afnm-types 0.6.24 → 0.6.25
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/buff.d.ts +3 -1
- package/dist/craftingTechnique.d.ts +3 -3
- package/dist/entity.d.ts +11 -1
- package/dist/entity.js +1 -0
- package/dist/stat.d.ts +1 -1
- package/dist/stat.js +8 -5
- package/dist/technique.d.ts +3 -3
- package/package.json +1 -1
package/dist/buff.d.ts
CHANGED
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@@ -56,7 +56,7 @@ export interface Buff {
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speed?: number;
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applicationStats?: Record<CombatStatistic, number>;
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applicationVariables?: Record<string, number>;
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-
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+
appliedByOpponent?: boolean;
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allowMultipleInstances?: boolean;
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storedVariables?: Record<string, string>;
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uniqueId?: string;
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@@ -79,6 +79,8 @@ export interface Buff {
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triggeredBuffEffects?: {
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trigger: string;
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effects: BuffEffect[];
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/** If true, this trigger will also fire when the opponent triggers the same event */
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listenToOpponent?: boolean;
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}[];
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damageInterceptorEffects?: {
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trigger?: TechniqueCondition;
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@@ -113,7 +113,7 @@ export interface CraftingRecipeStats {
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conditionType: RecipeConditionEffect;
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harmonyType: RecipeHarmonyType;
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}
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-
export type CraftingTechniqueMastery = ControlMastery | IntensityMastery | CritChanceTechniqueMastery |
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+
export type CraftingTechniqueMastery = ControlMastery | IntensityMastery | CritChanceTechniqueMastery | CritMultiplierTechniqueMastery | EffectTechniqueMastery | UpgradeCraftingTechniqueMastery | PoolCostMastery | StabilityCostMastery | SuccessChanceMastery;
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interface BaseCraftingTechniqueMastery {
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condition?: CraftingTechniqueCondition;
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tooltip?: string;
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@@ -131,8 +131,8 @@ interface CritChanceTechniqueMastery extends BaseCraftingTechniqueMastery {
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kind: 'critchance';
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percentage: number;
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}
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-
interface
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-
kind: '
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interface CritMultiplierTechniqueMastery extends BaseCraftingTechniqueMastery {
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kind: 'critmultiplier';
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percentage: number;
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}
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interface EffectTechniqueMastery extends BaseCraftingTechniqueMastery {
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package/dist/entity.d.ts
CHANGED
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@@ -7,6 +7,15 @@ import { ArtefactItem, CombatItem, CombatPillItem, ConcoctionItem, CraftingEquip
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import { Realm, RealmProgress } from './realm';
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import { CombatStatsMap, CraftingStatsMap, PhysicalStatistic, SocialStatistic } from './stat';
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import { KnownTechnique, Technique, TechniquePriority } from './technique';
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export interface CombatEffectTracking {
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icon: string;
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background: string;
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damage: number;
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healing: number;
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barrier: number;
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}
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export declare const entityTypes: readonly ["Player", "Lifeform", "Enemy"];
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export type EntityType = (typeof entityTypes)[number];
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export declare const sexes: readonly ["male", "female"];
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export type Sex = (typeof sexes)[number];
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export interface PlayerEntity {
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@@ -209,7 +218,7 @@ export interface CombatArtefact extends ArtefactItem {
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animations: ('bump' | 'buff' | 'debuff' | 'attack')[];
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}
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export interface CombatEntity {
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-
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entityType: EntityType;
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image: string;
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supportImage?: {
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image: string;
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@@ -278,6 +287,7 @@ export interface CombatEntity {
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y: number;
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};
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disableBreathing?: boolean;
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effectTracking: Record<string, CombatEffectTracking>;
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}
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export type StanceRule = SingleStance | RandomStance;
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export interface SingleStance {
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package/dist/entity.js
CHANGED
package/dist/stat.d.ts
CHANGED
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@@ -3,7 +3,7 @@ import { TechniqueElement } from './element';
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export declare const physicalStatistics: readonly ["eyes", "meridians", "dantian", "muscles", "digestion", "flesh"];
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export declare const socialStatistics: readonly ["age", "lifespan", "charisma", "battlesense", "craftskill", "artefactslots", "talismanslots", "condenseEfficiency", "pillsPerRound"];
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export declare const craftingStatistics: readonly ["maxpool", "pool", "maxtoxicity", "toxicity", "resistance", "itemEffectiveness", "control", "intensity", "critchance", "critmultiplier", "pillsPerRound", "poolCostPercentage", "stabilityCostPercentage", "successChanceBonus"];
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-
export declare const combatStatistics: readonly ["maxhp", "hp", "maxbarrier", "barrier", "maxtoxicity", "toxicity", "resistance", "pillsPerRound", "itemEffectiveness", "power", "artefactpower", "critchance", "defense", "dr", "barrierMitigation", "lifesteal", "
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export declare const combatStatistics: readonly ["maxhp", "hp", "maxbarrier", "barrier", "maxtoxicity", "toxicity", "resistance", "pillsPerRound", "itemEffectiveness", "power", "artefactpower", "critchance", "defense", "dr", "barrierMitigation", "lifesteal", "critmultiplier", "vulnerability", "weakness", "fistBoost", "blossomBoost", "weaponBoost", "cloudBoost", "bloodBoost", "celestialBoost", "fistAffinity", "blossomAffinity", "weaponAffinity", "cloudAffinity", "bloodAffinity", "celestialAffinity", "noneAffinity", "qiDroplets", "fistDisabled", "bloodDisabled", "blossomDisabled", "cloudDisabled", "celestialDisabled", "weaponDisabled", "fistResistance", "blossomResistance", "weaponResistance", "cloudResistance", "bloodResistance", "celestialResistance"];
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export type PhysicalStatistic = (typeof physicalStatistics)[number];
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export type SocialStatistic = (typeof socialStatistics)[number];
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export type CraftingStatistic = (typeof craftingStatistics)[number];
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package/dist/stat.js
CHANGED
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@@ -50,8 +50,9 @@ export const combatStatistics = [
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'dr',
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'barrierMitigation',
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'lifesteal',
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-
'
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'critmultiplier',
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'vulnerability',
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'weakness',
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'fistBoost',
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'blossomBoost',
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'weaponBoost',
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@@ -106,8 +107,9 @@ export const combatStatToName = {
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dr: 'Damage Resistance',
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barrierMitigation: 'Barrier Effectiveness',
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lifesteal: 'Life Steal',
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-
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critmultiplier: 'Crit Multiplier',
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vulnerability: 'Vulnerability',
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weakness: 'Weakness',
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fistBoost: 'Fist Boost',
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blossomBoost: 'Blossom Boost',
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weaponBoost: 'Weapon Boost',
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@@ -149,9 +151,10 @@ export const combatStatToDescription = {
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defense: 'Your resistance to damage.',
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dr: '',
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lifesteal: '',
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-
critchance: 'Your chance to get a critical effect
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critchance: 'Your chance to get a critical effect on damage, healing, and barrier. Crit chance over 100% converts to bonus crit damage at a 1:3 ratio.',
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critmultiplier: '',
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vulnerability: '',
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weakness: '',
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artefactpower: "The strength of your artefact's techniques and your Formation Parts.",
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fistBoost: '',
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blossomBoost: '',
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@@ -202,7 +205,7 @@ export const craftingStatToName = {
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export const craftingStatToDescription = {
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maxtoxicity: 'The quantity of pills you can take before your body becomes unable to digest any more.',
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toxicity: '',
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-
critchance: 'Your chance to get a critical effect on increasing perfection or completion. Crit chance over 100%
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critchance: 'Your chance to get a critical effect on increasing perfection or completion. Crit chance over 100% converts to bonus crit multiplier at a 1:3 ratio.',
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maxpool: 'The amount of <b>Qi</b> you have available during crafting to spend on crafting actions.',
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pool: '',
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control: 'The <b>perfection</b> your refinement actions impart during crafting, making it easier to perfect a recipe.',
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package/dist/technique.d.ts
CHANGED
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@@ -139,7 +139,7 @@ interface TriggerEffect extends BaseTechniqueEffect {
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amount: Scaling;
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triggerTooltip?: string;
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}
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-
export type TechniqueMastery = PowerTechniqueMastery | EffectTechniqueMastery | CritChanceTechniqueMastery |
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export type TechniqueMastery = PowerTechniqueMastery | EffectTechniqueMastery | CritChanceTechniqueMastery | CritMultiplierTechniqueMastery | UpgradeTechniqueMastery;
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interface BaseTechniqueMastery {
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condition?: TechniqueCondition;
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tooltip?: string;
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@@ -153,8 +153,8 @@ interface CritChanceTechniqueMastery extends BaseTechniqueMastery {
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kind: 'critchance';
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percentage: number;
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}
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-
interface
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kind: '
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interface CritMultiplierTechniqueMastery extends BaseTechniqueMastery {
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kind: 'critmultiplier';
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percentage: number;
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}
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interface EffectTechniqueMastery extends BaseTechniqueMastery {
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