agentglow 0.2.9 → 0.2.11
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/chunks/{KitScene-Bm1I35Zc.js → KitScene-DG_pcnWW.js} +1273 -1195
- package/dist/chunks/{index-COLbf8XM.js → index-Agh7jdYu.js} +182 -182
- package/dist/chunks/{index-CGTp73GN.js → index-B2EHxcBQ.js} +400 -400
- package/dist/chunks/{index-D-r9aJ4u.js → index-B4Cqo621.js} +33 -33
- package/dist/chunks/index-BfQsJ0TH.js +751 -0
- package/dist/chunks/index-BmBGYhJS.js +891 -0
- package/dist/chunks/index-Bnn-x-aE.js +767 -0
- package/dist/chunks/{index-BWsSd_Wm.js → index-CTQTtm9q.js} +212 -212
- package/dist/chunks/{index-_IwfbZy7.js → index-CTZbUTDY.js} +62 -62
- package/dist/chunks/{index-cRPj-lzn.js → index-CdKvybsL.js} +284 -284
- package/dist/chunks/index-CeiIEWek.js +818 -0
- package/dist/chunks/{index-D4Wlmsay.js → index-Ci8tSMhc.js} +15 -15
- package/dist/chunks/{index-C2vLpNCb.js → index-Cls_VZdb.js} +100 -100
- package/dist/chunks/index-DFFRhihO.js +892 -0
- package/dist/chunks/index-DMCETM4H.js +605 -0
- package/dist/chunks/{index-AugvjZJN.js → index-URn4zDHp.js} +223 -223
- package/dist/chunks/index-u4rYZ1UO.js +495 -0
- package/dist/index.js +1 -1
- package/dist/style.css +1 -1
- package/dist/types/world.d.ts +30 -5
- package/package.json +1 -1
- package/dist/chunks/index-BAQDf-0T.js +0 -492
- package/dist/chunks/index-BRnLrSfZ.js +0 -605
- package/dist/chunks/index-CKyn9lcT.js +0 -753
- package/dist/chunks/index-CnoB0ZDk.js +0 -889
- package/dist/chunks/index-KmczAvvY.js +0 -818
- package/dist/chunks/index-Z4vdWCok.js +0 -763
- package/dist/chunks/index-uZGu9jzU.js +0 -887
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var re = Object.defineProperty;
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var ae = (d, e, a) => e in d ? re(d, e, { enumerable: !0, configurable: !0, writable: !0, value: a }) : d[e] = a;
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var f = (d, e, a) => ae(d, typeof e != "symbol" ? e + "" : e, a);
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import { jsxs as pt, jsx as P, Fragment as ce } from "react/jsx-runtime";
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import { useFrame as ht, useThree as le } from "@react-three/fiber";
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import { EffectComposer as he, Bloom as fe, Vignette as ue, Noise as de } from "@react-three/postprocessing";
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import { useMemo as pe, useRef as $, useEffect as bt } from "react";
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import * as x from "three";
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import { K as ge, y as me, f as st, n as Z, w as q, v as ee, z as se, R as Me, d as $t, p as ye, e as be, j as vt, c as Tt, T as ne, i as Ae, m as xe, G as we, L as At, u as Re, S as Se, H as Ge, x as ze, k as ve } from "./KitScene-DG_pcnWW.js";
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var te;
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const gt = typeof window < "u" && !!((te = window.matchMedia) != null && te.call(window, "(prefers-reduced-motion: reduce)").matches), nt = gt ? 0.3 : 1, W = gt ? 9e3 : 24e3, ot = gt ? 3500 : 8e3, B = 12, J = gt ? 450 : 1100, kt = 9e3, Y = 64, Et = 31, Ie = 4.6, it = 28, Lt = 64, St = 18, _t = 16, ft = 8, X = Math.PI * 2, et = 200, Dt = 5.4, zt = 3.2, Ce = ["planner", "researcher", "writer"], yt = Object.fromEntries(Object.entries(ne).map(([d, e]) => [d, new x.Color(e)])), Fe = Ae, Pe = () => ({ used: !1, id: "", inst: null, seen: 0, x: 0, y: 0, z: 0, r: 1, g: 1, b: 1, omega: 0, bright: 0, swirl: 0, rscale: 1, tiltA: 0, tiltB: 0, count: 0, want: 0, rank: 0, ka: null, released: !1, p: 0, e: 0, waitMcp: 0 }), Gt = et * 3, Be = (d) => {
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let e = 7;
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for (let a = 0; a < d.length; a++) e = e * 31 + d.charCodeAt(a) >>> 0;
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return e % 100003;
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}, K = (d) => {
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const e = Math.sin(d * 127.1 + 311.7) * 43758.5453;
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return e - Math.floor(e);
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};
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function ut(d) {
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const e = new x.BufferGeometry();
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return e.setAttribute("position", new x.BufferAttribute(new Float32Array(d * 3), 3).setUsage(x.DynamicDrawUsage)), e.setAttribute("acol", new x.BufferAttribute(new Float32Array(d * 3), 3).setUsage(x.DynamicDrawUsage)), e.setAttribute("size", new x.BufferAttribute(new Float32Array(d), 1).setUsage(x.DynamicDrawUsage)), e;
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}
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const j = (d, e) => d.getAttribute(e).array, dt = (d) => {
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d.getAttribute("position").needsUpdate = !0, d.getAttribute("acol").needsUpdate = !0, d.getAttribute("size").needsUpdate = !0;
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};
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function Jt() {
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return new x.ShaderMaterial({
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uniforms: { uScale: { value: 300 }, uPR: { value: 1 } },
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vertexShader: (
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/* glsl */
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`
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attribute vec3 acol;
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attribute float size;
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uniform float uScale;
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uniform float uPR;
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varying vec3 vC;
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void main() {
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vec4 mv = modelViewMatrix * vec4(position, 1.0);
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gl_Position = projectionMatrix * mv;
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gl_PointSize = min(96.0, size * uPR * uScale / max(0.5, -mv.z));
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vC = acol;
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if (size <= 0.0) gl_Position = vec4(2.0, 2.0, 2.0, 1.0);
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}`
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),
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fragmentShader: (
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/* glsl */
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`
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varying vec3 vC;
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void main() {
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vec2 c = gl_PointCoord - 0.5;
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float d = dot(c, c) * 4.0;
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if (d > 1.0) discard;
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float a = exp(-d * 3.2) - 0.04;
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gl_FragColor = vec4(vC * max(a, 0.0), 1.0);
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}`
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),
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transparent: !0,
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depthWrite: !1,
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blending: x.AdditiveBlending
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});
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}
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const R = new x.Vector3(), N = new x.Vector3(), T = new x.Vector3(), S = new x.Color(), Q = new x.Color(), tt = new x.Object3D(), V = new x.Color(1, 1, 1), Qt = new x.Color("#fbbf24"), Oe = new x.Color("#ef4444"), Te = new x.Color("#ef4444");
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class ke {
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constructor() {
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f(this, "material", Jt());
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/** nebula points live in the (scaled) side graph group: their sprite size follows kit.graph.scale */
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f(this, "nebMaterial", Jt());
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f(this, "frame", 0);
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f(this, "selectedId", null);
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/** field radius (grows with the kit core so the murmuration always surrounds the agents + periphery) */
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f(this, "fieldR", Et);
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// ---- field
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f(this, "fieldGeo", ut(W));
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f(this, "fP", j(this.fieldGeo, "position"));
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f(this, "fC", j(this.fieldGeo, "acol"));
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f(this, "fS", j(this.fieldGeo, "size"));
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f(this, "fYb", new Float32Array(W));
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f(this, "fIvx", new Float32Array(W));
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f(this, "fIvz", new Float32Array(W));
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f(this, "fHeat", new Float32Array(W));
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f(this, "fT", new Float32Array(W * 3));
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f(this, "fOwner", new Int16Array(W).fill(-1));
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f(this, "fAng", new Float32Array(W));
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f(this, "fOrb", new Float32Array(W));
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f(this, "fRnd", new Float32Array(W));
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// ---- slots (agent eddies, one per drawn kit agent)
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f(this, "slots", Array.from({ length: Y }, Pe));
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f(this, "idToSlot", /* @__PURE__ */ new Map());
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f(this, "pendingByInst", /* @__PURE__ */ new Map());
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// ---- runs (pooled vortices, one per drawn kit run; a vortex fades out after its run leaves the kit)
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f(this, "runRef", new Array(B).fill(null));
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f(this, "runKit", new Array(B).fill(null));
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f(this, "runId", new Array(B).fill(""));
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f(this, "runPool", /* @__PURE__ */ new Map());
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f(this, "rPresent", new Uint8Array(B));
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f(this, "rSteps", new Uint8Array(B));
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f(this, "rX", new Float32Array(B));
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f(this, "rZ", new Float32Array(B));
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/** vortex loop radius per run (around its agents) */
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f(this, "rR", new Float32Array(B).fill(Ie));
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/** step attractors (x, z) per run: at the kit's role slots (plan | research | write) */
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f(this, "rAt", new Float32Array(B * 6));
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f(this, "rAlpha", new Float32Array(B));
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f(this, "rCol", Array.from({ length: B }, () => new x.Color()));
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f(this, "rColStr", new Array(B).fill(""));
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f(this, "runGeo", ut(B * J));
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f(this, "rTh", new Float32Array(B * J));
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f(this, "rSp", new Float32Array(B * J));
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f(this, "rRr", new Float32Array(B * J));
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f(this, "rY", new Float32Array(B * J));
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// ---- nebula (FalkorDB side current; local frame of the kit side graph)
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f(this, "nebGeo", ut(ot));
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f(this, "anchorGeo", ut(et));
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f(this, "nA", new Uint16Array(ot));
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f(this, "nO", new Float32Array(ot * 3));
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f(this, "nSpin", new Float32Array(ot));
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f(this, "nB", new Float32Array(ot));
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f(this, "aLocal", new Float32Array(et * 3));
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f(this, "aCol", new Float32Array(et * 3));
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f(this, "aNamed", new Uint8Array(et));
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f(this, "burst", new Float32Array(et));
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f(this, "burstW", new Float32Array(et));
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f(this, "flareCol", new Float32Array(et * 3));
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f(this, "nameIdx", /* @__PURE__ */ new Map());
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f(this, "nebAngle", 0.4);
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f(this, "nAnchors", 0);
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f(this, "edgeGeo", new x.BufferGeometry());
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f(this, "edgeA", new Uint16Array(Gt * 2));
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f(this, "nEdge", 0);
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f(this, "lastFlareId", 0);
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f(this, "lastFlare", null);
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// ---- streams + lines
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f(this, "streamGeo", ut(kt));
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f(this, "beamGeo");
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f(this, "glowGeo", ut(Y + B * 3 + ft));
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// ---- meshes
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f(this, "cores");
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f(this, "attractors");
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f(this, "stepRings");
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f(this, "rings");
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f(this, "pulsars");
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f(this, "pulsarBeams");
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f(this, "selRing");
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f(this, "ringStart", new Float32Array(it).fill(-1e9));
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f(this, "ringDur", new Float32Array(it).fill(1));
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f(this, "ringMax", new Float32Array(it));
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f(this, "ringPos", new Float32Array(it * 3));
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f(this, "ringCol", new Float32Array(it * 3));
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f(this, "ringNext", 0);
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f(this, "mcpSpin", new Float32Array(ft));
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// ------------------------------------------------------------------ frame
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/** kit fit size multiplier for eddies, sampled once per frame */
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f(this, "lodK", 1);
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// active runs / swirls packed for the hot loop
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f(this, "aX", new Float32Array(B));
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f(this, "aZ", new Float32Array(B));
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f(this, "aA", new Float32Array(B));
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f(this, "aRR", new Float32Array(B));
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f(this, "aR", new Float32Array(B * 3));
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f(this, "sX", new Float32Array(Y));
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f(this, "sZ", new Float32Array(Y));
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f(this, "sS", new Float32Array(Y));
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f(this, "stTh", new Float32Array(3));
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f(this, "stB", new Float32Array(3));
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for (let t = 0; t < W; t++) {
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const s = Math.sqrt(Math.random()) * Et, m = Math.random() * X;
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this.fP[t * 3] = Math.cos(m) * s, this.fP[t * 3 + 2] = Math.sin(m) * s, this.fYb[t] = (Math.random() - 0.5) * (0.6 + s * 0.05), this.fP[t * 3 + 1] = this.fYb[t], this.fRnd[t] = Math.random(), this.fOrb[t] = 0.16 + 1.35 * Math.pow(Math.random(), 1.5), this.fAng[t] = Math.random() * X;
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}
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for (let t = 0; t < B * J; t++) {
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this.rTh[t] = Math.random() * X, this.rSp[t] = 0.2 + Math.random() * 0.14;
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const s = (Math.random() + Math.random() + Math.random() - 1.5) * 0.55;
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this.rRr[t] = s, this.rY[t] = (Math.random() - 0.5) * 0.35;
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}
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for (let t = 0; t < ot; t++) {
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const s = 0.18 + 0.55 * Math.pow(Math.random(), 3), m = Math.random() * X, w = s * Math.sqrt(-2 * Math.log(1 - Math.random() * 0.98));
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this.nO[t * 3] = Math.cos(m) * w, this.nO[t * 3 + 1] = (Math.random() - 0.5) * s * 0.8, this.nO[t * 3 + 2] = Math.sin(m) * w, this.nSpin[t] = (0.15 + Math.random() * 0.5) * (Math.random() < 0.5 ? 1 : 0.6), this.nB[t] = 0.5 + Math.random() * 0.7;
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}
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this.anchorGeo.setDrawRange(0, 0), this.edgeGeo.setAttribute("position", new x.BufferAttribute(new Float32Array(Gt * 2 * 3), 3)), this.edgeGeo.setAttribute("color", new x.BufferAttribute(new Float32Array(Gt * 2 * 3), 3).setUsage(x.DynamicDrawUsage)), this.edgeGeo.setDrawRange(0, 0), this.edgeGeo.boundingSphere = new x.Sphere(new x.Vector3(), 50);
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const e = Lt + _t * St;
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this.beamGeo = new x.BufferGeometry(), this.beamGeo.setAttribute("position", new x.BufferAttribute(new Float32Array(e * 6), 3).setUsage(x.DynamicDrawUsage)), this.beamGeo.setAttribute("color", new x.BufferAttribute(new Float32Array(e * 6), 3).setUsage(x.DynamicDrawUsage));
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const a = new x.Sphere(new x.Vector3(), 400), r = new x.MeshBasicMaterial({ toneMapped: !1 });
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this.cores = new x.InstancedMesh(new x.IcosahedronGeometry(0.26, 3), r, Y), this.attractors = new x.InstancedMesh(new x.IcosahedronGeometry(0.3, 3), new x.MeshBasicMaterial({ toneMapped: !1 }), B * 3);
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const n = new x.RingGeometry(0.9, 1, 96);
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n.rotateX(-Math.PI / 2);
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const o = () => new x.MeshBasicMaterial({ toneMapped: !1, transparent: !0, blending: x.AdditiveBlending, depthWrite: !1, side: x.DoubleSide });
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this.stepRings = new x.InstancedMesh(new x.RingGeometry(0.93, 1, 6, 1).rotateX(-Math.PI / 2), o(), B * 3), this.rings = new x.InstancedMesh(n, o(), it), this.pulsars = new x.InstancedMesh(new x.OctahedronGeometry(0.42, 0), new x.MeshBasicMaterial({ toneMapped: !1 }), ft);
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const l = new x.ConeGeometry(0.12, 3.2, 8, 1, !0);
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l.translate(0, 1.6, 0);
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const h = l.clone().rotateX(Math.PI), i = new x.BufferGeometry();
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{
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const t = l.getAttribute("position").array, s = h.getAttribute("position").array, m = l.getIndex().array, w = h.getIndex().array, G = new Float32Array(t.length + s.length);
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G.set(t), G.set(s, t.length);
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const z = [...m, ...Array.from(w, (v) => v + t.length / 3)];
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i.setAttribute("position", new x.BufferAttribute(G, 3)), i.setIndex(z);
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}
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this.pulsarBeams = new x.InstancedMesh(i, o(), ft);
|
|
197
|
+
for (const t of [this.cores, this.attractors, this.stepRings, this.rings, this.pulsars, this.pulsarBeams]) {
|
|
198
|
+
t.boundingSphere = a, t.frustumCulled = !1, t.instanceMatrix.setUsage(x.DynamicDrawUsage), t.setColorAt(0, S.setRGB(0, 0, 0));
|
|
199
|
+
for (let s = 0; s < t.count; s++)
|
|
200
|
+
tt.position.set(0, -999, 0), tt.scale.setScalar(1e-4), tt.updateMatrix(), t.setMatrixAt(s, tt.matrix), t.setColorAt(s, S.setRGB(0, 0, 0));
|
|
201
|
+
}
|
|
202
|
+
this.selRing = new x.Mesh(new x.RingGeometry(1.25, 1.33, 64).rotateX(-Math.PI / 2), o()), this.selRing.visible = !1;
|
|
203
|
+
}
|
|
204
|
+
/**
|
|
205
|
+
* Swap in a new graph sample (the session's graph grows while it runs). Anchors are laid out per node id (stable:
|
|
206
|
+
* a node never moves when others arrive), new anchors take over a share of the nebula particles. No reset.
|
|
207
|
+
*/
|
|
208
|
+
setGalaxy(e) {
|
|
209
|
+
const a = Math.min(et, e.nodes.length), r = this.nAnchors;
|
|
210
|
+
this.nAnchors = a, this.nameIdx.clear();
|
|
211
|
+
const n = /* @__PURE__ */ new Map();
|
|
212
|
+
for (let s = 0; s < a; s++) {
|
|
213
|
+
const m = e.nodes[s];
|
|
214
|
+
this.nameIdx.set(m.name.toLowerCase(), s), n.set(m.id, s);
|
|
215
|
+
const w = Be(m.id), G = K(w), z = 0.5 + (Dt - 0.9) * Math.sqrt(G) + (K(w + 1) - 0.5) * 0.45, v = w % 3 / 3 * X + z * 1.15 + (K(w + 2) - 0.5) * 0.5;
|
|
216
|
+
this.aLocal[s * 3] = Math.cos(v) * z, this.aLocal[s * 3 + 1] = (K(w + 3) - 0.5) * 0.7 * (1.3 - G) + 0.4, this.aLocal[s * 3 + 2] = Math.sin(v) * z, S.set(ge[m.kind] ?? "#94a3b8"), this.aCol[s * 3] = S.r, this.aCol[s * 3 + 1] = S.g, this.aCol[s * 3 + 2] = S.b, this.aNamed[s] = s < 22 ? 1 : 0;
|
|
217
|
+
}
|
|
218
|
+
if (a > 0) {
|
|
219
|
+
const s = r > 0 && a > r ? (a - r) / a : r > 0 ? 0 : 1;
|
|
220
|
+
for (let m = 0; m < ot; m++)
|
|
221
|
+
this.nA[m] >= a ? this.nA[m] = Math.floor(Math.random() * a) : s > 0 && Math.random() < s && (this.nA[m] = r > 0 ? r + Math.floor(Math.random() * (a - r)) : Math.random() < 0.2 ? Math.floor(Math.random() * Math.min(22, a)) : Math.floor(Math.random() * a));
|
|
222
|
+
}
|
|
223
|
+
this.anchorGeo.setDrawRange(0, a);
|
|
224
|
+
const o = this.edgeA;
|
|
225
|
+
let l = 0;
|
|
226
|
+
const h = /* @__PURE__ */ new Set(), i = (s, m) => {
|
|
227
|
+
if (s === m || l >= Gt) return;
|
|
228
|
+
const w = s < m ? s * 4096 + m : m * 4096 + s;
|
|
229
|
+
h.has(w) || (h.add(w), o[l * 2] = s, o[l * 2 + 1] = m, l++);
|
|
230
|
+
}, t = this.aLocal;
|
|
231
|
+
for (const s of e.links) {
|
|
232
|
+
const m = n.get(s.source), w = n.get(s.target);
|
|
233
|
+
if (m !== void 0 && w !== void 0) {
|
|
234
|
+
const G = t[m * 3] - t[w * 3], z = t[m * 3 + 2] - t[w * 3 + 2];
|
|
235
|
+
G * G + z * z < 9 && i(m, w);
|
|
236
|
+
}
|
|
237
|
+
}
|
|
238
|
+
for (let s = 0; s < a; s++) {
|
|
239
|
+
let m = -1, w = 1e9, G = -1, z = 1e9;
|
|
240
|
+
for (let v = 0; v < a; v++) {
|
|
241
|
+
if (v === s) continue;
|
|
242
|
+
const p = t[s * 3] - t[v * 3], y = t[s * 3 + 1] - t[v * 3 + 1], I = t[s * 3 + 2] - t[v * 3 + 2], c = p * p + y * y + I * I;
|
|
243
|
+
c < w ? (G = m, z = w, m = v, w = c) : c < z && (G = v, z = c);
|
|
244
|
+
}
|
|
245
|
+
m >= 0 && i(s, m), G >= 0 && s % 2 === 0 && i(s, G);
|
|
246
|
+
}
|
|
247
|
+
this.nEdge = l, this.edgeGeo.setDrawRange(0, l * 2);
|
|
248
|
+
}
|
|
249
|
+
dispose() {
|
|
250
|
+
for (const e of [this.edgeGeo, this.fieldGeo, this.runGeo, this.nebGeo, this.anchorGeo, this.streamGeo, this.beamGeo, this.glowGeo]) e.dispose();
|
|
251
|
+
for (const e of [this.cores, this.attractors, this.stepRings, this.rings, this.pulsars, this.pulsarBeams])
|
|
252
|
+
e.geometry.dispose(), e.material.dispose(), e.dispose();
|
|
253
|
+
this.material.dispose(), this.nebMaterial.dispose();
|
|
254
|
+
}
|
|
255
|
+
// ------------------------------------------------------------------ helpers
|
|
256
|
+
anchorIdx(e) {
|
|
257
|
+
const a = e.toLowerCase();
|
|
258
|
+
let r = this.nameIdx.get(a);
|
|
259
|
+
if (r === void 0) {
|
|
260
|
+
let n = 7;
|
|
261
|
+
for (let o = 0; o < a.length; o++) n = n * 31 + a.charCodeAt(o) >>> 0;
|
|
262
|
+
r = n % Math.max(1, this.nAnchors), this.nameIdx.set(a, r);
|
|
263
|
+
}
|
|
264
|
+
return r;
|
|
265
|
+
}
|
|
266
|
+
/** anchor in the nebula's local frame (rotated by the slow spin) */
|
|
267
|
+
anchorLocal(e, a) {
|
|
268
|
+
const r = Math.cos(this.nebAngle), n = Math.sin(this.nebAngle), o = this.aLocal[e * 3], l = this.aLocal[e * 3 + 2];
|
|
269
|
+
return a.set(o * r - l * n, this.aLocal[e * 3 + 1], o * n + l * r);
|
|
270
|
+
}
|
|
271
|
+
/** anchor on stage (the kit places + scales the side graph) */
|
|
272
|
+
anchorWorld(e, a) {
|
|
273
|
+
return me(this.anchorLocal(e, a), a);
|
|
274
|
+
}
|
|
275
|
+
slotOf(e) {
|
|
276
|
+
const a = this.idToSlot.get(e);
|
|
277
|
+
return a === void 0 ? null : this.slots[a];
|
|
278
|
+
}
|
|
279
|
+
/** stage position of a run's step attractor k (pool slot s) */
|
|
280
|
+
attractor(e, a, r) {
|
|
281
|
+
return r.set(this.rAt[e * 6 + a * 2], 0.35, this.rAt[e * 6 + a * 2 + 1]);
|
|
282
|
+
}
|
|
283
|
+
emitRing(e, a, r, n, o, l, h, i = 1) {
|
|
284
|
+
const t = this.ringNext++ % it;
|
|
285
|
+
this.ringStart[t] = h, this.ringDur[t] = l, this.ringMax[t] = o, this.ringPos[t * 3] = e, this.ringPos[t * 3 + 1] = a, this.ringPos[t * 3 + 2] = r, this.ringCol[t * 3] = n.r * i, this.ringCol[t * 3 + 1] = n.g * i, this.ringCol[t * 3 + 2] = n.b * i;
|
|
286
|
+
}
|
|
287
|
+
alloc(e, a) {
|
|
288
|
+
const r = e.inst, n = this.slots.findIndex((i) => !i.used);
|
|
289
|
+
if (n < 0) return -1;
|
|
290
|
+
const o = this.slots[n], l = yt[r.type];
|
|
291
|
+
Object.assign(o, { used: !0, id: r.id, inst: r, ka: e, count: 0, released: !1, r: l.r, g: l.g, b: l.b, omega: 2, bright: 0.6, swirl: 0, p: 0, e: 0 }), o.tiltA = (K(n + a) - 0.5) * 0.7, o.tiltB = (K(n * 3.1 + a) - 0.5) * 0.7, o.rscale = Fe(r.type) || e.depth > 0 ? 0.72 : 1, o.want = Math.round((o.rscale < 1 ? 380 : 620) * (gt ? 0.5 : 1));
|
|
292
|
+
const h = r.parent ? this.slotOf(r.parent) : null;
|
|
293
|
+
if (h ? (o.x = h.x, o.y = h.y, o.z = h.z) : (o.x = e.pos.x, o.y = 0.9, o.z = e.pos.z), this.idToSlot.set(r.id, n), this.emitRing(o.x, o.y, o.z, l, 2.4 * st.scale, 0.9, a, 2.2), h) {
|
|
294
|
+
const i = this.idToSlot.get(r.parent);
|
|
295
|
+
let t = Math.floor(h.count * 0.28);
|
|
296
|
+
for (let s = 0; s < W && t > 0; s++)
|
|
297
|
+
this.fOwner[s] === i && s & 1 && (this.fOwner[s] = n, h.count--, o.count++, t--);
|
|
298
|
+
}
|
|
299
|
+
return n;
|
|
300
|
+
}
|
|
301
|
+
release(e, a) {
|
|
302
|
+
const r = this.slots[e], n = this.fP;
|
|
303
|
+
for (let o = 0; o < W; o++) {
|
|
304
|
+
if (this.fOwner[o] !== e) continue;
|
|
305
|
+
this.fOwner[o] = -1;
|
|
306
|
+
const l = n[o * 3] - r.x, h = n[o * 3 + 2] - r.z, i = Math.sqrt(l * l + h * h) + 1e-3, t = (2.4 + this.fRnd[o] * 3.6) * (gt ? 0.5 : 1);
|
|
307
|
+
this.fIvx[o] = l / i * t - h / i * r.omega * 0.5, this.fIvz[o] = h / i * t + l / i * r.omega * 0.5, this.fHeat[o] = 1, this.fT[o * 3] = r.r, this.fT[o * 3 + 1] = r.g, this.fT[o * 3 + 2] = r.b;
|
|
308
|
+
}
|
|
309
|
+
r.count = 0, S.setRGB(r.r, r.g, r.b).lerp(V, 0.5), this.emitRing(r.x, r.y, r.z, S, 3.2 * st.scale, 1.1, a, 2.6);
|
|
310
|
+
}
|
|
311
|
+
/** Once per frame, after the kit's ticker (world tick -> lodTick -> kitTick). */
|
|
312
|
+
update(e, a, r) {
|
|
313
|
+
const n = Math.min(0.05, e);
|
|
314
|
+
this.lodK = st.scale, this.frame++;
|
|
315
|
+
const o = Math.max(Et, Z.core.r + 20);
|
|
316
|
+
this.fieldR += (o - this.fieldR) * Math.min(1, n * 0.8), this.nebAngle += n * 0.04 * nt, this.syncRuns(a, n), this.syncSlots(a, n, r), this.recruit(a), this.updateField(n, r), this.updateFlares(a), this.updateNebula(r), this.updateRunCurrents(a, r), this.updateStreams(a, r), this.updateMeshes(a, r, n);
|
|
317
|
+
}
|
|
318
|
+
syncRuns(e, a) {
|
|
319
|
+
var r;
|
|
320
|
+
this.rPresent.fill(0);
|
|
321
|
+
for (const n of Z.runs.values()) {
|
|
322
|
+
let o = this.runPool.get(n.id);
|
|
323
|
+
if (o === void 0) {
|
|
324
|
+
o = -1;
|
|
325
|
+
for (let l = 0; l < B; l++)
|
|
326
|
+
if (!this.runId[l] || this.rAlpha[l] < 0.01 && !this.runPool.has(this.runId[l])) {
|
|
327
|
+
o = l;
|
|
328
|
+
break;
|
|
329
|
+
}
|
|
330
|
+
if (o < 0)
|
|
331
|
+
for (let l = 0; l < B; l++) this.rAlpha[l] < 0.01 && !Z.runs.has(this.runId[l]) && (o = l, this.runPool.delete(this.runId[l]));
|
|
332
|
+
if (o < 0) continue;
|
|
333
|
+
this.runId[o] = n.id, this.runPool.set(n.id, o), this.rAlpha[o] = 0;
|
|
334
|
+
}
|
|
335
|
+
this.rPresent[o] = 1, this.runKit[o] = n, this.runRef[o] = n.run ?? q.runs.get(n.id) ?? null, this.rX[o] = n.origin.x, this.rZ[o] = n.origin.z, this.rR[o] = Math.max(2.6, Math.min(11, Math.hypot(n.hu, n.hv) * 0.92 + 0.6));
|
|
336
|
+
for (let l = 0; l < 3; l++)
|
|
337
|
+
ee(n, se(Ce[l]), 0, R), this.rAt[o * 6 + l * 2] = R.x, this.rAt[o * 6 + l * 2 + 1] = R.z;
|
|
338
|
+
this.rSteps[o] = (r = this.runRef[o]) != null && r.hasSteps ? 1 : 0;
|
|
339
|
+
}
|
|
340
|
+
for (let n = 0; n < B; n++) {
|
|
341
|
+
this.rPresent[n] || this.runId[n] && this.rAlpha[n] < 0.01 && (this.runPool.get(this.runId[n]) === n && this.runPool.delete(this.runId[n]), this.runId[n] = "", this.runRef[n] = null, this.runKit[n] = null);
|
|
342
|
+
const o = this.runRef[n];
|
|
343
|
+
let l = 0;
|
|
344
|
+
o && this.rPresent[n] && (l = Math.min(1, (e - o.startedAt) / 1800), o.endedAt && (l *= Math.max(0, 1 - (e - o.endedAt - (Me - 3e3)) / 3e3))), o && o.color !== this.rColStr[n] && (this.rColStr[n] = o.color, this.rCol[n].set(o.color)), this.rAlpha[n] += (l - this.rAlpha[n]) * Math.min(1, a * 3);
|
|
345
|
+
}
|
|
346
|
+
}
|
|
347
|
+
syncSlots(e, a, r) {
|
|
348
|
+
const n = this.frame;
|
|
349
|
+
for (const h of Z.agents.values()) {
|
|
350
|
+
let i = this.idToSlot.get(h.id);
|
|
351
|
+
i !== void 0 && this.slots[i].ka !== h && (this.slots[i].ka = h), i === void 0 && (i = this.alloc(h, e)), !(i < 0) && (this.slots[i].seen = n, this.slots[i].inst = h.inst);
|
|
352
|
+
}
|
|
353
|
+
this.pendingByInst.clear();
|
|
354
|
+
for (const h of q.mcpPending.values()) this.pendingByInst.set(h.instance, Math.max(this.pendingByInst.get(h.instance) ?? 0, $t(h, e)));
|
|
355
|
+
const o = 1 - Math.exp(-a * 2.2), l = 1 - Math.exp(-a * 4);
|
|
356
|
+
for (let h = 0; h < Y; h++) {
|
|
357
|
+
const i = this.slots[h];
|
|
358
|
+
if (!i.used) continue;
|
|
359
|
+
const t = i.inst;
|
|
360
|
+
if (i.seen !== n) {
|
|
361
|
+
i.count > 0 && this.release(h, e), i.used = !1, i.inst = null, i.ka = null, this.idToSlot.delete(i.id);
|
|
362
|
+
continue;
|
|
363
|
+
}
|
|
364
|
+
const s = i.ka, m = s.pos.x, w = s.pos.z, G = 0.9 + Math.sin(r * 0.9 + h) * 0.18;
|
|
365
|
+
t.exitAt || (i.x += (m - i.x) * o, i.y += (G - i.y) * o, i.z += (w - i.z) * o), s.live.set(i.x, i.y, i.z), i.p = ye(t, e), i.e = be(t, e), i.waitMcp = this.pendingByInst.get(t.id) ?? -1;
|
|
366
|
+
const z = t.status === "thinking", v = t.status === "waiting";
|
|
367
|
+
let p = z ? 3.6 : v ? 0.7 : 2.2, y = z ? 1 : v ? 0.3 : 0.7;
|
|
368
|
+
i.waitMcp >= 0 && (p = 1, y = 0.45 + 0.3 * (0.5 + 0.5 * Math.sin(r * 3.2))), t.exitAt && (p = 0, y = 0), i.omega += (p * (1 + i.e * 0.7) * nt - i.omega) * l, i.bright += (y + i.e * 1.2 - i.bright) * l, i.swirl = t.exitAt ? 0 : (z ? 1.6 : 0.6) * i.p * nt, t.exitAt && !i.released && (i.released = !0, this.release(h, e));
|
|
369
|
+
}
|
|
370
|
+
}
|
|
371
|
+
recruit(e) {
|
|
372
|
+
const a = this.fP;
|
|
373
|
+
for (let r = 0; r < Y; r++) {
|
|
374
|
+
const n = this.slots[r];
|
|
375
|
+
if (!n.used || !n.inst || n.inst.exitAt) continue;
|
|
376
|
+
const o = (e - n.inst.bornAt) / 1e3, l = n.want * Math.min(1, o / 1.6);
|
|
377
|
+
for (let h = 0; h < 140 && n.count < l; h++) {
|
|
378
|
+
const i = Math.random() * W | 0;
|
|
379
|
+
if (this.fOwner[i] !== -1) continue;
|
|
380
|
+
const t = a[i * 3] - n.x, s = a[i * 3 + 2] - n.z;
|
|
381
|
+
t * t + s * s > 120 || (this.fOwner[i] = r, this.fAng[i] = Math.atan2(s, t), n.count++);
|
|
382
|
+
}
|
|
383
|
+
}
|
|
384
|
+
}
|
|
385
|
+
updateField(e, a) {
|
|
386
|
+
const r = this.fP, n = this.fC, o = this.fS, l = this.fOwner, h = this.slots, i = this.fRnd, t = e * nt, s = a * nt, m = 1 - Math.exp(-e * 2.8), w = Math.exp(-e * 0.5), G = Math.exp(-e * 1.3), z = 0.23 * s, v = 0.17 * s, p = 0.11 * s;
|
|
387
|
+
let y = 0;
|
|
388
|
+
for (let u = 0; u < B; u++)
|
|
389
|
+
this.rAlpha[u] < 0.01 || (this.aX[y] = this.rX[u], this.aZ[y] = this.rZ[u], this.aRR[y] = this.rR[u], this.aA[y] = this.rAlpha[u], this.aR[y * 3] = this.rCol[u].r, this.aR[y * 3 + 1] = this.rCol[u].g, this.aR[y * 3 + 2] = this.rCol[u].b, y++);
|
|
390
|
+
let I = 0;
|
|
391
|
+
for (const u of h)
|
|
392
|
+
!u.used || u.swirl <= 0.01 || (this.sX[I] = u.x, this.sZ[I] = u.z, this.sS[I] = u.swirl, I++);
|
|
393
|
+
const c = this.fieldR, b = c * c;
|
|
394
|
+
for (let u = 0; u < W; u++) {
|
|
395
|
+
const A = u * 3;
|
|
396
|
+
let M = r[A], g = r[A + 1], F = r[A + 2];
|
|
397
|
+
const L = l[u];
|
|
398
|
+
if (L >= 0) {
|
|
399
|
+
const O = h[L], k = this.fOrb[u] * O.rscale * (0.35 + 0.65 * O.p) * this.lodK, E = this.fAng[u] += O.omega * e / (0.3 + k), D = Math.cos(E), C = Math.sin(E), _ = O.x + D * k, xt = O.z + C * k, It = O.y + (C * O.tiltA + D * O.tiltB) * k + (i[u] - 0.5) * 0.14;
|
|
400
|
+
M += (_ - M) * m, g += (It - g) * m, F += (xt - F) * m;
|
|
401
|
+
const mt = O.bright * (1.5 - k * 0.55) * (0.6 + 0.4 * i[u]);
|
|
402
|
+
n[A] = O.r * mt + 0.05, n[A + 1] = O.g * mt + 0.05, n[A + 2] = O.b * mt + 0.05, o[u] = 0.5 + 0.35 * i[u];
|
|
403
|
+
} else {
|
|
404
|
+
const O = M * M + F * F, k = Math.sqrt(O) + 1e-4, E = k / 11, D = 1.25 * E / (1 + E * E);
|
|
405
|
+
let C = -F / k * D, _ = M / k * D;
|
|
406
|
+
const xt = Math.sin(0.27 * M + z), It = Math.cos(0.27 * M + z), mt = Math.sin(0.31 * F - v), jt = Math.cos(0.31 * F - v), Nt = 0.41 * F + 0.33 * M + p, oe = Math.sin(Nt), Wt = Math.cos(Nt);
|
|
407
|
+
C += (xt * -0.31 * mt + 0.7 * 0.41 * Wt) * 3, _ -= (0.27 * It * jt + 0.7 * 0.33 * Wt) * 3;
|
|
408
|
+
const Xt = xt * jt + 0.7 * oe + k * 0.09, Ct = 0.5 + 0.5 * Math.sin(Xt * 5.5), qt = Ct * Ct * Ct;
|
|
409
|
+
let Yt = 0, Kt = 0, Zt = 0;
|
|
410
|
+
for (let U = 0; U < y; U++) {
|
|
411
|
+
const H = M - this.aX[U], at = F - this.aZ[U], Mt = H * H + at * at, ct = this.aRR[U];
|
|
412
|
+
if (Mt > ct * ct * 6.6) continue;
|
|
413
|
+
const Rt = Math.sqrt(Mt) + 1e-4, Bt = Rt / ct, Ht = 2.6 * this.aA[U] * Bt * Math.exp(-Bt * Bt * 0.6);
|
|
414
|
+
C -= at / Rt * Ht, _ += H / Rt * Ht;
|
|
415
|
+
const Vt = Rt - ct, Ot = Math.exp(-Vt * Vt * 0.55) * this.aA[U];
|
|
416
|
+
Yt += this.aR[U * 3] * Ot, Kt += this.aR[U * 3 + 1] * Ot, Zt += this.aR[U * 3 + 2] * Ot;
|
|
417
|
+
}
|
|
418
|
+
for (let U = 0; U < I; U++) {
|
|
419
|
+
const H = M - this.sX[U], at = F - this.sZ[U], Mt = H * H + at * at;
|
|
420
|
+
if (Mt > 16) continue;
|
|
421
|
+
const ct = this.sS[U] / (1 + Mt * 0.9);
|
|
422
|
+
C -= at * ct, _ += H * ct;
|
|
423
|
+
}
|
|
424
|
+
C += this.fIvx[u], _ += this.fIvz[u], this.fIvx[u] *= G, this.fIvz[u] *= G, M += C * t, F += _ * t, g += (this.fYb[u] - g) * e * 1.2;
|
|
425
|
+
const wt = this.fHeat[u] *= w, ie = C * C + _ * _, Ft = (0.14 + qt * 2.8) * (0.6 + Math.min(1.2, ie * 0.3)) * (0.45 + 0.75 * i[u]), Pt = 0.5 + 0.5 * Math.sin(Xt * 1.3 + 1);
|
|
426
|
+
if (n[A] = (0.05 + 0.05 * Pt) * Ft + Yt * 0.42 + this.fT[A] * wt * 1.8, n[A + 1] = (0.08 + 0.03 * Pt) * Ft + Kt * 0.42 + this.fT[A + 1] * wt * 1.8, n[A + 2] = (0.2 - 0.04 * Pt) * Ft + Zt * 0.42 + this.fT[A + 2] * wt * 1.8, o[u] = 0.26 + 0.2 * i[u] + qt * 0.12 + wt * 0.35, O > b) {
|
|
427
|
+
const U = Math.sqrt(Math.random()) * c * 0.97, H = Math.random() * X;
|
|
428
|
+
M = Math.cos(H) * U, F = Math.sin(H) * U, this.fHeat[u] = 0, this.fIvx[u] = this.fIvz[u] = 0;
|
|
429
|
+
}
|
|
430
|
+
}
|
|
431
|
+
r[A] = M, r[A + 1] = g, r[A + 2] = F;
|
|
432
|
+
}
|
|
433
|
+
dt(this.fieldGeo);
|
|
434
|
+
}
|
|
435
|
+
updateFlares(e) {
|
|
436
|
+
if (this.burst.fill(0), this.burstW.fill(0), !this.nAnchors || !Z.graphWanted) return;
|
|
437
|
+
const a = Z.graph.scale;
|
|
438
|
+
for (const r of q.flares) {
|
|
439
|
+
const n = this.anchorIdx(r.node), o = (e - r.start) / 1e3, l = (1 - Math.exp(-o * 9)) * Math.exp(-o * 1.3);
|
|
440
|
+
if (r.id > this.lastFlareId) {
|
|
441
|
+
if (this.lastFlareId = r.id, this.anchorWorld(n, R), r.op === "write")
|
|
442
|
+
this.emitRing(R.x, R.y, R.z, V, 4.2 * a, 1.7, e, 2.4), this.emitRing(R.x, R.y, R.z, V, 2.2 * a, 1, e, 1.6);
|
|
443
|
+
else {
|
|
444
|
+
const h = q.instances.get(r.instance);
|
|
445
|
+
this.emitRing(R.x, R.y, R.z, h ? yt[h.type] : V, 1.1 * a, 0.7, e, 1.6);
|
|
446
|
+
}
|
|
447
|
+
this.lastFlare = { name: r.node, op: r.op, at: e, idx: n };
|
|
448
|
+
}
|
|
449
|
+
if (l > this.burst[n]) {
|
|
450
|
+
this.burst[n] = l;
|
|
451
|
+
const h = q.instances.get(r.instance), i = r.op === "write" ? V : h ? yt[h.type] : V;
|
|
452
|
+
this.flareCol[n * 3] = i.r, this.flareCol[n * 3 + 1] = i.g, this.flareCol[n * 3 + 2] = i.b, r.op === "write" && (this.burstW[n] = 1);
|
|
453
|
+
}
|
|
454
|
+
}
|
|
455
|
+
}
|
|
456
|
+
updateNebula(e) {
|
|
457
|
+
if (!this.nAnchors || !Z.graphWanted) return;
|
|
458
|
+
const a = j(this.nebGeo, "position"), r = j(this.nebGeo, "acol"), n = j(this.nebGeo, "size"), o = Math.cos(this.nebAngle), l = Math.sin(this.nebAngle), h = e * nt, i = this.aLocal, t = this.aCol, s = this.flareCol;
|
|
459
|
+
for (let c = 0; c < ot; c++) {
|
|
460
|
+
const b = this.nA[c], u = this.burst[b], A = h * this.nSpin[c], M = Math.cos(A), g = Math.sin(A), F = this.nO[c * 3], L = this.nO[c * 3 + 2], O = 1 + u * (2.2 + this.burstW[b] * 4.5), k = i[b * 3] + (F * M - L * g) * O, E = i[b * 3 + 2] + (F * g + L * M) * O, D = i[b * 3 + 1] + this.nO[c * 3 + 1] * O;
|
|
461
|
+
a[c * 3] = k * o - E * l, a[c * 3 + 1] = D, a[c * 3 + 2] = k * l + E * o;
|
|
462
|
+
const C = this.nB[c] * 0.3;
|
|
463
|
+
r[c * 3] = t[b * 3] * C + 0.05 + s[b * 3] * u * 2.4, r[c * 3 + 1] = t[b * 3 + 1] * C + 0.06 + s[b * 3 + 1] * u * 2.4, r[c * 3 + 2] = t[b * 3 + 2] * C + 0.12 + s[b * 3 + 2] * u * 2.4, n[c] = 0.3 + this.nB[c] * 0.2 + u * 0.5;
|
|
464
|
+
}
|
|
465
|
+
dt(this.nebGeo);
|
|
466
|
+
const m = j(this.anchorGeo, "position"), w = j(this.anchorGeo, "acol"), G = j(this.anchorGeo, "size"), z = this.nAnchors;
|
|
467
|
+
for (let c = 0; c < z; c++) {
|
|
468
|
+
const b = i[c * 3], u = i[c * 3 + 2];
|
|
469
|
+
m[c * 3] = b * o - u * l, m[c * 3 + 1] = i[c * 3 + 1], m[c * 3 + 2] = b * l + u * o;
|
|
470
|
+
const A = this.burst[c], M = this.aNamed[c] ? 2.2 : 1.1;
|
|
471
|
+
w[c * 3] = t[c * 3] * M + s[c * 3] * A * 7, w[c * 3 + 1] = t[c * 3 + 1] * M + s[c * 3 + 1] * A * 7, w[c * 3 + 2] = t[c * 3 + 2] * M + s[c * 3 + 2] * A * 7, G[c] = (this.aNamed[c] ? 1.25 : 0.75) * (1 + A * 3.5);
|
|
472
|
+
}
|
|
473
|
+
dt(this.anchorGeo);
|
|
474
|
+
const v = this.edgeGeo.getAttribute("position").array, p = this.edgeGeo.getAttribute("color").array, y = this.edgeA, I = this.nEdge * 2;
|
|
475
|
+
for (let c = 0; c < I; c++) {
|
|
476
|
+
const b = y[c], u = y[c ^ 1], A = i[b * 3], M = i[b * 3 + 2];
|
|
477
|
+
v[c * 3] = A * o - M * l, v[c * 3 + 1] = i[b * 3 + 1], v[c * 3 + 2] = A * l + M * o;
|
|
478
|
+
const g = Math.max(this.burst[b], this.burst[u] * 0.6);
|
|
479
|
+
p[c * 3] = t[b * 3] * 0.32 + 0.05 + s[b * 3] * g * 3, p[c * 3 + 1] = t[b * 3 + 1] * 0.32 + 0.06 + s[b * 3 + 1] * g * 3, p[c * 3 + 2] = t[b * 3 + 2] * 0.32 + 0.1 + s[b * 3 + 2] * g * 3;
|
|
480
|
+
}
|
|
481
|
+
this.edgeGeo.getAttribute("color").needsUpdate = !0, this.edgeGeo.getAttribute("position").needsUpdate = !0;
|
|
482
|
+
}
|
|
483
|
+
updateRunCurrents(e, a) {
|
|
484
|
+
const r = j(this.runGeo, "position"), n = j(this.runGeo, "acol"), o = j(this.runGeo, "size"), l = a * nt, h = this.stTh, i = this.stB;
|
|
485
|
+
for (let t = 0; t < B; t++) {
|
|
486
|
+
const s = this.runRef[t], m = this.rAlpha[t], w = t * J;
|
|
487
|
+
if (!s || m < 0.01) {
|
|
488
|
+
for (let M = 0; M < J; M++) o[w + M] = 0;
|
|
489
|
+
continue;
|
|
490
|
+
}
|
|
491
|
+
const G = this.rX[t], z = this.rZ[t], v = this.rR[t];
|
|
492
|
+
for (let M = 0; M < 3; M++) {
|
|
493
|
+
const g = this.rAt[t * 6 + M * 2] - G, F = this.rAt[t * 6 + M * 2 + 1] - z;
|
|
494
|
+
h[M] = g * g + F * F < 0.6 ? -Math.PI / 2 : Math.atan2(F, g);
|
|
495
|
+
const L = vt(s, M);
|
|
496
|
+
i[M] = this.rSteps[t] ? L === "running" ? 2.2 : L === "done" ? 0.5 : 0 : 0;
|
|
497
|
+
}
|
|
498
|
+
const p = (e - s.handoffAt) / 1e3, y = this.rSteps[t] === 1 && s.handoffAt > 0 && p < 2.4, I = h[s.handoffFrom];
|
|
499
|
+
let c = (h[s.handoffTo] - I) % X;
|
|
500
|
+
c < 0 && (c += X);
|
|
501
|
+
const b = c * Math.min(1, 1 - Math.pow(1 - Math.min(1, p / 1.4), 3)), u = y ? 3.2 * (1 - p / 2.4) : 0, A = this.rCol[t];
|
|
502
|
+
for (let M = 0; M < J; M++) {
|
|
503
|
+
const g = w + M, F = this.rTh[g] + l * this.rSp[g], L = v + this.rRr[g] + 0.16 * Math.sin(3 * F + l * 0.6 + g);
|
|
504
|
+
r[g * 3] = G + Math.cos(F) * L, r[g * 3 + 1] = 0.25 + this.rY[g], r[g * 3 + 2] = z + Math.sin(F) * L;
|
|
505
|
+
let O = 0;
|
|
506
|
+
for (let C = 0; C < 3; C++) {
|
|
507
|
+
if (i[C] === 0) continue;
|
|
508
|
+
let _ = (F - h[C]) % X;
|
|
509
|
+
_ < -Math.PI ? _ += X : _ > Math.PI && (_ -= X), _ > Math.PI && (_ -= X), O += i[C] * Math.exp(-_ * _ * 2.2);
|
|
510
|
+
}
|
|
511
|
+
let k = 0;
|
|
512
|
+
if (y) {
|
|
513
|
+
let C = (F - I) % X;
|
|
514
|
+
if (C < 0 && (C += X), C <= b && C <= c + 0.1) {
|
|
515
|
+
const _ = Math.exp(-(b - C) * 2.2);
|
|
516
|
+
O += u * (0.4 + _), k = 0.6 * _;
|
|
517
|
+
}
|
|
518
|
+
}
|
|
519
|
+
const E = Math.exp(-this.rRr[g] * this.rRr[g] * 4), D = m * (0.32 + 0.5 * E + O);
|
|
520
|
+
n[g * 3] = (A.r + (1 - A.r) * k) * D, n[g * 3 + 1] = (A.g + (1 - A.g) * k) * D, n[g * 3 + 2] = (A.b + (1 - A.b) * k) * D, o[g] = 0.36 + 0.28 * E + O * 0.12;
|
|
521
|
+
}
|
|
522
|
+
}
|
|
523
|
+
dt(this.runGeo);
|
|
524
|
+
}
|
|
525
|
+
updateStreams(e, a) {
|
|
526
|
+
const r = j(this.streamGeo, "position"), n = j(this.streamGeo, "acol"), o = j(this.streamGeo, "size");
|
|
527
|
+
let l = 0;
|
|
528
|
+
const h = (p, y, I, c, b, u, A) => {
|
|
529
|
+
l >= kt || (r[l * 3] = p, r[l * 3 + 1] = y, r[l * 3 + 2] = I, n[l * 3] = c, n[l * 3 + 1] = b, n[l * 3 + 2] = u, o[l] = A, l++);
|
|
530
|
+
}, i = (p, y, I, c, b) => {
|
|
531
|
+
const u = (p.x + y.x) / 2, A = (p.y + y.y) / 2 + I, M = (p.z + y.z) / 2, g = 1 - c;
|
|
532
|
+
return b.set(g * g * p.x + 2 * g * c * u + c * c * y.x, g * g * p.y + 2 * g * c * A + c * c * y.y, g * g * p.z + 2 * g * c * M + c * c * y.z);
|
|
533
|
+
};
|
|
534
|
+
for (let p = 0; p < B; p++) {
|
|
535
|
+
const y = this.runRef[p];
|
|
536
|
+
if (!y || !y.handoffAt) continue;
|
|
537
|
+
const I = (e - y.handoffAt) / 1e3;
|
|
538
|
+
if (I > 2.4 || !this.rSteps[p] || this.rAlpha[p] < 0.01) continue;
|
|
539
|
+
this.attractor(p, y.handoffFrom, R), this.attractor(p, y.handoffTo, N);
|
|
540
|
+
const c = this.rCol[p], b = 220;
|
|
541
|
+
for (let u = 0; u < b; u++) {
|
|
542
|
+
const A = (I - u / b * 1.4) / 0.9;
|
|
543
|
+
if (A < 0 || A > 1) continue;
|
|
544
|
+
i(R, N, 2.2, A, T);
|
|
545
|
+
const M = Math.sin(A * Math.PI) * 0.35, g = (1 - A * 0.4) * 2.4;
|
|
546
|
+
h(T.x + (K(u) - 0.5) * M, T.y + (K(u + 7) - 0.5) * M, T.z + (K(u + 13) - 0.5) * M, (c.r * 0.6 + 0.4) * g, (c.g * 0.6 + 0.4) * g, (c.b * 0.6 + 0.4) * g, 0.7 + (u % 9 === 0 ? 0.8 : 0));
|
|
547
|
+
}
|
|
548
|
+
}
|
|
549
|
+
for (const p of q.comets) {
|
|
550
|
+
const y = this.slotOf(p.from), I = this.slotOf(p.to);
|
|
551
|
+
if (!y || !I) continue;
|
|
552
|
+
const c = Math.min(1, (e - p.start) / p.dur), b = c < 0.5 ? 2 * c * c : 1 - Math.pow(-2 * c + 2, 2) / 2;
|
|
553
|
+
R.set(y.x, y.y, y.z), N.set(I.x, I.y, I.z);
|
|
554
|
+
const u = R.distanceTo(N), A = y.inst ? yt[y.inst.type] : V, M = c >= 1 ? Math.max(0, 1 - (e - p.start - p.dur) / 250) : 1;
|
|
555
|
+
for (let g = 0; g < 90; g++) {
|
|
556
|
+
const F = b - g * 55e-4;
|
|
557
|
+
if (F < 0) break;
|
|
558
|
+
i(R, N, 1.2 + u * 0.16, F, T);
|
|
559
|
+
const L = g * 6e-3, O = (g === 0 ? 7 : 3.2 * Math.pow(1 - g / 90, 1.6)) * M;
|
|
560
|
+
h(T.x + (K(p.id + g) - 0.5) * L, T.y + (K(p.id * 3 + g) - 0.5) * L, T.z + (K(p.id * 7 + g) - 0.5) * L, (A.r * 0.7 + 0.3) * O, (A.g * 0.7 + 0.3) * O, (A.b * 0.7 + 0.3) * O, g === 0 ? 2.6 : 0.85 - g * 6e-3);
|
|
561
|
+
}
|
|
562
|
+
}
|
|
563
|
+
const t = this.beamGeo.getAttribute("position").array, s = this.beamGeo.getAttribute("color").array;
|
|
564
|
+
let m = 0;
|
|
565
|
+
const w = (p, y, I, c, b, u, A, M, g, F, L, O) => {
|
|
566
|
+
t.set([p, y, I, c, b, u], m * 6), s.set([A, M, g, F, L, O], m * 6), m++;
|
|
567
|
+
}, G = this.nAnchors > 0 && Z.graphWanted && Z.graph.mix > 0.05;
|
|
568
|
+
for (const p of q.flares) {
|
|
569
|
+
if (!G || m >= Lt) break;
|
|
570
|
+
const y = this.slotOf(p.instance);
|
|
571
|
+
if (!y) continue;
|
|
572
|
+
const I = (e - p.start) / 2600;
|
|
573
|
+
if (I >= 1) continue;
|
|
574
|
+
this.anchorWorld(this.anchorIdx(p.node), N), R.set(y.x, y.y, y.z);
|
|
575
|
+
const c = p.op === "write", b = c ? V : y.inst ? yt[y.inst.type] : V, u = (1 - I) * (c ? 1.6 : 1);
|
|
576
|
+
w(R.x, R.y, R.z, N.x, N.y, N.z, b.r * u * 0.6, b.g * u * 0.6, b.b * u * 0.6, b.r * u * 1.4, b.g * u * 1.4, b.b * u * 1.4);
|
|
577
|
+
for (let A = 0; A < 22; A++) {
|
|
578
|
+
let M = ((e - p.start) / 1e3 * 0.75 + A / 22) % 1;
|
|
579
|
+
c || (M = 1 - M), i(R, N, 1.2, M, T);
|
|
580
|
+
const g = 2.4 * u * Math.sin(M * Math.PI);
|
|
581
|
+
h(T.x, T.y, T.z, b.r * g, b.g * g, b.b * g, 0.55);
|
|
582
|
+
}
|
|
583
|
+
}
|
|
584
|
+
for (const p of q.mcpCalls) {
|
|
585
|
+
const y = this.slotOf(p.instance), I = q.mcpServers.get(p.server), c = Tt(p.server);
|
|
586
|
+
if (!y || !I || !c) continue;
|
|
587
|
+
const b = (e - p.start) / p.dur;
|
|
588
|
+
if (b > 1) continue;
|
|
589
|
+
R.set(y.x, y.y, y.z), N.copy(c).setY(zt);
|
|
590
|
+
const u = p.phase === "call" ? R : N, A = p.phase === "call" ? N : R;
|
|
591
|
+
S.set(I.color);
|
|
592
|
+
const M = 1 - Math.pow(1 - b, 2);
|
|
593
|
+
for (let g = 0; g < 60; g++) {
|
|
594
|
+
const F = M - g * 8e-3;
|
|
595
|
+
if (F < 0) break;
|
|
596
|
+
i(u, A, 3, F, T);
|
|
597
|
+
const L = (g === 0 ? 6 : 2.6 * (1 - g / 60)) * (p.phase === "result" ? 1.2 : 1);
|
|
598
|
+
h(T.x, T.y, T.z, (S.r * 0.75 + 0.25) * L, (S.g * 0.75 + 0.25) * L, (S.b * 0.75 + 0.25) * L, g === 0 ? 2.2 : 0.7);
|
|
599
|
+
}
|
|
600
|
+
}
|
|
601
|
+
let z = 0;
|
|
602
|
+
const v = (p, y, I, c) => {
|
|
603
|
+
if (z >= _t) return;
|
|
604
|
+
const b = this.slotOf(p), u = q.mcpServers.get(y), A = Tt(y);
|
|
605
|
+
if (!b || !u || !A) return;
|
|
606
|
+
z++, R.set(b.x, b.y, b.z), N.copy(A).setY(zt), S.set(u.color), I < 2 ? S.lerp(Qt, Math.min(1, I / 2)) : S.copy(Qt).lerp(Oe, Math.min(1, I - 2));
|
|
607
|
+
const M = c >= 0 ? (1 - c) * 1.2 : 0.5 + Math.min(1.8, I * 0.6), g = a * 2.2;
|
|
608
|
+
let F = R.x, L = R.y, O = R.z;
|
|
609
|
+
for (let k = 1; k <= St; k++) {
|
|
610
|
+
const E = k / St;
|
|
611
|
+
i(R, N, 3, E, T);
|
|
612
|
+
const D = 0.5 + 0.5 * Math.sin((E * 9 - g) * X * 0.5), C = M * (0.25 + 0.75 * D * D);
|
|
613
|
+
m < Lt + _t * St && w(F, L, O, T.x, T.y, T.z, S.r * C, S.g * C, S.b * C, S.r * C, S.g * C, S.b * C), F = T.x, L = T.y, O = T.z;
|
|
614
|
+
}
|
|
615
|
+
if (c < 0) {
|
|
616
|
+
const k = 5 + Math.min(8, Math.floor(I * 3));
|
|
617
|
+
for (let E = 0; E < k; E++) {
|
|
618
|
+
const D = (a * (0.45 + I * 0.15) + E / k) % 1;
|
|
619
|
+
i(R, N, 3, D, T);
|
|
620
|
+
const C = M * 0.9;
|
|
621
|
+
h(T.x, T.y, T.z, S.r * C, S.g * C, S.b * C, 0.8);
|
|
622
|
+
}
|
|
623
|
+
} else {
|
|
624
|
+
const k = 1 - Math.min(1, c * 1.6);
|
|
625
|
+
for (let E = 0; E < 26; E++) {
|
|
626
|
+
const D = k + E * 0.012;
|
|
627
|
+
if (D > 1) break;
|
|
628
|
+
i(R, N, 3, D, T);
|
|
629
|
+
const C = (E === 0 ? 9 : 4 * (1 - E / 26)) * (1 - c * 0.5);
|
|
630
|
+
h(T.x, T.y, T.z, 0.6 * C + S.r * C * 0.4, 0.6 * C + S.g * C * 0.4, 0.6 * C + S.b * C * 0.4, E === 0 ? 2.8 : 0.9);
|
|
631
|
+
}
|
|
632
|
+
}
|
|
633
|
+
};
|
|
634
|
+
for (const p of q.mcpPending.values()) v(p.instance, p.server, $t(p, e), -1);
|
|
635
|
+
for (const p of q.mcpResolved) v(p.instance, p.server, (p.resolvedAt - p.since) / 1e3, Math.min(1, (e - p.resolvedAt) / 700));
|
|
636
|
+
for (let p = l; p < kt && o[p] !== 0; p++)
|
|
637
|
+
o[p] = 0;
|
|
638
|
+
this.streamGeo.setDrawRange(0, Math.max(l, 1)), dt(this.streamGeo), this.beamGeo.setDrawRange(0, m * 2), this.beamGeo.getAttribute("position").needsUpdate = !0, this.beamGeo.getAttribute("color").needsUpdate = !0;
|
|
639
|
+
}
|
|
640
|
+
setInst(e, a, r, n, o, l, h, i = 0, t = 0, s = 0) {
|
|
641
|
+
tt.position.set(r, n, o), tt.rotation.set(i, t, s), tt.scale.setScalar(Math.max(1e-4, l)), tt.updateMatrix(), e.setMatrixAt(a, tt.matrix), e.setColorAt(a, h);
|
|
642
|
+
}
|
|
643
|
+
updateMeshes(e, a, r) {
|
|
644
|
+
const n = j(this.glowGeo, "position"), o = j(this.glowGeo, "acol"), l = j(this.glowGeo, "size"), h = (t, s, m, w, G, z, v) => {
|
|
645
|
+
n[t * 3] = s, n[t * 3 + 1] = m, n[t * 3 + 2] = w, o[t * 3] = G.r * z, o[t * 3 + 1] = G.g * z, o[t * 3 + 2] = G.b * z, l[t] = v;
|
|
646
|
+
};
|
|
647
|
+
let i = null;
|
|
648
|
+
for (let t = 0; t < Y; t++) {
|
|
649
|
+
const s = this.slots[t];
|
|
650
|
+
if (!s.used || !s.inst) {
|
|
651
|
+
this.setInst(this.cores, t, 0, -999, 0, 0, S.setRGB(0, 0, 0)), l[t] = 0;
|
|
652
|
+
continue;
|
|
653
|
+
}
|
|
654
|
+
s.id === this.selectedId && (i = s);
|
|
655
|
+
const m = s.inst, w = (e - m.bornAt) / 1e3, G = Math.exp(-w * 3.5), z = m.exitAt ? (e - m.exitAt) / 1e3 : -1, v = z >= 0 ? Math.exp(-z * 5) : 0, y = m.status === "thinking" && !m.exitAt ? 0.1 * Math.sin(a * 9 + t) : 0, I = z >= 0 ? Math.pow(s.p, 1.6) : s.p, c = st.scale, b = (I * (1 + s.e * 0.45 + y) + v * 0.9 + G * 0.6) * c;
|
|
656
|
+
S.setRGB(s.r, s.g, s.b).multiplyScalar(1.3 + s.bright * 1.5 + s.e * 1.1), S.lerp(Q.setRGB(4, 4, 4), Math.min(1, G + v)), this.setInst(this.cores, t, s.x, s.y, s.z, b, S, a * s.omega * 0.3, a * s.omega, 0), S.setRGB(s.r, s.g, s.b), h(t, s.x, s.y, s.z, S, (0.3 + s.bright * 0.4 + s.e * 0.5 + G * 2 + v * 2.5) * s.p + v, (5 + s.e * 4 + G * 10 + v * 14) * Math.max(s.p, v) * c);
|
|
657
|
+
}
|
|
658
|
+
i ? (this.selRing.visible = !0, this.selRing.position.set(i.x, i.y, i.z), this.selRing.rotation.y = a * 1.5, this.selRing.scale.setScalar(1 + 0.08 * Math.sin(a * 4)), this.selRing.material.color.setRGB(i.r * 3, i.g * 3, i.b * 3)) : this.selRing.visible = !1;
|
|
659
|
+
for (let t = 0; t < B; t++) {
|
|
660
|
+
const s = this.runRef[t], m = this.rAlpha[t];
|
|
661
|
+
for (let w = 0; w < 3; w++) {
|
|
662
|
+
const G = t * 3 + w, z = Y + G;
|
|
663
|
+
if (!s || m < 0.01 || !this.rSteps[t]) {
|
|
664
|
+
this.setInst(this.attractors, G, 0, -999, 0, 0, S.setRGB(0, 0, 0)), this.setInst(this.stepRings, G, 0, -999, 0, 0, S), l[z] = 0;
|
|
665
|
+
continue;
|
|
666
|
+
}
|
|
667
|
+
this.attractor(t, w, R);
|
|
668
|
+
const v = vt(s, w), p = this.rCol[t];
|
|
669
|
+
let y = 0.6, I = 0.5, c = 0.25, b = 0.9, u = 0.12, A = 4;
|
|
670
|
+
if (S.copy(p), v === "running") {
|
|
671
|
+
const M = 0.5 + 0.5 * Math.sin(a * 5);
|
|
672
|
+
y = 1.15 + M * 0.2, S.lerp(V, 0.45), I = 3 + M * 1.5, c = 1.4 + M, b = 1.15 + M * 0.25, u = 1.1 + M * 0.6, A = 12;
|
|
673
|
+
} else v === "done" ? (y = 0.85, I = 1.8, c = 0.7, b = 0.95, u = 0.4, A = 6) : v === "failed" && S.copy(Te);
|
|
674
|
+
if (s.handoffAt && w === s.handoffTo) {
|
|
675
|
+
const M = (e - s.handoffAt) / 1e3 - 1.2;
|
|
676
|
+
if (M > 0 && M < 1) {
|
|
677
|
+
const g = Math.exp(-M * 4);
|
|
678
|
+
y += g * 0.8, u += g * 2, A += g * 10;
|
|
679
|
+
}
|
|
680
|
+
}
|
|
681
|
+
Q.copy(S).multiplyScalar(I * m), this.setInst(this.attractors, G, R.x, R.y, R.z, y, Q, 0, a * 0.6, 0), Q.copy(S).multiplyScalar(c * m), this.setInst(this.stepRings, G, R.x, R.y, R.z, b, Q, 0, v === "running" ? a * 1.6 : 0.3, 0), h(z, R.x, R.y, R.z, S, u * m, A);
|
|
682
|
+
}
|
|
683
|
+
}
|
|
684
|
+
for (let t = 0; t < ft; t++) {
|
|
685
|
+
const s = Y + B * 3 + t;
|
|
686
|
+
this.setInst(this.pulsars, t, 0, -999, 0, 0, S.setRGB(0, 0, 0)), this.setInst(this.pulsarBeams, t, 0, -999, 0, 0, S), l[s] = 0;
|
|
687
|
+
}
|
|
688
|
+
for (const t of q.mcpServers.values()) {
|
|
689
|
+
const s = t.slot % ft, m = Y + B * 3 + s, w = Tt(t.name);
|
|
690
|
+
if (!w) continue;
|
|
691
|
+
R.copy(w).setY(zt);
|
|
692
|
+
const G = Math.exp(-((e - t.activeAt) / 1e3) * 2.5), z = t.inflight > 0 ? 1 : 0;
|
|
693
|
+
this.mcpSpin[s] += r * (0.4 + z * 3.5) * nt;
|
|
694
|
+
const v = 0.5 + 0.5 * Math.sin(a * (z ? 9 : 2.2) + s);
|
|
695
|
+
S.set(t.color), Q.copy(S).multiplyScalar(1.6 + z * 1.6 + G * 3 + v * 0.6), this.setInst(this.pulsars, s, R.x, R.y, R.z, 1 + G * 0.6 + z * 0.2 * v, Q, 0, this.mcpSpin[s], 0), Q.copy(S).multiplyScalar(0.25 + z * 0.9 * v + G * 0.8), this.setInst(this.pulsarBeams, s, R.x, R.y, R.z, 1 + z * 0.3, Q, 0.5 * Math.sin(this.mcpSpin[s] * 0.5), this.mcpSpin[s], 0.35 + 0.3 * Math.cos(this.mcpSpin[s])), h(m, R.x, R.y, R.z, S, 0.6 + z * 0.8 * v + G * 1.6, 9 + G * 12 + z * 4);
|
|
696
|
+
}
|
|
697
|
+
for (let t = 0; t < it; t++) {
|
|
698
|
+
const s = (e - this.ringStart[t]) / (this.ringDur[t] * 1e3);
|
|
699
|
+
if (s < 0 || s >= 1) {
|
|
700
|
+
this.setInst(this.rings, t, 0, -999, 0, 0, S.setRGB(0, 0, 0));
|
|
701
|
+
continue;
|
|
702
|
+
}
|
|
703
|
+
const m = 1 - Math.pow(1 - s, 3), w = (1 - s) * (1 - s);
|
|
704
|
+
S.setRGB(this.ringCol[t * 3] * w, this.ringCol[t * 3 + 1] * w, this.ringCol[t * 3 + 2] * w), this.setInst(this.rings, t, this.ringPos[t * 3], this.ringPos[t * 3 + 1], this.ringPos[t * 3 + 2], 0.15 + this.ringMax[t] * m, S);
|
|
705
|
+
}
|
|
706
|
+
for (const t of [this.cores, this.attractors, this.stepRings, this.rings, this.pulsars, this.pulsarBeams])
|
|
707
|
+
t.instanceMatrix.needsUpdate = !0, t.instanceColor && (t.instanceColor.needsUpdate = !0);
|
|
708
|
+
dt(this.glowGeo);
|
|
709
|
+
}
|
|
710
|
+
}
|
|
711
|
+
const lt = new x.Vector3(), Ee = ["planner", "researcher", "writer"], rt = { engine: null }, Ut = () => rt.engine ?? (rt.engine = new ke());
|
|
712
|
+
function Le() {
|
|
713
|
+
const d = Ut(), e = le((r) => r.gl), a = ze();
|
|
714
|
+
return bt(() => {
|
|
715
|
+
d.setGalaxy(a);
|
|
716
|
+
}, [d, a]), bt(() => {
|
|
717
|
+
d.material.uniforms.uPR.value = e.getPixelRatio(), d.nebMaterial.uniforms.uPR.value = e.getPixelRatio();
|
|
718
|
+
}, [d, e]), bt(
|
|
719
|
+
() => () => {
|
|
720
|
+
d.dispose(), rt.engine === d && (rt.engine = null);
|
|
721
|
+
},
|
|
722
|
+
[d]
|
|
723
|
+
), ht((r, n) => {
|
|
724
|
+
d.update(n, performance.now(), r.clock.elapsedTime);
|
|
725
|
+
}), /* @__PURE__ */ pt("group", { children: [
|
|
726
|
+
/* @__PURE__ */ P("points", { geometry: d.fieldGeo, material: d.material, frustumCulled: !1 }),
|
|
727
|
+
/* @__PURE__ */ P("points", { geometry: d.runGeo, material: d.material, frustumCulled: !1 }),
|
|
728
|
+
/* @__PURE__ */ P("points", { geometry: d.streamGeo, material: d.material, frustumCulled: !1 }),
|
|
729
|
+
/* @__PURE__ */ P("points", { geometry: d.glowGeo, material: d.material, frustumCulled: !1 }),
|
|
730
|
+
/* @__PURE__ */ P("lineSegments", { geometry: d.beamGeo, frustumCulled: !1, children: /* @__PURE__ */ P("lineBasicMaterial", { vertexColors: !0, transparent: !0, blending: x.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) }),
|
|
731
|
+
/* @__PURE__ */ P("primitive", { object: d.cores }),
|
|
732
|
+
/* @__PURE__ */ P("primitive", { object: d.attractors }),
|
|
733
|
+
/* @__PURE__ */ P("primitive", { object: d.stepRings }),
|
|
734
|
+
/* @__PURE__ */ P("primitive", { object: d.rings }),
|
|
735
|
+
/* @__PURE__ */ P("primitive", { object: d.pulsars }),
|
|
736
|
+
/* @__PURE__ */ P("primitive", { object: d.pulsarBeams }),
|
|
737
|
+
/* @__PURE__ */ P("primitive", { object: d.selRing })
|
|
738
|
+
] });
|
|
739
|
+
}
|
|
740
|
+
function _e({ agent: d, selected: e, onSelect: a }) {
|
|
741
|
+
const r = $(null);
|
|
742
|
+
return bt(() => {
|
|
743
|
+
const n = Ut();
|
|
744
|
+
e ? n.selectedId = d.id : n.selectedId === d.id && (n.selectedId = null);
|
|
745
|
+
}, [e, d.id]), bt(
|
|
746
|
+
() => () => {
|
|
747
|
+
const n = rt.engine;
|
|
748
|
+
n && n.selectedId === d.id && (n.selectedId = null);
|
|
749
|
+
},
|
|
750
|
+
[d.id]
|
|
751
|
+
), ht(() => {
|
|
752
|
+
const n = r.current;
|
|
753
|
+
n && (n.position.copy(d.live), n.scale.setScalar(Math.max(0.6, st.scale) * (d.depth ? 0.8 : 1)), n.visible = !d.inst.exitAt);
|
|
754
|
+
}), /* @__PURE__ */ pt(
|
|
755
|
+
"mesh",
|
|
756
|
+
{
|
|
757
|
+
ref: r,
|
|
758
|
+
onClick: (n) => (n.stopPropagation(), a(d.id)),
|
|
759
|
+
onPointerOver: () => document.body.style.cursor = "pointer",
|
|
760
|
+
onPointerOut: () => document.body.style.cursor = "",
|
|
761
|
+
children: [
|
|
762
|
+
/* @__PURE__ */ P("sphereGeometry", { args: [0.95, 10, 8] }),
|
|
763
|
+
/* @__PURE__ */ P("meshBasicMaterial", { transparent: !0, opacity: 0, depthWrite: !1, colorWrite: !1 })
|
|
764
|
+
]
|
|
765
|
+
}
|
|
766
|
+
);
|
|
767
|
+
}
|
|
768
|
+
function De({ run: d }) {
|
|
769
|
+
Re();
|
|
770
|
+
const e = d.run ?? q.runs.get(d.id), a = $(null), r = $([]);
|
|
771
|
+
if (ht(() => {
|
|
772
|
+
var h;
|
|
773
|
+
(h = a.current) == null || h.position.set(d.origin.x, 0.6, d.origin.z - Math.min(11, Math.hypot(d.hu, d.hv) * 0.92 + 0.6) - 1.3);
|
|
774
|
+
for (let i = 0; i < 3; i++) {
|
|
775
|
+
const t = r.current[i];
|
|
776
|
+
t && (ee(d, se(Ee[i]), 0, lt), t.position.set(lt.x, 1.45 * Math.max(0.85, st.scale), lt.z + 0.9 * st.spread));
|
|
777
|
+
}
|
|
778
|
+
}), !e) return null;
|
|
779
|
+
const n = st.w < 900, o = (h) => h === "running" ? e.color : h === "done" ? "#cbd5e1" : h === "failed" ? "#fecaca" : "#64748b", l = () => {
|
|
780
|
+
const { shown: h, more: i } = ve(e), t = h.map((s, m) => ({ text: `${m ? " " : ""}${s.toUpperCase()}`, color: o(e.steps[s]) }));
|
|
781
|
+
return i && t.push({ text: ` +${i}`, color: o("queued") }), t;
|
|
782
|
+
};
|
|
783
|
+
return /* @__PURE__ */ pt(ce, { children: [
|
|
784
|
+
/* @__PURE__ */ P("group", { ref: a, children: /* @__PURE__ */ P(
|
|
785
|
+
At,
|
|
786
|
+
{
|
|
787
|
+
text: `${e.hasSteps ? "hatchet · " : ""}${e.topic}`,
|
|
788
|
+
secondary: n ? void 0 : e.hasSteps ? l() : e.status === "started" ? "running…" : "run complete",
|
|
789
|
+
secondarySize: 0.24,
|
|
790
|
+
color: e.color,
|
|
791
|
+
size: 0.32,
|
|
792
|
+
maxWidth: n ? 5 : 7,
|
|
793
|
+
fadeMs: 300,
|
|
794
|
+
pxRange: [10, 14]
|
|
795
|
+
}
|
|
796
|
+
) }),
|
|
797
|
+
e.hasSteps && !n && Se.map((h) => /* @__PURE__ */ P("group", { ref: (i) => void (r.current[h] = i), children: /* @__PURE__ */ P(
|
|
798
|
+
At,
|
|
799
|
+
{
|
|
800
|
+
text: Ge(e, h),
|
|
801
|
+
font: "mono",
|
|
802
|
+
plate: "none",
|
|
803
|
+
uppercase: !0,
|
|
804
|
+
letterSpacing: 0.08,
|
|
805
|
+
textColor: e.color,
|
|
806
|
+
size: 0.24,
|
|
807
|
+
opacity: vt(e, h) === "running" ? 1 : vt(e, h) === "done" ? 0.75 : 0.55,
|
|
808
|
+
fadeMs: 300,
|
|
809
|
+
pxRange: [7.5, 10.5]
|
|
810
|
+
}
|
|
811
|
+
) }, h))
|
|
812
|
+
] });
|
|
813
|
+
}
|
|
814
|
+
function Ue({ mcp: d }) {
|
|
815
|
+
const e = $(null), a = d.target.x >= 0;
|
|
816
|
+
return ht(() => {
|
|
817
|
+
var r;
|
|
818
|
+
return (r = e.current) == null ? void 0 : r.position.set(d.pos.x + (a ? 0.9 : -0.9), zt, d.pos.z);
|
|
819
|
+
}), /* @__PURE__ */ P("group", { ref: e, children: /* @__PURE__ */ P(At, { text: `mcp · ${d.name}`, anchorX: a ? "left" : "right", color: d.srv.color, size: 0.28, pxRange: [8.5, 12] }) });
|
|
820
|
+
}
|
|
821
|
+
function je(d) {
|
|
822
|
+
const e = Ut();
|
|
823
|
+
return ht(() => {
|
|
824
|
+
e.nebMaterial.uniforms.uScale.value = e.material.uniforms.uScale.value * Z.graph.scale;
|
|
825
|
+
}), /* @__PURE__ */ pt("group", { children: [
|
|
826
|
+
/* @__PURE__ */ P("points", { geometry: e.nebGeo, material: e.nebMaterial, frustumCulled: !1 }),
|
|
827
|
+
/* @__PURE__ */ P("points", { geometry: e.anchorGeo, material: e.nebMaterial, frustumCulled: !1 }),
|
|
828
|
+
/* @__PURE__ */ P("lineSegments", { geometry: e.edgeGeo, frustumCulled: !1, children: /* @__PURE__ */ P("lineBasicMaterial", { vertexColors: !0, transparent: !0, blending: x.AdditiveBlending, depthWrite: !1, toneMapped: !1 }) }),
|
|
829
|
+
/* @__PURE__ */ P(we, { position: [0, -0.6, Dt + 0.9], color: "#a5b4fc", size: 0.34, pxRange: [9.5, 13] })
|
|
830
|
+
] });
|
|
831
|
+
}
|
|
832
|
+
function Ne() {
|
|
833
|
+
const d = $(null), e = $(null), a = $("");
|
|
834
|
+
return ht(() => {
|
|
835
|
+
var i;
|
|
836
|
+
const r = rt.engine;
|
|
837
|
+
if (!r) return;
|
|
838
|
+
const n = r.selectedId ?? q.focus, o = n ? r.slotOf(n) : null, l = !!o && !!o.inst && !o.inst.exitAt;
|
|
839
|
+
if ((i = e.current) == null || i.setOpacity(l ? 1 : 0), !o || !o.inst || !d.current || !e.current) return;
|
|
840
|
+
d.current.position.set(o.x, o.y + 1.25 * Math.max(0.85, st.scale), o.z);
|
|
841
|
+
const h = o.inst.name + " · " + o.inst.status;
|
|
842
|
+
h !== a.current && (a.current = h, e.current.setText(h), e.current.setColor(ne[o.inst.type]));
|
|
843
|
+
}), /* @__PURE__ */ P("group", { ref: d, children: /* @__PURE__ */ P(At, { ref: e, text: "", size: 0.3, opacity: 0, fadeMs: 300, pxRange: [9, 13], renderOrder: 24 }) });
|
|
844
|
+
}
|
|
845
|
+
function We() {
|
|
846
|
+
const d = $(null), e = $(null), a = $("");
|
|
847
|
+
return ht(() => {
|
|
848
|
+
const r = rt.engine, n = r == null ? void 0 : r.lastFlare;
|
|
849
|
+
if (!r || !n || !d.current || !e.current) return;
|
|
850
|
+
const o = (performance.now() - n.at) / 1e3;
|
|
851
|
+
e.current.setOpacity(o < 2.2 && Z.graphWanted ? 1 : 0), r.anchorWorld(n.idx, lt), d.current.position.set(lt.x, lt.y + 0.9, lt.z), a.current !== n.name + n.op && (a.current = n.name + n.op, e.current.setText((n.op === "write" ? "wrote · " : "read · ") + n.name), e.current.setColor(n.op === "write" ? "#ffffff" : "#a5b4fc"));
|
|
852
|
+
}), /* @__PURE__ */ P("group", { ref: d, children: /* @__PURE__ */ P(At, { ref: e, text: "", size: 0.28, opacity: 0, fadeMs: 400, pxRange: [8.5, 12], renderOrder: 24 }) });
|
|
853
|
+
}
|
|
854
|
+
function Ve() {
|
|
855
|
+
const d = pe(() => ({ nRef: 4, min: 0.62, max: 1.45, minRadius: 7 }), []);
|
|
856
|
+
return /* @__PURE__ */ pt(
|
|
857
|
+
xe,
|
|
858
|
+
{
|
|
859
|
+
title: "flow · murmuration",
|
|
860
|
+
subtitle: "agents are eddies condensing out of the current · hatchet runs are vortices · the knowledge graph is a nebula current on the side",
|
|
861
|
+
preset: "drift",
|
|
862
|
+
plane: "xz",
|
|
863
|
+
camera: { position: [0, 25, 28], fov: 50 },
|
|
864
|
+
controls: { maxPolarAngle: Math.PI * 0.47 },
|
|
865
|
+
bg: "#020309",
|
|
866
|
+
gl: { antialias: !1 },
|
|
867
|
+
fit: d,
|
|
868
|
+
agentRadius: 1.6,
|
|
869
|
+
graph: { natural: Dt, radius: 3.6 },
|
|
870
|
+
peripheryGap: 4.5,
|
|
871
|
+
Agent: _e,
|
|
872
|
+
RunMarker: De,
|
|
873
|
+
McpServer: Ue,
|
|
874
|
+
GraphResource: je,
|
|
875
|
+
cluster: { radius: 1.7, variant: "swarm", pointSize: 1.1 },
|
|
876
|
+
clusterOffset: [0, 1.8, 0],
|
|
877
|
+
PostFX: /* @__PURE__ */ pt(he, { multisampling: 0, children: [
|
|
878
|
+
/* @__PURE__ */ P(fe, { mipmapBlur: !0, intensity: 1.25, luminanceThreshold: 0.22, luminanceSmoothing: 0.25, radius: 0.78 }),
|
|
879
|
+
/* @__PURE__ */ P(ue, { eskil: !1, offset: 0.22, darkness: 0.85 }),
|
|
880
|
+
/* @__PURE__ */ P(de, { opacity: 0.03 })
|
|
881
|
+
] }),
|
|
882
|
+
children: [
|
|
883
|
+
/* @__PURE__ */ P(Le, {}),
|
|
884
|
+
/* @__PURE__ */ P(Ne, {}),
|
|
885
|
+
/* @__PURE__ */ P(We, {})
|
|
886
|
+
]
|
|
887
|
+
}
|
|
888
|
+
);
|
|
889
|
+
}
|
|
890
|
+
export {
|
|
891
|
+
Ve as default
|
|
892
|
+
};
|