agent-comms 2.9.0 → 2.10.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.claude-plugin/marketplace.json +1 -1
- package/.claude-plugin/plugin.json +1 -1
- package/README.md +1 -1
- package/dist/core/mesh-store.d.ts +26 -2
- package/dist/core/mesh-store.d.ts.map +1 -1
- package/dist/core/mesh-store.js +143 -24
- package/dist/core/mesh-store.js.map +1 -1
- package/dist/test/delivery-receipt.helper.js +44 -10
- package/dist/test/delivery-receipt.helper.js.map +1 -1
- package/dist/test/identity-restart.integration.test.js +18 -2
- package/dist/test/identity-restart.integration.test.js.map +1 -1
- package/dist/test/invite-replay.test.d.ts +5 -0
- package/dist/test/invite-replay.test.d.ts.map +1 -0
- package/dist/test/invite-replay.test.js +67 -0
- package/dist/test/invite-replay.test.js.map +1 -0
- package/dist/test/mesh-e2e.integration.test.js +20 -4
- package/dist/test/mesh-e2e.integration.test.js.map +1 -1
- package/dist/test/mesh-smoke.runner.js +15 -1
- package/dist/test/mesh-smoke.runner.js.map +1 -1
- package/dist/test/room-send-retry-queue.test.d.ts +5 -0
- package/dist/test/room-send-retry-queue.test.d.ts.map +1 -0
- package/dist/test/room-send-retry-queue.test.js +142 -0
- package/dist/test/room-send-retry-queue.test.js.map +1 -0
- package/dist/test/room-send-retry.integration.test.d.ts +5 -0
- package/dist/test/room-send-retry.integration.test.d.ts.map +1 -0
- package/dist/test/{downtime-replay.integration.test.js → room-send-retry.integration.test.js} +16 -21
- package/dist/test/room-send-retry.integration.test.js.map +1 -0
- package/dist/test/state-sync-convergence.test.js +23 -1
- package/dist/test/state-sync-convergence.test.js.map +1 -1
- package/package.json +2 -2
- package/dist/test/downtime-replay.integration.test.d.ts +0 -7
- package/dist/test/downtime-replay.integration.test.d.ts.map +0 -1
- package/dist/test/downtime-replay.integration.test.js.map +0 -1
- package/dist/test/downtime-replay.test.d.ts +0 -5
- package/dist/test/downtime-replay.test.d.ts.map +0 -1
- package/dist/test/downtime-replay.test.js +0 -156
- package/dist/test/downtime-replay.test.js.map +0 -1
package/README.md
CHANGED
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@@ -2,7 +2,7 @@
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[](https://github.com/ExaDev/agent-comms)
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[](https://www.npmjs.com/package/agent-comms)
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[](https://github.com/ExaDev/agent-comms/releases/tag/v2.10.0)
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[](https://github.com/ExaDev/agent-comms/actions)
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Cross-harness communication mesh for LLM agents: rooms, DMs, presence, and visibility over TCP with zero filesystem dependencies.
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@@ -25,7 +25,8 @@ import type { IdentitySlot } from "./identity-store.js";
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import type { MeshStatePatch } from "./wire-protocol.js";
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import type { MeshTransport, TransportEvents } from "./transport.js";
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import type { CommsStore } from "./comms-store.js";
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import
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import { StreamingBehavior } from "./types.js";
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import type { AgentIdentity, DeliveryEvent, DmMessage, MeshVisibility, NetworkInterface, Room, RoomMessage, RoomType, Visibility } from "./types.js";
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import type { ListenerInfo } from "./transport.js";
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/** The identity/clock/persistence collaborators MeshStore mints and persists room-membership grants against. Set via setIdentity(), mirroring the transport's own setTransport() contract. */
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export interface MeshStoreIdentity {
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@@ -44,6 +45,8 @@ export declare class MeshStore implements CommsStore {
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private dms;
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private deliveryQueues;
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private identityCache;
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/** Directed room.send requests that failed because their target member wasn't reachable at send time, held for retry when that member's own connection is (re)established -- the wire-authenticated fan-out's substitute for the legacy full-state-sync's own automatic eventual consistency, since a direct request to a disconnected peer fails immediately with no protocol-level retry of its own. Keyed by member device-id hex, bounded oldest-first per member with the same cap ordinary delivery queues use. */
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private pendingRoomSends;
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private transport;
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private storeIdentity;
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private peerInfo;
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@@ -185,14 +188,26 @@ export declare class MeshStore implements CommsStore {
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* Room verb handlers this store registers with its own WireMeshTransport, keyed by params.verb per room-router.ts's own dispatch discipline. A getter (not a plain field) so every access reads through the current `this` binding without needing a constructor-time closure -- mirrors the `events` getter's own reasoning below.
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*/
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get roomVerbHandlers(): Partial<Record<string, RoomVerbHandler>>;
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/** Reads the "reply" message-ref out of a room.send's own params (if any) and returns the hex id it names -- room.send's replyTo carries a single parent message, so the first reply-relation ref is the one that matters; any further refs are a future relation this handler doesn't yet act on. */
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private static replyToFromRefs;
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/** Reads room.send's own "streaming-behavior" extension field (open params tail, not a named schema field) and validates it against the same StreamingBehavior contract every other delivery path already enforces -- an unrecognised or malformed value is dropped rather than rejecting the whole send, matching core/room's own obligation to ignore what it doesn't understand instead of failing closed on an extension field. */
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private static streamingBehaviorFromParams;
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/**
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* Receiving side of a directed room.send (P3.5): verifies the presented token against all six of core/room's own obligations, then delivers the message locally exactly once -- the manage-response this returns IS the delivery receipt, so there is no separate "delivered" event to emit the way the legacy broadcastPatch path needed one.
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* Receiving side of a directed room.send (P3.5): verifies the presented token against all six of core/room's own obligations, then delivers the message locally exactly once -- the manage-response this returns IS the delivery receipt, so there is no separate "delivered" event to emit the way the legacy broadcastPatch path needed one. Branches on the room-path's own shape: an owner-named path stores a RoomMessage in this room's own history and fires a room_message event; a DM path stores a DmMessage keyed by the same dm-path sendDm already uses and fires a dm event -- both ride the identical room:member-gated verb, since a DM is just a room-path variant, not a separate verb.
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*/
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private handleRoomSend;
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/**
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* Sends one directed room.send to a single member's own session, attaching this store's own persisted room:member token for the given room path -- the primitive P3.5's own directed fan-out (deliverToRoom) will loop over per member once it replaces the legacy broadcastPatch path this store still uses for message delivery today. Throws if this store holds no token for the room: never a member, or a token that expired or was revoked with nothing fresh persisted in its place.
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*/
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sendRoomMessageDirected(roomPath: string, memberId: string, text: string): Promise<void>;
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/** Records a room.send that couldn't reach memberId right now, for a later flushPendingRoomSends to retry once that member reconnects. Bounded oldest-first with the same cap ordinary delivery queues use, so an indefinitely-offline member cannot grow this without limit. */
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private queuePendingRoomSend;
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/**
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* Sends one directed room.send to a single member, queuing it for retry instead of throwing when the member isn't currently reachable -- the fan-out's own per-recipient primitive, distinct from sendRoomMessageDirected's deliberate throw-on-failure contract for a caller sending to one specific, known recipient. Silently drops a send this store no longer holds a token for (no longer a member of the room) rather than queuing something that will only fail again on retry.
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*/
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private deliverRoomSendToMember;
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/** Retries every room.send queued for memberId since it was last reachable, dropping (not re-queuing) any whose room this store no longer holds a token for. Called once a connection to memberId is (re)established -- handlePeerConnected fires for both a fresh introduction and a reconnection after downtime, exactly the two cases a queued send needs to be retried on. */
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private flushPendingRoomSends;
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/**
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* Owner-side admission for an incoming room.join request, against either a named room this store owns or a DM path this store is a participant of. Named-room admission always needs a human decision; DM admission needs one only for the party being contacted first -- the reply half of the two-round consent flow (section 6) auto-approves, since a reply on a path this node itself opened is not unsolicited contact.
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*/
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@@ -225,14 +240,23 @@ export declare class MeshStore implements CommsStore {
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* The requester's own half of section 6's two-round DM consent flow: sends an ungated room.join scoped to dmRoomPath(this, counterpart) directly to the counterpart, records having initiated it so the counterpart's own reciprocal room.join back auto-approves rather than surfacing as a fresh, unsolicited request, and persists whatever grant comes back. Deliberately outside the CommsStore interface, like connection approval, since it is a wire-mesh-specific concern FileStore has no equivalent for. Safe to call again for the same counterpart later (e.g. after an earlier request expired or was rejected) -- it always sends a fresh request rather than checking for an existing token first.
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requestDmAccess(counterpart: string): Promise<void>;
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/**
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* Joins a room. For this store's own identity, "already known locally" is not the right gate for skipping real admission: the legacy full-state-sync replicates a room's metadata to every mesh-connected peer the moment it's created, well before that peer has ever been admitted, so a room already present in this.rooms says nothing about whether this store actually holds a valid room:member token for it. The real gate is that token's presence -- absent, this always goes through joinRemoteRoom's real wire-level admission regardless of what this.rooms already knows, so a peer that merely heard about a room never mistakes hearing about it for having joined it. Joining on behalf of a DIFFERENT agentId (this store's own convergence/admin bookkeeping, exercised directly by state-sync-convergence.test.ts) is untouched -- that's a pure local CRDT mutation with no admission concept at all.
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*/
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joinRoom(roomId: string, agentId: string): Promise<Room>;
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leaveRoom(roomId: string, agentId: string): Promise<void>;
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inviteToRoom(roomId: string, targetId: string, inviterId: string): Promise<void>;
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declineInvite(roomId: string, agentId: string, reason: string): Promise<void>;
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kickFromRoom(roomId: string, targetId: string, kickerId: string): Promise<void>;
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destroyRoom(roomId: string, agentId: string): Promise<void>;
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/**
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* Sends a room message via a real, wire-authenticated room.send fan-out (P3.5): one directed request per member, each carrying this sender's own persisted room:member token, rather than the legacy broadcastPatch's full-state replication. A member unreachable right now is queued for retry (see deliverRoomSendToMember/flushPendingRoomSends) instead of blocking or failing the whole send -- delivery to any one recipient is independent of every other.
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*/
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sendRoomMessage(roomId: string, from: string, content: string, replyTo?: string, streamingBehavior?: StreamingBehavior): Promise<RoomMessage>;
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readRoomMessages(roomId: string, since?: string): Promise<RoomMessage[]>;
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/**
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* Sends a DM via the same wire-authenticated room.send fan-out sendRoomMessage uses (P3.5): a DM is just a dm-shaped room path with exactly one other member, so it rides the identical mechanism rather than a separate one. Self-DM is the one exception -- a purely local scratchpad note that never leaves the process, so it needs no token and no wire round trip at all.
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*/
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sendDm(from: string, to: string, content: string, streamingBehavior?: StreamingBehavior): Promise<DmMessage>;
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deliver(agentId: string, event: DeliveryEvent): Promise<void>;
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drainDelivery(agentId: string): Promise<DeliveryEvent[]>;
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@@ -1 +1 @@
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-
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+
{"version":3,"file":"mesh-store.d.ts","sourceRoot":"","sources":["../../src/core/mesh-store.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;GAcG;AAYH,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,oBAAoB,CAAC;AAC1D,OAAO,EAAE,gBAAgB,EAAE,MAAM,gBAAgB,CAAC;AAGlD,OAAO,EAAE,iBAAiB,EAAE,MAAM,iBAAiB,CAAC;AACpD,OAAO,KAAK,EAAE,OAAO,EAAE,MAAM,iBAAiB,CAAC;AAS/C,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AACpE,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,KAAK,EAAE,KAAK,EAAE,MAAM,4BAA4B,CAAC;AAaxD,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,kBAAkB,CAAC;AAMxD,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,qBAAqB,CAAC;AAExD,OAAO,KAAK,EAAe,cAAc,EAAY,MAAM,oBAAoB,CAAC;AAChF,OAAO,KAAK,EAEV,aAAa,EACb,eAAe,EAChB,MAAM,gBAAgB,CAAC;AACxB,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,kBAAkB,CAAC;AACnD,OAAO,EAAE,iBAAiB,EAAE,MAAM,YAAY,CAAC;AAC/C,OAAO,KAAK,EACV,aAAa,EAEb,aAAa,EAEb,SAAS,EACT,cAAc,EACd,gBAAgB,EAChB,IAAI,EACJ,WAAW,EACX,QAAQ,EACR,UAAU,EACX,MAAM,YAAY,CAAC;AACpB,OAAO,KAAK,EAAE,YAAY,EAAkB,MAAM,gBAAgB,CAAC;AASnE,8LAA8L;AAC9L,MAAM,WAAW,iBAAiB;IAChC,QAAQ,EAAE,YAAY,CAAC;IACvB,KAAK,EAAE,KAAK,CAAC;IACb,IAAI,EAAE,YAAY,CAAC;IACnB,UAAU,EAAE,eAAe,CAAC;CAC7B;AA6CD,qBAAa,SAAU,YAAW,UAAU;IAC1C,MAAM,EAAE,MAAM,CAAC;IACf,QAAQ,CAAC,SAAS,EAAE,MAAM,CAAC;IAC3B,QAAQ,CAAC,eAAe,EAAE,MAAM,CAAC;IAEjC,OAAO,CAAC,MAAM,CAAoC;IAClD,OAAO,CAAC,KAAK,CAA2B;IACxC,OAAO,CAAC,QAAQ,CAAoC;IACpD,OAAO,CAAC,GAAG,CAAkC;IAC7C,OAAO,CAAC,cAAc,CAAsC;IAC5D,OAAO,CAAC,aAAa,CAAqC;IAC1D,yfAAyf;IACzf,OAAO,CAAC,gBAAgB,CAGpB;IAEJ,OAAO,CAAC,SAAS,CAA4B;IAC7C,OAAO,CAAC,aAAa,CAAgC;IACrD,OAAO,CAAC,QAAQ,CAA+B;IAC/C,OAAO,CAAC,eAAe,CAA6C;IACpE,OAAO,CAAC,UAAU,CAAS;IAC3B,OAAO,CAAC,WAAW,CAAS;IAC5B,OAAO,CAAC,qBAAqB,CAAuC;IAEpE,0DAA0D;IAC1D,IAAI,SAAS,IAAI,OAAO,CAKvB;IAGD,OAAO,CAAC,yBAAyB,CAG7B;IAGJ,OAAO,CAAC,gBAAgB,CAOpB;IAGJ,OAAO,CAAC,uBAAuB,CAAqB;IAEpD,UAAU,EACN,CAAC,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,EAAE,aAAa,KAAK,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC,GACjE,SAAS,CAAC;IAEd,uEAAuE;IACvE,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,cAAc,KAAK,IAAI,GAAG,OAAO,CAAC,IAAI,CAAC,CAAC,GAAG,SAAS,CAAC;IAEvE;;OAEG;IACH,OAAO,EAAE,CAAC,CAAC,KAAK,EAAE,KAAK,KAAK,IAAI,CAAC,GAAG,SAAS,CAAC;IAE9C,6DAA6D;IAC7D,SAAS,IAAI,eAAe;IAU5B,OAAO,CAAC,oBAAoB,CAAqB;IACjD,OAAO,CAAC,iBAAiB,CAAqB;IAE9C,SAAS,EAAE,gBAAgB,CAAC;IAC5B,UAAU,EAAE,iBAAiB,CAAC;gBAElB,eAAe,GAAE,MAAiC;IA8B9D,+IAA+I;IAC/I,YAAY,CAAC,SAAS,EAAE,aAAa,GAAG,IAAI;IAI5C,uQAAuQ;IACvQ,OAAO,CAAC,gBAAgB;IASxB,iNAAiN;IACjN,WAAW,CAAC,QAAQ,EAAE,iBAAiB,GAAG,IAAI;IAI9C,6KAA6K;IAC7K,OAAO,CAAC,eAAe;IAajB,IAAI,IAAI,OAAO,CAAC,IAAI,CAAC;IAiE3B,OAAO,CAAC,cAAc;IAStB,OAAO,CAAC,gBAAgB;YAMV,kBAAkB;YA0BlB,mBAAmB;IAejC;;;;;;;OAOG;IACH,cAAc,CAAC,KAAK,EAAE,eAAe,GAAG,IAAI;YA+E9B,iBAAiB;YAWjB,uBAAuB;IAcrC,OAAO,CAAC,sBAAsB;IAQ9B,OAAO,CAAC,uBAAuB;IAgC/B,2CAA2C;IACrC,gBAAgB,CAAC,YAAY,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAU3D,2CAA2C;IACrC,gBAAgB,CAAC,YAAY,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAU3E,8DAA8D;IAC9D,sBAAsB,IAAI;QACxB,YAAY,EAAE,MAAM,CAAC;QACrB,MAAM,EAAE,MAAM,CAAC;QACf,QAAQ,EAAE,MAAM,CAAC;QACjB,IAAI,EAAE,MAAM,CAAC;QACb,WAAW,EAAE,MAAM,CAAC;KACrB,EAAE;IAOH;;4EAEwE;IACxE,eAAe,CAAC,IAAI,EAAE,MAAM,EAAE,IAAI,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAsB1D;kFAC8E;IACxE,mBAAmB,IAAI,OAAO,CAAC,IAAI,CAAC;IAc1C,gGAAgG;IAChG,IAAI,MAAM,IAAI,eAAe,CA8B5B;IAED,6EAA6E;IAC7E,OAAO,CAAC,aAAa;IASrB;;;;;;;;OAQG;IACH,OAAO,CAAC,SAAS;IAkCjB;;;;;OAKG;IACH,OAAO,CAAC,iBAAiB;IASzB,oEAAoE;IACpE,OAAO,CAAC,cAAc;IAatB,oEAAoE;IACpE,OAAO,CAAC,MAAM,CAAC,cAAc;IAW7B,iFAAiF;IACjF,OAAO,CAAC,IAAI;YASE,UAAU;YAoGV,cAAc;YAOd,0BAA0B;IA0BxC;;;;;;;OAOG;IACH,OAAO,CAAC,iBAAiB;YAwCX,aAAa;YAab,mBAAmB;YAgBnB,uBAAuB;YAoBvB,kBAAkB;IAkBhC,OAAO,CAAC,iBAAiB;YAoBX,QAAQ;IAkCtB,OAAO,CAAC,gBAAgB;IA2BlB,YAAY,CAChB,OAAO,EAAE,MAAM,EACf,GAAG,EAAE,MAAM,GACV,OAAO,CAAC;QAAE,EAAE,EAAE,MAAM,CAAA;KAAE,GAAG,SAAS,CAAC;IAKhC,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAStE,aAAa,CAAC,IAAI,EAAE;QACxB,IAAI,EAAE,MAAM,CAAC;QACb,OAAO,EAAE,MAAM,CAAC;QAChB,GAAG,EAAE,MAAM,CAAC;QACZ,GAAG,EAAE,MAAM,CAAC;QACZ,UAAU,EAAE,UAAU,CAAC;QACvB,IAAI,EAAE,MAAM,EAAE,CAAC;KAChB,GAAG,OAAO,CAAC,aAAa,CAAC;IAqCpB,QAAQ,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC,aAAa,GAAG,SAAS,CAAC;IAKxD,WAAW,CACf,EAAE,EAAE,MAAM,EACV,KAAK,EAAE,OAAO,CACZ,IAAI,CAAC,aAAa,EAAE,MAAM,GAAG,YAAY,GAAG,QAAQ,GAAG,MAAM,GAAG,KAAK,CAAC,CACvE,GACA,OAAO,CAAC,aAAa,CAAC;IAuBnB,UAAU,CAAC,WAAW,EAAE,MAAM,GAAG,OAAO,CAAC,aAAa,EAAE,CAAC;IAUzD,eAAe,CAAC,EAAE,EAAE,MAAM,GAAG,OAAO,CAAC,IAAI,CAAC;IAuBhD;;OAEG;YACW,kBAAkB;IAuBhC;;OAEG;IACH,IAAI,gBAAgB,IAAI,OAAO,CAAC,MAAM,CAAC,MAAM,EAAE,eAAe,CAAC,CAAC,CAK/D;IAED,sSAAsS;IACtS,OAAO,CAAC,MAAM,CAAC,eAAe;IAO9B,uaAAua;IACva,OAAO,CAAC,MAAM,CAAC,2BAA2B;IAS1C;;OAEG;YACW,cAAc;IAwE5B;;OAEG;IACG,uBAAuB,CAC3B,QAAQ,EAAE,MAAM,EAChB,QAAQ,EAAE,MAAM,EAChB,IAAI,EAAE,MAAM,GACX,OAAO,CAAC,IAAI,CAAC;IA+BhB,iRAAiR;IACjR,OAAO,CAAC,oBAAoB;IAa5B;;OAEG;YACW,uBAAuB;IAiBrC,kXAAkX;YACpW,qBAAqB;IAiBnC;;OAEG;YACW,cAAc;IAyB5B,iNAAiN;YACnM,aAAa;IAqD3B,oGAAoG;IACpG,oBAAoB,IAAI;QAAE,QAAQ,EAAE,MAAM,CAAC;QAAC,WAAW,EAAE,MAAM,CAAA;KAAE,EAAE;IAMnE,mHAAmH;IACnH,cAAc,CAAC,QAAQ,EAAE,MAAM,EAAE,WAAW,EAAE,MAAM,GAAG,IAAI;IAY3D,gJAAgJ;IAChJ,cAAc,CAAC,QAAQ,EAAE,MAAM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|
package/dist/core/mesh-store.js
CHANGED
|
@@ -23,12 +23,13 @@ import { MdnsDiscoveryBackend } from "./discovery-mdns.js";
|
|
|
23
23
|
import { TailscaleDiscoveryBackend } from "./discovery-tailscale.js";
|
|
24
24
|
import { FederationManager } from "./federation.js";
|
|
25
25
|
import { getCertificateFingerprint } from "./identity.js";
|
|
26
|
-
import { bytesToHex, deviceIdFromHex, deviceIdToHex, } from "wire-mesh-core/domain/device-id";
|
|
26
|
+
import { bytesFromHex, bytesToHex, deviceIdFromHex, deviceIdToHex, } from "wire-mesh-core/domain/device-id";
|
|
27
27
|
import { mintCapabilityToken } from "wire-mesh-core/domain/tokens";
|
|
28
28
|
import { roomJoinOkSchema, roomSendSchema, } from "wire-mesh-core/generated/protocol";
|
|
29
29
|
import { ROOM_MEMBER_CAPABILITY, verifyRoomToken, } from "./room-token-verification.js";
|
|
30
30
|
import { loadRoomTokens, saveRoomToken } from "./identity-store.js";
|
|
31
31
|
import { randomId } from "./random-id.js";
|
|
32
|
+
import { StreamingBehavior } from "./types.js";
|
|
32
33
|
// ---------------------------------------------------------------------------
|
|
33
34
|
// Constants
|
|
34
35
|
// ---------------------------------------------------------------------------
|
|
@@ -77,6 +78,8 @@ export class MeshStore {
|
|
|
77
78
|
dms = new Map();
|
|
78
79
|
deliveryQueues = new Map();
|
|
79
80
|
identityCache = new Map();
|
|
81
|
+
/** Directed room.send requests that failed because their target member wasn't reachable at send time, held for retry when that member's own connection is (re)established -- the wire-authenticated fan-out's substitute for the legacy full-state-sync's own automatic eventual consistency, since a direct request to a disconnected peer fails immediately with no protocol-level retry of its own. Keyed by member device-id hex, bounded oldest-first per member with the same cap ordinary delivery queues use. */
|
|
82
|
+
pendingRoomSends = new Map();
|
|
80
83
|
transport;
|
|
81
84
|
storeIdentity;
|
|
82
85
|
peerInfo = new Map();
|
|
@@ -252,6 +255,7 @@ export class MeshStore {
|
|
|
252
255
|
state,
|
|
253
256
|
});
|
|
254
257
|
}
|
|
258
|
+
await this.flushPendingRoomSends(handle.id);
|
|
255
259
|
}
|
|
256
260
|
/**
|
|
257
261
|
* Merge a peer's state snapshot into the local state. Agents and rooms
|
|
@@ -967,8 +971,21 @@ export class MeshStore {
|
|
|
967
971
|
"room.send": (request, handle) => this.handleRoomSend(request, handle),
|
|
968
972
|
};
|
|
969
973
|
}
|
|
974
|
+
/** Reads the "reply" message-ref out of a room.send's own params (if any) and returns the hex id it names -- room.send's replyTo carries a single parent message, so the first reply-relation ref is the one that matters; any further refs are a future relation this handler doesn't yet act on. */
|
|
975
|
+
static replyToFromRefs(refs) {
|
|
976
|
+
const reply = refs?.find((ref) => ref.relation === "reply");
|
|
977
|
+
return reply === undefined ? undefined : bytesToHex(reply.id);
|
|
978
|
+
}
|
|
979
|
+
/** Reads room.send's own "streaming-behavior" extension field (open params tail, not a named schema field) and validates it against the same StreamingBehavior contract every other delivery path already enforces -- an unrecognised or malformed value is dropped rather than rejecting the whole send, matching core/room's own obligation to ignore what it doesn't understand instead of failing closed on an extension field. */
|
|
980
|
+
static streamingBehaviorFromParams(params) {
|
|
981
|
+
const raw = params["streaming-behavior"];
|
|
982
|
+
if (raw === undefined)
|
|
983
|
+
return undefined;
|
|
984
|
+
const result = StreamingBehavior.safeParse(raw);
|
|
985
|
+
return result.success ? result.data : undefined;
|
|
986
|
+
}
|
|
970
987
|
/**
|
|
971
|
-
* Receiving side of a directed room.send (P3.5): verifies the presented token against all six of core/room's own obligations, then delivers the message locally exactly once -- the manage-response this returns IS the delivery receipt, so there is no separate "delivered" event to emit the way the legacy broadcastPatch path needed one.
|
|
988
|
+
* Receiving side of a directed room.send (P3.5): verifies the presented token against all six of core/room's own obligations, then delivers the message locally exactly once -- the manage-response this returns IS the delivery receipt, so there is no separate "delivered" event to emit the way the legacy broadcastPatch path needed one. Branches on the room-path's own shape: an owner-named path stores a RoomMessage in this room's own history and fires a room_message event; a DM path stores a DmMessage keyed by the same dm-path sendDm already uses and fires a dm event -- both ride the identical room:member-gated verb, since a DM is just a room-path variant, not a separate verb.
|
|
972
989
|
*/
|
|
973
990
|
async handleRoomSend(request, handle) {
|
|
974
991
|
const roomPath = request.scope.path;
|
|
@@ -994,18 +1011,43 @@ export class MeshStore {
|
|
|
994
1011
|
return { result: "error", code: "malformed_params" };
|
|
995
1012
|
}
|
|
996
1013
|
const params = parsedParams.data;
|
|
997
|
-
const
|
|
998
|
-
|
|
999
|
-
|
|
1000
|
-
|
|
1001
|
-
|
|
1002
|
-
|
|
1003
|
-
|
|
1004
|
-
|
|
1005
|
-
|
|
1006
|
-
|
|
1007
|
-
|
|
1008
|
-
|
|
1014
|
+
const replyTo = MeshStore.replyToFromRefs(params.refs);
|
|
1015
|
+
const streamingBehavior = MeshStore.streamingBehaviorFromParams(params);
|
|
1016
|
+
const id = bytesToHex(params["message-id"]);
|
|
1017
|
+
const timestamp = new Date(params["sent-at"]).toISOString();
|
|
1018
|
+
const parsedPath = parseRoomPath(roomPath);
|
|
1019
|
+
let event;
|
|
1020
|
+
if (parsedPath.kind === "dm") {
|
|
1021
|
+
const message = {
|
|
1022
|
+
id,
|
|
1023
|
+
from: handle.id,
|
|
1024
|
+
to: this.peerId,
|
|
1025
|
+
content: params.text,
|
|
1026
|
+
timestamp,
|
|
1027
|
+
readBy: [handle.id],
|
|
1028
|
+
...(streamingBehavior !== undefined && { streamingBehavior }),
|
|
1029
|
+
};
|
|
1030
|
+
const history = this.dms.get(roomPath) ?? [];
|
|
1031
|
+
history.push(message);
|
|
1032
|
+
this.dms.set(roomPath, history);
|
|
1033
|
+
event = { type: "dm", message };
|
|
1034
|
+
}
|
|
1035
|
+
else {
|
|
1036
|
+
const message = {
|
|
1037
|
+
id,
|
|
1038
|
+
from: handle.id,
|
|
1039
|
+
room: roomPath,
|
|
1040
|
+
content: params.text,
|
|
1041
|
+
timestamp,
|
|
1042
|
+
readBy: [handle.id],
|
|
1043
|
+
...(replyTo !== undefined && { replyTo }),
|
|
1044
|
+
...(streamingBehavior !== undefined && { streamingBehavior }),
|
|
1045
|
+
};
|
|
1046
|
+
const history = this.messages.get(roomPath) ?? [];
|
|
1047
|
+
history.push(message);
|
|
1048
|
+
this.messages.set(roomPath, history);
|
|
1049
|
+
event = { type: "room_message", message };
|
|
1050
|
+
}
|
|
1009
1051
|
this.queueDelivery(this.peerId, event);
|
|
1010
1052
|
this.fireLocalDelivery(this.peerId, event);
|
|
1011
1053
|
return { result: "ok" };
|
|
@@ -1032,6 +1074,38 @@ export class MeshStore {
|
|
|
1032
1074
|
throw new CommsError(`room.send to ${memberId} for ${roomPath} failed (${outcome.code})`, "SEND_FAILED");
|
|
1033
1075
|
}
|
|
1034
1076
|
}
|
|
1077
|
+
/** Records a room.send that couldn't reach memberId right now, for a later flushPendingRoomSends to retry once that member reconnects. Bounded oldest-first with the same cap ordinary delivery queues use, so an indefinitely-offline member cannot grow this without limit. */
|
|
1078
|
+
queuePendingRoomSend(memberId, roomPath, params) {
|
|
1079
|
+
const queue = this.pendingRoomSends.get(memberId) ?? [];
|
|
1080
|
+
queue.push({ roomPath, params });
|
|
1081
|
+
if (queue.length > MAX_QUEUED_DELIVERIES_PER_AGENT) {
|
|
1082
|
+
queue.splice(0, queue.length - MAX_QUEUED_DELIVERIES_PER_AGENT);
|
|
1083
|
+
}
|
|
1084
|
+
this.pendingRoomSends.set(memberId, queue);
|
|
1085
|
+
}
|
|
1086
|
+
/**
|
|
1087
|
+
* Sends one directed room.send to a single member, queuing it for retry instead of throwing when the member isn't currently reachable -- the fan-out's own per-recipient primitive, distinct from sendRoomMessageDirected's deliberate throw-on-failure contract for a caller sending to one specific, known recipient. Silently drops a send this store no longer holds a token for (no longer a member of the room) rather than queuing something that will only fail again on retry.
|
|
1088
|
+
*/
|
|
1089
|
+
async deliverRoomSendToMember(memberId, roomPath, token, params) {
|
|
1090
|
+
const outcome = await this.requireTransport().sendRoomRequest(memberId, { verb: ROOM_MEMBER_CAPABILITY, params }, { kind: "room", path: roomPath }, token);
|
|
1091
|
+
if (outcome.result !== "ok") {
|
|
1092
|
+
this.queuePendingRoomSend(memberId, roomPath, params);
|
|
1093
|
+
}
|
|
1094
|
+
}
|
|
1095
|
+
/** Retries every room.send queued for memberId since it was last reachable, dropping (not re-queuing) any whose room this store no longer holds a token for. Called once a connection to memberId is (re)established -- handlePeerConnected fires for both a fresh introduction and a reconnection after downtime, exactly the two cases a queued send needs to be retried on. */
|
|
1096
|
+
async flushPendingRoomSends(memberId) {
|
|
1097
|
+
const queue = this.pendingRoomSends.get(memberId);
|
|
1098
|
+
if (queue === undefined || queue.length === 0)
|
|
1099
|
+
return;
|
|
1100
|
+
this.pendingRoomSends.delete(memberId);
|
|
1101
|
+
const { slot } = this.requireIdentity();
|
|
1102
|
+
for (const pending of queue) {
|
|
1103
|
+
const token = loadRoomTokens(slot)[pending.roomPath];
|
|
1104
|
+
if (token === undefined)
|
|
1105
|
+
continue;
|
|
1106
|
+
await this.deliverRoomSendToMember(memberId, pending.roomPath, token, pending.params);
|
|
1107
|
+
}
|
|
1108
|
+
}
|
|
1035
1109
|
/**
|
|
1036
1110
|
* Owner-side admission for an incoming room.join request, against either a named room this store owns or a DM path this store is a participant of. Named-room admission always needs a human decision; DM admission needs one only for the party being contacted first -- the reply half of the two-round consent flow (section 6) auto-approves, since a reply on a path this node itself opened is not unsolicited contact.
|
|
1037
1111
|
*/
|
|
@@ -1229,7 +1303,16 @@ export class MeshStore {
|
|
|
1229
1303
|
const { slot } = this.requireIdentity();
|
|
1230
1304
|
saveRoomToken(slot, dmPath, parsedOutcome.data["granted-token"]);
|
|
1231
1305
|
}
|
|
1306
|
+
/**
|
|
1307
|
+
* Joins a room. For this store's own identity, "already known locally" is not the right gate for skipping real admission: the legacy full-state-sync replicates a room's metadata to every mesh-connected peer the moment it's created, well before that peer has ever been admitted, so a room already present in this.rooms says nothing about whether this store actually holds a valid room:member token for it. The real gate is that token's presence -- absent, this always goes through joinRemoteRoom's real wire-level admission regardless of what this.rooms already knows, so a peer that merely heard about a room never mistakes hearing about it for having joined it. Joining on behalf of a DIFFERENT agentId (this store's own convergence/admin bookkeeping, exercised directly by state-sync-convergence.test.ts) is untouched -- that's a pure local CRDT mutation with no admission concept at all.
|
|
1308
|
+
*/
|
|
1232
1309
|
async joinRoom(roomId, agentId) {
|
|
1310
|
+
if (agentId === this.peerId) {
|
|
1311
|
+
const { slot } = this.requireIdentity();
|
|
1312
|
+
if (loadRoomTokens(slot)[roomId] === undefined) {
|
|
1313
|
+
return this.joinRemoteRoom(roomId, agentId);
|
|
1314
|
+
}
|
|
1315
|
+
}
|
|
1233
1316
|
const room = this.rooms.get(roomId);
|
|
1234
1317
|
if (!room)
|
|
1235
1318
|
return this.joinRemoteRoom(roomId, agentId);
|
|
@@ -1390,37 +1473,54 @@ export class MeshStore {
|
|
|
1390
1473
|
// -----------------------------------------------------------------------
|
|
1391
1474
|
// CommsStore — Messages
|
|
1392
1475
|
// -----------------------------------------------------------------------
|
|
1476
|
+
/**
|
|
1477
|
+
* Sends a room message via a real, wire-authenticated room.send fan-out (P3.5): one directed request per member, each carrying this sender's own persisted room:member token, rather than the legacy broadcastPatch's full-state replication. A member unreachable right now is queued for retry (see deliverRoomSendToMember/flushPendingRoomSends) instead of blocking or failing the whole send -- delivery to any one recipient is independent of every other.
|
|
1478
|
+
*/
|
|
1393
1479
|
async sendRoomMessage(roomId, from, content, replyTo, streamingBehavior) {
|
|
1394
1480
|
const room = this.rooms.get(roomId);
|
|
1395
1481
|
if (!room)
|
|
1396
1482
|
throw new CommsError(`Room ${roomId} not found`, "ROOM_NOT_FOUND");
|
|
1397
1483
|
if (!room.members.includes(from))
|
|
1398
1484
|
throw new CommsError(`Not a member of ${roomId}`, "NOT_MEMBER");
|
|
1399
|
-
const
|
|
1485
|
+
const { slot, clock } = this.requireIdentity();
|
|
1486
|
+
const token = loadRoomTokens(slot)[roomId];
|
|
1487
|
+
if (token === undefined) {
|
|
1488
|
+
throw new CommsError(`No room:member token for ${roomId}`, "NOT_MEMBER");
|
|
1489
|
+
}
|
|
1490
|
+
const messageId = randomId();
|
|
1491
|
+
const id = bytesToHex(messageId);
|
|
1400
1492
|
const message = {
|
|
1401
1493
|
id,
|
|
1402
1494
|
from,
|
|
1403
1495
|
room: roomId,
|
|
1404
1496
|
content,
|
|
1405
1497
|
timestamp: new Date().toISOString(),
|
|
1406
|
-
replyTo,
|
|
1407
1498
|
readBy: [from],
|
|
1499
|
+
...(replyTo !== undefined && { replyTo }),
|
|
1408
1500
|
...(streamingBehavior !== undefined && { streamingBehavior }),
|
|
1409
1501
|
};
|
|
1410
1502
|
const arr = this.messages.get(roomId) ?? [];
|
|
1411
1503
|
arr.push(message);
|
|
1412
1504
|
this.messages.set(roomId, arr);
|
|
1413
|
-
await this.broadcastPatch({ type: "message_add", roomId, message });
|
|
1414
1505
|
// Forward to federated links if the room is federated
|
|
1415
1506
|
if (room.federated) {
|
|
1416
1507
|
await this.federation.forwardRoomMessage(roomId, message);
|
|
1417
1508
|
}
|
|
1509
|
+
const params = {
|
|
1510
|
+
verb: "room.send",
|
|
1511
|
+
"message-id": messageId,
|
|
1512
|
+
"sent-at": clock.now(),
|
|
1513
|
+
text: content,
|
|
1514
|
+
...(replyTo !== undefined && {
|
|
1515
|
+
refs: [{ id: bytesFromHex(replyTo), relation: "reply" }],
|
|
1516
|
+
}),
|
|
1517
|
+
...(streamingBehavior !== undefined && {
|
|
1518
|
+
"streaming-behavior": streamingBehavior,
|
|
1519
|
+
}),
|
|
1520
|
+
};
|
|
1418
1521
|
for (const memberId of room.members) {
|
|
1419
1522
|
if (memberId !== from) {
|
|
1420
|
-
await this.
|
|
1421
|
-
type: "room_message",
|
|
1422
|
-
message,
|
|
1423
|
-
});
|
|
1523
|
+
await this.deliverRoomSendToMember(memberId, roomId, token, params);
|
|
1424
1524
|
}
|
|
1425
1525
|
}
|
|
1426
1526
|
return message;
|
|
@@ -1435,6 +1535,9 @@ export class MeshStore {
|
|
|
1435
1535
|
// -----------------------------------------------------------------------
|
|
1436
1536
|
// CommsStore — DMs
|
|
1437
1537
|
// -----------------------------------------------------------------------
|
|
1538
|
+
/**
|
|
1539
|
+
* Sends a DM via the same wire-authenticated room.send fan-out sendRoomMessage uses (P3.5): a DM is just a dm-shaped room path with exactly one other member, so it rides the identical mechanism rather than a separate one. Self-DM is the one exception -- a purely local scratchpad note that never leaves the process, so it needs no token and no wire round trip at all.
|
|
1540
|
+
*/
|
|
1438
1541
|
async sendDm(from, to, content, streamingBehavior) {
|
|
1439
1542
|
if (to !== from) {
|
|
1440
1543
|
const recipient = this.agents.get(to);
|
|
@@ -1443,7 +1546,8 @@ export class MeshStore {
|
|
|
1443
1546
|
if (recipient.visibility === "ghost")
|
|
1444
1547
|
throw new CommsError(`Cannot DM agent ${to}`, "AGENT_NOT_FOUND");
|
|
1445
1548
|
}
|
|
1446
|
-
const
|
|
1549
|
+
const messageId = randomId();
|
|
1550
|
+
const id = bytesToHex(messageId);
|
|
1447
1551
|
const message = {
|
|
1448
1552
|
id,
|
|
1449
1553
|
from,
|
|
@@ -1458,8 +1562,23 @@ export class MeshStore {
|
|
|
1458
1562
|
const arr = this.dms.get(key) ?? [];
|
|
1459
1563
|
arr.push(message);
|
|
1460
1564
|
this.dms.set(key, arr);
|
|
1461
|
-
|
|
1462
|
-
|
|
1565
|
+
if (to !== from) {
|
|
1566
|
+
const { slot, clock } = this.requireIdentity();
|
|
1567
|
+
const token = loadRoomTokens(slot)[key];
|
|
1568
|
+
if (token === undefined) {
|
|
1569
|
+
throw new CommsError(`No room:member token for ${key}`, "NOT_MEMBER");
|
|
1570
|
+
}
|
|
1571
|
+
const params = {
|
|
1572
|
+
verb: "room.send",
|
|
1573
|
+
"message-id": messageId,
|
|
1574
|
+
"sent-at": clock.now(),
|
|
1575
|
+
text: content,
|
|
1576
|
+
...(streamingBehavior !== undefined && {
|
|
1577
|
+
"streaming-behavior": streamingBehavior,
|
|
1578
|
+
}),
|
|
1579
|
+
};
|
|
1580
|
+
await this.deliverRoomSendToMember(to, key, token, params);
|
|
1581
|
+
}
|
|
1463
1582
|
return message;
|
|
1464
1583
|
}
|
|
1465
1584
|
// -----------------------------------------------------------------------
|