aether-code 0.16.1 → 0.16.2

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@@ -26,7 +26,7 @@ import {
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  import readline from "node:readline";
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  import { c, errorLine, divider } from "../src/render.js";
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- const VERSION = "0.16.1";
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+ const VERSION = "0.16.2";
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  /**
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  * Try to start MCP servers from ~/.aether/mcp.json. Returns a started
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "aether-code",
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- "version": "0.16.1",
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+ "version": "0.16.2",
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  "description": "Uncensored AI coding agent for your terminal — Claude Code alternative with MCP support. Reads code, writes files, runs commands. Drives IDA Pro, Roblox Studio, Wireshark, Blender, and any MCP server. No refusal layer.",
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  "homepage": "https://trynoguard.com",
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  "repository": {
package/src/repl.js CHANGED
@@ -17,7 +17,7 @@ import { c, errorLine } from "./render.js";
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  import { checkForUpdate } from "./update-check.js";
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  import { promptBoxed, EXIT_SIGNAL } from "./ink-input.js";
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- const VERSION = "0.16.1";
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+ const VERSION = "0.16.2";
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  const MODEL_NAME = "Aether Core";
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  const SHORTCUTS = `
@@ -84,11 +84,21 @@ export async function runRepl({ cwd: initialCwd, autoYes: initialAutoYes, maxTur
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  const updateNudge = await updatePromise;
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  if (updateNudge) console.log(updateNudge + "\n");
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- // Input: the Ink boxed input (bordered, Claude-style) when we have a TTY,
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- // with a readline fallback for non-TTY/CI or if Ink can't init raw mode.
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- // Set AETHER_NO_INK=1 to force the plain prompt.
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+ // Input: the Ink boxed input (bordered, Claude-style) when the terminal
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+ // renders it cleanly, with a readline fallback otherwise.
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+ //
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+ // The legacy Windows console (cmd.exe / conhost) mishandles Ink's live
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+ // redraw + raw-mode: typed characters ghost (the console echoes what Ink
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+ // already drew) and the box border tears on each keystroke. Windows Terminal
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+ // (sets WT_SESSION) and non-Windows render Ink correctly. So we default to
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+ // the clean prompt on legacy Windows console; AETHER_INK=1 forces Ink there
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+ // for anyone who wants to try it, AETHER_NO_INK=1 forces the plain prompt.
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  const inputHistory = [];
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- const useInk = !!process.stdin.isTTY && process.env.AETHER_NO_INK !== "1";
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+ const legacyWinConsole = process.platform === "win32" && !process.env.WT_SESSION;
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+ const useInk =
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+ !!process.stdin.isTTY &&
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+ process.env.AETHER_NO_INK !== "1" &&
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+ (process.env.AETHER_INK === "1" || !legacyWinConsole);
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  let inkBroken = false;
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  let rl = null;
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