aerolith 1.0.0 → 1.2.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (37) hide show
  1. package/LICENSE +4 -0
  2. package/README.md +61 -108
  3. package/library/dist/aerolith.css +171 -16
  4. package/library/dist/aerolith.js +289 -36
  5. package/library/dist/fonts/OFL-Aerolith-Display.txt +100 -0
  6. package/library/dist/fonts/OFL-Aerolith-Text.txt +97 -0
  7. package/library/dist/fonts/OFL-Istok-Web.txt +94 -0
  8. package/library/dist/fonts/aerolith-display-aqua.bmp.woff2 +0 -0
  9. package/library/dist/fonts/aerolith-display-aqua.svg.woff2 +0 -0
  10. package/library/dist/fonts/aerolith-display-glass-dark.bmp.woff2 +0 -0
  11. package/library/dist/fonts/aerolith-display-glass-dark.svg.woff2 +0 -0
  12. package/library/dist/fonts/aerolith-display-glass.bmp.woff2 +0 -0
  13. package/library/dist/fonts/aerolith-display-glass.svg.woff2 +0 -0
  14. package/library/dist/fonts/aerolith-display-pearl.bmp.woff2 +0 -0
  15. package/library/dist/fonts/aerolith-display-pearl.svg.woff2 +0 -0
  16. package/library/dist/fonts/aerolith-text-bold.woff2 +0 -0
  17. package/library/dist/fonts/aerolith-text-light.woff2 +0 -0
  18. package/library/dist/fonts/aerolith-text-regular.woff2 +0 -0
  19. package/library/dist/fonts/aerolith-text-semibold.woff2 +0 -0
  20. package/library/dist/fonts/istok-web-bold-italic.woff2 +0 -0
  21. package/library/dist/fonts/istok-web-bold.woff2 +0 -0
  22. package/library/dist/fonts/istok-web-italic.woff2 +0 -0
  23. package/library/dist/fonts/istok-web-regular.woff2 +0 -0
  24. package/library/dist/sprites/lens.dark@1x.png +0 -0
  25. package/library/dist/sprites/lens.dark@2x.png +0 -0
  26. package/library/dist/sprites/lens.dark@3x.png +0 -0
  27. package/library/dist/sprites/lens@1x.png +0 -0
  28. package/library/dist/sprites/lens@2x.png +0 -0
  29. package/library/dist/sprites/lens@3x.png +0 -0
  30. package/library/dist/sprites/logo-aqua@1x.png +0 -0
  31. package/library/dist/sprites/logo-aqua@2x.png +0 -0
  32. package/library/dist/sprites/logo-aqua@3x.png +0 -0
  33. package/library/dist/sprites/logo-liquid@1x.png +0 -0
  34. package/library/dist/sprites/logo-liquid@2x.png +0 -0
  35. package/library/dist/sprites/logo-liquid@3x.png +0 -0
  36. package/library/dist/sprites.json +88 -0
  37. package/package.json +7 -5
@@ -3,7 +3,11 @@
3
3
  // - slider / compare: keeps --aer-fill in sync with the native range value
4
4
  // - drop zone: [data-aer-over] while files are dragged over an .aer-drop
5
5
  // - theme switch: input[data-aer-theme] toggles <html data-theme> and remembers the choice
6
- // - lens: the rim refraction of .aer-lens (Chromium only: backdrop-filter with an SVG filter)
6
+ // - lens: the rim refraction of .aer-lens (Chromium; Firefox too with data-aer-lens-backdrop);
7
+ // data-aer-drag makes it movable
8
+ // - menus: popovers drop down from their button; [data-aer-menu] opens one at the pointer
9
+ // - segmented: the selected chip slides between items
10
+ // - preload: sprites of closed dialogs and popovers load with the page
7
11
  (function () {
8
12
  "use strict";
9
13
  var KEY = "aerolith-theme";
@@ -34,33 +38,64 @@
34
38
  }
35
39
 
36
40
  // ---------------------------------------------------------------- lens: displacement map from the bevel profile
37
- var lensId = 0, svgRoot = null;
41
+ // Two ways to bend what is behind the rim:
42
+ // - data-aer-lens-backdrop="<selector>": the lens carries a copy of that element, lined up with the
43
+ // original, and bends the copy with filter: url(). Chromium and Firefox.
44
+ // - otherwise, Chromium only: backdrop-filter: url(). Safari shows plain glass either way.
45
+ // data-aer-drag makes the lens movable (pointer, touch, arrow keys) inside its parent.
46
+ var lensId = 0, svgRoot = null, PAD = 2;
47
+ // Lens geometry, same as the rendered sprite (catalog.py): superellipse corners (n = 4) of radius
48
+ // LENS_R, a convex edge 1-(1-t)^4 over LENS_BEVEL px. Light comes straight down, refracts at the
49
+ // curved top and the flat bottom (IOR 1.5), then travels LIFT px to the page under the glass.
50
+ var LENS_R = 32, LENS_BEVEL = 30, GLASS = 20, BASE = 4, LIFT = 24, IOR = 1.5;
51
+ var DISPERSION = [0.9, 1, 1.16]; // red, green, blue: blue bends most
38
52
  function chromium() { return !!(navigator.userAgentData && navigator.userAgentData.brands &&
39
53
  navigator.userAgentData.brands.some(function (b) { return /Chromium/.test(b.brand); })); }
40
- function lensMap(w, h, radius, bevel) {
41
- // height h(d) = smoothstep(d / bevel) of the distance d to the rounded-rect outline; the
42
- // gradient of h, scaled to 0..255 around 128, tells feDisplacementMap how far to bend light
43
- var c = document.createElement("canvas"); c.width = w; c.height = h;
44
- var g = c.getContext("2d"), img = g.createImageData(w, h), px = img.data;
45
- var hx = w / 2, hy = h / 2, r = Math.min(radius, hx, hy);
46
- function height(x, y) {
47
- var qx = Math.abs(x - hx) - (hx - r), qy = Math.abs(y - hy) - (hy - r);
48
- var out = Math.hypot(Math.max(qx, 0), Math.max(qy, 0)) + Math.min(Math.max(qx, qy), 0) - r;
49
- var t = Math.min(Math.max(-out / bevel, 0), 1);
50
- return t * t * (3 - 2 * t);
51
- }
52
- for (var y = 0; y < h; y++) for (var x = 0; x < w; x++) {
53
- var dx = height(x + 1, y + 0.5) - height(x, y + 0.5), dy = height(x + 0.5, y + 1) - height(x + 0.5, y);
54
- var k = bevel * 0.75, i = (y * w + x) * 4;
55
- px[i] = 128 + Math.max(-127, Math.min(127, dx * k * 127));
56
- px[i + 1] = 128 + Math.max(-127, Math.min(127, dy * k * 127));
57
- px[i + 2] = 128; px[i + 3] = 255;
54
+ function bend(d, bevel) { // px of sideways shift at depth d (px in from the outline)
55
+ var t = Math.min(Math.max(d / bevel, 0), 1), u = 1 - t;
56
+ var z = GLASS * (1 - u * u * u * u), slope = GLASS * 4 * u * u * u / bevel;
57
+ var ti = Math.atan(slope), dl = ti - Math.asin(Math.sin(ti) / IOR);
58
+ return (z + BASE) * Math.tan(dl) + LIFT * Math.tan(Math.asin(Math.min(1, IOR * Math.sin(dl))));
59
+ }
60
+ function lensMap(w, h, W, H, q) {
61
+ // W x H map (lens centred) at q px per CSS px. R and G hold the inward shift as a fraction of the
62
+ // largest one (128 = none); returns the map and that largest shift in px. One lookup table, then
63
+ // a few multiplications per pixel: cheap enough to redo on every resize.
64
+ var R = Math.min(LENS_R, w / 2, h / 2), bevel = Math.min(LENS_BEVEL, R);
65
+ var STEP = 16, lut = new Float32Array(Math.ceil(bevel * STEP) + 2), max = bend(0, bevel);
66
+ for (var k = 0; k < lut.length; k++) lut[k] = bend(k / STEP, bevel) / max;
67
+ var cw = Math.round(W * q), ch = Math.round(H * q);
68
+ var c = document.createElement("canvas"); c.width = cw; c.height = ch;
69
+ var g = c.getContext("2d"), img = g.createImageData(cw, ch), px = img.data;
70
+ var hx = w / 2, hy = h / 2, ex = hx - R, ey = hy - R;
71
+ for (var Y = 0; Y < ch; Y++) {
72
+ var y = (Y + 0.5) / q - H / 2, ay = Math.abs(y), qy = ay - ey;
73
+ for (var X = 0; X < cw; X++) {
74
+ var x = (X + 0.5) / q - W / 2, ax = Math.abs(x), qx = ax - ex, d, ux = 0, uy = 0;
75
+ if (qx > 0 && qy > 0) { // corner: superellipse, n = 4
76
+ var x3 = qx * qx * qx, y3 = qy * qy * qy, L = Math.sqrt(Math.sqrt(x3 * qx + y3 * qy));
77
+ d = R - L;
78
+ var gl = Math.hypot(x3, y3); ux = -x3 / gl; uy = -y3 / gl;
79
+ } else if (qx > qy) { d = R - qx; ux = -1; }
80
+ else { d = R - qy; uy = -1; }
81
+ if (x < 0) ux = -ux;
82
+ if (y < 0) uy = -uy;
83
+ var m = 0;
84
+ if (d > 0 && d < bevel) { var f = d * STEP, k0 = f | 0; m = lut[k0] + (lut[k0 + 1] - lut[k0]) * (f - k0); }
85
+ var i = (Y * cw + X) * 4;
86
+ px[i] = 128 + Math.round(127 * m * ux); px[i + 1] = 128 + Math.round(127 * m * uy);
87
+ px[i + 2] = 128; px[i + 3] = 255;
88
+ }
58
89
  }
59
90
  g.putImageData(img, 0, 0);
60
- return c.toDataURL();
91
+ return { url: c.toDataURL(), max: max };
61
92
  }
62
93
  function lens(el) {
63
- if (!chromium()) return;
94
+ if (el.hasAttribute("data-aer-drag")) drag(el);
95
+ // WebKit (Safari, every iOS browser) misplaces SVG filters on HTML: plain glass there
96
+ var sel = el.getAttribute("data-aer-lens-backdrop"), gecko = CSS.supports("-moz-appearance", "none");
97
+ var src = sel && (chromium() || gecko) ? document.querySelector(sel) : null;
98
+ if (!src && !chromium()) return;
64
99
  var NS = "http://www.w3.org/2000/svg";
65
100
  if (!svgRoot) {
66
101
  svgRoot = document.createElementNS(NS, "svg");
@@ -68,39 +103,257 @@
68
103
  svgRoot.style.cssText = "position:absolute;width:0;height:0;overflow:hidden";
69
104
  document.body.appendChild(svgRoot);
70
105
  }
71
- var id = "aer-lens-" + (++lensId), filter = null;
106
+ var id = "aer-lens-" + (++lensId), filter = null, view = null, copy = null, ox = 0, oy = 0;
107
+ if (src) {
108
+ // the copy: same element, same classes, no ids, no lens inside, lined up with the original
109
+ view = document.createElement("div");
110
+ view.className = "aer-lens-view"; view.setAttribute("aria-hidden", "true"); view.inert = true;
111
+ copy = src.cloneNode(true);
112
+ copy.removeAttribute("id");
113
+ copy.querySelectorAll("[id]").forEach(function (n) { n.removeAttribute("id"); });
114
+ copy.querySelectorAll(".aer-lens").forEach(function (n) { n.remove(); });
115
+ view.appendChild(copy);
116
+ el.insertBefore(view, el.firstChild);
117
+ el.setAttribute("data-aer-lens-view", "");
118
+ }
119
+ function sync() { // line the copy up with the original
120
+ if (!copy) return;
121
+ var cs = getComputedStyle(src), a = src.getBoundingClientRect(), b = el.getBoundingClientRect();
122
+ var st = copy.style;
123
+ st.position = "absolute"; st.margin = "0"; st.boxSizing = "border-box"; st.transform = "none"; st.translate = "none";
124
+ st.width = src.offsetWidth + "px"; st.height = src.offsetHeight + "px";
125
+ st.left = (a.left - b.left + ox) + "px"; st.top = (a.top - b.top + oy) + "px";
126
+ ["color", "fontFamily", "fontSize", "fontWeight", "lineHeight", "letterSpacing"].forEach(function (p) { st[p] = cs[p]; });
127
+ }
72
128
  function build() {
73
129
  var w = Math.round(el.offsetWidth), h = Math.round(el.offsetHeight);
74
130
  if (!w || !h) return;
75
131
  if (filter) filter.remove();
132
+ var pad = view ? PAD : 0, W = w + 2 * pad, H = h + 2 * pad;
133
+ var map = lensMap(w, h, W, H, Math.min(2, window.devicePixelRatio || 1));
134
+ if (view) {
135
+ ox = pad; oy = pad;
136
+ var vs = view.style;
137
+ vs.left = -pad + "px"; vs.top = -pad + "px"; vs.width = W + "px"; vs.height = H + "px";
138
+ }
139
+ // map -> three displacements (red, green, blue bend by different amounts) -> recombined
76
140
  filter = document.createElementNS(NS, "filter");
77
141
  filter.id = id;
78
- ["x", "y"].forEach(function (a) { filter.setAttribute(a, "0"); });
79
- filter.setAttribute("width", w); filter.setAttribute("height", h);
80
- filter.setAttribute("filterUnits", "userSpaceOnUse");
81
- filter.setAttribute("color-interpolation-filters", "sRGB");
82
- var fi = document.createElementNS(NS, "feImage");
83
- fi.setAttribute("href", lensMap(w, h, 24, Math.min(28, w / 4, h / 4)));
84
- fi.setAttribute("x", 0); fi.setAttribute("y", 0); fi.setAttribute("width", w); fi.setAttribute("height", h);
85
- fi.setAttribute("preserveAspectRatio", "none"); fi.setAttribute("result", "map");
86
- var dm = document.createElementNS(NS, "feDisplacementMap");
87
- dm.setAttribute("in", "SourceGraphic"); dm.setAttribute("in2", "map"); dm.setAttribute("scale", "36");
88
- dm.setAttribute("xChannelSelector", "R"); dm.setAttribute("yChannelSelector", "G");
89
- filter.appendChild(fi); filter.appendChild(dm);
142
+ var attrs = { x: 0, y: 0, width: W, height: H, filterUnits: "userSpaceOnUse", primitiveUnits: "userSpaceOnUse",
143
+ "color-interpolation-filters": "sRGB" };
144
+ for (var a in attrs) filter.setAttribute(a, attrs[a]);
145
+ function prim(tag, at) {
146
+ var n = document.createElementNS(NS, tag);
147
+ for (var a in at) n.setAttribute(a, at[a]);
148
+ filter.appendChild(n);
149
+ }
150
+ prim("feImage", { href: map.url, x: 0, y: 0, width: W, height: H, preserveAspectRatio: "none", result: "map" });
151
+ ["r", "g", "b"].forEach(function (ch, k) {
152
+ prim("feDisplacementMap", { in: "SourceGraphic", in2: "map", scale: (2 * map.max * DISPERSION[k]).toFixed(2),
153
+ xChannelSelector: "R", yChannelSelector: "G", result: "d" + ch });
154
+ var m = ["0 0 0 0 0", "0 0 0 0 0", "0 0 0 0 0"]; m[k] = ["1 0 0 0 0", "0 1 0 0 0", "0 0 1 0 0"][k];
155
+ prim("feColorMatrix", { in: "d" + ch, type: "matrix", values: m.join(" ") + " 0 0 0 1 0", result: ch });
156
+ });
157
+ prim("feComposite", { in: "r", in2: "g", operator: "arithmetic", k2: 1, k3: 1, result: "rg" });
158
+ prim("feComposite", { in: "rg", in2: "b", operator: "arithmetic", k2: 1, k3: 1 });
90
159
  svgRoot.appendChild(filter);
91
- el.style.backdropFilter = "url(#" + id + ")";
160
+ if (view) { sync(); view.style.filter = "url(#" + id + ")"; }
161
+ else el.style.backdropFilter = "url(#" + id + ")";
92
162
  el.setAttribute("data-aer-lens", "");
93
163
  }
164
+ el._aerLensSync = sync;
94
165
  build();
95
166
  if (window.ResizeObserver) {
96
167
  var t;
97
168
  new ResizeObserver(function () { clearTimeout(t); t = setTimeout(build, 120); }).observe(el);
169
+ if (src) new ResizeObserver(sync).observe(src);
98
170
  }
171
+ addEventListener("resize", sync);
172
+ }
173
+ function drag(el) {
174
+ var x = 0, y = 0, start = null;
175
+ if (!el.hasAttribute("tabindex")) el.tabIndex = 0;
176
+ function moveTo(nx, ny) {
177
+ var box = el.parentElement.getBoundingClientRect(), r = el.getBoundingClientRect();
178
+ var bx = r.left - x, by = r.top - y; // where it sits without the shift
179
+ x = Math.round(clamp(nx, box.left - bx, box.right - r.width - bx));
180
+ y = Math.round(clamp(ny, box.top - by, box.bottom - r.height - by));
181
+ el.style.translate = x + "px " + y + "px";
182
+ if (el._aerLensSync) el._aerLensSync();
183
+ }
184
+ el.addEventListener("pointerdown", function (e) {
185
+ if (e.button !== 0 || e.target.closest("a, button, input, select, textarea")) return;
186
+ start = { px: e.clientX, py: e.clientY, x: x, y: y };
187
+ el.setPointerCapture(e.pointerId); el.setAttribute("data-aer-dragging", "");
188
+ e.preventDefault();
189
+ });
190
+ el.addEventListener("pointermove", function (e) {
191
+ if (start) moveTo(start.x + e.clientX - start.px, start.y + e.clientY - start.py);
192
+ });
193
+ ["pointerup", "pointercancel", "lostpointercapture"].forEach(function (t) {
194
+ el.addEventListener(t, function () { start = null; el.removeAttribute("data-aer-dragging"); });
195
+ });
196
+ el.addEventListener("keydown", function (e) {
197
+ var d = e.shiftKey ? 40 : 10, k = { ArrowLeft: [-d, 0], ArrowRight: [d, 0], ArrowUp: [0, -d], ArrowDown: [0, d] }[e.key];
198
+ if (!k) return;
199
+ e.preventDefault(); moveTo(x + k[0], y + k[1]);
200
+ });
201
+ if (window.ResizeObserver) new ResizeObserver(function () { moveTo(x, y); }).observe(el.parentElement);
202
+ }
203
+
204
+ // ---------------------------------------------------------------- menus: placed like a context menu
205
+ // A [popover].aer-popover opened by a popovertarget button drops down from that button (or opens
206
+ // above it when there is no room); [data-aer-menu="id"] on any element opens that popover at the
207
+ // pointer on right-click or long-press. Either way it stays 8 px inside the window.
208
+ var invoker = null;
209
+ function clamp(v, lo, hi) { return Math.max(lo, Math.min(v, hi)); }
210
+ function place(pop, at) {
211
+ var M = 8, vw = document.documentElement.clientWidth, vh = window.innerHeight;
212
+ var w = pop.offsetWidth, h = pop.offsetHeight, left, top;
213
+ if (at.nodeType) {
214
+ var r = at.getBoundingClientRect();
215
+ left = r.left; top = r.bottom + 6;
216
+ if (top + h > vh - M && r.top - 6 - h >= M) top = r.top - 6 - h;
217
+ if (left + w > vw - M) left = r.right - w;
218
+ } else {
219
+ left = at.x; top = at.y;
220
+ if (left + w > vw - M) left = at.x - w;
221
+ if (top + h > vh - M) top = at.y - h;
222
+ }
223
+ pop.style.left = clamp(left, M, vw - M - w) + "px";
224
+ pop.style.top = clamp(top, M, vh - M - h) + "px";
225
+ }
226
+ function openAt(pop, at) {
227
+ pop.style.position = "fixed"; pop.style.inset = "auto"; pop.style.margin = "0";
228
+ pop._aerAt = at;
229
+ if (!pop.matches(":popover-open")) pop.showPopover(); else place(pop, at);
230
+ }
231
+ function bindPopover(pop) {
232
+ function close() { if (pop.matches(":popover-open")) pop.hidePopover(); }
233
+ // before it shows: anchor it, so it never flashes at the window's corner
234
+ pop.addEventListener("beforetoggle", function (e) {
235
+ if (e.newState !== "open") return;
236
+ if (!pop._aerAt && invoker && invoker.getAttribute("popovertarget") === pop.id) pop._aerAt = invoker;
237
+ if (!pop._aerAt) return;
238
+ pop.style.position = "fixed"; pop.style.inset = "auto"; pop.style.margin = "0";
239
+ place(pop, pop._aerAt); // size unknown yet: a first guess
240
+ });
241
+ pop.addEventListener("toggle", function (e) {
242
+ if (e.newState === "open") {
243
+ if (pop._aerAt) place(pop, pop._aerAt); // measured: flip or clamp if needed
244
+ addEventListener("resize", close);
245
+ addEventListener("scroll", close, { capture: true, passive: true });
246
+ } else {
247
+ pop._aerAt = null;
248
+ removeEventListener("resize", close);
249
+ removeEventListener("scroll", close, { capture: true });
250
+ }
251
+ });
252
+ // picking an item closes the menu
253
+ pop.addEventListener("click", function (e) {
254
+ if (e.target.closest(".aer-menu > a, .aer-menu > button") && pop.matches(":popover-open")) pop.hidePopover();
255
+ });
256
+ }
257
+ function bindContext(el) {
258
+ var pop = document.getElementById(el.getAttribute("data-aer-menu"));
259
+ if (!pop || !pop.showPopover) return;
260
+ var timer = 0, start = null, pending = null, down = false;
261
+ el.addEventListener("contextmenu", function (e) {
262
+ e.preventDefault();
263
+ var at = { x: e.clientX, y: e.clientY };
264
+ // Linux and macOS fire contextmenu on mouse-down, phones while the finger is down. Opened
265
+ // then, the release would light-dismiss the menu, so it opens when the button or finger lifts.
266
+ if (down) pending = at; else openAt(pop, at);
267
+ });
268
+ el.addEventListener("pointerdown", function (e) {
269
+ if (e.pointerType === "mouse" && e.button !== 2) return;
270
+ down = true;
271
+ if (e.pointerType !== "touch") return;
272
+ start = { x: e.clientX, y: e.clientY };
273
+ clearTimeout(timer);
274
+ timer = setTimeout(function () { pending = start; }, 500); // iOS sends no contextmenu
275
+ });
276
+ el.addEventListener("pointermove", function (e) {
277
+ if (start && Math.hypot(e.clientX - start.x, e.clientY - start.y) > 10) { clearTimeout(timer); start = null; }
278
+ });
279
+ function release() {
280
+ if (!down) return;
281
+ down = false; clearTimeout(timer); start = null;
282
+ if (pending) { var at = pending; pending = null; setTimeout(function () { openAt(pop, at); }, 0); }
283
+ }
284
+ addEventListener("pointerup", release, true); // on the window: the pointer may have left el
285
+ addEventListener("pointercancel", release, true);
286
+ }
287
+ document.addEventListener("click", function (e) {
288
+ var b = e.target.closest && e.target.closest("[popovertarget]");
289
+ if (b) invoker = b;
290
+ }, true);
291
+
292
+ // ---------------------------------------------------------------- sprites of things that start hidden
293
+ // A closed dialog or popover is not rendered, so its sprites would load only when it first opens
294
+ // (one empty frame). One off-screen probe fetches them with the page (.aer-preload in the CSS).
295
+ function preload(root) {
296
+ if (document.querySelector(".aer-preload") || !root.querySelector(".aer-dialog, .aer-popover, .aer-toaster")) return;
297
+ var i = document.createElement("i");
298
+ i.className = "aer-preload"; i.setAttribute("aria-hidden", "true");
299
+ document.body.appendChild(i);
300
+ }
301
+
302
+ // ---------------------------------------------------------------- segmented: one pill that slides
303
+ // Without this every selected item draws its own chip. With it, one .aer-seg-pill under the items
304
+ // carries the chip and CSS moves it. It follows radio changes, aria-current / -selected / -pressed
305
+ // (MutationObserver), form resets and size changes; a size change snaps instead of sliding.
306
+ function selected(c) {
307
+ var i = c.querySelector("input");
308
+ if (i) return i.checked;
309
+ var a = c.getAttribute("aria-current");
310
+ return (a !== null && a !== "false") || c.getAttribute("aria-selected") === "true" ||
311
+ c.getAttribute("aria-pressed") === "true";
312
+ }
313
+ function slide(seg) {
314
+ var pill = document.createElement("span"), shown = false;
315
+ pill.className = "aer-seg-pill"; pill.setAttribute("aria-hidden", "true");
316
+ seg.appendChild(pill); // last, so a fieldset's legend stays first
317
+ seg.setAttribute("data-aer-slide", "");
318
+ function place(snap) {
319
+ var c = null;
320
+ for (var k = 0; k < seg.children.length; k++) {
321
+ var e = seg.children[k];
322
+ if (e !== pill && selected(e)) { c = e; break; }
323
+ }
324
+ if (!c || !c.offsetWidth) { pill.style.opacity = "0"; shown = false; return; }
325
+ if (snap || !shown) seg.removeAttribute("data-aer-ready");
326
+ pill.style.opacity = "";
327
+ pill.style.transform = "translate(" + c.offsetLeft + "px, " + c.offsetTop + "px)";
328
+ pill.style.width = c.offsetWidth + "px"; pill.style.height = c.offsetHeight + "px";
329
+ if (snap || !shown) { void pill.offsetWidth; seg.setAttribute("data-aer-ready", ""); } // reflow, then animate again
330
+ shown = true;
331
+ }
332
+ seg._aerPlace = place;
333
+ seg.addEventListener("change", function () { place(); });
334
+ if (window.MutationObserver)
335
+ new MutationObserver(function () { place(); }).observe(seg, { subtree: true, attributes: true,
336
+ attributeFilter: ["aria-current", "aria-selected", "aria-pressed"] });
337
+ var form = seg.closest && seg.closest("form");
338
+ if (form) form.addEventListener("reset", function () { setTimeout(place, 0); });
339
+ if (window.ResizeObserver) {
340
+ var ro = new ResizeObserver(function () { place(true); });
341
+ ro.observe(seg);
342
+ for (var k = 0; k < seg.children.length; k++) if (seg.children[k] !== pill) ro.observe(seg.children[k]);
343
+ }
344
+ place(true);
99
345
  }
100
346
 
101
347
  // ---------------------------------------------------------------- init
348
+ // Calling init again re-places the segmented pills, e.g. after setting input.checked from script.
102
349
  function init(root) {
103
350
  root = root || document;
351
+ preload(root);
352
+ root.querySelectorAll(".aer-segmented").forEach(function (s) {
353
+ if (once(s, "aerSlide")) slide(s); else if (s._aerPlace) s._aerPlace();
354
+ });
355
+ root.querySelectorAll(".aer-popover[popover]").forEach(function (p) { if (once(p, "aerBound")) bindPopover(p); });
356
+ root.querySelectorAll("[data-aer-menu]").forEach(function (el) { if (once(el, "aerCtxBound")) bindContext(el); });
104
357
  root.querySelectorAll(".aer-slider > input[type=range], .aer-compare > input[type=range]").forEach(function (input) {
105
358
  if (!once(input, "aerBound")) return;
106
359
  input.parentElement.setAttribute("data-aer-ready", "");
@@ -0,0 +1,100 @@
1
+ Aerolith Display is derived from Istok Web Bold by Andrey V. Panov. The outlines were made
2
+ heavier and each glyph was rendered in Bryce; it is a Modified Version under the SIL Open
3
+ Font License 1.1 below and does not use the Reserved Font Name "Istok".
4
+
5
+ Copyright (c) 2026, Immineal (colour glyphs).
6
+
7
+ Copyright (c) 2008-2012, 2014, Andrey V. Panov (panov@canopus.iacp.dvo.ru),
8
+ with Reserved Font Name Istok.
9
+
10
+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
11
+ This license is copied below, and is also available with a FAQ at:
12
+ http://scripts.sil.org/OFL
13
+
14
+
15
+ -----------------------------------------------------------
16
+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
17
+ -----------------------------------------------------------
18
+
19
+ PREAMBLE
20
+ The goals of the Open Font License (OFL) are to stimulate worldwide
21
+ development of collaborative font projects, to support the font creation
22
+ efforts of academic and linguistic communities, and to provide a free and
23
+ open framework in which fonts may be shared and improved in partnership
24
+ with others.
25
+
26
+ The OFL allows the licensed fonts to be used, studied, modified and
27
+ redistributed freely as long as they are not sold by themselves. The
28
+ fonts, including any derivative works, can be bundled, embedded,
29
+ redistributed and/or sold with any software provided that any reserved
30
+ names are not used by derivative works. The fonts and derivatives,
31
+ however, cannot be released under any other type of license. The
32
+ requirement for fonts to remain under this license does not apply
33
+ to any document created using the fonts or their derivatives.
34
+
35
+ DEFINITIONS
36
+ "Font Software" refers to the set of files released by the Copyright
37
+ Holder(s) under this license and clearly marked as such. This may
38
+ include source files, build scripts and documentation.
39
+
40
+ "Reserved Font Name" refers to any names specified as such after the
41
+ copyright statement(s).
42
+
43
+ "Original Version" refers to the collection of Font Software components as
44
+ distributed by the Copyright Holder(s).
45
+
46
+ "Modified Version" refers to any derivative made by adding to, deleting,
47
+ or substituting -- in part or in whole -- any of the components of the
48
+ Original Version, by changing formats or by porting the Font Software to a
49
+ new environment.
50
+
51
+ "Author" refers to any designer, engineer, programmer, technical
52
+ writer or other person who contributed to the Font Software.
53
+
54
+ PERMISSION & CONDITIONS
55
+ Permission is hereby granted, free of charge, to any person obtaining
56
+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
57
+ redistribute, and sell modified and unmodified copies of the Font
58
+ Software, subject to the following conditions:
59
+
60
+ 1) Neither the Font Software nor any of its individual components,
61
+ in Original or Modified Versions, may be sold by itself.
62
+
63
+ 2) Original or Modified Versions of the Font Software may be bundled,
64
+ redistributed and/or sold with any software, provided that each copy
65
+ contains the above copyright notice and this license. These can be
66
+ included either as stand-alone text files, human-readable headers or
67
+ in the appropriate machine-readable metadata fields within text or
68
+ binary files as long as those fields can be easily viewed by the user.
69
+
70
+ 3) No Modified Version of the Font Software may use the Reserved Font
71
+ Name(s) unless explicit written permission is granted by the corresponding
72
+ Copyright Holder. This restriction only applies to the primary font name as
73
+ presented to the users.
74
+
75
+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
76
+ Software shall not be used to promote, endorse or advertise any
77
+ Modified Version, except to acknowledge the contribution(s) of the
78
+ Copyright Holder(s) and the Author(s) or with their explicit written
79
+ permission.
80
+
81
+ 5) The Font Software, modified or unmodified, in part or in whole,
82
+ must be distributed entirely under this license, and must not be
83
+ distributed under any other license. The requirement for fonts to
84
+ remain under this license does not apply to any document created
85
+ using the Font Software.
86
+
87
+ TERMINATION
88
+ This license becomes null and void if any of the above conditions are
89
+ not met.
90
+
91
+ DISCLAIMER
92
+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
93
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
94
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
95
+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
96
+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
97
+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
98
+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
99
+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
100
+ OTHER DEALINGS IN THE FONT SOFTWARE.
@@ -0,0 +1,97 @@
1
+ Aerolith Text is derived from Selawik by Microsoft Corporation. A kern table was added and the
2
+ font was renamed; it is a Modified Version under the SIL Open Font License 1.1 below and does not
3
+ use the Reserved Font Name "Selawik".
4
+
5
+ Copyright (c) 2026, Immineal (kern table).
6
+
7
+ Copyright 2015, Microsoft Corporation (www.microsoft.com), with Reserved Font Name Selawik. All Rights Reserved. Selawik is a trademark of Microsoft Corporation in the United States and/or other countries.
8
+
9
+ This Font Software is licensed under the SIL Open Font License, Version 1.1.
10
+ This license is copied below, and is also available with a FAQ at:
11
+ http://scripts.sil.org/OFL
12
+
13
+ -----------------------------------------------------------
14
+ SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
15
+ -----------------------------------------------------------
16
+ PREAMBLE
17
+ The goals of the Open Font License (OFL) are to stimulate worldwide
18
+ development of collaborative font projects, to support the font creation
19
+ efforts of academic and linguistic communities, and to provide a free and
20
+ open framework in which fonts may be shared and improved in partnership
21
+ with others.
22
+
23
+ The OFL allows the licensed fonts to be used, studied, modified and
24
+ redistributed freely as long as they are not sold by themselves. The
25
+ fonts, including any derivative works, can be bundled, embedded,
26
+ redistributed and/or sold with any software provided that any reserved
27
+ names are not used by derivative works. The fonts and derivatives,
28
+ however, cannot be released under any other type of license. The
29
+ requirement for fonts to remain under this license does not apply
30
+ to any document created using the fonts or their derivatives.
31
+
32
+ DEFINITIONS
33
+ "Font Software" refers to the set of files released by the Copyright
34
+ Holder(s) under this license and clearly marked as such. This may
35
+ include source files, build scripts and documentation.
36
+
37
+ "Reserved Font Name" refers to any names specified as such after the
38
+ copyright statement(s).
39
+
40
+ "Original Version" refers to the collection of Font Software components as
41
+ distributed by the Copyright Holder(s).
42
+
43
+ "Modified Version" refers to any derivative made by adding to, deleting,
44
+ or substituting -- in part or in whole -- any of the components of the
45
+ Original Version, by changing formats or by porting the Font Software to a
46
+ new environment.
47
+
48
+ "Author" refers to any designer, engineer, programmer, technical
49
+ writer or other person who contributed to the Font Software.
50
+
51
+ PERMISSION & CONDITIONS
52
+ Permission is hereby granted, free of charge, to any person obtaining
53
+ a copy of the Font Software, to use, study, copy, merge, embed, modify,
54
+ redistribute, and sell modified and unmodified copies of the Font
55
+ Software, subject to the following conditions:
56
+
57
+ 1) Neither the Font Software nor any of its individual components,
58
+ in Original or Modified Versions, may be sold by itself.
59
+
60
+ 2) Original or Modified Versions of the Font Software may be bundled,
61
+ redistributed and/or sold with any software, provided that each copy
62
+ contains the above copyright notice and this license. These can be
63
+ included either as stand-alone text files, human-readable headers or
64
+ in the appropriate machine-readable metadata fields within text or
65
+ binary files as long as those fields can be easily viewed by the user.
66
+
67
+ 3) No Modified Version of the Font Software may use the Reserved Font
68
+ Name(s) unless explicit written permission is granted by the corresponding
69
+ Copyright Holder. This restriction only applies to the primary font name as
70
+ presented to the users.
71
+
72
+ 4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
73
+ Software shall not be used to promote, endorse or advertise any
74
+ Modified Version, except to acknowledge the contribution(s) of the
75
+ Copyright Holder(s) and the Author(s) or with their explicit written
76
+ permission.
77
+
78
+ 5) The Font Software, modified or unmodified, in part or in whole,
79
+ must be distributed entirely under this license, and must not be
80
+ distributed under any other license. The requirement for fonts to
81
+ remain under this license does not apply to any document created
82
+ using the Font Software.
83
+
84
+ TERMINATION
85
+ This license becomes null and void if any of the above conditions are
86
+ not met.
87
+
88
+ DISCLAIMER
89
+ THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
90
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
91
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
92
+ OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
93
+ COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
94
+ INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
95
+ DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
96
+ FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
97
+ OTHER DEALINGS IN THE FONT SOFTWARE.