a3js 0.0.42 → 0.0.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/a3js.cjs.js +2 -2
- package/dist/a3js.cjs.js.map +1 -1
- package/dist/a3js.es.js +8 -10
- package/dist/a3js.es.js.map +1 -1
- package/package.json +1 -1
package/dist/a3js.es.js
CHANGED
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@@ -743,9 +743,9 @@ class hi {
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}), this.body.setTranslation(this.transform.loc, !0), this.body.setRotation(this.transform.quat, !0));
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744
744
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}
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745
745
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removeOneselfFromPhysics(e) {
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746
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-
this.
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747
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-
e.world.removeCollider(t, !
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748
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-
});
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746
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+
this.colliders.forEach((t) => {
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747
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e.world.removeCollider(t, !0), ft.delete(t.handle);
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748
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}), this.body && e.world.removeRigidBody(this.body);
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}
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750
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// ここはなんとかできそうな気もするけど、とりあえず。
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751
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isGrounded() {
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@@ -1034,7 +1034,7 @@ class ks {
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this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter), this.nextLocation.set(this.tmpV1);
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}
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setPositionNow(e) {
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-
this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter),
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1037
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this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter), this.collider && this.collider.setTranslation(this.tmpV1), this.transform.loc.set(e), this.nextLocation.set(this.tmpV1);
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1038
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}
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setQuat(e) {
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this.collider && this.collider.setRotation(e), this.transform.quat.set(e);
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@@ -1099,7 +1099,6 @@ class xs {
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1099
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bodyDesc;
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1100
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body;
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1101
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capsuleCenter;
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1102
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-
nextLocation;
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1102
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tmpV1;
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1103
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tmpV2;
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tmpQ1;
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@@ -1108,7 +1107,7 @@ class xs {
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this.completeOptions = {
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1108
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...Ss,
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...e
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1111
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}, this.transform = new Ve(), this.capsuleCenter = new ae(), this.
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1110
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+
}, this.transform = new Ve(), this.capsuleCenter = new ae(), this.tmpV1 = new ae(), this.tmpV2 = new ae(), this.tmpQ1 = new Pe();
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1111
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}
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init(e, t) {
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if (this.transform.set(e), this.completeOptions.auto) {
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@@ -1130,13 +1129,12 @@ class xs {
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this.physicsWorld = e, this.bodyDesc && (this.body = e.world.createRigidBody(this.bodyDesc), this.body.setEnabledRotations(!1, !1, !1, !0), this.body.setTranslation(this.transform.loc, !0), this.body.setRotation(this.transform.quat, !0)), this.colliderDesc && (this.collider = e.world.createCollider(this.colliderDesc, this.body)), this.collider && this.objectA3 && ft.set(this.collider.handle, this.objectA3);
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}
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removeOneselfFromPhysics(e) {
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-
this.
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this.collider && (e.world.removeCollider(this.collider, !0), ft.delete(this.collider.handle)), this.body && e.world.removeRigidBody(this.body), this.physicsWorld = void 0;
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}
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setPosition(e) {
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-
this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter), this.nextLocation.set(this.tmpV1);
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}
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setPositionNow(e) {
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-
this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter),
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1137
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this.tmpV1.set(e), this.tmpV1.add(this.capsuleCenter), this.body ? this.body.setTranslation(this.tmpV1, !0) : this.bodyDesc?.setTranslation(this.tmpV1.x, this.tmpV1.y, this.tmpV1.z), this.transform.loc.set(e);
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}
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setQuat(e) {
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this.body ? this.body.setRotation(e, !0) : this.bodyDesc?.setRotation(e), this.transform.quat.set(e);
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@@ -13481,7 +13479,7 @@ class _A {
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}
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}
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removeOneselfFromPhysics(e) {
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13484
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-
this.
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13482
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this.chassisCollider && (e.world.removeCollider(this.chassisCollider, !1), ft.delete(this.chassisCollider.handle)), this.chassisBody && e.world.removeRigidBody(this.chassisBody);
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}
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setPosition(e) {
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}
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