aegis-swap-widget 0.10.0 → 0.10.1
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- package/CHANGELOG.md +6 -0
- package/README.md +6 -6
- package/dist/aegis-swap-widget.js +2693 -2684
- package/dist/presets/wolf-game.js +22 -15
- package/dist/presets/wolfGame.d.ts +4 -1
- package/dist/widget/AmountUnitToggle.d.ts +3 -1
- package/dist/widget/engine-ui/EngineSimpleYieldPanel.d.ts +5 -1
- package/dist/widget/types.d.ts +5 -0
- package/package.json +1 -1
package/CHANGELOG.md
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# Changelog
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## 0.10.1
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### Patch Changes
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- 57b9f65: Wolf Game launch feedback: the Wolf preset stops rendering the game-signal strip above the surfaces (weather and community readouts live in the game), the store sheet keeps a drafted quantity when flipping Buy/Sell and defaults its balance readout to resource units behind a '#'/'$' toggle, and the simple-yield form defaults to token-unit entry, labels the field "Deposit Amount" with a "Deposit" submit in the Wolf preset, and shows the available balance in dollars and units together.
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## 0.10.0
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### Minor Changes
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package/README.md
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market. Spread the preset first, then the controlled resource props, and put
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host callbacks last when they intentionally override a default.
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The Wolf preset defaults `partnerContextVariant` to `
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choice as **Off / Game signal / Details hub**.
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The Wolf preset defaults `partnerContextVariant` to `embedded`, so it renders no
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standing game context above Trade and Earn. The published widget does not call
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Wolf Game itself. Hosts that opt into `partnerContextVariant="signal"` or
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`"showroom"` pass their server-normalized data through `partnerContext`; the
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signal places one game-condition line directly below the surface tabs. The
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Playground exposes the same choice as **Off / Game signal / Details hub**.
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## Trade surface
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