agent-dag 3.22.0 → 3.22.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (70) hide show
  1. package/README.md +6 -477
  2. package/package.json +14 -48
  3. package/shim.js +107 -0
  4. package/LICENSE +0 -661
  5. package/LICENSING.md +0 -82
  6. package/THIRD_PARTY_NOTICES.md +0 -395
  7. package/bin/agent-dag.js +0 -626
  8. package/bin/deck.js +0 -1805
  9. package/dist/web/assets/index-3FWd7g_W.css +0 -1
  10. package/dist/web/assets/index-BOwtoP02.js +0 -266
  11. package/dist/web/index.html +0 -49
  12. package/hook/hook.js +0 -542
  13. package/release-notes.json +0 -392
  14. package/src/server/activity.mjs +0 -52
  15. package/src/server/agent-activity.mjs +0 -522
  16. package/src/server/args.mjs +0 -183
  17. package/src/server/auto-update.mjs +0 -79
  18. package/src/server/block-notify.mjs +0 -173
  19. package/src/server/boot-deadline.mjs +0 -127
  20. package/src/server/brand.mjs +0 -16
  21. package/src/server/browser-history.mjs +0 -497
  22. package/src/server/browser-presence.mjs +0 -211
  23. package/src/server/browser-profiles.mjs +0 -279
  24. package/src/server/browser-react.mjs +0 -284
  25. package/src/server/browser-watch-store.mjs +0 -350
  26. package/src/server/browser-watch.mjs +0 -905
  27. package/src/server/ccusage.mjs +0 -1168
  28. package/src/server/claude-accounts.mjs +0 -951
  29. package/src/server/claude-dir.mjs +0 -213
  30. package/src/server/codex-auth.mjs +0 -388
  31. package/src/server/codex-dir.mjs +0 -171
  32. package/src/server/codex-quota.mjs +0 -449
  33. package/src/server/codex-usage.mjs +0 -512
  34. package/src/server/cswap-admin.mjs +0 -1562
  35. package/src/server/cswap-auto.mjs +0 -658
  36. package/src/server/cswap-install.mjs +0 -641
  37. package/src/server/deck-home.mjs +0 -243
  38. package/src/server/deck-prefs.mjs +0 -301
  39. package/src/server/deck-probe.mjs +0 -111
  40. package/src/server/detach.mjs +0 -244
  41. package/src/server/exec.mjs +0 -996
  42. package/src/server/global-install.mjs +0 -67
  43. package/src/server/hwmonitor.mjs +0 -56
  44. package/src/server/index.mjs +0 -6043
  45. package/src/server/installer.mjs +0 -912
  46. package/src/server/invoked-as.mjs +0 -144
  47. package/src/server/lan-about.mjs +0 -119
  48. package/src/server/lan-engine.mjs +0 -952
  49. package/src/server/lan-reach.mjs +0 -256
  50. package/src/server/lan-socket.mjs +0 -682
  51. package/src/server/lan-sync.mjs +0 -941
  52. package/src/server/lhm-parse.mjs +0 -91
  53. package/src/server/log-tail.mjs +0 -139
  54. package/src/server/log-writer.mjs +0 -322
  55. package/src/server/login-service.mjs +0 -473
  56. package/src/server/macmon.mjs +0 -310
  57. package/src/server/npx.mjs +0 -264
  58. package/src/server/open-url.mjs +0 -242
  59. package/src/server/presence.mjs +0 -40
  60. package/src/server/quota.mjs +0 -792
  61. package/src/server/relay-guard.mjs +0 -507
  62. package/src/server/reset-label.mjs +0 -78
  63. package/src/server/retire-sound-hook.mjs +0 -349
  64. package/src/server/running-deck.mjs +0 -234
  65. package/src/server/self-update.mjs +0 -1380
  66. package/src/server/stop-deck.mjs +0 -171
  67. package/src/server/supervisor.mjs +0 -392
  68. package/src/server/system-metrics.mjs +0 -1825
  69. package/src/server/term.mjs +0 -686
  70. package/src/server/uv-bootstrap.mjs +0 -337
@@ -1,952 +0,0 @@
1
- // The thing that actually heals an account: the beacon, the listener and
2
- // claude-swap, wired together.
3
- //
4
- // The two files under this one hold everything that can be reasoned about
5
- // without a network — lan-sync.mjs decides, lan-socket.mjs carries — and what
6
- // is left here is the part that has to touch the store. It is deliberately the
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- // smallest of the three.
8
- //
9
- // WHAT ONE ROUND LOOKS LIKE, from a deck whose copy of an account has died:
10
- //
11
- // 1. it hears a beacon from a deck with the same group tag
12
- // 2. it dials that deck's sync port and both sides prove the passphrase
13
- // 3. it asks for a manifest: which accounts, and does each one work THERE
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- // 4. `plan()` says "heal a@@1" — mine is quarantined, theirs is alive
15
- // 5. it asks for that one account, with a fresh proof naming it
16
- // 6. the peer runs `cswap export - --account N`, seals it, sends it
17
- // 7. it opens the envelope and runs `cswap import -`
18
- //
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- // Steps 6 and 7 are the only ones that touch a credential, and neither of them
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- // reads one: claude-swap does the reading and the writing, this passes an
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- // opaque blob between two of its commands. That is the same division the manual
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- // share already uses, which is why this needed no new credential handling at
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- // all.
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- //
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- // NOTHING HAPPENS ON A SCHEDULE THAT MOVES A CREDENTIAL. The manifest round is
26
- // periodic and carries no credential; the transfer happens when a plan has
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- // something in it, which is when an account is actually broken. A deck whose
28
- // accounts all work talks to its peers every minute and never asks for
29
- // anything.
30
- import { accountKey, manifestFor, open, plan, seal, stillListed, transferChallenge } from "./lan-sync.mjs";
31
- import { connectToPeer, createBeacon, createSyncServer, sendFrame } from "./lan-socket.mjs";
32
- import { addTrusted, dropTrusted, identityFrom, mintInvite, pairable, readInvite, trustedPeer } from "./lan-sync.mjs";
33
- import { openAbout, sealAbout } from "./lan-about.mjs";
34
- import { randomBytes } from "node:crypto";
35
- import { hostname, networkInterfaces } from "node:os";
36
-
37
- /** How often a deck asks its peers what they have. A minute is far more often
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- * than a login dies, and it is what makes the panel's list feel live rather
39
- * than something that updates when you press a button. */
40
- export const SYNC_MS = 60_000;
41
-
42
- /**
43
- * How long to wait before dialling again while somebody is deciding.
44
- *
45
- * A minute is right for the steady state — two decks whose logins all work have
46
- * nothing to say to each other — and it is far too long for the one moment
47
- * anybody is watching: the seconds after somebody presses accept on the other
48
- * machine. Reported as "it should work by itself", from a panel that had been
49
- * correct for up to fifty-nine more seconds than the person in front of it.
50
- *
51
- * So the loop tightens while a request is outstanding and relaxes the moment it
52
- * is answered — either way. A refusal is an answer, and a deck that said no is
53
- * not asked every eight seconds.
54
- */
55
- export const ASKING_MS = 8_000;
56
-
57
- /** How long one peer round may take before it is abandoned. A manifest is one
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- * round trip on a local network; anything past this is a peer that is not
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- * going to answer, and holding the attempt open would stall the next round. */
60
- export const ROUND_MS = 10_000;
61
-
62
-
63
- /** What this machine calls itself when the user has not said. The hostname,
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- * because that is the word they already use for this machine everywhere else. */
65
- export function defaultName() {
66
- return hostname().replace(/\.local$/i, "") || "this machine";
67
- }
68
-
69
- /**
70
- * EVERY address another deck might dial, for the panel to print.
71
- *
72
- * It returned the first one, and that was wrong the first time somebody
73
- * checked: on this machine the first is 192.168.1.82 and the deck it needs to
74
- * reach is on Tailscale at 100.67.32.58, so the panel would have offered an
75
- * address that peer cannot route to and left them to work out why.
76
- *
77
- * WHICH ONE IS RIGHT DEPENDS ON WHERE THE PEER IS, which this side cannot
78
- * answer — a VPN, a second NIC, a container bridge, all real and all at once.
79
- * So it offers them all and the person picks: they are the only one who knows
80
- * how the other machine sees this one, and a list of two is a smaller ask than
81
- * a wrong answer.
82
- *
83
- * `internal` is node's word for loopback, and a link-local 169.254 address is a
84
- * machine whose DHCP failed — reachable by nobody worth telling about.
85
- */
86
- export function localAddresses(faces = networkInterfaces()) {
87
- const out = [];
88
- for (const list of Object.values(faces ?? {})) {
89
- for (const n of list ?? []) {
90
- if (n.internal) continue;
91
- if (n.family !== "IPv4" && n.family !== 4) continue;
92
- if (typeof n.address !== "string" || n.address.startsWith("169.254.")) continue;
93
- if (!out.includes(n.address)) out.push(n.address);
94
- }
95
- }
96
- return out;
97
- }
98
-
99
- /**
100
- * The accounts a peer's manifest listed, as the panel may keep them.
101
- *
102
- * It arrived from another machine, so it is read rather than trusted: strings
103
- * where strings belong, a boolean for the verdict, and no more rows than a
104
- * manifest may carry. What is kept is only what the deck's dialog draws.
105
- */
106
- export function offered(list) {
107
- return (Array.isArray(list) ? list : [])
108
- .filter(a => a && typeof a.key === "string" && typeof a.email === "string")
109
- .slice(0, 50)
110
- .map(a => ({ key: a.key.slice(0, 320), email: a.email.slice(0, 254), alive: a.alive === true }));
111
- }
112
-
113
- /**
114
- * One deck's LAN sync, from settings to a healed account.
115
- *
116
- * `deps` is every side effect: reading accounts, exporting one, importing one.
117
- * Injected rather than imported so a test can run a whole round — two engines,
118
- * two fake stores, one real socket pair — without claude-swap on the machine.
119
- */
120
- export function createEngine({
121
- readAccounts, exportAccount, importAccount,
122
- onChange, onError, onIdentity, onPort, onTrust, onDial, now = Date.now,
123
- /**
124
- * The UDP socket the beacon shouts through, injectable for the same reason
125
- * lan-socket exposes it — and for one more that only showed up in use.
126
- *
127
- * The suite runs whole engines over real sockets, which is right: a handshake
128
- * between two of them is the thing being tested and a mock would only check
129
- * that the mock agrees with the code it was written from. But `createBeacon`
130
- * defaulted to a real dgram socket, so `npm test` BROADCAST on whatever
131
- * network the machine was on — and the fake decks it announces turned up in
132
- * a real panel, on a real screen, in a list of decks somebody could pair
133
- * with. Nothing secret leaves, and it is still a test shouting at an office.
134
- */
135
- createSocket,
136
- /** This deck's own card — its version and its machine — handed to every
137
- * paired deck and to nobody else. See lan-about.mjs. */
138
- about = null,
139
- } = {}) {
140
- let cfg = {
141
- enabled: false, name: defaultName(), secret: "", shared: [], trusted: [], port: 0,
142
- autoAsk: true, autoAccept: true, aliases: {},
143
- };
144
- let identity = null;
145
- let beacon = null;
146
- let server = null;
147
- let timer = null;
148
- /**
149
- * Decks that finished a handshake and that nobody here has accepted yet, and
150
- * decks merely heard shouting on the network. Two lists because they are two
151
- * different claims: a pending deck proved it holds the key it announced, a
152
- * heard one only said so. Both are rows with an accept on them; only the
153
- * first is evidence.
154
- *
155
- * In memory rather than on disk. A request that is a day old is not a request
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- * any more, and a list of them that survives restarts is a list nobody reads.
157
- */
158
- const pending = new Map();
159
- const strangers = new Map();
160
- /**
161
- * Decks somebody here said no to.
162
- *
163
- * WITHOUT THIS, DECLINING DID NOTHING THAT LASTED. A deck that asks is a deck
164
- * that keeps asking — it dials on its own timer, and every dial that finds no
165
- * pin here becomes a fresh request. So `dismiss` took a row off a list that
166
- * the next minute put back, and on the other machine the refusal was
167
- * indistinguishable from a deck that had not been answered yet: both are the
168
- * same `pending` refusal on the wire, and both drew "waiting for the other
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- * deck to accept this one" forever.
170
- *
171
- * A name kept here is therefore two answers at once. This deck stops asking
172
- * its owner, and the deck that asked is TOLD — see refuse("declined") in
173
- * lan-socket.mjs, which is the only way the far end can ever learn that the
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- * answer was no rather than not yet.
175
- *
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- * In memory, like the two lists above, and reversible: `allow` takes a name
177
- * out and the requests come back. Nothing about it is written down, because a
178
- * refusal that outlives the process is a decision nobody can find to undo.
179
- */
180
- const declined = new Map();
181
- /** The invite this deck is offering, or null. One at a time: a deck showing
182
- * two tokens is a deck whose owner cannot say which one they sent. */
183
- let invite = null;
184
- /** What the last round did, for the panel. Not a log: one line per peer, most
185
- * recent only, because "what happened" is a question about now. */
186
- const lastRound = new Map();
187
- /** What each paired deck said about itself — version, operating system,
188
- * architecture — keyed by fingerprint, most recent only. Filled from both
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- * directions: the manifest a deck answers with, and the question a deck that
190
- * calls in asks. See lan-about.mjs. */
191
- const aboutBy = new Map();
192
- /** The accounts each paired deck offered in its last manifest, keyed by
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- * fingerprint. Kept APART from lastRound on purpose: a round that fails
194
- * replaces that line, and the list a deck offered a minute ago is still the
195
- * best answer to "what does it share" while it is unreachable. */
196
- const offersBy = new Map();
197
- /** When the last round FINISHED, whatever it did or failed to do. The panel's
198
- * `↻` fires one on demand and the loop fires one on its own; a reader who
199
- * pressed it wants to know it happened, and a reader who did not wants to
200
- * know the list is not a photograph of an hour ago. */
201
- let roundAt = null;
202
- /**
203
- * Why this deck is not listening, when it is switched on and is not.
204
- *
205
- * A second deck on one machine takes the first one's port and the bind fails;
206
- * the switch stays on, the beacon never starts, and the panel drew
207
- * `starting…` for as long as the process lived. A state that cannot resolve
208
- * and does not say why is the worst thing an instrument can show — the reader
209
- * waits, and waiting is the one thing that never fixes it.
210
- *
211
- * Only the failures that stop the service reach this. A round that could not
212
- * reach one peer is that peer's row, not the deck's.
213
- */
214
- let stalled = null;
215
- /**
216
- * When each paired deck last SPOKE TO THIS ONE, keyed by fingerprint.
217
- *
218
- * The panel had no evidence at all about a deck it does not dial. A deck that
219
- * calls in has no beacon row here (if it had one it would be dialled), never
220
- * appears in `lastRound`, and its `lastSeen` was therefore undefined forever
221
- * — so the row was drawn as live on the strength of being paired, and a
222
- * Windows deck that had been closed for an hour still read `ready`. Reported
223
- * from a screenshot of exactly that.
224
- *
225
- * Every authenticated frame lands in `serve`, which is the one place that
226
- * knows a paired deck is on the other end of an open socket right now. That
227
- * is the evidence, and it is the same kind the beacon gives: a timestamp.
228
- */
229
- const spokeAt = new Map();
230
-
231
- /** This deck's accounts in the shape the rules want. Read through the same
232
- * function the panel uses, so a row can never be alive here and dead there. */
233
- const localAccounts = async () => {
234
- const got = await readAccounts();
235
- return (got?.accounts ?? []).map(a => ({
236
- key: accountKey(a.email, a.orgUuid),
237
- email: a.email,
238
- alive: a.alive === true,
239
- num: a.num,
240
- }));
241
- };
242
-
243
- /** This deck's card for one connection, as a frame field — or nothing, for a
244
- * deck built without one. Spread into the frame, so a deck from before this
245
- * existed receives exactly the frame it always did plus one key it never
246
- * reads. */
247
- const cardFor = (key, toFp) => {
248
- const sealed = sealAbout(key, about, identity.fp, toFp);
249
- return sealed ? { about: sealed } : {};
250
- };
251
-
252
- /** Frames from a deck that finished the handshake AND that somebody here has
253
- * accepted. Nothing reaches this before both, which is the whole point of
254
- * where the two checks sit. `ctx.key` is this connection's key and no other
255
- * connection's — see sessionKey. */
256
- const serve = async (msg, ctx) => {
257
- // Before the verbs, and for every one of them: something that proved it
258
- // holds a key this deck accepted is talking, now.
259
- if (ctx?.peerFp) spokeAt.set(ctx.peerFp, now());
260
- try {
261
- if (msg.t === "manifest") {
262
- // THE CALLER'S CARD RIDES THE QUESTION, which is the only way a deck
263
- // that calls in ever says what it is: nothing here dials it, so nothing
264
- // here ever asks. A seal that does not open is a deck that said nothing.
265
- const card = openAbout(ctx.key, msg.about, ctx.peerFp, identity.fp);
266
- if (card) aboutBy.set(ctx.peerFp, { ...card, at: now() });
267
- const accounts = await localAccounts();
268
- return ctx.send({
269
- t: "manifest", accounts: manifestFor(accounts, cfg.shared),
270
- ...cardFor(ctx.key, ctx.peerFp),
271
- });
272
- }
273
- if (msg.t === "want") {
274
- // A SECOND PROOF, for the one operation that moves a credential. The
275
- // session says who connected; this says they are asking for this
276
- // account, now. A long-lived connection authenticated an hour ago is
277
- // not a statement about now.
278
- const want = transferChallenge(ctx.key, {
279
- nonce: msg.nonce, accountKey: msg.key, fromFp: ctx.peerFp, toFp: identity.fp,
280
- });
281
- if (typeof msg.proof !== "string" || msg.proof !== want) {
282
- return ctx.send({ t: "no", why: "proof" });
283
- }
284
- // Only what the user ticked, checked again here rather than trusted
285
- // from the manifest we sent: the list can change between the two, and
286
- // the answer that matters is the one at the moment of sending.
287
- if (!cfg.shared.includes(msg.key)) return ctx.send({ t: "no", why: "not shared" });
288
- const accounts = await localAccounts();
289
- const mine = accounts.find(a => a.key === msg.key);
290
- if (!mine || !mine.alive) return ctx.send({ t: "no", why: "not mine to give" });
291
- const blob = await exportAccount(mine.num);
292
- if (!blob) return ctx.send({ t: "no", why: "export failed" });
293
- const aad = `${identity.fp}->${ctx.peerFp}|${msg.key}`;
294
- return ctx.send({ t: "have", key: msg.key, sealed: seal(ctx.key, blob, aad) });
295
- }
296
- } catch (err) {
297
- onError?.("serve", err);
298
- ctx.send({ t: "no", why: "error" });
299
- }
300
- };
301
-
302
- /**
303
- * Is anybody on the other end still deciding?
304
- *
305
- * The exact sentence lan-socket.mjs sends for "a real deck, not yet
306
- * accepted", which is the one state where dialling again in a few seconds
307
- * does something a minute later would not.
308
- */
309
- const waitingOnSomebody = () =>
310
- [...lastRound.values()].some(r => r?.error === "waiting for the other deck to accept this one");
311
-
312
- /** Ask one peer what it has, and heal whatever it can heal. */
313
- const roundWith = async peer => {
314
- let conn = null;
315
- try {
316
- conn = await connectToPeer({
317
- host: peer.addr, port: peer.port, timeoutMs: ROUND_MS,
318
- fp: identity.fp, pub: identity.pub, secret: identity.secret, name: cfg.name,
319
- // Where this deck listens, so the far side can reach back after it
320
- // accepts rather than only being reachable.
321
- myPort: server?.port() ?? null,
322
- // The key pinned when this deck was accepted, so a second machine
323
- // answering at that address is refused rather than talked to.
324
- expectPub: trustedPeer(cfg.trusted, peer.fp)?.pub ?? null,
325
- });
326
- const ask = frame => new Promise((resolve, reject) => {
327
- const bell = setTimeout(() => reject(new Error("peer went quiet")), ROUND_MS);
328
- bell.unref?.();
329
- let buf = "";
330
- const onData = chunk => {
331
- buf += chunk;
332
- const i = buf.indexOf("\n");
333
- if (i === -1) return;
334
- clearTimeout(bell);
335
- conn.sock.off("data", onData);
336
- try { resolve(JSON.parse(buf.slice(0, i))); } catch { reject(new Error("bad reply")); }
337
- };
338
- conn.sock.on("data", onData);
339
- sendFrame(conn.sock, frame);
340
- });
341
-
342
- // TRUST ON FIRST USE, AND ONLY FOR AN ADDRESS SOMEBODY TYPED. Reaching a
343
- // deck we have no pin for means the person at this keyboard put its
344
- // address in the field, which is the same decision the accept button is
345
- // on the other side. Pinning it here is what makes the two lists agree —
346
- // without it this deck would dial a peer every minute and still show it
347
- // as nobody, and its own listener would refuse the same deck calling
348
- // back.
349
- //
350
- // A deck we DO have a pin for was checked before this line: connectToPeer
351
- // was given expectPub and refuses a different key at that address.
352
- // WHO IS ACTUALLY THERE. A typed address is a row that says `192.168.1.5:54340`
353
- // and nothing else until somebody answers it — and once one has, the deck
354
- // on the other end has told us what it calls itself. The row says that
355
- // from then on, because "Constantin-PC" is what the person who typed the
356
- // address was trying to reach.
357
- learned.set(`${peer.addr}:${peer.port}`, { fp: conn.peerFp, name: conn.peerName || "" });
358
-
359
- if (!trustedPeer(cfg.trusted, conn.peerFp)) {
360
- const { list, added } = addTrusted(cfg.trusted, {
361
- fp: conn.peerFp, pub: conn.peerPub, name: conn.peerName, at: now(),
362
- });
363
- if (added) { cfg = { ...cfg, trusted: list }; onTrust?.(list); }
364
- }
365
-
366
- // Our card goes with the question and theirs comes back with the answer
367
- // — see lan-about.mjs for why it is here and nowhere earlier.
368
- const theirs = await ask({ t: "manifest", ...cardFor(conn.key, conn.peerFp) });
369
- if (theirs?.t !== "manifest" || !Array.isArray(theirs.accounts)) throw new Error("no manifest");
370
- const card = openAbout(conn.key, theirs.about, conn.peerFp, identity.fp);
371
- if (card) aboutBy.set(conn.peerFp, { ...card, at: now() });
372
- offersBy.set(conn.peerFp, { at: now(), accounts: offered(theirs.accounts) });
373
- const mine = await localAccounts();
374
- // Only accounts I have also ticked. Sharing is mutual by construction:
375
- // a peer cannot push an account at me that I never agreed to hold.
376
- // A HEAL NEEDS MY TICK; AN ADD DOES NOT, and the asymmetry is deliberate.
377
- // Healing replaces a slot I already have, so it is only reasonable for an
378
- // account I said I share. Adding is the case the owner asked for by name:
379
- // an account that appears among the decks I paired with appears on all of
380
- // them, which is the whole of "I do not want to paste blobs any more".
381
- // What can reach this is what a deck somebody here pressed accept on
382
- // chose to offer.
383
- const wanted = plan(mine, theirs.accounts)
384
- .filter(step => step.action === "add" || cfg.shared.includes(step.key));
385
- const done = [];
386
- for (const step of wanted) {
387
- const nonce = randomBytes(12).toString("hex");
388
- const reply = await ask({
389
- t: "want", key: step.key, nonce,
390
- proof: transferChallenge(conn.key, {
391
- nonce, accountKey: step.key, fromFp: identity.fp, toFp: conn.peerFp,
392
- }),
393
- });
394
- if (reply?.t !== "have" || !reply.sealed) { done.push({ ...step, ok: false, why: reply?.why ?? "refused" }); continue; }
395
- const blob = open(conn.key, reply.sealed, `${conn.peerFp}->${identity.fp}|${step.key}`);
396
- if (!blob) { done.push({ ...step, ok: false, why: "could not open" }); continue; }
397
- // A verdict rather than a boolean, because "refused" and "kept the
398
- // slot it already has" are different things to tell somebody and the
399
- // second one used to be reported as success. A bare `true` is still
400
- // accepted: the suite drives this with one.
401
- // The step goes down with the blob: the wiring has to know WHICH account
402
- // it is placing before it may treat a decline as an empty slot rather
403
- // than as a healthy one.
404
- const got = await importAccount(blob, step);
405
- const ok = got === true || got?.ok === true;
406
- done.push({ ...step, ok, why: ok ? null : (got?.why ?? "import failed") });
407
- }
408
- lastRound.set(peer.fp, { at: now(), name: peer.name, offered: theirs.accounts.length, done });
409
- if (done.length) onChange?.();
410
- return done;
411
- } catch (err) {
412
- lastRound.set(peer.fp, { at: now(), name: peer.name, error: err.message });
413
- return [];
414
- } finally {
415
- conn?.sock?.destroy();
416
- }
417
- };
418
-
419
- /** Peers the user typed in, which the beacon will never find.
420
- *
421
- * Broadcast dies at the first router and is dropped by a switch that
422
- * filters it, so a deck across a VPN or on another subnet is unreachable by
423
- * discovery and perfectly reachable by address. Typing one is a decision to
424
- * trust whatever answers there the first time, and to pin it: an address is
425
- * a way to reach a deck, and the accept on the other machine is what lets
426
- * anything move.
427
- *
428
- * Keyed by `host:port` rather than by fingerprint, because a fingerprint is
429
- * what a deck says about itself after the handshake and this list has to
430
- * exist before there has been one. */
431
- const manual = new Map();
432
- /** What answered at a typed address, once something has. Keyed the same way
433
- * `manual` is, because until a connection succeeds an address is all there
434
- * is to key on. */
435
- const learned = new Map();
436
-
437
- const round = async () => {
438
- if (!beacon) return [];
439
- const all = [];
440
- // Heard first, typed second, and a typed one is skipped when the beacon
441
- // already found that address: otherwise a deck that is both would be dialled
442
- // twice a round and its work counted twice.
443
- // The same rule the list uses. A deck that has been silent for a day is not
444
- // dialled once a minute forever on the chance it comes back.
445
- const heard = [...beacon.peers.values()].filter(p => stillListed(p, now()));
446
- const seen = new Set(heard.map(p => `${p.addr}:${p.port}`));
447
- for (const peer of [...heard, ...[...manual.values()].filter(p => !seen.has(`${p.addr}:${p.port}`))]) {
448
- // Sequential rather than parallel. The store takes one mutation at a
449
- // time anyway (cswap-admin's lock), and two peers healing the same
450
- // account at once would race for a slot number claude-swap assigns as
451
- // max+1 without a lock of its own.
452
- all.push(...await roundWith(peer));
453
- }
454
- roundAt = now();
455
- return all;
456
- };
457
-
458
- return {
459
- async apply(next) {
460
- /** The engine itself, for the callbacks handed to the socket below: they
461
- * outlive this call and `this` is not theirs to keep. */
462
- const self = this;
463
- const was = cfg;
464
- cfg = { ...cfg, ...next };
465
- // TURNING IT ON ANSWERS WHAT IS ALREADY WAITING. A person who switches
466
- // this on with two rows sitting in the panel means those two as much as
467
- // the next one, and leaving them queued behind a setting called
468
- // "automatic" is the switch not doing what it says.
469
- if (!was.autoAccept && cfg.autoAccept) {
470
- for (const fp of [...pending.keys()]) this.accept(fp);
471
- }
472
- // The same for the other direction: switching `ask` on with four machines
473
- // already listed asks those four.
474
- if (!was.autoAsk && cfg.autoAsk) {
475
- for (const [fp, p] of [...strangers]) if (!declined.has(fp) && !p.pub) this.accept(fp);
476
- }
477
- const restart = !was.enabled !== !cfg.enabled
478
- || was.secret !== cfg.secret
479
- || was.name !== cfg.name;
480
- if (!restart) return;
481
- this.stop();
482
- if (!cfg.enabled) return;
483
- identity = identityFrom(cfg.secret);
484
- // Hand the caller a key to keep when there was none, so the next start is
485
- // the same deck rather than a stranger to everybody who paired with it.
486
- if (identity.secret !== cfg.secret) {
487
- cfg = { ...cfg, secret: identity.secret };
488
- onIdentity?.(identity.secret);
489
- }
490
- // The port last used, so an address somebody typed on the other machine
491
- // still works after this deck restarts. createSyncServer falls through to
492
- // an OS-chosen one when it is taken, and the caller stores whatever came
493
- // back — so the pin drifts to a free port rather than failing.
494
- server = createSyncServer({
495
- fp: identity.fp, pub: identity.pub, secret: identity.secret,
496
- name: cfg.name, handlers: serve, onError, prefer: cfg.port,
497
- trusted: () => cfg.trusted,
498
- invite: () => (invite && invite.expiresAt > now() ? invite : null),
499
- // Somebody used the token. They are pinned, and the token is retired —
500
- // one that pairs twice is one worth stealing twice.
501
- onInviteUsed: entry => {
502
- const { list } = addTrusted(cfg.trusted, { fp: entry.fp, pub: entry.pub, name: entry.name, at: now() });
503
- cfg = { ...cfg, trusted: list };
504
- invite = null;
505
- // AND DIAL IT BACK, KEPT. Accepting made it welcome and left this
506
- // deck with no way to reach it: an inbound connection puts nothing in
507
- // the dial list. Without this the pairing is mutual in the trusted
508
- // list and one-way in fact — and `addPeer` alone lives in memory, so
509
- // it would be one-way again after the next restart.
510
- if (entry.addr && entry.port) {
511
- this.addPeer(entry.addr, entry.port);
512
- onDial?.(`${entry.addr}:${entry.port}`);
513
- // AND SAY WHO IS THERE, NOW. `learned` is what joins a dialled row
514
- // to a heard one, and it was only ever filled by a round that
515
- // succeeded — so between accepting a deck and the next round, one
516
- // machine appeared as two rows. We already know the answer here:
517
- // the handshake that just finished said so.
518
- learned.set(`${entry.addr}:${entry.port}`, { fp: entry.fp, name: entry.name || "" });
519
- }
520
- onTrust?.(list);
521
- onChange?.();
522
- },
523
- // Asked before the request is drawn, so a deck that was told no is
524
- // told no again rather than becoming a row somebody has to answer
525
- // twice. The socket sends the reason; this only knows the name.
526
- declined: fp => declined.has(fp),
527
- onPending: entry => {
528
- const had = pending.get(entry.fp);
529
- pending.set(entry.fp, { ...entry, at: had?.at ?? now(), lastAt: now() });
530
- // SAY YES FOR SOMEBODY WHO SAID TO. It is the accept button and
531
- // nothing else: the same pin, from the same key this handshake just
532
- // proved, so the deck is trusted on its next attempt a few seconds
533
- // later exactly as it would be if a person had pressed it. Nothing
534
- // about the wire changes — this connection is still refused, because
535
- // trust is read fresh per connection.
536
- //
537
- // A deck already told no does NOT come back this way: lan-socket
538
- // refuses it before this is ever called.
539
- if (cfg.autoAccept) { self.accept(entry.fp); return; }
540
- if (!had) onChange?.();
541
- },
542
- });
543
- let port;
544
- try {
545
- port = await server.start();
546
- } catch (err) {
547
- // Kept, so the panel can say it. Rethrown, because the caller's own
548
- // catch is what leaves the engine stopped rather than half-started.
549
- stalled = err?.message ?? String(err);
550
- throw err;
551
- }
552
- stalled = null;
553
- if (port !== cfg.port) onPort?.(port);
554
- beacon = createBeacon({
555
- port, name: cfg.name, fp: identity.fp,
556
- trusted: () => cfg.trusted,
557
- onPeer: () => onChange?.(),
558
- onStranger: entry => {
559
- const had = strangers.get(entry.fp);
560
- // KEYED BY MACHINE WHEN IT SAYS WHICH ONE IT IS. A computer that took
561
- // a fresh key — a second deck sharing one config directory does, by
562
- // design — used to leave its old key in this map for a day, and every
563
- // one of them drew a row offering to pair with the same machine.
564
- if (entry.host) for (const [fp, p] of strangers) if (p.host === entry.host && fp !== entry.fp) strangers.delete(fp);
565
- strangers.set(entry.fp, entry);
566
- // ASK IT, which is what the `ask` verb on its row does and nothing
567
- // more: the address goes on the dial list and the next round sends a
568
- // request that somebody over there still has to answer. A beacon
569
- // carries a fingerprint and no key, so nothing is pinned here — see
570
- // accept, which is deliberate about the difference.
571
- //
572
- // Only a deck that is NEW is asked, or a beacon every thirty seconds
573
- // would be thirty seconds of asking; and never one this deck's owner
574
- // already turned away.
575
- if (cfg.autoAsk && !had && !declined.has(entry.fp)) { self.accept(entry.fp); return; }
576
- // Only a deck that is new to us is news. A beacon every thirty
577
- // seconds from one already on the list is not a reason to redraw.
578
- if (!had) onChange?.();
579
- },
580
- // Take a new key and keep it. Two decks with one identity are invisible
581
- // to each other forever otherwise, and the second one to notice moving
582
- // is enough — whichever notices first, moves.
583
- onIdClash: () => {
584
- const fresh = identityFrom("");
585
- onIdentity?.(fresh.secret);
586
- onError?.("id-clash", new Error("another deck was using this one's key; taking a new one"));
587
- },
588
- onError, now,
589
- ...(createSocket ? { createSocket } : {}),
590
- });
591
- await beacon.start();
592
- // A self-scheduling loop rather than one interval, because the gap
593
- // between rounds is not one number: see ASKING_MS.
594
- const tick = async () => {
595
- try { await round(); } catch { /* a round reports itself, per peer */ }
596
- if (!beacon) return;
597
- timer = setTimeout(() => { void tick(); }, waitingOnSomebody() ? ASKING_MS : SYNC_MS);
598
- timer.unref?.();
599
- };
600
- timer = setTimeout(() => { void tick(); }, SYNC_MS);
601
- timer.unref?.();
602
- },
603
- /**
604
- * Make an invite: every address this deck has, its port, its name, and a
605
- * code, in one piece of text somebody sends however they already talk.
606
- *
607
- * EVERY ADDRESS, and that is the whole reason this exists. A person cannot
608
- * know which of their machine's addresses the other machine can route to —
609
- * a VPN, a second card, another subnet, all real and all at once — and
610
- * neither can this deck. The one machine that can find out is the one doing
611
- * the reaching, so it gets the list and tries it.
612
- */
613
- invite() {
614
- if (!server || !beacon) return null;
615
- const port = server.port();
616
- if (port == null) return null;
617
- const addrs = localAddresses().map(a => `${a}:${port}`);
618
- const made = mintInvite({ addrs, name: cfg.name, now: now() });
619
- if (!made) return null;
620
- invite = made;
621
- onChange?.();
622
- return { token: made.token, expiresAt: made.expiresAt, addrs };
623
- },
624
-
625
- /** What this deck is offering right now, for the panel to draw. Null once
626
- * it has run out, so a token nobody can use is not shown as if they could. */
627
- offering() {
628
- if (!invite || invite.expiresAt <= now()) return null;
629
- return { token: invite.token, expiresAt: invite.expiresAt };
630
- },
631
-
632
- /** Put it away without using it. */
633
- withdraw() {
634
- const had = !!invite;
635
- invite = null;
636
- if (had) onChange?.();
637
- return had;
638
- },
639
-
640
- /**
641
- * Join on somebody else's invite: try every address it carries until one
642
- * answers, and pair with whatever does.
643
- *
644
- * IN ORDER, AND STOPPING AT THE FIRST, because the addresses are the same
645
- * deck seen from different networks — reaching it twice would pair one deck
646
- * as two. The failures are collected rather than thrown away: when none of
647
- * them worked, which ones were tried and what each said is the only thing
648
- * the reader can act on.
649
- */
650
- async join(token) {
651
- const inv = readInvite(token, now());
652
- if (!inv) return { ok: false, reason: "not_an_invite" };
653
- if (inv.expired) return { ok: false, reason: "expired" };
654
- if (!identity || !server) return { ok: false, reason: "not_running" };
655
- const tried = [];
656
- for (const at of inv.addrs) {
657
- let conn = null;
658
- try {
659
- conn = await connectToPeer({
660
- host: at.addr, port: at.port, timeoutMs: ROUND_MS,
661
- fp: identity.fp, pub: identity.pub, secret: identity.secret,
662
- name: cfg.name, myPort: server.port(), code: inv.code,
663
- });
664
- const { list } = addTrusted(cfg.trusted, {
665
- fp: conn.peerFp, pub: conn.peerPub, name: conn.peerName || inv.name, at: now(),
666
- });
667
- cfg = { ...cfg, trusted: list };
668
- this.addPeer(at.addr, at.port);
669
- onDial?.(`${at.addr}:${at.port}`);
670
- learned.set(`${at.addr}:${at.port}`, { fp: conn.peerFp, name: conn.peerName || inv.name });
671
- onTrust?.(list);
672
- onChange?.();
673
- return {
674
- ok: true,
675
- peer: { fp: conn.peerFp, name: conn.peerName || inv.name, addr: at.addr, port: at.port },
676
- tried,
677
- };
678
- } catch (err) {
679
- tried.push({ addr: `${at.addr}:${at.port}`, why: err.message });
680
- } finally {
681
- conn?.sock?.destroy();
682
- }
683
- }
684
- return { ok: false, reason: "unreachable", tried };
685
- },
686
-
687
- /**
688
- * Accept a deck, which is the only thing that lets anything move.
689
- *
690
- * It takes the fingerprint AND the key that was seen with it, from the
691
- * pending or heard list — never from whatever is at an address now, because
692
- * the point of pinning is that the thing answering later has to be the same
693
- * thing. A fingerprint nobody has actually met is refused rather than
694
- * trusted on a name somebody typed.
695
- */
696
- accept(fp) {
697
- const asked = pending.get(fp) ?? null;
698
- const heard = strangers.get(fp) ?? null;
699
- const seen = asked ?? heard;
700
- if (!seen) return null;
701
- // TWO KINDS OF ROW, AND THEY ARE NOT THE SAME CLAIM.
702
- //
703
- // A deck that ASKED finished a handshake, so it held the private half of
704
- // the key it announced and that key can be pinned right here. A deck we
705
- // merely HEARD has only shouted: a beacon carries a fingerprint and no
706
- // key, and pinning a fingerprint with no key to check it against later is
707
- // worse than not pinning at all — it looks like a pairing and is not one.
708
- //
709
- // So accepting a heard deck starts a conversation rather than ending one:
710
- // its address goes on the dial list, the next round reaches it and pins
711
- // whatever answers, and its owner gets the same request to accept. Which
712
- // is the same two presses, in the other order.
713
- if (!seen.pub) {
714
- if (!seen.addr || !seen.port) return null;
715
- this.addPeer(seen.addr, seen.port);
716
- strangers.delete(fp);
717
- onChange?.();
718
- return { fp, name: seen.name, addr: seen.addr, port: seen.port, dialled: true };
719
- }
720
- const { list, added } = addTrusted(cfg.trusted, { fp, pub: seen.pub, name: seen.name, at: now() });
721
- cfg = { ...cfg, trusted: list };
722
- pending.delete(fp);
723
- strangers.delete(fp);
724
- onTrust?.(list);
725
- onChange?.();
726
- // AND DIAL IT BACK. Accepting a deck that called us made it welcome and
727
- // left this one with no way to reach it: the peer list is what this deck
728
- // dials, and an inbound connection puts nothing in it. So the pairing was
729
- // mutual in the trusted list and one-way in fact — if the other machine
730
- // stopped calling, nothing here would ever call it. The hello carries the
731
- // port it listens on for exactly this.
732
- const back = seen.addr && seen.port && this.addPeer(seen.addr, seen.port)
733
- ? (learned.set(`${seen.addr}:${seen.port}`, { fp, name: seen.name || "" }),
734
- { addr: seen.addr, port: seen.port })
735
- : null;
736
- return added ? { fp, name: seen.name, addr: seen.addr, port: seen.port ?? null, dialBack: back } : null;
737
- },
738
- /** Say no, and stop being asked. The deck is dropped from both lists; if it
739
- * connects again it is a new request, because refusing is not a block. */
740
- dismiss(fp) {
741
- // Whatever the row said, kept — the panel draws a declined deck by name
742
- // and address, and after the delete below there is nowhere else to read
743
- // them from.
744
- const was = pending.get(fp) ?? strangers.get(fp) ?? null;
745
- const had = pending.delete(fp) || strangers.delete(fp);
746
- if (had) {
747
- declined.set(fp, {
748
- fp,
749
- name: was?.name ?? fp,
750
- addr: was?.addr ?? "",
751
- port: was?.port ?? 0,
752
- at: now(),
753
- });
754
- onChange?.();
755
- }
756
- return had;
757
- },
758
- /** Change your mind. The name comes off the declined list and the next time
759
- * that deck dials, it is a request again — which it will, on its own, so
760
- * there is nothing else to press. */
761
- allow(fp) {
762
- const had = declined.delete(fp);
763
- if (had) onChange?.();
764
- return had;
765
- },
766
- /** Unpair. It stops what has not happened yet and takes back nothing that
767
- * has — the same sentence the panel says about a shared login. */
768
- unpair(fp) {
769
- const list = dropTrusted(cfg.trusted, fp);
770
- if (list.length === cfg.trusted.length) return false;
771
- cfg = { ...cfg, trusted: list };
772
- onTrust?.(list);
773
- onChange?.();
774
- return true;
775
- },
776
- round,
777
- /**
778
- * One deck, now — the `check now` in that deck's own dialog.
779
- *
780
- * Found the way the list found it: heard on the network under its own
781
- * fingerprint, or dialled at an address whose answer was that fingerprint.
782
- * Null when it is neither, which is a deck that only calls in — nothing
783
- * here holds an address for it, so there is nobody to dial.
784
- *
785
- * `roundAt` is left alone: it says when EVERY paired deck was last asked,
786
- * and asking one of them does not make that true.
787
- */
788
- async roundOne(fp) {
789
- if (!beacon || typeof fp !== "string" || !fp) return null;
790
- const heard = [...beacon.peers.values()].find(p => p.fp === fp && stillListed(p, now()));
791
- const typed = [...manual.values()].find(p => learned.get(`${p.addr}:${p.port}`)?.fp === fp);
792
- const peer = heard ?? typed;
793
- return peer ? roundWith(peer) : null;
794
- },
795
- /** Dial this address on every round from now on. Returns false for an
796
- * address that is not one, rather than storing a row that can never
797
- * connect and reports an error every minute forever. */
798
- addPeer(addr, port) {
799
- const p = Number(port);
800
- if (typeof addr !== "string" || !addr.trim() || !Number.isInteger(p) || p < 1 || p > 65_535) return false;
801
- const host = addr.trim();
802
- manual.set(`${host}:${p}`, { fp: `manual:${host}:${p}`, name: host, addr: host, port: p, manual: true });
803
- return true;
804
- },
805
- removePeer(addr, port) { return manual.delete(`${String(addr).trim()}:${Number(port)}`); },
806
- /** Replace the typed list wholesale, which is what a settings write means.
807
- * Adding one at a time would leave a removed address still being dialled
808
- * every minute until the next restart — the row would vanish from the
809
- * panel while the socket kept opening, which is the worst of both. */
810
- setPeers(entries) {
811
- manual.clear();
812
- for (const entry of Array.isArray(entries) ? entries : []) {
813
- const at = String(entry).lastIndexOf(":");
814
- if (at > 0) this.addPeer(String(entry).slice(0, at), Number(String(entry).slice(at + 1)));
815
- }
816
- return manual.size;
817
- },
818
- status() {
819
- return {
820
- enabled: !!cfg.enabled,
821
- running: !!beacon,
822
- // Said only while it is true, and it is only ever true of a deck that
823
- // is switched on and has no listener.
824
- stalled: cfg.enabled && !beacon ? stalled : null,
825
- // When every paired deck was last asked. Null until the first round,
826
- // which on a deck that has just started is the honest answer.
827
- checkedAt: roundAt,
828
- name: cfg.name,
829
- // This deck's own card, so the panel can read a peer's version against
830
- // it; and the names somebody here gave other decks, which the panel
831
- // and the request dialog draw in place of the ones those decks chose.
832
- about: about ?? null,
833
- aliases: { ...(cfg.aliases ?? {}) },
834
- // Whether this deck asks on its own, and whether a request that
835
- // arrives is answered here or answered for you.
836
- autoAsk: !!cfg.autoAsk,
837
- autoAccept: !!cfg.autoAccept,
838
- fp: identity?.fp ?? null,
839
- // The address and port a person on another subnet types into the other
840
- // deck's field. Null when this machine has no ordinary one, which the
841
- // panel says rather than printing a placeholder.
842
- port: server?.port() ?? null,
843
- addrs: beacon ? localAddresses() : [],
844
- shared: [...cfg.shared],
845
- // The token this deck is offering, if any. Drawn as the one thing to do
846
- // when nobody is paired yet, and put away once somebody is.
847
- invite: invite && invite.expiresAt > now()
848
- ? { token: invite.token, expiresAt: invite.expiresAt }
849
- : null,
850
- // Decks somebody accepted, decks that asked and have not been answered,
851
- // and decks merely heard. Three lists because they are three different
852
- // things a person does something different about.
853
- trusted: cfg.trusted.map(t => ({ fp: t.fp, name: t.name })),
854
- pending: [...pending.values()].map(p => ({ fp: p.fp, name: p.name, addr: p.addr, at: p.at })),
855
- // Only the ones somebody could actually pair with right now, one row
856
- // per machine, newest first — see pairable, which is where the rule
857
- // that keeps this from becoming a wall of ghosts lives.
858
- strangers: (() => {
859
- // A deck that was told no is not somebody to offer pairing with. It
860
- // has its own row, with the one control that undoes the decision.
861
- const heard = [...strangers.values()].filter(p => !declined.has(p.fp));
862
- // pairable() collapses the rest by machine — see hostId. A computer
863
- // that has run the deck a few times holds a key per run, and every
864
- // one of them was a row of its own on everybody else's panel.
865
- const { shown, more } = pairable(heard, now(), { mine: localAddresses() });
866
- return shown.map(p => ({ fp: p.fp, name: p.name, addr: p.addr, port: p.port, at: p.at, more }));
867
- })(),
868
- // Said no to, by somebody at this keyboard. Listed rather than merely
869
- // silenced, because a refusal nobody can see is a refusal nobody can
870
- // take back.
871
- declined: [...declined.values()].map(p => ({ fp: p.fp, name: p.name, addr: p.addr, at: p.at })),
872
- peers: beacon ? (() => {
873
- // ONE DECK, ONE ROW, and it takes work because a deck can arrive here
874
- // twice by two different routes: heard on the network, and dialled at
875
- // an address somebody typed or that an invite carried. Both are the
876
- // same machine and neither knows it — the beacon row is keyed by the
877
- // fingerprint it announced, the typed row by `host:port`, and until a
878
- // connection succeeds nothing joins them.
879
- //
880
- // What joins them is `learned`: the fingerprint that actually
881
- // answered at that address. So every row is given the identity it is
882
- // really about, and rows that turn out to share one are merged — the
883
- // heard half brings liveness, the dialled half brings the last round.
884
- const rows = [];
885
- const byId = new Map();
886
- const put = row => {
887
- const had = byId.get(row.id);
888
- if (!had) { byId.set(row.id, row); rows.push(row); return; }
889
- // Keep what each half is the authority on.
890
- had.lastSeen = had.lastSeen ?? row.lastSeen;
891
- had.last = had.last ?? row.last;
892
- had.manual = had.manual || row.manual;
893
- had.met = had.met || row.met;
894
- if (row.name && !had.name) had.name = row.name;
895
- };
896
- // WHAT THE DECK'S OWN DIALOG DRAWS, by identity: the card it sent,
897
- // the logins it offered last, and when somebody here said yes. All
898
- // three are keyed by the fingerprint that proved itself, so both
899
- // halves of a merged row read the same answer.
900
- const card = id => ({
901
- about: aboutBy.get(id) ?? null,
902
- offers: offersBy.get(id) ?? null,
903
- pairedAt: trustedPeer(cfg.trusted, id)?.at ?? null,
904
- });
905
- for (const p of [...beacon.peers.values(), ...manual.values()]) {
906
- if (!stillListed(p, now())) continue;
907
- const met = p.manual ? learned.get(`${p.addr}:${p.port}`) : null;
908
- const id = met?.fp ?? p.fp;
909
- put({
910
- ...p,
911
- id,
912
- // The fingerprint an unpair has to name. A typed row's own `fp` is
913
- // a placeholder built from its address and matches nothing.
914
- peerFp: p.manual ? met?.fp ?? null : p.fp,
915
- name: met?.name || p.name,
916
- met: !!met,
917
- paired: !!trustedPeer(cfg.trusted, id),
918
- last: lastRound.get(p.fp) ?? null,
919
- ...card(id),
920
- });
921
- }
922
- // A DECK WE ARE PAIRED WITH AND DO NOT DIAL. It called us, we accepted
923
- // it, and nothing here has its address — which used to mean the panel
924
- // listed failing addresses under "paired decks" and left out the one
925
- // deck that actually was.
926
- for (const t of cfg.trusted) {
927
- if (byId.has(t.fp)) continue;
928
- put({
929
- id: t.fp, fp: t.fp, peerFp: t.fp, name: t.name || t.fp, addr: "", port: 0,
930
- paired: true, waiting: true, last: lastRound.get(t.fp) ?? null,
931
- // What it is to be "here" for a deck nothing dials: it called,
932
- // and this is when. Undefined until it has, which is a row the
933
- // panel draws as unknown rather than as live.
934
- lastSeen: spokeAt.get(t.fp),
935
- });
936
- }
937
- return rows;
938
- })() : [],
939
- };
940
- },
941
- stop() {
942
- if (timer) clearTimeout(timer);
943
- // A deliberate stop is not a fault, and the next start says its own.
944
- if (!cfg.enabled) stalled = null;
945
- timer = null;
946
- beacon?.stop();
947
- server?.stop();
948
- beacon = null;
949
- server = null;
950
- },
951
- };
952
- }