@zync/zync-screnplay-player 0.1.191 → 0.1.192
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/bundle.js +1 -1
- package/dist/screenplay/RemotionRenderer/components/LottieAnimationGlobal.js +21 -21
- package/dist/screenplay/RemotionRenderer/components/layouts/BrollGreenScreen.js +1 -1
- package/dist/screenplay/RemotionRenderer/components/utils/FaceCenteredVideo.js +50 -50
- package/dist/screenplay/RemotionRenderer/components/utils/PausableImg.js +4 -4
- package/dist/screenplay/RemotionRenderer/components/utils/README.md +80 -80
- package/dist/screenplay/RemotionRenderer/components/utils/StretchTextDemo.js +3 -3
- package/dist/screenplay/RemotionRenderer/helpers/convertToSeconds.js +8 -8
- package/dist/screenplay/RemotionRenderer/helpers/faceBasedVideoStyles.js +4 -4
- package/dist/screenplay/RemotionRenderer/helpers/faceCenteredVideoTransforms.js +46 -46
- package/dist/screenplay/RemotionRenderer/main/screenplaySchema.js +51 -51
- package/dist/screenplay/RemotionRenderer/registeredComponents.js +2 -2
- package/dist/screenplay/RemotionRenderer/tracks/LayoutVideoTrack.js +20 -20
- package/package.json +47 -47
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@@ -8,9 +8,9 @@ import React, { useEffect, useState } from 'react';
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import { delayRender, continueRender, cancelRender } from 'remotion';
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import { Lottie } from '@remotion/lottie';
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/**
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* Convert a HEX color string (e.g. "#ff8800") to the RGBA float array that
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* Lottie expects: [r, g, b, a] where each component is 0‑1.
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/**
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* Convert a HEX color string (e.g. "#ff8800") to the RGBA float array that
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* Lottie expects: [r, g, b, a] where each component is 0‑1.
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*/
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var hexToRGBA = function hexToRGBA(hex) {
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var clean = hex.replace('#', '');
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];
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};
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/**
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* Recursively walks through shape objects and overrides any fill (fl) or
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* stroke (st) color with the provided RGBA array.
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/**
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* Recursively walks through shape objects and overrides any fill (fl) or
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* stroke (st) color with the provided RGBA array.
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*/
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var _applyColor = function applyColor(shapes, rgba) {
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shapes === null || shapes === void 0 ? void 0 : shapes.forEach(function (shape) {
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});
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};
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/**
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* Traverses all layers (top‑level + asset layers) and applies the primary
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* color to every fill / stroke it encounters. This is useful for Lottie files
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* that were exported with a single static color (e.g. white) and do not use
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* layer naming conventions like "PrimaryColor".
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/**
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* Traverses all layers (top‑level + asset layers) and applies the primary
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* color to every fill / stroke it encounters. This is useful for Lottie files
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* that were exported with a single static color (e.g. white) and do not use
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* layer naming conventions like "PrimaryColor".
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*/
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var replaceGlobalColor = function replaceGlobalColor(data, hex) {
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var _data$assets;
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};
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/**
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* LottieAnimationGlobal – specialised wrapper to render the provided Lottie
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* (e.g. text‑bubble‑animation.json) while dynamically replacing **all** stroke
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* and fill colors with the supplied `primaryColor`.
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*
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* Props:
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* • animationPath – URL or local path to the json file.
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* • primaryColor – HEX string, defaults to "#ffffff".
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* • autoplay – boolean, whether to start playing immediately.
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* • loop – boolean, whether to loop the animation.
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/**
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* LottieAnimationGlobal – specialised wrapper to render the provided Lottie
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* (e.g. text‑bubble‑animation.json) while dynamically replacing **all** stroke
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* and fill colors with the supplied `primaryColor`.
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*
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* Props:
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* • animationPath – URL or local path to the json file.
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* • primaryColor – HEX string, defaults to "#ffffff".
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* • autoplay – boolean, whether to start playing immediately.
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* • loop – boolean, whether to loop the animation.
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*/
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export var LottieAnimationGlobal = function LottieAnimationGlobal(_ref) {
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var animationPath = _ref.animationPath,
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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function _objectWithoutProperties(e, t) { if (null == e) return {}; var o, r, i = _objectWithoutPropertiesLoose(e, t); if (Object.getOwnPropertySymbols) { var n = Object.getOwnPropertySymbols(e); for (r = 0; r < n.length; r++) o = n[r], -1 === t.indexOf(o) && {}.propertyIsEnumerable.call(e, o) && (i[o] = e[o]); } return i; }
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function _objectWithoutPropertiesLoose(r, e) { if (null == r) return {}; var t = {}; for (var n in r) if ({}.hasOwnProperty.call(r, n)) { if (-1 !== e.indexOf(n)) continue; t[n] = r[n]; } return t; }
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/**
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* Face-Centered Video Component
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*
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* A reusable component that wraps OffthreadVideo to ensure the video is always
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* centered on a person's face within a flexible container.
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*
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* The video maintains its source dimensions and is positioned using translateX/translateY
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* to center the face within the container, regardless of container size.
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/**
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* Face-Centered Video Component
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*
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* A reusable component that wraps OffthreadVideo to ensure the video is always
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* centered on a person's face within a flexible container.
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*
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* The video maintains its source dimensions and is positioned using translateX/translateY
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* to center the face within the container, regardless of container size.
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*/
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import React from "react";
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import { OffthreadVideo, useCurrentFrame } from "remotion";
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import { useOrientationBased } from "../../hooks/useOrientationBased.js";
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/**
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* Calculate face-centered translation for flexible container
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* @param {Object} params - Configuration object
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* @param {Object} params.faceMetadata - Face detection metadata
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* @param {number} params.containerWidth - Container width in pixels
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* @param {number} params.containerHeight - Container height in pixels
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* @param {number} params.currentFrame - Current frame number (optional)
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* @param {boolean} params.enableInterpolation - Whether to interpolate between frames
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* @param {boolean} params.useAveragePosition - Whether to use average face position
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* @param {boolean} params.centerHorizontally - Whether to only center horizontally
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* @param {number} params.translateX - Additional translateX offset
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* @param {number} params.translateY - Additional translateY offset
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* @param {string} params.orientation - Viewport orientation (portrait, square, landscape)
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* @returns {Object} Transform styles and debug info
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/**
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* Calculate face-centered translation for flexible container
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* @param {Object} params - Configuration object
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* @param {Object} params.faceMetadata - Face detection metadata
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* @param {number} params.containerWidth - Container width in pixels
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* @param {number} params.containerHeight - Container height in pixels
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* @param {number} params.currentFrame - Current frame number (optional)
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* @param {boolean} params.enableInterpolation - Whether to interpolate between frames
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* @param {boolean} params.useAveragePosition - Whether to use average face position
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* @param {boolean} params.centerHorizontally - Whether to only center horizontally
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* @param {number} params.translateX - Additional translateX offset
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* @param {number} params.translateY - Additional translateY offset
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* @param {string} params.orientation - Viewport orientation (portrait, square, landscape)
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* @returns {Object} Transform styles and debug info
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*/
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var calculateFaceCenteredTranslation = function calculateFaceCenteredTranslation(_ref) {
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var _faceMetadata$metadat, _faceMetadata$metadat2;
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};
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};
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/**
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* Get face data for a specific frame with optional interpolation
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/**
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* Get face data for a specific frame with optional interpolation
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*/
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function getFaceDataForFrame(frames, frameIndex, enableInterpolation) {
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var _prevFrame, _nextFrame;
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return ((_prevFrame = prevFrame) === null || _prevFrame === void 0 ? void 0 : _prevFrame.data) || ((_nextFrame = nextFrame) === null || _nextFrame === void 0 ? void 0 : _nextFrame.data) || null;
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}
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/**
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* Calculate average face position from all frames with face data
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/**
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* Calculate average face position from all frames with face data
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*/
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function getAverageFaceData(frames) {
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if (!frames || frames.length === 0) return null;
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}
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/**
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* Calculate the negative space offset when face-centering a video
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*
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* @param {Object} faceMetadata - Face detection metadata object
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* @param {number} containerWidth - Container width in pixels
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* @param {number} containerHeight - Container height in pixels
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* @param {number} scale - Scale factor applied to the video
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* @returns {Object} Object containing horizontal and vertical offsets and which side has negative space
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* Calculate the negative space offset when face-centering a video
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*
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* @param {Object} faceMetadata - Face detection metadata object
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* @param {number} containerWidth - Container width in pixels
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* @param {number} containerHeight - Container height in pixels
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* @param {number} scale - Scale factor applied to the video
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* @returns {Object} Object containing horizontal and vertical offsets and which side has negative space
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*/
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export var calculateNegativeSpaceOffset = function calculateNegativeSpaceOffset(faceMetadata, containerWidth, containerHeight) {
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var _faceMetadata$metadat4, _faceMetadata$metadat5;
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};
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};
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/**
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* FaceCenteredVideo Component
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* @param {Object} props - Component props
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* @param {string} props.src - Video source URL
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* @param {Object} props.faceMetadata - Face detection metadata
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* @param {number} props.containerWidth - Container width in pixels (required)
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* @param {number} props.containerHeight - Container height in pixels (required)
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* @param {boolean} props.enableInterpolation - Whether to interpolate between frames
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* @param {boolean} props.useAveragePosition - Whether to use average face position for entire video duration
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* @param {boolean} props.centerHorizontally - Whether to only center horizontally (X axis), not vertically (Y axis)
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* @param {boolean} props.showDebugInfo - Whether to show debug information
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* @param {string} props.className - CSS class name
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/**
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* FaceCenteredVideo Component
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* @param {Object} props - Component props
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* @param {string} props.src - Video source URL
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* @param {Object} props.faceMetadata - Face detection metadata
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* @param {number} props.containerWidth - Container width in pixels (required)
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* @param {number} props.containerHeight - Container height in pixels (required)
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* @param {boolean} props.enableInterpolation - Whether to interpolate between frames
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* @param {boolean} props.useAveragePosition - Whether to use average face position for entire video duration
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* @param {boolean} props.centerHorizontally - Whether to only center horizontally (X axis), not vertically (Y axis)
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* @param {number} props.translateX - Additional translateX offset (optional)
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* @param {number} props.translateY - Additional translateY offset (optional)
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* @param {boolean} props.showDebugInfo - Whether to show debug information
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* @param {Object} props.style - Additional styles to apply to video
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* @param {string} props.className - CSS class name
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* @param {...Object} props.otherProps - Other props to pass to OffthreadVideo
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*/
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export var FaceCenteredVideo = function FaceCenteredVideo(_ref2) {
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var _faceMetadata$metadat7, _faceMetadata$metadat8, _faceMetadata$metadat9, _faceMetadata$metadat10;
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* PausableImg component that extends Remotion's Img with fetch validation.
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* It delays rendering until the image source can be successfully fetched.
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/**
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* If there's an error fetching the image, it renders nothing.
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export var PausableImg = /*#__PURE__*/React.memo(function (_ref) {
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# StretchText Component
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A React component that renders text that stretches to fit the parent's width. Words with fewer characters will have a larger font size than words with more characters. The component uses SVG for rendering text, which ensures proper text-stroke rendering in headless mode.
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## Usage
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// Basic usage
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<StretchText
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text="Contribution"
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/>
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<StretchText
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text="Outlined Text"
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## Props
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| Prop | Type | Default | Description |
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| `text` | string | required | The text to display |
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| `color` | string | '#000000' | Text color |
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| `fontFamily` | string | 'Arial' | Font family |
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| `maxFontSize` | number | 100 | Maximum font size in pixels |
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| `minFontSize` | number | 10 | Minimum font size in pixels |
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| `textStrokeColor` | string | undefined | Color of the text stroke |
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| `textStrokeWidth` | string | undefined | Width of the text stroke (e.g., '2px') |
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| `textFillColor` | string | undefined | Color of the text fill (overrides `color` if provided) |
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| `style` | object | {} | Additional style properties |
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## Examples
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The component automatically calculates the appropriate font size to make the text stretch to fit the parent width. For example:
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## Demo
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You can see a demo of the StretchText component by running the development environment and looking at the first segment in the video timeline.
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The demo shows several words of different lengths rendered in containers of the same width:
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- "Hello" (medium length word, medium font)
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- "Supercalifragilisticexpialidocious" (very long word, very small font)
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Each word stretches to fill the entire width of its container, demonstrating how the component automatically adjusts the font size based on the text length.
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## Implementation Details
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The component uses a binary search algorithm to find the optimal font size that makes the text fit the parent width. It uses a simple approximation for text width calculation (character count * fontSize * 0.75) which works well for most fonts.
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The component uses SVG for rendering text, which provides several advantages:
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- Proper text-stroke rendering in headless mode
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For text with stroke effects, the component uses SVG's native stroke and fill attributes, which are more reliable than CSS text-stroke properties, especially in headless rendering environments.
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# StretchText Component
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A React component that renders text that stretches to fit the parent's width. Words with fewer characters will have a larger font size than words with more characters. The component uses SVG for rendering text, which ensures proper text-stroke rendering in headless mode.
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## Usage
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```jsx
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import StretchText from './StretchText';
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// Basic usage
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<StretchText text="Hello World" />
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// With custom styling
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<StretchText
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text="Contribution"
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color="#1a73e8"
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fontFamily="Arial"
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maxFontSize={200}
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minFontSize={10}
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style={{ fontWeight: 'bold' }}
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/>
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// With text stroke
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<StretchText
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text="Outlined Text"
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color="transparent"
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textStrokeColor="white"
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textStrokeWidth="2px"
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style={{ fontWeight: 'bold' }}
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/>
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```
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## Props
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| Prop | Type | Default | Description |
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|------|------|---------|-------------|
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| `text` | string | required | The text to display |
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| `color` | string | '#000000' | Text color |
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| `fontFamily` | string | 'Arial' | Font family |
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| `maxFontSize` | number | 100 | Maximum font size in pixels |
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| `minFontSize` | number | 10 | Minimum font size in pixels |
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| `textStrokeColor` | string | undefined | Color of the text stroke |
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| `textStrokeWidth` | string | undefined | Width of the text stroke (e.g., '2px') |
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| `textFillColor` | string | undefined | Color of the text fill (overrides `color` if provided) |
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| `style` | object | {} | Additional style properties |
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## Examples
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The component automatically calculates the appropriate font size to make the text stretch to fit the parent width. For example:
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- "Work" (4 characters) will have a larger font size than "Contribution" (12 characters) when both are rendered in containers of the same width.
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- The text will always be contained within the parent container and will not overflow.
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- The component recalculates the font size when the window is resized.
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## Demo
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You can see a demo of the StretchText component by running the development environment and looking at the first segment in the video timeline.
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The demo shows several words of different lengths rendered in containers of the same width:
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- "Contribution" (longer word, smaller font)
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- "Work" (shorter word, larger font)
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- "Hello" (medium length word, medium font)
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- "Supercalifragilisticexpialidocious" (very long word, very small font)
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Each word stretches to fill the entire width of its container, demonstrating how the component automatically adjusts the font size based on the text length.
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+
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## Implementation Details
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The component uses a binary search algorithm to find the optimal font size that makes the text fit the parent width. It uses a simple approximation for text width calculation (character count * fontSize * 0.75) which works well for most fonts.
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+
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The component uses SVG for rendering text, which provides several advantages:
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- Proper text-stroke rendering in headless mode
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- Better control over text positioning and alignment
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- Consistent rendering across different browsers and environments
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- Support for advanced SVG features like filters for text shadows
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For text with stroke effects, the component uses SVG's native stroke and fill attributes, which are more reliable than CSS text-stroke properties, especially in headless rendering environments.
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The component also includes a resize listener to recalculate the font size when the window size changes.
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@@ -2,9 +2,9 @@ import React from "react";
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import { AbsoluteFill } from "remotion";
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import StretchText from "./StretchText";
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/**
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* Demo component to showcase the StretchText component
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* Shows how different words stretch to the same width with different font sizes
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/**
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* Demo component to showcase the StretchText component
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* Shows how different words stretch to the same width with different font sizes
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*/
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var StretchTextDemo = function StretchTextDemo() {
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var containerStyle = {
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/**
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* Converts seconds and a portion of frames to a numeric value of seconds.
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* @param {number} delayInSeconds - Optional delay that adds up to the calculation
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* @param {number} frameRate - The frame rate (frames per second).
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* @return {number} The total time in seconds (with decimals for frames).
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/**
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* Converts seconds and a portion of frames to a numeric value of seconds.
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*
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* @param {number} seconds - The number of full seconds.
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* @param {number} nthFrame - The current frame within the second.
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* @param {number} delayInSeconds - Optional delay that adds up to the calculation
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* @param {number} frameRate - The frame rate (frames per second).
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* @return {number} The total time in seconds (with decimals for frames).
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*/
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export var convertToSeconds = function convertToSeconds(seconds, nthFrame) {
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var delayInSeconds = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : 0;
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@@ -4,10 +4,10 @@ function _unsupportedIterableToArray(r, a) { if (r) { if ("string" == typeof r)
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function _arrayLikeToArray(r, a) { (null == a || a > r.length) && (a = r.length); for (var e = 0, n = Array(a); e < a; e++) n[e] = r[e]; return n; }
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function _iterableToArrayLimit(r, l) { var t = null == r ? null : "undefined" != typeof Symbol && r[Symbol.iterator] || r["@@iterator"]; if (null != t) { var e, n, i, u, a = [], f = !0, o = !1; try { if (i = (t = t.call(r)).next, 0 === l) { if (Object(t) !== t) return; f = !1; } else for (; !(f = (e = i.call(t)).done) && (a.push(e.value), a.length !== l); f = !0); } catch (r) { o = !0, n = r; } finally { try { if (!f && null != t["return"] && (u = t["return"](), Object(u) !== u)) return; } finally { if (o) throw n; } } return a; } }
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function _arrayWithHoles(r) { if (Array.isArray(r)) return r; }
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/**
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* Calculate video styles based on face detection metadata
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* This helper adjusts video positioning and transform origin to center faces in the viewport
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* when zooming, accounting for objectFit: "cover" behavior
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/**
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* Calculate video styles based on face detection metadata
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* This helper adjusts video positioning and transform origin to center faces in the viewport
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* when zooming, accounting for objectFit: "cover" behavior
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*/
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export var getFaceBasedVideoStyles = function getFaceBasedVideoStyles(_ref) {
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var faceMetadata = _ref.faceMetadata,
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@@ -4,33 +4,33 @@ function _objectSpread(e) { for (var r = 1; r < arguments.length; r++) { var t =
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function _defineProperty(e, r, t) { return (r = _toPropertyKey(r)) in e ? Object.defineProperty(e, r, { value: t, enumerable: !0, configurable: !0, writable: !0 }) : e[r] = t, e; }
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function _toPropertyKey(t) { var i = _toPrimitive(t, "string"); return "symbol" == _typeof(i) ? i : i + ""; }
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function _toPrimitive(t, r) { if ("object" != _typeof(t) || !t) return t; var e = t[Symbol.toPrimitive]; if (void 0 !== e) { var i = e.call(t, r || "default"); if ("object" != _typeof(i)) return i; throw new TypeError("@@toPrimitive must return a primitive value."); } return ("string" === r ? String : Number)(t); }
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/**
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* Face-Centered Video Transform Calculator
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*
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* This helper calculates transform origin and positioning to ensure a video is ALWAYS
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* centered on a person's face, regardless of aspect ratio (landscape, square, portrait).
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*
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* Key features:
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* - Converts absolute face coordinates to relative values
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* - Handles different target aspect ratios (1920x1080, 1080x1080, 1080x1920)
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* - Provides smooth interpolation between frames
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* - Calculates optimal scale and positioning for face centering
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/**
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* Face-Centered Video Transform Calculator
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*
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* This helper calculates transform origin and positioning to ensure a video is ALWAYS
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* centered on a person's face, regardless of aspect ratio (landscape, square, portrait).
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*
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* Key features:
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* - Converts absolute face coordinates to relative values
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* - Handles different target aspect ratios (1920x1080, 1080x1080, 1080x1920)
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* - Provides smooth interpolation between frames
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* - Calculates optimal scale and positioning for face centering
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*/
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import { useCurrentFrame } from "remotion";
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/**
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* Calculate face-centered video transforms
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* @param {Object} params - Configuration object
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* @param {Object} params.faceMetadata - Face detection metadata
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* @param {number} params.targetWidth - Target video width (1920 for landscape, 1080 for square/portrait)
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* @param {number} params.targetHeight - Target video height (1080 for landscape/square, 1920 for portrait)
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* @param {number} params.currentFrame - Current frame number (optional, will use useCurrentFrame if not provided)
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* @param {boolean} params.enableInterpolation - Whether to interpolate between frames
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* @param {number} params.faceScale - Scale factor for face area (1.0 = face fills frame, 0.5 = face takes half frame)
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* @param {boolean} params.useAveragePosition - Whether to use average face position for entire video duration
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* @param {boolean} params.centerHorizontally - Whether to only center horizontally (X axis), not vertically (Y axis)
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* @returns {Object} Transform styles and debug info
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/**
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* Calculate face-centered video transforms
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* @param {Object} params - Configuration object
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* @param {Object} params.faceMetadata - Face detection metadata
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* @param {number} params.targetWidth - Target video width (1920 for landscape, 1080 for square/portrait)
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* @param {number} params.targetHeight - Target video height (1080 for landscape/square, 1920 for portrait)
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* @param {number} params.currentFrame - Current frame number (optional, will use useCurrentFrame if not provided)
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* @param {boolean} params.enableInterpolation - Whether to interpolate between frames
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* @param {number} params.faceScale - Scale factor for face area (1.0 = face fills frame, 0.5 = face takes half frame)
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* @param {boolean} params.useAveragePosition - Whether to use average face position for entire video duration
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* @param {boolean} params.centerHorizontally - Whether to only center horizontally (X axis), not vertically (Y axis)
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* @returns {Object} Transform styles and debug info
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*/
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export var calculateFaceCenteredTransforms = function calculateFaceCenteredTransforms(_ref) {
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36
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var _faceMetadata$metadat, _faceMetadata$metadat2;
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@@ -173,10 +173,10 @@ export var calculateFaceCenteredTransforms = function calculateFaceCenteredTrans
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};
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/**
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* Calculate average face position from all frames with face data
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* @returns {Object|null} Average face data or null if no face data available
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/**
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* Calculate average face position from all frames with face data
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* @param {Array} frames - Array of frame data
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* @returns {Object|null} Average face data or null if no face data available
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*/
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function getAverageFaceData(frames) {
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if (!frames || frames.length === 0) return null;
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@@ -225,8 +225,8 @@ function getAverageFaceData(frames) {
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return averageFaceData;
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}
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/**
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|
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* Get face data for a specific frame with optional interpolation
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/**
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* Get face data for a specific frame with optional interpolation
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*/
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231
|
function getFaceDataForFrame(frames, targetFrame, enableInterpolation) {
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if (!frames || frames.length === 0) return null;
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@@ -285,8 +285,8 @@ function getFaceDataForFrame(frames, targetFrame, enableInterpolation) {
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};
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}
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/**
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|
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-
* Preset configurations for common aspect ratios
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+
/**
|
|
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|
+
* Preset configurations for common aspect ratios
|
|
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290
|
*/
|
|
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291
|
export var ASPECT_RATIO_PRESETS = {
|
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LANDSCAPE: {
|
|
@@ -303,17 +303,17 @@ export var ASPECT_RATIO_PRESETS = {
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}
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|
};
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305
|
|
|
306
|
-
/**
|
|
307
|
-
* Calculate face-centered object-position values
|
|
308
|
-
* @param {Object} params - Configuration object
|
|
309
|
-
* @param {Object} params.faceMetadata - Face detection metadata
|
|
310
|
-
* @param {number} params.targetWidth - Target video width (1920 for landscape, 1080 for square/portrait)
|
|
311
|
-
* @param {number} params.targetHeight - Target video height (1080 for landscape/square, 1920 for portrait)
|
|
312
|
-
* @param {number} params.currentFrame - Current frame number (optional, will use useCurrentFrame if not provided)
|
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313
|
-
* @param {boolean} params.enableInterpolation - Whether to interpolate between frames
|
|
314
|
-
* @param {boolean} params.useAveragePosition - Whether to use average face position for entire video duration
|
|
315
|
-
* @param {boolean} params.centerHorizontally - Whether to only center horizontally (X axis), not vertically (Y axis)
|
|
316
|
-
* @returns {Object} Object-position styles and debug info
|
|
306
|
+
/**
|
|
307
|
+
* Calculate face-centered object-position values
|
|
308
|
+
* @param {Object} params - Configuration object
|
|
309
|
+
* @param {Object} params.faceMetadata - Face detection metadata
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|
310
|
+
* @param {number} params.targetWidth - Target video width (1920 for landscape, 1080 for square/portrait)
|
|
311
|
+
* @param {number} params.targetHeight - Target video height (1080 for landscape/square, 1920 for portrait)
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* @param {number} params.currentFrame - Current frame number (optional, will use useCurrentFrame if not provided)
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* @returns {Object} Object-position styles and debug info
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*/
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export var calculateFaceCenteredObjectPosition = function calculateFaceCenteredObjectPosition(_ref2) {
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var _faceMetadata$metadat4, _faceMetadata$metadat5;
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@@ -435,8 +435,8 @@ export var calculateFaceCenteredObjectPosition = function calculateFaceCenteredO
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};
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};
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-
/**
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* Helper function to get transforms for specific aspect ratios
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/**
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* Helper function to get transforms for specific aspect ratios
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*/
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export var getFaceCenteredTransformsForAspectRatio = function getFaceCenteredTransformsForAspectRatio(aspectRatio, faceMetadata) {
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var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
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@@ -451,8 +451,8 @@ export var getFaceCenteredTransformsForAspectRatio = function getFaceCenteredTra
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}, options));
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};
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-
/**
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-
* Helper function to get object-position for specific aspect ratios
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+
/**
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+
* Helper function to get object-position for specific aspect ratios
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*/
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export var getFaceCenteredObjectPositionForAspectRatio = function getFaceCenteredObjectPositionForAspectRatio(aspectRatio, faceMetadata) {
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var options = arguments.length > 2 && arguments[2] !== undefined ? arguments[2] : {};
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