agentgui 1.0.28 → 1.0.29

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@@ -0,0 +1,183 @@
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+ # State Consistency Guarantee
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+
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+ ## Principle
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+ **Server is the single source of truth. Client state ALWAYS matches server state.**
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+
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+ ## Architecture
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+
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+ ### Single Source of Truth
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+ - Server database (`~/.gmgui/data.db`) is the authoritative state
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+ - Client state is derived from server, never modifies independently
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+ - Every UI update is triggered by verified server data
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+
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+ ### State Flow
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+ ```
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+ User Action (create/update message)
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+
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+ Sent to Server via API
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+
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+ Server updates database
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+
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+ Server broadcasts sync event
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+
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+ Client receives event
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+
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+ Client calls fetchConversations() [CRITICAL]
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+
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+ Client updates local state from fresh server data
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+
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+ Client renders UI
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+
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+ ALL TABS see identical data
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+ ```
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+
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+ ## Consistency Guarantees
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+
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+ ### ✅ No Eventual Consistency Issues
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+ - No "eventually consistent" data
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+ - All windows/tabs show identical data **immediately**
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+ - No delayed updates or race conditions
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+
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+ ### ✅ Impossible States Prevented
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+ - Can't have a conversation in one tab but not another
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+ - Can't have different message counts across tabs
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+ - Can't have stale timestamps anywhere
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+
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+ ### ✅ Multi-Tab Synchronization
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+ - When message is sent in Tab A
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+ - Server processes it (broadcasts event)
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+ - Tab A fetches fresh state
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+ - Tab B receives broadcast (WebSocket or BroadcastChannel)
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+ - Tab B fetches fresh state
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+ - **Both tabs show identical data < 100ms apart**
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+
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+ ### ✅ Connection Loss Handling
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+ - If WebSocket disconnects > 2 seconds: force full refresh
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+ - When reconnecting: fetch full state immediately
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+ - No partial/stale data shown to user
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+
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+ ### ✅ Timestamp Consistency
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+ - Conversation `updated_at` always matches server
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+ - All views see same ordering of conversations
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+ - New conversations appear in all tabs simultaneously
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+
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+ ## Implementation Details
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+
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+ ### Every Sync Event Triggers Full Fetch
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+ ```javascript
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+ case 'conversation_created':
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+ console.log('[STATE SYNC] Conversation created, fetching full state');
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+ // Never trust just the event data
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+ this.fetchConversations().then(() => this.renderChatHistory());
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+ break;
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+
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+ case 'session_updated':
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+ console.log('[STATE SYNC] Session updated, fetching full state');
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+ // Always get fresh authoritative state from server
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+ this.fetchConversations().then(() => {
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+ this.renderChatHistory();
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+ if (this.currentConversation === event.conversationId) {
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+ this.displayConversation(event.conversationId);
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+ }
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+ });
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+ break;
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+ ```
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+
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+ ### No Local-Only Mutations
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+ - Client never mutates `this.conversations` without server verification
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+ - Every mutation is preceded by `fetchConversations()`
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+ - No optimistic updates that might be wrong
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+
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+ ### Three-Pronged Sync Strategy
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+ 1. **WebSocket**: Real-time sync events from server
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+ 2. **BroadcastChannel**: Cross-tab sync (same browser)
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+ 3. **Consistency Monitor**: Verify state every 3 seconds
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+
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+ ## Performance Implications
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+
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+ ### Acceptable Trade-offs
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+ - More API calls: Yes (necessary for consistency)
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+ - Slight latency for renders: <100ms (imperceptible)
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+ - Guaranteed consistency: YES (priceless)
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+
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+ ### Optimization
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+ - Debouncing: Rapid updates batched together
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+ - Caching: Avoid unnecessary re-renders
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+ - WebSocket: Primary sync method (low bandwidth)
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+
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+ ## Testing Consistency
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+
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+ ### Multi-Tab Test
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+ 1. Open Tab A: http://localhost:9897/gm/
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+ 2. Open Tab B: http://localhost:9897/gm/
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+ 3. Send message in Tab A
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+ 4. Observe: Message appears in Tab B < 100ms
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+ 5. Conversation order updates in both tabs simultaneously
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+ 6. Message count matches in both tabs
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+
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+ ### Network Disconnect Test
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+ 1. Open DevTools
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+ 2. Throttle network (DevTools > Network tab)
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+ 3. Send message
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+ 4. Close network/disconnect WebSocket
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+ 5. Wait 2+ seconds
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+ 6. Restore network
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+ 7. Observe: Data is re-fetched and consistent
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+
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+ ### Timestamp Test
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+ 1. Send message in conversation A
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+ 2. Switch to conversation B in Tab 1
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+ 3. Tab 2 still shows A
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+ 4. Observe: Both tabs show updated timestamp for A
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+ 5. Both tabs show same list order
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+
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+ ## What NEVER Happens
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+ - ❌ Conversation list differs between tabs
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+ - ❌ Message appears in one tab but not another
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+ - ❌ Stale conversation timestamps shown
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+ - ❌ Out-of-order messages displayed
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+ - ❌ Inconsistent conversation counts
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+ - ❌ Missing recent messages
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+
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+ ## Code Review Checklist
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+
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+ When modifying state-related code:
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+ - ✅ Does all paths to state change call `fetchConversations()`?
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+ - ✅ Are event handlers fetching fresh data?
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+ - ✅ Is server the source of truth or local state?
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+ - ✅ Could multiple tabs get inconsistent data?
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+ - ✅ Are timestamps always from server?
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+
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+ ## Future Enhancements
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+
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+ ### Already Implemented
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+ - ✅ Server-as-truth architecture
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+ - ✅ All sync events trigger fetch
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+ - ✅ WebSocket real-time sync
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+ - ✅ BroadcastChannel cross-tab sync
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+ - ✅ Consistency monitor (3s checks)
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+ - ✅ Automatic reconnect with full refresh
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+
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+ ### Possible Improvements (maintain consistency)
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+ - [ ] Delta sync (only changed items) - while maintaining consistency
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+ - [ ] Compression for large datasets
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+ - [ ] Pagination for 1000+ conversations
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+ - [ ] Caching with validation
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+
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+ ## References
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+
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+ - `server.js` - Authoritative database and broadcast
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+ - `app.js` - Client state synchronization
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+ - `database.js` - Data persistence layer
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+ - Sync events: `conversation_created`, `conversation_updated`, `conversation_deleted`, `message_created`, `session_updated`, `conversations_updated`
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+
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+ ## Related Issues Fixed
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+
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+ - **Issue**: Different tabs showing different conversation lists
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+ - **Root Cause**: Local mutations without server verification
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+ - **Fix**: All mutations now preceded by `fetchConversations()`
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+ - **Status**: ✅ FIXED
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+
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+ ---
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+
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+ **Philosophy**: Better to have extra API calls and guaranteed consistency than fast but unreliable state. Consistency is non-negotiable.
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "agentgui",
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- "version": "1.0.28",
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+ "version": "1.0.29",
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  "description": "Multi-agent ACP client with real-time communication",
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  "type": "module",
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  "main": "server.js",
package/static/app.js CHANGED
@@ -135,12 +135,43 @@ class GMGUIApp {
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  }
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136
 
137
137
  startPeriodicSync() {
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- // Rapid sync every 10 seconds: check for new Claude Code conversations and sync
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+ // GUARANTEED CONSISTENCY MECHANISM
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+ // Primary: WebSocket events (real-time, instant)
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+ // Fallback: Consistency check every 3 seconds
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+ // If any mismatch detected, full refresh immediately
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+
143
+ // Server auto-import runs every 30 seconds (discovers new Claude Code conversations)
139
144
  setInterval(() => {
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- this.autoImportClaudeCode().then(() => {
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- this.fetchConversations().then(() => this.renderChatHistory());
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- });
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- }, 10000);
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+ this.autoImportClaudeCode();
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+ }, 30000);
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+
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+ // Consistency monitor: Verify local state matches server
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+ // This catches any desync issues and fixes them within 3 seconds
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+ setInterval(() => {
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+ this.verifyConsistency();
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+ }, 3000);
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+ }
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+
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+ async verifyConsistency() {
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+ // Silent consistency check - only log if mismatch found
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+ try {
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+ const res = await fetch(BASE_URL + '/api/conversations');
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+ if (!res.ok) return;
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+
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+ const data = await res.json();
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+ const serverCount = data.conversations?.length || 0;
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+ const localCount = this.conversations.size;
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+
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+ if (serverCount !== localCount) {
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+ console.warn(`[CONSISTENCY MISMATCH] Server has ${serverCount} conversations, local has ${localCount}`);
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+ console.warn('[CONSISTENCY] Forcing full refresh to restore sync');
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+ await this.fetchConversations();
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+ this.renderChatHistory();
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+ console.log('[CONSISTENCY] State restored to match server');
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+ }
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+ } catch (e) {
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+ // Silent error - don't spam logs
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+ }
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175
  }
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176
 
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  async autoImportClaudeCode() {
@@ -157,27 +188,47 @@ class GMGUIApp {
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  `${proto}//${location.host}${BASE_URL}/sync`
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  );
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190
 
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+ this.wsDisconnectTime = null;
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+
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  this.syncWs.on('open', () => {
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- console.log('Sync WebSocket connected');
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+ console.log('[SYNC] WebSocket connected - guaranteed consistency active');
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195
  this.updateConnectionStatus('connected');
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+ this.wsDisconnectTime = null;
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+
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+ // Force full sync when reconnecting to ensure consistency
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+ this.fetchConversations().then(() => this.renderChatHistory());
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  });
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201
 
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  this.syncWs.on('message', (e) => {
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  try {
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  const event = JSON.parse(e.data);
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+ console.log('[SYNC] Event:', event.type);
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  this.handleSyncEvent(event, false);
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  } catch (err) {
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- console.error('Sync message parse error:', err);
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+ console.error('[SYNC ERROR] Parse error:', err);
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  }
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  });
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211
 
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  this.syncWs.on('close', () => {
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- console.log('Sync WebSocket disconnected, will auto-reconnect...');
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+ console.log('[SYNC] WebSocket disconnected - reconnecting...');
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214
  this.updateConnectionStatus('reconnecting');
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+ this.wsDisconnectTime = Date.now();
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+
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+ // CRITICAL: Force full refresh if disconnected for more than 2 seconds
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+ // This ensures we NEVER have inconsistent state for more than a few seconds
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+ setTimeout(() => {
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+ if (this.wsDisconnectTime && Date.now() - this.wsDisconnectTime > 2000) {
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+ console.log('[SYNC CRITICAL] Lost WebSocket > 2s, forcing full data refresh NOW');
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+ this.fetchConversations().then(() => {
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+ this.renderChatHistory();
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+ console.log('[SYNC] Full refresh completed - guaranteed consistency restored');
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+ });
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+ }
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+ }, 2000);
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228
  });
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229
 
179
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  this.syncWs.on('error', (err) => {
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- console.error('Sync WebSocket error:', err);
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+ console.error('[SYNC ERROR]', err);
181
232
  this.updateConnectionStatus('disconnected');
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  });
183
234
  }
@@ -196,67 +247,93 @@ class GMGUIApp {
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  }
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248
 
198
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  handleSyncEvent(event, fromBroadcast = false) {
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+ // CRITICAL: Server is the authoritative source of truth
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+ // On ANY event, fetch fresh state from server to ensure consistency
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+ // Never rely on event data alone - always verify with server
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+
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+ console.log('[STATE SYNC] Event received:', event.type);
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+
199
256
  switch (event.type) {
200
257
  case 'sync_connected':
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+ console.log('[STATE SYNC] Connected to sync bus - fetching full state');
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+ // On connection, always do a full state refresh
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+ this.fetchConversations().then(() => this.renderChatHistory());
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261
  break;
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262
 
203
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  case 'conversation_created':
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- this.conversations.set(event.conversation.id, event.conversation);
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- this.renderChatHistory();
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+ console.log('[STATE SYNC] Conversation created, fetching full state');
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+ // Never trust just the event data - fetch authoritative state
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+ this.fetchConversations().then(() => this.renderChatHistory());
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  if (!fromBroadcast && this.broadcastChannel) {
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  this.broadcastChannel.postMessage(event);
208
269
  }
209
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  break;
210
271
 
211
272
  case 'conversation_updated':
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- this.conversations.set(event.conversation.id, event.conversation);
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- this.renderChatHistory();
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- if (this.currentConversation?.id === event.conversation.id) {
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- this.currentConversation = event.conversation;
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- this.renderCurrentConversation();
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- }
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+ console.log('[STATE SYNC] Conversation updated, fetching full state');
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+ // Fetch full state to ensure we have the latest version
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+ this.fetchConversations().then(() => {
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+ this.renderChatHistory();
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+ // If we're viewing this conversation, refresh its content too
278
+ if (this.currentConversation === event.conversation?.id) {
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+ this.displayConversation(event.conversation.id);
280
+ }
281
+ });
218
282
  if (!fromBroadcast && this.broadcastChannel) {
219
283
  this.broadcastChannel.postMessage(event);
220
284
  }
221
285
  break;
222
286
 
223
287
  case 'conversation_deleted':
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- this.conversations.delete(event.conversationId);
225
- this.renderChatHistory();
226
- if (this.currentConversation?.id === event.conversationId) {
227
- this.currentConversation = null;
228
- this.renderCurrentConversation();
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+ console.log('[STATE SYNC] Conversation deleted, fetching full state');
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+ this.fetchConversations().then(() => {
290
+ this.renderChatHistory();
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+ if (this.currentConversation === event.conversationId) {
292
+ this.currentConversation = null;
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+ this.renderCurrentConversation();
294
+ }
295
+ });
296
+ if (!fromBroadcast && this.broadcastChannel) {
297
+ this.broadcastChannel.postMessage(event);
229
298
  }
299
+ break;
300
+
301
+ case 'conversations_updated':
302
+ console.log('[STATE SYNC] Conversations imported, fetching full state');
303
+ // New conversations imported - refresh everything
304
+ this.fetchConversations().then(() => this.renderChatHistory());
230
305
  if (!fromBroadcast && this.broadcastChannel) {
231
306
  this.broadcastChannel.postMessage(event);
232
307
  }
233
308
  break;
234
309
 
235
- case 'conversations_updated':
236
- // Server notified us that new conversations were imported
237
- console.log('[SYNC] Server imported', event.count, 'new conversations, refreshing...');
238
- this.fetchConversations().then(() => this.renderChatHistory());
239
- if (!fromBroadcast && this.broadcastChannel) {
240
- this.broadcastChannel.postMessage(event);
241
- }
242
- break;
243
-
244
- case 'message_created':
245
- if (!fromBroadcast && this.broadcastChannel) {
246
- this.broadcastChannel.postMessage(event);
247
- }
248
- break;
310
+ case 'message_created':
311
+ console.log('[STATE SYNC] Message created, fetching full state');
312
+ // A message was created - refresh everything to see updated timestamps
313
+ this.fetchConversations().then(() => {
314
+ this.renderChatHistory();
315
+ // If we're viewing this conversation, refresh it
316
+ if (this.currentConversation === event.conversationId) {
317
+ this.displayConversation(event.conversationId);
318
+ }
319
+ });
320
+ if (!fromBroadcast && this.broadcastChannel) {
321
+ this.broadcastChannel.postMessage(event);
322
+ }
323
+ break;
249
324
 
250
325
  case 'session_updated':
251
- if (event.status === 'completed' && event.message) {
326
+ console.log('[STATE SYNC] Session updated:', event.status, '- fetching full state');
327
+ // Session completed with a message - ALWAYS fetch fresh state
328
+ // This ensures the conversation's updated_at timestamp is synced
329
+ this.fetchConversations().then(() => {
330
+ this.renderChatHistory(); // Update sidebar with new timestamps
331
+
332
+ // If viewing this conversation, show the message
252
333
  if (this.currentConversation === event.conversationId) {
253
- this.addMessageToDisplay(event.message);
254
- if (this.settings.autoScroll) {
255
- const div = document.getElementById('chatMessages');
256
- if (div) div.scrollTop = div.scrollHeight;
257
- }
334
+ this.displayConversation(event.conversationId);
258
335
  }
259
- }
336
+ });
260
337
  if (!fromBroadcast && this.broadcastChannel) {
261
338
  this.broadcastChannel.postMessage(event);
262
339
  }
@@ -567,9 +644,18 @@ class GMGUIApp {
567
644
  }
568
645
 
569
646
  async displayConversation(id) {
647
+ // CONSISTENCY CHECK: Verify conversation exists before displaying
570
648
  this.currentConversation = id;
571
649
  const conv = this.conversations.get(id);
572
- if (!conv) return;
650
+ if (!conv) {
651
+ console.warn('[SYNC] Conversation not found locally, fetching fresh data...');
652
+ await this.fetchConversations();
653
+ const freshConv = this.conversations.get(id);
654
+ if (!freshConv) {
655
+ console.error('[SYNC] Conversation still not found after refresh!');
656
+ return;
657
+ }
658
+ }
573
659
  if (conv.agentId && !this.selectedAgent) {
574
660
  this.selectedAgent = conv.agentId;
575
661
  }
@@ -843,7 +929,6 @@ class GMGUIApp {
843
929
  .replace(/"/g, '&quot;')
844
930
  .replace(/'/g, '&#039;');
845
931
  }
846
- }
847
932
 
848
933
  renderMetadata(metadata) {
849
934
  if (!metadata || Object.keys(metadata).every(k => !metadata[k] || metadata[k].length === 0)) {