@zyzgroup/core-web 0.0.77 → 0.0.78

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (262) hide show
  1. package/dist/animate_ce.css +615 -0
  2. package/dist/zyzgroup_core_web.iife.js +16 -16
  3. package/dist/zyzgroup_core_web.iife.js.map +1 -1
  4. package/dist/zyzgroup_core_web.js +13524 -12666
  5. package/dist/zyzgroup_core_web.js.map +1 -1
  6. package/dist/zyzgroup_core_web.umd.cjs +16 -16
  7. package/dist/zyzgroup_core_web.umd.cjs.map +1 -1
  8. package/package.json +1 -1
  9. package/types/YZWorker.d.ts.map +1 -1
  10. package/types/ajax.d.ts +0 -1
  11. package/types/ajax.d.ts.map +1 -1
  12. package/types/animate/Clock.d.ts +14 -0
  13. package/types/animate/Clock.d.ts.map +1 -0
  14. package/types/animate/Timeline.d.ts +43 -0
  15. package/types/animate/Timeline.d.ts.map +1 -0
  16. package/types/animate/{YZAnimate.d.ts → _YZAnimate.d.ts} +3 -3
  17. package/types/animate/_YZAnimate.d.ts.map +1 -0
  18. package/types/animate/index.d.ts +3 -2
  19. package/types/animate/index.d.ts.map +1 -1
  20. package/types/animate/schedule.d.ts +11 -0
  21. package/types/animate/schedule.d.ts.map +1 -0
  22. package/types/animate/tween/BezierEasing.d.ts +8 -0
  23. package/types/animate/tween/BezierEasing.d.ts.map +1 -0
  24. package/types/animate/tween/Easing.d.ts +1 -0
  25. package/types/animate/tween/Easing.d.ts.map +1 -1
  26. package/types/animate/tween/Group.d.ts.map +1 -1
  27. package/types/animate/tween/Interpolation.d.ts +3 -1
  28. package/types/animate/tween/Interpolation.d.ts.map +1 -1
  29. package/types/animate/tween/Now.d.ts +0 -2
  30. package/types/animate/tween/Now.d.ts.map +1 -1
  31. package/types/animate/tween/Tween.d.ts.map +1 -1
  32. package/types/animate/tween/index.d.ts +8 -3
  33. package/types/animate/tween/index.d.ts.map +1 -1
  34. package/types/canvas/YZCanvas.d.ts +6 -5
  35. package/types/canvas/YZCanvas.d.ts.map +1 -1
  36. package/types/canvas/YZCanvasContext.d.ts.map +1 -1
  37. package/types/dom/DOMEventBus.d.ts +48 -30
  38. package/types/dom/DOMEventBus.d.ts.map +1 -1
  39. package/types/dom/DOMKey.d.ts +18 -0
  40. package/types/dom/DOMKey.d.ts.map +1 -1
  41. package/types/dom/DOMUtil.d.ts +17 -3
  42. package/types/dom/DOMUtil.d.ts.map +1 -1
  43. package/types/env.d.ts.map +1 -1
  44. package/types/image/bitmap.d.ts +5 -4
  45. package/types/image/bitmap.d.ts.map +1 -1
  46. package/types/image/image.d.ts +5 -0
  47. package/types/image/image.d.ts.map +1 -1
  48. package/types/index.d.ts +1 -4
  49. package/types/index.d.ts.map +1 -1
  50. package/types/loaders/AudioLoader.d.ts +12 -0
  51. package/types/loaders/AudioLoader.d.ts.map +1 -0
  52. package/types/loaders/Cache.d.ts +10 -0
  53. package/types/loaders/Cache.d.ts.map +1 -0
  54. package/types/loaders/FileLoader.d.ts +16 -0
  55. package/types/loaders/FileLoader.d.ts.map +1 -0
  56. package/types/loaders/ImageBitmapLoader.d.ts +14 -0
  57. package/types/loaders/ImageBitmapLoader.d.ts.map +1 -0
  58. package/types/loaders/ImageLoader.d.ts +11 -0
  59. package/types/loaders/ImageLoader.d.ts.map +1 -0
  60. package/types/loaders/Loader.d.ts +25 -0
  61. package/types/loaders/Loader.d.ts.map +1 -0
  62. package/types/loaders/LoadingManager.d.ts +29 -0
  63. package/types/loaders/LoadingManager.d.ts.map +1 -0
  64. package/types/loaders/index.d.ts +5 -0
  65. package/types/loaders/index.d.ts.map +1 -0
  66. package/types/math/Matrix.d.ts +65 -32
  67. package/types/math/Matrix.d.ts.map +1 -1
  68. package/types/math/Shape.d.ts +127 -84
  69. package/types/math/Shape.d.ts.map +1 -1
  70. package/types/math/ShapeCombo.d.ts +38 -0
  71. package/types/math/ShapeCombo.d.ts.map +1 -0
  72. package/types/math/ShapeGroup.d.ts +28 -14
  73. package/types/math/ShapeGroup.d.ts.map +1 -1
  74. package/types/math/index.d.ts +1 -15
  75. package/types/math/index.d.ts.map +1 -1
  76. package/types/math/line/Arc.d.ts +25 -0
  77. package/types/math/line/Arc.d.ts.map +1 -0
  78. package/types/math/{CubicBezier.d.ts → line/CubicBezier.d.ts} +20 -12
  79. package/types/math/line/CubicBezier.d.ts.map +1 -0
  80. package/types/math/line/L.d.ts +33 -0
  81. package/types/math/line/L.d.ts.map +1 -0
  82. package/types/math/line/PathD.d.ts +82 -0
  83. package/types/math/line/PathD.d.ts.map +1 -0
  84. package/types/math/line/QuadraticBezier.d.ts +30 -0
  85. package/types/math/line/QuadraticBezier.d.ts.map +1 -0
  86. package/types/math/line/index.d.ts +6 -0
  87. package/types/math/line/index.d.ts.map +1 -0
  88. package/types/math/math/cameras/Camera.d.ts +12 -0
  89. package/types/math/math/cameras/Camera.d.ts.map +1 -0
  90. package/types/math/math/constants.d.ts +211 -0
  91. package/types/math/math/constants.d.ts.map +1 -0
  92. package/types/math/math/controls/Controls.d.ts +25 -0
  93. package/types/math/math/controls/Controls.d.ts.map +1 -0
  94. package/types/math/math/controls/OrbitControls.d.ts +1 -0
  95. package/types/math/math/controls/OrbitControls.d.ts.map +1 -0
  96. package/types/math/math/core/BufferAttribute.d.ts +94 -0
  97. package/types/math/math/core/BufferAttribute.d.ts.map +1 -0
  98. package/types/math/math/core/BufferGeometry.d.ts +1 -0
  99. package/types/math/math/core/BufferGeometry.d.ts.map +1 -0
  100. package/types/math/math/core/EventDispatcher.d.ts +14 -0
  101. package/types/math/math/core/EventDispatcher.d.ts.map +1 -0
  102. package/types/math/math/core/GLBufferAttribute.d.ts +19 -0
  103. package/types/math/math/core/GLBufferAttribute.d.ts.map +1 -0
  104. package/types/math/math/core/Layers.d.ts +14 -0
  105. package/types/math/math/core/Layers.d.ts.map +1 -0
  106. package/types/math/math/core/Object3D.d.ts +91 -0
  107. package/types/math/math/core/Object3D.d.ts.map +1 -0
  108. package/types/math/math/index.d.ts +10 -0
  109. package/types/math/math/index.d.ts.map +1 -0
  110. package/types/math/math/interpolants/Interpolant.d.ts +14 -0
  111. package/types/math/math/interpolants/Interpolant.d.ts.map +1 -0
  112. package/types/math/math/math/Box2.d.ts +30 -0
  113. package/types/math/math/math/Box2.d.ts.map +1 -0
  114. package/types/math/math/math/Box3.d.ts +46 -0
  115. package/types/math/math/math/Box3.d.ts.map +1 -0
  116. package/types/math/math/math/Color.d.ts +59 -0
  117. package/types/math/math/math/Color.d.ts.map +1 -0
  118. package/types/math/math/math/ColorManagement.d.ts +20 -0
  119. package/types/math/math/math/ColorManagement.d.ts.map +1 -0
  120. package/types/math/math/math/Cylindrical.d.ts +14 -0
  121. package/types/math/math/math/Cylindrical.d.ts.map +1 -0
  122. package/types/math/math/math/Euler.d.ts +35 -0
  123. package/types/math/math/math/Euler.d.ts.map +1 -0
  124. package/types/math/math/math/Frustum.d.ts +21 -0
  125. package/types/math/math/math/Frustum.d.ts.map +1 -0
  126. package/types/math/math/math/Line3.d.ts +21 -0
  127. package/types/math/math/math/Line3.d.ts.map +1 -0
  128. package/types/math/math/math/Matrix.d.ts +16 -0
  129. package/types/math/math/math/Matrix.d.ts.map +1 -0
  130. package/types/math/math/math/Matrix2.d.ts +19 -0
  131. package/types/math/math/math/Matrix2.d.ts.map +1 -0
  132. package/types/math/math/math/Matrix3.d.ts +46 -0
  133. package/types/math/math/math/Matrix3.d.ts.map +1 -0
  134. package/types/math/math/math/Matrix4.d.ts +66 -0
  135. package/types/math/math/math/Matrix4.d.ts.map +1 -0
  136. package/types/math/math/math/Plane.d.ts +32 -0
  137. package/types/math/math/math/Plane.d.ts.map +1 -0
  138. package/types/math/math/math/Quaternion.d.ts +52 -0
  139. package/types/math/math/math/Quaternion.d.ts.map +1 -0
  140. package/types/math/math/math/Ray.d.ts +32 -0
  141. package/types/math/math/math/Ray.d.ts.map +1 -0
  142. package/types/math/math/math/Sphere.d.ts +29 -0
  143. package/types/math/math/math/Sphere.d.ts.map +1 -0
  144. package/types/math/math/math/Spherical.d.ts +15 -0
  145. package/types/math/math/math/Spherical.d.ts.map +1 -0
  146. package/types/math/math/math/SphericalHarmonics3.d.ts +21 -0
  147. package/types/math/math/math/SphericalHarmonics3.d.ts.map +1 -0
  148. package/types/math/math/math/Triangle.d.ts +35 -0
  149. package/types/math/math/math/Triangle.d.ts.map +1 -0
  150. package/types/math/math/math/Vector.d.ts +19 -0
  151. package/types/math/math/math/Vector.d.ts.map +1 -0
  152. package/types/math/math/math/Vector2.d.ts +66 -0
  153. package/types/math/math/math/Vector2.d.ts.map +1 -0
  154. package/types/math/math/math/Vector3.d.ts +80 -0
  155. package/types/math/math/math/Vector3.d.ts.map +1 -0
  156. package/types/math/math/math/Vector4.d.ts +64 -0
  157. package/types/math/math/math/Vector4.d.ts.map +1 -0
  158. package/types/math/math.d.ts +6 -1
  159. package/types/math/math.d.ts.map +1 -1
  160. package/types/math/shapes/Arrow.d.ts.map +1 -1
  161. package/types/math/{ComboConfetti.d.ts → shapes/Confetti.d.ts} +10 -8
  162. package/types/math/shapes/Confetti.d.ts.map +1 -0
  163. package/types/math/shapes/Cross.d.ts +2 -3
  164. package/types/math/shapes/Cross.d.ts.map +1 -1
  165. package/types/math/{Ellipse.d.ts → shapes/Ellipse.d.ts} +9 -5
  166. package/types/math/shapes/Ellipse.d.ts.map +1 -0
  167. package/types/math/shapes/Fox.d.ts.map +1 -1
  168. package/types/math/shapes/Heart.d.ts +6 -3
  169. package/types/math/shapes/Heart.d.ts.map +1 -1
  170. package/types/math/shapes/HeartVariant.d.ts +6 -3
  171. package/types/math/shapes/HeartVariant.d.ts.map +1 -1
  172. package/types/math/{Light3D.d.ts → shapes/Light3D.d.ts} +2 -5
  173. package/types/math/shapes/Light3D.d.ts.map +1 -0
  174. package/types/math/shapes/Line.d.ts +19 -0
  175. package/types/math/shapes/Line.d.ts.map +1 -0
  176. package/types/math/shapes/LinePicture.d.ts +15 -0
  177. package/types/math/shapes/LinePicture.d.ts.map +1 -0
  178. package/types/math/shapes/LineQuadraticBezier.d.ts +21 -0
  179. package/types/math/shapes/LineQuadraticBezier.d.ts.map +1 -0
  180. package/types/math/shapes/Point.d.ts +85 -0
  181. package/types/math/shapes/Point.d.ts.map +1 -0
  182. package/types/math/{Point3D.d.ts → shapes/Point3D.d.ts} +4 -6
  183. package/types/math/shapes/Point3D.d.ts.map +1 -0
  184. package/types/math/{Point3Ds.d.ts → shapes/Point3Ds.d.ts} +3 -3
  185. package/types/math/shapes/Point3Ds.d.ts.map +1 -0
  186. package/types/math/shapes/Points.d.ts +28 -0
  187. package/types/math/shapes/Points.d.ts.map +1 -0
  188. package/types/math/shapes/Rabbit.d.ts +4 -3
  189. package/types/math/shapes/Rabbit.d.ts.map +1 -1
  190. package/types/math/shapes/Rect.d.ts +33 -0
  191. package/types/math/shapes/Rect.d.ts.map +1 -0
  192. package/types/math/shapes/Ring.d.ts +7 -4
  193. package/types/math/shapes/Ring.d.ts.map +1 -1
  194. package/types/math/shapes/RingIndicator.d.ts +34 -0
  195. package/types/math/shapes/RingIndicator.d.ts.map +1 -0
  196. package/types/math/shapes/Sector.d.ts +15 -4
  197. package/types/math/shapes/Sector.d.ts.map +1 -1
  198. package/types/math/shapes/Segment.d.ts +10 -3
  199. package/types/math/shapes/Segment.d.ts.map +1 -1
  200. package/types/math/shapes/Ship.d.ts +4 -2
  201. package/types/math/shapes/Ship.d.ts.map +1 -1
  202. package/types/math/shapes/Slider.d.ts +7 -13
  203. package/types/math/shapes/Slider.d.ts.map +1 -1
  204. package/types/math/shapes/Star.d.ts +5 -3
  205. package/types/math/shapes/Star.d.ts.map +1 -1
  206. package/types/math/{Text.d.ts → shapes/Text.d.ts} +3 -4
  207. package/types/math/shapes/Text.d.ts.map +1 -0
  208. package/types/math/shapes/Tip.d.ts +8 -9
  209. package/types/math/shapes/Tip.d.ts.map +1 -1
  210. package/types/math/shapes/Tree.d.ts +2 -2
  211. package/types/math/shapes/Tree.d.ts.map +1 -1
  212. package/types/math/shapes/index.d.ts +12 -0
  213. package/types/math/shapes/index.d.ts.map +1 -1
  214. package/types/patch.d.ts.map +1 -1
  215. package/types/position.d.ts +11 -15
  216. package/types/position.d.ts.map +1 -1
  217. package/types/svg/DOMSVGUtil.d.ts +1 -13
  218. package/types/svg/DOMSVGUtil.d.ts.map +1 -1
  219. package/types/svg/YZSVG.d.ts +7 -6
  220. package/types/svg/YZSVG.d.ts.map +1 -1
  221. package/types/theme.d.ts +3 -3
  222. package/types/theme.d.ts.map +1 -1
  223. package/types/YZRequestIdleCallback.d.ts +0 -14
  224. package/types/YZRequestIdleCallback.d.ts.map +0 -1
  225. package/types/animate/YZAnimate.d.ts.map +0 -1
  226. package/types/animate/requestAnimationFrameCycle.d.ts +0 -15
  227. package/types/animate/requestAnimationFrameCycle.d.ts.map +0 -1
  228. package/types/animate/tween/cubicBezierToEase.d.ts +0 -4
  229. package/types/animate/tween/cubicBezierToEase.d.ts.map +0 -1
  230. package/types/math/Arc.d.ts +0 -27
  231. package/types/math/Arc.d.ts.map +0 -1
  232. package/types/math/ComboConfetti.d.ts.map +0 -1
  233. package/types/math/CubicBezier.d.ts.map +0 -1
  234. package/types/math/Ellipse.d.ts.map +0 -1
  235. package/types/math/Light3D.d.ts.map +0 -1
  236. package/types/math/Line.d.ts +0 -28
  237. package/types/math/Line.d.ts.map +0 -1
  238. package/types/math/PathD.d.ts +0 -82
  239. package/types/math/PathD.d.ts.map +0 -1
  240. package/types/math/PathDGroup.d.ts +0 -30
  241. package/types/math/PathDGroup.d.ts.map +0 -1
  242. package/types/math/Point.d.ts +0 -58
  243. package/types/math/Point.d.ts.map +0 -1
  244. package/types/math/Point3D.d.ts.map +0 -1
  245. package/types/math/Point3Ds.d.ts.map +0 -1
  246. package/types/math/Points.d.ts +0 -23
  247. package/types/math/Points.d.ts.map +0 -1
  248. package/types/math/QuadraticBezier.d.ts +0 -26
  249. package/types/math/QuadraticBezier.d.ts.map +0 -1
  250. package/types/math/Rect.d.ts +0 -25
  251. package/types/math/Rect.d.ts.map +0 -1
  252. package/types/math/RenderGroup.d.ts +0 -18
  253. package/types/math/RenderGroup.d.ts.map +0 -1
  254. package/types/math/Text.d.ts.map +0 -1
  255. package/types/microTask.d.ts +0 -2
  256. package/types/microTask.d.ts.map +0 -1
  257. package/types/nextTick.d.ts +0 -3
  258. package/types/nextTick.d.ts.map +0 -1
  259. package/types/reactive.d.ts +0 -14
  260. package/types/reactive.d.ts.map +0 -1
  261. package/types/three/three.d.ts +0 -2
  262. package/types/three/three.d.ts.map +0 -1
@@ -0,0 +1,91 @@
1
+ import Vector3 from "../math/Vector3";
2
+ import Matrix3 from "../math/Matrix3";
3
+ import Matrix4 from "../math/Matrix4";
4
+ import Euler from "../math/Euler";
5
+ import Quaternion from "../math/Quaternion";
6
+ import { EventDispatcher } from "./EventDispatcher";
7
+ import Layers from "./Layers";
8
+ export declare class Object3D extends EventDispatcher {
9
+ [index: string]: any;
10
+ static DEFAULT_UP: Vector3;
11
+ static DEFAULT_MATRIX_AUTO_UPDATE: boolean;
12
+ static DEFAULT_MATRIX_WORLD_AUTO_UPDATE: boolean;
13
+ isObject3D: boolean;
14
+ isCamera: boolean;
15
+ isLight: boolean;
16
+ isScene: boolean;
17
+ id: number;
18
+ uuid: string;
19
+ name: string;
20
+ type: string;
21
+ parent: Object3D | null;
22
+ children: Object3D[];
23
+ up: Vector3;
24
+ position: Vector3;
25
+ rotation: Euler;
26
+ quaternion: Quaternion;
27
+ scale: Vector3;
28
+ modelViewMatrix: Matrix4;
29
+ normalMatrix: Matrix3;
30
+ matrix: Matrix4;
31
+ matrixWorld: Matrix4;
32
+ matrixAutoUpdate: boolean;
33
+ matrixWorldAutoUpdate: boolean;
34
+ matrixWorldNeedsUpdate: boolean;
35
+ layers: Layers;
36
+ visible: boolean;
37
+ castShadow: boolean;
38
+ receiveShadow: boolean;
39
+ frustumCulled: boolean;
40
+ renderOrder: number;
41
+ animations: never[];
42
+ userData: any;
43
+ constructor();
44
+ onBeforeShadow(): void;
45
+ onAfterShadow(): void;
46
+ onBeforeRender(): void;
47
+ onAfterRender(): void;
48
+ applyMatrix4(matrix: Matrix4): void;
49
+ applyQuaternion(q: Quaternion): this;
50
+ setRotationFromAxisAngle(axis: Vector3, angle: number): void;
51
+ setRotationFromEuler(euler: Euler): void;
52
+ setRotationFromMatrix(m: Matrix4): void;
53
+ setRotationFromQuaternion(q: Quaternion): void;
54
+ rotateOnAxis(axis: Vector3, angle: number): this;
55
+ rotateOnWorldAxis(axis: Vector3, angle: number): this;
56
+ rotateX(angle: number): this;
57
+ rotateY(angle: number): this;
58
+ rotateZ(angle: number): this;
59
+ translateOnAxis(axis: Vector3, distance: number): this;
60
+ translateX(distance: number): this;
61
+ translateY(distance: number): this;
62
+ translateZ(distance: number): this;
63
+ localToWorld(vector: Vector3): Vector3;
64
+ worldToLocal(vector: Vector3): Vector3;
65
+ lookAt(x: Vector3 | number, y?: number, z?: number): void;
66
+ add(...objects: Object3D[]): this;
67
+ remove(...objects: Object3D[]): this;
68
+ removeFromParent(): this;
69
+ clear(): this;
70
+ attach(object: Object3D): this;
71
+ getObjectById(id: number): any;
72
+ getObjectByName(name: string): any;
73
+ getObjectByProperty(name: string, value: any): any;
74
+ getObjectsByProperty(name: string, value: any, result?: Object3D[]): Object3D[];
75
+ getWorldPosition(target: Vector3): Vector3;
76
+ getWorldQuaternion(target: Quaternion): Quaternion;
77
+ getWorldScale(target: Vector3): Vector3;
78
+ getWorldDirection(target: Vector3): Vector3;
79
+ raycast(): void;
80
+ traverse(callback: (o: Object3D) => void): void;
81
+ traverseVisible(callback: (o: Object3D) => void): void;
82
+ traverseAncestors(callback: (o: Object3D) => void): void;
83
+ updateMatrix(): void;
84
+ updateMatrixWorld(force?: boolean): void;
85
+ updateWorldMatrix(updateParents: boolean, updateChildren: boolean): void;
86
+ toJSON(meta: any): any;
87
+ clone(recursive?: boolean): any;
88
+ copy(source: Object3D, recursive?: boolean): this;
89
+ }
90
+ export default Object3D;
91
+ //# sourceMappingURL=Object3D.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Object3D.d.ts","sourceRoot":"","sources":["../../../../src/math/math/core/Object3D.ts"],"names":[],"mappings":"AACA,OAAO,OAAO,MAAM,iBAAiB,CAAC;AACtC,OAAO,OAAO,MAAM,iBAAiB,CAAC;AACtC,OAAO,OAAO,MAAM,iBAAiB,CAAC;AACtC,OAAO,KAAK,MAAM,eAAe,CAAC;AAClC,OAAO,UAAU,MAAM,oBAAoB,CAAC;AAC5C,OAAO,EAAE,eAAe,EAAwB,MAAM,mBAAmB,CAAC;AAC1E,OAAO,MAAM,MAAM,UAAU,CAAC;AA6B9B,qBAAa,QAAS,SAAQ,eAAe;IAC3C,CAAC,KAAK,EAAE,MAAM,GAAG,GAAG,CAAC;IAErB,MAAM,CAAC,UAAU,UAAwB;IACzC,MAAM,CAAC,0BAA0B,UAAQ;IACzC,MAAM,CAAC,gCAAgC,UAAQ;IAE/C,UAAU,UAAQ;IAClB,QAAQ,UAAS;IACjB,OAAO,UAAS;IAChB,OAAO,UAAS;IAEhB,EAAE,EAAE,MAAM,CAAC;IACX,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,IAAI,EAAE,MAAM,CAAC;IACb,MAAM,EAAE,QAAQ,GAAG,IAAI,CAAC;IACxB,QAAQ,EAAE,QAAQ,EAAE,CAAC;IACrB,EAAE,EAAE,OAAO,CAAC;IACZ,QAAQ,EAAE,OAAO,CAAC;IAClB,QAAQ,EAAE,KAAK,CAAC;IAChB,UAAU,EAAE,UAAU,CAAC;IACvB,KAAK,EAAE,OAAO,CAAC;IACf,eAAe,EAAE,OAAO,CAAC;IACzB,YAAY,EAAE,OAAO,CAAC;IACtB,MAAM,EAAE,OAAO,CAAC;IAChB,WAAW,EAAE,OAAO,CAAC;IACrB,gBAAgB,EAAE,OAAO,CAAC;IAC1B,qBAAqB,EAAE,OAAO,CAAC;IAC/B,sBAAsB,EAAE,OAAO,CAAC;IAChC,MAAM,EAAE,MAAM,CAAC;IACf,OAAO,EAAE,OAAO,CAAC;IACjB,UAAU,EAAE,OAAO,CAAC;IACpB,aAAa,EAAE,OAAO,CAAC;IACvB,aAAa,EAAE,OAAO,CAAC;IACvB,WAAW,EAAE,MAAM,CAAC;IACpB,UAAU,EAAE,KAAK,EAAE,CAAC;IACpB,QAAQ,EAAE,GAAG,CAAC;;IAyFd,cAAc;IAEd,aAAa;IAEb,cAAc;IAEd,aAAa;IAEb,YAAY,CAAC,MAAM,EAAE,OAAO;IAM5B,eAAe,CAAC,CAAC,EAAE,UAAU;IAK7B,wBAAwB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM;IAKrD,oBAAoB,CAAC,KAAK,EAAE,KAAK;IAIjC,qBAAqB,CAAC,CAAC,EAAE,OAAO;IAKhC,yBAAyB,CAAC,CAAC,EAAE,UAAU;IAKvC,YAAY,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM;IAQzC,iBAAiB,CAAC,IAAI,EAAE,OAAO,EAAE,KAAK,EAAE,MAAM;IAS9C,OAAO,CAAC,KAAK,EAAE,MAAM;IAIrB,OAAO,CAAC,KAAK,EAAE,MAAM;IAIrB,OAAO,CAAC,KAAK,EAAE,MAAM;IAIrB,eAAe,CAAC,IAAI,EAAE,OAAO,EAAE,QAAQ,EAAE,MAAM;IAQ/C,UAAU,CAAC,QAAQ,EAAE,MAAM;IAI3B,UAAU,CAAC,QAAQ,EAAE,MAAM;IAI3B,UAAU,CAAC,QAAQ,EAAE,MAAM;IAI3B,YAAY,CAAC,MAAM,EAAE,OAAO;IAK5B,YAAY,CAAC,MAAM,EAAE,OAAO;IAK5B,MAAM,CAAC,CAAC,EAAE,OAAO,GAAG,MAAM,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,MAAM;IAuBlD,GAAG,CAAC,GAAG,OAAO,EAAE,QAAQ,EAAE;IAgC1B,MAAM,CAAC,GAAG,OAAO,EAAE,QAAQ,EAAE;IAoB7B,gBAAgB;IAQhB,KAAK;IAIL,MAAM,CAAC,MAAM,EAAE,QAAQ;IAqBvB,aAAa,CAAC,EAAE,EAAE,MAAM;IAIxB,eAAe,CAAC,IAAI,EAAE,MAAM;IAI5B,mBAAmB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,GAAG,GAAG;IAYlD,oBAAoB,CAAC,IAAI,EAAE,MAAM,EAAE,KAAK,EAAE,GAAG,EAAE,MAAM,GAAE,QAAQ,EAAO;IAStE,gBAAgB,CAAC,MAAM,EAAE,OAAO;IAKhC,kBAAkB,CAAC,MAAM,EAAE,UAAU;IAMrC,aAAa,CAAC,MAAM,EAAE,OAAO;IAM7B,iBAAiB,CAAC,MAAM,EAAE,OAAO;IAMjC,OAAO;IAEP,QAAQ,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,QAAQ,KAAK,IAAI;IAQxC,eAAe,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,QAAQ,KAAK,IAAI;IAS/C,iBAAiB,CAAC,QAAQ,EAAE,CAAC,CAAC,EAAE,QAAQ,KAAK,IAAI;IAQjD,YAAY;IAKZ,iBAAiB,CAAC,KAAK,UAAO;IAwB9B,iBAAiB,CAAC,aAAa,EAAE,OAAO,EAAE,cAAc,EAAE,OAAO;IAuBjE,MAAM,CAAC,IAAI,EAAE,GAAG;IAoMhB,KAAK,CAAC,SAAS,UAAO;IAKtB,IAAI,CAAC,MAAM,EAAE,QAAQ,EAAE,SAAS,UAAO;CA4BxC;AAED,eAAe,QAAQ,CAAC"}
@@ -0,0 +1,10 @@
1
+ export * from "./math/Vector";
2
+ export * from "./math/Vector2";
3
+ export * from "./math/Vector3";
4
+ export * from "./math/Vector4";
5
+ export * from "./math/Matrix";
6
+ export * from "./math/Matrix2";
7
+ export * from "./math/Matrix3";
8
+ export * from "./math/Matrix4";
9
+ export * from "./core/Object3D";
10
+ //# sourceMappingURL=index.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../src/math/math/index.ts"],"names":[],"mappings":"AAAA,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAE/B,cAAc,eAAe,CAAC;AAC9B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,gBAAgB,CAAC;AAE/B,cAAc,iBAAiB,CAAC"}
@@ -0,0 +1,14 @@
1
+ export declare class Interpolant {
2
+ private _cachedIndex;
3
+ parameterPositions: number[];
4
+ sampleValues: number[];
5
+ valueSize: number;
6
+ resultBuffer: number[];
7
+ constructor(parameterPositions: number[], sampleValues: number[], sampleSize: number, resultBuffer?: number[]);
8
+ evaluate(t: number): void | number[];
9
+ copySampleValue_(index: number): number[];
10
+ interpolate_(i1: number, t0: number, t: number, t1: number): void;
11
+ intervalChanged_(i1: number, t0: number, t1: number): void;
12
+ }
13
+ export default Interpolant;
14
+ //# sourceMappingURL=Interpolant.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Interpolant.d.ts","sourceRoot":"","sources":["../../../../src/math/math/interpolants/Interpolant.ts"],"names":[],"mappings":"AAqBA,qBAAa,WAAW;IACtB,OAAO,CAAC,YAAY,CAAK;IAEzB,kBAAkB,EAAE,MAAM,EAAE,CAAC;IAC7B,YAAY,EAAE,MAAM,EAAE,CAAC;IACvB,SAAS,EAAE,MAAM,CAAC;IAClB,YAAY,EAAE,MAAM,EAAE,CAAC;gBAGrB,kBAAkB,EAAE,MAAM,EAAE,EAC5B,YAAY,EAAE,MAAM,EAAE,EACtB,UAAU,EAAE,MAAM,EAClB,YAAY,GAAE,MAAM,EAAO;IAQ7B,QAAQ,CAAC,CAAC,EAAE,MAAM;IA4HlB,gBAAgB,CAAC,KAAK,EAAE,MAAM;IAc9B,YAAY,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;IAK1D,gBAAgB,CAAC,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM;CAGpD;AAED,eAAe,WAAW,CAAC"}
@@ -0,0 +1,30 @@
1
+ import Vector2 from "./Vector2";
2
+ export declare class Box2 {
3
+ min: Vector2;
4
+ max: Vector2;
5
+ constructor(min?: Vector2, max?: Vector2);
6
+ set(min?: Vector2, max?: Vector2): this;
7
+ setFromPoints(points: Vector2[]): this;
8
+ setFromCenterAndSize(center: Vector2, size: Vector2): this;
9
+ clone(): Box2;
10
+ copy(box: Box2): this;
11
+ makeEmpty(): this;
12
+ isEmpty(): boolean;
13
+ getCenter(target: Vector2): Vector2;
14
+ getSize(target: Vector2): Vector2;
15
+ expandByPoint(point: Vector2): this;
16
+ expandByVector(vector: Vector2): this;
17
+ expandByScalar(scalar: number): this;
18
+ containsPoint(point: Vector2): boolean;
19
+ containsBox(box: Box2): boolean;
20
+ getParameter(point: Vector2, target: Vector2): Vector2;
21
+ intersectsBox(box: Box2): boolean;
22
+ clampPoint(point: Vector2, target: Vector2): Vector2;
23
+ distanceToPoint(point: Vector2): number;
24
+ intersect(box: Box2): this;
25
+ union(box: Box2): this;
26
+ translate(offset: Vector2): this;
27
+ equals(box: Box2): boolean;
28
+ }
29
+ export default Box2;
30
+ //# sourceMappingURL=Box2.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Box2.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Box2.ts"],"names":[],"mappings":"AAAA,OAAO,OAAO,MAAM,WAAW,CAAC;AAIhC,qBAAa,IAAI;IACf,GAAG,EAAE,OAAO,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;gBAGX,GAAG,UAAoC,EACvC,GAAG,UAAoC;IAMzC,GAAG,CAAC,GAAG,UAAW,EAAE,GAAG,UAAW;IAMlC,aAAa,CAAC,MAAM,EAAE,OAAO,EAAE;IAQ/B,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO;IAOnD,KAAK;IAKL,IAAI,CAAC,GAAG,EAAE,IAAI;IAMd,SAAS;IAMT,OAAO;IAKP,SAAS,CAAC,MAAM,EAAE,OAAO;IAMzB,OAAO,CAAC,MAAM,EAAE,OAAO;IAMvB,aAAa,CAAC,KAAK,EAAE,OAAO;IAM5B,cAAc,CAAC,MAAM,EAAE,OAAO;IAM9B,cAAc,CAAC,MAAM,EAAE,MAAM;IAM7B,aAAa,CAAC,KAAK,EAAE,OAAO;IAS5B,WAAW,CAAC,GAAG,EAAE,IAAI;IASrB,YAAY,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IAS5C,aAAa,CAAC,GAAG,EAAE,IAAI;IAUvB,UAAU,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IAI1C,eAAe,CAAC,KAAK,EAAE,OAAO;IAI9B,SAAS,CAAC,GAAG,EAAE,IAAI;IAOnB,KAAK,CAAC,GAAG,EAAE,IAAI;IAMf,SAAS,CAAC,MAAM,EAAE,OAAO;IAMzB,MAAM,CAAC,GAAG,EAAE,IAAI;CAGjB;AAED,eAAe,IAAI,CAAC"}
@@ -0,0 +1,46 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix4 from "./Matrix4";
3
+ import Plane from "./Plane";
4
+ import Sphere from "./Sphere";
5
+ import Triangle from "./Triangle";
6
+ import Object3D from "../core/Object3D";
7
+ import { BufferAttribute } from "../core/BufferAttribute";
8
+ export declare class Box3 {
9
+ min: Vector3;
10
+ max: Vector3;
11
+ constructor(min?: Vector3, max?: Vector3);
12
+ set(min?: Vector3, max?: Vector3): this;
13
+ setFromArray(array: number[]): this;
14
+ setFromBufferAttribute(attribute: BufferAttribute): this;
15
+ setFromPoints(points: Vector3[]): this;
16
+ setFromCenterAndSize(center: Vector3, size: Vector3): this;
17
+ setFromObject(object: Object3D, precise?: boolean): this;
18
+ clone(): Box3;
19
+ copy(box: Box3): this;
20
+ makeEmpty(): this;
21
+ isEmpty(): boolean;
22
+ getCenter(target: Vector3): Vector3;
23
+ getSize(target: Vector3): Vector3;
24
+ expandByPoint(point: Vector3): this;
25
+ expandByVector(vector: Vector3): this;
26
+ expandByScalar(scalar: number): this;
27
+ expandByObject(object: Object3D, precise?: boolean): this;
28
+ containsPoint(point: Vector3): boolean;
29
+ containsBox(box: Box3): boolean;
30
+ getParameter(point: Vector3, target: Vector3): Vector3;
31
+ intersectsBox(box: Box3): boolean;
32
+ intersectsSphere(sphere: Sphere): boolean;
33
+ intersectsPlane(plane: Plane): boolean;
34
+ intersectsTriangle(triangle: Triangle): boolean;
35
+ clampPoint(point: Vector3, target: Vector3): Vector3;
36
+ distanceToPoint(point: Vector3): number;
37
+ getBoundingSphere(target: Sphere): Sphere;
38
+ intersect(box: Box3): this;
39
+ union(box: Box3): this;
40
+ applyMatrix4(matrix: Matrix4): this;
41
+ translate(offset: Vector3): this;
42
+ equals(box: Box3): boolean;
43
+ }
44
+ export declare function satForAxes(axes: number[], v0: Vector3, v1: Vector3, v2: Vector3, extents: Vector3): boolean;
45
+ export default Box3;
46
+ //# sourceMappingURL=Box3.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Box3.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Box3.ts"],"names":[],"mappings":"AAAA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,KAAK,MAAM,SAAS,CAAC;AAC5B,OAAO,MAAM,MAAM,UAAU,CAAC;AAC9B,OAAO,QAAQ,MAAM,YAAY,CAAC;AAClC,OAAO,QAAQ,MAAM,kBAAkB,CAAC;AACxC,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAE1D,qBAAa,IAAI;IACf,GAAG,EAAE,OAAO,CAAC;IACb,GAAG,EAAE,OAAO,CAAC;gBAGX,GAAG,UAA+C,EAClD,GAAG,UAA+C;IAMpD,GAAG,CAAC,GAAG,UAAW,EAAE,GAAG,UAAW;IAMlC,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE;IAQ5B,sBAAsB,CAAC,SAAS,EAAE,eAAe;IAQjD,aAAa,CAAC,MAAM,EAAE,OAAO,EAAE;IAQ/B,oBAAoB,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,OAAO;IAOnD,aAAa,CAAC,MAAM,EAAE,QAAQ,EAAE,OAAO,UAAQ;IAK/C,KAAK;IAKL,IAAI,CAAC,GAAG,EAAE,IAAI;IAMd,SAAS;IAMT,OAAO;IASP,SAAS,CAAC,MAAM,EAAE,OAAO;IAMzB,OAAO,CAAC,MAAM,EAAE,OAAO;IAMvB,aAAa,CAAC,KAAK,EAAE,OAAO;IAM5B,cAAc,CAAC,MAAM,EAAE,OAAO;IAM9B,cAAc,CAAC,MAAM,EAAE,MAAM;IAM7B,cAAc,CAAC,MAAM,EAAE,QAAQ,EAAE,OAAO,UAAQ;IAgDhD,aAAa,CAAC,KAAK,EAAE,OAAO;IAW5B,WAAW,CAAC,GAAG,EAAE,IAAI;IAWrB,YAAY,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IAU5C,aAAa,CAAC,GAAG,EAAE,IAAI;IAYvB,gBAAgB,CAAC,MAAM,EAAE,MAAM;IAS/B,eAAe,CAAC,KAAK,EAAE,KAAK;IA4B5B,kBAAkB,CAAC,QAAQ,EAAE,QAAQ;IAqErC,UAAU,CAAC,KAAK,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IAI1C,eAAe,CAAC,KAAK,EAAE,OAAO;IAI9B,iBAAiB,CAAC,MAAM,EAAE,MAAM;IAUhC,SAAS,CAAC,GAAG,EAAE,IAAI;IAQnB,KAAK,CAAC,GAAG,EAAE,IAAI;IAMf,YAAY,CAAC,MAAM,EAAE,OAAO;IAgB5B,SAAS,CAAC,MAAM,EAAE,OAAO;IAMzB,MAAM,CAAC,GAAG,EAAE,IAAI;CAGjB;AAgCD,wBAAgB,UAAU,CACxB,IAAI,EAAE,MAAM,EAAE,EACd,EAAE,EAAE,OAAO,EACX,EAAE,EAAE,OAAO,EACX,EAAE,EAAE,OAAO,EACX,OAAO,EAAE,OAAO,WAqBjB;AAED,eAAe,IAAI,CAAC"}
@@ -0,0 +1,59 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix3 from "./Matrix3";
3
+ import { BufferAttribute } from "../core/BufferAttribute";
4
+ export declare class Color {
5
+ r: number;
6
+ g: number;
7
+ b: number;
8
+ a: number;
9
+ constructor(r?: number, g?: number, b?: number, a?: number);
10
+ set(r: number): this;
11
+ set(r: string): this;
12
+ set(r: Color): this;
13
+ set(r: number, g: number, b: number, a?: number): this;
14
+ setScalar(scalar: number): this;
15
+ setHex(hex: number, colorSpace?: string): this;
16
+ setRGB(r: number, g: number, b: number, colorSpace?: string): this;
17
+ setHSL(h: number, s: number, l: number, colorSpace?: string): this;
18
+ setStyle(style: string, colorSpace?: string): this;
19
+ setColorName(style: string, colorSpace?: string): this;
20
+ clone(): Color;
21
+ copy(color: Color): this;
22
+ copySRGBToLinear(color: Color): this;
23
+ copyLinearToSRGB(color: Color): this;
24
+ convertSRGBToLinear(): this;
25
+ convertLinearToSRGB(): this;
26
+ getHex(colorSpace?: string): number;
27
+ getHexString(colorSpace?: string): string;
28
+ getHSL(target: {
29
+ h: number;
30
+ s: number;
31
+ l: number;
32
+ }, colorSpace?: string): {
33
+ h: number;
34
+ s: number;
35
+ l: number;
36
+ };
37
+ getRGB(target: Color, colorSpace?: string): Color;
38
+ getStyle(colorSpace?: string): string;
39
+ offsetHSL(h: number, s: number, l: number): this;
40
+ add(color: Color): this;
41
+ addColors(color1: Color, color2: Color): this;
42
+ addScalar(s: number): this;
43
+ sub(color: Color): this;
44
+ multiply(color: Color): this;
45
+ multiplyScalar(s: number): this;
46
+ lerp(color: Color, alpha: number): this;
47
+ lerpColors(color1: Color, color2: Color, alpha: number): this;
48
+ lerpHSL(color: Color, alpha: number): this;
49
+ setFromVector3(v: Vector3): this;
50
+ applyMatrix3(m: Matrix3): this;
51
+ equals(c: Color): boolean;
52
+ fromArray(array: number[], offset?: number): this;
53
+ toArray(array?: number[], offset?: number): number[];
54
+ fromBufferAttribute(attribute: BufferAttribute, index: number): this;
55
+ toJSON(): number;
56
+ [Symbol.iterator](): Generator<number, void, unknown>;
57
+ }
58
+ export default Color;
59
+ //# sourceMappingURL=Color.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Color.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Color.ts"],"names":[],"mappings":"AAGA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,EAAE,eAAe,EAAE,MAAM,yBAAyB,CAAC;AAqK1D,qBAAa,KAAK;IAIhB,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;gBAEE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI;IAQtC,GAAG,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IACpB,GAAG,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IACpB,GAAG,CAAC,CAAC,EAAE,KAAK,GAAG,IAAI;IACnB,GAAG,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,CAAC,EAAE,MAAM,GAAG,IAAI;IAyBtD,SAAS,CAAC,MAAM,EAAE,MAAM;IAOxB,MAAM,CAAC,GAAG,EAAE,MAAM,EAAE,UAAU,SAAiB;IAiB/C,MAAM,CACJ,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,UAAU,SAAoC;IAShD,MAAM,CACJ,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,UAAU,SAAoC;IAmBhD,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,UAAU,SAAiB;IAiGnD,YAAY,CAAC,KAAK,EAAE,MAAM,EAAE,UAAU,SAAiB;IAavD,KAAK;IAKL,IAAI,CAAC,KAAK,EAAE,KAAK;IAQjB,gBAAgB,CAAC,KAAK,EAAE,KAAK;IAQ7B,gBAAgB,CAAC,KAAK,EAAE,KAAK;IAQ7B,mBAAmB;IAKnB,mBAAmB;IAKnB,MAAM,CAAC,UAAU,SAAiB,GAAG,MAAM;IAa3C,YAAY,CAAC,UAAU,SAAiB;IAQxC,MAAM,CACJ,MAAM,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,EAC3C,UAAU,SAAoC;WADjC,MAAM;WAAK,MAAM;WAAK,MAAM;;IAuC3C,MAAM,CAAC,MAAM,EAAE,KAAK,EAAE,UAAU,SAAoC;IASpE,QAAQ,CAAC,UAAU,SAAiB;IAsBpC,SAAS,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAKzC,GAAG,CAAC,KAAK,EAAE,KAAK;IAOhB,SAAS,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK;IAOtC,SAAS,CAAC,CAAC,EAAE,MAAM;IAOnB,GAAG,CAAC,KAAK,EAAE,KAAK;IAOhB,QAAQ,CAAC,KAAK,EAAE,KAAK;IAOrB,cAAc,CAAC,CAAC,EAAE,MAAM;IAOxB,IAAI,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM;IAOhC,UAAU,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM;IAOtD,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,MAAM;IAUnC,cAAc,CAAC,CAAC,EAAE,OAAO;IAOzB,YAAY,CAAC,CAAC,EAAE,OAAO;IAWvB,MAAM,CAAC,CAAC,EAAE,KAAK;IAIf,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,MAAM,SAAI;IAOrC,OAAO,CAAC,KAAK,GAAE,MAAM,EAAO,EAAE,MAAM,SAAI;IAOxC,mBAAmB,CAAC,SAAS,EAAE,eAAe,EAAE,KAAK,EAAE,MAAM;IAO7D,MAAM;IAIL,CAAC,MAAM,CAAC,QAAQ,CAAC;CAMnB;AAID,eAAe,KAAK,CAAC"}
@@ -0,0 +1,20 @@
1
+ import Matrix3 from "./Matrix3";
2
+ import Color from "./Color";
3
+ export declare const ColorManagement: {
4
+ enabled: boolean;
5
+ workingColorSpace: string;
6
+ spaces: Record<string, Record<string, any>>;
7
+ convert: (color: Color, sourceColorSpace: string, targetColorSpace: string) => Color;
8
+ fromWorkingColorSpace: (color: Color, targetColorSpace: string) => Color;
9
+ toWorkingColorSpace: (color: Color, sourceColorSpace: string) => Color;
10
+ getPrimaries: (colorSpace: string) => any;
11
+ getTransfer: (colorSpace: string) => any;
12
+ getLuminanceCoefficients: (this: any, target: Color, colorSpace?: any) => Color;
13
+ define: (colorSpaces: Record<string, Record<string, any>>) => void;
14
+ _getMatrix: (targetMatrix: Matrix3, sourceColorSpace: string, targetColorSpace: string) => Matrix3;
15
+ _getDrawingBufferColorSpace: (colorSpace: string) => any;
16
+ _getUnpackColorSpace: (this: any, colorSpace?: any) => any;
17
+ };
18
+ export declare function SRGBToLinear(c: number): number;
19
+ export declare function LinearToSRGB(c: number): number;
20
+ //# sourceMappingURL=ColorManagement.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"ColorManagement.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/ColorManagement.ts"],"names":[],"mappings":"AAOA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,KAAK,MAAM,SAAS,CAAC;AAoL5B,eAAO,MAAM,eAAe;;;;qBAvJf,KAAK,oBACM,MAAM,oBACN,MAAM,KACvB,KAAK;mCAmCgC,KAAK,oBAAoB,MAAM;iCAIjC,KAAK,oBAAoB,MAAM;+BAIjC,MAAM;8BAIP,MAAM;qCAQjC,GAAG,UACD,KAAK;0BAMgB,OAAO,MAAM,EAAE,OAAO,MAAM,EAAE,GAAG,CAAC,CAAC;+BAOlD,OAAO,oBACH,MAAM,oBACN,MAAM;8CAOyB,MAAM;iCAMjD,GAAG;CAgEuC,CAAC;AAEvD,wBAAgB,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM,CAI9C;AAED,wBAAgB,YAAY,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM,CAE9C"}
@@ -0,0 +1,14 @@
1
+ import Vector3 from "./Vector3";
2
+ export declare class Cylindrical {
3
+ radius: number;
4
+ theta: number;
5
+ y: number;
6
+ constructor(radius?: number, theta?: number, y?: number);
7
+ set(radius?: number, theta?: number, y?: number): this;
8
+ copy(other: Cylindrical): this;
9
+ setFromVector3(v: Vector3): this;
10
+ setFromCartesianCoords(x: number, y: number, z: number): this;
11
+ clone(): Cylindrical;
12
+ }
13
+ export default Cylindrical;
14
+ //# sourceMappingURL=Cylindrical.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Cylindrical.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Cylindrical.ts"],"names":[],"mappings":"AAAA,OAAO,OAAO,MAAM,WAAW,CAAC;AAMhC,qBAAa,WAAW;IACtB,MAAM,EAAE,MAAM,CAAC;IACf,KAAK,EAAE,MAAM,CAAC;IACd,CAAC,EAAE,MAAM,CAAC;gBAEE,MAAM,SAAI,EAAE,KAAK,SAAI,EAAE,CAAC,SAAI;IAQxC,GAAG,CAAC,MAAM,SAAc,EAAE,KAAK,SAAa,EAAE,CAAC,SAAS;IAOxD,IAAI,CAAC,KAAK,EAAE,WAAW;IAOvB,cAAc,CAAC,CAAC,EAAE,OAAO;IAIzB,sBAAsB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM;IAOtD,KAAK;CAIN;AAED,eAAe,WAAW,CAAC"}
@@ -0,0 +1,35 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix4 from "./Matrix4";
3
+ import Quaternion from "./Quaternion";
4
+ export declare class Euler {
5
+ static DEFAULT_ORDER: string;
6
+ isEuler: boolean;
7
+ private _x;
8
+ private _y;
9
+ private _z;
10
+ private _order;
11
+ constructor(x?: number, y?: number, z?: number, order?: string);
12
+ get x(): number;
13
+ set x(value: number);
14
+ get y(): number;
15
+ set y(value: number);
16
+ get z(): number;
17
+ set z(value: number);
18
+ get order(): string;
19
+ set order(value: string);
20
+ set(x?: number, y?: number, z?: number, order?: string): this;
21
+ clone(): Euler;
22
+ copy(euler: Euler): this;
23
+ setFromRotationMatrix(m: Matrix4, order?: string, update?: boolean): this;
24
+ setFromQuaternion(q: Quaternion, order?: string, update?: boolean): this;
25
+ setFromVector3(v: Vector3, order?: string): this;
26
+ reorder(newOrder: string): this;
27
+ equals(euler: Euler): boolean;
28
+ fromArray(array: [number, number, number, string?]): this;
29
+ toArray(array?: [number?, number?, number?, string?], offset?: number): [(number | undefined)?, (number | undefined)?, (number | undefined)?, (string | undefined)?];
30
+ _onChange(callback: () => void): this;
31
+ _onChangeCallback(): void;
32
+ [Symbol.iterator](): Generator<string | number, void, unknown>;
33
+ }
34
+ export default Euler;
35
+ //# sourceMappingURL=Euler.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Euler.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Euler.ts"],"names":[],"mappings":"AAOA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,UAAU,MAAM,cAAc,CAAC;AAEtC,qBAAa,KAAK;IAChB,MAAM,CAAC,aAAa,SAAS;IAEtB,OAAO,UAAQ;IAEtB,OAAO,CAAC,EAAE,CAAS;IACnB,OAAO,CAAC,EAAE,CAAS;IACnB,OAAO,CAAC,EAAE,CAAS;IACnB,OAAO,CAAC,MAAM,CAAS;gBAEX,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,CAAC,SAAI,EAAE,KAAK,SAAsB;IAO5D,IAAI,CAAC,IAIQ,MAAM,CAFlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED,IAAI,CAAC,IAIQ,MAAM,CAFlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED,IAAI,CAAC,IAIQ,MAAM,CAFlB;IAED,IAAI,CAAC,CAAC,KAAK,EAAE,MAAM,EAGlB;IAED,IAAI,KAAK,IAIQ,MAAM,CAFtB;IAED,IAAI,KAAK,CAAC,KAAK,EAAE,MAAM,EAGtB;IAED,GAAG,CAAC,CAAC,SAAU,EAAE,CAAC,SAAU,EAAE,CAAC,SAAU,EAAE,KAAK,SAAc;IAS9D,KAAK;IAIL,IAAI,CAAC,KAAK,EAAE,KAAK;IASjB,qBAAqB,CAAC,CAAC,EAAE,OAAO,EAAE,KAAK,SAAc,EAAE,MAAM,UAAO;IA0GpE,iBAAiB,CAAC,CAAC,EAAE,UAAU,EAAE,KAAK,SAAc,EAAE,MAAM,UAAO;IAKnE,cAAc,CAAC,CAAC,EAAE,OAAO,EAAE,KAAK,SAAc;IAI9C,OAAO,CAAC,QAAQ,EAAE,MAAM;IAMxB,MAAM,CAAC,KAAK,EAAE,KAAK;IASnB,SAAS,CAAC,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAC;IASlD,OAAO,CAAC,KAAK,GAAE,CAAC,MAAM,CAAC,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,EAAE,MAAM,CAAC,CAAM,EAAE,MAAM,SAAI;IAQpE,SAAS,CAAC,QAAQ,EAAE,MAAM,IAAI;IAK9B,iBAAiB;IAEhB,CAAC,MAAM,CAAC,QAAQ,CAAC;CAMnB;AAKD,eAAe,KAAK,CAAC"}
@@ -0,0 +1,21 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix4 from "./Matrix4";
3
+ import Sphere from "./Sphere";
4
+ import Plane from "./Plane";
5
+ import Object3D from "../core/Object3D";
6
+ import Box3 from "./Box3";
7
+ export declare class Frustum {
8
+ planes: [Plane, Plane, Plane, Plane, Plane, Plane];
9
+ constructor(p0?: Plane, p1?: Plane, p2?: Plane, p3?: Plane, p4?: Plane, p5?: Plane);
10
+ set(p0?: Plane, p1?: Plane, p2?: Plane, p3?: Plane, p4?: Plane, p5?: Plane): this;
11
+ copy(frustum: Frustum): this;
12
+ setFromProjectionMatrix(m: Matrix4, coordinateSystem?: number): this;
13
+ intersectsObject(object: Object3D): boolean;
14
+ intersectsSprite(sprite: Object3D): boolean;
15
+ intersectsSphere(sphere: Sphere): boolean;
16
+ intersectsBox(box: Box3): boolean;
17
+ containsPoint(point: Vector3): boolean;
18
+ clone(): Frustum;
19
+ }
20
+ export default Frustum;
21
+ //# sourceMappingURL=Frustum.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Frustum.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Frustum.ts"],"names":[],"mappings":"AACA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,MAAM,MAAM,UAAU,CAAC;AAC9B,OAAO,KAAK,MAAM,SAAS,CAAC;AAC5B,OAAO,QAAQ,MAAM,kBAAkB,CAAC;AACxC,OAAO,IAAI,MAAM,QAAQ,CAAC;AAK1B,qBAAa,OAAO;IAClB,MAAM,EAAE,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;gBAGjD,EAAE,QAAc,EAChB,EAAE,QAAc,EAChB,EAAE,QAAc,EAChB,EAAE,QAAc,EAChB,EAAE,QAAc,EAChB,EAAE,QAAc;IAKlB,GAAG,CACD,EAAE,QAAiB,EACnB,EAAE,QAAiB,EACnB,EAAE,QAAiB,EACnB,EAAE,QAAiB,EACnB,EAAE,QAAiB,EACnB,EAAE,QAAiB;IAYrB,IAAI,CAAC,OAAO,EAAE,OAAO;IAQrB,uBAAuB,CACrB,CAAC,EAAE,OAAO,EACV,gBAAgB,SAAwB;IAqD1C,gBAAgB,CAAC,MAAM,EAAE,QAAQ;IAYjC,gBAAgB,CAAC,MAAM,EAAE,QAAQ;IAOjC,gBAAgB,CAAC,MAAM,EAAE,MAAM;IAa/B,aAAa,CAAC,GAAG,EAAE,IAAI;IAevB,aAAa,CAAC,KAAK,EAAE,OAAO;IAU5B,KAAK;CAIN;AAED,eAAe,OAAO,CAAC"}
@@ -0,0 +1,21 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix4 from "./Matrix4";
3
+ export declare class Line3 {
4
+ start: Vector3;
5
+ end: Vector3;
6
+ constructor(start?: Vector3, end?: Vector3);
7
+ set(start?: Vector3, end?: Vector3): this;
8
+ copy(line: Line3): this;
9
+ getCenter(target: Vector3): Vector3;
10
+ delta(target: Vector3): Vector3;
11
+ distanceSq(): number;
12
+ distance(): number;
13
+ at(t: number, target: Vector3): Vector3;
14
+ closestPointToPointParameter(point: Vector3, clampToLine?: boolean): number;
15
+ closestPointToPoint(point: Vector3, clampToLine: boolean, target: Vector3): Vector3;
16
+ applyMatrix4(matrix: Matrix4): this;
17
+ equals(line: Line3): boolean;
18
+ clone(): Line3;
19
+ }
20
+ export default Line3;
21
+ //# sourceMappingURL=Line3.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Line3.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Line3.ts"],"names":[],"mappings":"AACA,OAAO,OAAO,MAAM,WAAW,CAAC;AAChC,OAAO,OAAO,MAAM,WAAW,CAAC;AAKhC,qBAAa,KAAK;IAChB,KAAK,EAAE,OAAO,CAAC;IACf,GAAG,EAAE,OAAO,CAAC;gBAED,KAAK,UAAgB,EAAE,GAAG,UAAgB;IAKtD,GAAG,CAAC,KAAK,UAAa,EAAE,GAAG,UAAW;IAMtC,IAAI,CAAC,IAAI,EAAE,KAAK;IAMhB,SAAS,CAAC,MAAM,EAAE,OAAO;IAIzB,KAAK,CAAC,MAAM,EAAE,OAAO;IAIrB,UAAU;IAIV,QAAQ;IAIR,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,MAAM,EAAE,OAAO;IAI7B,4BAA4B,CAAC,KAAK,EAAE,OAAO,EAAE,WAAW,UAAO;IAY/D,mBAAmB,CAAC,KAAK,EAAE,OAAO,EAAE,WAAW,EAAE,OAAO,EAAE,MAAM,EAAE,OAAO;IAKzE,YAAY,CAAC,MAAM,EAAE,OAAO;IAM5B,MAAM,CAAC,IAAI,EAAE,KAAK;IAIlB,KAAK;CAIN;AAED,eAAe,KAAK,CAAC"}
@@ -0,0 +1,16 @@
1
+ export declare abstract class Matrix {
2
+ elements: number[];
3
+ abstract set(...args: number[]): Matrix;
4
+ abstract identity(): Matrix;
5
+ abstract copy(m: Matrix): Matrix;
6
+ abstract clone(): Matrix;
7
+ abstract fromArray(array: number[], offset: number): Matrix;
8
+ abstract toArray(array: number[], offset: number): number[];
9
+ abstract multiply(m: Matrix): Matrix;
10
+ abstract premultiply(m: Matrix): Matrix;
11
+ abstract multiplyMatrices(a: Matrix, b: Matrix): Matrix;
12
+ abstract multiplyScalar(s: number): Matrix;
13
+ abstract determinant(): number;
14
+ }
15
+ export default Matrix;
16
+ //# sourceMappingURL=Matrix.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Matrix.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Matrix.ts"],"names":[],"mappings":"AACA,8BAAsB,MAAM;IAEnB,QAAQ,EAAE,MAAM,EAAE,CAAM;aAEf,GAAG,CAAC,GAAG,IAAI,EAAE,MAAM,EAAE,GAAG,MAAM;IAE9C,QAAQ,CAAC,QAAQ,IAAI,MAAM;IAC3B,QAAQ,CAAC,IAAI,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM;IAChC,QAAQ,CAAC,KAAK,IAAI,MAAM;IACxB,QAAQ,CAAC,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM;IAC3D,QAAQ,CAAC,OAAO,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,MAAM,EAAE,MAAM,GAAG,MAAM,EAAE;IAE3D,QAAQ,CAAC,QAAQ,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM;IACpC,QAAQ,CAAC,WAAW,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM;IACvC,QAAQ,CAAC,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM;IAEvD,QAAQ,CAAC,cAAc,CAAC,CAAC,EAAE,MAAM,GAAG,MAAM;IAG1C,QAAQ,CAAC,WAAW,IAAI,MAAM;CAC/B;AAED,eAAe,MAAM,CAAC"}
@@ -0,0 +1,19 @@
1
+ import Matrix from "./Matrix";
2
+ export declare class Matrix2 extends Matrix {
3
+ isMatrix2: boolean;
4
+ elements: [number, number, number, number];
5
+ constructor(n11?: number, n12?: number, n21?: number, n22?: number);
6
+ set(n11?: number, n12?: number, n21?: number, n22?: number): this;
7
+ identity(): this;
8
+ copy(m: Matrix2): this;
9
+ clone(): Matrix2;
10
+ fromArray(array: number[], offset?: number): this;
11
+ toArray(array?: number[], offset?: number): number[];
12
+ multiply(m: Matrix2): this;
13
+ premultiply(m: Matrix2): this;
14
+ multiplyMatrices(a: Matrix2, b: Matrix2): this;
15
+ multiplyScalar(s: number): this;
16
+ determinant(): number;
17
+ }
18
+ export default Matrix2;
19
+ //# sourceMappingURL=Matrix2.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"Matrix2.d.ts","sourceRoot":"","sources":["../../../../src/math/math/math/Matrix2.ts"],"names":[],"mappings":"AAAA,OAAO,MAAM,MAAM,UAAU,CAAC;AAE9B,qBAAa,OAAQ,SAAQ,MAAM;IACjC,SAAS,UAAQ;IAEjB,QAAQ,EAAE,CAAC,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,CAAC,CAAgB;gBAE9C,GAAG,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM,EAAE,GAAG,CAAC,EAAE,MAAM;IAKlE,GAAG,CAAC,GAAG,SAAI,EAAE,GAAG,SAAI,EAAE,GAAG,SAAI,EAAE,GAAG,SAAI;IAStC,QAAQ;IAKR,IAAI,CAAC,CAAC,EAAE,OAAO;IAUf,KAAK;IAIL,SAAS,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,MAAM,SAAI;IAOrC,OAAO,CAAC,KAAK,GAAE,MAAM,EAAO,EAAE,MAAM,SAAI;IASxC,QAAQ,CAAC,CAAC,EAAE,OAAO;IAInB,WAAW,CAAC,CAAC,EAAE,OAAO;IAItB,gBAAgB,CAAC,CAAC,EAAE,OAAO,EAAE,CAAC,EAAE,OAAO;IAwBvC,cAAc,CAAC,CAAC,EAAE,MAAM;IAUxB,WAAW;CAQZ;AAED,eAAe,OAAO,CAAC"}
@@ -0,0 +1,46 @@
1
+ import Vector from "./Vector";
2
+ import Vector3 from "./Vector3";
3
+ import Matrix from "./Matrix";
4
+ import Matrix4 from "./Matrix4";
5
+ export declare class Matrix3 extends Matrix {
6
+ isMatrix3: boolean;
7
+ elements: [
8
+ number,
9
+ number,
10
+ number,
11
+ number,
12
+ number,
13
+ number,
14
+ number,
15
+ number,
16
+ number
17
+ ];
18
+ constructor(n11?: number, n12?: number, n13?: number, n21?: number, n22?: number, n23?: number, n31?: number, n32?: number, n33?: number);
19
+ set(n11?: number, n12?: number, n13?: number, n21?: number, n22?: number, n23?: number, n31?: number, n32?: number, n33?: number): this;
20
+ identity(): this;
21
+ copy(m: Matrix3): this;
22
+ clone(): Matrix3;
23
+ fromArray(array: number[], offset?: number): this;
24
+ toArray(array?: number[], offset?: number): number[];
25
+ extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
26
+ setFromMatrix4(m: Matrix4): this;
27
+ multiply(m: Matrix3): this;
28
+ premultiply(m: Matrix3): this;
29
+ multiplyMatrices(a: Matrix3, b: Matrix3): this;
30
+ multiplyScalar(s: number): this;
31
+ determinant(): number;
32
+ invert(): this;
33
+ transpose(): this;
34
+ getNormalMatrix(matrix4: Matrix4): this;
35
+ transposeIntoArray(r: number[]): this;
36
+ setUvTransform(tx: number, ty: number, sx: number, sy: number, rotation: number, cx: number, cy: number): this;
37
+ scale(sx: number, sy: number): this;
38
+ rotate(theta: number): this;
39
+ translate(tx: number, ty: number): this;
40
+ makeTranslation(x: Vector | number, y?: number): this;
41
+ makeRotation(theta: number): this;
42
+ makeScale(x: number, y: number): this;
43
+ equals(matrix: Matrix3): boolean;
44
+ }
45
+ export default Matrix3;
46
+ //# sourceMappingURL=Matrix3.d.ts.map
@@ -0,0 +1 @@
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@@ -0,0 +1,66 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix from "./Matrix";
3
+ import Matrix3 from "./Matrix3";
4
+ import Euler from "./Euler";
5
+ import Quaternion from "./Quaternion";
6
+ export declare class Matrix4 extends Matrix {
7
+ isMatrix4: boolean;
8
+ elements: [
9
+ number,
10
+ number,
11
+ number,
12
+ number,
13
+ number,
14
+ number,
15
+ number,
16
+ number,
17
+ number,
18
+ number,
19
+ number,
20
+ number,
21
+ number,
22
+ number,
23
+ number,
24
+ number
25
+ ];
26
+ constructor(n11?: number, n12?: number, n13?: number, n14?: number, n21?: number, n22?: number, n23?: number, n24?: number, n31?: number, n32?: number, n33?: number, n34?: number, n41?: number, n42?: number, n43?: number, n44?: number);
27
+ set(n11?: number, n12?: number, n13?: number, n14?: number, n21?: number, n22?: number, n23?: number, n24?: number, n31?: number, n32?: number, n33?: number, n34?: number, n41?: number, n42?: number, n43?: number, n44?: number): this;
28
+ identity(): this;
29
+ copy(m: Matrix4): this;
30
+ clone(): Matrix4;
31
+ fromArray(array: number[], offset?: number): this;
32
+ toArray(array?: number[], offset?: number): number[];
33
+ copyPosition(m: Matrix4): this;
34
+ setFromMatrix3(m: Matrix3): this;
35
+ extractBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
36
+ makeBasis(xAxis: Vector3, yAxis: Vector3, zAxis: Vector3): this;
37
+ extractRotation(m: Matrix4): this;
38
+ makeRotationFromEuler(euler: Euler): this;
39
+ makeRotationFromQuaternion(q: Quaternion): this;
40
+ lookAt(eye: Vector3, target: Vector3, up: Vector3): this;
41
+ multiply(m: Matrix4): this;
42
+ premultiply(m: Matrix4): this;
43
+ multiplyMatrices(a: Matrix4, b: Matrix4): this;
44
+ multiplyScalar(s: number): this;
45
+ determinant(): number;
46
+ transpose(): this;
47
+ setPosition(x: number, y: number, z: number): this;
48
+ setPosition(x: Vector3): this;
49
+ invert(): this;
50
+ scale(v: Vector3): this;
51
+ getMaxScaleOnAxis(): number;
52
+ makeTranslation(x: Vector3 | number, y?: number, z?: number): this;
53
+ makeRotationX(theta: number): this;
54
+ makeRotationY(theta: number): this;
55
+ makeRotationZ(theta: number): this;
56
+ makeRotationAxis(axis: Vector3, angle: number): this;
57
+ makeScale(x: number, y: number, z: number): this;
58
+ makeShear(xy: number, xz: number, yx: number, yz: number, zx: number, zy: number): this;
59
+ compose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
60
+ decompose(position: Vector3, quaternion: Quaternion, scale: Vector3): this;
61
+ makePerspective(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: number): this;
62
+ makeOrthographic(left: number, right: number, top: number, bottom: number, near: number, far: number, coordinateSystem?: number): this;
63
+ equals(matrix: Matrix4): boolean;
64
+ }
65
+ export default Matrix4;
66
+ //# sourceMappingURL=Matrix4.d.ts.map
@@ -0,0 +1 @@
1
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@@ -0,0 +1,32 @@
1
+ import Vector3 from "./Vector3";
2
+ import Matrix3 from "./Matrix3";
3
+ import Matrix4 from "./Matrix4";
4
+ import Line3 from "./Line3";
5
+ import Box3 from "./Box3";
6
+ import Sphere from "./Sphere";
7
+ export declare class Plane {
8
+ normal: Vector3;
9
+ constant: number;
10
+ constructor(normal?: Vector3, constant?: number);
11
+ set(normal?: Vector3, constant?: number): this;
12
+ setComponents(x: number, y: number, z: number, w: number): this;
13
+ setFromNormalAndCoplanarPoint(normal: Vector3, point: Vector3): this;
14
+ setFromCoplanarPoints(a: Vector3, b: Vector3, c: Vector3): this;
15
+ copy(plane: Plane): this;
16
+ normalize(): this;
17
+ negate(): this;
18
+ distanceToPoint(point: Vector3): number;
19
+ distanceToSphere(sphere: Sphere): number;
20
+ projectPoint(point: Vector3, target: Vector3): Vector3;
21
+ intersectLine(line: Line3, target: Vector3): Vector3 | null;
22
+ intersectsLine(line: Line3): boolean;
23
+ intersectsBox(box: Box3): boolean;
24
+ intersectsSphere(sphere: Sphere): boolean;
25
+ coplanarPoint(target: Vector3): Vector3;
26
+ applyMatrix4(matrix: Matrix4, optionalNormalMatrix?: Matrix3): this;
27
+ translate(offset: Vector3): this;
28
+ equals(plane: Plane): boolean;
29
+ clone(): Plane;
30
+ }
31
+ export default Plane;
32
+ //# sourceMappingURL=Plane.d.ts.map