agentic-team-templates 0.16.0 → 0.18.0

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Files changed (198) hide show
  1. package/README.md +30 -24
  2. package/package.json +1 -1
  3. package/src/index.js +221 -123
  4. package/src/index.test.js +138 -66
  5. package/templates/ux-designer/.cursor/rules/accessibility.md +214 -0
  6. package/templates/ux-designer/.cursor/rules/emotional-design.md +217 -0
  7. package/templates/ux-designer/.cursor/rules/handoff.md +251 -0
  8. package/templates/ux-designer/.cursor/rules/information-architecture.md +193 -0
  9. package/templates/ux-designer/.cursor/rules/interaction-design.md +221 -0
  10. package/templates/ux-designer/.cursor/rules/overview.md +110 -0
  11. package/templates/ux-designer/.cursor/rules/research.md +181 -0
  12. package/templates/ux-designer/.cursor/rules/visual-design.md +191 -0
  13. package/templates/ux-designer/CLAUDE.md +124 -0
  14. /package/templates/blockchain/{.cursorrules → .cursor/rules}/defi-patterns.md +0 -0
  15. /package/templates/blockchain/{.cursorrules → .cursor/rules}/gas-optimization.md +0 -0
  16. /package/templates/blockchain/{.cursorrules → .cursor/rules}/overview.md +0 -0
  17. /package/templates/blockchain/{.cursorrules → .cursor/rules}/security.md +0 -0
  18. /package/templates/blockchain/{.cursorrules → .cursor/rules}/smart-contracts.md +0 -0
  19. /package/templates/blockchain/{.cursorrules → .cursor/rules}/testing.md +0 -0
  20. /package/templates/blockchain/{.cursorrules → .cursor/rules}/web3-integration.md +0 -0
  21. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/architecture.md +0 -0
  22. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/arguments.md +0 -0
  23. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/distribution.md +0 -0
  24. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  25. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/overview.md +0 -0
  26. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/testing.md +0 -0
  27. /package/templates/cli-tools/{.cursorrules → .cursor/rules}/user-experience.md +0 -0
  28. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/concurrency.md +0 -0
  29. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  30. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/memory-and-ownership.md +0 -0
  31. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/modern-cpp.md +0 -0
  32. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  33. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  34. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  35. /package/templates/cpp-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  36. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/aspnet-core.md +0 -0
  37. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/async-patterns.md +0 -0
  38. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/dependency-injection.md +0 -0
  39. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  40. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/language-features.md +0 -0
  41. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  42. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  43. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  44. /package/templates/csharp-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  45. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/data-modeling.md +0 -0
  46. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/data-quality.md +0 -0
  47. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/overview.md +0 -0
  48. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/performance.md +0 -0
  49. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/pipeline-design.md +0 -0
  50. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/security.md +0 -0
  51. /package/templates/data-engineering/{.cursorrules → .cursor/rules}/testing.md +0 -0
  52. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/capacity-planning.md +0 -0
  53. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/change-management.md +0 -0
  54. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/chaos-engineering.md +0 -0
  55. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/disaster-recovery.md +0 -0
  56. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/incident-management.md +0 -0
  57. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/observability.md +0 -0
  58. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/overview.md +0 -0
  59. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/postmortems.md +0 -0
  60. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/runbooks.md +0 -0
  61. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/slo-sli.md +0 -0
  62. /package/templates/devops-sre/{.cursorrules → .cursor/rules}/toil-reduction.md +0 -0
  63. /package/templates/documentation/{.cursorrules → .cursor/rules}/adr.md +0 -0
  64. /package/templates/documentation/{.cursorrules → .cursor/rules}/api-documentation.md +0 -0
  65. /package/templates/documentation/{.cursorrules → .cursor/rules}/code-comments.md +0 -0
  66. /package/templates/documentation/{.cursorrules → .cursor/rules}/maintenance.md +0 -0
  67. /package/templates/documentation/{.cursorrules → .cursor/rules}/overview.md +0 -0
  68. /package/templates/documentation/{.cursorrules → .cursor/rules}/readme-standards.md +0 -0
  69. /package/templates/educator/{.cursorrules → .cursor/rules}/accessibility.md +0 -0
  70. /package/templates/educator/{.cursorrules → .cursor/rules}/assessment.md +0 -0
  71. /package/templates/educator/{.cursorrules → .cursor/rules}/curriculum.md +0 -0
  72. /package/templates/educator/{.cursorrules → .cursor/rules}/engagement.md +0 -0
  73. /package/templates/educator/{.cursorrules → .cursor/rules}/instructional-design.md +0 -0
  74. /package/templates/educator/{.cursorrules → .cursor/rules}/overview.md +0 -0
  75. /package/templates/educator/{.cursorrules → .cursor/rules}/retention.md +0 -0
  76. /package/templates/fullstack/{.cursorrules → .cursor/rules}/api-contracts.md +0 -0
  77. /package/templates/fullstack/{.cursorrules → .cursor/rules}/architecture.md +0 -0
  78. /package/templates/fullstack/{.cursorrules → .cursor/rules}/overview.md +0 -0
  79. /package/templates/fullstack/{.cursorrules → .cursor/rules}/shared-types.md +0 -0
  80. /package/templates/fullstack/{.cursorrules → .cursor/rules}/testing.md +0 -0
  81. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/concurrency.md +0 -0
  82. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  83. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/interfaces-and-types.md +0 -0
  84. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  85. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  86. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/production-patterns.md +0 -0
  87. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/stdlib-and-tooling.md +0 -0
  88. /package/templates/golang-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  89. /package/templates/java-expert/{.cursorrules → .cursor/rules}/concurrency.md +0 -0
  90. /package/templates/java-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  91. /package/templates/java-expert/{.cursorrules → .cursor/rules}/modern-java.md +0 -0
  92. /package/templates/java-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  93. /package/templates/java-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  94. /package/templates/java-expert/{.cursorrules → .cursor/rules}/persistence.md +0 -0
  95. /package/templates/java-expert/{.cursorrules → .cursor/rules}/spring-boot.md +0 -0
  96. /package/templates/java-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  97. /package/templates/java-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  98. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/language-deep-dive.md +0 -0
  99. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/node-patterns.md +0 -0
  100. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  101. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  102. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/react-patterns.md +0 -0
  103. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  104. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  105. /package/templates/javascript-expert/{.cursorrules → .cursor/rules}/typescript-deep-dive.md +0 -0
  106. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/coroutines.md +0 -0
  107. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  108. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/frameworks.md +0 -0
  109. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/language-features.md +0 -0
  110. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  111. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  112. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  113. /package/templates/kotlin-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  114. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/data-engineering.md +0 -0
  115. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/deployment.md +0 -0
  116. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/model-development.md +0 -0
  117. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/monitoring.md +0 -0
  118. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/overview.md +0 -0
  119. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/security.md +0 -0
  120. /package/templates/ml-ai/{.cursorrules → .cursor/rules}/testing.md +0 -0
  121. /package/templates/mobile/{.cursorrules → .cursor/rules}/navigation.md +0 -0
  122. /package/templates/mobile/{.cursorrules → .cursor/rules}/offline-first.md +0 -0
  123. /package/templates/mobile/{.cursorrules → .cursor/rules}/overview.md +0 -0
  124. /package/templates/mobile/{.cursorrules → .cursor/rules}/performance.md +0 -0
  125. /package/templates/mobile/{.cursorrules → .cursor/rules}/testing.md +0 -0
  126. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/ci-cd.md +0 -0
  127. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/developer-experience.md +0 -0
  128. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/infrastructure-as-code.md +0 -0
  129. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/kubernetes.md +0 -0
  130. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/observability.md +0 -0
  131. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/overview.md +0 -0
  132. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/security.md +0 -0
  133. /package/templates/platform-engineering/{.cursorrules → .cursor/rules}/testing.md +0 -0
  134. /package/templates/product-manager/{.cursorrules → .cursor/rules}/communication.md +0 -0
  135. /package/templates/product-manager/{.cursorrules → .cursor/rules}/discovery.md +0 -0
  136. /package/templates/product-manager/{.cursorrules → .cursor/rules}/metrics.md +0 -0
  137. /package/templates/product-manager/{.cursorrules → .cursor/rules}/overview.md +0 -0
  138. /package/templates/product-manager/{.cursorrules → .cursor/rules}/prioritization.md +0 -0
  139. /package/templates/product-manager/{.cursorrules → .cursor/rules}/requirements.md +0 -0
  140. /package/templates/python-expert/{.cursorrules → .cursor/rules}/async-python.md +0 -0
  141. /package/templates/python-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  142. /package/templates/python-expert/{.cursorrules → .cursor/rules}/patterns-and-idioms.md +0 -0
  143. /package/templates/python-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  144. /package/templates/python-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  145. /package/templates/python-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  146. /package/templates/python-expert/{.cursorrules → .cursor/rules}/type-system.md +0 -0
  147. /package/templates/python-expert/{.cursorrules → .cursor/rules}/web-and-apis.md +0 -0
  148. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/automation.md +0 -0
  149. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/metrics.md +0 -0
  150. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/overview.md +0 -0
  151. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/quality-gates.md +0 -0
  152. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/test-design.md +0 -0
  153. /package/templates/qa-engineering/{.cursorrules → .cursor/rules}/test-strategy.md +0 -0
  154. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/concurrency.md +0 -0
  155. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/ecosystem-and-tooling.md +0 -0
  156. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  157. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  158. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/ownership-and-borrowing.md +0 -0
  159. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/performance-and-unsafe.md +0 -0
  160. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  161. /package/templates/rust-expert/{.cursorrules → .cursor/rules}/traits-and-generics.md +0 -0
  162. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/concurrency.md +0 -0
  163. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  164. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/language-features.md +0 -0
  165. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/overview.md +0 -0
  166. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/performance.md +0 -0
  167. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/swiftui.md +0 -0
  168. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/testing.md +0 -0
  169. /package/templates/swift-expert/{.cursorrules → .cursor/rules}/tooling.md +0 -0
  170. /package/templates/testing/{.cursorrules → .cursor/rules}/advanced-techniques.md +0 -0
  171. /package/templates/testing/{.cursorrules → .cursor/rules}/ci-cd-integration.md +0 -0
  172. /package/templates/testing/{.cursorrules → .cursor/rules}/overview.md +0 -0
  173. /package/templates/testing/{.cursorrules → .cursor/rules}/performance-testing.md +0 -0
  174. /package/templates/testing/{.cursorrules → .cursor/rules}/quality-metrics.md +0 -0
  175. /package/templates/testing/{.cursorrules → .cursor/rules}/reliability.md +0 -0
  176. /package/templates/testing/{.cursorrules → .cursor/rules}/tdd-methodology.md +0 -0
  177. /package/templates/testing/{.cursorrules → .cursor/rules}/test-data.md +0 -0
  178. /package/templates/testing/{.cursorrules → .cursor/rules}/test-design.md +0 -0
  179. /package/templates/testing/{.cursorrules → .cursor/rules}/test-types.md +0 -0
  180. /package/templates/utility-agent/{.cursorrules → .cursor/rules}/action-control.md +0 -0
  181. /package/templates/utility-agent/{.cursorrules → .cursor/rules}/context-management.md +0 -0
  182. /package/templates/utility-agent/{.cursorrules → .cursor/rules}/hallucination-prevention.md +0 -0
  183. /package/templates/utility-agent/{.cursorrules → .cursor/rules}/overview.md +0 -0
  184. /package/templates/utility-agent/{.cursorrules → .cursor/rules}/token-optimization.md +0 -0
  185. /package/templates/web-backend/{.cursorrules → .cursor/rules}/api-design.md +0 -0
  186. /package/templates/web-backend/{.cursorrules → .cursor/rules}/authentication.md +0 -0
  187. /package/templates/web-backend/{.cursorrules → .cursor/rules}/database-patterns.md +0 -0
  188. /package/templates/web-backend/{.cursorrules → .cursor/rules}/error-handling.md +0 -0
  189. /package/templates/web-backend/{.cursorrules → .cursor/rules}/overview.md +0 -0
  190. /package/templates/web-backend/{.cursorrules → .cursor/rules}/security.md +0 -0
  191. /package/templates/web-backend/{.cursorrules → .cursor/rules}/testing.md +0 -0
  192. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/accessibility.md +0 -0
  193. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/component-patterns.md +0 -0
  194. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/overview.md +0 -0
  195. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/performance.md +0 -0
  196. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/state-management.md +0 -0
  197. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/styling.md +0 -0
  198. /package/templates/web-frontend/{.cursorrules → .cursor/rules}/testing.md +0 -0
@@ -0,0 +1,217 @@
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+ # Emotional Design
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+
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+ Designing experiences that create positive emotional connections, build trust, and drive engagement through psychology and behavioral science.
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+
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+ ## Core Principle
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+
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+ **Eliminate frustration first, then add delight.** You cannot create positive emotions on top of a frustrating foundation. Fix the pain points before polishing the surface.
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+
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+ ## Norman's Three Levels of Emotional Design
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+
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+ From Don Norman's *Emotional Design*:
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+
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+ ```markdown
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+ 1. Visceral Level — Immediate, instinctive reaction
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+ - First impression, visual appeal, aesthetic quality
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+ - "This looks professional/trustworthy/beautiful"
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+ - Driven by: color, typography, imagery, spacing, polish
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+
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+ 2. Behavioral Level — Experience during use
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+ - Usability, effectiveness, efficiency, pleasure of use
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+ - "This is easy to use and works exactly how I expected"
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+ - Driven by: interaction design, performance, reliability, feedback
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+
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+ 3. Reflective Level — Meaning and memory after use
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+ - Self-image, personal meaning, overall satisfaction
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+ - "I feel smart/productive/capable using this"
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+ - Driven by: brand perception, social proof, accomplishment, identity
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+ ```
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+
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+ ### Application Priority
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+
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+ ```markdown
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+ Always in this order:
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+ 1. Behavioral — If it doesn't work well, nothing else matters
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+ 2. Visceral — First impressions determine whether users try it at all
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+ 3. Reflective — Long-term satisfaction drives retention and advocacy
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+ ```
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+
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+ ## Dopamine and Reward Patterns (Ethical Application)
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+
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+ Understanding reward-driven behavior to create engaging experiences without manipulation.
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+
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+ ```markdown
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+ Ethical reward patterns:
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+ - Variable rewards: Personalized content feeds, curated recommendations
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+ ✅ Showing relevant content the user will genuinely value
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+ ❌ Infinite scroll designed to hijack attention
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+
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+ - Achievement: Progress bars, completion badges, skill milestones
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+ ✅ Celebrating genuine accomplishment (course completed, goal reached)
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+ ❌ Fake achievements designed to manufacture engagement
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+
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+ - Social validation: Meaningful feedback from peers
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+ ✅ Showing who benefited from a contribution
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+ ❌ Vanity metrics designed to create comparison anxiety
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+
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+ Ethical boundary:
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+ Ask: "Would users feel good about this if they understood exactly how it works?"
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+ If yes → proceed. If no → redesign.
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+ ```
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+
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+ ## Trust Building
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+
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+ ```markdown
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+ Trust signals:
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+ - Transparency: Show what data you collect, why, and how it's used
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+ - Consistency: Predictable behavior across all interactions
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+ - Competence: Polish, performance, and reliability signal quality
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+ - Security indicators: HTTPS, secure payment icons, privacy badges
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+ - Social proof: Real testimonials, usage stats, recognizable clients
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+ - Error handling: Graceful failures with honest communication
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+
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+ Trust breakers:
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+ - Hidden fees or surprise costs
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+ - Manipulative urgency ("Only 2 left!")
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+ - Bait-and-switch (promising one thing, delivering another)
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+ - Data collection without clear consent
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+ - Broken promises (features that don't work as advertised)
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+ - Inconsistent behavior between screens or sessions
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+ ```
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+
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+ ## Frustration Reduction
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+
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+ The highest-impact emotional design work is removing negative experiences.
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+
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+ ```markdown
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+ Common frustration sources and fixes:
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+
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+ 1. Unexpected data loss
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+ → Auto-save continuously; confirm before destructive actions
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+
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+ 2. Unclear errors
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+ → Plain language errors with specific recovery steps
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+
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+ 3. Long wait times
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+ → Skeleton screens, progress indicators, optimistic UI
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+
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+ 4. Dead ends
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+ → Always provide a next action; never leave users stranded
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+
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+ 5. Forced repetition
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+ → Remember user preferences; pre-fill known information
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+
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+ 6. Hidden functionality
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+ → Make discoverable; use progressive disclosure, not hiding
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+
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+ 7. Inconsistent behavior
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+ → Same action produces same result everywhere
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+
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+ 8. Interrupted flow
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+ → Minimize modals, alerts, and interruptions during tasks
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+ ```
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+
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+ ## Peak-End Rule (Daniel Kahneman)
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+
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+ People judge experiences based on the peak (most intense moment) and the end (final moment), not the average.
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+
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+ ```markdown
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+ Application:
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+ - Design peak moments: Celebrate accomplishments, surprise with delight
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+ - Protect the ending: The last interaction shapes overall memory
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+ - Avoid negative peaks: A single terrible moment defines the whole experience
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+
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+ Examples:
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+ ✅ Onboarding ends with a personalized welcome and clear first action
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+ ❌ Onboarding ends with a generic dashboard and no guidance
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+
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+ ✅ Checkout ends with confirmation, estimated delivery, and a thank-you
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+ ❌ Checkout ends with an order number and nothing else
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+
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+ ✅ Error recovery ends with success confirmation and encouragement
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+ ❌ Error recovery ends by silently returning to a generic page
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+ ```
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+
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+ ## Aesthetic-Usability Effect
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+
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+ Users perceive aesthetically pleasing designs as more usable, even when they're not.
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+
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+ ```markdown
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+ Application:
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+ - Visual polish creates a forgiveness buffer for minor usability issues
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+ - But it cannot compensate for fundamentally broken interactions
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+ - Invest in visual quality after behavioral quality is solid
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+ - Polish is not optional — it affects perceived trustworthiness and competence
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+
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+ Warning:
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+ - Don't use aesthetics to mask usability problems
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+ - Beautiful and broken is worse than plain and functional
149
+ ```
150
+
151
+ ## Micro-Delight
152
+
153
+ Small, unexpected positive moments that create emotional connection.
154
+
155
+ ```markdown
156
+ Examples:
157
+ - Confetti animation on milestone completion
158
+ - Witty empty states: "No messages yet. Enjoy the silence."
159
+ - Personalized greetings based on time of day
160
+ - Smooth, satisfying animations for common actions
161
+ - Easter eggs for power users
162
+
163
+ Rules:
164
+ - Delight should never interfere with task completion
165
+ - Respect prefers-reduced-motion for animation-based delight
166
+ - Don't repeat the same delight too often (it becomes noise)
167
+ - Delight should feel authentic to the brand voice
168
+ - Never use delight during error or frustration states
169
+ ```
170
+
171
+ ## Dark Pattern Avoidance
172
+
173
+ Designing ethically means actively choosing not to manipulate users.
174
+
175
+ ```markdown
176
+ Dark patterns to reject:
177
+ - Confirmshaming: "No thanks, I don't want to save money"
178
+ - Hidden costs: Fees revealed only at checkout
179
+ - Trick questions: Double negatives in opt-out checkboxes
180
+ - Forced continuity: Hard-to-cancel subscriptions
181
+ - Disguised ads: Ads styled as content or navigation
182
+ - Friend spam: Importing contacts without explicit consent
183
+ - Roach motel: Easy to sign up, impossible to delete account
184
+ - Misdirection: Visual design that draws attention away from what matters
185
+ - Privacy zuckering: Confusing settings that maximize data collection
186
+
187
+ Ethical test:
188
+ "If I explained this exact flow to a journalist, would I be proud?"
189
+ If yes → ship it. If no → redesign it.
190
+ ```
191
+
192
+ ## Onboarding Emotional Arc
193
+
194
+ ```markdown
195
+ Ideal emotional progression:
196
+ 1. Curiosity (landing page) → "This looks like it could solve my problem"
197
+ 2. Confidence (sign up) → "This was easy, no surprises"
198
+ 3. Competence (first action) → "I did it! This works!"
199
+ 4. Investment (customization) → "This is starting to feel like mine"
200
+ 5. Achievement (first milestone) → "I'm making real progress"
201
+
202
+ Each stage should have:
203
+ - Clear, achievable next action
204
+ - Immediate positive feedback
205
+ - Zero unnecessary friction
206
+ ```
207
+
208
+ ## Anti-Patterns
209
+
210
+ ```markdown
211
+ - Delight without function: Animation and personality over usability
212
+ - Emotional manipulation: Guilt, shame, or fear to drive action
213
+ - Ignoring negative emotions: Focusing on delight while users are frustrated
214
+ - Tone-deaf celebration: Congratulating users for mundane tasks
215
+ - Forced fun: Gamification that feels patronizing or irrelevant
216
+ - Copy-and-paste personality: Brand voice that feels generic or insincere
217
+ ```
@@ -0,0 +1,251 @@
1
+ # Design Handoff
2
+
3
+ Bridging design and development through clear specifications, shared language, and measurable quality standards.
4
+
5
+ ## Core Principle
6
+
7
+ **Handoff is not a moment — it is a continuous conversation.** Designers and developers should collaborate from the start, not pass artifacts over a wall.
8
+
9
+ ## Nielsen's 10 Usability Heuristics
10
+
11
+ The standard evaluation framework for interface usability:
12
+
13
+ ```markdown
14
+ 1. Visibility of System Status
15
+ - Always keep users informed about what's happening
16
+ - Progress bars, loading states, status indicators
17
+
18
+ 2. Match Between System and Real World
19
+ - Use language and concepts familiar to the user
20
+ - Follow real-world conventions; information appears in natural order
21
+
22
+ 3. User Control and Freedom
23
+ - Support undo and redo
24
+ - Provide clearly marked "emergency exits"
25
+
26
+ 4. Consistency and Standards
27
+ - Follow platform conventions
28
+ - Same words/actions mean the same things everywhere
29
+
30
+ 5. Error Prevention
31
+ - Prevent errors before they occur
32
+ - Confirmation dialogs for destructive actions
33
+ - Constraints that eliminate impossible states
34
+
35
+ 6. Recognition Rather Than Recall
36
+ - Make options visible; minimize memory load
37
+ - Instructions visible or easily retrievable
38
+
39
+ 7. Flexibility and Efficiency of Use
40
+ - Accelerators for expert users (shortcuts, bulk actions)
41
+ - Customizable frequent actions
42
+
43
+ 8. Aesthetic and Minimalist Design
44
+ - No irrelevant or rarely needed information
45
+ - Every element competes for attention — earn its place
46
+
47
+ 9. Help Users Recognize, Diagnose, and Recover From Errors
48
+ - Plain language error messages (no codes)
49
+ - Precisely indicate the problem
50
+ - Suggest a solution
51
+
52
+ 10. Help and Documentation
53
+ - Searchable, task-focused
54
+ - Concrete steps to follow
55
+ - Keep it concise
56
+ ```
57
+
58
+ ## Specification Standards
59
+
60
+ What every design handoff must include:
61
+
62
+ ```markdown
63
+ Layout:
64
+ - Responsive behavior at all breakpoints (mobile, tablet, desktop)
65
+ - Spacing values using design tokens (not arbitrary pixel values)
66
+ - Grid alignment and column usage
67
+ - Max-width and min-width constraints
68
+
69
+ Typography:
70
+ - Font family, weight, size, line-height, letter-spacing (as tokens)
71
+ - Heading hierarchy applied correctly
72
+ - Truncation behavior for long content
73
+
74
+ Color:
75
+ - All colors referenced as design tokens
76
+ - Light and dark mode specifications
77
+ - Contrast ratios documented for key combinations
78
+
79
+ Components:
80
+ - All states specified (default, hover, focus, active, disabled, error, loading, empty)
81
+ - Interaction behavior described (what happens on click, focus, blur)
82
+ - Animation/transition specifications (duration, easing, trigger)
83
+ - Responsive adaptations per breakpoint
84
+
85
+ Content:
86
+ - Real content examples (not lorem ipsum for final specs)
87
+ - Character limits and truncation rules
88
+ - Empty state designs
89
+ - Error message copy
90
+ ```
91
+
92
+ ## Design Annotations
93
+
94
+ Mark up designs with implementation context:
95
+
96
+ ```markdown
97
+ Annotation types:
98
+ - Spacing callouts: Token names and values for margins/padding
99
+ - Interaction notes: "On hover, show tooltip after 500ms delay"
100
+ - Responsive notes: "Stack columns below 768px"
101
+ - Accessibility notes: "aria-label='Close dialog'", "Focus trap in modal"
102
+ - Animation notes: "Fade in 200ms ease-out on mount"
103
+ - Edge cases: "Truncate with ellipsis after 2 lines"
104
+ - Conditional logic: "Show only when user has admin role"
105
+ ```
106
+
107
+ ## Prototyping
108
+
109
+ ```markdown
110
+ Fidelity levels:
111
+ - Low-fi (paper/wireframe): Validate layout and flow
112
+ - Mid-fi (grayscale interactive): Validate interaction patterns
113
+ - High-fi (visual + interactive): Validate look, feel, and motion
114
+ - Code prototype: Validate feasibility and performance
115
+
116
+ When to use each:
117
+ - Exploring ideas → low-fi (fast, disposable)
118
+ - User testing navigation → mid-fi (enough to test, not enough to distract)
119
+ - Stakeholder sign-off → high-fi (shows the real vision)
120
+ - Complex interactions → code prototype (some things can't be faked)
121
+
122
+ Tools don't matter — outcomes do. Use whatever gets answers fastest.
123
+ ```
124
+
125
+ ## Design QA
126
+
127
+ Review implemented designs against specifications:
128
+
129
+ ```markdown
130
+ Checklist:
131
+ - [ ] Layout matches spec at all breakpoints
132
+ - [ ] Spacing uses correct design tokens
133
+ - [ ] Typography matches spec (font, size, weight, line-height)
134
+ - [ ] Colors match spec and meet contrast requirements
135
+ - [ ] All interaction states implemented (hover, focus, active, disabled, error, loading, empty)
136
+ - [ ] Animations match spec (duration, easing, trigger)
137
+ - [ ] Keyboard navigation works correctly
138
+ - [ ] Screen reader announces elements correctly
139
+ - [ ] Focus order matches visual order
140
+ - [ ] Error states display correctly with appropriate messages
141
+ - [ ] Empty states display correctly
142
+ - [ ] Content truncation works as specified
143
+ - [ ] Responsive behavior matches spec at all breakpoints
144
+ - [ ] Dark mode (if applicable) matches spec
145
+
146
+ Process:
147
+ 1. Designer reviews implementation in staging environment
148
+ 2. File issues with screenshots showing expected vs. actual
149
+ 3. Prioritize: functional issues > accessibility issues > visual polish
150
+ 4. Re-review after fixes
151
+ ```
152
+
153
+ ## UX Metrics
154
+
155
+ Measure what matters to validate design decisions:
156
+
157
+ ### Task-Level Metrics
158
+
159
+ ```markdown
160
+ - Task success rate: % of users who complete the task correctly
161
+ Target: > 90% for critical flows, > 80% for secondary flows
162
+
163
+ - Time on task: How long it takes to complete a task
164
+ Compare against baseline; aim for continuous reduction
165
+
166
+ - Error rate: Number of errors per task attempt
167
+ Track by type (slips vs. mistakes) to inform different fixes
168
+
169
+ - Task abandonment: % of users who start but don't finish
170
+ Identify where in the flow they drop off
171
+ ```
172
+
173
+ ### Experience Metrics
174
+
175
+ ```markdown
176
+ - System Usability Scale (SUS):
177
+ 10-question standardized questionnaire
178
+ Score: 0-100. Above 68 = above average. Above 80 = good. Above 90 = excellent.
179
+
180
+ - Customer Satisfaction (CSAT): Post-interaction rating
181
+ "How satisfied were you with this experience?" (1-5 scale)
182
+
183
+ - Net Promoter Score (NPS): Loyalty indicator
184
+ "How likely are you to recommend this?" (0-10)
185
+ Promoters (9-10) - Detractors (0-6) = NPS
186
+
187
+ - Customer Effort Score (CES): Ease of use
188
+ "How easy was it to complete your task?" (1-7)
189
+ ```
190
+
191
+ ### Behavioral Metrics
192
+
193
+ ```markdown
194
+ - Feature adoption rate: % of users who use a feature within first 30 days
195
+ - Retention: % of users who return after day 1, 7, 30
196
+ - Funnel completion: % conversion through multi-step flows
197
+ - Rage clicks: Repeated rapid clicks on the same element (indicates frustration)
198
+ - Dead clicks: Clicks on non-interactive elements (indicates confusion)
199
+ ```
200
+
201
+ ## Usability Testing
202
+
203
+ ```markdown
204
+ Moderated testing:
205
+ - 5 users per round (catches ~85% of usability issues)
206
+ - Think-aloud protocol: users narrate their thought process
207
+ - Task-based: give users realistic goals, not instructions
208
+ - Observe behavior, not opinions
209
+ - Record sessions for team review
210
+
211
+ Unmoderated testing:
212
+ - Larger sample size (20-50 users)
213
+ - Task-based with screen recording
214
+ - Useful for quantitative validation
215
+ - Less nuance than moderated sessions
216
+
217
+ Testing frequency:
218
+ - Minimum: Every sprint or every 2 weeks
219
+ - Ideal: Weekly lightweight tests on current work
220
+ - Before launch: Full usability test on complete flow
221
+ - After launch: Ongoing with analytics + periodic interviews
222
+ ```
223
+
224
+ ## Collaboration Practices
225
+
226
+ ```markdown
227
+ Design-dev sync:
228
+ - Weekly design review with developers during design phase
229
+ - Pair on complex interactions (designer + developer together)
230
+ - Shared language through design tokens and component names
231
+ - Developers review prototypes before final spec
232
+
233
+ Documentation:
234
+ - Living design system documentation (not static PDFs)
235
+ - Decision log: why design choices were made (not just what)
236
+ - Changelog for design system updates
237
+ - Migration guides when components change
238
+ ```
239
+
240
+ ## Anti-Patterns
241
+
242
+ ```markdown
243
+ - Wall-of-specs handoff: Dumping a 50-page document without conversation
244
+ - Pixel perfection over functionality: Debating 1px while ignoring broken flows
245
+ - Designing in isolation: Creating specs without developer input on feasibility
246
+ - Missing states: Only designing the happy path, leaving error/empty/loading to developers
247
+ - Lorem ipsum in final specs: Real content reveals design issues placeholder text hides
248
+ - No design QA: Assuming implementation matches spec without verification
249
+ - Vanity metrics: Tracking page views instead of task success
250
+ - Testing after launch only: Discovering usability issues when it's expensive to fix them
251
+ ```
@@ -0,0 +1,193 @@
1
+ # Information Architecture
2
+
3
+ Organizing, structuring, and labeling content so users can find what they need and understand where they are.
4
+
5
+ ## Core Principle
6
+
7
+ **If users can't find it, it doesn't exist.** The best content in the world is worthless behind poor navigation, ambiguous labels, or buried hierarchies.
8
+
9
+ ## Foundational Concepts (Rosenfeld & Morville)
10
+
11
+ Information architecture addresses four core systems:
12
+
13
+ ```markdown
14
+ 1. Organization Systems — How content is grouped and categorized
15
+ 2. Labeling Systems — How content is named and described
16
+ 3. Navigation Systems — How users move through content
17
+ 4. Search Systems — How users query and filter content
18
+ ```
19
+
20
+ ## Mental Models (Indi Young)
21
+
22
+ Design information structures that match how users think, not how the organization is structured.
23
+
24
+ ```markdown
25
+ Rule: Users don't care about your org chart.
26
+
27
+ Process:
28
+ 1. Interview users about their tasks and thought processes
29
+ 2. Map their mental model of the domain
30
+ 3. Identify gaps between their model and your structure
31
+ 4. Align your IA to their model, not the other way around
32
+
33
+ Example:
34
+ Internal structure: Products → Enterprise → SMB → Consumer
35
+ User mental model: "I need a tool that does X for a team of Y"
36
+ → Organize by use case and team size, not by business segment
37
+ ```
38
+
39
+ ## Miller's Law
40
+
41
+ Users can hold approximately 4 items (revised from 7 +/- 2) in working memory at once.
42
+
43
+ ```markdown
44
+ Application:
45
+ - Limit primary navigation to 4-7 items
46
+ - Chunk related content into meaningful groups
47
+ - Use progressive disclosure to manage complexity
48
+ - Avoid menus deeper than 3 levels
49
+ ```
50
+
51
+ ## Card Sorting
52
+
53
+ Discover how users naturally group and label content.
54
+
55
+ ```markdown
56
+ Open Card Sort:
57
+ - Give users content cards with no predefined categories
58
+ - They create and name their own groups
59
+ - Use when building IA from scratch
60
+ - Minimum 15 participants for reliable patterns
61
+
62
+ Closed Card Sort:
63
+ - Provide predefined categories
64
+ - Users sort content into those categories
65
+ - Use to validate an existing IA structure
66
+ - Identify content that users can't confidently place
67
+
68
+ Hybrid Card Sort:
69
+ - Provide some categories, allow users to create new ones
70
+ - Best of both worlds for iterative refinement
71
+
72
+ Analysis:
73
+ - Look for agreement rates > 60% for confident groupings
74
+ - Items with low agreement need relabeling or restructuring
75
+ - Dendrogram analysis reveals natural clusters
76
+ ```
77
+
78
+ ## Tree Testing
79
+
80
+ Validate whether users can find items in a proposed hierarchy without visual design influence.
81
+
82
+ ```markdown
83
+ Process:
84
+ 1. Create a text-only tree of your proposed navigation
85
+ 2. Give users tasks: "Where would you find X?"
86
+ 3. Measure success rate, directness, and time to complete
87
+
88
+ Metrics:
89
+ - Task success rate > 80% = strong IA
90
+ - Directness score > 70% = clear paths (users didn't backtrack)
91
+ - First-click correctness > 60% = good top-level labeling
92
+
93
+ Rules:
94
+ - Test before visual design (eliminates bias from layout/color)
95
+ - 50+ participants for statistical reliability
96
+ - Test with realistic tasks, not "find the About page"
97
+ ```
98
+
99
+ ## Navigation Patterns
100
+
101
+ ### Primary Navigation
102
+
103
+ ```markdown
104
+ Types:
105
+ - Top bar: Best for 4-7 top-level items (web)
106
+ - Sidebar: Best for 8+ items or deep hierarchies (apps, dashboards)
107
+ - Bottom tab bar: Best for 3-5 core actions (mobile)
108
+ - Hamburger menu: Last resort — hides everything, reduces discoverability
109
+
110
+ Rules:
111
+ - Current location must always be visible
112
+ - Navigation labels should be nouns (what it is), not verbs (what you do)
113
+ - Icon + label > icon alone (icons are ambiguous without labels)
114
+ ```
115
+
116
+ ### Breadcrumbs
117
+
118
+ ```markdown
119
+ Use when:
120
+ - Hierarchy is 3+ levels deep
121
+ - Users may land on deep pages from search
122
+ - Users need to understand their location in context
123
+
124
+ Don't use when:
125
+ - Navigation is flat (1-2 levels)
126
+ - Site is task-based rather than content-based
127
+ ```
128
+
129
+ ### Search
130
+
131
+ ```markdown
132
+ Search is not a replacement for good navigation — it's a supplement.
133
+
134
+ Requirements:
135
+ - Autocomplete suggestions after 2+ characters
136
+ - Fuzzy matching for typos
137
+ - Recent searches for returning users
138
+ - Scoped search within current section
139
+ - Clear indication of result count and relevance
140
+ - Empty state with helpful suggestions
141
+ ```
142
+
143
+ ## Sitemaps and User Flows
144
+
145
+ ### Sitemaps
146
+
147
+ ```markdown
148
+ Purpose: Document the complete content structure
149
+ Format: Hierarchical tree diagram
150
+
151
+ Rules:
152
+ - Include every page/screen
153
+ - Label with user-facing names (not internal codenames)
154
+ - Mark authenticated vs. public areas
155
+ - Version and date every sitemap
156
+ - Update when IA changes
157
+ ```
158
+
159
+ ### User Flows
160
+
161
+ ```markdown
162
+ Purpose: Document paths users take to complete tasks
163
+ Format: Flowchart with decision points
164
+
165
+ Rules:
166
+ - Start with the user's goal, not your homepage
167
+ - Include error paths and edge cases
168
+ - Mark decision points clearly
169
+ - Note where users enter from (deep links, search, referrals)
170
+ - Validate flows against analytics data
171
+ ```
172
+
173
+ ## Labeling
174
+
175
+ ```markdown
176
+ Rules:
177
+ - Use the user's language, not internal jargon
178
+ - Be specific: "Order History" > "History"
179
+ - Be consistent: Don't call it "Settings" in one place and "Preferences" in another
180
+ - Test labels with tree testing or first-click testing
181
+ - Avoid clever or branded terms for navigation (users don't know your brand vocabulary)
182
+ ```
183
+
184
+ ## Anti-Patterns
185
+
186
+ ```markdown
187
+ - Org-chart navigation: Structuring IA to match internal departments
188
+ - Jargon labels: Using internal terminology users don't recognize
189
+ - Deep nesting: Burying content 4+ levels deep
190
+ - Orphan pages: Content reachable only through search, not navigation
191
+ - Mega-menu overload: Dumping every link into a massive dropdown
192
+ - Mystery meat navigation: Icons without labels, hover-only reveals
193
+ ```