agentic-sdlc 1.5.1 → 1.8.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (149) hide show
  1. package/.agent/rules/agent-execution.md +55 -0
  2. package/.agent/rules/ai-enforcement.md +4 -3
  3. package/.agent/rules/artifacts.md +79 -77
  4. package/.agent/rules/auto-learning.md +78 -0
  5. package/.agent/rules/code-quality.md +40 -0
  6. package/.agent/rules/git-workflow.md +44 -24
  7. package/.agent/rules/global.md +10 -6
  8. package/.agent/rules/naming-conventions.md +55 -0
  9. package/.agent/skills/role-ba.md +6 -2
  10. package/.agent/skills/role-brain.md +5 -1
  11. package/.agent/skills/role-cloud.md +38 -0
  12. package/.agent/skills/role-dev.md +31 -5
  13. package/.agent/skills/role-devops.md +9 -0
  14. package/.agent/skills/role-game.md +35 -0
  15. package/.agent/skills/role-mobile.md +55 -0
  16. package/.agent/skills/role-orchestrator.md +4 -0
  17. package/.agent/skills/role-pm.md +4 -0
  18. package/.agent/skills/role-po.md +4 -0
  19. package/.agent/skills/role-reporter.md +4 -0
  20. package/.agent/skills/role-research.md +78 -0
  21. package/.agent/skills/role-sa.md +4 -0
  22. package/.agent/skills/role-seca.md +4 -0
  23. package/.agent/skills/role-stakeholder.md +4 -0
  24. package/.agent/skills/role-tester.md +15 -3
  25. package/.agent/skills/role-uiux.md +4 -0
  26. package/.agent/templates/CHANGELOG-Template.md +2 -2
  27. package/.agent/templates/Design-Verification-Report-Template.md +4 -4
  28. package/.agent/templates/DevOps-Plan-Template.md +7 -0
  29. package/.agent/templates/Specification-Template.md +38 -0
  30. package/.agent/templates/ab-comparison-report.md +175 -0
  31. package/.agent/templates/observer-report.md +131 -0
  32. package/.agent/templates/quality-score-report.md +197 -0
  33. package/.agent/templates/self-learning-digest.md +268 -0
  34. package/.agent/templates/system-health-report.md +330 -0
  35. package/.agent/workflows/ab.md +101 -0
  36. package/.agent/workflows/autogen.md +65 -0
  37. package/.agent/workflows/brain.md +52 -42
  38. package/.agent/workflows/commit.md +61 -0
  39. package/.agent/workflows/cycle.md +36 -15
  40. package/.agent/workflows/debug.md +123 -0
  41. package/.agent/workflows/deep-search.md +82 -0
  42. package/.agent/workflows/docs.md +144 -0
  43. package/.agent/workflows/emergency.md +17 -15
  44. package/.agent/workflows/explore.md +15 -9
  45. package/.agent/workflows/housekeeping.md +24 -11
  46. package/.agent/workflows/metrics.md +14 -12
  47. package/.agent/workflows/monitor.md +98 -0
  48. package/.agent/workflows/observe.md +84 -0
  49. package/.agent/workflows/onboarding.md +135 -0
  50. package/.agent/workflows/orchestrator.md +21 -14
  51. package/.agent/workflows/planning.md +126 -0
  52. package/.agent/workflows/refactor.md +132 -0
  53. package/.agent/workflows/release.md +19 -12
  54. package/.agent/workflows/review.md +99 -0
  55. package/.agent/workflows/score.md +104 -0
  56. package/.agent/workflows/sprint.md +16 -14
  57. package/.agent/workflows/validate.md +13 -11
  58. package/.agent/workflows/worktree.md +154 -0
  59. package/CHANGELOG.md +88 -0
  60. package/README.md +12 -4
  61. package/bin/cli.js +143 -13
  62. package/docs/.brain-health-history.json +42 -0
  63. package/docs/.brain-improvements.json +53 -0
  64. package/docs/.brain-learner-log.json +27 -0
  65. package/docs/.brain-scores.json +310 -0
  66. package/docs/architecture/system-flow.mermaid +81 -0
  67. package/docs/artifacts/2026-01-05-enforcement-gates-plan.md +80 -0
  68. package/docs/artifacts/2026-01-05-workflow-analysis.md +231 -0
  69. package/docs/artifacts/README.md +26 -0
  70. package/docs/guides/MCP-GUIDE.md +1 -0
  71. package/docs/reports/2026-01-05-autogen-evaluation.md +64 -0
  72. package/docs/reports/2026-01-05-brain-layer-analysis.md +109 -0
  73. package/docs/reports/2026-01-05-repository-audit.md +253 -0
  74. package/docs/reports/Metrics-Dashboard-2026-01-08.md +29 -0
  75. package/docs/reports/Metrics-Dashboard-Final.md +29 -0
  76. package/docs/reports/Validation-Report-2026-01-05.md +40 -0
  77. package/docs/reports/Validation-Report-2026-01-08.md +40 -0
  78. package/docs/reports/worktrunk-audit.md +94 -0
  79. package/docs/solutions/README.md +96 -0
  80. package/docs/walkthroughs/2026-01-05-audit-implementation.md +36 -0
  81. package/docs/walkthroughs/2026-01-05-autonomy-release.md +54 -0
  82. package/docs/walkthroughs/2026-01-05-enforcement-gates.md +33 -0
  83. package/docs/walkthroughs/2026-01-05-judge-enhancement.md +30 -0
  84. package/docs/walkthroughs/2026-01-05-landing-page-orchestrator.md +52 -0
  85. package/docs/walkthroughs/2026-01-05-validation.md +32 -0
  86. package/docs/walkthroughs/2026-01-05-workflow-audit.md +89 -0
  87. package/docs/walkthroughs/2026-01-05-workflow-refactoring.md +44 -0
  88. package/docs/walkthroughs/2026-01-06-worktrunk-integration.md +41 -0
  89. package/docs/walkthroughs/README.md +25 -0
  90. package/package.json +33 -19
  91. package/.agent/knowledge-base/AUTO-LEARNING-GUIDE.md +0 -327
  92. package/.agent/knowledge-base/HOW-IT-WORKS.md +0 -365
  93. package/.agent/knowledge-base/INDEX.md +0 -43
  94. package/.agent/knowledge-base/README.md +0 -242
  95. package/.agent/knowledge-base/architecture/.gitkeep +0 -1
  96. package/.agent/knowledge-base/architecture/KB-2026-01-01-003-neo4j-graph-database-skills.md +0 -1146
  97. package/.agent/knowledge-base/architecture/README.md +0 -98
  98. package/.agent/knowledge-base/bugs/.gitkeep +0 -1
  99. package/.agent/knowledge-base/bugs/KB-2026-01-02-yaml-special-character-escaping.md +0 -56
  100. package/.agent/knowledge-base/bugs/medium/KB-2026-01-01-001-example-auto-learned.md +0 -198
  101. package/.agent/knowledge-base/features/.gitkeep +0 -1
  102. package/.agent/knowledge-base/features/KB-2026-01-01-001-landing-page-design-trends-2026.md +0 -646
  103. package/.agent/knowledge-base/features/KB-2026-01-01-004-uiux-design-skills-2026.md +0 -945
  104. package/.agent/knowledge-base/features/KB-2026-01-01-005-modern-ai-landing-page-ui.md +0 -310
  105. package/.agent/knowledge-base/features/KB-2026-01-01-006-award-winning-landing-page-patterns.md +0 -324
  106. package/.agent/knowledge-base/features/KB-2026-01-02-001-cleanup-workflow.md +0 -242
  107. package/.agent/knowledge-base/features/KB-2026-01-02-002-landing-page-monorepo-architecture.md +0 -148
  108. package/.agent/knowledge-base/features/KB-2026-01-02-003-premium-glassmorphism-patterns.md +0 -58
  109. package/.agent/knowledge-base/features/KB-2026-01-04-ai-agent-enforcement.md +0 -46
  110. package/.agent/knowledge-base/features/README.md +0 -83
  111. package/.agent/knowledge-base/features/figma-landing-page-workflow.md +0 -311
  112. package/.agent/knowledge-base/features/figma-mcp-sa-guide.md +0 -673
  113. package/.agent/knowledge-base/features/figma-mcp-uiux-guide.md +0 -459
  114. package/.agent/knowledge-base/performance/.gitkeep +0 -1
  115. package/.agent/knowledge-base/performance/KB-2026-01-02-lazy-loading-optimization.md +0 -80
  116. package/.agent/knowledge-base/platform-specific/.gitkeep +0 -1
  117. package/.agent/knowledge-base/platform-specific/KB-2026-01-02-windows-console-encoding.md +0 -56
  118. package/.agent/knowledge-base/role-guides/DEV-KB-Guide.md +0 -527
  119. package/.agent/knowledge-base/role-guides/DEVOPS-KB-Guide.md +0 -491
  120. package/.agent/knowledge-base/role-guides/PM-KB-Guide.md +0 -299
  121. package/.agent/knowledge-base/role-guides/SECA-KB-Guide.md +0 -555
  122. package/.agent/knowledge-base/role-guides/TESTER-KB-Guide.md +0 -519
  123. package/.agent/knowledge-base/security/.gitkeep +0 -1
  124. package/.agent/knowledge-base/security/KB-2026-01-02-input-validation-sanitization.md +0 -74
  125. package/.agent/rules/AUTO-LEARNING.md +0 -418
  126. package/.agent/rules/KNOWLEDGE-BASE.md +0 -45
  127. package/.agent/skills/role-qa.md +0 -81
  128. package/.agent/workflows/compound.md +0 -51
  129. package/.agent/workflows/preflight.md +0 -35
  130. package/.agent/workflows/route.md +0 -160
  131. package/bin/kb +0 -34
  132. package/bin/kb.bat +0 -28
  133. package/bin/kb_cli.py +0 -226
  134. package/bin/lib/README.md +0 -411
  135. package/bin/lib/__init__.py +0 -7
  136. package/bin/lib/__pycache__/kb_add.cpython-313.pyc +0 -0
  137. package/bin/lib/__pycache__/kb_common.cpython-313.pyc +0 -0
  138. package/bin/lib/__pycache__/kb_compound.cpython-313.pyc +0 -0
  139. package/bin/lib/__pycache__/kb_index.cpython-313.pyc +0 -0
  140. package/bin/lib/__pycache__/kb_list.cpython-313.pyc +0 -0
  141. package/bin/lib/__pycache__/kb_search.cpython-313.pyc +0 -0
  142. package/bin/lib/__pycache__/kb_stats.cpython-313.pyc +0 -0
  143. package/bin/lib/kb_add.py +0 -203
  144. package/bin/lib/kb_common.py +0 -224
  145. package/bin/lib/kb_compound.py +0 -250
  146. package/bin/lib/kb_index.py +0 -193
  147. package/bin/lib/kb_list.py +0 -144
  148. package/bin/lib/kb_search.py +0 -121
  149. package/bin/lib/kb_stats.py +0 -153
@@ -1,945 +0,0 @@
1
- # Essential UI/UX Design Skills for 2026
2
-
3
- **Date:** 2026-01-01
4
- **Sprint:** N/A (Research & Skill Development)
5
- **Category:** UI/UX Design / Skills
6
- **Related Issues:** N/A
7
- **Prepared By:** @UIUX
8
-
9
- ---
10
-
11
- ## Executive Summary
12
-
13
- This knowledge base entry documents essential UI/UX design skills, methodologies, and tools required for modern product design in 2026. It covers both hard technical skills and soft skills, research methodologies, design systems, and industry best practices.
14
-
15
- **Key Topics Covered:**
16
- - Core UI/UX design competencies
17
- - Design tools and software proficiency
18
- - UX research methods and techniques
19
- - Design systems and component libraries
20
- - Accessibility and inclusive design
21
- - Collaboration and communication skills
22
- - Emerging trends and AI-assisted design
23
-
24
- **Target Audience:** UI/UX designers, product designers, design teams, and developers working on user interfaces
25
-
26
- ---
27
-
28
- ## 1. Core UI/UX Design Skills
29
-
30
- ### 1.1 Hard Skills (Technical Competencies)
31
-
32
- **1. User Research**
33
- - Conducting user interviews
34
- - Creating user personas
35
- - Journey mapping
36
- - Competitive analysis
37
- - Data analysis and synthesis
38
- - Ethnographic research
39
- - Contextual inquiry
40
-
41
- **2. Information Architecture**
42
- - Content organization
43
- - Navigation design
44
- - Site mapping
45
- - Card sorting
46
- - Taxonomy development
47
- - Search functionality design
48
-
49
- **3. Wireframing & Prototyping**
50
- - Low-fidelity wireframes
51
- - High-fidelity mockups
52
- - Interactive prototypes
53
- - Rapid prototyping
54
- - Paper prototyping
55
- - Digital prototyping
56
-
57
- **4. Visual Design**
58
- - Typography principles
59
- - Color theory and application
60
- - Layout and composition
61
- - Grid systems
62
- - Visual hierarchy
63
- - Iconography
64
- - Illustration basics
65
-
66
- **5. Interaction Design**
67
- - Micro-interactions
68
- - Animation principles
69
- - Transition design
70
- - Gesture design
71
- - Feedback mechanisms
72
- - State management
73
-
74
- **6. Usability Testing**
75
- - Test planning and execution
76
- - Moderated testing
77
- - Unmoderated testing
78
- - A/B testing
79
- - Heuristic evaluation
80
- - Analytics interpretation
81
-
82
- **7. Design Systems**
83
- - Component library creation
84
- - Design tokens
85
- - Pattern documentation
86
- - Style guide development
87
- - Atomic design principles
88
- - Scalable design architecture
89
-
90
- **8. Accessibility (WCAG Compliance)**
91
- - Screen reader compatibility
92
- - Keyboard navigation
93
- - Color contrast requirements
94
- - Alt text and ARIA labels
95
- - Inclusive design principles
96
- - Assistive technology understanding
97
-
98
- **9. Responsive Design**
99
- - Mobile-first approach
100
- - Breakpoint strategy
101
- - Flexible layouts
102
- - Touch target sizing
103
- - Progressive enhancement
104
- - Adaptive vs responsive
105
-
106
- **10. Basic Coding Knowledge**
107
- - HTML/CSS fundamentals
108
- - JavaScript basics
109
- - Understanding of front-end frameworks
110
- - Design-to-code handoff
111
- - Browser DevTools usage
112
-
113
- ---
114
-
115
- ### 1.2 Soft Skills (Essential Competencies)
116
-
117
- **1. Empathy**
118
- - Understanding user needs
119
- - Emotional intelligence
120
- - Active listening
121
- - User advocacy
122
- - Perspective-taking
123
-
124
- **2. Communication**
125
- - Presenting designs
126
- - Stakeholder management
127
- - Design rationale articulation
128
- - Written documentation
129
- - Visual storytelling
130
-
131
- **3. Collaboration**
132
- - Cross-functional teamwork
133
- - Designer-developer partnership
134
- - Feedback incorporation
135
- - Conflict resolution
136
- - Workshop facilitation
137
-
138
- **4. Critical Thinking**
139
- - Problem-solving
140
- - Design critique
141
- - Decision-making
142
- - Trade-off analysis
143
- - Strategic thinking
144
-
145
- **5. Adaptability**
146
- - Learning new tools
147
- - Embracing change
148
- - Iterative mindset
149
- - Flexibility in approach
150
- - Continuous improvement
151
-
152
- **6. Time Management**
153
- - Project prioritization
154
- - Deadline management
155
- - Efficient workflows
156
- - Resource allocation
157
- - Sprint planning
158
-
159
- ---
160
-
161
- ## 2. Essential Design Tools (2026)
162
-
163
- ### 2.1 Primary Design Tools
164
-
165
- **Figma** (Industry Standard)
166
- - Cloud-based collaboration
167
- - Real-time co-design
168
- - Component libraries
169
- - Auto-layout features
170
- - Prototyping capabilities
171
- - Developer handoff
172
- - Design systems management
173
-
174
- **Adobe XD**
175
- - Vector-based design
176
- - Prototyping and animation
177
- - Voice prototyping
178
- - Plugin ecosystem
179
- - Adobe Creative Cloud integration
180
-
181
- **Sketch**
182
- - Mac-only design tool
183
- - Symbol libraries
184
- - Plugin ecosystem
185
- - Vector editing
186
- - Prototyping features
187
-
188
- **Framer**
189
- - Code-based design
190
- - Advanced interactions
191
- - Real components
192
- - CMS integration
193
- - Production-ready output
194
-
195
- ---
196
-
197
- ### 2.2 Prototyping & Animation Tools
198
-
199
- **Principle**
200
- - Animation design
201
- - Micro-interactions
202
- - Timeline-based animation
203
-
204
- **ProtoPie**
205
- - Advanced interactions
206
- - Sensor integration
207
- - Conditional logic
208
-
209
- **After Effects**
210
- - Motion graphics
211
- - Complex animations
212
- - Video prototypes
213
-
214
- ---
215
-
216
- ### 2.3 User Research Tools
217
-
218
- **UserTesting**
219
- - Remote usability testing
220
- - Video recordings
221
- - Participant recruitment
222
-
223
- **Maze**
224
- - Rapid testing
225
- - Prototype testing
226
- - Analytics and insights
227
-
228
- **Optimal Workshop**
229
- - Card sorting
230
- - Tree testing
231
- - First-click testing
232
-
233
- **Hotjar**
234
- - Heatmaps
235
- - Session recordings
236
- - User feedback
237
-
238
- **Google Analytics**
239
- - User behavior tracking
240
- - Conversion analysis
241
- - Traffic patterns
242
-
243
- ---
244
-
245
- ### 2.4 Collaboration & Handoff Tools
246
-
247
- **Zeplin**
248
- - Design-to-development handoff
249
- - Style guides
250
- - Asset export
251
-
252
- **Abstract**
253
- - Version control for design
254
- - Design file management
255
- - Branching and merging
256
-
257
- **Notion**
258
- - Documentation
259
- - Project management
260
- - Knowledge base
261
-
262
- **Miro / FigJam**
263
- - Whiteboarding
264
- - Brainstorming
265
- - Workshop facilitation
266
-
267
- ---
268
-
269
- ## 3. UX Research Methods
270
-
271
- ### 3.1 Qualitative Research Methods
272
-
273
- **1. User Interviews**
274
- - One-on-one conversations
275
- - Open-ended questions
276
- - Deep insights into motivations
277
- - Contextual understanding
278
-
279
- **Best Practices:**
280
- - Prepare interview guide
281
- - Ask open-ended questions
282
- - Listen more than talk
283
- - Record and transcribe
284
- - Look for patterns
285
-
286
- **2. Usability Testing**
287
- - Observe users completing tasks
288
- - Identify pain points
289
- - Measure task success
290
- - Gather qualitative feedback
291
-
292
- **Types:**
293
- - Moderated (in-person or remote)
294
- - Unmoderated (remote)
295
- - Guerrilla testing
296
- - Lab-based testing
297
-
298
- **3. Field Studies**
299
- - Observe users in natural environment
300
- - Contextual inquiry
301
- - Ethnographic research
302
- - Diary studies
303
-
304
- **4. Focus Groups**
305
- - Group discussions
306
- - Multiple perspectives
307
- - Idea generation
308
- - Concept validation
309
-
310
- **5. Card Sorting**
311
- - Information architecture
312
- - Content organization
313
- - Mental model understanding
314
- - Open vs closed sorting
315
-
316
- ---
317
-
318
- ### 3.2 Quantitative Research Methods
319
-
320
- **1. Surveys & Questionnaires**
321
- - Large sample sizes
322
- - Statistical analysis
323
- - Standardized questions
324
- - Scalable insights
325
-
326
- **Tools:**
327
- - Google Forms
328
- - Typeform
329
- - SurveyMonkey
330
- - Qualtrics
331
-
332
- **2. A/B Testing**
333
- - Compare design variations
334
- - Data-driven decisions
335
- - Conversion optimization
336
- - Statistical significance
337
-
338
- **3. Analytics Analysis**
339
- - User behavior patterns
340
- - Funnel analysis
341
- - Heatmaps
342
- - Click tracking
343
-
344
- **4. Tree Testing**
345
- - Navigation structure validation
346
- - Findability testing
347
- - Information architecture
348
-
349
- **5. First-Click Testing**
350
- - Initial user instinct
351
- - Navigation effectiveness
352
- - Task completion prediction
353
-
354
- ---
355
-
356
- ### 3.3 Research Process
357
-
358
- **1. Define Research Goals**
359
- - What do you need to learn?
360
- - What decisions will this inform?
361
- - Success metrics
362
-
363
- **2. Choose Methods**
364
- - Match method to question
365
- - Consider resources and timeline
366
- - Combine qualitative and quantitative
367
-
368
- **3. Recruit Participants**
369
- - Define target users
370
- - Screening criteria
371
- - Sample size
372
- - Incentives
373
-
374
- **4. Conduct Research**
375
- - Follow research plan
376
- - Document findings
377
- - Stay objective
378
- - Probe deeper
379
-
380
- **5. Analyze & Synthesize**
381
- - Identify patterns
382
- - Create affinity diagrams
383
- - Prioritize insights
384
- - Generate recommendations
385
-
386
- **6. Share Findings**
387
- - Create research reports
388
- - Present to stakeholders
389
- - Actionable insights
390
- - Design implications
391
-
392
- ---
393
-
394
- ## 4. Design Systems & Component Libraries
395
-
396
- ### 4.1 What is a Design System?
397
-
398
- A design system is a comprehensive framework including:
399
- - **Design Principles:** Guiding philosophy
400
- - **Design Tokens:** Variables for colors, spacing, typography
401
- - **Component Library:** Reusable UI elements
402
- - **Pattern Library:** Common UI patterns
403
- - **Documentation:** Usage guidelines
404
- - **Governance:** Maintenance and contribution rules
405
-
406
- ---
407
-
408
- ### 4.2 Building a Design System
409
-
410
- **1. Foundation Layer**
411
- ```
412
- Design Tokens:
413
- - Colors (primary, secondary, semantic)
414
- - Typography (font families, sizes, weights)
415
- - Spacing (4px, 8px, 16px, 24px, 32px, 48px, 64px)
416
- - Border radius (0, 4px, 8px, 16px, full)
417
- - Shadows (elevation levels)
418
- - Breakpoints (mobile, tablet, desktop)
419
- ```
420
-
421
- **2. Component Layer**
422
- - Atomic components (buttons, inputs, icons)
423
- - Molecular components (form fields, cards)
424
- - Organism components (headers, footers, forms)
425
-
426
- **3. Pattern Layer**
427
- - Navigation patterns
428
- - Form patterns
429
- - Data display patterns
430
- - Feedback patterns
431
-
432
- **4. Documentation Layer**
433
- - Component usage guidelines
434
- - Do's and don'ts
435
- - Code examples
436
- - Accessibility notes
437
-
438
- ---
439
-
440
- ### 4.3 Design System Best Practices
441
-
442
- **Start Small:**
443
- - Begin with most-used components
444
- - Iterate and expand
445
- - Don't try to build everything at once
446
-
447
- **Maintain Consistency:**
448
- - Use design tokens
449
- - Follow naming conventions
450
- - Document decisions
451
-
452
- **Foster Collaboration:**
453
- - Involve designers and developers
454
- - Regular sync meetings
455
- - Shared ownership
456
-
457
- **Version Control:**
458
- - Track changes
459
- - Communicate updates
460
- - Deprecation strategy
461
-
462
- **Accessibility First:**
463
- - WCAG compliance built-in
464
- - Keyboard navigation
465
- - Screen reader support
466
-
467
- ---
468
-
469
- ### 4.4 Popular Design Systems (Examples)
470
-
471
- **Material Design (Google)**
472
- - Comprehensive guidelines
473
- - Component library
474
- - Motion principles
475
- - Accessibility built-in
476
-
477
- **Human Interface Guidelines (Apple)**
478
- - iOS and macOS standards
479
- - Platform-specific patterns
480
- - Native feel
481
-
482
- **Carbon Design System (IBM)**
483
- - Enterprise-focused
484
- - Data visualization
485
- - Accessibility emphasis
486
-
487
- **Ant Design**
488
- - React components
489
- - Enterprise applications
490
- - Internationalization
491
-
492
- **Chakra UI**
493
- - Accessible by default
494
- - Composable components
495
- - Dark mode support
496
-
497
- ---
498
-
499
- ## 5. Accessibility & Inclusive Design
500
-
501
- ### 5.1 WCAG 2.1 AA Compliance
502
-
503
- **Four Principles (POUR):**
504
-
505
- **1. Perceivable**
506
- - Text alternatives for images
507
- - Captions for videos
508
- - Adaptable content
509
- - Distinguishable elements
510
-
511
- **2. Operable**
512
- - Keyboard accessible
513
- - Enough time to read
514
- - No seizure-inducing content
515
- - Navigable structure
516
-
517
- **3. Understandable**
518
- - Readable text
519
- - Predictable behavior
520
- - Input assistance
521
- - Error prevention
522
-
523
- **4. Robust**
524
- - Compatible with assistive technologies
525
- - Valid HTML
526
- - Proper ARIA usage
527
-
528
- ---
529
-
530
- ### 5.2 Accessibility Checklist
531
-
532
- **Visual:**
533
- - [ ] Color contrast ratio ≥ 4.5:1 (text)
534
- - [ ] Color contrast ratio ≥ 3:1 (UI components)
535
- - [ ] Don't rely on color alone
536
- - [ ] Scalable text (up to 200%)
537
- - [ ] Clear focus indicators
538
-
539
- **Interaction:**
540
- - [ ] Keyboard navigation support
541
- - [ ] Touch targets ≥ 44x44px
542
- - [ ] No keyboard traps
543
- - [ ] Skip navigation links
544
- - [ ] Logical tab order
545
-
546
- **Content:**
547
- - [ ] Alt text for images
548
- - [ ] Descriptive link text
549
- - [ ] Proper heading hierarchy
550
- - [ ] Form labels and instructions
551
- - [ ] Error messages clear and helpful
552
-
553
- **Technical:**
554
- - [ ] Semantic HTML
555
- - [ ] ARIA labels where needed
556
- - [ ] Screen reader testing
557
- - [ ] Automated accessibility testing
558
- - [ ] Manual testing with assistive tech
559
-
560
- ---
561
-
562
- ### 5.3 Inclusive Design Principles
563
-
564
- **1. Recognize Diversity**
565
- - Different abilities
566
- - Various contexts
567
- - Multiple devices
568
- - Cultural differences
569
-
570
- **2. Design for Flexibility**
571
- - Multiple ways to complete tasks
572
- - Customizable interfaces
573
- - Adaptive content
574
- - Progressive disclosure
575
-
576
- **3. Provide Equivalent Experiences**
577
- - Not identical, but equivalent
578
- - Same information and functionality
579
- - Different presentation methods
580
-
581
- **4. Consider Context**
582
- - Environmental factors
583
- - Situational disabilities
584
- - Temporary impairments
585
- - Device limitations
586
-
587
- ---
588
-
589
- ## 6. Design Process & Methodologies
590
-
591
- ### 6.1 Design Thinking Process
592
-
593
- **1. Empathize**
594
- - User research
595
- - Understand pain points
596
- - Build empathy
597
-
598
- **2. Define**
599
- - Problem statement
600
- - User needs
601
- - Design challenge
602
-
603
- **3. Ideate**
604
- - Brainstorming
605
- - Divergent thinking
606
- - Multiple solutions
607
-
608
- **4. Prototype**
609
- - Quick iterations
610
- - Low-fidelity first
611
- - Test assumptions
612
-
613
- **5. Test**
614
- - User feedback
615
- - Iterate based on findings
616
- - Refine solution
617
-
618
- ---
619
-
620
- ### 6.2 Lean UX
621
-
622
- **Build-Measure-Learn Loop:**
623
- - Rapid experimentation
624
- - Minimum viable product (MVP)
625
- - Data-driven decisions
626
- - Continuous iteration
627
-
628
- **Key Principles:**
629
- - Cross-functional collaboration
630
- - Outcomes over outputs
631
- - Shared understanding
632
- - Permission to fail
633
-
634
- ---
635
-
636
- ### 6.3 Agile UX
637
-
638
- **Integration with Agile:**
639
- - Sprint planning
640
- - User stories
641
- - Design sprints
642
- - Continuous delivery
643
-
644
- **Best Practices:**
645
- - Design ahead of development
646
- - Parallel tracks
647
- - Regular sync meetings
648
- - Flexible documentation
649
-
650
- ---
651
-
652
- ## 7. Emerging Trends & AI-Assisted Design
653
-
654
- ### 7.1 AI in Design (2026)
655
-
656
- **AI-Powered Tools:**
657
- - Automated wireframing
658
- - Content generation
659
- - Image creation (Midjourney, DALL-E)
660
- - Copy suggestions
661
- - Layout recommendations
662
-
663
- **Use Cases:**
664
- - Rapid prototyping
665
- - Design variations
666
- - Accessibility checking
667
- - Personalization at scale
668
- - Predictive UX
669
-
670
- **Best Practices:**
671
- - AI as assistant, not replacement
672
- - Human oversight required
673
- - Ethical considerations
674
- - Bias awareness
675
- - Quality control
676
-
677
- ---
678
-
679
- ### 7.2 Hyper-Personalization
680
-
681
- **Adaptive Interfaces:**
682
- - User behavior-based customization
683
- - Context-aware design
684
- - Dynamic content
685
- - Preference learning
686
-
687
- **Implementation:**
688
- - A/B testing at scale
689
- - Machine learning integration
690
- - Real-time adaptation
691
- - Privacy considerations
692
-
693
- ---
694
-
695
- ### 7.3 Voice & Conversational UI
696
-
697
- **Design Considerations:**
698
- - Natural language processing
699
- - Conversation flow
700
- - Error handling
701
- - Multimodal interfaces
702
- - Voice-first thinking
703
-
704
- ---
705
-
706
- ## 8. Collaboration & Communication
707
-
708
- ### 8.1 Working with Developers
709
-
710
- **Best Practices:**
711
- - Understand technical constraints
712
- - Use developer-friendly tools
713
- - Provide detailed specs
714
- - Participate in code reviews
715
- - Learn basic coding
716
-
717
- **Handoff Checklist:**
718
- - [ ] Component specifications
719
- - [ ] Interaction states
720
- - [ ] Responsive behavior
721
- - [ ] Animation details
722
- - [ ] Asset exports
723
- - [ ] Accessibility notes
724
-
725
- ---
726
-
727
- ### 8.2 Stakeholder Management
728
-
729
- **Effective Communication:**
730
- - Speak business language
731
- - Show ROI of design
732
- - Present with confidence
733
- - Handle feedback gracefully
734
- - Manage expectations
735
-
736
- **Presentation Tips:**
737
- - Tell a story
738
- - Show user impact
739
- - Use data to support decisions
740
- - Provide options with recommendations
741
- - Be open to feedback
742
-
743
- ---
744
-
745
- ### 8.3 Design Critique
746
-
747
- **Giving Feedback:**
748
- - Be specific and constructive
749
- - Focus on goals, not preferences
750
- - Ask questions
751
- - Suggest alternatives
752
- - Praise good work
753
-
754
- **Receiving Feedback:**
755
- - Listen without defending
756
- - Ask clarifying questions
757
- - Separate ego from work
758
- - Look for patterns
759
- - Thank the reviewer
760
-
761
- ---
762
-
763
- ## 9. Career Development
764
-
765
- ### 9.1 Skill Development Path
766
-
767
- **Junior Designer (0-2 years):**
768
- - Master design tools
769
- - Learn design principles
770
- - Build portfolio
771
- - Understand user research basics
772
- - Practice visual design
773
-
774
- **Mid-Level Designer (2-5 years):**
775
- - Lead small projects
776
- - Conduct user research
777
- - Mentor juniors
778
- - Specialize in area (UX research, UI design, etc.)
779
- - Build design systems
780
-
781
- **Senior Designer (5+ years):**
782
- - Lead large projects
783
- - Strategic thinking
784
- - Cross-functional leadership
785
- - Establish design processes
786
- - Influence product direction
787
-
788
- **Principal/Staff Designer:**
789
- - Company-wide impact
790
- - Design strategy
791
- - Thought leadership
792
- - Mentorship at scale
793
- - Industry influence
794
-
795
- ---
796
-
797
- ### 9.2 Portfolio Best Practices
798
-
799
- **What to Include:**
800
- - 3-5 strong case studies
801
- - Process documentation
802
- - Problem and solution
803
- - Your specific role
804
- - Results and impact
805
-
806
- **Case Study Structure:**
807
- - Context and challenge
808
- - Research and insights
809
- - Design process
810
- - Final solution
811
- - Results and learnings
812
-
813
- **Portfolio Tips:**
814
- - Quality over quantity
815
- - Show your thinking
816
- - Include failures and learnings
817
- - Keep it updated
818
- - Make it accessible
819
-
820
- ---
821
-
822
- ## 10. Resources & Continuous Learning
823
-
824
- ### 10.1 Online Learning Platforms
825
-
826
- **Courses:**
827
- - Coursera (Google UX Design Certificate)
828
- - Interaction Design Foundation
829
- - Nielsen Norman Group
830
- - Udemy
831
- - LinkedIn Learning
832
-
833
- **Communities:**
834
- - Designer Hangout (Slack)
835
- - UX Design Community
836
- - Dribbble
837
- - Behance
838
- - Reddit (r/userexperience, r/UI_Design)
839
-
840
- ---
841
-
842
- ### 10.2 Books (Essential Reading)
843
-
844
- **UX Fundamentals:**
845
- - "Don't Make Me Think" - Steve Krug
846
- - "The Design of Everyday Things" - Don Norman
847
- - "About Face" - Alan Cooper
848
-
849
- **Research:**
850
- - "Just Enough Research" - Erika Hall
851
- - "Observing the User Experience" - Goodman, Kuniavsky, Moed
852
-
853
- **Visual Design:**
854
- - "Refactoring UI" - Adam Wathan, Steve Schoger
855
- - "The Elements of Typographic Style" - Robert Bringhurst
856
-
857
- **Design Systems:**
858
- - "Atomic Design" - Brad Frost
859
- - "Design Systems" - Alla Kholmatova
860
-
861
- ---
862
-
863
- ### 10.3 Blogs & Publications
864
-
865
- - Nielsen Norman Group Articles
866
- - Smashing Magazine
867
- - A List Apart
868
- - UX Collective (Medium)
869
- - Laws of UX
870
- - UX Planet
871
-
872
- ---
873
-
874
- ## 11. Key Takeaways
875
-
876
- ### For Aspiring Designers
877
- 1. **Master the fundamentals** - Tools change, principles don't
878
- 2. **Build empathy** - Always design for users, not yourself
879
- 3. **Practice constantly** - Daily UI challenges, side projects
880
- 4. **Seek feedback** - Join communities, share work
881
- 5. **Stay curious** - Learn continuously, explore new tools
882
-
883
- ### For Practicing Designers
884
- 1. **Specialize strategically** - Deep expertise + broad knowledge
885
- 2. **Document your process** - Build case studies as you work
886
- 3. **Mentor others** - Teaching reinforces learning
887
- 4. **Stay updated** - Follow trends, but don't chase every fad
888
- 5. **Measure impact** - Track metrics, show business value
889
-
890
- ### For Design Leaders
891
- 1. **Build systems** - Scale design through processes and systems
892
- 2. **Foster culture** - Create environment for great design
893
- 3. **Advocate for users** - Champion user-centered approach
894
- 4. **Develop talent** - Invest in team growth
895
- 5. **Think strategically** - Connect design to business goals
896
-
897
- ---
898
-
899
- ## 12. Practical Exercises
900
-
901
- ### Beginner Exercises
902
- 1. Redesign a familiar app's onboarding flow
903
- 2. Create a style guide for a fictional brand
904
- 3. Conduct 5 user interviews about a product you use
905
- 4. Build a component library in Figma
906
- 5. Complete a 30-day UI challenge
907
-
908
- ### Intermediate Exercises
909
- 6. Design and test a complete user flow
910
- 7. Create a design system from scratch
911
- 8. Conduct usability testing with 5 users
912
- 9. Redesign based on accessibility audit
913
- 10. Present design decisions to stakeholders
914
-
915
- ### Advanced Exercises
916
- 11. Lead a design sprint
917
- 12. Establish design processes for a team
918
- 13. Create a research repository
919
- 14. Build a design system that scales
920
- 15. Mentor junior designers
921
-
922
- ---
923
-
924
- ## Related Knowledge Base Entries
925
- - KB-2026-01-01-002: Landing Page Design Trends 2026
926
- - KB-[ID]: Accessibility Best Practices (WCAG 2.2)
927
- - KB-[ID]: Figma Advanced Techniques
928
- - KB-[ID]: User Research Methodologies
929
-
930
- ---
931
-
932
- ## References and Sources
933
-
934
- **Research Sources:**
935
- - [UX Playbook - Essential UX Skills](https://uxplaybook.org/articles/top-skills-every-ux-designer-needs)
936
- - [Simplilearn - UI/UX Designer Skills](https://www.simplilearn.com/tutorials/ui-ux-tutorial/ui-ux-designer-skills)
937
- - [Coursera - Essential Skills for UX Designers](https://www.coursera.org/articles/essential-skills-for-ux-designers)
938
- - Industry analysis of UX research methods
939
- - Design system best practices from leading companies
940
-
941
- **Content was rephrased for compliance with licensing restrictions**
942
-
943
- ---
944
-
945
- #uiux-design #design-skills #user-research #design-systems #accessibility #knowledge-base #2026-skills