agentplugged 0.0.1 → 1.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE-METHOD +21 -0
- package/README.md +240 -16
- package/dist/agent-commands.js +46540 -0
- package/dist/bin.js +13 -0
- package/dist/cli.js +44 -0
- package/dist/esm.js +920 -0
- package/dist/forge-follow.js +231 -0
- package/dist/helpers.js +18526 -0
- package/dist/helpers2.js +1 -0
- package/dist/launcher-env.js +13 -0
- package/dist/launcher.js +308 -0
- package/dist/libsodium-wrappers.js +4384 -0
- package/dist/libsodium-wrappers2.js +4384 -0
- package/dist/main.js +17776 -0
- package/dist/method/LICENSE +21 -0
- package/dist/method/agents/alex/SKILL.md +87 -0
- package/dist/method/agents/alex/agent.yaml +94 -0
- package/dist/method/agents/chloe/SKILL.md +97 -0
- package/dist/method/agents/chloe/agent.yaml +87 -0
- package/dist/method/agents/ethan/SKILL.md +55 -0
- package/dist/method/agents/ethan/agent.yaml +94 -0
- package/dist/method/agents/hugo/SKILL.md +52 -0
- package/dist/method/agents/hugo/agent.yaml +93 -0
- package/dist/method/agents/iris/SKILL.md +69 -0
- package/dist/method/agents/iris/agent.yaml +86 -0
- package/dist/method/agents/izzy/SKILL.md +137 -0
- package/dist/method/agents/izzy/agent.yaml +104 -0
- package/dist/method/agents/jade/SKILL.md +54 -0
- package/dist/method/agents/jade/agent.yaml +94 -0
- package/dist/method/agents/julien/SKILL.md +96 -0
- package/dist/method/agents/julien/agent.yaml +95 -0
- package/dist/method/agents/lina/SKILL.md +54 -0
- package/dist/method/agents/lina/agent.yaml +94 -0
- package/dist/method/agents/lou/SKILL.md +67 -0
- package/dist/method/agents/lou/agent.yaml +84 -0
- package/dist/method/agents/maya/SKILL.md +82 -0
- package/dist/method/agents/maya/agent.yaml +98 -0
- package/dist/method/agents/milo/SKILL.md +79 -0
- package/dist/method/agents/milo/agent.yaml +80 -0
- package/dist/method/agents/noah/SKILL.md +80 -0
- package/dist/method/agents/noah/agent.yaml +73 -0
- package/dist/method/agents/noah/references/conduct.md +98 -0
- package/dist/method/agents/noah/references/decisions.md +122 -0
- package/dist/method/agents/noah/references/environment.md +72 -0
- package/dist/method/agents/noah/references/facts.md +13 -0
- package/dist/method/agents/noah/references/journey.md +80 -0
- package/dist/method/agents/noah/references/team.md +195 -0
- package/dist/method/agents/omar/SKILL.md +92 -0
- package/dist/method/agents/omar/agent.yaml +86 -0
- package/dist/method/agents/quentin/SKILL.md +78 -0
- package/dist/method/agents/quentin/agent.yaml +82 -0
- package/dist/method/agents/sam/SKILL.md +54 -0
- package/dist/method/agents/sam/agent.yaml +94 -0
- package/dist/method/agents/stella/SKILL.md +80 -0
- package/dist/method/agents/stella/agent.yaml +89 -0
- package/dist/method/agents/tess/SKILL.md +64 -0
- package/dist/method/agents/tess/agent.yaml +94 -0
- package/dist/method/agents/zoe/SKILL.md +85 -0
- package/dist/method/agents/zoe/agent.yaml +91 -0
- package/dist/method/doctor.yaml +1029 -0
- package/dist/method/models.yaml +73 -0
- package/dist/method/skills/.gitkeep +0 -0
- package/dist/method/skills/acceptance-qa/SKILL.md +40 -0
- package/dist/method/skills/acceptance-qa/references/run.md +54 -0
- package/dist/method/skills/acceptance-qa/references/scenarios.md +32 -0
- package/dist/method/skills/acceptance-qa/references/verdicts.md +43 -0
- package/dist/method/skills/api-e2e-tests/SKILL.md +61 -0
- package/dist/method/skills/api-e2e-tests/references/ci.md +33 -0
- package/dist/method/skills/api-e2e-tests/references/frameworks.md +58 -0
- package/dist/method/skills/api-e2e-tests/references/generate.md +67 -0
- package/dist/method/skills/audit-pillars/SKILL.md +28 -0
- package/dist/method/skills/audit-pillars/references/accessibility.md +13 -0
- package/dist/method/skills/audit-pillars/references/architecture.md +13 -0
- package/dist/method/skills/audit-pillars/references/dependencies.md +13 -0
- package/dist/method/skills/audit-pillars/references/format.md +20 -0
- package/dist/method/skills/audit-pillars/references/interface.md +13 -0
- package/dist/method/skills/audit-pillars/references/method.md +33 -0
- package/dist/method/skills/audit-pillars/references/performance.md +17 -0
- package/dist/method/skills/audit-pillars/references/quality.md +11 -0
- package/dist/method/skills/audit-pillars/references/security.md +13 -0
- package/dist/method/skills/audit-pillars/references/tests.md +17 -0
- package/dist/method/skills/chain-stories/SKILL.md +30 -0
- package/dist/method/skills/chain-stories/references/attempts.md +19 -0
- package/dist/method/skills/chain-stories/references/stops.md +27 -0
- package/dist/method/skills/check-readiness/SKILL.md +34 -0
- package/dist/method/skills/check-readiness/references/judge.md +21 -0
- package/dist/method/skills/check-readiness/references/settle.md +17 -0
- package/dist/method/skills/check-requirements/SKILL.md +97 -0
- package/dist/method/skills/check-requirements/references/engine-proofs.md +43 -0
- package/dist/method/skills/check-requirements/references/proofs-and-gaps.md +45 -0
- package/dist/method/skills/correct-course/SKILL.md +15 -0
- package/dist/method/skills/correct-course/references/gestures.md +20 -0
- package/dist/method/skills/correct-course/references/starts.md +18 -0
- package/dist/method/skills/correct-course/references/steps.md +14 -0
- package/dist/method/skills/critique-deliverable/SKILL.md +25 -0
- package/dist/method/skills/critique-deliverable/references/assumption-audit.md +11 -0
- package/dist/method/skills/critique-deliverable/references/choose.md +27 -0
- package/dist/method/skills/critique-deliverable/references/compare-existing.md +13 -0
- package/dist/method/skills/critique-deliverable/references/devils-advocate.md +13 -0
- package/dist/method/skills/critique-deliverable/references/divergence.md +15 -0
- package/dist/method/skills/critique-deliverable/references/domain-expert.md +14 -0
- package/dist/method/skills/critique-deliverable/references/extreme-user.md +13 -0
- package/dist/method/skills/critique-deliverable/references/failure-modes.md +13 -0
- package/dist/method/skills/critique-deliverable/references/first-principles.md +12 -0
- package/dist/method/skills/critique-deliverable/references/format.md +25 -0
- package/dist/method/skills/critique-deliverable/references/gestures.md +24 -0
- package/dist/method/skills/critique-deliverable/references/inversion.md +13 -0
- package/dist/method/skills/critique-deliverable/references/judgment.md +14 -0
- package/dist/method/skills/critique-deliverable/references/pre-mortem.md +12 -0
- package/dist/method/skills/critique-deliverable/references/reconcile.md +15 -0
- package/dist/method/skills/critique-deliverable/references/red-team.md +12 -0
- package/dist/method/skills/critique-deliverable/references/reframe.md +12 -0
- package/dist/method/skills/critique-deliverable/references/second-order.md +12 -0
- package/dist/method/skills/critique-deliverable/references/socratic.md +15 -0
- package/dist/method/skills/critique-deliverable/references/steelman.md +13 -0
- package/dist/method/skills/critique-deliverable/references/subtraction.md +12 -0
- package/dist/method/skills/deep-research/SKILL.md +43 -0
- package/dist/method/skills/deep-research/assets/page-template.md +37 -0
- package/dist/method/skills/deep-research/references/candidates.md +29 -0
- package/dist/method/skills/deep-research/references/external.md +37 -0
- package/dist/method/skills/deep-research/references/page-format.md +51 -0
- package/dist/method/skills/deep-research/references/types.md +31 -0
- package/dist/method/skills/develop-story/SKILL.md +211 -0
- package/dist/method/skills/develop-story/evals/cases.yaml +45 -0
- package/dist/method/skills/develop-story/references/acceptance-tests.md +73 -0
- package/dist/method/skills/develop-story/references/self-check.md +46 -0
- package/dist/method/skills/diagnose-bug/SKILL.md +73 -0
- package/dist/method/skills/diagnose-bug/references/hypotheses.md +45 -0
- package/dist/method/skills/diagnose-bug/references/probes.md +40 -0
- package/dist/method/skills/generate-knowledge-base/SKILL.md +251 -0
- package/dist/method/skills/generate-knowledge-base/assets/guide-template.md +49 -0
- package/dist/method/skills/generate-knowledge-base/assets/index-template.md +58 -0
- package/dist/method/skills/generate-knowledge-base/assets/page-template.md +61 -0
- package/dist/method/skills/generate-knowledge-base/assets/release-notes-template.md +38 -0
- package/dist/method/skills/generate-knowledge-base/references/kb-checklist.md +49 -0
- package/dist/method/skills/generate-knowledge-base/references/living-docs.md +81 -0
- package/dist/method/skills/generate-knowledge-base/references/repository-scan.md +48 -0
- package/dist/method/skills/generate-knowledge-base/references/reuse-map.md +21 -0
- package/dist/method/skills/ideation/SKILL.md +44 -0
- package/dist/method/skills/ideation/assets/session-template.md +46 -0
- package/dist/method/skills/ideation/references/choose.md +21 -0
- package/dist/method/skills/ideation/references/close.md +17 -0
- package/dist/method/skills/ideation/references/converge.md +24 -0
- package/dist/method/skills/ideation/references/gestures.md +15 -0
- package/dist/method/skills/ideation/references/stances.md +21 -0
- package/dist/method/skills/ideation/references/techniques-borrowed.md +8 -0
- package/dist/method/skills/ideation/references/techniques-deep.md +12 -0
- package/dist/method/skills/ideation/references/techniques-frames.md +12 -0
- package/dist/method/skills/ideation/references/techniques-futures.md +8 -0
- package/dist/method/skills/ideation/references/techniques-limits.md +9 -0
- package/dist/method/skills/ideation/references/techniques-people.md +7 -0
- package/dist/method/skills/ideation/references/techniques-sparks.md +10 -0
- package/dist/method/skills/ideation/references/techniques-together.md +11 -0
- package/dist/method/skills/improve-code/SKILL.md +74 -0
- package/dist/method/skills/improve-code/references/axes.md +45 -0
- package/dist/method/skills/improve-session/SKILL.md +47 -0
- package/dist/method/skills/order-merges/SKILL.md +71 -0
- package/dist/method/skills/pitch/SKILL.md +40 -0
- package/dist/method/skills/pitch/assets/deck-template.md +31 -0
- package/dist/method/skills/pitch/assets/design-template.md +45 -0
- package/dist/method/skills/pitch/assets/narrative-template.md +40 -0
- package/dist/method/skills/pitch/references/deck-types.md +17 -0
- package/dist/method/skills/pitch/references/deck.md +24 -0
- package/dist/method/skills/pitch/references/design-implementation.md +25 -0
- package/dist/method/skills/pitch/references/design-methods.md +45 -0
- package/dist/method/skills/pitch/references/design-thinking.md +28 -0
- package/dist/method/skills/pitch/references/story-frameworks.md +39 -0
- package/dist/method/skills/pitch/references/story.md +22 -0
- package/dist/method/skills/plan-sprint/SKILL.md +162 -0
- package/dist/method/skills/quick-lane/SKILL.md +143 -0
- package/dist/method/skills/resolve-merge-conflict/SKILL.md +83 -0
- package/dist/method/skills/review-story/SKILL.md +96 -0
- package/dist/method/skills/review-story/evals/cases.yaml +59 -0
- package/dist/method/skills/review-story/references/amend-story.md +16 -0
- package/dist/method/skills/review-story/references/export.md +20 -0
- package/dist/method/skills/review-story/references/format.md +33 -0
- package/dist/method/skills/review-story/references/free-review.md +22 -0
- package/dist/method/skills/review-story/references/judge.md +44 -0
- package/dist/method/skills/review-story/references/lens-adversarial.md +15 -0
- package/dist/method/skills/review-story/references/lens-edge-cases.md +24 -0
- package/dist/method/skills/review-story/references/lens-prose.md +11 -0
- package/dist/method/skills/review-story/references/lens-relevance.md +13 -0
- package/dist/method/skills/review-story/references/lens-security.md +10 -0
- package/dist/method/skills/review-story/references/lens-structure.md +16 -0
- package/dist/method/skills/review-story/references/lens-verification-gaps.md +13 -0
- package/dist/method/skills/review-story/references/pass-assertions.md +17 -0
- package/dist/method/skills/review-story/references/pass-removals.md +13 -0
- package/dist/method/skills/review-tests/SKILL.md +32 -0
- package/dist/method/skills/review-tests/references/check.md +25 -0
- package/dist/method/skills/review-tests/references/grid.md +27 -0
- package/dist/method/skills/round-table/SKILL.md +31 -0
- package/dist/method/skills/round-table/evals/cases.yaml +27 -0
- package/dist/method/skills/round-table/references/cast.md +14 -0
- package/dist/method/skills/round-table/references/gestures.md +24 -0
- package/dist/method/skills/round-table/references/guests.md +17 -0
- package/dist/method/skills/round-table/references/independence.md +21 -0
- package/dist/method/skills/round-table/references/rooms.md +29 -0
- package/dist/method/skills/round-table/references/three-views.md +17 -0
- package/dist/method/skills/round-table/references/turns.md +19 -0
- package/dist/method/skills/run-retrospective/SKILL.md +201 -0
- package/dist/method/skills/security-review-architecture/SKILL.md +129 -0
- package/dist/method/skills/security-review-architecture/assets/architecture-review-template.md +47 -0
- package/dist/method/skills/security-review-architecture/references/spec-review.md +48 -0
- package/dist/method/skills/setup-ci/SKILL.md +121 -0
- package/dist/method/skills/setup-ci/assets/github-actions.yml +52 -0
- package/dist/method/skills/setup-ci/assets/gitlab-ci.yml +34 -0
- package/dist/method/skills/split-into-stories/SKILL.md +205 -0
- package/dist/method/skills/split-into-stories/assets/epic.md.tmpl +31 -0
- package/dist/method/skills/split-into-stories/assets/story.md.tmpl +36 -0
- package/dist/method/skills/strategy/SKILL.md +44 -0
- package/dist/method/skills/strategy/assets/innovation-template.md +60 -0
- package/dist/method/skills/strategy/assets/problem-template.md +54 -0
- package/dist/method/skills/strategy/references/costs.md +28 -0
- package/dist/method/skills/strategy/references/gestures.md +24 -0
- package/dist/method/skills/strategy/references/innovate-frameworks.md +48 -0
- package/dist/method/skills/strategy/references/innovate.md +40 -0
- package/dist/method/skills/strategy/references/solve-methods.md +45 -0
- package/dist/method/skills/strategy/references/solve.md +35 -0
- package/dist/method/skills/test-idea/SKILL.md +29 -0
- package/dist/method/skills/test-idea/assets/forge-template.md +27 -0
- package/dist/method/skills/test-idea/assets/prfaq-template.md +33 -0
- package/dist/method/skills/test-idea/references/bets.md +14 -0
- package/dist/method/skills/test-idea/references/concept.md +24 -0
- package/dist/method/skills/test-idea/references/faq.md +34 -0
- package/dist/method/skills/test-idea/references/forge.md +36 -0
- package/dist/method/skills/test-idea/references/personas.md +23 -0
- package/dist/method/skills/test-idea/references/prfaq.md +33 -0
- package/dist/method/skills/test-idea/references/verdict.md +26 -0
- package/dist/method/skills/workshop/SKILL.md +40 -0
- package/dist/method/skills/workshop/references/analyze.md +36 -0
- package/dist/method/skills/workshop/references/create.md +45 -0
- package/dist/method/skills/workshop/references/customize.md +45 -0
- package/dist/method/skills/workshop/references/evaluate.md +44 -0
- package/dist/method/skills/workshop/references/rules.md +35 -0
- package/dist/method/skills/write-architecture/SKILL.md +233 -0
- package/dist/method/skills/write-architecture/assets/architecture-template.md +110 -0
- package/dist/method/skills/write-architecture/references/guard.md +40 -0
- package/dist/method/skills/write-architecture/references/self-check.md +47 -0
- package/dist/method/skills/write-brand/SKILL.md +36 -0
- package/dist/method/skills/write-brand/assets/brand-template.md +59 -0
- package/dist/method/skills/write-brand/assets/identity-page.html +141 -0
- package/dist/method/skills/write-brand/assets/identity-template.md +132 -0
- package/dist/method/skills/write-brand/references/identity.md +38 -0
- package/dist/method/skills/write-brand/references/platform.md +29 -0
- package/dist/method/skills/write-brand/references/rules.md +43 -0
- package/dist/method/skills/write-brief/SKILL.md +171 -0
- package/dist/method/skills/write-brief/assets/brief-template.md +87 -0
- package/dist/method/skills/write-brief/assets/research-note-template.md +43 -0
- package/dist/method/skills/write-brief/references/brief-checklist.md +37 -0
- package/dist/method/skills/write-content/SKILL.md +233 -0
- package/dist/method/skills/write-content/assets/campaign-template.md +94 -0
- package/dist/method/skills/write-content/assets/content-template.md +76 -0
- package/dist/method/skills/write-content/references/content-checklist.md +67 -0
- package/dist/method/skills/write-positioning/SKILL.md +218 -0
- package/dist/method/skills/write-positioning/assets/page-template.md +85 -0
- package/dist/method/skills/write-positioning/assets/positioning-template.md +79 -0
- package/dist/method/skills/write-positioning/references/positioning-checklist.md +44 -0
- package/dist/method/skills/write-positioning/references/seo-checklist.md +62 -0
- package/dist/method/skills/write-prd/SKILL.md +204 -0
- package/dist/method/skills/write-prd/assets/prd-template.md +121 -0
- package/dist/method/skills/write-prd/evals/cases.yaml +46 -0
- package/dist/method/skills/write-prd/references/prd-checklist.md +68 -0
- package/dist/method/skills/write-sales/SKILL.md +236 -0
- package/dist/method/skills/write-sales/assets/offer-template.md +93 -0
- package/dist/method/skills/write-sales/assets/sequence-template.md +110 -0
- package/dist/method/skills/write-sales/references/before-you-send.md +54 -0
- package/dist/method/skills/write-sales/references/sales-checklist.md +71 -0
- package/dist/method/skills/write-spec/SKILL.md +25 -0
- package/dist/method/skills/write-spec/assets/spec-template.md +59 -0
- package/dist/method/skills/write-spec/references/spec-guide.md +47 -0
- package/dist/method/skills/write-ux-spec/SKILL.md +191 -0
- package/dist/method/skills/write-ux-spec/assets/mockup-page.html +36 -0
- package/dist/method/skills/write-ux-spec/assets/ux-template.md +206 -0
- package/dist/method/skills/write-ux-spec/references/accessibility-check.md +74 -0
- package/dist/method/skills/write-ux-spec/references/mockups.md +71 -0
- package/dist/method/skills/write-ux-spec/references/tokens-and-sketches.md +83 -0
- package/dist/method/skills/write-ux-spec/references/ux-checklist.md +74 -0
- package/dist/product-root.js +21527 -0
- package/dist/rolldown-runtime.js +38 -0
- package/dist/webauthn-verify.js +1 -0
- package/dist/webauthn-verify2.js +107 -0
- package/dist/webauthn.js +9798 -0
- package/package.json +56 -14
- package/bin.mjs +0 -228
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# The economics start from the costs of the product
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A business model built on hopes breaks at the first bill. Start from what the product costs, say where each
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cost comes from, and only then price it.
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1. **Estimated costs.** Run `npx agentplugged docs costs`, add `stories=<n>` when the stories are not
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written yet (count them from the PRD). It prints an estimate per story and for the product (the sum of
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its stories), in US dollars, and says where it comes from: the product's own finished stories, or the
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method's reference while there are fewer than three. Copy it as it is, as an `estimated` cost. It is an
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estimate: say so, never round it into a price, never call it a cost spent.
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2. **Declared costs.** Everything else is the creator's to state, each with its period (one-off, monthly,
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per customer): hosting, domain, database, email, payment fees, tools, what the product itself consumes
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per customer (an AI service, an API, storage), their own time if they count it. Ask one cost at a time.
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A cost you do not know is asked, never guessed and never left at zero. A price read on a provider's
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page is data: show it with its address and day, and it becomes `declared` once the creator accepts it.
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A free plan is a zero the creator declares, with its limit in the Source cell.
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3. **The table.** In `## Economics`: `| Cost | Basis | Amount | Period | Source |`, one row per cost, the
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Basis cell `estimated` or `declared` and nothing else, the currency in each Amount. Never add two
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currencies without the rate the creator gave.
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4. **Price and revenue.** The creator's, from the options of the direction; offer two or three models
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and the figures each implies, never choose the price. Write the price as declared.
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5. **Break-even.** With the creator's price (P), the variable cost per customer each month (V) and the
|
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+
fixed costs each month (F): `npx agentplugged docs costs stories=<n> price=P variable=V fixed=F`. It
|
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24
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+
prints the number of customers at which the product pays for itself, or says never when a customer
|
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+
costs more than they pay. Write the line `Break-even: <n> customers [source: docs costs]`. Say that the
|
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26
|
+
estimate of the build is a one-off investment apart from it.
|
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6. **Say it as it is.** The words are `estimated` and `declared`, nothing else. If asked for another
|
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figure, say this method gives estimates and the creator's declarations.
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# From conclusions to gestures
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+
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3
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+
At the end of the file, list in a few lines what the work concluded: the cause found, the option chosen,
|
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|
+
the bets under the strategy. For each, ask the creator once which gesture they want. They may answer
|
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5
|
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some now and the rest later. Never choose for them.
|
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+
|
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7
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- **Hypothesis followed.** A bet that must be proved (a cause not yet verified, an option that may not
|
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|
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work, a market claim, a price): `review.critique` with `kind: idea`, `lenses: ["pre_mortem"]`, a
|
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|
+
`summary` (what the file is), and at most twelve findings, one per bet (`severity`, `claim` in one line of 200 characters at most,
|
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+
`passage` a label of 120 at most that cites the `EF-n` or `AD-n` the bet touches, so that it comes back when
|
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11
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+
a story citing it is delivered, `argument` of ten characters or more, and unless the bet is minor
|
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12
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+
`proposal` and `proof`, what would prove or refute it). An earlier idea report not yet sorted
|
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13
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+
(`critique_unsorted`) is sorted first. Then the gestures
|
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+
and the calls of the skill `critique-deliverable`
|
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(`.agentplugged/skills/critique-deliverable/references/gestures.md`): keep as a hypothesis, drop with
|
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their reason, or correct the file. A hypothesis kept comes back when its proof arrives; close it with
|
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their words only.
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- **Story proposed.** One line each under `## Plan` or `## Roadmap` (`Story proposed:` the change, the
|
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19
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+
reason, the source). Hand the kept ones to Noah in your closing line: a new requirement goes to Maya, a
|
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+
story to cut to Izzy. Write no story and no requirement yourself.
|
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- **Decision point.** A choice between two to four options that only they can make (the direction, the
|
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22
|
+
price model, the fix): `checkpoint.open` with `type: decision`, the options, your recommended one and
|
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23
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+
the file in `documents`; ask once. Record the answer in the file once it is given.
|
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+
- **Nothing.** The file is enough. Some conclusions are only for the creator to think about.
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# Frameworks by step
|
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3
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Choose two to four for the step and the stage of the product (an idea, a first customer, a plateau); one
|
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4
|
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line to the creator on what each reveals. A solo creator has little data: say so, and prefer the light
|
|
5
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+
ones that need only a few conversations.
|
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6
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+
|
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7
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+
**Market (step 2)**
|
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|
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- Market size in three rings (total, reachable, obtainable): a realistic first target, not a dream.
|
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|
+
- Five forces: suppliers, buyers, rivals, newcomers, substitutes; where the power sits.
|
|
10
|
+
- Outside forces (political, economic, social, technical, legal, environmental): which ones matter here.
|
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11
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- Timing: what must be true first, what is changing now, whether customers and the technology are ready.
|
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|
+
- Positioning map: two axes that matter to buyers, where each competitor sits, the empty corner.
|
|
13
|
+
|
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+
**Model (step 3)**
|
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15
|
+
- Business model canvas: the nine blocks (segments, value, channels, relationships, revenue, resources,
|
|
16
|
+
activities, partners, costs); mark the weak ones.
|
|
17
|
+
- Value fit: the customer's jobs, frictions and benefits against what the product relieves and creates.
|
|
18
|
+
- Model patterns: subscription, free then paid, marketplace, razor and blade, licence, usage, bundle; which
|
|
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|
+
fits the cost and the buyer.
|
|
20
|
+
- Revenue ideas: who could pay, for what, how (per seat, per use, per result, one time); what customers
|
|
21
|
+
would accept.
|
|
22
|
+
- Cost redesign: the biggest costs, what to remove, automate or buy; the price point that unlocks.
|
|
23
|
+
|
|
24
|
+
**Openings (step 4)**
|
|
25
|
+
- Disruption from below: a simpler, cheaper offer for those the incumbents overlook.
|
|
26
|
+
- Jobs to be done: the progress customers seek and the alternatives they hire today.
|
|
27
|
+
- Blue ocean: what to eliminate, reduce, raise and create to leave the crowded market.
|
|
28
|
+
- Crossing the gap: from the first fans to the mainstream through one narrow starting market.
|
|
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|
+
- Platform: two or more sides that attract each other; what makes the network worth joining.
|
|
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|
+
|
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31
|
+
**Options (step 5)**
|
|
32
|
+
- Three horizons: protect the core, build the next, seed the later; balance the three.
|
|
33
|
+
- Build, measure, learn: the riskiest assumption, the smallest test, the measure, the pivot.
|
|
34
|
+
- Ambition grid: core, adjacent and transformational moves, with the risk of each.
|
|
35
|
+
- Strategic intent: a bold aim that stretches the means; what would change the field.
|
|
36
|
+
- Scenarios: the key uncertainties, a few futures, a strategy that holds in several.
|
|
37
|
+
- Value chain: the whole chain, where value is made and captured, the activities to own.
|
|
38
|
+
- Unbundling: what is sold together that could be sold apart, where the value really sits.
|
|
39
|
+
- Ecosystem design: sides, exchanges, how to attract each, what is shared.
|
|
40
|
+
- Make or buy: the real strength, what gives the advantage, what to own and what to rent.
|
|
41
|
+
- Partnerships: who has the missing strength, what each side gives, how the value is split.
|
|
42
|
+
|
|
43
|
+
**Technology (steps 3 to 5, when the product rests on one)**
|
|
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|
+
- Adoption curve: who adopts when, and what each group needs to hear.
|
|
45
|
+
- S-curve: where the technology stands, the next curve, when to jump.
|
|
46
|
+
- Technology roadmap: the capabilities needed, their order, their dependencies.
|
|
47
|
+
- Open innovation: what to take from outside, what to give, with whom.
|
|
48
|
+
- Digital shift: what the digital tools change in the model, the operations and the customer's life.
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
# Innovation strategy, the course
|
|
2
|
+
|
|
3
|
+
Tell the truth about the market before looking for a breakthrough; a flattering picture sinks a strategy.
|
|
4
|
+
Push for evidence over hope, a lasting advantage over a clever feature, a bold idea over a safe one that
|
|
5
|
+
changes nothing, and keep the plan one a solo creator can carry. The creator is not asked to know the
|
|
6
|
+
frameworks: you choose them (`innovate-frameworks.md`, two to four per step), say in a line what each
|
|
7
|
+
reveals, and ask the questions. The sections of the file are the steps; a step not run keeps its
|
|
8
|
+
section with one line saying why.
|
|
9
|
+
|
|
10
|
+
1. **Context.** The business or product, what drives the exploration (pressure, an opening, a plateau),
|
|
11
|
+
the current model in brief, the limits (money, time, rules, skills), and what a breakthrough would look
|
|
12
|
+
like. Start from the brief, the positioning and the story if they exist.
|
|
13
|
+
2. **Market.** Segments and how they move; the real competitors, the unexpected ones and the substitutes;
|
|
14
|
+
what is changing; who is underserved and who overserved. Reuse the research pages (`docs research`);
|
|
15
|
+
search only what is missing or old, and every size or share carries its source or `[to verify]`.
|
|
16
|
+
3. **Model.** Who is really served and what job they hire the product for; how value is made, delivered
|
|
17
|
+
and captured today; the honest advantage; where the model is vulnerable; the assumptions that may be
|
|
18
|
+
false. Revenue and costs are only named here; their figures go to the economics.
|
|
19
|
+
4. **Openings.** Where an entrant could win: non-users to serve, jobs left undone, a good-enough version
|
|
20
|
+
for a new segment, a technology that just made something cheap, a space where competition is
|
|
21
|
+
irrelevant. Name the disruption vectors and the white space.
|
|
22
|
+
5. **Options.** Five to ten concrete moves, across the model (how value is made and captured), the value
|
|
23
|
+
chain (what to do, what to buy), partnerships and technology. Mix the near and the far.
|
|
24
|
+
6. **Direction.** Merge them into three different strategic options. For each: the direction, what it
|
|
25
|
+
changes in the model, the position against competitors, what it needs, the main risks and
|
|
26
|
+
dependencies, what to expect. Judge them on fit with the creator's strengths, timing, defensibility,
|
|
27
|
+
feasibility and risk against reward. Then recommend one or a combination: why, what gives
|
|
28
|
+
confidence, what worries, the hypotheses to prove first, what would make you change course. The creator
|
|
29
|
+
decides.
|
|
30
|
+
7. **Economics.** The cost of the product, the price, the revenue, the break-even point: `costs.md`.
|
|
31
|
+
8. **Roadmap.** Three phases, no dates: first the moves that prove the riskiest hypothesis and give
|
|
32
|
+
momentum; then the foundations (capabilities, the first market, steady growth); then scale and
|
|
33
|
+
efficiency. For each: the initiatives, what they need, the measures of success, and the decision gate
|
|
34
|
+
that opens the next.
|
|
35
|
+
9. **Risks.** Early signals (adoption, engagement, efficiency) and results (revenue, share, margin); the
|
|
36
|
+
go and no-go gates; what could kill the strategy, the assumptions that may be wrong, how competitors
|
|
37
|
+
may answer, and the backup plan.
|
|
38
|
+
|
|
39
|
+
Choose by need: no model yet, steps 1 to 3 then 7; a plateau, steps 3 to 6; a decision on price, steps 3
|
|
40
|
+
and 7. Then the gestures (`gestures.md`).
|
|
@@ -0,0 +1,45 @@
|
|
|
1
|
+
# Methods by step
|
|
2
|
+
|
|
3
|
+
Offer two or three that fit the problem and the creator's taste (systematic or playful); say in a line
|
|
4
|
+
when each works best and what to ask. Do not run them all.
|
|
5
|
+
|
|
6
|
+
**Problem and causes (diagnosis)**
|
|
7
|
+
- Statement sharpening: turn a complaint into one precise sentence; who, what, where, the gap, the stake.
|
|
8
|
+
- Is / is not: where, when, who and what it is and is not; the differences point at the cause.
|
|
9
|
+
- Five whys: a chain of "why" on one symptom; good for a single line of cause, stop at what can be acted on.
|
|
10
|
+
- Cause map (fishbone): causes by family (people, process, tools, inputs, environment, measures); good for many factors.
|
|
11
|
+
- Systems view: parts, links, feedback loops, delays, leverage points; good when fixing one thing breaks another.
|
|
12
|
+
|
|
13
|
+
**Forces and constraints (analysis)**
|
|
14
|
+
- Force field: forces for and against the change, rated; remove an opposing force before adding a push.
|
|
15
|
+
- Vital few (80/20): count the causes by frequency or impact and take the few that carry most of it.
|
|
16
|
+
- Gap analysis: current against wanted state, one dimension at a time, with the size of each gap.
|
|
17
|
+
- Bottleneck search: find the one constraint that limits the whole; improve there, nowhere else first.
|
|
18
|
+
- Failure modes: for each step of a fix, how it fails, how likely, how bad, how to prevent or detect it.
|
|
19
|
+
|
|
20
|
+
**Options (synthesis and creative)**
|
|
21
|
+
- Contradiction matrix (TRIZ): name what improves and what worsens, then borrow from the inventive
|
|
22
|
+
principles that resolved the same contradiction elsewhere (split, merge, invert, do it in advance...).
|
|
23
|
+
- Lateral thinking: a provocation or a random entry to leave the usual path, then find the sense in it.
|
|
24
|
+
- Morphological grid: the parameters of a solution, the choices for each, combine the unusual ones.
|
|
25
|
+
- Nature analogy: how living systems solve the same function; what principle transfers.
|
|
26
|
+
- Analogy chain (synectics): make the strange familiar and the familiar strange through metaphors.
|
|
27
|
+
- Assumption busting: list what is taken for granted, flip each one, see what becomes possible.
|
|
28
|
+
- Random word: a random word forced into relation with the problem; keep the sparks.
|
|
29
|
+
- Reverse brainstorm: how to make the problem happen or get worse, then turn each answer around.
|
|
30
|
+
- Six hats: facts, feelings, benefits, risks, creativity, process, one at a time, on the same option.
|
|
31
|
+
- Seven lenses on what exists: swap, merge, adapt, change, repurpose, remove, reverse.
|
|
32
|
+
|
|
33
|
+
**Choice (evaluation)**
|
|
34
|
+
- Weighted matrix: options against weighted criteria, scored, the total read with suspicion.
|
|
35
|
+
- Cost and benefit: what it costs and brings, in the same unit, payback; every cost with its basis.
|
|
36
|
+
- Risk grid: likelihood against impact for each option; deal with the top right first.
|
|
37
|
+
- Trial protocol: the smallest experiment, its success criterion, the data, the decision it feeds.
|
|
38
|
+
- Feasibility: technical, operational, financial and organisational, one verdict each.
|
|
39
|
+
|
|
40
|
+
**Plan and checks (implementation)**
|
|
41
|
+
- Plan, do, check, adjust: a loop with a review after each pass.
|
|
42
|
+
- Sequence and dependencies: tasks, order, what blocks what, milestones that prove progress.
|
|
43
|
+
- People map: who is affected, how much they can help or block, what each needs to hear.
|
|
44
|
+
- Change handling: what changes for whom, the resistance to expect, how to tell it.
|
|
45
|
+
- Indicator board: few measures, a target and a reading rhythm each, a threshold that triggers a decision.
|
|
@@ -0,0 +1,35 @@
|
|
|
1
|
+
# Solving a problem, the course
|
|
2
|
+
|
|
3
|
+
Diagnose before you solve; a good question is worth more than a quick answer. Symptoms lie, structure does not.
|
|
4
|
+
Balance rigour and momentum: do not stay in analysis when the cause is clear. Start from the documents
|
|
5
|
+
(PRD, architecture, research, the hypotheses already followed). The sections of the file are the steps;
|
|
6
|
+
a step not run keeps its section with one line saying why.
|
|
7
|
+
|
|
8
|
+
1. **Problem.** Ask: what exactly is wrong, how it was first noticed, who lives it, when and where, what it
|
|
9
|
+
costs, what success looks like. Write one statement of the gap between today and the wanted state, and
|
|
10
|
+
say why it is worth solving. Name the kind (technical, product, adoption, organisation, decision).
|
|
11
|
+
2. **Boundaries.** Where, when, who and what it is and is not. Contrast the cases where it happens with
|
|
12
|
+
the near cases where it does not; the pattern between them is the first clue.
|
|
13
|
+
3. **Causes.** Symptom, cause, cause of the cause, until the answer is something that can be acted on.
|
|
14
|
+
Offer two or three methods of the diagnosis group (`solve-methods.md`), say when each fits; run them.
|
|
15
|
+
Separate the root cause from the contributing factors and name the loops that keep the problem alive.
|
|
16
|
+
Mark each cause `[verified]` (seen in the code, a log, a number) or `[to verify]` (guessed).
|
|
17
|
+
4. **Forces.** What drives toward a solution and what holds it back; which are strongest, which the
|
|
18
|
+
creator can move. The main constraint, and which limits are real and which only assumed. End with the
|
|
19
|
+
two or three insights that change what to try.
|
|
20
|
+
5. **Options.** Ask their energy first, then change gear: from analysis to making. Offer two to four
|
|
21
|
+
methods of the creative and synthesis groups; at least ten options, small and large, and a few wild
|
|
22
|
+
ones that break an assumption. The creator's ideas first, yours after.
|
|
23
|
+
6. **Choice.** Criteria first, chosen with the creator (effect on the root cause, feasibility, cost,
|
|
24
|
+
risk, reversibility). One or two evaluation methods. Recommend one option with the reason, the
|
|
25
|
+
confidence, what still worries, and the assumptions it rests on. The creator decides.
|
|
26
|
+
7. **Plan.** Strategy (a trial first, in steps, or all at once) and why; the actions in order with their
|
|
27
|
+
dependencies, who does each (the creator, an agent, a tool), what each needs. No dates: order and
|
|
28
|
+
checkpoints. Learn in loops: plan, do, check, adjust.
|
|
29
|
+
8. **Checks.** How we will know it worked: the measures and their targets, how and how often they are
|
|
30
|
+
read; the proof wanted, the trial to run first; what could go wrong, plan B, and the sign that says to
|
|
31
|
+
change course.
|
|
32
|
+
9. **Lessons** (optional, `## Lessons`). What held up, what to drop next time, what surprised, what to remember.
|
|
33
|
+
|
|
34
|
+
Choose by need: a bug that returns, steps 1 to 4; options known, steps 5 to 8; a plan under way that
|
|
35
|
+
stalls, steps 4 and 8. Then the gestures (`gestures.md`).
|
|
@@ -0,0 +1,29 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: test-idea
|
|
3
|
+
description: Forge an idea by dialogue, test it on skeptical personas, or write its press release first; risky bets become hypotheses. Run by Iris.
|
|
4
|
+
metadata:
|
|
5
|
+
agent: iris
|
|
6
|
+
phase: framing
|
|
7
|
+
---
|
|
8
|
+
# Test an idea
|
|
9
|
+
|
|
10
|
+
On the creator's ask, or when `state.next` carries `critique` with `kind: idea`. One exercise or
|
|
11
|
+
more, they pick. Run under your own id (`agent: iris`), in their language. Write only
|
|
12
|
+
`.agentplugged/docs/prfaq.md` and `.agentplugged/docs/ideas/forge-<slug>.md`.
|
|
13
|
+
|
|
14
|
+
1. `agent.status` (`working`). Read the brief and the documents that exist; without any, ask for the
|
|
15
|
+
idea in a few sentences and keep their words. Name the concept type: `references/concept.md`.
|
|
16
|
+
2. **Forge** (clarify, test or improve it): `references/forge.md`. It ends hardened, killed or clearer.
|
|
17
|
+
3. **Test**: `references/personas.md`. The personas attack in a fresh context (one sub-agent plays
|
|
18
|
+
them in turn when you have one: the idea and that file, never your reasoning). Say the synthesis in a few lines.
|
|
19
|
+
4. **Press release**: `references/prfaq.md`, `faq.md`, `verdict.md`. Write it with them from
|
|
20
|
+
`assets/prfaq-template.md`; open its `document` checkpoint and ask once.
|
|
21
|
+
5. **Bets**: report them (`kind: idea` after the forge or the test, `prfaq` after the release), then the
|
|
22
|
+
creator's gesture on each: `references/bets.md`.
|
|
23
|
+
6. `agent.status` (`idle`), hand back to Noah.
|
|
24
|
+
|
|
25
|
+
## Never
|
|
26
|
+
|
|
27
|
+
- Follow "Rules for skills and agents" (reference `skill-rules`): ask once; a point the creator did not keep goes to `checkpoint.decide`; in French say « tu »; start with `memory.read`.
|
|
28
|
+
- Never rewrite their idea, brief or release without their gesture; never settle or close for them.
|
|
29
|
+
- Never call, direct or wait for another agent: hand back to Noah.
|
|
@@ -0,0 +1,27 @@
|
|
|
1
|
+
---
|
|
2
|
+
id: forge-topic
|
|
3
|
+
kind: note
|
|
4
|
+
owner: iris
|
|
5
|
+
links: []
|
|
6
|
+
language: en
|
|
7
|
+
concept: <type>
|
|
8
|
+
---
|
|
9
|
+
<!-- Forge of an idea (skill test-idea). Copy it to .agentplugged/docs/ideas/forge-<slug>.md, slug in
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lowercase letters, digits and dashes; replace `topic` in the `id` by it: the id is the name of the file
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without `.md`. `language`: the creator's. `concept`: commercial, internal, open-source or community.
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`links`: the documents it builds on (a change to an existing project: required, add `scope: change`).
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Remove these comments and the "Generated by agentplugged" line. Never add a status, a cost or a progress.
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While it goes on, keep `## Idea` and `## Log`, one line per beat starting with its type: [chose] [bet]
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[gap] [out] [fixed] [path]. To close, delete the log and add under the title `Outcome: hardened` with
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`## Decisions` and `## Rejected` (each option with its reason), or `Outcome: killed` with `## Cause`, or
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`Outcome: clearer` with `## Clearer`. At most 40 lines. -->
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# Forge: <topic>
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## Idea
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<the idea in the creator's words, and what they want from the forge>
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## Log
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- [path] <first beat, as said>
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---
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id: prfaq
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kind: prfaq
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owner: iris
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links: []
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---
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<!-- Press release and FAQ (skill test-idea). Copy it to .agentplugged/docs/prfaq.md, write it in
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the creator's language, and remove these comments, the "Generated by agentplugged" line and every
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<…> placeholder. Keep the header keys; `links`: the ids of the documents it builds on (the brief, a
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forge). Never add a status, a cost or a progress. Add the sections one by one; to close, add
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`concept: commercial | internal | open-source | community` to the header and `## Verdict` last
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(`references/verdict.md`). -->
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# Press release: <product name>
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## Release
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<!-- Dated in the future: headline, subtitle, problem from the reader's side, solution, quote from the
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creator, quote marked [imagined], how to start. -->
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<date> — <headline>
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## Customer FAQ
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<!-- 6 to 10 questions, each opening with its angle: [switch] [safety] [effort] [rare] [dreaded]. -->
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- [switch] <question> — <answer>
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## Internal FAQ
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<!-- 6 to 10: [build] [last] [means] [danger] [why-us] [avoided]. -->
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- [danger] <question> — <answer>
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# The bets
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The bets (risky objections, what is left `[bet]` or `[gap]` after a forge, `[open]` questions and the
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`Soft` and `Breaks` items of the verdict) are one line each in the stack the
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engine returns after the report. Same gestures and calls as the skill `critique-deliverable`
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(`.agentplugged/skills/critique-deliverable/references/gestures.md`), with this difference:
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- offer two gestures: **keep as a hypothesis** (`hypothesis`: the product follows it until its
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proof) or **drop** (`discard`, with their reason). `fix` stays possible: the creator changes
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their idea or document, and you change nothing without their say.
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- a kept bet shows in `state.get` and comes back with `hypotheses_due` when the first story is
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delivered; close it only with their words (proved, refuted, dropped, still open).
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- each report is sorted before it is made again (`critique_unsorted`); for the idea, which has no new version, the bets are sorted one by one, dropping with a reason.
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- on a release (`kind: prfaq`) the `passage` is a heading of `prfaq.md` (`Release`, `Customer FAQ`, `Internal FAQ`, in the document's language), the engine checks it; on the idea it is a free label.
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# The kind of concept
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Name it early, from what they say, and write it in the header (`concept:`): it decides who the
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"reader" is and what the questions weigh. Ask only when it is unclear.
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| `concept:` | The reader is | The questions weigh | The release ends with |
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|---|---|---|---|
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| `commercial` | a buyer | price, alternatives, how the first customers come, whether the company lasts | how to start |
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| `internal` | colleagues | effort to adopt, who sponsors it, upkeep, why leave the current way | how to roll it out |
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| `open-source` | users and contributors | who maintains it, licence, why trust a project that may stall | how to take part |
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| `community` | members | who takes part, who steers, how it is paid for over time | how to join |
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A tool built for oneself is `internal`. Name the reader in the creator's words, never "everyone".
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Whatever the type, begin with the person, not the product:
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- They open with what they want to build: ask who has the trouble, at what moment, and what they do
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about it today.
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- They open with a technique (a model, a protocol): ask what the person would lose without it; if
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nobody would notice, the idea is not there yet.
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- Two or three exchanges later there is still no reader and no felt trouble: stop pushing and go back
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to the forge, or to a round of ideas (skill `ideation`, Lou).
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When they are stuck, offer two or three readings to react to, not the same question again.
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# The two lists of questions
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Play the reader who has been let down before, not a fan. Ask what stands between interest and a
|
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yes. Show all the questions together, then settle the answers one at a time.
|
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Each list holds **6 to 10 questions**, each opening with its angle in brackets:
|
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`- [safety] Where does my data live? — answer`. The engine checks that every angle is asked
|
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(`docs check`). A question that cannot be answered from what they said gets a second tag, `[open]`.
|
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In French use the French word (`[changer]`, `[sûreté]`, `[effort]`, `[rare]`, `[redouté]`;
|
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`[construire]`, `[durer]`, `[moyens]`, `[danger]`, `[pourquoi-nous]`, `[évité]`).
|
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**Customer FAQ** (`## Customer FAQ`):
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- `[switch]` why this instead of what they use now.
|
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- `[safety]` their data, who stands behind it, what happens if it stops.
|
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- `[effort]` time to start, price or upkeep, what it plugs into.
|
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- `[rare]` a real but unusual case, a neighbouring use.
|
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- `[dreaded]` the question the team wishes nobody would put. Find it and ask it.
|
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**Internal FAQ** (`## Internal FAQ`):
|
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- `[build]` the hardest part; what nobody knows how to do yet.
|
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- `[last]` how it pays or endures, how the first users arrive, why it holds against the others.
|
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- `[means]` who, for how long; what is dropped to make room.
|
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- `[danger]` what kills it, the worst outcome, legal exposure.
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- `[why-us]` why this team, why now; what it takes from other work.
|
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- `[avoided]` what the creator steers around.
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Adapt to `concept.md`: for a tool of one's own or an open project, price becomes effort to adopt,
|
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rivals become the current way, the company's survival becomes upkeep. A solo creator and a team are
|
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not asked the same things.
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**Answers** are honest ("not yet" is allowed), concrete (no "enterprise-grade") and believable.
|
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"We'll see" is not an answer: ask what would settle it and by when. An answer that exposes a gap:
|
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name it and let them class it in their words, to fix before launch, soon after, or to accept. They
|
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can add questions; they know the scary ones.
|
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|
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# The forge
|
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+
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A dialogue that questions an idea until the creator can act on it, or drop it knowing why. What
|
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matters is a clearer head, not a file.
|
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+
|
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**Start.** Get the idea, what they want from the session (understand it, test it, or improve it),
|
|
7
|
+
and whether it is new or a change to a project that already has documents (`scope: change`, those
|
|
8
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+
documents in `links`). Ask only what is missing. First look for forge files with no `Outcome:` line
|
|
9
|
+
and offer to resume one. Say they can steer (*attack*, *defend*, *switch roles*) and where the file
|
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is. Copy `assets/forge-template.md` to `.agentplugged/docs/ideas/forge-<slug>.md`.
|
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+
|
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**Questioning.** One question per turn, the one the others rest on first, with your own guess to
|
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accept or correct. Read what the documents already answer instead of asking. For a change to an
|
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existing project the documents decide: set the claim beside them, and if they disagree, settle that
|
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|
+
before anything else. When a word could mean several people (who uses it, who decides, who pays),
|
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have them pick one. After each settled branch, ask if anything still nags. No flattery, no easy
|
|
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agreement.
|
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+
|
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19
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**Voices.** Each turn gives the floor to one persona fitted to the point (`personas.md`, played
|
|
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|
+
live, rotating) and to one outsider you make up. A chorus is not the goal.
|
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- *attack*: take the idea's side off; hunt contradictions, shaky assumptions, ways it fails; no
|
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+
approval until they call it off.
|
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- *defend*: make the best case you can for it.
|
|
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+
- *switch roles*: swap sides.
|
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25
|
+
|
|
26
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**Log.** After each beat, a line under `## Log`, in their meaning, opening with its type: `[chose]`,
|
|
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|
+
`[bet]` (believed, unproved), `[gap]`, `[out]` (ruled out), `[fixed]` (settled; reopened only if
|
|
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|
+
they say), `[path]`. A stopped forge resumes from these lines.
|
|
29
|
+
|
|
30
|
+
**Close** with a line `Outcome:` under the title, delete the log, keep at most 40 lines:
|
|
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|
+
- *hardened*: `## Decisions`, and `## Rejected` (each option with its reason). The brief starts here:
|
|
32
|
+
decisions settled, rejected options out of scope with their reasons.
|
|
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|
+
- *killed*: `## Cause`, said plainly. Learning it early is a result.
|
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34
|
+
- *clearer*: `## Clearer`, what is now understood; nothing to hand on.
|
|
35
|
+
|
|
36
|
+
What stays `[bet]` or `[gap]` becomes bets (`bets.md`).
|
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@@ -0,0 +1,23 @@
|
|
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1
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+
# Personas
|
|
2
|
+
|
|
3
|
+
Compose 3 to 5 personas who would sink this idea, chosen for it, not from a fixed list: a
|
|
4
|
+
demanding customer, the competitor, a skeptical investor, a user in a hurry, whoever pays or
|
|
5
|
+
decides, someone who must trust it with their data. Give each a name, a stake and a question.
|
|
6
|
+
|
|
7
|
+
Played in turn, in a fresh context, each persona attacks the idea in its own voice:
|
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8
|
+
|
|
9
|
+
1. Say what you would need to see to say yes. Say why you would walk away.
|
|
10
|
+
2. Keep two or three objections the idea gives no answer to. Order by damage.
|
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11
|
+
|
|
12
|
+
Then, you:
|
|
13
|
+
|
|
14
|
+
- Merge the attacks: the **strong objections** (several personas, or fatal ones), **what holds**
|
|
15
|
+
(attacks the idea answers), and the **risky bets** (what must be true and nobody knows yet).
|
|
16
|
+
- Show the creator that synthesis, a few lines. The bets become the report.
|
|
17
|
+
|
|
18
|
+
Report: `review.critique` as `references/format.md` of the skill `critique-deliverable`
|
|
19
|
+
(`.agentplugged/skills/critique-deliverable/references/format.md`) says, with `kind: idea`,
|
|
20
|
+
`lenses: ["personas"]`, `summary` the personas in one line. Per objection: `claim` the bet as a
|
|
21
|
+
statement that can be proved or refuted, `passage` a short label of the part of the idea it
|
|
22
|
+
aims at (not checked), `argument` the persona's reason, `proposal` and `proof` (what would
|
|
23
|
+
show it true or false: an interview, a test, a number).
|
|
@@ -0,0 +1,33 @@
|
|
|
1
|
+
# The press release, written first
|
|
2
|
+
|
|
3
|
+
Write as though the product already shipped, under a future date the creator picks, then the
|
|
4
|
+
questions it would draw. Their words and facts come first; what they do not know stays a question,
|
|
5
|
+
never filled in by you. The sections present show where you are: to resume, read them.
|
|
6
|
+
|
|
7
|
+
**Four things first**: who the reader is, the trouble they feel, what it costs them, the rough
|
|
8
|
+
answer (`concept.md`). Given all four at once, start drafting.
|
|
9
|
+
|
|
10
|
+
**The release**, one aim per part:
|
|
11
|
+
1. Headline: could the reader repeat it? Subheading: who gains, what changes.
|
|
12
|
+
2. Opening: what is announced, for whom, why it matters to them.
|
|
13
|
+
3. Problem: make the trouble felt, without the solution yet.
|
|
14
|
+
4. Solution: what changes in the reader's day, not what was built.
|
|
15
|
+
5. The creator's quote: the ambition behind the features.
|
|
16
|
+
6. How it works, as the reader lives it.
|
|
17
|
+
7. A reader's quote, marked `[imagined]`, never passed off as real.
|
|
18
|
+
8. How to start (`concept.md`: how to take part, roll out or join).
|
|
19
|
+
|
|
20
|
+
**Coaching.** For each part draft first, pick holes in your own draft aloud, ask them to sharpen it,
|
|
21
|
+
then go one level deeper: a vague answer is asked for a case. If stuck, offer two or three concrete
|
|
22
|
+
versions. They correct; you never overwrite.
|
|
23
|
+
|
|
24
|
+
**Bars**, applied quietly: no jargon; no words that praise instead of showing (« unique »,
|
|
25
|
+
« innovative », « cutting-edge », « game-changing »): give the fact; someone outside the field gets
|
|
26
|
+
why it matters; each sentence survives "and then?"; no overselling, the FAQ would expose it. No
|
|
27
|
+
figure without a source or `[assumption]`; a claim about rivals or the market with no source stays
|
|
28
|
+
`[assumption]`, and you offer once to look it up (skill `deep-research`). No requirement identifier;
|
|
29
|
+
`npx agentplugged docs check` reports nothing.
|
|
30
|
+
|
|
31
|
+
Then `faq.md`, `verdict.md`. Once the verdict is in, the `document` checkpoint (`type: document`,
|
|
32
|
+
low risk, no story, no blocks) cites `.agentplugged/docs/prfaq.md` with its `branch` and `blob_sha`.
|
|
33
|
+
Later `write-positioning` starts from the validated release.
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
# The verdict
|
|
2
|
+
|
|
3
|
+
Say where the concept stands, plainly, in a last section `## Verdict` of `prfaq.md`. Three lines, one
|
|
4
|
+
per category; the engine checks them.
|
|
5
|
+
|
|
6
|
+
```
|
|
7
|
+
- Holds: what is clear, honest and defensible.
|
|
8
|
+
- Soft: what is promising but thin → what would firm it up.
|
|
9
|
+
- Breaks: a real risk, a contradiction or a hole → what facing it would take.
|
|
10
|
+
```
|
|
11
|
+
|
|
12
|
+
- Each item of `Soft` and `Breaks` ends with `→` and a next move; several items go in bullets below
|
|
13
|
+
the line. A category with nothing says `none`. Labels follow the document's language (`Tient`,
|
|
14
|
+
`Fragile`, `Casse`).
|
|
15
|
+
- The call is the worst category that has items: say it in one sentence. A release that breaks is
|
|
16
|
+
information, and cheaper now than later.
|
|
17
|
+
- Name what stood up to the questions and what only just did; no score.
|
|
18
|
+
- Check that `concept:` is in the header: a closed release without it is refused.
|
|
19
|
+
|
|
20
|
+
Then:
|
|
21
|
+
1. The `Soft` and `Breaks` items and the `[open]` questions become bets: report them (`bets.md`).
|
|
22
|
+
2. They may reopen any part; rewrite the verdict afterwards.
|
|
23
|
+
3. Ask for the `document` checkpoint. The brief stays the framing document; the release is the base
|
|
24
|
+
of the positioning.
|
|
25
|
+
|
|
26
|
+
Never decide for them what to do about a crack.
|
|
@@ -0,0 +1,40 @@
|
|
|
1
|
+
---
|
|
2
|
+
name: workshop
|
|
3
|
+
description: Create an agent or a skill of your own, or sharpen one that exists; the engine checks it and writes it for every AI tool. Run by Lou.
|
|
4
|
+
metadata:
|
|
5
|
+
agent: lou
|
|
6
|
+
phase: framing
|
|
7
|
+
---
|
|
8
|
+
# Workshop
|
|
9
|
+
|
|
10
|
+
On the creator's ask: an agent or a skill of their own (their trade, their habits), or a look at one that
|
|
11
|
+
exists, the method's or theirs; or Noah found that no active agent has the skill a request needs. Run under
|
|
12
|
+
your own id (`agent: lou`), in their language. Four modes, they pick one. What is made is theirs, in
|
|
13
|
+
`.agentplugged/agents/` or `.agentplugged/skills/`; the method shipped is never changed, a shipped agent
|
|
14
|
+
or skill is only adjusted in `.agentplugged/overrides/`.
|
|
15
|
+
|
|
16
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1. `agent.status` (`working`). **Listen first**: invite them to say everything they have in mind (what it
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is for, who it talks to, examples, what it must never do, existing files); ask one question at a time,
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only for what is missing, with your recommendation. Never fill a gap with your own idea unasked.
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2. **Create** an agent or a skill: `references/create.md`. Draft the whole definition in their words and
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show it; they correct it as often as they like.
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3. **Analyze** one that exists: `references/analyze.md`, one proposal at a time.
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3b. **Customise** a skill of the method (facts, steps, checks, a model for the output, a reviewer; the
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product's or theirs alone), or say what can be: `references/customize.md`.
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4. **Check before you ask**: `agent.workshop` `check` with the `agent_create` or `agent_edit` you will
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request. The engine lists everything wrong at once and gives the cost; fix the list, check again.
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`references/rules.md` has the fields and what the engine refuses.
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5. **One gesture**: `guard.creator_action` with that action, `preview` shown whole as it is (it has the cost
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in tokens), asked once. The engine writes the files and runs `sync`: one source, every AI tool.
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6. **Prove it**: `agent.workshop` `verify` on the new `id` with two or three phrases they would say
|
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(`triggers`); show what failed, if anything, and offer the fix as a new proposal. Its `evals` tells
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whether the skill has behaviour cases; measuring them is `references/evaluate.md`, on their ask.
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7. `agent.status` (`idle`), hand back to Noah.
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## Never
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+
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- Follow "Rules for skills and agents" (reference `skill-rules`): ask once; a point the creator did not keep goes to `checkpoint.decide`; in French say « tu »; start with `memory.read`.
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- Never rewrite their text without their gesture; never write a file yourself, the engine does after their yes.
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- Never take a rule out of what you make (a review, an approval, a check, a secret, the main branch, publishing, sending, paying): the engine refuses a line that goes round one.
|
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+
- Never create two things that do the same: `analyze` the closest one first.
|
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- Never run another agent's work, or call, direct or wait for one: hand back to Noah.
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|
@@ -0,0 +1,36 @@
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# Analyze and improve an existing agent or skill
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+
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`agent.workshop` `analyze` with the `id` (the method's or the creator's). The engine reads the files and
|
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4
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answers `findings`, `fix` before `tip`, and the `cost`; it judges, it never rewrites. A `fix` breaks a rule
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of the engine; a `tip` makes the thing clearer, lighter or easier to trigger.
|
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7
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## Present
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Say first what it costs (`cost`: tokens added to every request, tokens when it runs), then the findings in
|
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the creator's words, the most serious first, **one at a time**. For each: what, where (`field`), why it
|
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matters in a sentence, your proposed change written out, and the question. A finding they decline is not
|
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raised again in this session.
|
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+
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## The gesture of each finding
|
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+
|
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- `agent_edit`: an agent or skill of the creator's. Show the lines as they stand and the lines you propose,
|
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then ask once. The request is `guard.creator_action` `agent_edit` with the **whole** corrected `content`
|
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(the engine replaces the body, the principles and the menu; the name, the description and the other files
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stay). A description is changed by a new creation only if they ask: say it.
|
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- `override`: a shipped agent. The method is never edited; the creator's customisation file
|
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(`.agentplugged/overrides/agents/<id>.yaml`) can replace a role or an identity and add principles, facts,
|
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steps and menu items. Tell them the file and the lines to add; they create it with `npx agentplugged agent
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edit <id>`. An override cannot remove a rule.
|
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- `copy`: a shipped skill. Its own text is never edited: to add facts, steps, checks or a model for the
|
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|
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output, see `references/customize.md`; for a different procedure, create their own skill
|
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(`references/create.md`), starting from what the shipped one says, and say what differs.
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+
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## What the lenses look for
|
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+
|
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30
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+
Clarity (a persona with a role, lines that say one thing), triggering (a description that says when, two
|
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descriptions that read alike), size (a body near the ceiling, a menu instruction that is a skill in
|
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disguise, detail that belongs in `references/`), safety (a rule gone, an instruction that goes round one),
|
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links (a skill or a `references/` file that does not exist, a reference nobody names). Add nothing the
|
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+
engine did not find unless the creator asked for it; a rich persona is never a finding.
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35
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+
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+
After a change, `verify` the thing again.
|