ag-psd 30.1.0 → 30.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (925) hide show
  1. package/.v8-cache/v24.13.1-x64-cf738c9d/009dd0f9 +0 -0
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  859. package/dist/descriptor.js.map +1 -1
  860. package/dist/effectsHelpers.js +91 -112
  861. package/dist/effectsHelpers.js.map +1 -1
  862. package/dist/engineData.js +45 -51
  863. package/dist/engineData.js.map +1 -1
  864. package/dist/engineData2.js +8 -9
  865. package/dist/engineData2.js.map +1 -1
  866. package/dist/helpers.js +75 -81
  867. package/dist/helpers.js.map +1 -1
  868. package/dist/imageResources.js +342 -381
  869. package/dist/imageResources.js.map +1 -1
  870. package/dist/index.js +6 -6
  871. package/dist/index.js.map +1 -1
  872. package/dist/initializeCanvas.js +2 -2
  873. package/dist/initializeCanvas.js.map +1 -1
  874. package/dist/jpeg.js +279 -279
  875. package/dist/jpeg.js.map +1 -1
  876. package/dist/psdReader.d.ts +1 -1
  877. package/dist/psdReader.js +343 -348
  878. package/dist/psdReader.js.map +1 -1
  879. package/dist/psdWriter.d.ts +2 -1
  880. package/dist/psdWriter.js +225 -206
  881. package/dist/psdWriter.js.map +1 -1
  882. package/dist/text.js +98 -122
  883. package/dist/text.js.map +1 -1
  884. package/dist/utf8.js +22 -22
  885. package/dist/utf8.js.map +1 -1
  886. package/dist-es/abr.js +41 -54
  887. package/dist-es/abr.js.map +1 -1
  888. package/dist-es/additionalInfo.js +765 -803
  889. package/dist-es/additionalInfo.js.map +1 -1
  890. package/dist-es/ase.js +20 -20
  891. package/dist-es/ase.js.map +1 -1
  892. package/dist-es/csh.js +16 -27
  893. package/dist-es/csh.js.map +1 -1
  894. package/dist-es/descriptor.js +284 -319
  895. package/dist-es/descriptor.js.map +1 -1
  896. package/dist-es/effectsHelpers.js +88 -109
  897. package/dist-es/effectsHelpers.js.map +1 -1
  898. package/dist-es/engineData.js +45 -51
  899. package/dist-es/engineData.js.map +1 -1
  900. package/dist-es/engineData2.js +8 -9
  901. package/dist-es/engineData2.js.map +1 -1
  902. package/dist-es/helpers.js +79 -85
  903. package/dist-es/helpers.js.map +1 -1
  904. package/dist-es/imageResources.js +338 -377
  905. package/dist-es/imageResources.js.map +1 -1
  906. package/dist-es/index.js +4 -4
  907. package/dist-es/index.js.map +1 -1
  908. package/dist-es/jpeg.js +279 -279
  909. package/dist-es/jpeg.js.map +1 -1
  910. package/dist-es/psdReader.d.ts +1 -1
  911. package/dist-es/psdReader.js +340 -345
  912. package/dist-es/psdReader.js.map +1 -1
  913. package/dist-es/psdWriter.d.ts +2 -1
  914. package/dist-es/psdWriter.js +220 -202
  915. package/dist-es/psdWriter.js.map +1 -1
  916. package/dist-es/text.js +98 -122
  917. package/dist-es/text.js.map +1 -1
  918. package/dist-es/utf8.js +22 -22
  919. package/dist-es/utf8.js.map +1 -1
  920. package/package.json +1 -1
  921. package/publish.js +24 -0
  922. package/src/additionalInfo.ts +15 -11
  923. package/src/psdReader.ts +9 -2
  924. package/src/psdWriter.ts +76 -1
  925. package/tsconfig.json +4 -3
@@ -1,23 +1,11 @@
1
- var __assign = (this && this.__assign) || function () {
2
- __assign = Object.assign || function(t) {
3
- for (var s, i = 1, n = arguments.length; i < n; i++) {
4
- s = arguments[i];
5
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p))
6
- t[p] = s[p];
7
- }
8
- return t;
9
- };
10
- return __assign.apply(this, arguments);
11
- };
12
1
  import { hasAlpha, createCanvas, writeDataRLE, offsetForChannel, createImageData, fromBlendMode, clamp, largeAdditionalInfoKeys, RAW_IMAGE_DATA, writeDataZipWithoutPrediction, imageDataToCanvas } from './helpers';
13
2
  import { infoHandlers } from './additionalInfo';
14
3
  import { resourceHandlers } from './imageResources';
15
- export function createWriter(size) {
16
- if (size === void 0) { size = 4096; }
17
- var buffer = new ArrayBuffer(size);
18
- var view = new DataView(buffer);
19
- var offset = 0;
20
- return { buffer: buffer, view: view, offset: offset, tempBuffer: undefined };
4
+ export function createWriter(size = 4096) {
5
+ const buffer = new ArrayBuffer(size);
6
+ const view = new DataView(buffer);
7
+ const offset = 0;
8
+ return { buffer, view, offset, tempBuffer: undefined };
21
9
  }
22
10
  export function getWriterBuffer(writer) {
23
11
  return writer.buffer.slice(0, writer.offset);
@@ -26,39 +14,39 @@ export function getWriterBufferNoCopy(writer) {
26
14
  return new Uint8Array(writer.buffer, 0, writer.offset);
27
15
  }
28
16
  export function writeUint8(writer, value) {
29
- var offset = addSize(writer, 1);
17
+ const offset = addSize(writer, 1);
30
18
  writer.view.setUint8(offset, value);
31
19
  }
32
20
  export function writeInt16(writer, value) {
33
- var offset = addSize(writer, 2);
21
+ const offset = addSize(writer, 2);
34
22
  writer.view.setInt16(offset, value, false);
35
23
  }
36
24
  export function writeUint16(writer, value) {
37
- var offset = addSize(writer, 2);
25
+ const offset = addSize(writer, 2);
38
26
  writer.view.setUint16(offset, value, false);
39
27
  }
40
28
  export function writeUint16LE(writer, value) {
41
- var offset = addSize(writer, 2);
29
+ const offset = addSize(writer, 2);
42
30
  writer.view.setUint16(offset, value, true);
43
31
  }
44
32
  export function writeInt32(writer, value) {
45
- var offset = addSize(writer, 4);
33
+ const offset = addSize(writer, 4);
46
34
  writer.view.setInt32(offset, value, false);
47
35
  }
48
36
  export function writeInt32LE(writer, value) {
49
- var offset = addSize(writer, 4);
37
+ const offset = addSize(writer, 4);
50
38
  writer.view.setInt32(offset, value, true);
51
39
  }
52
40
  export function writeUint32(writer, value) {
53
- var offset = addSize(writer, 4);
41
+ const offset = addSize(writer, 4);
54
42
  writer.view.setUint32(offset, value, false);
55
43
  }
56
44
  export function writeFloat32(writer, value) {
57
- var offset = addSize(writer, 4);
45
+ const offset = addSize(writer, 4);
58
46
  writer.view.setFloat32(offset, value, false);
59
47
  }
60
48
  export function writeFloat64(writer, value) {
61
- var offset = addSize(writer, 8);
49
+ const offset = addSize(writer, 8);
62
50
  writer.view.setFloat64(offset, value, false);
63
51
  }
64
52
  // 32-bit fixed-point number 16.16
@@ -72,35 +60,35 @@ export function writeFixedPointPath32(writer, value) {
72
60
  export function writeBytes(writer, buffer) {
73
61
  if (buffer) {
74
62
  ensureSize(writer, writer.offset + buffer.length);
75
- var bytes = new Uint8Array(writer.buffer);
63
+ const bytes = new Uint8Array(writer.buffer);
76
64
  bytes.set(buffer, writer.offset);
77
65
  writer.offset += buffer.length;
78
66
  }
79
67
  }
80
68
  export function writeZeros(writer, count) {
81
- for (var i = 0; i < count; i++) {
69
+ for (let i = 0; i < count; i++) {
82
70
  writeUint8(writer, 0);
83
71
  }
84
72
  }
85
73
  export function writeSignature(writer, signature) {
86
74
  if (signature.length !== 4)
87
- throw new Error("Invalid signature: '".concat(signature, "'"));
88
- for (var i = 0; i < 4; i++) {
75
+ throw new Error(`Invalid signature: '${signature}'`);
76
+ for (let i = 0; i < 4; i++) {
89
77
  writeUint8(writer, signature.charCodeAt(i));
90
78
  }
91
79
  }
92
80
  export function writeAsciiString(writer, text) {
93
- for (var i = 0; i < text.length; i++) {
81
+ for (let i = 0; i < text.length; i++) {
94
82
  writeUint8(writer, text.charCodeAt(i));
95
83
  }
96
84
  }
97
85
  export function writePascalString(writer, text, padTo) {
98
- var length = text.length;
86
+ let length = text.length;
99
87
  if (length > 255)
100
- throw new Error("String too long");
88
+ throw new Error(`String too long`);
101
89
  writeUint8(writer, length);
102
- for (var i = 0; i < length; i++) {
103
- var code = text.charCodeAt(i);
90
+ for (let i = 0; i < length; i++) {
91
+ const code = text.charCodeAt(i);
104
92
  // writeUint8(writer, code); // for testing
105
93
  writeUint8(writer, code < 128 ? code : '?'.charCodeAt(0));
106
94
  }
@@ -109,12 +97,12 @@ export function writePascalString(writer, text, padTo) {
109
97
  }
110
98
  }
111
99
  export function writeUnicodeStringWithoutLength(writer, text) {
112
- for (var i = 0; i < text.length; i++) {
100
+ for (let i = 0; i < text.length; i++) {
113
101
  writeUint16(writer, text.charCodeAt(i));
114
102
  }
115
103
  }
116
104
  export function writeUnicodeStringWithoutLengthLE(writer, text) {
117
- for (var i = 0; i < text.length; i++) {
105
+ for (let i = 0; i < text.length; i++) {
118
106
  writeUint16LE(writer, text.charCodeAt(i));
119
107
  }
120
108
  }
@@ -124,18 +112,16 @@ export function writeUnicodeString(writer, text) {
124
112
  }
125
113
  export function writeUnicodeStringWithPadding(writer, text) {
126
114
  writeUint32(writer, text.length + 1);
127
- for (var i = 0; i < text.length; i++) {
115
+ for (let i = 0; i < text.length; i++) {
128
116
  writeUint16(writer, text.charCodeAt(i));
129
117
  }
130
118
  writeUint16(writer, 0);
131
119
  }
132
- function getLargestLayerSize(layers) {
133
- if (layers === void 0) { layers = []; }
134
- var max = 0;
135
- for (var _i = 0, layers_1 = layers; _i < layers_1.length; _i++) {
136
- var layer = layers_1[_i];
120
+ function getLargestLayerSize(layers = []) {
121
+ let max = 0;
122
+ for (const layer of layers) {
137
123
  if (layer.canvas || layer.imageData) {
138
- var _a = getLayerDimentions(layer), width = _a.width, height = _a.height;
124
+ const { width, height } = getLayerDimentions(layer);
139
125
  max = Math.max(max, 2 * height + 2 * width * height);
140
126
  }
141
127
  if (layer.children) {
@@ -144,16 +130,14 @@ function getLargestLayerSize(layers) {
144
130
  }
145
131
  return max;
146
132
  }
147
- export function writeSection(writer, round, func, writeTotalLength, large) {
148
- if (writeTotalLength === void 0) { writeTotalLength = false; }
149
- if (large === void 0) { large = false; }
133
+ export function writeSection(writer, round, func, writeTotalLength = false, large = false) {
150
134
  if (large)
151
135
  writeUint32(writer, 0);
152
- var offset = writer.offset;
136
+ const offset = writer.offset;
153
137
  writeUint32(writer, 0);
154
138
  func();
155
- var length = writer.offset - offset - 4;
156
- var len = length;
139
+ let length = writer.offset - offset - 4;
140
+ let len = length;
157
141
  while (len % round) {
158
142
  writeUint8(writer, 0);
159
143
  len++;
@@ -170,41 +154,40 @@ export function writeSection(writer, round, func, writeTotalLength, large) {
170
154
  function verifyBitCount(target) {
171
155
  var _a;
172
156
  (_a = target.children) === null || _a === void 0 ? void 0 : _a.forEach(verifyBitCount);
173
- var data = target.imageData;
157
+ const data = target.imageData;
174
158
  if (data && (data.data instanceof Uint32Array || data.data instanceof Uint16Array)) {
175
159
  throw new Error('imageData has incorrect bitDepth');
176
160
  }
177
161
  if ('mask' in target && target.mask) {
178
- var data_1 = target.mask.imageData;
179
- if (data_1 && (data_1.data instanceof Uint32Array || data_1.data instanceof Uint16Array)) {
162
+ const data = target.mask.imageData;
163
+ if (data && (data.data instanceof Uint32Array || data.data instanceof Uint16Array)) {
180
164
  throw new Error('mask imageData has incorrect bitDepth');
181
165
  }
182
166
  }
183
167
  }
184
- export function writePsd(writer, psd, options) {
168
+ export function writePsd(writer, psd, options = {}) {
185
169
  var _a;
186
- if (options === void 0) { options = {}; }
187
170
  if (!(+psd.width > 0 && +psd.height > 0))
188
171
  throw new Error('Invalid document size');
189
172
  if ((psd.width > 30000 || psd.height > 30000) && !options.psb)
190
173
  throw new Error('Document size is too large (max is 30000x30000, use PSB format instead)');
191
- var bitsPerChannel = (_a = psd.bitsPerChannel) !== null && _a !== void 0 ? _a : 8;
174
+ const bitsPerChannel = (_a = psd.bitsPerChannel) !== null && _a !== void 0 ? _a : 8;
192
175
  if (bitsPerChannel !== 8)
193
176
  throw new Error('bitsPerChannel other than 8 are not supported for writing');
194
177
  verifyBitCount(psd);
195
- var imageResources = __assign({}, psd.imageResources);
196
- var opt = __assign(__assign({}, options), { layerIds: new Set(), layerToId: new Map() });
178
+ const imageResources = Object.assign({}, psd.imageResources);
179
+ const opt = Object.assign(Object.assign({}, options), { layerIds: new Set(), layerToId: new Map() });
197
180
  if (opt.generateThumbnail) {
198
181
  imageResources.thumbnail = createThumbnail(psd);
199
182
  }
200
- var imageData = psd.imageData;
183
+ let imageData = psd.imageData;
201
184
  if (!imageData && psd.canvas) {
202
185
  imageData = psd.canvas.getContext('2d').getImageData(0, 0, psd.canvas.width, psd.canvas.height);
203
186
  }
204
187
  if (imageData && (psd.width !== imageData.width || psd.height !== imageData.height))
205
188
  throw new Error('Document canvas must have the same size as document');
206
- var globalAlpha = !!imageData && hasAlpha(imageData);
207
- var maxBufferSize = Math.max(getLargestLayerSize(psd.children), 4 * 2 * psd.width * psd.height + 2 * psd.height);
189
+ const globalAlpha = !!imageData && hasAlpha(imageData);
190
+ const maxBufferSize = Math.max(getLargestLayerSize(psd.children), 4 * 2 * psd.width * psd.height + 2 * psd.height);
208
191
  writer.tempBuffer = new Uint8Array(maxBufferSize);
209
192
  // header
210
193
  writeSignature(writer, '8BPS');
@@ -216,55 +199,48 @@ export function writePsd(writer, psd, options) {
216
199
  writeUint16(writer, bitsPerChannel); // bits per channel
217
200
  writeUint16(writer, 3 /* ColorMode.RGB */); // we only support saving RGB right now
218
201
  // color mode data
219
- writeSection(writer, 1, function () {
202
+ writeSection(writer, 1, () => {
220
203
  var _a, _b, _c;
221
204
  if (psd.palette) {
222
- for (var i = 0; i < 256; i++)
205
+ for (let i = 0; i < 256; i++)
223
206
  writeUint8(writer, ((_a = psd.palette[i]) === null || _a === void 0 ? void 0 : _a.r) || 0);
224
- for (var i = 0; i < 256; i++)
207
+ for (let i = 0; i < 256; i++)
225
208
  writeUint8(writer, ((_b = psd.palette[i]) === null || _b === void 0 ? void 0 : _b.g) || 0);
226
- for (var i = 0; i < 256; i++)
209
+ for (let i = 0; i < 256; i++)
227
210
  writeUint8(writer, ((_c = psd.palette[i]) === null || _c === void 0 ? void 0 : _c.b) || 0);
228
211
  }
229
212
  // TODO: other data?
230
213
  });
231
- var layers = [];
214
+ const layers = [];
232
215
  addChildren(layers, psd.children);
233
216
  if (!layers.length)
234
217
  layers.push({});
235
218
  // image resources
236
- imageResources.layersGroup = layers.map(function (l) { return l.linkGroup || 0; });
237
- imageResources.layerGroupsEnabledId = layers.map(function (l) { return l.linkGroupEnabled == false ? 0 : 1; });
238
- writeSection(writer, 1, function () {
239
- var _loop_1 = function (handler) {
240
- var has = handler.has(imageResources);
241
- var count = has === false ? 0 : (has === true ? 1 : has);
242
- var _loop_2 = function (i) {
219
+ imageResources.layersGroup = layers.map(l => l.linkGroup || 0);
220
+ imageResources.layerGroupsEnabledId = layers.map(l => l.linkGroupEnabled == false ? 0 : 1);
221
+ writeSection(writer, 1, () => {
222
+ for (const handler of resourceHandlers) {
223
+ const has = handler.has(imageResources);
224
+ const count = has === false ? 0 : (has === true ? 1 : has);
225
+ for (let i = 0; i < count; i++) {
243
226
  writeSignature(writer, '8BIM');
244
227
  writeUint16(writer, handler.key);
245
228
  writePascalString(writer, '', 2);
246
- writeSection(writer, 2, function () { return handler.write(writer, imageResources, i); });
247
- };
248
- for (var i = 0; i < count; i++) {
249
- _loop_2(i);
229
+ writeSection(writer, 2, () => handler.write(writer, imageResources, i));
250
230
  }
251
- };
252
- for (var _i = 0, resourceHandlers_1 = resourceHandlers; _i < resourceHandlers_1.length; _i++) {
253
- var handler = resourceHandlers_1[_i];
254
- _loop_1(handler);
255
231
  }
256
232
  });
257
233
  // layer and mask info
258
- writeSection(writer, 2, function () {
234
+ writeSection(writer, 2, () => {
259
235
  writeLayerInfo(writer, layers, psd, globalAlpha, opt);
260
236
  writeGlobalLayerMaskInfo(writer, psd.globalLayerMaskInfo);
261
237
  writeAdditionalLayerInfo(writer, psd, psd, opt);
262
238
  }, undefined, !!opt.psb);
263
239
  // image data
264
- var channels = globalAlpha ? [0, 1, 2, 3] : [0, 1, 2];
265
- var width = imageData ? imageData.width : psd.width;
266
- var height = imageData ? imageData.height : psd.height;
267
- var data = { data: new Uint8Array(width * height * 4), width: width, height: height };
240
+ const channels = globalAlpha ? [0, 1, 2, 3] : [0, 1, 2];
241
+ const width = imageData ? imageData.width : psd.width;
242
+ const height = imageData ? imageData.height : psd.height;
243
+ const data = { data: new Uint8Array(width * height * 4), width, height };
268
244
  writeUint16(writer, 1 /* Compression.RleCompressed */); // Photoshop doesn't support zip compression of composite image data
269
245
  if (RAW_IMAGE_DATA && psd.imageDataRaw) {
270
246
  console.log('writing raw image data');
@@ -275,13 +251,13 @@ export function writePsd(writer, psd, options) {
275
251
  data.data.set(new Uint8Array(imageData.data.buffer, imageData.data.byteOffset, imageData.data.byteLength));
276
252
  // add weird white matte
277
253
  if (globalAlpha) {
278
- var size = data.width * data.height * 4;
279
- var p = data.data;
280
- for (var i = 0; i < size; i += 4) {
281
- var pa = p[i + 3];
254
+ const size = data.width * data.height * 4;
255
+ const p = data.data;
256
+ for (let i = 0; i < size; i += 4) {
257
+ const pa = p[i + 3];
282
258
  if (pa != 0 && pa != 255) {
283
- var a = pa / 255;
284
- var ra = 255 * (1 - a);
259
+ const a = pa / 255;
260
+ const ra = 255 * (1 - a);
285
261
  p[i + 0] = p[i + 0] * a + ra;
286
262
  p[i + 1] = p[i + 1] * a + ra;
287
263
  p[i + 2] = p[i + 2] * a + ra;
@@ -292,19 +268,19 @@ export function writePsd(writer, psd, options) {
292
268
  }
293
269
  }
294
270
  function writeLayerInfo(writer, layers, psd, globalAlpha, options) {
295
- writeSection(writer, 4, function () {
271
+ writeSection(writer, 4, () => {
296
272
  var _a;
297
273
  writeInt16(writer, globalAlpha ? -layers.length : layers.length);
298
- var layersData = layers.map(function (l, i) { return getChannels(writer.tempBuffer, l, i === 0, options); });
299
- var _loop_3 = function (layerData) {
300
- var layer = layerData.layer, top_1 = layerData.top, left = layerData.left, bottom = layerData.bottom, right = layerData.right, channels = layerData.channels;
301
- writeInt32(writer, top_1);
274
+ const layersData = layers.map((l, i) => getChannels(writer.tempBuffer, l, i === 0, options));
275
+ // layer records
276
+ for (const layerData of layersData) {
277
+ const { layer, top, left, bottom, right, channels } = layerData;
278
+ writeInt32(writer, top);
302
279
  writeInt32(writer, left);
303
280
  writeInt32(writer, bottom);
304
281
  writeInt32(writer, right);
305
282
  writeUint16(writer, channels.length);
306
- for (var _e = 0, channels_1 = channels; _e < channels_1.length; _e++) {
307
- var c = channels_1[_e];
283
+ for (const c of channels) {
308
284
  writeInt16(writer, c.channelId);
309
285
  if (options.psb)
310
286
  writeUint32(writer, 0);
@@ -314,7 +290,7 @@ function writeLayerInfo(writer, layers, psd, globalAlpha, options) {
314
290
  writeSignature(writer, fromBlendMode[layer.blendMode] || 'norm');
315
291
  writeUint8(writer, Math.round(clamp((_a = layer.opacity) !== null && _a !== void 0 ? _a : 1, 0, 1) * 255));
316
292
  writeUint8(writer, layer.clipping ? 1 : 0);
317
- var flags = 0x08; // 1 for Photoshop 5.0 and later, tells if bit 4 has useful information
293
+ let flags = 0x08; // 1 for Photoshop 5.0 and later, tells if bit 4 has useful information
318
294
  if (layer.transparencyProtected)
319
295
  flags |= 0x01;
320
296
  if (layer.hidden)
@@ -326,23 +302,16 @@ function writeLayerInfo(writer, layers, psd, globalAlpha, options) {
326
302
  flags |= 0x20;
327
303
  writeUint8(writer, flags);
328
304
  writeUint8(writer, 0); // filler
329
- writeSection(writer, 1, function () {
305
+ writeSection(writer, 1, () => {
330
306
  writeLayerMaskData(writer, layer, layerData);
331
307
  writeLayerBlendingRanges(writer, layer);
332
308
  writePascalString(writer, (layer.name || '').substring(0, 255), 4);
333
309
  writeAdditionalLayerInfo(writer, layer, psd, options);
334
310
  });
335
- };
336
- // layer records
337
- for (var _i = 0, layersData_1 = layersData; _i < layersData_1.length; _i++) {
338
- var layerData = layersData_1[_i];
339
- _loop_3(layerData);
340
311
  }
341
312
  // layer channel image data
342
- for (var _b = 0, layersData_2 = layersData; _b < layersData_2.length; _b++) {
343
- var layerData = layersData_2[_b];
344
- for (var _c = 0, _d = layerData.channels; _c < _d.length; _c++) {
345
- var channel = _d[_c];
313
+ for (const layerData of layersData) {
314
+ for (const channel of layerData.channels) {
346
315
  writeUint16(writer, channel.compression);
347
316
  if (channel.buffer) {
348
317
  writeBytes(writer, channel.buffer);
@@ -351,12 +320,11 @@ function writeLayerInfo(writer, layers, psd, globalAlpha, options) {
351
320
  }
352
321
  }, true, options.psb);
353
322
  }
354
- function writeLayerMaskData(writer, _a, layerData) {
355
- var mask = _a.mask, realMask = _a.realMask;
356
- writeSection(writer, 1, function () {
323
+ function writeLayerMaskData(writer, { mask, realMask }, layerData) {
324
+ writeSection(writer, 1, () => {
357
325
  if (!mask && !realMask)
358
326
  return;
359
- var params = 0, flags = 0, realFlags = 0;
327
+ let params = 0, flags = 0, realFlags = 0;
360
328
  if (mask) {
361
329
  if (mask.userMaskDensity !== undefined)
362
330
  params |= 1 /* MaskParams.UserMaskDensity */;
@@ -375,7 +343,7 @@ function writeLayerMaskData(writer, _a, layerData) {
375
343
  if (params)
376
344
  flags |= 16 /* LayerMaskFlags.MaskHasParametersAppliedToIt */;
377
345
  }
378
- var m = layerData.mask || {};
346
+ const m = layerData.mask || {};
379
347
  writeInt32(writer, m.top || 0);
380
348
  writeInt32(writer, m.left || 0);
381
349
  writeInt32(writer, m.bottom || 0);
@@ -389,7 +357,7 @@ function writeLayerMaskData(writer, _a, layerData) {
389
357
  realFlags |= 1 /* LayerMaskFlags.PositionRelativeToLayer */;
390
358
  if (realMask.fromVectorData)
391
359
  realFlags |= 8 /* LayerMaskFlags.LayerMaskFromRenderingOtherData */;
392
- var r = layerData.realMask || {};
360
+ const r = layerData.realMask || {};
393
361
  writeUint8(writer, realFlags);
394
362
  writeUint8(writer, realMask.defaultColor || 0);
395
363
  writeInt32(writer, r.top || 0);
@@ -418,13 +386,12 @@ function writerBlendingRange(writer, range) {
418
386
  writeUint8(writer, range[3]);
419
387
  }
420
388
  function writeLayerBlendingRanges(writer, layer) {
421
- writeSection(writer, 1, function () {
422
- var ranges = layer.blendingRanges;
389
+ writeSection(writer, 1, () => {
390
+ const ranges = layer.blendingRanges;
423
391
  if (ranges) {
424
392
  writerBlendingRange(writer, ranges.compositeGrayBlendSource);
425
393
  writerBlendingRange(writer, ranges.compositeGraphBlendDestinationRange);
426
- for (var _i = 0, _a = ranges.ranges; _i < _a.length; _i++) {
427
- var r = _a[_i];
394
+ for (const r of ranges.ranges) {
428
395
  writerBlendingRange(writer, r.sourceRange);
429
396
  writerBlendingRange(writer, r.destRange);
430
397
  }
@@ -432,7 +399,7 @@ function writeLayerBlendingRanges(writer, layer) {
432
399
  });
433
400
  }
434
401
  function writeGlobalLayerMaskInfo(writer, info) {
435
- writeSection(writer, 1, function () {
402
+ writeSection(writer, 1, () => {
436
403
  if (info) {
437
404
  writeUint16(writer, info.overlayColorSpace);
438
405
  writeUint16(writer, info.colorSpace1);
@@ -446,28 +413,24 @@ function writeGlobalLayerMaskInfo(writer, info) {
446
413
  });
447
414
  }
448
415
  function writeAdditionalLayerInfo(writer, target, psd, options) {
449
- var _loop_4 = function (handler) {
450
- var key = handler.key;
416
+ for (const handler of infoHandlers) {
417
+ let key = handler.key;
451
418
  if (key === 'Txt2' && options.invalidateTextLayers)
452
- return "continue";
419
+ continue;
453
420
  if (key === 'vmsk' && options.psb)
454
421
  key = 'vsms';
455
422
  if (handler.has(target)) {
456
- var large = options.psb && largeAdditionalInfoKeys.indexOf(key) !== -1;
457
- var writeTotalLength = key !== 'Txt2' && key !== 'cinf' && key !== 'extn' && key !== 'CAI ' && key !== 'OCIO';
458
- var fourBytes = key === 'Txt2' || key === 'luni' || key === 'vmsk' || key === 'artb' || key === 'artd' ||
423
+ const large = options.psb && largeAdditionalInfoKeys.indexOf(key) !== -1;
424
+ const writeTotalLength = key !== 'Txt2' && key !== 'cinf' && key !== 'extn' && key !== 'CAI ' && key !== 'OCIO';
425
+ const fourBytes = key === 'Txt2' || key === 'luni' || key === 'vmsk' || key === 'artb' || key === 'artd' ||
459
426
  key === 'vogk' || key === 'SoLd' || key === 'lnk2' || key === 'vscg' || key === 'vsms' || key === 'GdFl' ||
460
427
  key === 'lmfx' || key === 'lrFX' || key === 'cinf' || key === 'PlLd' || key === 'Anno' || key === 'CAI ' || key === 'OCIO' || key === 'GenI' || key === 'FEid' || key === 'curv' || key === 'CgEd' || key === 'vibA' || key === 'blwh' || key === 'grdm';
461
428
  writeSignature(writer, large ? '8B64' : '8BIM');
462
429
  writeSignature(writer, key);
463
- writeSection(writer, fourBytes ? 4 : 2, function () {
430
+ writeSection(writer, fourBytes ? 4 : 2, () => {
464
431
  handler.write(writer, target, psd, options);
465
432
  }, writeTotalLength, large);
466
433
  }
467
- };
468
- for (var _i = 0, infoHandlers_1 = infoHandlers; _i < infoHandlers_1.length; _i++) {
469
- var handler = infoHandlers_1[_i];
470
- _loop_4(handler);
471
434
  }
472
435
  }
473
436
  function addChildren(layers, children) {
@@ -475,12 +438,11 @@ function addChildren(layers, children) {
475
438
  return;
476
439
  // const layerIds: number[] = [2];
477
440
  // const timestamps: number[] = [1740120767.0230637];
478
- for (var _i = 0, children_1 = children; _i < children_1.length; _i++) {
479
- var c = children_1[_i];
441
+ for (const c of children) {
480
442
  if (c.children && c.canvas)
481
- throw new Error("Invalid layer, cannot have both 'canvas' and 'children' properties");
443
+ throw new Error(`Invalid layer, cannot have both 'canvas' and 'children' properties`);
482
444
  if (c.children && c.imageData)
483
- throw new Error("Invalid layer, cannot have both 'imageData' and 'children' properties");
445
+ throw new Error(`Invalid layer, cannot have both 'imageData' and 'children' properties`);
484
446
  if (c.children) {
485
447
  layers.push({
486
448
  name: '</Layer group>',
@@ -500,25 +462,25 @@ function addChildren(layers, children) {
500
462
  // referencePoint: { x: 0, y: 0 },
501
463
  });
502
464
  addChildren(layers, c.children);
503
- layers.push(__assign(__assign({}, c), { blendMode: c.blendMode === 'pass through' ? 'normal' : c.blendMode, sectionDivider: {
465
+ layers.push(Object.assign(Object.assign({}, c), { blendMode: c.blendMode === 'pass through' ? 'normal' : c.blendMode, sectionDivider: {
504
466
  type: c.opened === false ? 2 /* SectionDividerType.ClosedFolder */ : 1 /* SectionDividerType.OpenFolder */,
505
467
  key: fromBlendMode[c.blendMode] || 'pass',
506
468
  subType: 0,
507
469
  } }));
508
470
  }
509
471
  else {
510
- layers.push(__assign({}, c));
472
+ layers.push(Object.assign({}, c));
511
473
  }
512
474
  }
513
475
  }
514
476
  function resizeBuffer(writer, size) {
515
- var newLength = writer.buffer.byteLength;
477
+ let newLength = writer.buffer.byteLength;
516
478
  do {
517
479
  newLength *= 2;
518
480
  } while (size > newLength);
519
- var newBuffer = new ArrayBuffer(newLength);
520
- var newBytes = new Uint8Array(newBuffer);
521
- var oldBytes = new Uint8Array(writer.buffer);
481
+ const newBuffer = new ArrayBuffer(newLength);
482
+ const newBytes = new Uint8Array(newBuffer);
483
+ const oldBytes = new Uint8Array(writer.buffer);
522
484
  newBytes.set(oldBytes);
523
485
  writer.buffer = newBuffer;
524
486
  writer.view = new DataView(writer.buffer);
@@ -529,13 +491,13 @@ function ensureSize(writer, size) {
529
491
  }
530
492
  }
531
493
  function addSize(writer, size) {
532
- var offset = writer.offset;
494
+ const offset = writer.offset;
533
495
  ensureSize(writer, writer.offset += size);
534
496
  return offset;
535
497
  }
536
498
  function createThumbnail(psd) {
537
- var canvas = createCanvas(10, 10);
538
- var scale = 1;
499
+ const canvas = createCanvas(10, 10);
500
+ let scale = 1;
539
501
  if (psd.width > psd.height) {
540
502
  canvas.width = 160;
541
503
  canvas.height = Math.floor(psd.height * (canvas.width / psd.width));
@@ -546,7 +508,7 @@ function createThumbnail(psd) {
546
508
  canvas.width = Math.floor(psd.width * (canvas.height / psd.height));
547
509
  scale = canvas.height / psd.height;
548
510
  }
549
- var context = canvas.getContext('2d');
511
+ const context = canvas.getContext('2d');
550
512
  context.scale(scale, scale);
551
513
  if (psd.imageData) {
552
514
  context.drawImage(imageDataToCanvas(psd.imageData), 0, 0);
@@ -557,12 +519,12 @@ function createThumbnail(psd) {
557
519
  return canvas;
558
520
  }
559
521
  function getMaskChannels(tempBuffer, layerData, layer, mask, options, realMask) {
560
- var top = mask.top | 0;
561
- var left = mask.left | 0;
562
- var right = mask.right | 0;
563
- var bottom = mask.bottom | 0;
564
- var _a = getLayerDimentions(mask), width = _a.width, height = _a.height;
565
- var imageData = mask.imageData;
522
+ let top = mask.top | 0;
523
+ let left = mask.left | 0;
524
+ let right = mask.right | 0;
525
+ let bottom = mask.bottom | 0;
526
+ let { width, height } = getLayerDimentions(mask);
527
+ let imageData = mask.imageData;
566
528
  if (!imageData && mask.canvas && width && height) {
567
529
  imageData = mask.canvas.getContext('2d').getImageData(0, 0, width, height);
568
530
  }
@@ -571,8 +533,8 @@ function getMaskChannels(tempBuffer, layerData, layer, mask, options, realMask)
571
533
  }
572
534
  right = left + width;
573
535
  bottom = top + height;
574
- var buffer;
575
- var compression;
536
+ let buffer;
537
+ let compression;
576
538
  if (RAW_IMAGE_DATA && layer[realMask ? 'realMaskDataRaw' : 'maskDataRaw']) {
577
539
  buffer = layer[realMask ? 'realMaskDataRaw' : 'maskDataRaw'];
578
540
  compression = layer[realMask ? 'realMaskDataRawCompression' : 'maskDataRawCompression'];
@@ -589,36 +551,35 @@ function getMaskChannels(tempBuffer, layerData, layer, mask, options, realMask)
589
551
  buffer = writeDataRLE(tempBuffer, imageData, [0], !!options.psb);
590
552
  compression = 1 /* Compression.RleCompressed */;
591
553
  }
592
- layerData.channels.push({ channelId: realMask ? -3 /* ChannelID.RealUserMask */ : -2 /* ChannelID.UserMask */, compression: compression, buffer: buffer, length: 2 + buffer.length });
593
- layerData[realMask ? 'realMask' : 'mask'] = { top: top, left: left, right: right, bottom: bottom };
554
+ layerData.channels.push({ channelId: realMask ? -3 /* ChannelID.RealUserMask */ : -2 /* ChannelID.UserMask */, compression, buffer, length: 2 + buffer.length });
555
+ layerData[realMask ? 'realMask' : 'mask'] = { top, left, right, bottom };
594
556
  }
595
557
  function getChannels(tempBuffer, layer, background, options) {
596
- var layerData = getLayerChannels(tempBuffer, layer, background, options);
558
+ const layerData = getLayerChannels(tempBuffer, layer, background, options);
597
559
  if (layer.mask)
598
560
  getMaskChannels(tempBuffer, layerData, layer, layer.mask, options, false);
599
561
  if (layer.realMask)
600
562
  getMaskChannels(tempBuffer, layerData, layer, layer.realMask, options, true);
601
563
  return layerData;
602
564
  }
603
- function getLayerDimentions(_a) {
604
- var _b, _c, _d, _e;
605
- var canvas = _a.canvas, imageData = _a.imageData;
565
+ function getLayerDimentions({ canvas, imageData }) {
566
+ var _a, _b, _c, _d;
606
567
  // this way in case canvas/imageData are incorrect objects without width/height properties
607
- var width = (_c = (_b = imageData === null || imageData === void 0 ? void 0 : imageData.width) !== null && _b !== void 0 ? _b : canvas === null || canvas === void 0 ? void 0 : canvas.width) !== null && _c !== void 0 ? _c : 0;
608
- var height = (_e = (_d = imageData === null || imageData === void 0 ? void 0 : imageData.height) !== null && _d !== void 0 ? _d : canvas === null || canvas === void 0 ? void 0 : canvas.height) !== null && _e !== void 0 ? _e : 0;
609
- return { width: width, height: height };
568
+ const width = (_b = (_a = imageData === null || imageData === void 0 ? void 0 : imageData.width) !== null && _a !== void 0 ? _a : canvas === null || canvas === void 0 ? void 0 : canvas.width) !== null && _b !== void 0 ? _b : 0;
569
+ const height = (_d = (_c = imageData === null || imageData === void 0 ? void 0 : imageData.height) !== null && _c !== void 0 ? _c : canvas === null || canvas === void 0 ? void 0 : canvas.height) !== null && _d !== void 0 ? _d : 0;
570
+ return { width, height };
610
571
  }
611
572
  function cropImageData(data, left, top, width, height) {
612
573
  if (data.data instanceof Uint32Array || data.data instanceof Uint16Array) {
613
574
  throw new Error('imageData has incorrect bit depth');
614
575
  }
615
- var croppedData = createImageData(width, height);
616
- var srcData = data.data;
617
- var dstData = croppedData.data;
618
- for (var y = 0; y < height; y++) {
619
- for (var x = 0; x < width; x++) {
620
- var src = ((x + left) + (y + top) * data.width) * 4;
621
- var dst = (x + y * width) * 4;
576
+ const croppedData = createImageData(width, height);
577
+ const srcData = data.data;
578
+ const dstData = croppedData.data;
579
+ for (let y = 0; y < height; y++) {
580
+ for (let x = 0; x < width; x++) {
581
+ let src = ((x + left) + (y + top) * data.width) * 4;
582
+ let dst = (x + y * width) * 4;
622
583
  dstData[dst] = srcData[src];
623
584
  dstData[dst + 1] = srcData[src + 1];
624
585
  dstData[dst + 2] = srcData[src + 2];
@@ -629,27 +590,27 @@ function cropImageData(data, left, top, width, height) {
629
590
  }
630
591
  function getLayerChannels(tempBuffer, layer, background, options) {
631
592
  var _a;
632
- var top = layer.top | 0;
633
- var left = layer.left | 0;
634
- var right = layer.right | 0;
635
- var bottom = layer.bottom | 0;
636
- var channels = [
593
+ let top = layer.top | 0;
594
+ let left = layer.left | 0;
595
+ let right = layer.right | 0;
596
+ let bottom = layer.bottom | 0;
597
+ let channels = [
637
598
  { channelId: -1 /* ChannelID.Transparency */, compression: 0 /* Compression.RawData */, buffer: undefined, length: 2 },
638
599
  { channelId: 0 /* ChannelID.Color0 */, compression: 0 /* Compression.RawData */, buffer: undefined, length: 2 },
639
600
  { channelId: 1 /* ChannelID.Color1 */, compression: 0 /* Compression.RawData */, buffer: undefined, length: 2 },
640
601
  { channelId: 2 /* ChannelID.Color2 */, compression: 0 /* Compression.RawData */, buffer: undefined, length: 2 },
641
602
  ];
642
- var _b = getLayerDimentions(layer), width = _b.width, height = _b.height;
603
+ let { width, height } = getLayerDimentions(layer);
643
604
  if (!(layer.canvas || layer.imageData) || !width || !height) {
644
605
  right = left;
645
606
  bottom = top;
646
- return { layer: layer, top: top, left: left, right: right, bottom: bottom, channels: channels };
607
+ return { layer, top, left, right, bottom, channels };
647
608
  }
648
609
  right = left + width;
649
610
  bottom = top + height;
650
- var data = layer.imageData || layer.canvas.getContext('2d').getImageData(0, 0, width, height);
611
+ let data = layer.imageData || layer.canvas.getContext('2d').getImageData(0, 0, width, height);
651
612
  if (options.trimImageData) {
652
- var trimmed = trimData(data);
613
+ const trimmed = trimData(data);
653
614
  if (trimmed.left !== 0 || trimmed.top !== 0 || trimmed.right !== data.width || trimmed.bottom !== data.height) {
654
615
  left += trimmed.left;
655
616
  top += trimmed.top;
@@ -658,11 +619,11 @@ function getLayerChannels(tempBuffer, layer, background, options) {
658
619
  width = right - left;
659
620
  height = bottom - top;
660
621
  if (!width || !height)
661
- return { layer: layer, top: top, left: left, right: right, bottom: bottom, channels: channels };
622
+ return { layer, top, left, right, bottom, channels };
662
623
  data = cropImageData(data, trimmed.left, trimmed.top, width, height);
663
624
  }
664
625
  }
665
- var channelIds = [
626
+ const channelIds = [
666
627
  0 /* ChannelID.Color0 */,
667
628
  1 /* ChannelID.Color1 */,
668
629
  2 /* ChannelID.Color2 */,
@@ -670,10 +631,10 @@ function getLayerChannels(tempBuffer, layer, background, options) {
670
631
  if (!background || options.noBackground || layer.mask || hasAlpha(data) || (RAW_IMAGE_DATA && ((_a = layer.imageDataRaw) === null || _a === void 0 ? void 0 : _a['-1']))) {
671
632
  channelIds.unshift(-1 /* ChannelID.Transparency */);
672
633
  }
673
- channels = channelIds.map(function (channelId) {
674
- var offset = offsetForChannel(channelId, false); // TODO: psd.colorMode === ColorMode.CMYK);
675
- var buffer;
676
- var compression;
634
+ channels = channelIds.map(channelId => {
635
+ const offset = offsetForChannel(channelId, false); // TODO: psd.colorMode === ColorMode.CMYK);
636
+ let buffer;
637
+ let compression;
677
638
  if (RAW_IMAGE_DATA && layer.imageDataRaw) {
678
639
  // console.log('written raw layer image data');
679
640
  buffer = layer.imageDataRaw[channelId];
@@ -687,26 +648,24 @@ function getLayerChannels(tempBuffer, layer, background, options) {
687
648
  buffer = writeDataRLE(tempBuffer, data, [offset], !!options.psb);
688
649
  compression = 1 /* Compression.RleCompressed */;
689
650
  }
690
- return { channelId: channelId, compression: compression, buffer: buffer, length: 2 + buffer.length };
651
+ return { channelId, compression, buffer, length: 2 + buffer.length };
691
652
  });
692
- return { layer: layer, top: top, left: left, right: right, bottom: bottom, channels: channels };
653
+ return { layer, top, left, right, bottom, channels };
693
654
  }
694
- function isRowEmpty(_a, y, left, right) {
695
- var data = _a.data, width = _a.width;
696
- var start = ((y * width + left) * 4 + 3) | 0;
697
- var end = (start + (right - left) * 4) | 0;
698
- for (var i = start; i < end; i = (i + 4) | 0) {
655
+ function isRowEmpty({ data, width }, y, left, right) {
656
+ const start = ((y * width + left) * 4 + 3) | 0;
657
+ const end = (start + (right - left) * 4) | 0;
658
+ for (let i = start; i < end; i = (i + 4) | 0) {
699
659
  if (data[i] !== 0) {
700
660
  return false;
701
661
  }
702
662
  }
703
663
  return true;
704
664
  }
705
- function isColEmpty(_a, x, top, bottom) {
706
- var data = _a.data, width = _a.width;
707
- var stride = (width * 4) | 0;
708
- var start = (top * stride + x * 4 + 3) | 0;
709
- for (var y = top, i = start; y < bottom; y++, i = (i + stride) | 0) {
665
+ function isColEmpty({ data, width }, x, top, bottom) {
666
+ const stride = (width * 4) | 0;
667
+ const start = (top * stride + x * 4 + 3) | 0;
668
+ for (let y = top, i = start; y < bottom; y++, i = (i + stride) | 0) {
710
669
  if (data[i] !== 0) {
711
670
  return false;
712
671
  }
@@ -714,10 +673,10 @@ function isColEmpty(_a, x, top, bottom) {
714
673
  return true;
715
674
  }
716
675
  function trimData(data) {
717
- var top = 0;
718
- var left = 0;
719
- var right = data.width;
720
- var bottom = data.height;
676
+ let top = 0;
677
+ let left = 0;
678
+ let right = data.width;
679
+ let bottom = data.height;
721
680
  while (top < bottom && isRowEmpty(data, top, left, right))
722
681
  top++;
723
682
  while (bottom > top && isRowEmpty(data, bottom - 1, left, right))
@@ -726,7 +685,7 @@ function trimData(data) {
726
685
  left++;
727
686
  while (right > left && isColEmpty(data, right - 1, top, bottom))
728
687
  right--;
729
- return { top: top, left: left, right: right, bottom: bottom };
688
+ return { top, left, right, bottom };
730
689
  }
731
690
  export function writeColor(writer, color) {
732
691
  if (!color) {
@@ -774,4 +733,63 @@ export function writeColor(writer, color) {
774
733
  writeZeros(writer, 6);
775
734
  }
776
735
  }
736
+ // ponytail: only round-trips RGB 8-bit patterns; source colorMode (16-bit/Indexed) is not preserved,
737
+ // since readPattern already converted everything to RGBA. Upgrade if pattern colorMode must survive write.
738
+ export function writePattern(writer, pattern) {
739
+ const width = pattern.bounds.w;
740
+ const height = pattern.bounds.h;
741
+ const pixelData = { width, height, data: pattern.data };
742
+ writeUint32(writer, 0); // length, fixed up below
743
+ const pattsOffset = writer.offset;
744
+ writeUint32(writer, 1); // version
745
+ writeUint32(writer, 3 /* ColorMode.RGB */); // color mode - rgb only
746
+ writeInt16(writer, pattern.x);
747
+ writeInt16(writer, pattern.y);
748
+ writeUnicodeString(writer, pattern.name + '\0'); // name
749
+ writePascalString(writer, pattern.id, 1); // id
750
+ // virtual memory array list
751
+ writeUint32(writer, 3); // version
752
+ writeUint32(writer, 0); // length, fixed up below
753
+ const vlOffset = writer.offset;
754
+ const top = pattern.bounds.y;
755
+ const left = pattern.bounds.x;
756
+ const bottom = top + height;
757
+ const right = left + width;
758
+ writeUint32(writer, top);
759
+ writeUint32(writer, left);
760
+ writeUint32(writer, bottom);
761
+ writeUint32(writer, right);
762
+ writeUint32(writer, 24); // channels count
763
+ // channels: RGB at indices 0,1,2 and alpha at index 25
764
+ for (let i = 0; i < 24 + 2; i++) {
765
+ const offset = i < 3 ? i : (i === 25 ? 3 : -1);
766
+ if (offset < 0) {
767
+ writeUint32(writer, 0); // has
768
+ continue;
769
+ }
770
+ // worst-case RLE size for a single channel: width + 1 per scanline, plus scanline length headers
771
+ const buffer = new Uint8Array(width * height + 2 * height + 2 * width + 16);
772
+ // ponytail: pattern channels always use small (2-byte) RLE scanline headers, matching
773
+ // readPattern which reads them as non-large; `large` here only affects the header width.
774
+ const data = writeDataRLE(buffer, pixelData, [offset], false);
775
+ writeUint32(writer, 1); // has
776
+ writeUint32(writer, data.length + 4 + 16 + 2 + 1); // length
777
+ writeUint32(writer, 8); // pixelDepth
778
+ writeUint32(writer, top);
779
+ writeUint32(writer, left);
780
+ writeUint32(writer, bottom);
781
+ writeUint32(writer, right);
782
+ writeUint16(writer, 8); // pixelDepth2
783
+ writeUint8(writer, 1); // compressionMode - rle
784
+ writeBytes(writer, data);
785
+ }
786
+ const vlLength = writer.offset - vlOffset;
787
+ let pattsLength = writer.offset - pattsOffset;
788
+ while (pattsLength % 4) {
789
+ writeZeros(writer, 1);
790
+ pattsLength++;
791
+ }
792
+ writer.view.setUint32(vlOffset - 4, vlLength, false);
793
+ writer.view.setUint32(pattsOffset - 4, pattsLength, false);
794
+ }
777
795
  //# sourceMappingURL=psdWriter.js.map