aegis-swap-widget 0.10.0 → 0.10.1

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package/CHANGELOG.md CHANGED
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  # Changelog
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+ ## 0.10.1
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+ ### Patch Changes
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+ - 57b9f65: Wolf Game launch feedback: the Wolf preset stops rendering the game-signal strip above the surfaces (weather and community readouts live in the game), the store sheet keeps a drafted quantity when flipping Buy/Sell and defaults its balance readout to resource units behind a '#'/'$' toggle, and the simple-yield form defaults to token-unit entry, labels the field "Deposit Amount" with a "Deposit" submit in the Wolf preset, and shows the available balance in dollars and units together.
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  ## 0.10.0
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  ### Minor Changes
package/README.md CHANGED
@@ -130,12 +130,12 @@ resource. It ignores an unknown Store pool instead of selecting an unrelated
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  market. Spread the preset first, then the controlled resource props, and put
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  host callbacks last when they intentionally override a default.
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- The Wolf preset defaults `partnerContextVariant` to `signal`, which places one
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- normalized game-condition line directly below Trade and Earn. The published
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- widget does not call Wolf Game itself; the host passes its server-normalized
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- weather through `partnerContext`. Override `partnerContextVariant="embedded"`
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- or omit `partnerContext` to hide the line. The Playground exposes the same
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- choice as **Off / Game signal / Details hub**.
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+ The Wolf preset defaults `partnerContextVariant` to `embedded`, so it renders no
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+ standing game context above Trade and Earn. The published widget does not call
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+ Wolf Game itself. Hosts that opt into `partnerContextVariant="signal"` or
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+ `"showroom"` pass their server-normalized data through `partnerContext`; the
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+ signal places one game-condition line directly below the surface tabs. The
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+ Playground exposes the same choice as **Off / Game signal / Details hub**.
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  ## Trade surface
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