agentix-cli 0.100.0 → 0.101.1

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Files changed (111) hide show
  1. package/apps/mac-voice/Sources/AgentXVoice/BubbleMotion.swift +36 -0
  2. package/apps/mac-voice/Sources/AgentXVoice/Character.swift +21 -7
  3. package/apps/mac-voice/Sources/AgentXVoice/Panel.swift +30 -9
  4. package/apps/mac-voice/Sources/AgentXVoice/PanelAnswer.swift +13 -5
  5. package/apps/mac-voice/Sources/AgentXVoice/PanelBubble.swift +37 -0
  6. package/apps/mac-voice/Sources/AgentXVoice/PillPlacement.swift +23 -3
  7. package/apps/mac-voice/Sources/AgentXVoice/SettingsWindow.swift +1 -1
  8. package/apps/mac-voice/Sources/AgentXVoice/Surface.swift +13 -0
  9. package/apps/mac-voice/Sources/AgentXVoice/main.swift +2 -2
  10. package/dist/{App-XLQDP26J.js → App-EYUDDF6K.js} +2 -2
  11. package/dist/{ChatApp-DRDUXZ66.js → ChatApp-F5LZLBI3.js} +2 -2
  12. package/dist/{agent-QHM3J2XS.js → agent-XF3BWMOB.js} +2 -2
  13. package/dist/{board-dashboard-R6ZTCTSI.js → board-dashboard-TVSOWW32.js} +4 -4
  14. package/dist/{chunk-DRUEPGLP.js → chunk-5UO6BBDG.js} +2 -2
  15. package/dist/{chunk-S2GPUSBU.js → chunk-AYNZAOJN.js} +2 -2
  16. package/dist/chunk-ECM2QEXF.js +54 -0
  17. package/dist/chunk-ECM2QEXF.js.map +1 -0
  18. package/dist/{chunk-J64VIHL5.js → chunk-EEZI2K7S.js} +2 -2
  19. package/dist/{chunk-BERHVF3T.js → chunk-EXPIKLUN.js} +2 -2
  20. package/dist/{chunk-6BZMRVKJ.js → chunk-GOPJG2RG.js} +177 -177
  21. package/dist/chunk-GOPJG2RG.js.map +1 -0
  22. package/dist/{chunk-Z4FY64BS.js → chunk-GSFB46YC.js} +2 -2
  23. package/dist/{chunk-OFVMUBIP.js → chunk-HMDM5MCR.js} +2 -2
  24. package/dist/{chunk-SJMOZY7Y.js → chunk-HQJW3BC5.js} +2 -2
  25. package/dist/{chunk-B32A6OOY.js → chunk-MWLX3QCD.js} +47 -47
  26. package/dist/chunk-MWLX3QCD.js.map +1 -0
  27. package/dist/{chunk-VBFXUZTY.js → chunk-N57ES35J.js} +2 -2
  28. package/dist/{chunk-GJ5EJVMZ.js → chunk-PYCTWI2I.js} +2 -2
  29. package/dist/{chunk-IQJ7UZVV.js → chunk-QRD3ZG27.js} +2 -2
  30. package/dist/{chunk-DXJRMPGH.js → chunk-RWSCQMLD.js} +2 -2
  31. package/dist/{chunk-YYCFI4VP.js → chunk-S337S2M7.js} +2 -2
  32. package/dist/{chunk-BHKWXFJD.js → chunk-TXFIMVVF.js} +5 -5
  33. package/dist/{chunk-LXJGLNVG.js → chunk-V6W3FFW7.js} +2 -2
  34. package/dist/{chunk-4BCAH7XI.js → chunk-XO55WKCX.js} +2 -2
  35. package/dist/{chunk-J4JVKVEK.js → chunk-Y6POV2X5.js} +2 -2
  36. package/dist/{chunk-BTLW2RML.js → chunk-YOCQ2MWL.js} +2 -2
  37. package/dist/{chunk-JZJ7AZJD.js → chunk-ZJXDBVBT.js} +2 -2
  38. package/dist/cli.js +1 -1
  39. package/dist/{client-BLUCLNIS.js → client-526OCGWD.js} +2 -2
  40. package/dist/config-HCJ5NZW5.js +2 -0
  41. package/dist/config-mutator-PGR2OGWC.js +2 -0
  42. package/dist/{doctor-XGQW5SMD.js → doctor-AC5ONEO2.js} +2 -2
  43. package/dist/index.d.ts +9 -9
  44. package/dist/index.js +1 -1
  45. package/dist/{program-CH5QSA7K.js → program-2G53UFIU.js} +16 -16
  46. package/dist/program-2G53UFIU.js.map +1 -0
  47. package/dist/{promote-K5LP5Q6Z.js → promote-CNKIINYK.js} +2 -2
  48. package/dist/{query-LHXSINM2.js → query-A2N2LIR7.js} +2 -2
  49. package/dist/{registry-OQUO6NCW.js → registry-REKWHOHS.js} +2 -2
  50. package/dist/{request-planner-TW5OCKTF.js → request-planner-MS5BS6HY.js} +2 -2
  51. package/dist/{review-candidates-EFELFOSY.js → review-candidates-2F4QK6QQ.js} +2 -2
  52. package/dist/{routing-TSRZLD7B.js → routing-SU5Q4IPM.js} +2 -2
  53. package/dist/schedule-tool-24KHZY2Z.js +2 -0
  54. package/dist/scheduler-ALDZOUKJ.js +2 -0
  55. package/dist/{seat-NIPWHLKC.js → seat-PZBFMYQL.js} +2 -2
  56. package/dist/{select-UAKDLN76.js → select-D3XOFXA5.js} +2 -2
  57. package/dist/{set-enabled-74DLXMSM.js → set-enabled-DNDRQ3CZ.js} +2 -2
  58. package/dist/{tool-TEGHFORD.js → tool-FB6SPVIS.js} +2 -2
  59. package/dist/{tool-CEBL57UW.js → tool-RRGOHJW6.js} +2 -2
  60. package/dist/wiki-3DH2QYTX.js +2 -0
  61. package/package.json +1 -1
  62. package/dist/chunk-6BZMRVKJ.js.map +0 -1
  63. package/dist/chunk-B32A6OOY.js.map +0 -1
  64. package/dist/chunk-JREA25GJ.js +0 -54
  65. package/dist/chunk-JREA25GJ.js.map +0 -1
  66. package/dist/config-ZUMI4IY4.js +0 -2
  67. package/dist/config-mutator-S3CD2IWQ.js +0 -2
  68. package/dist/program-CH5QSA7K.js.map +0 -1
  69. package/dist/schedule-tool-JUHRVU5D.js +0 -2
  70. package/dist/scheduler-EHJPTULN.js +0 -2
  71. package/dist/wiki-WOK4SCB7.js +0 -2
  72. /package/dist/{App-XLQDP26J.js.map → App-EYUDDF6K.js.map} +0 -0
  73. /package/dist/{ChatApp-DRDUXZ66.js.map → ChatApp-F5LZLBI3.js.map} +0 -0
  74. /package/dist/{agent-QHM3J2XS.js.map → agent-XF3BWMOB.js.map} +0 -0
  75. /package/dist/{board-dashboard-R6ZTCTSI.js.map → board-dashboard-TVSOWW32.js.map} +0 -0
  76. /package/dist/{chunk-DRUEPGLP.js.map → chunk-5UO6BBDG.js.map} +0 -0
  77. /package/dist/{chunk-S2GPUSBU.js.map → chunk-AYNZAOJN.js.map} +0 -0
  78. /package/dist/{chunk-J64VIHL5.js.map → chunk-EEZI2K7S.js.map} +0 -0
  79. /package/dist/{chunk-BERHVF3T.js.map → chunk-EXPIKLUN.js.map} +0 -0
  80. /package/dist/{chunk-Z4FY64BS.js.map → chunk-GSFB46YC.js.map} +0 -0
  81. /package/dist/{chunk-OFVMUBIP.js.map → chunk-HMDM5MCR.js.map} +0 -0
  82. /package/dist/{chunk-SJMOZY7Y.js.map → chunk-HQJW3BC5.js.map} +0 -0
  83. /package/dist/{chunk-VBFXUZTY.js.map → chunk-N57ES35J.js.map} +0 -0
  84. /package/dist/{chunk-GJ5EJVMZ.js.map → chunk-PYCTWI2I.js.map} +0 -0
  85. /package/dist/{chunk-IQJ7UZVV.js.map → chunk-QRD3ZG27.js.map} +0 -0
  86. /package/dist/{chunk-DXJRMPGH.js.map → chunk-RWSCQMLD.js.map} +0 -0
  87. /package/dist/{chunk-YYCFI4VP.js.map → chunk-S337S2M7.js.map} +0 -0
  88. /package/dist/{chunk-BHKWXFJD.js.map → chunk-TXFIMVVF.js.map} +0 -0
  89. /package/dist/{chunk-LXJGLNVG.js.map → chunk-V6W3FFW7.js.map} +0 -0
  90. /package/dist/{chunk-4BCAH7XI.js.map → chunk-XO55WKCX.js.map} +0 -0
  91. /package/dist/{chunk-J4JVKVEK.js.map → chunk-Y6POV2X5.js.map} +0 -0
  92. /package/dist/{chunk-BTLW2RML.js.map → chunk-YOCQ2MWL.js.map} +0 -0
  93. /package/dist/{chunk-JZJ7AZJD.js.map → chunk-ZJXDBVBT.js.map} +0 -0
  94. /package/dist/{client-BLUCLNIS.js.map → client-526OCGWD.js.map} +0 -0
  95. /package/dist/{config-ZUMI4IY4.js.map → config-HCJ5NZW5.js.map} +0 -0
  96. /package/dist/{config-mutator-S3CD2IWQ.js.map → config-mutator-PGR2OGWC.js.map} +0 -0
  97. /package/dist/{doctor-XGQW5SMD.js.map → doctor-AC5ONEO2.js.map} +0 -0
  98. /package/dist/{promote-K5LP5Q6Z.js.map → promote-CNKIINYK.js.map} +0 -0
  99. /package/dist/{query-LHXSINM2.js.map → query-A2N2LIR7.js.map} +0 -0
  100. /package/dist/{registry-OQUO6NCW.js.map → registry-REKWHOHS.js.map} +0 -0
  101. /package/dist/{request-planner-TW5OCKTF.js.map → request-planner-MS5BS6HY.js.map} +0 -0
  102. /package/dist/{review-candidates-EFELFOSY.js.map → review-candidates-2F4QK6QQ.js.map} +0 -0
  103. /package/dist/{routing-TSRZLD7B.js.map → routing-SU5Q4IPM.js.map} +0 -0
  104. /package/dist/{schedule-tool-JUHRVU5D.js.map → schedule-tool-24KHZY2Z.js.map} +0 -0
  105. /package/dist/{scheduler-EHJPTULN.js.map → scheduler-ALDZOUKJ.js.map} +0 -0
  106. /package/dist/{seat-NIPWHLKC.js.map → seat-PZBFMYQL.js.map} +0 -0
  107. /package/dist/{select-UAKDLN76.js.map → select-D3XOFXA5.js.map} +0 -0
  108. /package/dist/{set-enabled-74DLXMSM.js.map → set-enabled-DNDRQ3CZ.js.map} +0 -0
  109. /package/dist/{tool-TEGHFORD.js.map → tool-FB6SPVIS.js.map} +0 -0
  110. /package/dist/{tool-CEBL57UW.js.map → tool-RRGOHJW6.js.map} +0 -0
  111. /package/dist/{wiki-WOK4SCB7.js.map → wiki-3DH2QYTX.js.map} +0 -0
@@ -0,0 +1,36 @@
1
+ import Foundation
2
+
3
+ /// When the character's bubble is reduced to its three dots (#554): while
4
+ /// the character moves, so a wide bubble is not carried across the screen.
5
+ /// Stepped once a frame. Foundation only, so the tests can run it without
6
+ /// a window.
7
+ struct BubbleMotion {
8
+ /// Seconds it moves before the bubble reduces, and rests before the
9
+ /// bubble grows back: a short move changes nothing, and two moves
10
+ /// close together are one. Then the seconds the change itself takes.
11
+ static let after = 0.15, rest = 0.6, ease = 0.25
12
+
13
+ private(set) var reduced = false
14
+ private var moving = false
15
+ private var since = 0.0
16
+ private var last = 0.0
17
+ private var amount = 0.0
18
+
19
+ /// One frame: 0 the full bubble … 1 the dots, eased. `holds`: the
20
+ /// bubble has something to read or to use (an answer, an error, the
21
+ /// call buttons), which is never reduced.
22
+ mutating func step(now: Double, moving: Bool, holds: Bool) -> Double {
23
+ if moving != self.moving { self.moving = moving; since = now }
24
+ let dt = min(max(now - last, 0), 0.1)
25
+ last = now
26
+ if holds {
27
+ reduced = false
28
+ amount = 0
29
+ } else if moving != reduced, now - since >= (moving ? Self.after : Self.rest) {
30
+ reduced = moving
31
+ }
32
+ let step = dt / Self.ease
33
+ amount += min(max((reduced ? 1 : 0) - amount, -step), step)
34
+ return amount * amount * (3 - 2 * amount)
35
+ }
36
+ }
@@ -41,10 +41,12 @@ final class CharacterHost {
41
41
  /// Where the pointer is, in screen coordinates.
42
42
  var pointerSource: () -> NSPoint = { NSEvent.mouseLocation }
43
43
  /// Its speech bubble (#491), the pill: told every frame where the
44
- /// character's head is and on which screen, it answers with where the
45
- /// bubble is, or nil while it is hidden. Set by the app.
46
- var bubble: ((NSPoint, NSRect) -> NSRect?)?
44
+ /// character's head is, on which screen, and how far reduced to its
45
+ /// dots it is (0…1), it answers with where the bubble is, or nil
46
+ /// while it is hidden. Set by the app.
47
+ var bubble: ((NSPoint, NSRect, CGFloat) -> NSRect?)?
47
48
  private var bubbleFrame: NSRect?
49
+ private var motion = BubbleMotion()
48
50
  /// What stands on its line (#539): the sides of the windows there,
49
51
  /// read once a second while it may stroll and play mode is ticked.
50
52
  private var edges: [Double] = []
@@ -78,7 +80,8 @@ final class CharacterHost {
78
80
  window = NSPanel(contentRect: NSRect(origin: .zero, size: Self.size),
79
81
  styleMask: [.borderless, .nonactivatingPanel], backing: .buffered, defer: false)
80
82
  window.isFloatingPanel = true
81
- window.level = .floating
83
+ // One above its bubble, which never hides it (#554).
84
+ window.level = NSWindow.Level(rawValue: NSWindow.Level.floating.rawValue + 1)
82
85
  window.collectionBehavior = [.canJoinAllSpaces, .fullScreenAuxiliary, .stationary]
83
86
  window.isOpaque = false
84
87
  window.backgroundColor = .clear
@@ -260,9 +263,20 @@ final class CharacterHost {
260
263
  let origin = NSPoint(x: (CGFloat(frame.x) - Self.size.width / 2).rounded(), y: (rest.y - Self.ground).rounded())
261
264
  if window.frame.origin != origin { window.setFrameOrigin(origin) }
262
265
  body = NSRect(x: CGFloat(frame.x) - Self.diameter / 2, y: rest.y, width: Self.diameter, height: Self.head)
263
- // The bubble goes with the window, so the two move as one.
264
- bubbleFrame = bubble?(NSPoint(x: origin.x + Self.size.width / 2, y: origin.y + Self.ground + Self.head), visible)
265
- view.bubble = bubbleFrame?.offsetBy(dx: -origin.x, dy: -origin.y)
266
+ // The bubble goes with the window, so the two move as one. It
267
+ // stays above the top of the body, a jump included, as far as the
268
+ // screen has room, and is reduced to its dots while it moves (#554).
269
+ let top = CGFloat(frame.pose.lift + 100 * frame.pose.sy) * Self.diameter / 100
270
+ let room = max(visible.maxY - rest.y - PillPlacement.tail - Panel.size.height, Self.head)
271
+ let head = min(max(top + 2 - PillPlacement.tail, Self.head), room)
272
+ let moving = carried != nil || abs(sim.speed) > 8 || rest.y != spot.place.y || head > Self.head
273
+ if still { motion = BubbleMotion() }
274
+ let small = still ? 0 : motion.step(now: now, moving: moving, holds: bubbleShows?() ?? false)
275
+ let at = NSPoint(x: origin.x + Self.size.width / 2, y: origin.y + Self.ground + head)
276
+ bubbleFrame = bubble?(at, visible, CGFloat(small))
277
+ // Its tail, unless the bubble had to go beside it.
278
+ let above = bubbleFrame.map { $0.minY >= at.y && $0.minX < at.x && at.x < $0.maxX } ?? false
279
+ view.bubble = above ? bubbleFrame?.offsetBy(dx: -origin.x, dy: -origin.y) : nil
266
280
  view.origin = origin.x
267
281
  view.shown = frame
268
282
  view.needsDisplay = true
@@ -125,6 +125,11 @@ final class Panel: NSPanel {
125
125
  /// character's head is, and the screen it is on.
126
126
  private(set) var bubble: (head: NSPoint, visible: NSRect)?
127
127
 
128
+ /// 0 the full bubble … 1 its three dots, while its character moves
129
+ /// (PanelBubble.swift).
130
+ var small: CGFloat = 0
131
+ let dots = BubbleDots()
132
+
128
133
  /// Told of every state rendered, so the menu-bar icon can follow.
129
134
  var onRender: ((State) -> Void)?
130
135
 
@@ -263,6 +268,10 @@ final class Panel: NSPanel {
263
268
  separator.isHidden = true
264
269
  surface.addSubview(separator)
265
270
  surface.addSubview(answer)
271
+ dots.frame = surface.bounds
272
+ dots.autoresizingMask = [.width, .height]
273
+ dots.alphaValue = 0
274
+ surface.addSubview(dots)
266
275
  answer.onHeight = { [weak self] height in self?.grow(answerHeight: height) }
267
276
 
268
277
  // The orb, centred 28 points from the left edge; its square is
@@ -331,7 +340,8 @@ final class Panel: NSPanel {
331
340
  row.frame = NSRect(x: 0, y: above ? 0 : answerHeight, width: bounds.width, height: h)
332
341
  // Reduced, the orb is all there is: in the middle of its circle.
333
342
  orb.frame.origin.x = reduced ? (bounds.width - Self.orbFrame) / 2 : 28 - Self.orbFrame / 2
334
- if reduced { return }
343
+ // Reduced either way, the row is not laid out: nothing of it shows.
344
+ if reduced || small > 0 { return }
335
345
  closeButton.frame.origin.x = bounds.width - 28
336
346
  // The mini orbs sit between the words and the close button, and
337
347
  // the words give up that room while they show.
@@ -403,19 +413,24 @@ final class Panel: NSPanel {
403
413
  }
404
414
 
405
415
  /// The character's speech bubble (#491): the pill sits above `head`,
406
- /// the top of the character, and goes where it goes, grown or not. It
407
- /// is not dragged by itself, and the place it was dragged to as a
408
- /// pill is kept for the orb look.
416
+ /// the top of the character, and goes where it goes, grown or not,
417
+ /// never over it (#554). `small` of the way reduced to its dots,
418
+ /// unless it has grown into an answer. It is not dragged by itself,
419
+ /// and the place it was dragged to as a pill is kept for the orb look.
409
420
  @MainActor
410
- func attach(head: NSPoint, visible: NSRect) {
421
+ func attach(head: NSPoint, visible: NSRect, small amount: CGFloat = 0) {
411
422
  bubble = (head, visible)
412
423
  isMovableByWindowBackground = false
413
424
  // Growing or collapsing: it catches up on the next frame.
414
425
  guard placing == 0 else { return }
415
- let to = PillPlacement.bubble(size: Self.size, head: head, visible: visible)
416
- let from = collapsedFrame().origin
417
- let moved = PillPlacement.inside(frame.offsetBy(dx: to.x - from.x, dy: to.y - from.y), visible)
418
- if moved.origin != frame.origin { place(moved.origin) }
426
+ shrink(expanded ? 0 : amount)
427
+ let shape = PillPlacement.shrunk(Self.size, small: small)
428
+ let size = expanded ? frame.size : shape.size
429
+ let to = NSRect(origin: PillPlacement.bubble(size: size, head: head, visible: visible, reach: shape.reach), size: size)
430
+ guard to != frame else { return }
431
+ placing += 1
432
+ setFrame(to, display: true)
433
+ placing -= 1
419
434
  }
420
435
 
421
436
  /// The orb look again: a pill of its own, back where it was left.
@@ -424,6 +439,12 @@ final class Panel: NSPanel {
424
439
  guard bubble != nil else { return }
425
440
  bubble = nil
426
441
  isMovableByWindowBackground = true
442
+ if small > 0 {
443
+ shrink(0)
444
+ placing += 1
445
+ setContentSize(Self.size)
446
+ placing -= 1
447
+ }
427
448
  restorePosition()
428
449
  }
429
450
 
@@ -25,11 +25,15 @@ extension Panel {
25
25
  guard !dismissed else { return }
26
26
  // An answer to read, or one that asks: the full pill opens for it.
27
27
  setReduced(false)
28
+ shrink(0)
28
29
  let pill = collapsedFrame()
29
- guard let visible = visibleFrame(for: pill) else { return }
30
- let height = min(Self.size.height + min(answerHeight, cardMaxHeight), visible.height)
31
- let spot = PillPlacement.expanded(size: CGSize(width: Self.expandedWidth, height: height),
32
- pill: pill, visible: visible)
30
+ guard let visible = bubble?.visible ?? visibleFrame(for: pill) else { return }
31
+ let size = CGSize(width: Self.expandedWidth, height: min(Self.size.height + min(answerHeight, cardMaxHeight), visible.height))
32
+ // The character's bubble opens above it, or beside it: never over it.
33
+ let spot = bubble.map {
34
+ PillPlacement.Expanded(frame: CGRect(origin: PillPlacement.bubble(size: size, head: $0.head, visible: visible), size: size),
35
+ above: true, alignRight: true)
36
+ } ?? PillPlacement.expanded(size: size, pill: pill, visible: visible)
33
37
  if !expanded {
34
38
  growth = (spot.above, spot.alignRight)
35
39
  expanded = true
@@ -50,7 +54,11 @@ extension Panel {
50
54
  collapseTimer = nil
51
55
  guard expanded else { return }
52
56
  var pill = collapsedFrame()
53
- if let visible = visibleFrame(for: pill) { pill = PillPlacement.inside(pill, visible) }
57
+ if let bubble {
58
+ pill.origin = PillPlacement.bubble(size: Self.size, head: bubble.head, visible: bubble.visible)
59
+ } else if let visible = visibleFrame(for: pill) {
60
+ pill = PillPlacement.inside(pill, visible)
61
+ }
54
62
  expanded = false
55
63
  animate(to: pill, animated: animated) { [weak self] in
56
64
  guard let self, !self.expanded else { return }
@@ -0,0 +1,37 @@
1
+ import AppKit
2
+
3
+ /// The bubble while its character moves (#554): reduced to three dots in
4
+ /// the smallest shape that holds them, so the character is not carried
5
+ /// across the screen under a wide pill. The dots say it is still there,
6
+ /// listening or answering; the words come back when the character rests.
7
+ /// When that is, is in BubbleMotion.swift; the sizes in PillPlacement.
8
+ extension Panel {
9
+ /// `amount` of the way from the pill (0) to its dots (1): the words
10
+ /// fade out, then the dots fade in, and the shape follows. The frame
11
+ /// is set by `attach`, with the place.
12
+ @MainActor
13
+ func shrink(_ amount: CGFloat) {
14
+ guard amount != small else { return }
15
+ small = amount
16
+ row.alphaValue = max(1 - 2 * amount, 0)
17
+ dots.alphaValue = max(2 * amount - 1, 0)
18
+ (contentView as? Surface)?.shape(size: amount > 0 ? PillPlacement.shrunk(Self.size, small: amount).size : nil)
19
+ invalidateShadow()
20
+ // The row was not laid out while reduced, and the frame may already
21
+ // be the full pill's: nothing else would lay it out again.
22
+ if amount == 0, let content = contentView { layoutContent(content.bounds) }
23
+ }
24
+ }
25
+
26
+ /// Three dots, in the middle of the bubble.
27
+ final class BubbleDots: NSView {
28
+ override func draw(_ dirtyRect: NSRect) {
29
+ NSColor.secondaryLabelColor.setFill()
30
+ for i in -1...1 {
31
+ NSBezierPath(ovalIn: NSRect(x: bounds.midX + CGFloat(i) * 10 - 2.5, y: bounds.midY - 2.5, width: 5, height: 5)).fill()
32
+ }
33
+ }
34
+
35
+ /// Clicks go through to the pill: a click on the dots talks.
36
+ override func hitTest(_ point: NSPoint) -> NSView? { nil }
37
+ }
@@ -86,9 +86,29 @@ enum PillPlacement {
86
86
 
87
87
  /// The pill as the character's speech bubble (#491): above `head`,
88
88
  /// the top of the character, most of it to the left, kept on screen.
89
- static func bubble(size: CGSize, head: CGPoint, visible: CGRect) -> CGPoint {
90
- inside(CGRect(x: head.x + bubbleReach - size.width, y: head.y + tail,
91
- width: size.width, height: size.height), visible).origin
89
+ /// Too tall for the room above (an answer, high on a screen): beside
90
+ /// the character instead, clear of its marks, on the left or with no
91
+ /// room there on the right. Never over it (#554).
92
+ static func bubble(size: CGSize, head: CGPoint, visible: CGRect, reach: CGFloat = bubbleReach) -> CGPoint {
93
+ var frame = CGRect(x: head.x + reach - size.width, y: head.y + tail, width: size.width, height: size.height)
94
+ if frame.maxY > visible.maxY {
95
+ let left = head.x - bubbleReach - size.width
96
+ frame.origin.x = left >= visible.minX ? left : head.x + bubbleReach
97
+ }
98
+ return inside(frame, visible).origin
99
+ }
100
+
101
+ /// The bubble while its character moves (#554): three dots in the
102
+ /// smallest shape that holds them, in the middle above its head.
103
+ static let dots = CGSize(width: 48, height: 28)
104
+
105
+ /// The bubble `small` of the way (0…1) from the pill to its dots: its
106
+ /// size, and how far it reaches to the right of the character's middle.
107
+ static func shrunk(_ full: CGSize, small: CGFloat) -> (size: CGSize, reach: CGFloat) {
108
+ let p = min(max(small, 0), 1)
109
+ return (CGSize(width: (full.width + (dots.width - full.width) * p).rounded(),
110
+ height: (full.height + (dots.height - full.height) * p).rounded()),
111
+ bubbleReach + (dots.width / 2 - bubbleReach) * p)
92
112
  }
93
113
 
94
114
  /// How close the middle of the character comes to the left edge of
@@ -336,7 +336,7 @@ private struct AgentForm: View {
336
336
  set: { agent.color = $0.hex; agent.colorSet = true })
337
337
  let footer = agent.colorSet
338
338
  ? "Hold the shortcut and speak to ask this agent without changing who is ticked in the menu. The colour also paints this agent's pointer, and picks the orb's palette unless you choose one."
339
- : "Hold the shortcut and speak to ask this agent without changing who is ticked in the menu. The colour comes from the agent's id until you pick one, and picks the orb's palette unless you choose one."
339
+ : "Hold the shortcut and speak to ask this agent without changing who is ticked in the menu. The colour comes from the agent's id until you pick one. A colour you pick also picks the orb's palette unless you choose one."
340
340
  return Section {
341
341
  HotkeyField(title: "Ask with shortcut", value: $agent.voice.hotkey, optional: true, model: model, id: "agent.\(agent.id)")
342
342
  HStack {
@@ -69,6 +69,19 @@ final class Surface: NSVisualEffectView {
69
69
  }
70
70
  }
71
71
 
72
+ /// The pill's own shape at exactly `size`, for a bubble smaller than
73
+ /// its corners: the stretchable mask cannot draw that one either.
74
+ func shape(size: NSSize?) {
75
+ guard let size else { shape(circle: nil); return }
76
+ let radius = min(Brand.Radius.lg, size.height / 2)
77
+ layer?.cornerRadius = radius
78
+ maskImage = NSImage(size: size, flipped: false) { rect in
79
+ NSColor.black.setFill()
80
+ NSBezierPath(roundedRect: rect, xRadius: radius, yRadius: radius).fill()
81
+ return true
82
+ }
83
+ }
84
+
72
85
  override func resizeSubviews(withOldSize oldSize: NSSize) {
73
86
  super.resizeSubviews(withOldSize: oldSize)
74
87
  layoutContent?(bounds)
@@ -388,9 +388,9 @@ final class App: NSObject, NSApplicationDelegate {
388
388
  character.levelSource = { [weak self] in self?.recorder.level ?? 0 }
389
389
  // The pill is the character's speech bubble: it goes where the
390
390
  // character goes.
391
- character.bubble = { [weak self] head, visible in
391
+ character.bubble = { [weak self] head, visible, small in
392
392
  guard let panel = self?.panel else { return nil }
393
- panel.attach(head: head, visible: visible)
393
+ panel.attach(head: head, visible: visible, small: small)
394
394
  return panel.isVisible ? panel.frame : nil
395
395
  }
396
396
  character.bubbleShows = { [weak self] in self?.panel.holdsSomething ?? false }
@@ -1,8 +1,8 @@
1
- import{a as F,b as L,c as U,d as N,e as O,f as H,g as j}from"./chunk-U2CKL755.js";import{b as B,c as D,d as A,e as P,g as M}from"./chunk-GJ5EJVMZ.js";import"./chunk-JREA25GJ.js";import"./chunk-RJ7DASOU.js";import"./chunk-BRK6M6LA.js";import"./chunk-2QNT5JDS.js";import"./chunk-QIJLFPWE.js";import{useEffect as R,useReducer as V,useRef as G}from"react";import{Box as i,Text as o,useApp as W,useInput as J}from"ink";import{randomUUID as z}from"crypto";async function*q(e){let r=[];e.type&&r.push(`type=${encodeURIComponent(e.type)}`);let t=`${e.baseUrl.replace(/\/+$/,"")}/events${r.length?`?${r.join("&")}`:""}`,n={Accept:"text/event-stream"};e.token&&(n.Authorization=`Bearer ${e.token}`);let s=await fetch(t,{headers:n,signal:e.signal});if(!s.ok||!s.body)throw new Error(`SSE connect failed: HTTP ${s.status}`);let u=s.body.getReader(),p=new TextDecoder,y="";try{for(;;){let{done:f,value:l}=await u.read();if(f)return;y+=p.decode(l,{stream:!0});let d;for(;(d=y.indexOf(`
1
+ import{a as F,b as L,c as U,d as N,e as O,f as H,g as j}from"./chunk-U2CKL755.js";import{b as B,c as D,d as A,e as P,g as M}from"./chunk-PYCTWI2I.js";import"./chunk-ECM2QEXF.js";import"./chunk-RJ7DASOU.js";import"./chunk-BRK6M6LA.js";import"./chunk-2QNT5JDS.js";import"./chunk-QIJLFPWE.js";import{useEffect as R,useReducer as V,useRef as G}from"react";import{Box as i,Text as o,useApp as W,useInput as J}from"ink";import{randomUUID as z}from"crypto";async function*q(e){let r=[];e.type&&r.push(`type=${encodeURIComponent(e.type)}`);let t=`${e.baseUrl.replace(/\/+$/,"")}/events${r.length?`?${r.join("&")}`:""}`,n={Accept:"text/event-stream"};e.token&&(n.Authorization=`Bearer ${e.token}`);let s=await fetch(t,{headers:n,signal:e.signal});if(!s.ok||!s.body)throw new Error(`SSE connect failed: HTTP ${s.status}`);let u=s.body.getReader(),p=new TextDecoder,y="";try{for(;;){let{done:f,value:l}=await u.read();if(f)return;y+=p.decode(l,{stream:!0});let d;for(;(d=y.indexOf(`
2
2
 
3
3
  `))>=0;){let h=y.slice(0,d);y=y.slice(d+2);let m=X(h);m&&(yield m)}}}finally{try{u.releaseLock()}catch{}}}function X(e){let r="message",t="";for(let s of e.split(`
4
4
  `))s.startsWith("event: ")?r=s.slice(7):s.startsWith("data: ")&&(t=s.slice(6));if(!t)return null;let n;try{n=JSON.parse(t)}catch{n=t}return{event:r,data:n}}import{jsx as a,jsxs as c}from"react/jsx-runtime";function $(e,r){return r<=0||e<0?0:e>=r?r-1:e}function E(){return`tui:${z().slice(0,12)}`}function k(e,r){let t=[...e,r];return t.length>50&&t.splice(0,t.length-50),t}function Y(e,r){switch(r.type){case"agents":return{...e,agents:r.data,cursor:{...e.cursor,agents:$(e.cursor.agents,r.data.length)}};case"processes":return{...e,processes:r.data,cursor:{...e.cursor,processes:$(e.cursor.processes,r.data.length)}};case"crons":return{...e,crons:r.data};case"event":{let t=[r.row,...e.events];t.length>200&&(t.length=200);let n=e.channels;return r.channelTally&&(n=new Map(e.channels),n.set(r.channelTally.channel,r.channelTally)),{...e,events:t,channels:n}}case"connError":return{...e,connError:r.error};case"tick":return{...e,lastTick:Date.now()};case"focus":return{...e,focus:r.pane};case"cursor":{let t=r.pane==="agents"?e.agents.length:r.pane==="processes"?e.processes.length:e.events.length;return{...e,cursor:{...e.cursor,[r.pane]:$(e.cursor[r.pane]+r.delta,t)}}}case"bottomRight":return{...e,bottomRight:r.pane};case"chatStart":return{...e,chat:{active:!0,agentId:r.agentId,chatId:E(),history:[],text:"",status:"idle",error:null}};case"chatExit":return{...e,chat:{...e.chat,active:!1}};case"chatClear":return{...e,chat:{...e.chat,chatId:E(),history:[],text:"",status:"idle",error:null}};case"chatText":return{...e,chat:{...e.chat,text:r.text}};case"chatSubmitStart":return{...e,chat:{...e.chat,history:k(e.chat.history,r.you),text:"",status:"sending",error:null}};case"chatSubmitDone":return{...e,chat:{...e.chat,history:k(e.chat.history,r.reply),status:"idle",error:null}};case"chatSubmitError":return{...e,chat:{...e.chat,history:k(e.chat.history,{role:"error",text:r.error,at:Date.now()}),status:"idle",error:r.error}};case"chatStreamStart":{let t=k(e.chat.history,r.you),n=k(t,{role:"agent",text:"",at:Date.now(),streaming:!0,tools:[]});return{...e,chat:{...e.chat,history:n,text:"",status:"sending",error:null}}}case"chatStreamDelta":{let t=e.chat.history.slice(),n=t[t.length-1];return n?.role==="agent"&&n.streaming&&(t[t.length-1]={...n,text:n.text+r.text}),{...e,chat:{...e.chat,history:t}}}case"chatStreamThinking":{let t=e.chat.history.slice(),n=t[t.length-1];return n?.role==="agent"&&n.streaming&&(t[t.length-1]={...n,thinking:(n.thinking??"")+r.text}),{...e,chat:{...e.chat,history:t}}}case"chatStreamTool":{let t=e.chat.history.slice(),n=t[t.length-1];return n?.role==="agent"&&n.streaming&&(t[t.length-1]={...n,tools:[...n.tools??[],{name:r.name,arg:r.arg,error:r.error}]}),{...e,chat:{...e.chat,history:t}}}case"chatStreamEnd":{let t=e.chat.history.slice(),n=t[t.length-1];return n?.role==="agent"&&n.streaming&&(t[t.length-1]=r.error?{...n,streaming:!1,role:"error",text:r.error}:{...n,streaming:!1,elapsedMs:r.elapsedMs,outTokens:r.outTokens}),{...e,chat:{...e.chat,history:t,status:"idle",error:r.error??null}}}case"toast":return{...e,toast:{text:r.text,color:r.color,at:Date.now()}};case"clearToast":return{...e,toast:null}}}var _={agents:[],processes:[],crons:[],events:[],channels:new Map,connError:null,lastTick:0,focus:"agents",cursor:{agents:0,processes:0,events:0},bottomRight:"crons",chat:{active:!1,agentId:null,chatId:E(),history:[],text:"",status:"idle",error:null},toast:null};function be({conn:e,pollMs:r=3e3}){let[t,n]=V(Y,_),{exit:s}=W(),u=G(null),p=G(null),y=t.agents.map(l=>l.id),f=t.chat.active?L(t.chat.text,y,process.cwd()):null;return R(()=>{if(!t.toast)return;let l=setTimeout(()=>n({type:"clearToast"}),3500);return()=>clearTimeout(l)},[t.toast]),J((l,d)=>{if(t.chat.active){if(d.escape){n({type:"chatExit"});return}if(d.ctrl&&l==="l"){n({type:"chatClear"});return}if(d.tab){let m=U(t.chat.text,p,y,process.cwd());m!==null&&n({type:"chatText",text:m});return}if(d.backspace||d.delete){p.current=null,n({type:"chatText",text:t.chat.text.slice(0,-1)});return}if(d.ctrl||d.meta)return;let h=N(l??"",d.return,t.chat.text);if(h.kind==="paste"||h.kind==="type"){p.current=null,n({type:"chatText",text:t.chat.text+h.text});return}if(h.kind==="continue"){n({type:"chatText",text:h.buffer});return}if(h.kind==="submit"){let m=h.text.trim(),g=t.chat.agentId;if(!m||!g||t.chat.status==="sending"){n({type:"chatText",text:""});return}p.current=null;let b=Date.now(),w=t.chat.chatId;n({type:"chatStreamStart",you:{role:"you",text:m,at:b}}),(async()=>{try{let C=await 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1
+ import{A as a,B as b,C as c}from"./chunk-HMDM5MCR.js";import"./chunk-SFQUP3BP.js";import"./chunk-QOYAX2FT.js";import"./chunk-5MUJZODV.js";import"./chunk-7I7IEX4S.js";import"./chunk-JHCI6XCJ.js";import"./chunk-DSYKYZMT.js";import"./chunk-QIJLFPWE.js";export{a as createAgentContext,b as generate,c as generateStream};
2
+ //# sourceMappingURL=agent-XF3BWMOB.js.map