourcePath,\n skills: allSkills,\n agentScopeMap,\n });\n this.reportCompilation(compileResult);\n\n this.reportPropagatedRecompile(configResult.propagation);\n\n return { configResult, compileResult, agentScopeMap };\n }\n\n /**\n * What the compile pass did, including the half this command used to drop.\n *\n * It read `compiled` and nothing else, so a pass that lost a sub-agent printed a number that\n * looked perfectly right — `compiled` counts successes, so it is correct either way — and the\n * failures reached no surface at all: no count, no reason, no exit code. A user's FIRST\n * install could silently land a roster missing a sub-agent.\n *\n * The compile is the last thing `init` does, so a failure here cannot be answered by aborting:\n * the skills are on disk and `config.ts` and `config-types.ts` describe them. What is owed is\n * the account, which {@link BaseCommand.exitIfWorkIncomplete} prints and answers for.\n */\n private reportCompilation(compileResult: CompilationResult): void {\n const { compiled, failed, warnings } = compileResult;\n const summary = `Compiled ${compiled.length} agents`;\n\n if (failed.length === 0) {\n this.log(`${summary}\\n`);\n return;\n }\n\n this.log(`${summary} (${failed.length} failed)\\n`);\n for (const warning of warnings) {\n this.warn(warning);\n }\n // Recorded off `failed` rather than off the warnings just printed: `warnings` also carries\n // entries that are not failures — a scope with nothing to compile contributes one on every\n // project-context run — and the ending must not file those as work owed.\n this.recordIncompleteWork(agentsNotCompiled(failed), INCOMPLETE_WORK_RECOVERY.RECOMPILE);\n }\n\n private reportSuccess(\n configResult: Awaited<ReturnType<typeof writeProjectConfig>>,\n compileResult: CompilationResult,\n agentScopeMap: Map<AgentName, SkillScope>,\n installMode: InstallMode,\n pluginModeSucceeded: boolean,\n copyResult: SkillCopyResult | null,\n ): void {\n // A run with work owed ends on the failure account instead — `initialized successfully!`\n // over a roster missing a sub-agent is the claim being withdrawn, not a line beside it.\n // Where the install landed is still reported below: that is what the account is about.\n if (!this.hasIncompleteWork) this.log(`${initSucceeded(this.brandingName)}\\n`);\n\n const isEjectOutput =\n installMode === \"eject\" || (installMode === \"mixed\" && !pluginModeSucceeded);\n if (isEjectOutput && copyResult && copyResult.totalCopied > 0) {\n this.reportSkillsCopied(copyResult);\n }\n this.reportAgentsCompiled(compileResult.compiled, agentScopeMap);\n this.reportConfiguration(configResult.configPath, agentScopeMap);\n }\n\n /**\n * Names the config that actually holds this install's assignments, and where a\n * recompile of them has to be run from.\n *\n * Split by the same `agentScopeMap` the two reporters above split on, because the\n * same scope decides both. A project config's `stack` is filtered down to\n * project-scoped agents on the way out, so a wholly GLOBAL install leaves it\n * carrying no assignment at all — naming it sends the user to a file with nothing\n * in it — and `compile` in this cwd runs the PROJECT pass, which recompiles no\n * global agent. At the home root both scopes resolve to one file and one pass, so\n * there is nothing to split and the project wording stands.\n */\n private reportConfiguration(\n projectConfigPath: string,\n agentScopeMap: Map<AgentName, SkillScope>,\n ): void {\n const cwd = process.cwd();\n const paths = {\n global: resolveInstallPaths(cwd, \"global\").configPath,\n project: projectConfigPath,\n };\n const split = splitAgentScopes(cwd, agentScopeMap);\n\n this.log(\"Configuration:\");\n for (const configPath of configsHoldingAssignments(split, paths)) {\n this.log(` ${configPath}`);\n }\n this.log(\"\");\n\n this.log(\"To customize agent-skill assignments:\");\n for (const [index, step] of customizationSteps(split, paths.global).entries()) {\n this.log(` ${index + 1}. ${step}`);\n }\n this.log(\"\");\n }\n\n /**\n * Reports where the skills actually landed. `copyLocalSkills` splits by scope,\n * so a default install driven from a project directory writes every skill\n * under HOME — reporting the project path there names a directory that was\n * never written.\n *\n * This block is a filesystem listing, so the entries are the on-disk directory\n * names — skill ids, not display names. `copySkillsToLocalFlattened` names each\n * destination directory after `skill.id`, so a user can copy any line and `cd`\n * into it.\n */\n private reportSkillsCopied(copyResult: SkillCopyResult): void {\n const cwd = process.cwd();\n const groups = isHomeDirectory(cwd)\n ? [\n {\n dir: resolveInstallPaths(cwd, \"project\").skillsDir,\n copied: [...copyResult.globalCopied, ...copyResult.projectCopied],\n },\n ]\n : [\n { dir: resolveInstallPaths(cwd, \"global\").skillsDir, copied: copyResult.globalCopied },\n { dir: resolveInstallPaths(cwd, \"project\").skillsDir, copied: copyResult.projectCopied },\n ].filter((group) => group.copied.length > 0);\n\n for (const group of groups) {\n this.log(\"Skills copied to:\");\n this.log(` ${group.dir}`);\n for (const copied of group.copied) {\n this.log(` ${copied.skillId}/`);\n }\n this.log(\"\");\n }\n }\n\n /**\n * Reports where the agents actually landed, mirroring the scope split\n * `compileAgentsAllScopes` performs: one pass at the home root, otherwise a\n * global pass under HOME and a project pass under the project directory.\n */\n private reportAgentsCompiled(\n compiled: AgentName[],\n agentScopeMap: Map<AgentName, SkillScope>,\n ): void {\n const cwd = process.cwd();\n const groups = isHomeDirectory(cwd)\n ? [{ dir: resolveInstallPaths(cwd, \"project\").agentsDir, agents: compiled }]\n : [\n {\n dir: resolveInstallPaths(cwd, \"global\").agentsDir,\n agents: compiled.filter((name) => agentScopeMap.get(name) === \"global\"),\n },\n {\n dir: resolveInstallPaths(cwd, \"project\").agentsDir,\n agents: compiled.filter((name) => agentScopeMap.get(name) !== \"global\"),\n },\n ].filter((group) => group.agents.length > 0);\n\n for (const group of groups) {\n this.log(\"Agents compiled to:\");\n this.log(` ${group.dir}`);\n for (const agentName of group.agents) {\n this.log(` ${agentName}.md`);\n }\n this.log(\"\");\n }\n }\n}\n\n/** The two config files an install can write, as the closing block refers to them. */\ntype ConfigPaths = { global: string; project: string };\n\n/** How this install's sub-agents fall across the two scopes, seen from the directory it ran in. */\ntype AgentScopeSplit = { globalAgentCount: number; isGlobalOnly: boolean };\n\n/**\n * At the home root the two scopes resolve to ONE config file and ONE compile pass, so there\n * is nothing to split and the split reports none — which is what leaves the project wording\n * standing there unchanged. Same fork `reportAgentsCompiled` makes over the same question.\n */\nfunction splitAgentScopes(cwd: string, agentScopeMap: Map<AgentName, SkillScope>): AgentScopeSplit {\n if (isHomeDirectory(cwd)) return { globalAgentCount: 0, isGlobalOnly: false };\n\n const scopes = [...agentScopeMap.values()];\n const globalAgentCount = scopes.filter((scope) => scope === \"global\").length;\n return {\n globalAgentCount,\n isGlobalOnly: globalAgentCount > 0 && globalAgentCount === scopes.length,\n };\n}\n\n/**\n * The config file(s) this install's assignments actually landed in. A wholly global install\n * has none in the project file — the writer filters its `stack` down to project-scoped\n * agents — so naming it would send the user to a file with nothing in it.\n */\nfunction configsHoldingAssignments(split: AgentScopeSplit, paths: ConfigPaths): string[] {\n if (split.isGlobalOnly) return [paths.global];\n if (split.globalAgentCount > 0) return [paths.global, paths.project];\n return [paths.project];\n}\n\n/**\n * What changing an assignment takes, in the order it takes it. 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Carried on the data rather than read by either\n * consumer so {@link formatDashboardText} stays a pure function of what it is handed, and so\n * the one place that reaches a configuration is the one that already loads it.\n *\n * **Both of {@link showDashboard}'s branches read it, and that is the invariant to keep.** This\n * field was resolved for the piped branch alone for as long as it was, while the `Dashboard`\n * component was handed only its callbacks and painted {@link ASCII_LOGO} — so the dashboard a\n * person actually sees was the one surface `branding.name` never reached, and every spec on the\n * subject drove through a pipe and could not see it.\n */\n name: string;\n skillCount: number;\n agentCount: number;\n mode: InstallMode;\n source?: string;\n};\n\n/**\n * Gathers dashboard data from the installation and project config.\n *\n * Both counts come from the same scope-aware installation so the summary cannot\n * mix a project-only figure with a global one — a default install driven from a\n * project directory puts every skill and agent under HOME.\n */\nexport async function getDashboardData(projectDir: string): Promise<DashboardData> {\n // ABORT is the posture on `resolveBranding`, and it is the one already in force: the\n // `loadProjectConfig` beside it raises for the same file, so a configuration that cannot be\n // evaluated fails this call whether branding is read or not. 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var PROJECT_ROOT = CLI_ROOT;
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var CLAUDE_DIR = ".claude";
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var CLAUDE_SRC_DIR = ".claude-src";
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var PLUGINS_SUBDIR = "plugins";
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var PLUGIN_MANIFEST_DIR = ".claude-plugin";
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var PLUGIN_MANIFEST_FILE = "plugin.json";
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var MARKETPLACE_JSON = "marketplace.json";
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function marketplaceManifestPath(dir) {
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var DEFAULT_PLUGIN_NAME = "agents-inc";
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var CLI_INVOKE_COMMAND = "npx agents-inc";
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function editorConfigUrl(id) {
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var SKILL_CATEGORIES_PATH = "config/skill-categories.ts";
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var SKILL_RULES_PATH = "config/skill-rules.ts";
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var SKILLS_DIR_PATH = `${SOURCE_SRC_DIR}/skills`;
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var LOCAL_SKILLS_PATH = ".claude/skills";
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var LOCAL_PSEUDO_CATEGORY = "local";
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var DIRS = {
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agents: "src/agents",
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SKILLS: "skills",
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AGENTS: "agents",
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};
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customMetadata: `${SCHEMA_PKG_PREFIX}/custom-metadata.schema.json`,
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marketplace: `${SCHEMA_PKG_PREFIX}/marketplace.schema.json`,
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projectConfig: `${SCHEMA_PKG_PREFIX}/project-config.schema.json`,
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projectSourceConfig: `${SCHEMA_PKG_PREFIX}/project-source-config.schema.json`,
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};
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var EN_DASH_GLYPH = "\u2013";
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LOCK: "\u{1F512}",
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};
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var GITHUB_SOURCE = {
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};
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var GLOBAL_CONFIG_NAME = "global";
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var AUTHOR_HANDLE_PATTERN = /^@[a-z][a-z0-9-]*$/;
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var CACHE_READABLE_PREFIX_LENGTH = 32;
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var ONE_MB = 1024 * 1024;
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var MAX_MARKETPLACE_FILE_SIZE = 10 * ONE_MB;
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var MAX_PLUGIN_FILE_SIZE = ONE_MB;
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var MAX_CONFIG_FILE_SIZE = ONE_MB;
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var MAX_JSON_NESTING_DEPTH = 10;
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var MAX_MARKETPLACE_PLUGINS = 1e4;
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var SCROLL_VIEWPORT = {
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/** Height of the "N more above" scroll indicator */
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SCROLL_INDICATOR_HEIGHT: 1,
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/** Estimated lines per category name row (including top margin) */
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CATEGORY_NAME_LINES: 2,
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/** Minimum rows to show at least 1 category before enabling scroll */
|
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|
-
MIN_VIEWPORT_ROWS: 5
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|
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};
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|
-
var MIN_TERMINAL_SIZE = {
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COLS: 80,
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|
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ROWS: 20
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|
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};
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|
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var LOGO_MIN_TERMINAL_ROWS = 26;
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var DEFAULT_BRANDING = {
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|
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NAME: "Agents Inc."
|
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|
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};
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|
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|
-
var DEFAULT_PUBLIC_SOURCE_NAME = DEFAULT_PLUGIN_NAME;
|
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|
-
var PUBLIC_CATALOGUE_PACKAGE = "@agents-inc/skills";
|
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|
-
var SOURCE_DISPLAY_NAMES = {
|
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161
|
-
public: "Public",
|
|
162
|
-
eject: "Eject",
|
|
163
|
-
"agents-inc": "Agents Inc"
|
|
164
|
-
};
|
|
165
|
-
var INSTALL_MODES = ["eject", "plugin"];
|
|
166
|
-
var INSTALL_MODE_CELL_LABELS = {
|
|
167
|
-
eject: "Local",
|
|
168
|
-
plugin: "Plugin"
|
|
169
|
-
};
|
|
170
|
-
function formatSourceDisplayName(source) {
|
|
171
|
-
return SOURCE_DISPLAY_NAMES[source] ?? source;
|
|
172
|
-
}
|
|
173
|
-
var ALL_SKILLS_EJECTED_LABEL = "All skills ejected";
|
|
174
|
-
var CLI_COLORS = {
|
|
175
|
-
PRIMARY: "#99FFFF",
|
|
176
|
-
SUCCESS: "#90EE90",
|
|
177
|
-
ERROR: "#DC343B",
|
|
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|
-
WARNING: "#E6A817",
|
|
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|
-
INFO: "#3B82F6",
|
|
180
|
-
NEUTRAL: "#888888",
|
|
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|
-
FOCUS: "#87CEFA",
|
|
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|
-
UNFOCUSED: "#FFFFFF",
|
|
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|
-
WHITE: "#FFFFFF",
|
|
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|
-
BLACK: "#000000",
|
|
185
|
-
DIM: "#666666",
|
|
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|
-
GRAY_1: "#ddd",
|
|
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|
-
LABEL_BG: "#383838",
|
|
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|
-
TOAST_BG: "#EEEEEE",
|
|
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|
-
TOAST_FG: "#000000",
|
|
190
|
-
HOVER_BG: "#333333"
|
|
191
|
-
};
|
|
192
|
-
var DEFAULT_SCRATCH_DOMAINS = ["web", "api", "mobile"];
|
|
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|
-
var FALLBACK_DOMAIN = "web";
|
|
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|
-
var ASCII_LOGO = ` \u2588\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2588\u2557 \u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2557\u2588\u2588\u2588\u2557 \u2588\u2588\u2557 \u2588\u2588\u2588\u2588\u2588\u2588\u2557
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\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2557\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255D \u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255D\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2551\u255A\u2550\u2550\u2588\u2588\u2554\u2550\u2550\u255D\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255D \u2588\u2588\u2551\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u2550\u2550\u255D
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\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2551\u2588\u2588\u2551 \u2588\u2588\u2588\u2557\u2588\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2554\u2588\u2588\u2557 \u2588\u2588\u2551 \u2588\u2588\u2551 \u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557 \u2588\u2588\u2551\u2588\u2588\u2554\u2588\u2588\u2557 \u2588\u2588\u2551\u2588\u2588\u2551
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\u2588\u2588\u2554\u2550\u2550\u2588\u2588\u2551\u2588\u2588\u2551 \u2588\u2588\u2551\u2588\u2588\u2554\u2550\u2550\u255D \u2588\u2588\u2551\u255A\u2588\u2588\u2557\u2588\u2588\u2551 \u2588\u2588\u2551 \u255A\u2550\u2550\u2550\u2550\u2588\u2588\u2551 \u2588\u2588\u2551\u2588\u2588\u2551\u255A\u2588\u2588\u2557\u2588\u2588\u2551\u2588\u2588\u2551
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\u2588\u2588\u2551 \u2588\u2588\u2551\u255A\u2588\u2588\u2588\u2588\u2588\u2588\u2554\u255D\u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2557\u2588\u2588\u2551 \u255A\u2588\u2588\u2588\u2588\u2551 \u2588\u2588\u2551 \u2588\u2588\u2588\u2588\u2588\u2588\u2588\u2551 \u2588\u2588\u2551\u2588\u2588\u2551 \u255A\u2588\u2588\u2588\u2588\u2551\u255A\u2588\u2588\u2588\u2588\u2588\u2588\u2557
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199
|
-
\u255A\u2550\u255D \u255A\u2550\u255D \u255A\u2550\u2550\u2550\u2550\u2550\u255D \u255A\u2550\u2550\u2550\u2550\u2550\u2550\u255D\u255A\u2550\u255D \u255A\u2550\u2550\u2550\u255D \u255A\u2550\u255D \u255A\u2550\u2550\u2550\u2550\u2550\u2550\u255D \u255A\u2550\u255D\u255A\u2550\u255D \u255A\u2550\u2550\u2550\u255D \u255A\u2550\u2550\u2550\u2550\u2550\u255D`;
|
|
200
|
-
|
|
201
|
-
export {
|
|
202
|
-
PROJECT_ROOT,
|
|
203
|
-
CLAUDE_DIR,
|
|
204
|
-
CLAUDE_SRC_DIR,
|
|
205
|
-
PLUGINS_SUBDIR,
|
|
206
|
-
PLUGIN_MANIFEST_DIR,
|
|
207
|
-
PLUGIN_MANIFEST_FILE,
|
|
208
|
-
MARKETPLACE_JSON,
|
|
209
|
-
CATALOG_JSON,
|
|
210
|
-
GENERATED_AT_BUILD,
|
|
211
|
-
PLUGINS_DIST_PATH,
|
|
212
|
-
marketplaceManifestPath,
|
|
213
|
-
DEFAULT_PLUGIN_NAME,
|
|
214
|
-
globalInstallRoot,
|
|
215
|
-
cacheRoot,
|
|
216
|
-
CLI_INVOKE_COMMAND,
|
|
217
|
-
EDITOR_URL,
|
|
218
|
-
editorConfigUrl,
|
|
219
|
-
EDIT_PROJECT_SETUP_FLAG,
|
|
220
|
-
SKILL_CATEGORIES_PATH,
|
|
221
|
-
SKILL_RULES_PATH,
|
|
222
|
-
STACKS_FILE_PATH,
|
|
223
|
-
SOURCE_SRC_DIR,
|
|
224
|
-
SKILLS_DIR_PATH,
|
|
225
|
-
LOCAL_SKILLS_PATH,
|
|
226
|
-
EJECT_SOURCE,
|
|
227
|
-
LOCAL_PSEUDO_CATEGORY,
|
|
228
|
-
DIRS,
|
|
229
|
-
STANDARD_FILES,
|
|
230
|
-
STANDARD_DIRS,
|
|
231
|
-
DEFAULT_VERSION,
|
|
232
|
-
SCHEMA_PATHS,
|
|
233
|
-
YAML_FORMATTING,
|
|
234
|
-
UI_SYMBOLS,
|
|
235
|
-
GITHUB_SOURCE,
|
|
236
|
-
GLOBAL_CONFIG_NAME,
|
|
237
|
-
KEBAB_CASE_PATTERN,
|
|
238
|
-
AUTHOR_HANDLE_PATTERN,
|
|
239
|
-
HASH_PREFIX_LENGTH,
|
|
240
|
-
CACHE_HASH_LENGTH,
|
|
241
|
-
CACHE_READABLE_PREFIX_LENGTH,
|
|
242
|
-
MAX_MARKETPLACE_FILE_SIZE,
|
|
243
|
-
MAX_PLUGIN_FILE_SIZE,
|
|
244
|
-
MAX_CONFIG_FILE_SIZE,
|
|
245
|
-
MAX_JSON_NESTING_DEPTH,
|
|
246
|
-
MAX_MARKETPLACE_PLUGINS,
|
|
247
|
-
SCROLL_VIEWPORT,
|
|
248
|
-
MIN_TERMINAL_SIZE,
|
|
249
|
-
LOGO_MIN_TERMINAL_ROWS,
|
|
250
|
-
DEFAULT_BRANDING,
|
|
251
|
-
DEFAULT_PUBLIC_SOURCE_NAME,
|
|
252
|
-
PUBLIC_CATALOGUE_PACKAGE,
|
|
253
|
-
INSTALL_MODES,
|
|
254
|
-
INSTALL_MODE_CELL_LABELS,
|
|
255
|
-
formatSourceDisplayName,
|
|
256
|
-
ALL_SKILLS_EJECTED_LABEL,
|
|
257
|
-
CLI_COLORS,
|
|
258
|
-
DEFAULT_SCRATCH_DOMAINS,
|
|
259
|
-
FALLBACK_DOMAIN,
|
|
260
|
-
ASCII_LOGO
|
|
261
|
-
};
|
|
262
|
-
//# sourceMappingURL=chunk-5KB4I5J7.js.map
|
|
@@ -1 +0,0 @@
|
|
|
1
|
-
{"version":3,"sources":["../src/cli/consts.ts"],"sourcesContent":["import os from \"os\";\nimport path from \"path\";\nimport { fileURLToPath } from \"url\";\nimport type { Domain, InstallMode } from \"./types/index.js\";\n\nconst __filename = fileURLToPath(import.meta.url);\nconst __dirname = path.dirname(__filename);\n\n// After tsup build, dist/ is flat, so we go up one level from dist/ to get CLI root\n// In development (src/cli/consts.ts), we go up two levels\nconst isInDist = __dirname.includes(\"/dist\");\nconst CLI_ROOT = isInDist ? path.resolve(__dirname, \"..\") : path.resolve(__dirname, \"../..\");\nexport const PROJECT_ROOT = CLI_ROOT;\n\nexport const CLAUDE_DIR = \".claude\";\nexport const CLAUDE_SRC_DIR = \".claude-src\";\nexport const PLUGINS_SUBDIR = \"plugins\";\nexport const PLUGIN_MANIFEST_DIR = \".claude-plugin\";\nexport const PLUGIN_MANIFEST_FILE = \"plugin.json\";\nexport const MARKETPLACE_JSON = \"marketplace.json\";\n\n/**\n * The catalogue a marketplace publishes beside its manifest — its whole matrix\n * as JSON, in the shape `@workspace/matrix`'s `matrixSchema` describes.\n *\n * `marketplace.json` lists what a marketplace installs; this lists what it\n * OFFERS — every skill, category and stack, with the relationships resolved. The\n * editor fetches it directly and parses it with that schema, so nothing between\n * the two transforms it.\n */\nexport const CATALOG_JSON = \"catalog.json\";\n\n/**\n * What `generatedAt` says on a matrix that was WRITTEN to disk rather than built\n * in memory — a fixed word where the live matrix carries an ISO timestamp.\n *\n * A moment recorded in a committed artefact makes every regeneration a diff even\n * when nothing about the matrix moved, which costs the vendored\n * `types/generated/matrix.ts` a pull request of pure noise and costs\n * {@link CATALOG_JSON} its cache: the editor fetches the catalogue directly, and\n * a file whose bytes always change can never answer a conditional request.\n * Nothing reads the field back, so there is nothing a real timestamp would buy.\n *\n * Both emitters — `scripts/generate-source-types.ts` and `build marketplace` —\n * stamp this, and they are the only two places a matrix becomes a file.\n */\nexport const GENERATED_AT_BUILD = \"build\";\n\n/** Compiled plugin output directory, relative to a marketplace root */\nexport const PLUGINS_DIST_PATH = \"dist/plugins\";\n\n/** Path to the marketplace manifest inside a marketplace/source root. */\nexport function marketplaceManifestPath(dir: string): string {\n return path.join(dir, PLUGIN_MANIFEST_DIR, MARKETPLACE_JSON);\n}\nexport const DEFAULT_PLUGIN_NAME = \"agents-inc\";\n\n/**\n * Home directory used as the root for global installations, read when it is asked for.\n *\n * A `const` here froze whichever home was in force when this module was first imported, and the\n * damage was invisible: `runCliCommand` drives oclif through `dist/`, a SECOND module graph first\n * imported by whichever spec runs a command first, so the value settled on that spec's fake home\n * and every later spec in the file wrote under a directory its own `afterEach` had removed — the\n * writes succeeding, into the wrong tree. In the `src` graph it was worse still: `consts.ts` is\n * imported while vitest collects, before any hook has redirected the home, so the constant held\n * the DEVELOPER'S own home in every unit test that read it.\n *\n * Every other home-dir reader in the codebase already calls `os.homedir()` at call time —\n * `installBaseDir`, `isHomeDirectory`, `globalPairPaths` — each with its own note saying why.\n * This is that rule arriving at the constants file, and `home-dir-read-at-call-time.test.ts`\n * refuses the frozen shape from coming back.\n */\nexport function globalInstallRoot(): string {\n return os.homedir();\n}\n\n/** Root of the CLI's own cache, read at call time for the reason {@link globalInstallRoot} carries. */\nexport function cacheRoot(): string {\n return path.join(os.homedir(), \".cache\", DEFAULT_PLUGIN_NAME);\n}\n\n/**\n * Promoted invocation prefix shown in user-facing messages (e.g. \"Run '<CLI_INVOKE_COMMAND> init'\").\n *\n * `bin` in package.json registers BOTH names — `agents-inc` (primary, matching this constant and\n * the package name) and `agentsinc` (kept so existing global installs keep working). A global\n * install therefore answers to either spelling.\n *\n * `agents-inc` rather than `agentsinc` because it is the published package name, so `npx\n * agents-inc` resolves with nothing installed, and it is what agentsinc.sh hands people when they\n * copy an install command.\n *\n * CONVENTION: every user-facing instruction in this repo — messages, docs, code comments, agent\n * playbooks — writes commands in this `npx agents-inc <cmd>` form. Prose that merely names a\n * command (\"the `agents-inc list` table\") does not.\n */\nexport const CLI_INVOKE_COMMAND = \"npx agents-inc\";\n\n/**\n * The editor — the web half of the product, where a configuration is built without the wizard\n * and handed to `init --from <id>`. `agentsinc.sh` is the editor Worker's custom domain\n * (`apps/editor/wrangler.jsonc`); the config store it posts to is the sibling\n * `api.agentsinc.sh`, spelled once in `lib/seed/fetch-seed.ts` because that one is\n * overridable for tests and this one is not.\n */\nexport const EDITOR_URL = \"https://agentsinc.sh\";\n\n/**\n * Where a shared configuration opens in the editor — the form the editor's own Share button\n * copies, so a link the CLI prints and one the web app hands out are the same link.\n *\n * Exported before it had a second caller, and now it has two: `share` prints it, and\n * `edit --ui` hands it to a browser. Two surfaces each building their own query string is\n * exactly how one of them ends up pointing at a page the other never opens.\n */\nexport function editorConfigUrl(id: string): string {\n return `${EDITOR_URL}/?fromId=${encodeURIComponent(id)}`;\n}\n\n/**\n * Internal `edit` flag marking the invocation as the project-setup half of a `cc init`\n * that routed through the dashboard. Not part of the documented CLI surface (declared\n * `hidden`): `init` is the only caller, and it passes the flag so `edit` can tell\n * \"set this project up\" apart from a bare inspection.\n */\nexport const EDIT_PROJECT_SETUP_FLAG = \"project-setup\";\n\nexport const SKILL_CATEGORIES_PATH = \"config/skill-categories.ts\";\nexport const SKILL_RULES_PATH = \"config/skill-rules.ts\";\nexport const STACKS_FILE_PATH = \"config/stacks.ts\";\n/** Source root directory inside a marketplace/source repo (holds skills/, agents/, etc.). */\nexport const SOURCE_SRC_DIR = \"src\";\nexport const SKILLS_DIR_PATH = `${SOURCE_SRC_DIR}/skills`;\nexport const LOCAL_SKILLS_PATH = \".claude/skills\";\n\n/** Synthetic source name for skills copied into the project (ejected) rather than installed as plugins. */\nexport const EJECT_SOURCE = \"eject\";\n\n/** Pseudo-category assigned to local skills — not a `Category` union member; category traversals skip it. */\nexport const LOCAL_PSEUDO_CATEGORY = \"local\";\n\nexport const DIRS = {\n agents: \"src/agents\",\n skills: SKILLS_DIR_PATH,\n stacks: \"src/stacks\",\n templates: \"src/agents/_templates\",\n} as const;\n\n/** Single source for the metadata file name shared by skill and agent metadata. */\nconst METADATA_YAML_FILE = \"metadata.yaml\";\n\nexport const STANDARD_FILES = {\n SKILL_MD: \"SKILL.md\",\n METADATA_YAML: METADATA_YAML_FILE,\n METADATA_JSON: \"metadata.json\",\n CONFIG_YAML: \"config.yaml\",\n SKILL_CATEGORIES_TS: \"skill-categories.ts\",\n SKILL_RULES_TS: \"skill-rules.ts\",\n AGENT_METADATA_YAML: METADATA_YAML_FILE,\n PLUGIN_JSON: PLUGIN_MANIFEST_FILE,\n CONFIG_TS: \"config.ts\",\n CONFIG_TYPES_TS: \"config-types.ts\",\n CLAUDE_MD: \"CLAUDE.md\",\n README_MD: \"README.md\",\n REFERENCE_MD: \"reference.md\",\n IDENTITY_MD: \"identity.md\",\n PLAYBOOK_MD: \"playbook.md\",\n OUTPUT_MD: \"output.md\",\n CRITICAL_REQUIREMENTS_MD: \"critical-requirements.md\",\n CRITICAL_REMINDERS_MD: \"critical-reminders.md\",\n SETTINGS_JSON: \"settings.json\",\n SETTINGS_LOCAL_JSON: \"settings.local.json\",\n PACKAGE_JSON: \"package.json\",\n} as const;\n\nexport const STANDARD_DIRS = {\n EXAMPLES: \"examples\",\n SCRIPTS: \"scripts\",\n SKILLS: \"skills\",\n AGENTS: \"agents\",\n /** Legacy per-project template override directory (`.claude/templates`). */\n TEMPLATES: \"templates\",\n} as const;\n\nexport const DEFAULT_VERSION = \"1.0.0\";\n\n// \"0.0.0\" indicates no version was explicitly set\nexport const DEFAULT_DISPLAY_VERSION = \"0.0.0\";\n\n// JSON Schema URLs for yaml-language-server $schema comments.\n// Uses raw.githubusercontent.com so schemas resolve without requiring the CLI as a dependency.\n// The prefix encodes two things that have each moved once: the repository name (renamed to\n// agents-inc/agents-inc on 2026-08-04, when it stopped being only the CLI) and this package's\n// location inside it (packages/cli, since the monorepo merge). If either moves again this must\n// move with it, or every generated $schema comment 404s. GitHub redirects the old forms — files\n// written before each move still resolve, verified two renames deep — but a redirect is a\n// courtesy, so what we emit should be the current address rather than rely on one.\nconst SCHEMA_PKG_PREFIX =\n \"https://raw.githubusercontent.com/agents-inc/agents-inc/main/packages/cli/src/schemas\";\n\nexport const SCHEMA_PATHS = {\n agent: `${SCHEMA_PKG_PREFIX}/agent.schema.json`,\n metadata: `${SCHEMA_PKG_PREFIX}/metadata.schema.json`,\n customMetadata: `${SCHEMA_PKG_PREFIX}/custom-metadata.schema.json`,\n marketplace: `${SCHEMA_PKG_PREFIX}/marketplace.schema.json`,\n projectConfig: `${SCHEMA_PKG_PREFIX}/project-config.schema.json`,\n projectSourceConfig: `${SCHEMA_PKG_PREFIX}/project-source-config.schema.json`,\n stacks: `${SCHEMA_PKG_PREFIX}/stacks.schema.json`,\n} as const;\n\nexport const YAML_FORMATTING = {\n INDENT: 2,\n LINE_WIDTH: 120,\n /** lineWidth: 0 disables wrapping — used for metadata files */\n LINE_WIDTH_NONE: 0,\n} as const;\n\n// Shared glyphs: SELECTED/CHECK render the same checkmark; SKIPPED/DISABLED the\n// same en-dash. Both keys are kept so call sites express intent, but the value\n// has a single source.\nconst CHECK_GLYPH = \"\\u2713\";\nconst EN_DASH_GLYPH = \"\\u2013\";\n\nexport const UI_SYMBOLS = {\n CHEVRON: \"\\u276F\",\n CHEVRON_SPACER: \" \",\n SELECTED: CHECK_GLYPH,\n UNSELECTED: \"\\u25CB\",\n CURRENT: \"\\u25CF\",\n SKIPPED: EN_DASH_GLYPH,\n DISCOURAGED: \"!\",\n DISABLED: EN_DASH_GLYPH,\n LOCK: \"\\uD83D\\uDD12\",\n EJECT: \"\\u23CF\",\n BULLET: \"\\u2022\",\n SCROLL_UP: \"\\u25B2\",\n SCROLL_DOWN: \"\\u25BC\",\n CHECK: CHECK_GLYPH,\n CROSS: \"\\u2717\",\n /** Removed/pending-removal diff marker (ASCII hyphen). Info panel + Sources tab share it. */\n REMOVED: \"-\",\n /** Added/newly-selected diff marker (ASCII plus). Info panel + Sources tab share it. */\n ADDED: \"+\",\n} as const;\n\nexport const GITHUB_SOURCE = {\n HTTPS_PREFIX: \"https://github.com/\",\n GITHUB_PREFIX: \"github:\",\n GH_PREFIX: \"gh:\",\n} as const;\n\n/** Name written into a global-scope config's `name` field (`~/.claude-src/config.ts`). */\nexport const GLOBAL_CONFIG_NAME = \"global\";\n\n/** Strict kebab-case: starts with letter, segments separated by single hyphens, no trailing hyphens */\nexport const KEBAB_CASE_PATTERN = /^[a-z][a-z0-9]*(-[a-z0-9]+)*$/;\n\n/** Author handle format: `@` followed by a lowercase-led alphanumeric-hyphen slug. */\nexport const AUTHOR_HANDLE_PATTERN = /^@[a-z][a-z0-9-]*$/;\n\nexport const HASH_PREFIX_LENGTH = 7;\n\n/** Hex chars from SHA-256 hash used in cache directory names (64 bits of collision resistance) */\nexport const CACHE_HASH_LENGTH = 16;\n\n/** Max chars of human-readable prefix in cache directory names (for debugging) */\nexport const CACHE_READABLE_PREFIX_LENGTH = 32;\n\n// File size limits for parsing boundaries (DoS prevention)\nconst ONE_MB = 1024 * 1024;\nexport const MAX_MARKETPLACE_FILE_SIZE = 10 * ONE_MB;\nexport const MAX_PLUGIN_FILE_SIZE = ONE_MB;\nexport const MAX_CONFIG_FILE_SIZE = ONE_MB;\n\nexport const MAX_JSON_NESTING_DEPTH = 10;\nexport const MAX_MARKETPLACE_PLUGINS = 10_000;\n\nexport const SCROLL_VIEWPORT = {\n /** Height of the \"N more above\" scroll indicator */\n SCROLL_INDICATOR_HEIGHT: 1,\n /** Estimated lines per category name row (including top margin) */\n CATEGORY_NAME_LINES: 2,\n /** Margin between category sections (marginTop on CategorySection) */\n CATEGORY_MARGIN_LINES: 1,\n /** Minimum rows to show at least 1 category before enabling scroll */\n MIN_VIEWPORT_ROWS: 5,\n} as const;\n\n/**\n * The terminal geometry every command refuses to run below. This is the only\n * minimum-size gate there is: `BaseCommand.ensureTerminalSize` reads it and\n * blocks until the terminal is at least this big, so raising `ROWS` raises the\n * bar for the whole CLI, tests included.\n *\n * `ROWS: 20` is measured, not guessed. Driving the real binary to the build\n * step — the binding constraint, since it is the tallest step — gives:\n * 15/16/17 corrupt (overlapping card borders, unreadable); 18 the first clean\n * render (one complete category card, correctly clipped); 20 clean with one\n * full card plus the next category heading; 24 comfortable. 18 is the hard\n * correctness floor because it is where {@link SCROLL_VIEWPORT.MIN_VIEWPORT_ROWS}\n * starts being satisfied — below it the shared scroll gate stops clipping and\n * the grid bleeds over its borders. 20 buys two rows of margin above that floor\n * while staying under the 24-row default of common terminals.\n */\nexport const MIN_TERMINAL_SIZE = {\n COLS: 80,\n ROWS: 20,\n} as const;\n\n/**\n * The terminal height at or above which the stack step paints the six-row ASCII\n * logo. Below it the logo is dropped — it is decoration, and the stack list is\n * the content.\n *\n * This is NOT a second size gate. {@link MIN_TERMINAL_SIZE} decides whether a\n * command runs at all; this decides only whether one decorative element renders\n * inside a terminal that already cleared that gate. Conflating them would be a\n * regression in both directions: raising `MIN_TERMINAL_SIZE.ROWS` to 26 would\n * refuse to run in the 24-row terminal that is still a common default, and\n * lowering this to 20 brings back the bleed below.\n *\n * 26 is measured against the real binary at 100 columns, on the stack step:\n *\n * | rows | stack step with the logo rendered |\n * | ---- | ----------------------------------------------------------------- |\n * | 20 | bleeds — stack rows paint over the \"Start from scratch\" row |\n * | 24 | bleeds — stack rows paint through the hotkey row and the footer |\n * | 26 | clean |\n * | 27 | clean |\n * | 28 | clean |\n *\n * The mechanism: the logo eats six rows of the stack step's list viewport,\n * starving it below {@link SCROLL_VIEWPORT.MIN_VIEWPORT_ROWS}, at which point\n * the shared scroll hooks stop clipping and the rows bleed. Hiding the logo\n * returns those rows to the viewport; the bail-instead-of-clip behaviour itself\n * is untouched and remains the open underlying defect.\n */\nexport const LOGO_MIN_TERMINAL_ROWS = 26;\n\nexport const DEFAULT_BRANDING = {\n NAME: \"Agents Inc.\",\n} as const;\n\n/**\n * Fallback name for the default public marketplace when marketplace.json is\n * unavailable. Same value as `DEFAULT_PLUGIN_NAME` but a distinct concept: this\n * is the resolved source/marketplace name, that is the plugin bundle name.\n */\nexport const DEFAULT_PUBLIC_SOURCE_NAME = DEFAULT_PLUGIN_NAME;\n\n/**\n * The npm package the public catalogue publishes from, and the one thing that\n * tells the catalogue apart from a marketplace merely calling itself\n * {@link DEFAULT_PUBLIC_SOURCE_NAME}.\n *\n * Nothing a marketplace ships is unforgeable — every signal is a string in a file\n * its author controls, this one included. What it does is make the reserved\n * namespace unreachable by ACCIDENT: taking it requires renaming your own package\n * to the catalogue's published, npm-scope-governed name, which is impersonation\n * rather than drift.\n *\n * Two guards read it and must agree, which is why it lives here rather than in\n * either: `validateMarketplaceName` (`lib/marketplace-generator.ts`) exempts the\n * catalogue from the reserved-name refusal at BUILD time, and the collision guard\n * in `lib/loading/source-loader.ts` exempts it from the catalogue-id refusal at\n * LOAD time. Two definitions of who the catalogue is would let a source be the\n * catalogue to one guard and not to the other.\n */\nexport const PUBLIC_CATALOGUE_PACKAGE = \"@agents-inc/skills\";\n\n/** Human-readable labels for skill source types shown in the wizard and edit command */\nexport const SOURCE_DISPLAY_NAMES: Record<string, string> = {\n public: \"Public\",\n eject: \"Eject\",\n \"agents-inc\": \"Agents Inc\",\n};\n\n/** The two install modes a Sources row offers, in the order the grid renders them. */\nexport const INSTALL_MODES = [\"eject\", \"plugin\"] as const satisfies readonly Exclude<\n InstallMode,\n \"mixed\"\n>[];\n\n/**\n * How the Sources grid captions each of its two cells.\n *\n * Deliberately not `INSTALL_MODE_LABELS` (`Eject`/`Plugin`), which names a mode by what it does\n * to the files, nor `SOURCE_DISPLAY_NAMES`, which labels a `SkillConfig.origin` VALUE on the\n * summary surfaces. The grid asks where the skill should LIVE, and the two answers are the\n * project's own copy or the marketplace plugin — so the cells read `Local` and `Plugin`, which\n * is also the two-state badge the editor settled on (`.claude-design/DECISIONS.md`).\n */\nexport const INSTALL_MODE_CELL_LABELS = {\n eject: \"Local\",\n plugin: \"Plugin\",\n} as const satisfies Record<Exclude<InstallMode, \"mixed\">, string>;\n\n/** Resolves a source name to its human-readable display label. */\nexport function formatSourceDisplayName(source: string): string {\n return SOURCE_DISPLAY_NAMES[source] ?? source;\n}\n\n/**\n * Marketplace-row value when skills are selected but every one of them is `EJECT_SOURCE`. \"eject\"\n * names no marketplace, so there is nothing to list — but the selection is not empty either, and\n * naming the default public marketplace would claim an origin none of those skills has.\n */\nexport const ALL_SKILLS_EJECTED_LABEL = \"All skills ejected\";\n\n// TODO: update naming convention to GRAY_1,2, etc\nexport const CLI_COLORS = {\n PRIMARY: \"#99FFFF\",\n SUCCESS: \"#90EE90\",\n ERROR: \"#DC343B\",\n WARNING: \"#E6A817\",\n INFO: \"#3B82F6\",\n NEUTRAL: \"#888888\",\n FOCUS: \"#87CEFA\",\n UNFOCUSED: \"#FFFFFF\",\n WHITE: \"#FFFFFF\",\n BLACK: \"#000000\",\n DIM: \"#666666\",\n GRAY_1: \"#ddd\",\n LABEL_BG: \"#383838\",\n TOAST_BG: \"#EEEEEE\",\n TOAST_FG: \"#000000\",\n HOVER_BG: \"#333333\",\n} as const;\n\n/** Default domains pre-selected when \"Start from scratch\" is chosen (all except CLI) */\nexport const DEFAULT_SCRATCH_DOMAINS: readonly Domain[] = [\"web\", \"api\", \"mobile\"];\n\n/** Domain used when no active domain can be resolved from wizard state. */\nexport const FALLBACK_DOMAIN: Domain = \"web\";\n\n/**\n * The product's own mark, and **deliberately not brandable** (owner ruling 2026-08-24).\n *\n * `branding.name` reaches every command that prints a name — the dashboard, the wizard footer,\n * `doctor`'s header, six surfaces in all — so a white-labelled installation says its own name\n * throughout. This does not follow it, and that is the decision rather than an omission: the mark\n * is the product's, not the installation's.\n *\n * Filed as CLI-769 by an agent that found a white-labelled install still drawing `AGENTS INC` in\n * ASCII and read the gap as unfinished branding. 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{"version":3,"sources":["../src/cli/lib/agents/list-compiled-agents.ts","../src/cli/lib/agents/agent-provenance.ts","../src/cli/lib/agents/agent-fetcher.ts","../src/cli/lib/agents/agent-recompiler.ts","../src/cli/lib/agents/write-compiled-agents.ts","../src/cli/lib/compiler.ts","../src/cli/lib/agents/agent-plugin-compiler.ts"],"sourcesContent":["import path from \"path\";\nimport { partition } from \"remeda\";\nimport { glob, readFileOptional, remove } from \"../../utils/fs\";\nimport { isAgentName } from \"../../utils/type-guards\";\nimport { hasProvenanceMarker } from \"./agent-provenance\";\nimport type { AgentName } from \"../../types\";\n\n/** Compiled-agent basenames in a directory, split by whether this CLI compiled them. */\nexport type AgentProvenanceSplit = {\n /** Files carrying the provenance marker — provably written by this CLI. */\n marked: string[];\n /** Everything else in the directory, the user's own agents among them. */\n unmarked: string[];\n};\n\n/** Lists compiled-agent markdown filenames (e.g. \"web-developer.md\") in a directory. */\nexport async function listAgentMdFiles(agentsDir: string): Promise<string[]> {\n return glob(\"*.md\", agentsDir);\n}\n\n/**\n * Splits the agent files in a directory by the provenance marker each compiled agent carries.\n *\n * This is the only thing that identifies this CLI's own output once the configuration naming\n * it is gone, so the split errs one way by construction: a file that cannot be read yields no\n * marker and lands in `unmarked`, because \"cannot prove it is ours\" and \"is not ours\" call for\n * the same answer — leave it alone.\n */\nexport async function splitAgentsByProvenance(agentsDir: string): Promise<AgentProvenanceSplit> {\n const files = await listAgentMdFiles(agentsDir);\n const classified = await Promise.all(files.map((file) => readAgentProvenance(agentsDir, file)));\n const [marked, unmarked] = partition(classified, (agent) => agent.compiledHere);\n\n return { marked: marked.map(agentName), unmarked: unmarked.map(agentName) };\n}\n\ntype ClassifiedAgent = { name: string; compiledHere: boolean };\n\nasync function readAgentProvenance(agentsDir: string, file: string): Promise<ClassifiedAgent> {\n const content = await readFileOptional(path.join(agentsDir, file));\n return { name: path.basename(file, \".md\"), compiledHere: hasProvenanceMarker(content) };\n}\n\nfunction agentName(agent: ClassifiedAgent): string {\n return agent.name;\n}\n\n/** Lists compiled-agent names (filenames without the `.md` extension) in a directory. */\nexport async function listCompiledAgentNames(agentsDir: string): Promise<AgentName[]> {\n const files = await listAgentMdFiles(agentsDir);\n // Boundary cast: compiled .md filenames are agent names by convention; custom\n // agents from marketplace stacks may not be members of the AgentName union.\n return files.map((f) => path.basename(f, \".md\") as AgentName);\n}\n\n/**\n * Removes stale CLI-compiled agent files from `agentsDir`: deletes any `.md`\n * whose basename is a built-in CLI agent name (`isAgentName`) that is NOT in\n * `keep`. The built-in-name check protects hand-authored agents (whose basename\n * is not a built-in name) — it is never the removal criterion. Only call this\n * when `keep` is the COMPLETE set of agents that should live in `agentsDir`.\n */\nexport async function pruneStaleCompiledAgents(\n agentsDir: string,\n keep: ReadonlySet<AgentName>,\n): Promise<void> {\n // A non-built-in basename is a hand-authored agent — always preserved.\n const isStaleCompiledAgent = (file: string): boolean => {\n const name = path.basename(file, \".md\");\n return isAgentName(name) && !keep.has(name);\n };\n\n const files = await listAgentMdFiles(agentsDir);\n await Promise.all(\n files.filter(isStaleCompiledAgent).map((file) => remove(path.join(agentsDir, file))),\n );\n}\n","import path from \"path\";\nimport { z } from \"zod\";\n\nimport { DEFAULT_PLUGIN_NAME, PROJECT_ROOT } from \"../../consts\";\nimport { readFile } from \"../../utils/fs\";\n\n/**\n * The provenance marker every compiled agent carries: an HTML comment on the first line\n * after the frontmatter, naming the generator, its version, and the fact that the file is\n * rewritten rather than edited.\n *\n * **A body comment, deliberately not a frontmatter field.** Claude Code documents sixteen\n * supported frontmatter keys and says nothing about how it treats an unknown one, so a\n * stricter release could reject every agent this CLI has ever written. The body is free-form\n * by contract, which makes a marker there safe, greppable, versioned, and the do-not-edit\n * notice at the same time.\n *\n * The version is informational — {@link hasProvenanceMarker} matches on the marker's SHAPE,\n * so an agent compiled by any release is recognised by any other. Matching the exact text\n * would sweep only the agents the running version happened to write.\n */\nconst MARKER_OPEN = `<!-- Generated by ${DEFAULT_PLUGIN_NAME} v`;\nconst MARKER_NOTICE = \" — do not edit; compile rewrites this file\";\nconst MARKER_CLOSE = \" -->\";\n\nconst FRONTMATTER_FENCE = \"---\";\n\nconst PACKAGE_JSON_FILE = \"package.json\";\n\n/** The one field the marker needs from this CLI's own manifest. */\nconst ownPackageJsonSchema = z.object({ version: z.string().min(1) });\n\nexport function provenanceMarker(version: string): string {\n return `${MARKER_OPEN}${version}${MARKER_NOTICE}${MARKER_CLOSE}`;\n}\n\n/** Whether a line is a marker this CLI wrote, at any version and under any wording. */\nfunction isProvenanceMarker(line: string): boolean {\n return line.startsWith(MARKER_OPEN) && line.endsWith(MARKER_CLOSE);\n}\n\n/**\n * The index of the first body line: past the closing frontmatter fence when there is one,\n * and the top of the file when there is not — a template override may render no frontmatter,\n * and the marker still needs a defined home.\n */\nfunction bodyStartIndex(lines: readonly string[]): number {\n if (lines[0] !== FRONTMATTER_FENCE) return 0;\n const closingFence = lines.indexOf(FRONTMATTER_FENCE, 1);\n if (closingFence === -1) return 0;\n return closingFence + 1;\n}\n\n/**\n * Whether this CLI compiled the agent file this content came from.\n *\n * The marker's POSITION is part of the claim: an agent that merely quotes the line further\n * down (a prompt about this very feature, say) is the user's, and a sweep reading that as\n * provenance would delete a file nothing here wrote.\n */\nexport function hasProvenanceMarker(content: string): boolean {\n const lines = content.split(\"\\n\");\n const firstBodyLine = lines[bodyStartIndex(lines)];\n return firstBodyLine !== undefined && isProvenanceMarker(firstBodyLine);\n}\n\n/**\n * The same content carrying exactly one provenance marker, on the first line after the\n * frontmatter.\n *\n * Idempotent by replacement rather than by insertion: content that already carries a marker\n * has that line rewritten, so stamping twice at one version is a fixed point and a version\n * bump moves the line instead of stacking a second one beside it.\n */\nexport function stampProvenanceMarker(content: string, version: string): string {\n const lines = content.split(\"\\n\");\n const bodyStart = bodyStartIndex(lines);\n const replacedLines = hasProvenanceMarker(content) ? 1 : 0;\n\n return [\n ...lines.slice(0, bodyStart),\n provenanceMarker(version),\n ...lines.slice(bodyStart + replacedLines),\n ].join(\"\\n\");\n}\n\nlet ownVersion: Promise<string> | undefined;\n\n/**\n * This CLI's own published version, read once per process from the package manifest beside\n * the code — the same `PROJECT_ROOT` the bundled agent partials and templates resolve from,\n * so the version in a marker is the version of the compiler that wrote it.\n */\nexport function cliVersion(): Promise<string> {\n ownVersion ??= readOwnVersion();\n return ownVersion;\n}\n\nasync function readOwnVersion(): Promise<string> {\n const manifestPath = path.join(PROJECT_ROOT, PACKAGE_JSON_FILE);\n const raw: unknown = JSON.parse(await readFile(manifestPath));\n\n const parsed = ownPackageJsonSchema.safeParse(raw);\n if (!parsed.success) {\n throw new Error(`Could not read this CLI's own version from ${manifestPath}`);\n }\n return parsed.data.version;\n}\n","import path from \"path\";\nimport { directoryExists } from \"../../utils/fs\";\nimport { verbose } from \"../../utils/logger\";\nimport { PROJECT_ROOT, DIRS } from \"../../consts\";\nimport { fetchFromSource, type FetchOptions } from \"../loading\";\nimport { loadProjectSourceConfig } from \"../configuration\";\nimport type { AgentSourcePaths } from \"../../types\";\n\nexport async function getAgentDefinitions(remoteSource?: string): Promise<AgentSourcePaths> {\n if (remoteSource) {\n return fetchAgentDefinitionsFromRemote(remoteSource);\n }\n return getLocalAgentDefinitions();\n}\n\nexport async function getLocalAgentDefinitions(): Promise<AgentSourcePaths> {\n const agentsDir = path.join(PROJECT_ROOT, DIRS.agents);\n\n if (!(await directoryExists(agentsDir))) {\n throw new Error(\n `Agent partials not found at '${agentsDir}'. Ensure the CLI is properly installed.`,\n );\n }\n\n verbose(`Agent partials loaded from CLI: ${agentsDir}`);\n\n return {\n agentsDir,\n sourcePath: PROJECT_ROOT,\n };\n}\n\nexport async function fetchAgentDefinitionsFromRemote(\n source: string,\n options: FetchOptions & { agentsDir?: string } = {},\n): Promise<AgentSourcePaths> {\n verbose(`Fetching agent partials from remote: ${source}`);\n\n const result = await fetchFromSource(source, { subdir: \"\" });\n\n // ABORT on an unreadable config. It names the directory the fetched repository keeps its agent\n // partials in; defaulting past it compiles agents from whatever happens to sit at `DIRS.agents`,\n // or reports partials missing from a repository that has them.\n const sourceProjectConfig = options.agentsDir\n ? undefined\n : await loadProjectSourceConfig(result.path);\n if (sourceProjectConfig?.agentsDir) {\n verbose(`Using agentsDir from source config: ${sourceProjectConfig.agentsDir}`);\n }\n const agentsDirRelPath = options.agentsDir ?? sourceProjectConfig?.agentsDir ?? DIRS.agents;\n\n const agentsDir = path.join(result.path, agentsDirRelPath);\n\n if (!(await directoryExists(agentsDir))) {\n throw new Error(`Agent partials not found at '${agentsDir}'`);\n }\n\n verbose(`Agent partials fetched from: ${result.path}`);\n\n return {\n agentsDir,\n sourcePath: result.path,\n };\n}\n","import { partition } from \"remeda\";\nimport { writeCompiledAgentsByScope, type AgentWriteOutcome } from \"./write-compiled-agents\";\nimport { listCompiledAgentNames } from \"./list-compiled-agents\";\nimport path from \"path\";\n\nimport { getErrorMessage } from \"../../utils/errors\";\nimport type {\n AgentDefinition,\n AgentName,\n CompileAgentConfig,\n CompileConfig,\n ProjectConfig,\n SkillDefinitionMap,\n SkillScope,\n} from \"../../types\";\n\nimport { buildCompileAgents } from \"../installation/local-installer\";\nimport { ensureDir } from \"../../utils/fs\";\nimport { verbose } from \"../../utils/logger\";\nimport { typedEntries, typedFromEntries, typedKeys } from \"../../utils/typed-object\";\nimport { createLiquidEngine } from \"../compiler\";\nimport { loadProjectConfig, effectivelyExcludedSkillIds } from \"../configuration\";\nimport { loadAllAgents, loadProjectAgents } from \"../loading\";\nimport { getPluginAgentsDir } from \"../plugins\";\nimport { discoverAllPluginSkills } from \"../plugins/plugin-discovery\";\nimport { resolveAgents } from \"../resolver\";\n\nexport type RecompileAgentsOptions = {\n pluginDir: string;\n sourcePath: string;\n agents?: AgentName[];\n skills?: SkillDefinitionMap;\n projectDir?: string;\n outputDir?: string;\n /** When provided, routes agents by scope: global agents to ~/.claude/agents/, project agents to outputDir */\n agentScopeMap?: Map<AgentName, SkillScope>;\n};\n\nexport type RecompileAgentsResult = {\n compiled: AgentName[];\n /**\n * The subset of `compiled` whose file this pass actually wrote. `compiled` is\n * every agent that came through the pass with a correct file at the end of it;\n * `rewritten` is the ones whose content moved, so `compiled minus rewritten` is\n * the count a summary reports as unchanged.\n */\n rewritten: AgentName[];\n failed: AgentName[];\n warnings: string[];\n};\n\nasync function getExistingAgentNames(pluginDir: string): Promise<AgentName[]> {\n return listCompiledAgentNames(getPluginAgentsDir(pluginDir));\n}\n\ntype ResolveAgentNamesParams = {\n specifiedAgents?: AgentName[];\n projectConfig: ProjectConfig | null;\n allAgents: Partial<Record<AgentName, AgentDefinition>>;\n outputDir?: string;\n pluginDir: string;\n};\n\nasync function resolveAgentNames(params: ResolveAgentNamesParams): Promise<AgentName[]> {\n const { specifiedAgents, projectConfig, allAgents, outputDir, pluginDir } = params;\n\n if (specifiedAgents) {\n return specifiedAgents;\n }\n\n // A present config is authoritative over its agent roster — even when empty.\n // `agents: []` means \"no agents\", so it must NOT fall through to the\n // all-agents branch below; that branch exists only for the config-LESS case.\n if (projectConfig) {\n const agentNames = projectConfig.agents.map((a) => a.name);\n verbose(`Using agents from config: ${agentNames.join(\", \")}`);\n return agentNames;\n }\n\n if (outputDir) {\n const names = typedKeys<AgentName>(allAgents);\n verbose(`Using all available agents from source: ${names.join(\", \")}`);\n return names;\n }\n\n return getExistingAgentNames(pluginDir);\n}\n\n/** Splits write outcomes into the recompile result; logs each success at verbose level. */\nfunction buildRecompileResult(\n outcomes: AgentWriteOutcome[],\n priorWarnings: string[],\n): RecompileAgentsResult {\n const [succeeded, failedOutcomes] = partition(\n outcomes,\n (outcome): outcome is Extract<AgentWriteOutcome, { ok: true }> => outcome.ok,\n );\n succeeded.forEach((outcome) =>\n verbose(\n ` ${outcome.rewritten ? \"Rewrote\" : \"Unchanged\"}: ${outcome.name} (${outcome.scope} -> ${outcome.targetDir})`,\n ),\n );\n return {\n compiled: succeeded.map((outcome) => outcome.name),\n rewritten: succeeded.filter((outcome) => outcome.rewritten).map((outcome) => outcome.name),\n failed: failedOutcomes.map((outcome) => outcome.name),\n warnings: [\n ...priorWarnings,\n ...failedOutcomes.map(\n (outcome) => `Failed to compile ${outcome.name}: ${getErrorMessage(outcome.error)}`,\n ),\n ],\n };\n}\n\nexport function filterExcludedEntries(config: ProjectConfig): ProjectConfig {\n const excludedIds = effectivelyExcludedSkillIds(config.skills);\n const activeSkills = config.skills.filter((s) => !s.excluded);\n const activeAgents = config.agents.filter((a) => !a.excluded);\n\n // Also remove excluded skill refs from stack assignments. A config with no stack keeps\n // none — the key stays absent rather than becoming an explicit `undefined`.\n const filteredStack =\n config.stack === undefined\n ? {}\n : {\n stack: Object.fromEntries(\n typedEntries(config.stack).map(([agentName, agentStack]) => [\n agentName,\n Object.fromEntries(\n typedEntries(agentStack).map(([category, assignments]) => [\n category,\n assignments.filter((a) => !excludedIds.has(a.id)),\n ]),\n ),\n ]),\n ),\n };\n\n return { ...config, skills: activeSkills, agents: activeAgents, ...filteredStack };\n}\n\nexport async function recompileAgents(\n options: RecompileAgentsOptions,\n): Promise<RecompileAgentsResult> {\n const { pluginDir, sourcePath, skills: providedSkills, projectDir, outputDir } = options;\n\n const configDir = projectDir ?? pluginDir;\n const loadedConfig = await loadProjectConfig(configDir);\n const projectConfig = loadedConfig?.config ?? null;\n\n // Filter excluded entries once at the entry point — callees receive clean data\n const filteredConfig = projectConfig ? filterExcludedEntries(projectConfig) : null;\n\n const builtinAgents = await loadAllAgents(sourcePath);\n const projectAgents = projectDir ? await loadProjectAgents(projectDir) : {};\n\n // Priority: project agents > built-in agents\n const allAgents: Partial<Record<AgentName, AgentDefinition>> = {\n ...builtinAgents,\n ...projectAgents,\n };\n\n const agentNames = await resolveAgentNames({\n ...(options.agents !== undefined && { specifiedAgents: options.agents }),\n projectConfig: filteredConfig,\n allAgents,\n ...(outputDir !== undefined && { outputDir }),\n pluginDir,\n });\n\n if (agentNames.length === 0) {\n return { compiled: [], rewritten: [], failed: [], warnings: [\"No agents found to recompile\"] };\n }\n\n verbose(`Recompiling ${agentNames.length} agents in ${outputDir ?? pluginDir}`);\n\n // When skills are not provided, discover from all plugin directories.\n const pluginSkills: SkillDefinitionMap =\n providedSkills ?? (await discoverAllPluginSkills(projectDir ?? pluginDir));\n\n const allConfigAgents = filteredConfig ? buildCompileAgents(filteredConfig, allAgents) : {};\n\n // Restrict to only the agents we're compiling (agentNames).\n // buildCompileAgents returns entries for ALL agents in the config, but when\n // scopeFilter is active, we only want the agents matching that scope.\n // Without this filter, a project pass would compile global agents without\n // their stack (since the project config omits global agent stack entries)\n // and overwrite correctly compiled global agent files.\n const [knownAgents, missingAgents] = partition(agentNames, (name) =>\n Boolean(allConfigAgents[name] || allAgents[name]),\n );\n const missingWarnings = missingAgents.map(\n (name) => `Agent \"${name}\" not found in source definitions`,\n );\n const configAgents = typedFromEntries<AgentName, CompileAgentConfig>(\n knownAgents.map((name) => [name, allConfigAgents[name] ?? {}]),\n );\n\n const compileConfig: CompileConfig = {\n name: filteredConfig?.name || path.basename(pluginDir),\n description: filteredConfig?.description || \"Recompiled plugin\",\n agents: configAgents,\n };\n\n const engine = await createLiquidEngine(projectDir);\n const resolvedAgents = await resolveAgents(allAgents, pluginSkills, compileConfig, sourcePath);\n\n const agentsDir = outputDir ?? getPluginAgentsDir(pluginDir);\n await ensureDir(agentsDir);\n\n const outcomes = await writeCompiledAgentsByScope({\n resolvedAgents,\n sourcePath,\n engine,\n projectAgentsDir: agentsDir,\n ...(options.agentScopeMap !== undefined && { agentScopeMap: options.agentScopeMap }),\n });\n return buildRecompileResult(outcomes, missingWarnings);\n}\n","import os from \"os\";\nimport path from \"path\";\nimport type { Liquid } from \"liquidjs\";\nimport { compileAgentForPlugin } from \"../compiler.js\";\nimport { resolveInstallPaths } from \"../installation/install-base-dir.js\";\nimport { writeFile, fileExists, readFile } from \"../../utils/fs.js\";\nimport { typedEntries } from \"../../utils/typed-object.js\";\nimport type { AgentConfig, AgentName, SkillScope } from \"../../types/index.js\";\n\nexport type AgentWriteOutcome =\n | {\n name: AgentName;\n ok: true;\n scope: SkillScope;\n targetDir: string;\n /**\n * Whether this pass actually wrote the file. False means the compiled output\n * matched what was already on disk, so nothing was written — which is what\n * lets a recompile summary tell a real one from a no-op instead of counting\n * the roster it walked.\n */\n rewritten: boolean;\n }\n | { name: AgentName; ok: false; error: unknown };\n\n/**\n * Whether the target already holds exactly this content, making a write a no-op.\n *\n * Skipping that write is what gives \"unchanged\" a meaning a caller can check: an\n * agent reported unchanged keeps its mtime, and an mtime is the only trace a\n * rewrite-with-identical-bytes leaves anywhere.\n */\nasync function holdsExactly(filePath: string, content: string): Promise<boolean> {\n return (await fileExists(filePath)) && (await readFile(filePath)) === content;\n}\n\n/**\n * Where an agent goes when `agentScopeMap` has nothing to say about it — either because the caller\n * passed no map at all (`agents-inc update` recompiles that way) or because this agent is not in\n * the one it passed (a hand-authored agent under `.claude/agents/` has no config row).\n *\n * This is a ROUTING answer, not a selection default: `\"project\"` here means \"the directory the\n * caller named in `projectAgentsDir`\", which for an unrouted write is the only defensible target.\n * It is deliberately NOT `DEFAULT_SELECTION_OPTIONS.scope` from `@workspace/matrix` — that constant\n * says what an untouched *pick* installs as, and adopting it here would relocate the agents of every\n * caller that never asked for global routing into the user's `~/.claude/agents`.\n */\nconst UNROUTED_AGENT_SCOPE: SkillScope = \"project\";\n\n/**\n * Compiles each resolved agent and writes it to its scope's agents directory:\n * global agents to `~/.claude/agents/`, project agents to `projectAgentsDir`.\n * Per-agent failures are collected as outcomes — callers own the policy\n * (recompile reports and continues; install hard-errors).\n *\n * Neither directory is created up front. `writeFile` makes a target's parent on\n * the way past, so a directory appears exactly when an agent routes into it —\n * which is what keeps a wholly project-scoped pass from leaving an empty\n * `~/.claude/agents/` behind in a home that has no global install.\n */\nexport async function writeCompiledAgentsByScope(params: {\n resolvedAgents: Partial<Record<AgentName, AgentConfig>>;\n sourcePath: string;\n engine: Liquid;\n projectAgentsDir: string;\n agentScopeMap?: Map<AgentName, SkillScope>;\n}): Promise<AgentWriteOutcome[]> {\n const globalAgentsDir = resolveInstallPaths(os.homedir(), \"global\").agentsDir;\n\n const outcomes: AgentWriteOutcome[] = [];\n for (const [name, agent] of typedEntries<AgentName, AgentConfig>(params.resolvedAgents)) {\n try {\n const output = await compileAgentForPlugin(name, agent, params.sourcePath, params.engine);\n const scope = params.agentScopeMap?.get(name) ?? UNROUTED_AGENT_SCOPE;\n const targetDir = scope === \"global\" ? globalAgentsDir : params.projectAgentsDir;\n const targetPath = path.join(targetDir, `${name}.md`);\n const rewritten = !(await holdsExactly(targetPath, output));\n if (rewritten) await writeFile(targetPath, output);\n outcomes.push({ name, ok: true, scope, targetDir, rewritten });\n } catch (error) {\n outcomes.push({ name, ok: false, error });\n }\n }\n return outcomes;\n}\n","import { Liquid } from \"liquidjs\";\nimport path from \"path\";\nimport { readFile, readFileOptional, directoryExists } from \"../utils/fs\";\nimport { verbose, warn } from \"../utils/logger\";\nimport {\n CLAUDE_DIR,\n CLAUDE_SRC_DIR,\n DIRS,\n EJECT_SOURCE,\n PROJECT_ROOT,\n STANDARD_FILES,\n STANDARD_DIRS,\n} from \"../consts\";\nimport { cliVersion, stampProvenanceMarker } from \"./agents/agent-provenance\";\nimport type { AgentConfig, AgentName, CompiledAgentData, PluginSkillRef, Skill } from \"../types\";\n\n/** Pattern matching Liquid template delimiters that could enable template injection */\nconst LIQUID_SYNTAX_PATTERN = /\\{\\{|\\}\\}|\\{%|%\\}/g;\n\n/**\n * Strips Liquid template syntax (`{{`, `}}`, `{%`, `%}`) from a string value.\n * Prevents template injection when user-controlled data is passed to the Liquid engine.\n *\n * @param value - Input string that may contain Liquid syntax\n * @param fieldName - Name of the field (for warning messages)\n * @returns Sanitized string with Liquid delimiters removed\n */\nexport function sanitizeLiquidSyntax<T extends string>(value: T, fieldName: string): T {\n if (!LIQUID_SYNTAX_PATTERN.test(value)) return value;\n LIQUID_SYNTAX_PATTERN.lastIndex = 0;\n const sanitized = value.replace(LIQUID_SYNTAX_PATTERN, \"\");\n warn(`Stripped Liquid template syntax from '${fieldName}' — possible template injection attempt`);\n // Boundary cast: .replace() widens the branded string T; stripping characters keeps it in T's domain\n return sanitized as T;\n}\n\nfunction sanitizeStringArray(values: string[], fieldName: string): string[] {\n return values.map((v) => sanitizeLiquidSyntax(v, fieldName));\n}\n\nfunction sanitizeSkills(skills: Skill[]): Skill[] {\n return skills.map((s) => ({\n ...s,\n id: sanitizeLiquidSyntax(s.id, \"skill.id\"),\n description: sanitizeLiquidSyntax(s.description, \"skill.description\"),\n usage: sanitizeLiquidSyntax(s.usage, \"skill.usage\"),\n ...(s.pluginRef !== undefined && {\n pluginRef: sanitizeLiquidSyntax(s.pluginRef, \"skill.pluginRef\"),\n }),\n }));\n}\n\n/**\n * Sanitizes user-controlled metadata fields in compiled agent data to prevent\n * Liquid template injection. Strips `{{`, `}}`, `{%`, `%}` from agent\n * metadata and skill metadata before template rendering.\n *\n * Content fields (identity, playbook, output, criticalRequirementsTop,\n * criticalReminders) are passed through unchanged — LiquidJS does not\n * re-evaluate template syntax inside variable values, so double-curlies\n * in content (e.g. GitHub Actions `${{ secrets.X }}`) are safe.\n */\nexport function sanitizeCompiledAgentData(data: CompiledAgentData): CompiledAgentData {\n const sanitizedAgent: AgentConfig = {\n ...data.agent,\n name: sanitizeLiquidSyntax(data.agent.name, \"agent.name\"),\n title: sanitizeLiquidSyntax(data.agent.title, \"agent.title\"),\n description: sanitizeLiquidSyntax(data.agent.description, \"agent.description\"),\n tools: sanitizeStringArray(data.agent.tools, \"agent.tools\"),\n ...(data.agent.disallowedTools !== undefined && {\n disallowedTools: sanitizeStringArray(data.agent.disallowedTools, \"agent.disallowedTools\"),\n }),\n ...(data.agent.model !== undefined && {\n model: sanitizeLiquidSyntax(data.agent.model, \"agent.model\"),\n }),\n ...(data.agent.effort !== undefined && {\n effort: sanitizeLiquidSyntax(data.agent.effort, \"agent.effort\"),\n }),\n ...(data.agent.permissionMode !== undefined && {\n permissionMode: sanitizeLiquidSyntax(data.agent.permissionMode, \"agent.permissionMode\"),\n }),\n };\n\n const sanitizedSkills = sanitizeSkills(data.skills);\n const sanitizedPreloaded = sanitizeSkills(data.preloadedSkills);\n const sanitizedDynamic = sanitizeSkills(data.dynamicSkills);\n const sanitizedPreloadedIds = data.preloadedSkillIds.map((id) =>\n sanitizeLiquidSyntax(id, \"preloadedSkillId\"),\n );\n\n return {\n agent: sanitizedAgent,\n identity: data.identity,\n playbook: data.playbook,\n output: data.output,\n criticalRequirementsTop: data.criticalRequirementsTop,\n criticalReminders: data.criticalReminders,\n skills: sanitizedSkills,\n preloadedSkills: sanitizedPreloaded,\n dynamicSkills: sanitizedDynamic,\n preloadedSkillIds: sanitizedPreloadedIds,\n };\n}\n\ntype AgentFiles = Pick<\n CompiledAgentData,\n \"identity\" | \"playbook\" | \"output\" | \"criticalRequirementsTop\" | \"criticalReminders\"\n>;\n\nasync function readAgentFiles(\n name: AgentName,\n agent: AgentConfig,\n projectRoot: string,\n): Promise<AgentFiles> {\n const agentSourceRoot = agent.sourceRoot || projectRoot;\n const agentBaseDir = agent.agentBaseDir || DIRS.agents;\n const agentDir = path.join(agentSourceRoot, agentBaseDir, agent.path || name);\n\n const identity = await readFile(path.join(agentDir, STANDARD_FILES.IDENTITY_MD));\n const playbook = await readFile(path.join(agentDir, STANDARD_FILES.PLAYBOOK_MD));\n const criticalRequirementsTop = await readFileOptional(\n path.join(agentDir, STANDARD_FILES.CRITICAL_REQUIREMENTS_MD),\n \"\",\n );\n const criticalReminders = await readFileOptional(\n path.join(agentDir, STANDARD_FILES.CRITICAL_REMINDERS_MD),\n \"\",\n );\n\n const agentPath = agent.path || name;\n const parts = agentPath.split(\"/\");\n const category = parts[0] || name;\n const categoryDir = path.join(agentSourceRoot, agentBaseDir, category);\n\n let output = await readFileOptional(path.join(agentDir, STANDARD_FILES.OUTPUT_MD), \"\");\n if (!output) {\n output = await readFileOptional(path.join(categoryDir, STANDARD_FILES.OUTPUT_MD), \"\");\n }\n\n return { identity, playbook, output, criticalRequirementsTop, criticalReminders };\n}\n\nexport function buildAgentTemplateContext(\n name: AgentName,\n agent: AgentConfig,\n files: AgentFiles,\n mapSkill: (skill: Skill) => Skill = (skill) => skill,\n): CompiledAgentData {\n const skills = agent.skills.map(mapSkill);\n const preloadedSkills = skills.filter((s) => s.preloaded);\n const dynamicSkills = skills.filter((s) => !s.preloaded);\n const preloadedSkillIds = preloadedSkills.map((s) => s.pluginRef ?? s.id);\n\n verbose(\n `Skills for ${name}: ${preloadedSkills.length} preloaded, ${dynamicSkills.length} dynamic`,\n );\n\n return {\n agent,\n ...files,\n skills,\n preloadedSkills,\n dynamicSkills,\n preloadedSkillIds,\n };\n}\n\n/**\n * Renders the agent template and stamps the result with the provenance marker.\n *\n * Both compile entry points render through here, so there is no path that writes a compiled\n * agent this CLI cannot later recognise as its own — which is what `uninstall` reads back\n * when the configuration naming the agents is gone. The stamp replaces rather than inserts,\n * so a template that emits the marker itself still produces exactly one.\n */\nasync function renderCompiledAgent(engine: Liquid, data: CompiledAgentData): Promise<string> {\n // Boundary cast: liquidjs types renderFile as `Promise<any>` because a template\n // can render to any value. The agent template renders a markdown file, and both\n // callers have declared `Promise<string>` since they were written.\n const rendered = (await engine.renderFile(\"agent\", sanitizeCompiledAgentData(data))) as string;\n return stampProvenanceMarker(rendered, await cliVersion());\n}\n\n/**\n * Creates a Liquid template engine with a layered template root hierarchy.\n *\n * Template resolution order (first match wins):\n * 1. Project-local templates: `{projectDir}/.claude-src/agents/_templates/`\n * 2. Legacy templates: `{projectDir}/.claude/templates/`\n * 3. Built-in templates: `{PROJECT_ROOT}/src/agents/_templates/`\n *\n * @param projectDir - Optional project directory for local template overrides\n * @returns Configured Liquid engine with `.liquid` extension and strict filters\n */\nexport async function createLiquidEngine(projectDir?: string): Promise<Liquid> {\n const roots: string[] = [];\n\n if (projectDir) {\n const srcTemplatesDir = path.join(\n projectDir,\n CLAUDE_SRC_DIR,\n STANDARD_DIRS.AGENTS,\n path.basename(DIRS.templates),\n );\n if (await directoryExists(srcTemplatesDir)) {\n roots.push(srcTemplatesDir);\n verbose(`Using local templates from: ${srcTemplatesDir}`);\n }\n\n const legacyTemplatesDir = path.join(projectDir, CLAUDE_DIR, STANDARD_DIRS.TEMPLATES);\n if (await directoryExists(legacyTemplatesDir)) {\n roots.push(legacyTemplatesDir);\n verbose(`Using legacy templates from: ${legacyTemplatesDir}`);\n }\n }\n\n roots.push(path.join(PROJECT_ROOT, DIRS.templates));\n\n return new Liquid({\n root: roots,\n extname: \".liquid\",\n strictVariables: false,\n strictFilters: true,\n });\n}\n\n/**\n * The per-skill pluginRef decision. A skill renders as `${id}:${id}` only\n * when it has an explicit non-eject source on its SkillReference — i.e. it was\n * installed from a marketplace. `undefined` source (user-authored local skills\n * with no SkillConfig entry) and `\"eject\"` both fall through to bare id.\n */\nfunction pluginRefFor(skill: Skill): { pluginRef?: PluginSkillRef } {\n if (skill.source === undefined || skill.source === EJECT_SOURCE) return {};\n return { pluginRef: `${skill.id}:${skill.id}` as const };\n}\n\nexport async function compileAgentForPlugin(\n name: AgentName,\n agent: AgentConfig,\n fallbackRoot: string,\n engine: Liquid,\n): Promise<string> {\n verbose(`Compiling agent: ${name}`);\n\n const files = await readAgentFiles(name, agent, fallbackRoot);\n\n // Per-skill pluginRef attachment. Each skill's own `source` decides\n // whether it renders as `${id}:${id}` (plugin-installed) or bare id (ejected).\n // This correctly handles mixed-mode agents where some skills are plugin and\n // others are ejected. Missing `source` (user-authored local skills with no\n // SkillConfig entry) falls through to bare id — the expected case, not a\n // silent fallback.\n const data = buildAgentTemplateContext(name, agent, files, (skill) => ({\n ...skill,\n ...pluginRefFor(skill),\n }));\n\n return renderCompiledAgent(engine, data);\n}\n","import path from \"path\";\nimport { getErrorMessage } from \"../../utils/errors\";\nimport { readFile, ensureDir, copy } from \"../../utils/fs\";\nimport { log, verbose, warn } from \"../../utils/logger\";\nimport {\n generateAgentPluginManifest,\n writePluginManifest,\n getPluginManifestPath,\n} from \"../plugins\";\nimport { listAgentMdFiles } from \"./list-compiled-agents\";\nimport { computeStringHash, determinePluginVersion, writeContentHash } from \"../versioning\";\nimport { extractFrontmatter } from \"../../utils/frontmatter\";\nimport type { AgentFrontmatter, PluginManifest } from \"../../types\";\nimport { agentFrontmatterValidationSchema, formatZodIssues } from \"../schemas\";\n\nexport type AgentPluginOptions = {\n agentPath: string;\n outputDir: string;\n};\n\nexport type CompiledAgentPlugin = {\n pluginPath: string;\n manifest: PluginManifest;\n agentName: string;\n};\n\nfunction parseAgentFrontmatter(\n content: string,\n filePath: string,\n): Pick<AgentFrontmatter, \"name\" | \"description\"> | null {\n const raw = extractFrontmatter(content);\n if (!raw) {\n return null;\n }\n\n const result = agentFrontmatterValidationSchema.safeParse(raw);\n if (!result.success) {\n warn(`Invalid agent frontmatter in ${filePath}: ${formatZodIssues(result.error.issues)}`);\n return null;\n }\n\n return { name: result.data.name, description: result.data.description };\n}\n\nexport async function compileAgentPlugin(\n options: AgentPluginOptions,\n): Promise<CompiledAgentPlugin> {\n const { agentPath, outputDir } = options;\n const fileName = path.basename(agentPath);\n\n const content = await readFile(agentPath);\n const frontmatter = parseAgentFrontmatter(content, agentPath);\n\n if (!frontmatter) {\n throw new Error(\n `Agent '${fileName}' has invalid or missing YAML frontmatter. ` +\n `Required fields: 'name' and 'description'. File: ${agentPath}`,\n );\n }\n\n const agentName = frontmatter.name;\n\n verbose(`Compiling agent plugin: ${agentName} from ${agentPath}`);\n\n const pluginDir = path.join(outputDir, `agent-${agentName}`);\n const agentsDir = path.join(pluginDir, \"agents\");\n\n await ensureDir(pluginDir);\n await ensureDir(agentsDir);\n\n const newHash = computeStringHash(content);\n const { version, contentHash } = await determinePluginVersion(\n newHash,\n pluginDir,\n getPluginManifestPath,\n );\n\n const manifest = generateAgentPluginManifest({\n agentName,\n description: frontmatter.description,\n version,\n });\n\n await writePluginManifest(pluginDir, manifest);\n\n await writeContentHash(pluginDir, contentHash, getPluginManifestPath);\n\n verbose(` Wrote plugin.json for ${agentName} (v${version})`);\n\n await copy(agentPath, path.join(agentsDir, `${agentName}.md`));\n verbose(` Copied agent ${fileName} -> agents/${agentName}.md`);\n\n return {\n pluginPath: pluginDir,\n manifest,\n agentName,\n };\n}\n\nexport async function compileAllAgentPlugins(\n agentsDir: string,\n outputDir: string,\n): Promise<CompiledAgentPlugin[]> {\n const results: CompiledAgentPlugin[] = [];\n\n const agentMdFiles = await listAgentMdFiles(agentsDir);\n\n for (const agentFile of agentMdFiles) {\n const agentPath = path.join(agentsDir, agentFile);\n\n try {\n const result = await compileAgentPlugin({\n agentPath,\n outputDir,\n });\n results.push(result);\n log(` [OK] agent-${result.agentName}`);\n } catch (error) {\n const errorMessage = getErrorMessage(error);\n warn(`Failed to compile agent from '${agentFile}': ${errorMessage}`);\n }\n }\n\n return results;\n}\n\nexport function printAgentCompilationSummary(results: CompiledAgentPlugin[]): void {\n log(`\\nCompiled ${results.length} agent plugins:`);\n for (const result of results) {\n log(` - agent-${result.agentName} (v${result.manifest.version})`);\n 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