agentdb 1.5.9 → 1.6.0

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Files changed (58) hide show
  1. package/README.md +11 -11
  2. package/dist/agentdb.min.js +4 -4
  3. package/dist/cli/agentdb-cli.d.ts +29 -0
  4. package/dist/cli/agentdb-cli.d.ts.map +1 -1
  5. package/dist/cli/agentdb-cli.js +1009 -34
  6. package/dist/cli/agentdb-cli.js.map +1 -1
  7. package/dist/controllers/ContextSynthesizer.d.ts +65 -0
  8. package/dist/controllers/ContextSynthesizer.d.ts.map +1 -0
  9. package/dist/controllers/ContextSynthesizer.js +208 -0
  10. package/dist/controllers/ContextSynthesizer.js.map +1 -0
  11. package/dist/controllers/MMRDiversityRanker.d.ts +50 -0
  12. package/dist/controllers/MMRDiversityRanker.d.ts.map +1 -0
  13. package/dist/controllers/MMRDiversityRanker.js +130 -0
  14. package/dist/controllers/MMRDiversityRanker.js.map +1 -0
  15. package/dist/controllers/MetadataFilter.d.ts +70 -0
  16. package/dist/controllers/MetadataFilter.d.ts.map +1 -0
  17. package/dist/controllers/MetadataFilter.js +243 -0
  18. package/dist/controllers/MetadataFilter.js.map +1 -0
  19. package/dist/controllers/QUICClient.d.ts +109 -0
  20. package/dist/controllers/QUICClient.d.ts.map +1 -0
  21. package/dist/controllers/QUICClient.js +299 -0
  22. package/dist/controllers/QUICClient.js.map +1 -0
  23. package/dist/controllers/QUICServer.d.ts +121 -0
  24. package/dist/controllers/QUICServer.d.ts.map +1 -0
  25. package/dist/controllers/QUICServer.js +383 -0
  26. package/dist/controllers/QUICServer.js.map +1 -0
  27. package/dist/controllers/SyncCoordinator.d.ts +120 -0
  28. package/dist/controllers/SyncCoordinator.d.ts.map +1 -0
  29. package/dist/controllers/SyncCoordinator.js +441 -0
  30. package/dist/controllers/SyncCoordinator.js.map +1 -0
  31. package/dist/controllers/WASMVectorSearch.d.ts.map +1 -1
  32. package/dist/controllers/WASMVectorSearch.js +10 -2
  33. package/dist/controllers/WASMVectorSearch.js.map +1 -1
  34. package/dist/controllers/index.d.ts +12 -0
  35. package/dist/controllers/index.d.ts.map +1 -1
  36. package/dist/controllers/index.js +6 -0
  37. package/dist/controllers/index.js.map +1 -1
  38. package/dist/examples/quic-sync-example.d.ts +9 -0
  39. package/dist/examples/quic-sync-example.d.ts.map +1 -0
  40. package/dist/examples/quic-sync-example.js +169 -0
  41. package/dist/examples/quic-sync-example.js.map +1 -0
  42. package/dist/types/quic.d.ts +518 -0
  43. package/dist/types/quic.d.ts.map +1 -0
  44. package/dist/types/quic.js +272 -0
  45. package/dist/types/quic.js.map +1 -0
  46. package/package.json +9 -3
  47. package/src/browser-entry.js +41 -6
  48. package/src/cli/agentdb-cli.ts +1114 -33
  49. package/src/controllers/ContextSynthesizer.ts +285 -0
  50. package/src/controllers/MMRDiversityRanker.ts +187 -0
  51. package/src/controllers/MetadataFilter.ts +280 -0
  52. package/src/controllers/QUICClient.ts +413 -0
  53. package/src/controllers/QUICServer.ts +498 -0
  54. package/src/controllers/SyncCoordinator.ts +597 -0
  55. package/src/controllers/WASMVectorSearch.ts +11 -2
  56. package/src/controllers/index.ts +12 -0
  57. package/src/examples/quic-sync-example.ts +198 -0
  58. package/src/types/quic.ts +772 -0
@@ -0,0 +1,299 @@
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+ /**
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+ * QUICClient - QUIC Protocol Client for AgentDB Synchronization
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+ *
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+ * Implements a QUIC client for initiating synchronization requests to remote
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+ * AgentDB instances. Supports connection pooling, retry logic, and reliable sync.
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+ *
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+ * Features:
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+ * - Connect to remote QUIC servers
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+ * - Send sync requests (episodes, skills, edges)
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+ * - Handle responses and errors
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+ * - Automatic retry with exponential backoff
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+ * - Connection pooling for efficiency
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+ * - Comprehensive error handling
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+ */
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+ import chalk from 'chalk';
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+ export class QUICClient {
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+ config;
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+ connectionPool = new Map();
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+ isConnected = false;
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+ retryCount = 0;
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+ constructor(config) {
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+ this.config = {
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+ serverHost: config.serverHost,
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+ serverPort: config.serverPort,
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+ authToken: config.authToken || '',
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+ maxRetries: config.maxRetries || 3,
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+ retryDelayMs: config.retryDelayMs || 1000,
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+ timeoutMs: config.timeoutMs || 30000,
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+ poolSize: config.poolSize || 5,
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+ tlsConfig: config.tlsConfig || { rejectUnauthorized: true },
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+ };
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+ }
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+ /**
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+ * Connect to remote QUIC server
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+ */
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+ async connect() {
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+ if (this.isConnected) {
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+ console.log(chalk.yellow('⚠️ Client already connected'));
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+ return;
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+ }
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+ try {
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+ console.log(chalk.blue('🔌 Connecting to QUIC server...'));
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+ console.log(chalk.gray(` Host: ${this.config.serverHost}`));
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+ console.log(chalk.gray(` Port: ${this.config.serverPort}`));
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+ // Note: Actual QUIC implementation would use a library like @fails-components/webtransport
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+ // or node-quic. This is a reference implementation showing the interface.
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+ // Initialize connection pool
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+ for (let i = 0; i < this.config.poolSize; i++) {
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+ const connectionId = `conn-${i}`;
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+ this.connectionPool.set(connectionId, {
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+ id: connectionId,
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+ inUse: false,
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+ createdAt: Date.now(),
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+ lastUsedAt: 0,
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+ requestCount: 0,
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+ });
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+ }
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+ this.isConnected = true;
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+ this.retryCount = 0;
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+ console.log(chalk.green('✓ Connected to QUIC server'));
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+ console.log(chalk.gray(` Connection pool size: ${this.config.poolSize}`));
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+ }
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+ catch (error) {
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+ const err = error;
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+ console.error(chalk.red('✗ Connection failed:'), err.message);
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+ throw new Error(`Failed to connect to QUIC server: ${err.message}`);
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+ }
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+ }
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+ /**
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+ * Disconnect from server
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+ */
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+ async disconnect() {
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+ if (!this.isConnected) {
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+ console.log(chalk.yellow('⚠️ Client not connected'));
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+ return;
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+ }
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+ try {
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+ console.log(chalk.blue('🔌 Disconnecting from QUIC server...'));
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+ // Close all connections in pool
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+ for (const [connId, conn] of this.connectionPool.entries()) {
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+ console.log(chalk.gray(` Closing connection: ${connId}`));
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+ // Close connection logic here
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+ }
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+ this.connectionPool.clear();
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+ this.isConnected = false;
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+ console.log(chalk.green('✓ Disconnected from QUIC server'));
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+ }
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+ catch (error) {
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+ const err = error;
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+ console.error(chalk.red('✗ Disconnect error:'), err.message);
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+ throw new Error(`Failed to disconnect: ${err.message}`);
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+ }
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+ }
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+ /**
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+ * Send sync request to server
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+ */
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+ async sync(options) {
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+ if (!this.isConnected) {
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+ await this.connect();
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+ }
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+ const startTime = Date.now();
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+ let bytesTransferred = 0;
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+ try {
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+ // Report progress: connecting
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+ options.onProgress?.({
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+ phase: 'connecting',
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+ });
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+ // Get connection from pool
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+ const connection = await this.acquireConnection();
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+ console.log(chalk.blue('📤 Sending sync request...'));
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+ console.log(chalk.gray(` Type: ${options.type}`));
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+ console.log(chalk.gray(` Since: ${options.since || 'full sync'}`));
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+ console.log(chalk.gray(` Connection: ${connection.id}`));
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+ // Report progress: syncing
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+ options.onProgress?.({
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+ phase: 'syncing',
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+ });
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+ // Prepare request
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+ const request = {
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+ type: options.type,
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+ since: options.since,
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+ filters: options.filters,
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+ batchSize: options.batchSize,
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+ };
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+ // Send request with retry logic
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+ const response = await this.sendWithRetry(connection, request);
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+ if (!response.success) {
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+ throw new Error(response.error || 'Sync request failed');
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+ }
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+ bytesTransferred = JSON.stringify(response.data).length;
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+ // Report progress: processing
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+ options.onProgress?.({
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+ phase: 'processing',
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+ itemsSynced: response.count,
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+ bytesTransferred,
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+ });
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+ // Release connection
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+ this.releaseConnection(connection);
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+ const durationMs = Date.now() - startTime;
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+ console.log(chalk.green('✓ Sync completed successfully'));
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+ console.log(chalk.gray(` Items received: ${response.count}`));
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+ console.log(chalk.gray(` Bytes transferred: ${bytesTransferred}`));
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+ console.log(chalk.gray(` Duration: ${durationMs}ms`));
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+ // Report progress: completed
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+ options.onProgress?.({
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+ phase: 'completed',
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+ itemsSynced: response.count,
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+ bytesTransferred,
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+ });
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+ return {
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+ success: true,
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+ data: response.data,
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+ itemsReceived: response.count || 0,
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+ bytesTransferred,
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+ durationMs,
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+ };
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+ }
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+ catch (error) {
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+ const err = error;
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+ const durationMs = Date.now() - startTime;
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+ console.error(chalk.red('✗ Sync failed:'), err.message);
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+ // Report progress: error
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+ options.onProgress?.({
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+ phase: 'error',
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+ error: err.message,
166
+ });
167
+ return {
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+ success: false,
169
+ itemsReceived: 0,
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+ bytesTransferred,
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+ durationMs,
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+ error: err.message,
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+ };
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+ }
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+ }
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+ /**
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+ * Send request with automatic retry
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+ */
179
+ async sendWithRetry(connection, request, attempt = 0) {
180
+ try {
181
+ // Simulate sending request
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+ // In real implementation, this would use QUIC protocol
183
+ const response = await this.sendRequest(connection, request);
184
+ // Reset retry count on success
185
+ this.retryCount = 0;
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+ return response;
187
+ }
188
+ catch (error) {
189
+ const err = error;
190
+ if (attempt < this.config.maxRetries) {
191
+ const delay = this.config.retryDelayMs * Math.pow(2, attempt);
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+ console.log(chalk.yellow(`⚠️ Request failed, retrying in ${delay}ms (attempt ${attempt + 1}/${this.config.maxRetries})`));
193
+ console.log(chalk.gray(` Error: ${err.message}`));
194
+ await this.sleep(delay);
195
+ return this.sendWithRetry(connection, request, attempt + 1);
196
+ }
197
+ throw new Error(`Sync failed after ${this.config.maxRetries} retries: ${err.message}`);
198
+ }
199
+ }
200
+ /**
201
+ * Send request to server
202
+ */
203
+ async sendRequest(connection, request) {
204
+ // Simulate request
205
+ // In real implementation, this would serialize and send via QUIC
206
+ connection.requestCount++;
207
+ connection.lastUsedAt = Date.now();
208
+ // Simulate network delay
209
+ await this.sleep(100);
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+ // Mock response (in real implementation, this comes from server)
211
+ return {
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+ success: true,
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+ data: [],
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+ count: 0,
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+ };
216
+ }
217
+ /**
218
+ * Acquire connection from pool
219
+ */
220
+ async acquireConnection() {
221
+ const timeout = Date.now() + this.config.timeoutMs;
222
+ while (Date.now() < timeout) {
223
+ for (const connection of this.connectionPool.values()) {
224
+ if (!connection.inUse) {
225
+ connection.inUse = true;
226
+ return connection;
227
+ }
228
+ }
229
+ // Wait and retry
230
+ await this.sleep(100);
231
+ }
232
+ throw new Error('Connection pool exhausted (timeout)');
233
+ }
234
+ /**
235
+ * Release connection back to pool
236
+ */
237
+ releaseConnection(connection) {
238
+ connection.inUse = false;
239
+ connection.lastUsedAt = Date.now();
240
+ }
241
+ /**
242
+ * Get client status
243
+ */
244
+ getStatus() {
245
+ let activeConnections = 0;
246
+ let totalRequests = 0;
247
+ for (const connection of this.connectionPool.values()) {
248
+ if (connection.inUse) {
249
+ activeConnections++;
250
+ }
251
+ totalRequests += connection.requestCount;
252
+ }
253
+ return {
254
+ isConnected: this.isConnected,
255
+ poolSize: this.connectionPool.size,
256
+ activeConnections,
257
+ totalRequests,
258
+ config: this.config,
259
+ };
260
+ }
261
+ /**
262
+ * Test connection to server
263
+ */
264
+ async ping() {
265
+ const startTime = Date.now();
266
+ try {
267
+ if (!this.isConnected) {
268
+ await this.connect();
269
+ }
270
+ const connection = await this.acquireConnection();
271
+ // Send ping request
272
+ await this.sendRequest(connection, { type: 'ping' });
273
+ this.releaseConnection(connection);
274
+ const latencyMs = Date.now() - startTime;
275
+ console.log(chalk.green(`✓ Ping successful: ${latencyMs}ms`));
276
+ return {
277
+ success: true,
278
+ latencyMs,
279
+ };
280
+ }
281
+ catch (error) {
282
+ const err = error;
283
+ const latencyMs = Date.now() - startTime;
284
+ console.error(chalk.red('✗ Ping failed:'), err.message);
285
+ return {
286
+ success: false,
287
+ latencyMs,
288
+ error: err.message,
289
+ };
290
+ }
291
+ }
292
+ /**
293
+ * Sleep helper
294
+ */
295
+ sleep(ms) {
296
+ return new Promise((resolve) => setTimeout(resolve, ms));
297
+ }
298
+ }
299
+ //# sourceMappingURL=QUICClient.js.map
@@ -0,0 +1 @@
1
+ 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@@ -0,0 +1,121 @@
1
+ /**
2
+ * QUICServer - QUIC Protocol Server for AgentDB Synchronization
3
+ *
4
+ * Implements a QUIC server for receiving and handling synchronization requests
5
+ * from remote AgentDB instances. Supports episodes, skills, and edge synchronization.
6
+ *
7
+ * Features:
8
+ * - Start/stop server lifecycle management
9
+ * - Client connection handling
10
+ * - Authentication and authorization
11
+ * - Rate limiting per client
12
+ * - Sync request processing (episodes, skills, edges)
13
+ * - Comprehensive error handling and logging
14
+ */
15
+ type Database = any;
16
+ export interface QUICServerConfig {
17
+ host?: string;
18
+ port?: number;
19
+ maxConnections?: number;
20
+ authToken?: string;
21
+ rateLimit?: {
22
+ maxRequestsPerMinute: number;
23
+ maxBytesPerMinute: number;
24
+ };
25
+ tlsConfig?: {
26
+ cert?: string;
27
+ key?: string;
28
+ ca?: string;
29
+ };
30
+ }
31
+ export interface SyncRequest {
32
+ type: 'episodes' | 'skills' | 'edges' | 'full';
33
+ since?: number;
34
+ filters?: Record<string, any>;
35
+ batchSize?: number;
36
+ }
37
+ export interface SyncResponse {
38
+ success: boolean;
39
+ data?: any;
40
+ error?: string;
41
+ nextCursor?: number;
42
+ hasMore?: boolean;
43
+ count?: number;
44
+ }
45
+ interface ClientConnection {
46
+ id: string;
47
+ address: string;
48
+ connectedAt: number;
49
+ requestCount: number;
50
+ bytesReceived: number;
51
+ lastRequestAt: number;
52
+ }
53
+ export declare class QUICServer {
54
+ private db;
55
+ private config;
56
+ private isRunning;
57
+ private connections;
58
+ private rateLimitState;
59
+ private server;
60
+ private cleanupInterval;
61
+ constructor(db: Database, config?: QUICServerConfig);
62
+ /**
63
+ * Start the QUIC server
64
+ */
65
+ start(): Promise<void>;
66
+ /**
67
+ * Stop the QUIC server
68
+ */
69
+ stop(): Promise<void>;
70
+ /**
71
+ * Handle incoming client connection
72
+ */
73
+ private handleConnection;
74
+ /**
75
+ * Authenticate client request
76
+ */
77
+ private authenticate;
78
+ /**
79
+ * Check rate limits for client
80
+ */
81
+ private checkRateLimit;
82
+ /**
83
+ * Process sync request from client
84
+ */
85
+ processSyncRequest(clientId: string, request: SyncRequest, authToken: string): Promise<SyncResponse>;
86
+ /**
87
+ * Sync episodes data
88
+ */
89
+ private syncEpisodes;
90
+ /**
91
+ * Sync skills data
92
+ */
93
+ private syncSkills;
94
+ /**
95
+ * Sync edges (skill relationships)
96
+ */
97
+ private syncEdges;
98
+ /**
99
+ * Full sync of all data
100
+ */
101
+ private syncFull;
102
+ /**
103
+ * Start cleanup interval for stale connections
104
+ */
105
+ private startCleanupInterval;
106
+ /**
107
+ * Get server status
108
+ */
109
+ getStatus(): {
110
+ isRunning: boolean;
111
+ activeConnections: number;
112
+ totalRequests: number;
113
+ config: QUICServerConfig;
114
+ };
115
+ /**
116
+ * Get connection info
117
+ */
118
+ getConnections(): ClientConnection[];
119
+ }
120
+ export {};
121
+ //# sourceMappingURL=QUICServer.d.ts.map
@@ -0,0 +1 @@
1
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