agentglow 0.2.10 → 0.2.11

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (28) hide show
  1. package/dist/chunks/{KitScene-Bm1I35Zc.js → KitScene-DG_pcnWW.js} +1273 -1195
  2. package/dist/chunks/{index-COLbf8XM.js → index-Agh7jdYu.js} +182 -182
  3. package/dist/chunks/{index-CGTp73GN.js → index-B2EHxcBQ.js} +400 -400
  4. package/dist/chunks/{index-D-r9aJ4u.js → index-B4Cqo621.js} +33 -33
  5. package/dist/chunks/index-BfQsJ0TH.js +751 -0
  6. package/dist/chunks/index-BmBGYhJS.js +891 -0
  7. package/dist/chunks/index-Bnn-x-aE.js +767 -0
  8. package/dist/chunks/{index-BWsSd_Wm.js → index-CTQTtm9q.js} +212 -212
  9. package/dist/chunks/{index-_IwfbZy7.js → index-CTZbUTDY.js} +62 -62
  10. package/dist/chunks/{index-cRPj-lzn.js → index-CdKvybsL.js} +284 -284
  11. package/dist/chunks/index-CeiIEWek.js +818 -0
  12. package/dist/chunks/{index-D4Wlmsay.js → index-Ci8tSMhc.js} +15 -15
  13. package/dist/chunks/{index-C2vLpNCb.js → index-Cls_VZdb.js} +100 -100
  14. package/dist/chunks/index-DFFRhihO.js +892 -0
  15. package/dist/chunks/index-DMCETM4H.js +605 -0
  16. package/dist/chunks/{index-AugvjZJN.js → index-URn4zDHp.js} +223 -223
  17. package/dist/chunks/index-u4rYZ1UO.js +495 -0
  18. package/dist/index.js +1 -1
  19. package/dist/style.css +1 -1
  20. package/dist/types/world.d.ts +30 -5
  21. package/package.json +1 -1
  22. package/dist/chunks/index-BAQDf-0T.js +0 -492
  23. package/dist/chunks/index-BRnLrSfZ.js +0 -605
  24. package/dist/chunks/index-CKyn9lcT.js +0 -753
  25. package/dist/chunks/index-CnoB0ZDk.js +0 -889
  26. package/dist/chunks/index-KmczAvvY.js +0 -818
  27. package/dist/chunks/index-Z4vdWCok.js +0 -763
  28. package/dist/chunks/index-uZGu9jzU.js +0 -887
@@ -7,7 +7,7 @@ import { EffectComposer as at, Bloom as st, Vignette as it } from "@react-three/
7
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  import { useFrame as re, useThree as ct } from "@react-three/fiber";
8
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  import { useRef as z, useMemo as P, useEffect as lt, useState as $e } from "react";
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  import * as o from "three";
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- import { T as Xe, w as L, a as ge, f as Ee, p as ut, e as pt, s as ft, r as fe, L as be, l as dt, g as mt, b as Ue, K as ht, k as gt, m as vt, G as yt, n as wt, R as bt, u as Mt, o as St, c as De, d as Ct, j as At } from "./KitScene-Bm1I35Zc.js";
10
+ import { T as Xe, w as L, a as ge, f as Ee, p as ut, e as pt, s as ft, r as fe, L as be, l as dt, g as mt, b as We, K as ht, n as gt, o as vt, G as yt, q as wt, R as bt, u as Mt, t as St, c as De, d as Ct, m as At } from "./KitScene-DG_pcnWW.js";
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  const ee = (e) => e < 0 ? 0 : e > 1 ? 1 : e, Ie = (e) => 1 - Math.pow(1 - ee(e), 3), Me = (e) => (e = ee(e), e < 0.5 ? 4 * e * e * e : 1 - Math.pow(-2 * e + 2, 3) / 2), xt = (e) => {
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  e = ee(e);
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  const r = 2.2;
@@ -47,7 +47,7 @@ function Tt(e = 64, r = 7) {
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  const Ye = Tt(), Ge = new o.SphereGeometry(1, 32, 24);
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  new o.SphereGeometry(1, 40, 28);
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  new o.IcosahedronGeometry(1, 1);
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- const je = new o.ConeGeometry(1, 1, 14).translate(0, 0.5, 0), Vt = new o.ConeGeometry(1, 1, 6, 1, !0).translate(0, 0.5, 0), Pt = (
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+ const Ke = new o.ConeGeometry(1, 1, 14).translate(0, 0.5, 0), Vt = new o.ConeGeometry(1, 1, 6, 1, !0).translate(0, 0.5, 0), Pt = (
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  /* glsl */
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  `
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  uniform vec3 uP0; uniform vec3 uP1; uniform vec3 uP2; uniform float uRadius; uniform float uTaper;
@@ -122,7 +122,7 @@ function Oe(e, r, t, n) {
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  const s = Math.hypot(n.x, n.y) || 1;
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  return n.x += n.x / s * t, n.y += n.y / s * t, n.z += t * 0.9, n;
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  }
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- function We(e, r, t) {
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+ function je(e, r, t) {
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  return e.r += r.r * t, e.g += r.g * t, e.b += r.b * t, e;
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  }
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  const Be = class Be {
@@ -135,7 +135,7 @@ const Be = class Be {
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  te(this, "a", new o.Vector3());
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  te(this, "b", new o.Vector3());
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  te(this, "d", new o.Vector3());
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- this.max = r, this.colors = new Float32Array(r * 3), this.mesh = new o.InstancedMesh(je, new o.MeshBasicMaterial({ blending: o.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 }), r), this.mesh.instanceColor = new o.InstancedBufferAttribute(this.colors, 3), this.mesh.frustumCulled = !1, this.mesh.count = 0;
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+ this.max = r, this.colors = new Float32Array(r * 3), this.mesh = new o.InstancedMesh(Ke, new o.MeshBasicMaterial({ blending: o.AdditiveBlending, depthWrite: !1, transparent: !0, toneMapped: !1 }), r), this.mesh.instanceColor = new o.InstancedBufferAttribute(this.colors, 3), this.mesh.frustumCulled = !1, this.mesh.count = 0;
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  }
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  begin() {
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  this.n = 0;
@@ -185,15 +185,15 @@ function Ft({ agent: e, onSelect: r }) {
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  e.live.set(e.pos.x + Math.sin(_ * 0.35 + S * 20) * k, e.pos.y + Math.cos(_ * 0.3 + S * 13) * k, e.pos.z);
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  const G = e.live, f = t.parent ? L.instances.get(t.parent) : void 0, T = t.parent ? ge(t.parent) : void 0;
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  T ? (c.p0.copy(T), c.p0set = !0) : c.p0set || (c.p0.copy(G), c.p0set = !0), Fe(t.type) || t.subagent ? c.p1.copy(c.p0).addScaledVector(e.run.axis, 1.7 * Ee.spread) : Oe(c.p0, G, 0.6, c.p1);
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- const U = (x - t.bornAt) / 1e3, I = t.parent ? Ie(U / 0.9) : 1, V = xt((U - (t.parent ? 0.85 : 0.1)) / 0.7), W = t.exitAt ? (x - t.exitAt) / 1e3 : -1, N = dt(t) / 1e3, y = W >= 0 ? ee(W / (N * 0.92)) : 0, $ = ut(t, x);
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+ const W = (x - t.bornAt) / 1e3, I = t.parent ? Ie(W / 0.9) : 1, V = xt((W - (t.parent ? 0.85 : 0.1)) / 0.7), j = t.exitAt ? (x - t.exitAt) / 1e3 : -1, N = dt(t) / 1e3, y = j >= 0 ? ee(j / (N * 0.92)) : 0, $ = ut(t, x);
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  let X = !1;
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  for (const H of L.mcpPending.values()) H.instance === t.id && (X = !0);
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- const d = W < 0 && (t.status === "thinking" || t.status === "spawning"), b = pt(t, x), O = fe ? 0 : 1, j = 0.5 + 0.5 * Math.sin(_ * 2 + S * 9) * O, Z = 0.5 + 0.5 * Math.sin(_ * 1 + S * 5) * O;
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- c.spik += ((d ? 1 : 0) - c.spik) * 0.06, c.ringK += ((X && W < 0 ? 1 : 0) - c.ringK) * 0.08, n.current && (I < 1 ? n.current.position.copy(ne(c.p0, c.p1, G, I, c.seedP)) : n.current.position.copy(G));
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- const K = I < 1 ? 0.18 : 0, l = Math.max(K, 0.18 + 0.82 * V) * (1 - y * y * 0.95) * e.scale;
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- (D = s.current) == null || D.scale.setScalar(Math.max(1e-4, l * (0.55 + b * 0.06 + (d ? j * 0.05 : Z * 0.04)))), (ie = a.current) == null || ie.scale.setScalar(Math.max(1e-4, c.spik * (0.85 + j * 0.15)));
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- const v = d ? 0.75 + j * 0.35 : 0.3 + Z * 0.15;
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- if (c.c.copy(C).multiplyScalar(v + b * 0.35), W >= 0 && c.c.lerp(Bt, y).multiplyScalar(1 - y * 0.75), g.core.color.copy(c.c), g.spike.color.copy(c.c).multiplyScalar(0.9), g.hot.color.setScalar((d ? 0.35 + j * 0.25 : 0.08) * (1 - y) + b * 0.2), i.current && (i.current.visible = c.ringK > 0.02, i.current.rotation.z = _ * 0.9, i.current.rotation.x = 1.1 + Math.sin(_ * 0.5) * 0.2, i.current.scale.setScalar(Math.max(1e-4, l * 0.55 * c.ringK)), g.ring.color.copy(Le).multiplyScalar(0.9 * c.ringK * (0.75 + Z * 0.25))), h.current && (h.current.scale.setScalar(Math.max(1e-4, l * (d ? 2.3 + j * 0.3 : 1.6) + b * 0.35)), g.halo.color.copy(C).multiplyScalar((d ? 0.22 : 0.09) * (1 - y) + b * 0.06)), (Q = M.current) == null || Q.position.set(0, -0.78 * e.scale - 0.25, 0), m.current) {
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+ const d = j < 0 && (t.status === "thinking" || t.status === "spawning"), b = pt(t, x), O = fe ? 0 : 1, K = 0.5 + 0.5 * Math.sin(_ * 2 + S * 9) * O, Z = 0.5 + 0.5 * Math.sin(_ * 1 + S * 5) * O;
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+ c.spik += ((d ? 1 : 0) - c.spik) * 0.06, c.ringK += ((X && j < 0 ? 1 : 0) - c.ringK) * 0.08, n.current && (I < 1 ? n.current.position.copy(ne(c.p0, c.p1, G, I, c.seedP)) : n.current.position.copy(G));
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+ const U = I < 1 ? 0.18 : 0, l = Math.max(U, 0.18 + 0.82 * V) * (1 - y * y * 0.95) * e.scale;
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+ (D = s.current) == null || D.scale.setScalar(Math.max(1e-4, l * (0.55 + b * 0.06 + (d ? K * 0.05 : Z * 0.04)))), (ie = a.current) == null || ie.scale.setScalar(Math.max(1e-4, c.spik * (0.85 + K * 0.15)));
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+ const v = d ? 0.75 + K * 0.35 : 0.3 + Z * 0.15;
196
+ if (c.c.copy(C).multiplyScalar(v + b * 0.35), j >= 0 && c.c.lerp(Bt, y).multiplyScalar(1 - y * 0.75), g.core.color.copy(c.c), g.spike.color.copy(c.c).multiplyScalar(0.9), g.hot.color.setScalar((d ? 0.35 + K * 0.25 : 0.08) * (1 - y) + b * 0.2), i.current && (i.current.visible = c.ringK > 0.02, i.current.rotation.z = _ * 0.9, i.current.rotation.x = 1.1 + Math.sin(_ * 0.5) * 0.2, i.current.scale.setScalar(Math.max(1e-4, l * 0.55 * c.ringK)), g.ring.color.copy(Le).multiplyScalar(0.9 * c.ringK * (0.75 + Z * 0.25))), h.current && (h.current.scale.setScalar(Math.max(1e-4, l * (d ? 2.3 + K * 0.3 : 1.6) + b * 0.35)), g.halo.color.copy(C).multiplyScalar((d ? 0.22 : 0.09) * (1 - y) + b * 0.06)), (Q = M.current) == null || Q.position.set(0, -0.78 * e.scale - 0.25, 0), m.current) {
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  const H = ft(t.id);
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  c.labelK += ((H ? 1 : 0) - c.labelK) * 0.12, m.current.setOpacity(ee(V) * (1 - y) * 0.95 * c.labelK);
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  }
@@ -201,7 +201,7 @@ function Ft({ agent: e, onSelect: r }) {
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  c.parentK += ((t.parent && !t.exitAt && E ? 1 : 0) - c.parentK) * (E ? 0.05 : 0.035);
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  const R = g.syn.uniforms;
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  R.uP0.value.copy(c.p0), R.uP1.value.copy(c.p1), R.uP2.value.copy(G);
204
- const q = W >= 0 ? Me(W / (N * 0.64)) : 0;
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+ const q = j >= 0 ? Me(j / (N * 0.64)) : 0;
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  if (R.uGrow.value = t.parent ? I * (1 - q) : 0, R.uSpark.value = 0, R.uHead.value = I < 1 ? I : -1, R.uTail.value = 0.1, R.uHeadColor.value.copy(C).multiplyScalar(1.5), R.uOpacity.value = (d ? 1.1 : 0.75) * Math.max(0, Math.min(c.parentK, $ > 0 ? 1 : 0)) + (I < 1 ? 0.4 : 0), R.uTime.value = fe ? 0 : _, R.uFlow.value = I >= 1 ? c.parentK : 0, p.current) {
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  const H = t.parent && I >= 1 && c.parentK > 0.05 && R.uGrow.value > 0.9;
207
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  if (p.current.visible = !!H, H) {
@@ -216,7 +216,7 @@ function Ft({ agent: e, onSelect: r }) {
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  }, w = t.id.split(":")[2];
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  return /* @__PURE__ */ Y(de, { children: [
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  /* @__PURE__ */ u("mesh", { geometry: Ye, material: g.syn, frustumCulled: !1 }),
219
- /* @__PURE__ */ u("mesh", { ref: p, geometry: je, material: g.arrow, visible: !1 }),
219
+ /* @__PURE__ */ u("mesh", { ref: p, geometry: Ke, material: g.arrow, visible: !1 }),
220
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  /* @__PURE__ */ Y("group", { ref: n, children: [
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  /* @__PURE__ */ Y("group", { ref: s, scale: 1e-4, children: [
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  /* @__PURE__ */ u("mesh", { geometry: Ge, material: g.core, onClick: A, onPointerOver: () => document.body.style.cursor = "pointer", onPointerOut: () => document.body.style.cursor = "" }),
@@ -259,15 +259,15 @@ function It() {
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  const [e, r] = $e([]), t = z({ n: -1, last: -1, first: -1 });
260
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  return re(() => {
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  const n = L.comets, s = t.current, a = n.length ? n[0].id : -1, i = n.length ? n[n.length - 1].id : -1;
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- (n.length !== s.n || a !== s.first || i !== s.last) && (s.n = n.length, s.first = a, s.last = i, r(mt.grouped ? n.filter((p) => Ue(p.from) && Ue(p.to)) : n.slice()));
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+ (n.length !== s.n || a !== s.first || i !== s.last) && (s.n = n.length, s.first = a, s.last = i, r(mt.grouped ? n.filter((p) => We(p.from) && We(p.to)) : n.slice()));
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  }), /* @__PURE__ */ u(de, { children: e.map((n) => /* @__PURE__ */ u(kt, { comet: n }, n.id)) });
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  }
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- const oe = 3.3, jt = 200, ce = 14, Re = 48, me = 16, pe = 8, Te = 4, ve = new o.Color(1, 1, 1), Kt = new o.Color("#a78bfa");
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- function Ut(e, r = jt) {
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+ const oe = 3.3, Kt = 200, ce = 14, Re = 48, me = 16, pe = 8, Te = 4, ve = new o.Color(1, 1, 1), Ut = new o.Color("#a78bfa");
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+ function Wt(e, r = Kt) {
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  const t = e.nodes.slice(0, r), n = new Set(t.map((s) => s.id));
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  return { nodes: t, links: e.links.filter((s) => n.has(s.source) && n.has(s.target)) };
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  }
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- const Wt = (
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+ const jt = (
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  /* glsl */
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  `
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  attribute float aSize; attribute vec3 aColor; varying vec3 vC; varying float vFacing; uniform float uScale;
@@ -314,13 +314,13 @@ void main(){
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  }`
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  );
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  function Nt({ galaxy: e }) {
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- const r = P(() => Ut(e), [e]), t = r.nodes.length, { size: n, gl: s, camera: a } = ct(), i = z([]), p = z([]), h = z(Array(Te).fill("")), m = P(() => {
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+ const r = P(() => Wt(e), [e]), t = r.nodes.length, { size: n, gl: s, camera: a } = ct(), i = z([]), p = z([]), h = z(Array(Te).fill("")), m = P(() => {
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  const c = new Float32Array(t * 3), A = [], w = Math.PI * (3 - Math.sqrt(5));
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  for (let d = 0; d < t; d++) {
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- const b = 1 - 2 * (d + 0.5) / t, O = Math.sqrt(1 - b * b), j = new o.Vector3(Math.cos(d * w) * O, b, Math.sin(d * w) * O);
321
- A.push(j), c.set([j.x * oe, j.y * oe, j.z * oe], d * 3);
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+ const b = 1 - 2 * (d + 0.5) / t, O = Math.sqrt(1 - b * b), K = new o.Vector3(Math.cos(d * w) * O, b, Math.sin(d * w) * O);
321
+ A.push(K), c.set([K.x * oe, K.y * oe, K.z * oe], d * 3);
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  }
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- const B = r.nodes.map((d) => new o.Color(ht[d.kind] ?? "#94a3b8").lerp(Kt, 0.2).multiplyScalar(0.62)), x = new Float32Array(t), _ = new Float32Array(t * 3), k = new o.BufferGeometry();
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+ const B = r.nodes.map((d) => new o.Color(ht[d.kind] ?? "#94a3b8").lerp(Ut, 0.2).multiplyScalar(0.62)), x = new Float32Array(t), _ = new Float32Array(t * 3), k = new o.BufferGeometry();
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  k.setAttribute("position", new o.BufferAttribute(c, 3)), k.setAttribute("aSize", new o.BufferAttribute(x, 1)), k.setAttribute("aColor", new o.BufferAttribute(_, 3));
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  const G = new Map(r.nodes.map((d, b) => [d.id, b])), f = [], T = [];
326
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  for (const d of r.links) {
@@ -328,33 +328,33 @@ function Nt({ galaxy: e }) {
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  b !== void 0 && O !== void 0 && b !== O && A[b].angleTo(A[O]) < 1.25 && (f.push([b, O]), T.push(1));
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  }
330
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  for (let d = 0; d < t; d++) {
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- let b = -1, O = -1, j = 9, Z = 9;
332
- for (let K = 0; K < t; K++) {
333
- if (K === d) continue;
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- const l = A[d].distanceToSquared(A[K]);
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- l < j ? (O = b, Z = j, b = K, j = l) : l < Z && (O = K, Z = l);
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+ let b = -1, O = -1, K = 9, Z = 9;
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+ for (let U = 0; U < t; U++) {
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+ if (U === d) continue;
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+ const l = A[d].distanceToSquared(A[U]);
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+ l < K ? (O = b, Z = K, b = U, K = l) : l < Z && (O = U, Z = l);
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  }
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  b > d && (f.push([d, b]), T.push(0)), O > d && (f.push([d, O]), T.push(0));
338
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  }
339
- const U = new Float32Array(f.length * ce * 2 * 3), I = new Float32Array(f.length * ce * 2 * 3), V = new Int32Array(f.length * ce * 2 * 2), W = new Uint8Array(f.length * ce * 2), N = new o.Quaternion(), y = new o.Vector3();
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+ const W = new Float32Array(f.length * ce * 2 * 3), I = new Float32Array(f.length * ce * 2 * 3), V = new Int32Array(f.length * ce * 2 * 2), j = new Uint8Array(f.length * ce * 2), N = new o.Quaternion(), y = new o.Vector3();
340
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  f.forEach(([d, b], O) => {
341
- const j = A[d], Z = A[b], K = j.angleTo(Z), l = new o.Vector3().crossVectors(j, Z);
341
+ const K = A[d], Z = A[b], U = K.angleTo(Z), l = new o.Vector3().crossVectors(K, Z);
342
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  l.lengthSq() < 1e-6 && l.set(0, 1, 0), l.normalize();
343
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  for (let v = 0; v < ce; v++)
344
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  for (let E = 0; E < 2; E++) {
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  const R = (v + E) / ce;
346
- N.setFromAxisAngle(l, K * R), y.copy(j).applyQuaternion(N).multiplyScalar(oe * (1 + 0.06 * Math.sin(Math.PI * R) * Math.min(1, K)));
346
+ N.setFromAxisAngle(l, U * R), y.copy(K).applyQuaternion(N).multiplyScalar(oe * (1 + 0.06 * Math.sin(Math.PI * R) * Math.min(1, U)));
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  const q = (O * ce + v) * 2 + E;
348
- U.set([y.x, y.y, y.z], q * 3), V[q * 2] = d, V[q * 2 + 1] = b, W[q] = T[O];
348
+ W.set([y.x, y.y, y.z], q * 3), V[q * 2] = d, V[q * 2 + 1] = b, j[q] = T[O];
349
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  }
350
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  });
351
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  const $ = new o.BufferGeometry();
352
- $.setAttribute("position", new o.BufferAttribute(U, 3)), $.setAttribute("color", new o.BufferAttribute(I, 3));
352
+ $.setAttribute("position", new o.BufferAttribute(W, 3)), $.setAttribute("color", new o.BufferAttribute(I, 3));
353
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  const X = new o.BufferGeometry();
354
- return X.setAttribute("position", new o.BufferAttribute(new Float32Array(Re * me * 2 * 3), 3)), X.setAttribute("color", new o.BufferAttribute(new Float32Array(Re * me * 2 * 3), 3)), X.boundingSphere = new o.Sphere(new o.Vector3(), 1e4), { pos: c, unit: A, base: B, ngeo: k, ageo: $, owner: V, kindOf: W, nArcV: f.length * ce * 2, bgeo: X, fire: new Float32Array(t), white: new Float32Array(t), fireC: Array.from({ length: t }, () => new o.Color()) };
354
+ return X.setAttribute("position", new o.BufferAttribute(new Float32Array(Re * me * 2 * 3), 3)), X.setAttribute("color", new o.BufferAttribute(new Float32Array(Re * me * 2 * 3), 3)), X.boundingSphere = new o.Sphere(new o.Vector3(), 1e4), { pos: c, unit: A, base: B, ngeo: k, ageo: $, owner: V, kindOf: j, nArcV: f.length * ce * 2, bgeo: X, fire: new Float32Array(t), white: new Float32Array(t), fireC: Array.from({ length: t }, () => new o.Color()) };
355
355
  }, [r, t]), M = P(
356
356
  () => ({
357
- nodes: new o.ShaderMaterial({ uniforms: { uScale: { value: 400 } }, vertexShader: Wt, fragmentShader: Ht, transparent: !0, depthWrite: !1, blending: o.AdditiveBlending }),
357
+ nodes: new o.ShaderMaterial({ uniforms: { uScale: { value: 400 } }, vertexShader: jt, fragmentShader: Ht, transparent: !0, depthWrite: !1, blending: o.AdditiveBlending }),
358
358
  arcs: new o.LineBasicMaterial({ vertexColors: !0, transparent: !0, blending: o.AdditiveBlending, depthWrite: !1, toneMapped: !1 }),
359
359
  beam: new o.LineBasicMaterial({ vertexColors: !0, transparent: !0, blending: o.AdditiveBlending, depthWrite: !1, toneMapped: !1 }),
360
360
  orb: new o.ShaderMaterial({
@@ -382,7 +382,7 @@ function Nt({ galaxy: e }) {
382
382
  return re(({ clock: c }) => {
383
383
  const A = performance.now(), { pos: w, base: B, fire: x, white: _, fireC: k, unit: G } = m;
384
384
  M.nodes.uniforms.uScale.value = n.height * s.getPixelRatio() / (2 * Math.tan(a.fov * Math.PI / 360)) * gt.graph.scale, M.orb.uniforms.uTime.value = fe ? 0 : c.elapsedTime, x.fill(0), _.fill(0);
385
- const { v: f, v2: T, mid: U, c: I, c2: V } = C, W = m.bgeo.getAttribute("position"), N = m.bgeo.getAttribute("color"), y = M.orb.uniforms.uRipC.value, $ = M.orb.uniforms.uRipA.value;
385
+ const { v: f, v2: T, mid: W, c: I, c2: V } = C, j = m.bgeo.getAttribute("position"), N = m.bgeo.getAttribute("color"), y = M.orb.uniforms.uRipC.value, $ = M.orb.uniforms.uRipA.value;
386
386
  let X = 0;
387
387
  F.begin();
388
388
  let d = 0;
@@ -391,52 +391,52 @@ function Nt({ galaxy: e }) {
391
391
  ie > x[v] && (x[v] = ie, k[v].copy(D ? ve : q), _[v] = D ? 1 : 0), D && E < 1.8 && d < pe && (y[d].copy(G[v]), $[d] = E / 1.8, d++);
392
392
  const Q = ge(l.instance), H = Q ? vt(Q, C.sp) : void 0;
393
393
  if (H && E < 2.2 && X < Re) {
394
- f.set(w[v * 3], w[v * 3 + 1], w[v * 3 + 2]), U.copy(H).add(f).multiplyScalar(0.5), U.z += 1;
394
+ f.set(w[v * 3], w[v * 3 + 1], w[v * 3 + 2]), W.copy(H).add(f).multiplyScalar(0.5), W.z += 1;
395
395
  const ue = Math.min(1, E / 0.3) * (1 - E / 2.2) ** 1.5, et = D ? Math.min(1, E * 0.85) : 1 - Math.min(1, E * 0.85);
396
396
  for (let Se = 0; Se < me; Se++)
397
397
  for (let Ce = 0; Ce < 2; Ce++) {
398
398
  const J = (Se + Ce) / me, ae = 1 - J;
399
- T.set(ae * ae * H.x + 2 * ae * J * U.x + J * J * f.x, ae * ae * H.y + 2 * ae * J * U.y + J * J * f.y, ae * ae * H.z + 2 * ae * J * U.z + J * J * f.z);
400
- const Ke = (X * me + Se) * 2 + Ce;
401
- W.setXYZ(Ke, T.x, T.y, T.z);
399
+ T.set(ae * ae * H.x + 2 * ae * J * W.x + J * J * f.x, ae * ae * H.y + 2 * ae * J * W.y + J * J * f.y, ae * ae * H.z + 2 * ae * J * W.z + J * J * f.z);
400
+ const Ue = (X * me + Se) * 2 + Ce;
401
+ j.setXYZ(Ue, T.x, T.y, T.z);
402
402
  const tt = Math.exp(-(((J - et) / 0.1) ** 2)) * 1.3;
403
- V.copy(D ? ve : q).multiplyScalar(ue * ((D ? 0.5 : 0.2) + tt) * 0.75), N.setXYZ(Ke, V.r, V.g, V.b);
403
+ V.copy(D ? ve : q).multiplyScalar(ue * ((D ? 0.5 : 0.2) + tt) * 0.75), N.setXYZ(Ue, V.r, V.g, V.b);
404
404
  }
405
- D ? F.add(H, U, f, 0.9, 1, 0.42, ve, ue * 1.1) : F.add(H, U, f, 0.1, -1, 0.42, q, ue * 1.3), X++;
405
+ D ? F.add(H, W, f, 0.9, 1, 0.42, ve, ue * 1.1) : F.add(H, W, f, 0.1, -1, 0.42, q, ue * 1.3), X++;
406
406
  }
407
407
  }
408
408
  for (let l = d; l < pe; l++) $[l] = -1;
409
- m.bgeo.setDrawRange(0, X * me * 2), F.end(), W.needsUpdate = !0, N.needsUpdate = !0;
409
+ m.bgeo.setDrawRange(0, X * me * 2), F.end(), j.needsUpdate = !0, N.needsUpdate = !0;
410
410
  const b = m.ngeo.getAttribute("aSize"), O = m.ngeo.getAttribute("aColor");
411
411
  for (let l = 0; l < t; l++) {
412
412
  const v = x[l];
413
- b.setX(l, 0.21 + v * (0.55 + _[l] * 0.25)), I.copy(B[l]), v > 0.01 && We(We(I, k[l], v * 1.6), ve, v * (0.3 + _[l] * 1.2)), O.setXYZ(l, I.r, I.g, I.b);
413
+ b.setX(l, 0.21 + v * (0.55 + _[l] * 0.25)), I.copy(B[l]), v > 0.01 && je(je(I, k[l], v * 1.6), ve, v * (0.3 + _[l] * 1.2)), O.setXYZ(l, I.r, I.g, I.b);
414
414
  }
415
415
  b.needsUpdate = !0, O.needsUpdate = !0;
416
- const j = m.ageo.getAttribute("color"), Z = m.owner;
416
+ const K = m.ageo.getAttribute("color"), Z = m.owner;
417
417
  for (let l = 0; l < m.nArcV; l++) {
418
418
  const v = Z[l * 2], E = Z[l * 2 + 1], R = Math.max(x[v], x[E]), q = m.kindOf[l] ? 0.16 : 0.07;
419
- j.setXYZ(l, 0.42 * q + R * 0.3, 0.36 * q + R * 0.3, 0.85 * q + R * 0.4);
419
+ K.setXYZ(l, 0.42 * q + R * 0.3, 0.36 * q + R * 0.3, 0.85 * q + R * 0.4);
420
420
  }
421
- j.needsUpdate = !0;
422
- let K = 0;
423
- for (let l = L.flares.length - 1; l >= 0 && K < Te; l--) {
421
+ K.needsUpdate = !0;
422
+ let U = 0;
423
+ for (let l = L.flares.length - 1; l >= 0 && U < Te; l--) {
424
424
  const v = L.flares[l];
425
425
  if (A - v.start > 2200) break;
426
426
  let E = !1;
427
- for (let Q = 0; Q < K; Q++) h.current[Q] === v.node && (E = !0);
427
+ for (let Q = 0; Q < U; Q++) h.current[Q] === v.node && (E = !0);
428
428
  if (E) continue;
429
429
  const R = g(v.node);
430
430
  let q = !1;
431
- for (let Q = 0; Q < K; Q++) {
431
+ for (let Q = 0; Q < U; Q++) {
432
432
  const H = p.current[Q];
433
433
  H && Math.abs(H.position.y - w[R * 3 + 1]) < 0.55 && Math.abs(H.position.x - w[R * 3]) < 3.2 && (q = !0);
434
434
  }
435
435
  if (q) continue;
436
- const D = i.current[K], ie = p.current[K];
437
- D && ie && (ie.position.set(w[R * 3], w[R * 3 + 1], w[R * 3 + 2]), h.current[K] !== v.node && (D.setText(`${v.op === "write" ? "wrote" : "read"} · ${v.node}`), D.setColor(v.op === "write" ? "#ffffff" : "#22d3ee")), D.setOpacity(1)), h.current[K] = v.node, K++;
436
+ const D = i.current[U], ie = p.current[U];
437
+ D && ie && (ie.position.set(w[R * 3], w[R * 3 + 1], w[R * 3 + 2]), h.current[U] !== v.node && (D.setText(`${v.op === "write" ? "wrote" : "read"} · ${v.node}`), D.setColor(v.op === "write" ? "#ffffff" : "#22d3ee")), D.setOpacity(1)), h.current[U] = v.node, U++;
438
438
  }
439
- for (let l = K; l < Te; l++) {
439
+ for (let l = U; l < Te; l++) {
440
440
  const v = i.current[l];
441
441
  v == null || v.setOpacity(0), h.current[l] = "";
442
442
  }
@@ -515,9 +515,9 @@ function Jt({ mcp: e, backend: r }) {
515
515
  [t.color, a]
516
516
  ), p = z(null), h = z(null), m = z(null), M = z(null), S = P(() => new o.Color(t.color), [t.color]), F = z(null), C = z("");
517
517
  return re(({ clock: g }) => {
518
- var W, N;
518
+ var j, N;
519
519
  const c = i.edge.uniforms;
520
- c.uP0.value.copy(e.pos), c.uP2.value.copy(r.pos), c.uP1.value.copy(e.pos).add(r.pos).multiplyScalar(0.5), (W = p.current) == null || W.position.copy(r.pos);
520
+ c.uP0.value.copy(e.pos), c.uP2.value.copy(r.pos), c.uP1.value.copy(e.pos).add(r.pos).multiplyScalar(0.5), (j = p.current) == null || j.position.copy(r.pos);
521
521
  const A = performance.now(), w = n.inflight > 0, B = Math.exp(-((A - n.activeAt) / 1e3) * 1.5), x = w ? 0.5 + 0.5 * Math.sin(g.elapsedTime * 5) : 0, _ = w ? 1.6 + x * 0.9 : 0.12 + B * 0.9;
522
522
  i.fill.color.copy(a).multiplyScalar(_ * 0.55), i.line.color.copy(a).multiplyScalar(_ * 1.6), i.halo.color.copy(a).multiplyScalar(w ? 0.45 + x * 0.25 : 0.02 + B * 0.25), (N = m.current) == null || N.scale.setScalar(w ? 4.2 + x * 0.8 : 2.4 + B * 1.2), h.current && h.current.scale.setScalar(w ? 1.2 + x * 0.08 : 1 + B * 0.1);
523
523
  let k = n.name, G = null;
@@ -532,14 +532,14 @@ function Jt({ mcp: e, backend: r }) {
532
532
  f.uTime.value = fe ? 0 : g.elapsedTime;
533
533
  let T = null;
534
534
  for (const y of L.mcpCalls) y.server === t.name && y.resource === n.name && (!T || y.start > T.start) && (T = y);
535
- const U = T && T.phase === "result" ? (A - T.start) / T.dur : 9, I = U < 1, V = M.current;
535
+ const W = T && T.phase === "result" ? (A - T.start) / T.dur : 9, I = W < 1, V = M.current;
536
536
  if (I) {
537
- const y = Me(U);
538
- f.uRadius.value = 0.06, f.uOpacity.value = 0.9 * (1 - U * 0.6), f.uFlow.value = 0, f.uHead.value = 1 - y, f.uTail.value = 0.2, f.uHeadColor.value.copy(a).multiplyScalar(3), V && (V.visible = !0, He(V, f.uP0.value, f.uP1.value, f.uP2.value, 0.12, -1, 0.55), i.arrow.color.copy(a).multiplyScalar(2 * (1 - U * 0.7)));
537
+ const y = Me(W);
538
+ f.uRadius.value = 0.06, f.uOpacity.value = 0.9 * (1 - W * 0.6), f.uFlow.value = 0, f.uHead.value = 1 - y, f.uTail.value = 0.2, f.uHeadColor.value.copy(a).multiplyScalar(3), V && (V.visible = !0, He(V, f.uP0.value, f.uP1.value, f.uP2.value, 0.12, -1, 0.55), i.arrow.color.copy(a).multiplyScalar(2 * (1 - W * 0.7)));
539
539
  } else w ? (f.uRadius.value = 0.03, f.uOpacity.value = 0.45, f.uFlow.value = 1, f.uHead.value = -1, V && (V.visible = !0, He(V, f.uP0.value, f.uP1.value, f.uP2.value, 0.84, 1, 0.42), i.arrow.color.copy(S).multiplyScalar(1.1))) : (f.uRadius.value = 0.03, f.uOpacity.value = 0.15 + B * 0.4, f.uFlow.value = 0, f.uHead.value = -1, V && (V.visible = !1));
540
540
  }), /* @__PURE__ */ Y(de, { children: [
541
541
  /* @__PURE__ */ u("mesh", { geometry: Ye, material: i.edge, frustumCulled: !1 }),
542
- /* @__PURE__ */ u("mesh", { ref: M, geometry: je, material: i.arrow, visible: !1 }),
542
+ /* @__PURE__ */ u("mesh", { ref: M, geometry: Ke, material: i.arrow, visible: !1 }),
543
543
  /* @__PURE__ */ Y("group", { ref: p, children: [
544
544
  /* @__PURE__ */ u("sprite", { ref: m, material: i.halo }),
545
545
  /* @__PURE__ */ u("group", { ref: h, children: s.map((g, c) => /* @__PURE__ */ Y("group", { position: g.pos, rotation: g.rot, children: [
@@ -602,21 +602,21 @@ function oo() {
602
602
  B.copy(c), x.copy(w), Oe(B, x, 1, _), G.set(A.color);
603
603
  let T;
604
604
  C === 0 ? (G.lerp(Dt, ee(g / 1.2)), g > 1.2 && G.lerp(Yt, ee((g - 1.2) / 1)), T = (0.22 + Math.min(0.6, g * 0.25)) * Ie(g / 0.3)) : (f.copy(G).lerp(Qe, 0.35), T = 1.3 * (g < 0.75 ? 1 : 1 - (g - 0.75) / 0.25));
605
- const U = 1 - Me(g / 0.75), I = C === 0 ? 0.025 : 0.07;
605
+ const W = 1 - Me(g / 0.75), I = C === 0 ? 0.025 : 0.07;
606
606
  for (let V = 0; V < ye; V++) {
607
- const W = (V - 1) * I;
607
+ const j = (V - 1) * I;
608
608
  for (let N = 0; N < he; N++)
609
609
  for (let y = 0; y < 2; y++) {
610
610
  const $ = (N + y) / he;
611
611
  ne(B, _, x, $, k);
612
612
  const X = ((m * ye + V) * he + N) * 2 + y;
613
- p.setXYZ(X, k.x + W, k.y - W, k.z + W * 0.5);
613
+ p.setXYZ(X, k.x + j, k.y - j, k.z + j * 0.5);
614
614
  let d;
615
615
  if (C === 0) {
616
616
  const O = Math.pow(Math.max(0, Math.sin($ * 20 - i * 2.2)), 8);
617
617
  d = T * (0.3 + O * 1.5) * (V === 1 ? 1 : 0.25);
618
618
  } else
619
- d = T * (0.3 + Math.exp(-((($ - U) / 0.07) ** 2)) * 3.2 * (g < 0.8 ? 1 : 0)) * (V === 1 ? 1 : 0.65);
619
+ d = T * (0.3 + Math.exp(-((($ - W) / 0.07) ** 2)) * 3.2 * (g < 0.8 ? 1 : 0)) * (V === 1 ? 1 : 0.65);
620
620
  const b = C === 0 ? G : f;
621
621
  h.setXYZ(X, b.r * d, b.g * d, b.b * d);
622
622
  }