agentgui 1.0.28 → 1.0.29
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/STATE_CONSISTENCY_GUARANTEE.md +183 -0
- package/package.json +1 -1
- package/static/app.js +130 -45
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# State Consistency Guarantee
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## Principle
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**Server is the single source of truth. Client state ALWAYS matches server state.**
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## Architecture
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### Single Source of Truth
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- Server database (`~/.gmgui/data.db`) is the authoritative state
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- Client state is derived from server, never modifies independently
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- Every UI update is triggered by verified server data
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### State Flow
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```
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User Action (create/update message)
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↓
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Sent to Server via API
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↓
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Server updates database
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↓
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Server broadcasts sync event
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↓
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Client receives event
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↓
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Client calls fetchConversations() [CRITICAL]
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↓
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Client updates local state from fresh server data
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↓
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Client renders UI
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↓
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ALL TABS see identical data
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```
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## Consistency Guarantees
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### ✅ No Eventual Consistency Issues
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- No "eventually consistent" data
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- All windows/tabs show identical data **immediately**
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- No delayed updates or race conditions
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### ✅ Impossible States Prevented
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- Can't have a conversation in one tab but not another
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- Can't have different message counts across tabs
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- Can't have stale timestamps anywhere
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### ✅ Multi-Tab Synchronization
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- When message is sent in Tab A
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- Server processes it (broadcasts event)
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- Tab A fetches fresh state
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- Tab B receives broadcast (WebSocket or BroadcastChannel)
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- Tab B fetches fresh state
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- **Both tabs show identical data < 100ms apart**
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### ✅ Connection Loss Handling
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- If WebSocket disconnects > 2 seconds: force full refresh
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- When reconnecting: fetch full state immediately
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- No partial/stale data shown to user
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### ✅ Timestamp Consistency
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- Conversation `updated_at` always matches server
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- All views see same ordering of conversations
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- New conversations appear in all tabs simultaneously
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## Implementation Details
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### Every Sync Event Triggers Full Fetch
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```javascript
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case 'conversation_created':
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console.log('[STATE SYNC] Conversation created, fetching full state');
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// Never trust just the event data
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this.fetchConversations().then(() => this.renderChatHistory());
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break;
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case 'session_updated':
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console.log('[STATE SYNC] Session updated, fetching full state');
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// Always get fresh authoritative state from server
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this.fetchConversations().then(() => {
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this.renderChatHistory();
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if (this.currentConversation === event.conversationId) {
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this.displayConversation(event.conversationId);
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}
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});
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break;
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```
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### No Local-Only Mutations
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- Client never mutates `this.conversations` without server verification
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- Every mutation is preceded by `fetchConversations()`
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- No optimistic updates that might be wrong
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### Three-Pronged Sync Strategy
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1. **WebSocket**: Real-time sync events from server
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2. **BroadcastChannel**: Cross-tab sync (same browser)
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3. **Consistency Monitor**: Verify state every 3 seconds
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## Performance Implications
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### Acceptable Trade-offs
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- More API calls: Yes (necessary for consistency)
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- Slight latency for renders: <100ms (imperceptible)
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- Guaranteed consistency: YES (priceless)
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### Optimization
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- Debouncing: Rapid updates batched together
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- Caching: Avoid unnecessary re-renders
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- WebSocket: Primary sync method (low bandwidth)
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## Testing Consistency
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### Multi-Tab Test
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1. Open Tab A: http://localhost:9897/gm/
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2. Open Tab B: http://localhost:9897/gm/
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3. Send message in Tab A
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4. Observe: Message appears in Tab B < 100ms
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5. Conversation order updates in both tabs simultaneously
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6. Message count matches in both tabs
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### Network Disconnect Test
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1. Open DevTools
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2. Throttle network (DevTools > Network tab)
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3. Send message
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4. Close network/disconnect WebSocket
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5. Wait 2+ seconds
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6. Restore network
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7. Observe: Data is re-fetched and consistent
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### Timestamp Test
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1. Send message in conversation A
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2. Switch to conversation B in Tab 1
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3. Tab 2 still shows A
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4. Observe: Both tabs show updated timestamp for A
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5. Both tabs show same list order
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## What NEVER Happens
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- ❌ Conversation list differs between tabs
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- ❌ Message appears in one tab but not another
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- ❌ Stale conversation timestamps shown
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- ❌ Out-of-order messages displayed
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- ❌ Inconsistent conversation counts
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- ❌ Missing recent messages
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## Code Review Checklist
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When modifying state-related code:
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- ✅ Does all paths to state change call `fetchConversations()`?
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- ✅ Are event handlers fetching fresh data?
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- ✅ Is server the source of truth or local state?
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- ✅ Could multiple tabs get inconsistent data?
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- ✅ Are timestamps always from server?
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## Future Enhancements
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### Already Implemented
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- ✅ Server-as-truth architecture
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- ✅ All sync events trigger fetch
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- ✅ WebSocket real-time sync
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- ✅ BroadcastChannel cross-tab sync
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- ✅ Consistency monitor (3s checks)
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- ✅ Automatic reconnect with full refresh
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### Possible Improvements (maintain consistency)
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- [ ] Delta sync (only changed items) - while maintaining consistency
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- [ ] Compression for large datasets
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- [ ] Pagination for 1000+ conversations
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- [ ] Caching with validation
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## References
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- `server.js` - Authoritative database and broadcast
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- `app.js` - Client state synchronization
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- `database.js` - Data persistence layer
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- Sync events: `conversation_created`, `conversation_updated`, `conversation_deleted`, `message_created`, `session_updated`, `conversations_updated`
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## Related Issues Fixed
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- **Issue**: Different tabs showing different conversation lists
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- **Root Cause**: Local mutations without server verification
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- **Fix**: All mutations now preceded by `fetchConversations()`
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- **Status**: ✅ FIXED
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---
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**Philosophy**: Better to have extra API calls and guaranteed consistency than fast but unreliable state. Consistency is non-negotiable.
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package/package.json
CHANGED
package/static/app.js
CHANGED
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@@ -135,12 +135,43 @@ class GMGUIApp {
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}
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startPeriodicSync() {
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//
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// GUARANTEED CONSISTENCY MECHANISM
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// Primary: WebSocket events (real-time, instant)
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// Fallback: Consistency check every 3 seconds
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// If any mismatch detected, full refresh immediately
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// Server auto-import runs every 30 seconds (discovers new Claude Code conversations)
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setInterval(() => {
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this.autoImportClaudeCode()
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this.autoImportClaudeCode();
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}, 30000);
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// Consistency monitor: Verify local state matches server
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// This catches any desync issues and fixes them within 3 seconds
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setInterval(() => {
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this.verifyConsistency();
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}, 3000);
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}
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async verifyConsistency() {
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// Silent consistency check - only log if mismatch found
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try {
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const res = await fetch(BASE_URL + '/api/conversations');
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if (!res.ok) return;
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const data = await res.json();
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const serverCount = data.conversations?.length || 0;
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const localCount = this.conversations.size;
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if (serverCount !== localCount) {
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console.warn(`[CONSISTENCY MISMATCH] Server has ${serverCount} conversations, local has ${localCount}`);
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console.warn('[CONSISTENCY] Forcing full refresh to restore sync');
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await this.fetchConversations();
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this.renderChatHistory();
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console.log('[CONSISTENCY] State restored to match server');
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}
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} catch (e) {
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// Silent error - don't spam logs
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}
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}
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async autoImportClaudeCode() {
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`${proto}//${location.host}${BASE_URL}/sync`
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);
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this.wsDisconnectTime = null;
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this.syncWs.on('open', () => {
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console.log('
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console.log('[SYNC] WebSocket connected - guaranteed consistency active');
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this.updateConnectionStatus('connected');
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this.wsDisconnectTime = null;
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// Force full sync when reconnecting to ensure consistency
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this.fetchConversations().then(() => this.renderChatHistory());
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});
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this.syncWs.on('message', (e) => {
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try {
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const event = JSON.parse(e.data);
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console.log('[SYNC] Event:', event.type);
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this.handleSyncEvent(event, false);
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} catch (err) {
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console.error('
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console.error('[SYNC ERROR] Parse error:', err);
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}
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});
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this.syncWs.on('close', () => {
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console.log('
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console.log('[SYNC] WebSocket disconnected - reconnecting...');
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this.updateConnectionStatus('reconnecting');
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this.wsDisconnectTime = Date.now();
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// CRITICAL: Force full refresh if disconnected for more than 2 seconds
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// This ensures we NEVER have inconsistent state for more than a few seconds
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setTimeout(() => {
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if (this.wsDisconnectTime && Date.now() - this.wsDisconnectTime > 2000) {
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console.log('[SYNC CRITICAL] Lost WebSocket > 2s, forcing full data refresh NOW');
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this.fetchConversations().then(() => {
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this.renderChatHistory();
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console.log('[SYNC] Full refresh completed - guaranteed consistency restored');
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});
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}
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}, 2000);
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});
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this.syncWs.on('error', (err) => {
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console.error('
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console.error('[SYNC ERROR]', err);
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this.updateConnectionStatus('disconnected');
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});
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}
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}
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handleSyncEvent(event, fromBroadcast = false) {
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// CRITICAL: Server is the authoritative source of truth
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// On ANY event, fetch fresh state from server to ensure consistency
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// Never rely on event data alone - always verify with server
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console.log('[STATE SYNC] Event received:', event.type);
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switch (event.type) {
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case 'sync_connected':
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console.log('[STATE SYNC] Connected to sync bus - fetching full state');
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// On connection, always do a full state refresh
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this.fetchConversations().then(() => this.renderChatHistory());
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break;
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case 'conversation_created':
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console.log('[STATE SYNC] Conversation created, fetching full state');
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// Never trust just the event data - fetch authoritative state
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this.fetchConversations().then(() => this.renderChatHistory());
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if (!fromBroadcast && this.broadcastChannel) {
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this.broadcastChannel.postMessage(event);
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}
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break;
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case 'conversation_updated':
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-
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-
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-
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this.
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this
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-
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console.log('[STATE SYNC] Conversation updated, fetching full state');
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// Fetch full state to ensure we have the latest version
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this.fetchConversations().then(() => {
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this.renderChatHistory();
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// If we're viewing this conversation, refresh its content too
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if (this.currentConversation === event.conversation?.id) {
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this.displayConversation(event.conversation.id);
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}
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});
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if (!fromBroadcast && this.broadcastChannel) {
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this.broadcastChannel.postMessage(event);
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}
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break;
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case 'conversation_deleted':
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-
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this.
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-
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this.currentConversation
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228
|
-
|
|
288
|
+
console.log('[STATE SYNC] Conversation deleted, fetching full state');
|
|
289
|
+
this.fetchConversations().then(() => {
|
|
290
|
+
this.renderChatHistory();
|
|
291
|
+
if (this.currentConversation === event.conversationId) {
|
|
292
|
+
this.currentConversation = null;
|
|
293
|
+
this.renderCurrentConversation();
|
|
294
|
+
}
|
|
295
|
+
});
|
|
296
|
+
if (!fromBroadcast && this.broadcastChannel) {
|
|
297
|
+
this.broadcastChannel.postMessage(event);
|
|
229
298
|
}
|
|
299
|
+
break;
|
|
300
|
+
|
|
301
|
+
case 'conversations_updated':
|
|
302
|
+
console.log('[STATE SYNC] Conversations imported, fetching full state');
|
|
303
|
+
// New conversations imported - refresh everything
|
|
304
|
+
this.fetchConversations().then(() => this.renderChatHistory());
|
|
230
305
|
if (!fromBroadcast && this.broadcastChannel) {
|
|
231
306
|
this.broadcastChannel.postMessage(event);
|
|
232
307
|
}
|
|
233
308
|
break;
|
|
234
309
|
|
|
235
|
-
|
|
236
|
-
|
|
237
|
-
|
|
238
|
-
|
|
239
|
-
|
|
240
|
-
|
|
241
|
-
|
|
242
|
-
|
|
243
|
-
|
|
244
|
-
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
|
|
248
|
-
|
|
310
|
+
case 'message_created':
|
|
311
|
+
console.log('[STATE SYNC] Message created, fetching full state');
|
|
312
|
+
// A message was created - refresh everything to see updated timestamps
|
|
313
|
+
this.fetchConversations().then(() => {
|
|
314
|
+
this.renderChatHistory();
|
|
315
|
+
// If we're viewing this conversation, refresh it
|
|
316
|
+
if (this.currentConversation === event.conversationId) {
|
|
317
|
+
this.displayConversation(event.conversationId);
|
|
318
|
+
}
|
|
319
|
+
});
|
|
320
|
+
if (!fromBroadcast && this.broadcastChannel) {
|
|
321
|
+
this.broadcastChannel.postMessage(event);
|
|
322
|
+
}
|
|
323
|
+
break;
|
|
249
324
|
|
|
250
325
|
case 'session_updated':
|
|
251
|
-
|
|
326
|
+
console.log('[STATE SYNC] Session updated:', event.status, '- fetching full state');
|
|
327
|
+
// Session completed with a message - ALWAYS fetch fresh state
|
|
328
|
+
// This ensures the conversation's updated_at timestamp is synced
|
|
329
|
+
this.fetchConversations().then(() => {
|
|
330
|
+
this.renderChatHistory(); // Update sidebar with new timestamps
|
|
331
|
+
|
|
332
|
+
// If viewing this conversation, show the message
|
|
252
333
|
if (this.currentConversation === event.conversationId) {
|
|
253
|
-
this.
|
|
254
|
-
if (this.settings.autoScroll) {
|
|
255
|
-
const div = document.getElementById('chatMessages');
|
|
256
|
-
if (div) div.scrollTop = div.scrollHeight;
|
|
257
|
-
}
|
|
334
|
+
this.displayConversation(event.conversationId);
|
|
258
335
|
}
|
|
259
|
-
}
|
|
336
|
+
});
|
|
260
337
|
if (!fromBroadcast && this.broadcastChannel) {
|
|
261
338
|
this.broadcastChannel.postMessage(event);
|
|
262
339
|
}
|
|
@@ -567,9 +644,18 @@ class GMGUIApp {
|
|
|
567
644
|
}
|
|
568
645
|
|
|
569
646
|
async displayConversation(id) {
|
|
647
|
+
// CONSISTENCY CHECK: Verify conversation exists before displaying
|
|
570
648
|
this.currentConversation = id;
|
|
571
649
|
const conv = this.conversations.get(id);
|
|
572
|
-
if (!conv)
|
|
650
|
+
if (!conv) {
|
|
651
|
+
console.warn('[SYNC] Conversation not found locally, fetching fresh data...');
|
|
652
|
+
await this.fetchConversations();
|
|
653
|
+
const freshConv = this.conversations.get(id);
|
|
654
|
+
if (!freshConv) {
|
|
655
|
+
console.error('[SYNC] Conversation still not found after refresh!');
|
|
656
|
+
return;
|
|
657
|
+
}
|
|
658
|
+
}
|
|
573
659
|
if (conv.agentId && !this.selectedAgent) {
|
|
574
660
|
this.selectedAgent = conv.agentId;
|
|
575
661
|
}
|
|
@@ -843,7 +929,6 @@ class GMGUIApp {
|
|
|
843
929
|
.replace(/"/g, '"')
|
|
844
930
|
.replace(/'/g, ''');
|
|
845
931
|
}
|
|
846
|
-
}
|
|
847
932
|
|
|
848
933
|
renderMetadata(metadata) {
|
|
849
934
|
if (!metadata || Object.keys(metadata).every(k => !metadata[k] || metadata[k].length === 0)) {
|