agent-device 0.7.3 → 0.7.4

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package/README.md CHANGED
@@ -475,7 +475,8 @@ Diagnostics files:
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  - Physical iOS device capture is best-effort: dropped frames are expected and true 60 FPS is not guaranteed even with `--fps 60`.
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  - Physical iOS device recording defaults to uncapped (max available) FPS.
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  - Use `agent-device record start [path] --fps <n>` (1-120) to set an explicit FPS cap on physical iOS devices.
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- - iOS device runs require valid signing/provisioning (Automatic Signing recommended). Optional overrides: `AGENT_DEVICE_IOS_TEAM_ID`, `AGENT_DEVICE_IOS_SIGNING_IDENTITY`, `AGENT_DEVICE_IOS_PROVISIONING_PROFILE`.
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+ - iOS device runs require valid signing/provisioning (Automatic Signing recommended). Optional overrides: `AGENT_DEVICE_IOS_TEAM_ID`, `AGENT_DEVICE_IOS_SIGNING_IDENTITY`, `AGENT_DEVICE_IOS_PROVISIONING_PROFILE`, `AGENT_DEVICE_IOS_BUNDLE_ID`.
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+ - Free Apple Developer (Personal Team) accounts may need a unique runner bundle id; set `AGENT_DEVICE_IOS_BUNDLE_ID` to a reverse-DNS identifier unique to your team (for example `com.yourname.agentdevice.runner`).
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  ## Testing
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@@ -517,6 +518,7 @@ Environment selectors:
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  - `AGENT_DEVICE_IOS_TEAM_ID=<team-id>` optional Team ID override for iOS device runner signing.
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  - `AGENT_DEVICE_IOS_SIGNING_IDENTITY=<identity>` optional signing identity override.
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  - `AGENT_DEVICE_IOS_PROVISIONING_PROFILE=<profile>` optional provisioning profile specifier for iOS device runner signing.
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+ - `AGENT_DEVICE_IOS_BUNDLE_ID=<reverse-dns-id>` optional iOS runner app bundle id base. Tests derive from this as `<id>.uitests`.
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  - `AGENT_DEVICE_IOS_RUNNER_DERIVED_PATH=<path>` optional override for iOS runner derived data root. By default, simulator uses `~/.agent-device/ios-runner/derived` and physical device uses `~/.agent-device/ios-runner/derived/device`. If you set this override, use separate paths per kind to avoid simulator/device artifact collisions.
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  - `AGENT_DEVICE_IOS_CLEAN_DERIVED=1` rebuild iOS runner artifacts from scratch for runtime daemon-triggered builds (`pnpm ad ...`) on the selected path. `pnpm build:xcuitest` (alias of `pnpm build:xcuitest:ios`), `pnpm build:xcuitest:tvos`, and `pnpm build:all` already clear their default derived paths and do not require this variable. When `AGENT_DEVICE_IOS_RUNNER_DERIVED_PATH` is set, cleanup is blocked by default; set `AGENT_DEVICE_IOS_ALLOW_OVERRIDE_DERIVED_CLEAN=1` only for trusted custom paths.
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