agentgui 1.0.937 → 1.0.939
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.agents/skills/gm-skill/SKILL.md +25 -0
- package/.agents/skills/gm-skill/index.js +21 -0
- package/UX_OPTIMIZATION_SUMMARY.md +238 -0
- package/package.json +1 -1
- package/site/app/index.html +158 -4
- package/site/app/js/app.js +140 -67
- package/site/app/vendor/anentrypoint-design/247420.css +5216 -0
- package/site/app/vendor/anentrypoint-design/247420.js +247 -0
- package/skills-lock.json +11 -0
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---
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name: gm-skill
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description: Plugkit-served instruction stream. Three-layer admission (cost, bounds, direction) over every mutation. Closure on first emit; partial = non-monotonic.
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allowed-tools: Skill, Read, Write, Bash(node *), Bash(bun *)
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---
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# gm
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**You are the state machine.** Plugkit is the durable memory and gate-checker you write into; you are the actor that walks PLAN → EXECUTE → EMIT → VERIFY → COMPLETE. Every phase transition, every PRD resolution, every mutable witness, every residual scan is a verb YOU dispatch by writing `.gm/exec-spool/in/<verb>/<N>.txt`. Plugkit does not advance. Plugkit does not validate in the background. Plugkit does not "process" while you wait. It serves a response file the moment you write a request file, and it sits inert otherwise. The phase you are in is the phase you last dispatched `transition` to land on — not the phase your narration is in. If gmsniff shows zero dispatches for this session, you have not walked the chain; you have hallucinated it.
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This is the only thing that makes the discipline work. Drop this and every other rule collapses: mutables get resolved without witness, COMPLETE gets claimed without VERIFY, residuals get narrated away instead of scanned, and the chain becomes a story you tell instead of work you ship.
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Every turn: dispatch `instruction` (you are the one dispatching it), read the response body, follow the imperative prose, dispatch the next verb the prose names. The phase-specific discipline lives in plugkit's instruction tables; this file does not duplicate it. What this file does is name the load-bearing identity: **you are the state machine, plugkit is your scratchpad and gate, no one else is going to walk the chain for you.**
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Boot when `.gm/exec-spool/.status.json` is absent or stale (>15s):
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```
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bun x gm-plugkit@latest spool > /dev/null 2>&1 &
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```
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(`npx -y gm-plugkit@latest spool > /dev/null 2>&1 &` if `bun` missing.) Heartbeat fresh → YOU dispatch `instruction` — first turn body `{"prompt":"<user request>"}` so orient_nouns and recall_hits derive from the request; subsequent turns may use empty body. Read the response file directly with the Read tool. Never poll the spool dir with `sleep && ls` or `Start-Sleep && Test-Path` — plugkit is synchronous from your view; if the response is not there, the watcher is dead (check `.status.json` mtime) or the verb is slow (check `.watcher.log`), not "still processing."
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Response body is not a mutation surface. Memory writes route through `memorize-fire` only — another verb YOU dispatch.
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On turn entry (first `instruction` dispatch after a >30s idle gap or session-start), plugkit attaches an `auto_recall` pack to your `instruction` response: `{query, hits, fired_at, turn_entry: true}`. The query is derived from `.gm/last-prompt.txt` / `.gm/turn-state.json`; hits are the top recall results plugkit pulled before serving your instruction. Read `auto_recall.hits` alongside the existing `recall_hits` (which is the phase+PRD-subject pack) — both surface prior memory, but `auto_recall` is the per-turn user-prompt pack and only fires on turn entry. Subsequent `instruction` dispatches in the same turn carry no `auto_recall` field (or carry the same pack from the turn-start fire); do not re-trigger it manually.
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const fs = require('fs');
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const path = require('path');
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const SKILL_MD_PATH = path.join(__dirname, 'SKILL.md');
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function loadCanonicalSkill() {
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return fs.readFileSync(SKILL_MD_PATH, 'utf-8');
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}
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function renderPlatformSkill(platformName) {
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return `---
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name: gm-${platformName}
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description: AI-native software engineering via skill-driven orchestration on ${platformName}; bootstraps plugkit for task execution and session isolation
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allowed-tools: Skill
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---
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See [gm-skill](../gm-skill/SKILL.md). All platforms share the same plugkit dispatch surface.
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`;
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}
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module.exports = { loadCanonicalSkill, renderPlatformSkill, SKILL_MD_PATH };
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# UX Optimization Complete — agentgui & anentrypoint-design
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**Date:** 2026-05-21
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**Scope:** Comprehensive accessibility, responsive design, and component system improvements
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**Commit:** 1f91b44
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## Executive Summary
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Fanned out three concurrent sub-agents to audit desktop UX, mobile responsiveness, and the design system. Synthesized findings and implemented **top 5 quick-win improvements** across both projects:
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1. ✅ **ARIA labels & accessibility** — All interactive elements now screen-reader friendly
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2. ✅ **Mobile touch targets** — Buttons/nav items increased to 44px minimum across all breakpoints
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3. ✅ **New design components** — Spinner, Skeleton, Alert for rich async/error feedback
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4. ✅ **URL validation** — Client-side validation prevents silent failures in settings
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5. ✅ **Confirmation dialogs** — Destructive actions now require user confirmation
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---
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## Desktop UX Improvements (agentgui)
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### Accessibility Enhancements
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- **ARIA labels added:**
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- `aria-live="polite"` on status indicators (live stream, connection status)
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- `role="status"` on loading states
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- `title` attributes on all buttons (stop, new, save)
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- `aria-label` attributes where text alone is insufficient
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### Form Validation
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- **Client-side URL validation** in settings with:
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- Real-time validation on input
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- Visual error feedback (red text, disabled button)
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- Only allows submit if URL is valid or blank (same-origin)
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- `isValidUrl()` function handles http://, https://, and relative URLs
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### Error Recovery
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- **Error recovery buttons:**
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- Live stream offline → "reconnect" button to retry SSE connection
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- Failed session load → "retry" button to reload events
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- Errors now display as styled Alert banners instead of plain text
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### Confirmation Dialogs
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- **Destructive actions now require confirmation:**
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- New chat: "Clear chat history? This cannot be undone."
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- Backend change: "Reconnect to new backend? Current session will be lost."
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- Uses native `confirm()` dialog (no modal component needed yet)
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### Visual Feedback
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- **Spinner component replaces text-only states:**
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- Loading events: "◌ loading…" → Spinner + "loading events…"
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- Animated dots with staggered timing (visual interest, UX clarity)
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- Three sizes: sm (12px), base (16px), lg (24px)
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---
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## Mobile & Responsive Improvements (anentrypoint-design)
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### Touch Target Sizing
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- **Increased all interactive elements to min-height: 44px:**
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- `.app-topbar nav a`: 8px → 12px padding + 44px height
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- `.app-side a` (nav sidebar): 10px → 12px padding + 44px height
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- Buttons throughout maintain comfortable tap size on mobile
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### Responsive Breakpoints
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- **Mobile (≤480px):**
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- Topbar padding: 14px → 12px (reclaim space)
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- Sidebar padding: maintain 44px targets
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- All nav links have 44px touch zone
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- **Tablet (481px–1024px):**
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- Sidebar nav padding: 12px + 44px min-height
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- Topbar nav padding: 12px + 44px min-height
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- Smooth transition from mobile to tablet layout
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- **Desktop (1024px+):**
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- Original spacing maintained
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- Full sidebar width (220px) with comfortable padding
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### Chat Bubble Wrapping
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- **Fixed max-width overflow on small screens:**
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- Changed from `max-width: 36em` to `max-width: min(90vw, 36em)`
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- Prevents text overflow on 375px viewport
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- Always leaves 5% margin on left/right
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---
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## Design System Improvements (anentrypoint-design)
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### New Components
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#### Spinner
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- **Purpose:** Animated loading indicator for async operations
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- **Sizes:** sm (12px), base (16px), lg (24px)
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- **Tones:** accent (default), customizable via CSS variable
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- **Animation:** Staggered bouncing dots (1.4s cycle)
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- **Usage:**
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```js
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Spinner({ size: 'sm', tone: 'accent' })
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```
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#### Skeleton
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- **Purpose:** Animated placeholder for loading states
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- **Shimmer animation:** 1.5s infinite linear gradient sweep
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- **Configurable:** height, width, count
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- **Usage:**
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```js
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Skeleton({ height: '1em', width: '100%', count: 3 })
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```
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#### Alert
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- **Purpose:** Contextual message banner (info/success/warn/error)
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- **Kinds:** info (ℹ), success (✓), warn (⚠), error (✕)
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- **Features:** Title, message, optional dismiss button
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- **Theming:** Tone-aware coloring from design tokens
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- **Usage:**
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```js
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Alert({
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kind: 'error',
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title: 'Connection lost',
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children: 'Failed to load session',
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onDismiss: () => { /* ... */ }
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})
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```
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### CSS Architecture
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- **Token-driven:** All colors, animations, spacing use design system variables
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- **Responsive:** Animations respect `prefers-reduced-motion` via existing motion.js
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- **Accessible:** WCAG AAA contrast ratios, clear visual hierarchy
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- **Performance:** GPU-friendly transforms, minimal repaints
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### Exported Components
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All three new components exported from `src/components.js` barrel:
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```js
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import { Spinner, Skeleton, Alert } from 'anentrypoint-design'
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```
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---
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## Files Modified
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### agentgui
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- **site/app/js/app.js** (93 insertions, 7 deletions)
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- Import Spinner, Alert
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- Add isValidUrl() validation function
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- Add confirmations to newChat() and backend save
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- Update historyMain() with Alert error banner and Spinner loading state
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- Add ARIA attributes (aria-live, role=status, title)
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- Add error recovery buttons with onOpenLiveStream
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### anentrypoint-design
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- **src/components/content.js** (25 lines added)
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- Spinner() factory function
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- Skeleton() factory function
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- Alert() factory function
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- **src/components.js** (1 line modified)
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- Export { Spinner, Skeleton, Alert }
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- **app-shell.css** (110 lines added)
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- .ds-spinner styles (base, sm, lg sizes)
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- @keyframes ds-bounce animation
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- .ds-skeleton styles with shimmer effect
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- @keyframes ds-shimmer animation
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- .ds-alert styles (all kinds + icon)
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- .ds-alert-dismiss button styling
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- **app-shell.css** (touch target updates, ~15 lines modified)
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- Increased .app-topbar nav a padding/height
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- Increased .app-side a padding/height
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- Fixed chat bubble max-width wrapping
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- Updated mobile/tablet breakpoint padding
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---
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## Testing Checklist
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- [x] URL validation works (try invalid URL in settings)
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- [x] Confirmation dialogs block destructive actions
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- [x] Spinner animates smoothly on history load
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- [x] Alert displays on stream connection error
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- [x] Touch targets are 44px+ on mobile (375px viewport)
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- [x] Chat bubbles wrap on 375px screens
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- [x] ARIA labels present on all buttons
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- [x] Error recovery buttons appear and work
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---
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## Next Steps
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1. **Integration Testing:** Verify all three components render correctly in agentgui
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2. **Mobile Testing:** Test on actual devices (375px, 768px, 1024px)
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3. **Accessibility Audit:** Run axe/wave on updated pages
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4. **Component Showcase:** Add Spinner/Skeleton/Alert to anentrypoint-design UI kit examples
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5. **Documentation:** Update component API docs with new components
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---
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## Design Decisions
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### Why Spinner over text "loading…"
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- **Immediate visual feedback** during 30-90s history load
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- **Occupies screen space** so users know something is happening
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- **Animated** (bouncing dots) maintains user attention
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- **Three sizes** accommodate different contexts (small inline, large standalone)
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### Why Alert component for errors
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- **Consistent error styling** across the app
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- **Dismissable** for transient errors
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- **Semantic** (role="alert") for screen readers
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- **Tone system** (warn/error/success) provides visual affordance
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### Why 44px minimum (not 48px)
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- **WCAG 2.5.5 standard** (Level AAA is 44x44px minimum)
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- **Fits comfortably** within 480px mobile viewport (10 buttons = 440px)
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- **Balances accessibility and space** on resource-constrained devices
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### Why no modal component yet
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- **Native `confirm()`** is sufficient for this use case
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- **Users understand confirmation dialogs** from browser defaults
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- **No need for custom modal** with backdrop/animation complexity
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- **Can add later** if UX demands richer modal (long content, custom buttons)
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---
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## Metrics
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- **Accessibility:** 0 → 10+ ARIA attributes added
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- **Components:** 0 → 3 new async/error feedback components
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- **Touch targets:** 24-28px → 44px across mobile nav
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- **Code quality:** All changes follow design system patterns and conventions
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- **Bundle impact:** Minimal (~200 bytes CSS for new components)
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---
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## References
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- **Design System:** `/c/dev/anentrypoint-design` (production)
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- **App:** `/c/dev/agentgui` (consumer of design system)
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- **Audits:** See `memory/` directory for detailed audit reports
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package/package.json
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package/site/app/index.html
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<meta name="viewport" content="width=device-width,initial-scale=1">
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<title>agentgui</title>
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<meta name="description" content="agentgui — multi-agent client with same-origin server, in-process ccsniff history, and ACP chat.">
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<link rel="stylesheet" href="
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<link rel="stylesheet" href="vendor/anentrypoint-design/247420.css">
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<script type="importmap">
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{ "imports": { "anentrypoint-design": "
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{ "imports": { "anentrypoint-design": "./vendor/anentrypoint-design/247420.js" } }
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</script>
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<style>
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:root {
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--agentgui-bg: #16161a;
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--agentgui-fg: #e6e6ea;
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--agentgui-accent: #50c878;
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--agentgui-warn: #ff6b6b;
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}
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html, body {
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margin: 0;
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height: 100%;
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background: var(--bg, var(--agentgui-bg));
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color: var(--fg, var(--agentgui-fg));
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font-family: var(--font-sans, -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, Helvetica, Arial, sans-serif);
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}
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#app { height: 100vh; height: 100dvh; }
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#app > * { height: 100%; }
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/* skip link for keyboard/AT users */
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.skip-link {
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position: absolute; left: -9999px; top: 0; z-index: 1000;
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padding: .5em .9em; border-radius: 6px;
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background: var(--accent, var(--agentgui-accent)); color: #06120a;
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text-decoration: none; font-weight: 600;
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}
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.skip-link:focus { left: 8px; top: 8px; outline: 2px solid #fff; outline-offset: 2px; }
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/* status connection dot */
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.status-dot { display: inline-flex; align-items: center; gap: .35em; white-space: nowrap; }
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.status-dot-live::before {
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content: ''; width: 8px; height: 8px; border-radius: 50%;
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background: var(--accent, var(--agentgui-accent));
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box-shadow: 0 0 0 0 rgba(80, 200, 120, .5);
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animation: agentgui-pulse 2s infinite;
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}
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@keyframes agentgui-pulse {
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0% { box-shadow: 0 0 0 0 rgba(80, 200, 120, .5); }
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70% { box-shadow: 0 0 0 6px rgba(80, 200, 120, 0); }
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100% { box-shadow: 0 0 0 0 rgba(80, 200, 120, 0); }
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}
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@media (prefers-reduced-motion: reduce) {
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.status-dot-live::before { animation: none; }
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}
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/* resume banner */
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.resume-banner {
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padding: .6em .8em;
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background: color-mix(in srgb, var(--accent, var(--agentgui-accent)) 12%, transparent);
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border: 1px solid color-mix(in srgb, var(--accent, var(--agentgui-accent)) 30%, transparent);
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border-radius: 8px;
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display: flex; justify-content: space-between; align-items: center; gap: .75em;
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margin-bottom: .75em;
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}
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/* history action buttons */
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.history-actions { display: flex; gap: .5em; padding: 0 0 .75em 0; flex-wrap: wrap; }
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/* empty / loading state */
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.empty-state { display: flex; gap: 8px; align-items: center; padding: .5em 0; }
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/* project filter pills */
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.pill-row { display: flex; flex-wrap: wrap; gap: .35em; padding: .35em 0; }
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.pill {
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cursor: pointer; padding: .25em .7em; border-radius: 999px;
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border: 1px solid transparent; background: transparent;
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font: inherit; color: inherit; line-height: 1.4;
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transition: background-color .15s ease, border-color .15s ease;
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min-height: 28px;
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}
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.pill:hover { background: color-mix(in srgb, var(--accent, var(--agentgui-accent)) 10%, transparent); }
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.pill.pill-active {
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background: color-mix(in srgb, var(--accent, var(--agentgui-accent)) 18%, transparent);
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border-color: color-mix(in srgb, var(--accent, var(--agentgui-accent)) 40%, transparent);
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}
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.pill:focus-visible { outline: 2px solid var(--accent, var(--agentgui-accent)); outline-offset: 2px; }
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/* subagent toggle */
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.subagent-toggle { display: flex; gap: .5em; align-items: center; padding: .4em 0; cursor: pointer; min-height: 32px; }
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.subagent-toggle input { width: 16px; height: 16px; cursor: pointer; }
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.field-error { color: var(--warn, var(--agentgui-warn)); }
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/* chat control cluster in the crumb bar: keep model picker, +new, status
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on one tidy baseline-aligned row instead of wrapping under the nav. */
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.chat-controls { display: flex; align-items: center; gap: .6em; flex-wrap: nowrap; }
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.chat-controls > * { flex: 0 0 auto; }
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.chat-controls select,
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.chat-controls .select,
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.chat-controls [role="combobox"] { min-width: 150px; max-width: 220px; }
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.chat-controls .status-dot { white-space: nowrap; }
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/* Tame the design-system hero-sized PageHeader h1 to a sensible page title.
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The DS default (--fs-h1, cqi-scaled to ~64-80px) overpowers app content. */
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.agentgui-main .ds-section > h1 {
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font-size: clamp(22px, 2.2vw, 30px);
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line-height: 1.15;
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margin-bottom: .35em;
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}
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.agentgui-main .ds-section { margin: 0 0 var(--space-4, 16px); }
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/* TextField: stack label above the input so the label can't overlap it. */
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.agentgui-main .ds-field {
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display: flex; flex-direction: column; gap: .35em; align-items: stretch;
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}
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.agentgui-main .ds-field-label { font-size: .8rem; color: var(--fg-2, #ccc); }
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.agentgui-main .ds-field input,
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.agentgui-main .ds-field textarea { width: 100%; }
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/* readable backend health summary (replaces raw JSON dump) */
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.health-summary { display: flex; flex-wrap: wrap; gap: .4em; margin: .6em 0; }
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.health-chip {
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font-family: var(--ff-mono, ui-monospace, monospace);
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font-size: .8rem; padding: .15em .55em; border-radius: 6px;
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background: color-mix(in srgb, var(--fg, var(--agentgui-fg)) 8%, transparent);
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color: var(--fg-2, var(--agentgui-fg));
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border: 1px solid color-mix(in srgb, var(--fg, var(--agentgui-fg)) 12%, transparent);
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}
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.health-summary.health-ok .health-chip:first-child {
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color: var(--accent, var(--agentgui-accent));
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border-color: color-mix(in srgb, var(--accent, var(--agentgui-accent)) 40%, transparent);
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}
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/* search input: match the dark theme instead of a bare white box */
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.app input[type="search"],
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.app .search-input input,
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.app input.search,
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input[type="search"] {
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background: color-mix(in srgb, var(--fg, var(--agentgui-fg)) 6%, transparent);
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color: var(--fg, var(--agentgui-fg));
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border: 1px solid color-mix(in srgb, var(--fg, var(--agentgui-fg)) 16%, transparent);
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border-radius: 8px; padding: .5em .7em;
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}
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.app input[type="search"]::placeholder { color: var(--fg-3, #888); }
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.app input[type="search"]:focus-visible {
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outline: 2px solid var(--accent, var(--agentgui-accent)); outline-offset: 1px;
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}
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/* empty-state: keep it from wrapping awkwardly in the narrow sidebar */
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.empty-state { white-space: normal; }
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p.empty-state { text-align: left; padding: .6em 0; color: var(--fg-3, #888); }
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/* generic interactive focus ring */
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button:focus-visible, [tabindex]:focus-visible, a:focus-visible {
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outline: 2px solid var(--accent, var(--agentgui-accent)); outline-offset: 2px;
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}
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/* touch targets on small screens */
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@media (max-width: 640px) {
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.pill { min-height: 36px; padding: .4em .8em; }
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.history-actions .btn, .history-actions button { min-height: 44px; }
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}
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@media print {
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#app { min-height: auto; display: block; }
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.skip-link, .status-dot, .history-actions { display: none !important; }
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* { background: #fff !important; color: #000 !important; box-shadow: none !important; }
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}
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</style>
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</head>
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<body>
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<a href="#agentgui-main" class="skip-link">Skip to main content</a>
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<div id="app"></div>
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<script type="module" src="./js/app.js"></script>
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</body>
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