a2acalling 0.6.41 → 0.6.43

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/bin/cli.js CHANGED
@@ -71,6 +71,13 @@ function getConvStore() {
71
71
 
72
72
  const store = new TokenStore();
73
73
 
74
+ // Commands that should hard-fail with a clear error when not onboarded,
75
+ // rather than falling through to the interactive quickstart flow.
76
+ // These are outbound operations often invoked by agents/automation.
77
+ const ONBOARDING_HARD_FAIL = new Set([
78
+ 'call', 'ping', 'status'
79
+ ]);
80
+
74
81
  // ── enforceOnboarding ────────────────────────────────────────────────────
75
82
  // If onboarding is incomplete or the config is missing/invalid, run the
76
83
  // full quickstart flow inline — verbose, with direct stdio. The agent sees
@@ -89,6 +96,14 @@ function enforceOnboarding(command) {
89
96
  }
90
97
 
91
98
  if (!isOnboarded()) {
99
+ // For outbound commands (call, ping, status), fail immediately with
100
+ // a clear error instead of dumping onboarding prompts. This prevents
101
+ // calling agents from receiving walls of setup instructions.
102
+ if (ONBOARDING_HARD_FAIL.has(command)) {
103
+ console.error('❌ Onboarding not complete. Run `a2a quickstart` first to set up your agent.');
104
+ process.exit(1);
105
+ }
106
+
92
107
  // Run the full quickstart flow inline — verbose output, direct stdio.
93
108
  // This replaces the original command; after onboarding the agent can
94
109
  // re-run their intended command.
@@ -2022,60 +2037,173 @@ a2a add "${inviteUrl}" "${ownerText || 'friend'}" && a2a call "${ownerText || 'f
2022
2037
  }
2023
2038
  }
2024
2039
 
2025
- // Kill server by PID from config (detached process started by quickstart)
2026
- function killServerPid() {
2027
- try {
2028
- const { A2AConfig } = require('../src/lib/config');
2029
- const config = new A2AConfig();
2030
- const onboarding = config.getOnboarding();
2031
- const pid = onboarding.server_pid;
2032
- if (!pid) return { ok: true, skipped: true };
2040
+ // Check if a TCP port is currently occupied (async, fast)
2041
+ function isPortOccupied(port) {
2042
+ if (!port) return false;
2043
+ const net = require('net');
2044
+ return new Promise((resolve) => {
2045
+ const socket = net.connect({ host: '127.0.0.1', port });
2046
+ let settled = false;
2047
+ const finish = (result) => {
2048
+ if (settled) return;
2049
+ settled = true;
2050
+ try { socket.destroy(); } catch (e) {}
2051
+ resolve(result);
2052
+ };
2053
+ socket.setTimeout(500, () => finish(false));
2054
+ socket.once('connect', () => finish(true));
2055
+ socket.once('error', () => finish(false));
2056
+ });
2057
+ }
2033
2058
 
2034
- // Check if process is alive
2035
- try {
2036
- process.kill(pid, 0); // signal 0 = existence check
2037
- } catch (e) {
2038
- // Process doesn't exist — already dead
2039
- return { ok: true, skipped: true };
2059
+ // Find PID listening on a given port by parsing /proc/net/tcp6 (Linux)
2060
+ function findPidOnPort(port) {
2061
+ try {
2062
+ // Try fuser first (most reliable)
2063
+ const fuserResult = spawnSync('fuser', [`${port}/tcp`], {
2064
+ encoding: 'utf8', timeout: 3000, stdio: ['pipe', 'pipe', 'pipe']
2065
+ });
2066
+ if (fuserResult.status === 0 && fuserResult.stdout) {
2067
+ const pids = fuserResult.stdout.trim().split(/\s+/).map(Number).filter(p => p > 0);
2068
+ if (pids.length > 0) return pids;
2040
2069
  }
2070
+ } catch (e) { /* fuser not available, fall through */ }
2041
2071
 
2042
- // Kill it
2043
- process.kill(pid, 'SIGTERM');
2044
-
2045
- // Wait briefly and verify it's gone
2046
- const start = Date.now();
2047
- while (Date.now() - start < 3000) {
2048
- try {
2049
- process.kill(pid, 0);
2050
- spawnSync('sleep', ['0.1'], { timeout: 500 });
2051
- } catch (e) {
2052
- // Process is gone
2053
- return { ok: true, pid };
2072
+ try {
2073
+ // Fallback: parse /proc/net/tcp and /proc/net/tcp6
2074
+ const portHex = port.toString(16).toUpperCase().padStart(4, '0');
2075
+ const pids = [];
2076
+ for (const proto of ['/proc/net/tcp', '/proc/net/tcp6']) {
2077
+ let content;
2078
+ try { content = fs.readFileSync(proto, 'utf8'); } catch (e) { continue; }
2079
+ const lines = content.split('\n');
2080
+ for (const line of lines) {
2081
+ const parts = line.trim().split(/\s+/);
2082
+ if (parts.length < 10) continue;
2083
+ const localAddr = parts[1]; // e.g., 00000000:1F90
2084
+ const localPort = localAddr.split(':')[1];
2085
+ if (localPort && localPort.toUpperCase() === portHex) {
2086
+ const inode = parts[9];
2087
+ // Search /proc/*/fd/* for socket inodes
2088
+ try {
2089
+ const procDirs = fs.readdirSync('/proc').filter(d => /^\d+$/.test(d));
2090
+ for (const pid of procDirs) {
2091
+ try {
2092
+ const fdDir = `/proc/${pid}/fd`;
2093
+ const fds = fs.readdirSync(fdDir);
2094
+ for (const fd of fds) {
2095
+ try {
2096
+ const link = fs.readlinkSync(`${fdDir}/${fd}`);
2097
+ if (link === `socket:[${inode}]`) {
2098
+ pids.push(Number(pid));
2099
+ }
2100
+ } catch (e) {}
2101
+ }
2102
+ } catch (e) {}
2103
+ }
2104
+ } catch (e) {}
2105
+ }
2054
2106
  }
2055
2107
  }
2108
+ if (pids.length > 0) return [...new Set(pids)];
2109
+ } catch (e) { /* /proc parsing failed */ }
2110
+
2111
+ return [];
2112
+ }
2056
2113
 
2057
- // Still alive after 3s force kill
2114
+ // Kill a specific PID with SIGTERM, wait, then SIGKILL if needed
2115
+ function killPidSync(pid) {
2116
+ try {
2117
+ process.kill(pid, 0); // existence check
2118
+ } catch (e) {
2119
+ return { ok: true, skipped: true };
2120
+ }
2121
+
2122
+ process.kill(pid, 'SIGTERM');
2123
+ const start = Date.now();
2124
+ while (Date.now() - start < 3000) {
2058
2125
  try {
2059
- process.kill(pid, 'SIGKILL');
2060
- return { ok: true, pid, forced: true };
2126
+ process.kill(pid, 0);
2127
+ spawnSync('sleep', ['0.1'], { timeout: 500 });
2061
2128
  } catch (e) {
2062
2129
  return { ok: true, pid };
2063
2130
  }
2131
+ }
2132
+
2133
+ // Still alive — force kill
2134
+ try {
2135
+ process.kill(pid, 'SIGKILL');
2136
+ // Brief wait for SIGKILL to take effect
2137
+ spawnSync('sleep', ['0.2'], { timeout: 500 });
2138
+ try {
2139
+ process.kill(pid, 0);
2140
+ return { ok: false, pid, error: `PID ${pid} survived SIGKILL` };
2141
+ } catch (e) {
2142
+ return { ok: true, pid, forced: true };
2143
+ }
2144
+ } catch (e) {
2145
+ return { ok: true, pid };
2146
+ }
2147
+ }
2148
+
2149
+ // Kill server by PID from config (detached process started by quickstart)
2150
+ // Then verify the port is actually freed; if not, find and kill whatever holds it.
2151
+ async function killServerPid() {
2152
+ let pid, serverPort;
2153
+ try {
2154
+ const { A2AConfig } = require('../src/lib/config');
2155
+ const cfg = new A2AConfig();
2156
+ const onboarding = cfg.getOnboarding();
2157
+ pid = onboarding.server_pid;
2158
+ serverPort = onboarding.server_port;
2064
2159
  } catch (err) {
2065
2160
  // Config read failed — not fatal, continue with pm2 path
2066
2161
  return { ok: true, skipped: true };
2067
2162
  }
2163
+
2164
+ // Step 1: Try to kill the PID from config
2165
+ if (pid) {
2166
+ killPidSync(pid);
2167
+ }
2168
+
2169
+ // Step 2: Verify the port is freed
2170
+ if (serverPort) {
2171
+ const stillOccupied = await isPortOccupied(serverPort);
2172
+ if (stillOccupied) {
2173
+ // Port is still held — find and kill whatever is on it
2174
+ const pids = findPidOnPort(serverPort);
2175
+ let killedAny = false;
2176
+ for (const p of pids) {
2177
+ const result = killPidSync(p);
2178
+ if (result.ok && !result.skipped) killedAny = true;
2179
+ }
2180
+
2181
+ // Final check
2182
+ const stillUp = await isPortOccupied(serverPort);
2183
+ if (stillUp) {
2184
+ return { ok: false, pid, port: serverPort, error: `Port ${serverPort} is still occupied after kill attempts` };
2185
+ }
2186
+ return { ok: true, pid, port: serverPort, portKill: killedAny };
2187
+ }
2188
+ }
2189
+
2190
+ return { ok: true, pid, port: serverPort, skipped: !pid };
2068
2191
  }
2069
2192
 
2070
2193
  process.stdout.write('Stopping server... ');
2071
- const pidResult = killServerPid();
2194
+ const pidResult = await killServerPid();
2072
2195
  const stopped = pm2StopAndDelete('a2a');
2073
2196
  if (!pidResult.ok && !stopped.ok) {
2074
2197
  console.log('❌');
2075
- console.error(` ${stopped.error}`);
2198
+ console.error(` ${pidResult.error || stopped.error}`);
2076
2199
  process.exit(1);
2077
2200
  }
2078
- console.log('✅');
2201
+ if (!pidResult.ok) {
2202
+ console.log('⚠️');
2203
+ console.error(` Warning: ${pidResult.error}`);
2204
+ } else {
2205
+ console.log('✅');
2206
+ }
2079
2207
 
2080
2208
  let configOk = true;
2081
2209
  let dbOk = true;
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "a2acalling",
3
- "version": "0.6.41",
3
+ "version": "0.6.43",
4
4
  "description": "Agent-to-agent calling for OpenClaw - A2A agent communication",
5
5
  "main": "src/index.js",
6
6
  "bin": {
@@ -33,6 +33,11 @@ const TERMINATION_PATTERNS = [
33
33
  /\[DISCONNECT/i,
34
34
  /\[END.?CALL\]/i,
35
35
  /\[CLOSING\]/i,
36
+ /\bEND.?CALL\b/i,
37
+ /\bcall\s+closed\b/i,
38
+ /\bwrapping\s+up\b/i,
39
+ /\[No\s+further\b/i,
40
+ /\bno\s+further\b/i,
36
41
  /\bREFUSING\s+(TO\s+)?(CONTINU|RESPOND|ENGAG)/i,
37
42
  /\bcall\s+complet(ed|e)\b/i,
38
43
  /\bconversation\s+(is\s+)?(over|ended|closed|complet)/i,
@@ -43,6 +48,9 @@ const TERMINATION_PATTERNS = [
43
48
 
44
49
  function detectRemoteTermination(text) {
45
50
  if (!text || typeof text !== 'string') return false;
51
+ // Very short responses (single dot, empty-ish) indicate dead conversation
52
+ const trimmed = text.trim();
53
+ if (trimmed.length <= 1) return true;
46
54
  return TERMINATION_PATTERNS.some(pattern => pattern.test(text));
47
55
  }
48
56
 
@@ -82,6 +90,12 @@ function inferStateProgression(collabState, remoteText, turn) {
82
90
  // Confidence increases over turns
83
91
  patch.confidence = Math.min(0.9, 0.25 + turn * 0.08);
84
92
 
93
+ // In converging phase, signal close — conversation has run its natural course
94
+ const effectivePhase = patch.phase || collabState.phase;
95
+ if (effectivePhase === 'converging') {
96
+ patch.closeSignal = true;
97
+ }
98
+
85
99
  return patch;
86
100
  }
87
101
 
@@ -207,6 +221,7 @@ Be concise but specific. No filler.`;
207
221
  conversationId = `conv_${Date.now()}_local`;
208
222
 
209
223
  let nextMessage = openingMessage;
224
+ const overlapHistory = [];
210
225
 
211
226
  for (let turn = 0; turn < this.maxTurns; turn++) {
212
227
  // 1. Send message to remote
@@ -385,6 +400,21 @@ Be concise but specific. No filler.`;
385
400
  if (inferred.phase) collabState.phase = inferred.phase;
386
401
  if (inferred.overlapScore != null) collabState.overlapScore = inferred.overlapScore;
387
402
  if (inferred.confidence != null) collabState.confidence = inferred.confidence;
403
+ if (inferred.closeSignal != null) collabState.closeSignal = inferred.closeSignal;
404
+ }
405
+
406
+ // 6b. Overlap flatline detection — if overlap hasn't changed significantly
407
+ // for 3+ consecutive turns while in converging phase, the conversation is dead
408
+ overlapHistory.push(collabState.overlapScore);
409
+ if (collabState.phase === 'converging' && overlapHistory.length >= 3) {
410
+ const recent = overlapHistory.slice(-3);
411
+ const maxDelta = Math.max(
412
+ Math.abs(recent[1] - recent[0]),
413
+ Math.abs(recent[2] - recent[1])
414
+ );
415
+ if (maxDelta < 0.02) {
416
+ collabState.closeSignal = true;
417
+ }
388
418
  }
389
419
 
390
420
  // 7. Persist collab state to DB